forum

Freemode DoubleTime

posted
Total Posts
131
This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +579
show more
Dexus

-____- wrote:

And yeah, multiaccount here, not sure what that has to do with anything, seems I have no right of speaking if I am not a "good" player?
You're going to get banned because you're multiaccounting, it's against the rules.
jesse1412

Dexus wrote:

jesus1412 wrote:

Let's remove freemods completely.

That was sarcasm. Can you stop taking the thread off-topic now. I've never seen anyone complain about freemods, I don't see why they would complain about adding DT. If someone doesn't want to wait at the end then they won't play DT, it's as simple as that.
deadbeat
what the hell is going on here. first and last warning. keep on topic
i'll be more than happy to lock this otherwise.
VoidnOwO
:)
jesse1412

BRBP wrote:

deadbeat wrote:

first and warning warning.
Shit just got real


-____- wrote:

They're afraid to be beaten by a DT user in multiplayer while playing nomod, they like to cover it up by calling it "playing rhythm games incorrectly"
Yeah exactly. Totally. And maybe because they wouldn't be playing in realtime. I want freemod doubletime to counter-strike.
I don't get the problem. Is it the concept that you're not playing in real time? To the people without the mod you still appear to be playing in real time. That problem is completely void and not an argument at all. If you're complaining about your sentimental values of not actually playing in real time then you should probably not play multiplayer at all because get this, you're NEVER playing in 100% realtime with someone.
Xivaxi
Can someone who feels this way explain why playing in real time is such a big deal? I don't really understand. The only indication that we're all playing in somewhat-realtime is the scoreboard anyway, so if it's implemented with the delayed scores from the DT players like everyone is suggesting, then that complaint seems to just go out the window.
buny

Oinari-sama wrote:

CDFA wrote:

The only issue I really see is that the DT user is going to have to sit in Multi for a long time when the rest of the users finish the map. For long songs, this can turn into a bit of an issue (and I can probably sense a lot of bugs coming from this)
Yes I think that is the main concern for implementing this. If someone can come up with a good solution then this request is more likely to be implemented.

Coincidentally there are similar discussions in another thread: Multiplayer "free play" which is a request for allowing individual players to choose whatever difficulty level within the same mapset. The concern there is that some lower diff maps are considerably shorter than the higher diff so the time gap needs to be addressed. That request, however, has an easy way out which is simply disable the "freedom" if the maps within the mapset are considerably different in length.

I just thought I'll bring it up here cause any potential solution proposed in this thread may work on the other.
It's not such a big deal as to wait for other players to finish, since it's up to the player to decide whether or not they want to play with the mod and it's already been mentioned that the players using dt could wait for the players that aren't to finish.

Xivaxi wrote:

Can someone who feels this way explain why playing in real time is such a big deal? I don't really understand. The only indication that we're all playing in somewhat-realtime is the scoreboard anyway, so if it's implemented with the delayed scores from the DT players like everyone is suggesting, then that complaint seems to just go out the window.
Because it compares your score realtime to other players, rather than just records of scores.
It's really just nitpicking reasons though, really.
Koko Ban

CDFA wrote:

The only issue I really see is that the DT user is going to have to sit in Multi for a long time when the rest of the users finish the map. For long songs, this can turn into a bit of an issue (and I can probably sense a lot of bugs coming from this)
someone can be a ruseman and put HT on marathon plays just to piss off other players... unless if were only talking about DT getting the "free mod" treatment.

edit: i haven't read through the whole thread sooo ;____;
Anzo
The waiting players can go browse or chat for a while, or spectate other players inside the room.
Let them inform if everyone is finished, like having their osu! icon flash in the taskbar (if osu! is not focused), or a notification.
Legxis

BRBP wrote:

Can't you people find another way to show off rather than joining multi rooms with DT?

Too bad there's no anti-votes, this thread would get every single one I have.
Actually it's the opposite. I always see people demanding for DT, and many Hosts feel threathened and comply. Some people (like me) just don't like DT. I like to listen to a nice song, not some fast rabble. The song is the reason why I joined the room (or stayed there) after all. So it's really sad when that happens.

Also, what about very good people that are playing with friends that are new to the game. What if they would like to improve their scores as they play and do so with all possible mods? It's not about bragging, it's somthing that should be there. Also, if people brag about using DT, then they are either really good, meaning they would have crushed you anyway or actually bad, meaning they will embarass themselves.
Oinari-sama
Oh I've completely forgotten about this thread lol

To bring the focus back to "waiting for other players to finish," what about this instead: make DT players wait for their start while others are playing.

Consider this from a race perspective. DT players wait at the starting line to give non-DT players a head start. DT players can watch the score board rise while waiting so they don't feel as bored, and it'll induce a need to catch up when it's finally it's their time to start. This can give the players a "runner vs chaser" sense and bring new dynamics to multiplayer games.

The DT players should get their countdown loud and clear, while the non-DT players should hear a new "warning" sound notifying that the DT players has started. Visual Settings can only be adjusted at the very beginning (common to all players) to ensure that the countdown is uninterrupted.

Imo this will be more exciting than waiting for players to finish.
jesse1412

Oinari-sama wrote:

Oh I've completely forgotten about this thread lol

To bring the focus back to "waiting for other players to finish," what about this instead: make DT players wait for their start while others are playing.

Consider this from a race perspective. DT players wait at the starting line to give non-DT players a head start. DT players can watch the score board rise while waiting so they don't feel as bored, and it'll induce a need to catch up when it's finally it's their time to start. This can give the players a "runner vs chaser" sense and bring new dynamics to multiplayer games.

The DT players should get their countdown loud and clear, while the non-DT players should hear a new "warning" sound notifying that the DT players has started. Visual Settings can only be adjusted at the very beginning (common to all players) to ensure that the countdown is uninterrupted.

Imo this will be more exciting than waiting for players to finish.
Again it would be better to make them start at the same time and feed the DT scores to the nomod players at normal speed so that none DT players can see the scores as if competing in real time, then only the DT players are hindered at all.
Oinari-sama

jesus1412 wrote:

Again it would be better to make them start at the same time and feed the DT scores to the nomod players at normal speed so that none DT players can see the scores as if competing in real time, then only the DT players are hindered at all.
Well that certainly sounds easier to implement.
MarioBound

Keyone94 wrote:

even if the song is long, the players still choose for themself to wait at the end,
its not like anyone forces them
Saint_old
please
jesse1412

Saint wrote:

please
Therealsage
I don't think that this is a good feature to get implemented into multiplayer :/
jesse1412

Therealsage wrote:

I don't think that this is a good feature to get implemented into multiplayer :/
That is a very valid point. Thank you for expanding upon your reasoning so that we can reach a compromise.
Therealsage

jesus1412 wrote:

Therealsage wrote:

I don't think that this is a good feature to get implemented into multiplayer :/
That is a very valid point. Thank you for expanding upon your reasoning so that we can reach a compromise.
Haha indeed a very valid argument!

__

Im not really that good at formulating myself In English so i spared your eyes for my horrible excuse of an argument.

I just think that it would ruin the flow of the match if some people were to get faster through the song, but i think if that somehow their points were not shown while playing on the other normal players it would somehow not matter much to me at all.

The idea in itself and the ability to use DT as a freemode is just too vague. But if people were to find a way to do it without affecting other players, then I think that there should be nothing wrong with people playing the way they want to :D


#Edit : I have yet to read through the whole threat but i will when my schedule clears a bit.
jesse1412
The idea would be that none double time players and double time players would start the map at the same time. As they play the none-DT players would have the scores of the DT players fed to them as if it was nomod with a + 0.12 modifier (essentially they would see the DT players performance at the same stage as themselves throughout the entire map). At the end of the map the DT players would have to wait for other players to finish the map at which point the results screen would appear.

This would NOT change the appearance of multiplayer AT ALL for none-DT players and it would NOT change the pace that scores are delivered to them. The argument that halftime should be allowed has been brought up too but that would mean that all nomod players would have to wait for HT players to finish which I don't think is fair.

And of course if peppy was feeling particularly generous some sort of activity could be added for player who use DT (such as spectating other players while waiting or being able to view the scores of all players live) but really the DT players should expect to wait and don't deserve this compensation.
Therealsage
That would solve my issue with the idea, I just don't like changes that would affect other players experience while playing with those who would chose to use DT as a Free Mod.

I don't think that giving them the change to spectate is worth it, maybe just getting locked at the score screen while Osu streams the scores of the other players while a timer counts down to the end of the map is a better solution, but i don't know what would be the better to implement...
jesse1412

Therealsage wrote:

That would solve my issue with the idea, I just don't like changes that would affect other players experience while playing with those who would chose to use DT as a Free Mod.

I don't think that giving them the change to spectate is worth it, maybe just getting locked at the score screen while Osu streams the scores of the other players while a timer counts down to the end of the map is a better solution, but i don't know what would be the better to implement...
I like the idea of a timer along with a display of the other players scores vs your score at the their time of play (seeing what the scoreboard looks like to the people still playing). Could make it a little exciting too.
FlyingNeko
Would be great if this was implemented and while waiting you can spectate the other players.
Valastor

jesus1412 wrote:

Again it would be better to make them start at the same time and feed the DT scores to the nomod players at normal speed so that none DT players can see the scores as if competing in real time, then only the DT players are hindered at all.
This shouldn't harm anyone, support.
Akali
In my opinion DT isn't even a mod, it creates a new map from a new song (in a way). You might as well play different map in multi at the same time. On the other hand it could make some people's time more enjoyable when someone decides to pick something really slow, but I'm not sure if it's worth implementing.
jesse1412
Just re-read the entire thread. Arguments for adding this were:

Fun for players on a higher level than their friends.
People who chose double time can chat during the final waiting time.
Players who don't choose DT don't have their experience changed in any way.
Allows most lobbies to cater to specific players without specific map choices, just like other freemods.

Arguments against:

Not actually physically playing in real time with the DT players.
People can show off with DT.
People who pick DT will have to wait at the end of the map for other players.
People who pick DT might leave before the map is over (just like any mod choices I don't even understand this point).

I'll just state my opinion again, there is no disadvantage to ANYONE by adding it. If people argue that it shouldn't added for any reason I can conceive they're literally saying "I don't want you to have fun".

Just gonna quote this for people who are too lazy to read the thread:

jesus1412 wrote:

The idea would be that none double time players and double time players would start the map at the same time. As they play the none-DT players would have the scores of the DT players fed to them as if it was nomod with a + 0.12 modifier (essentially they would see the DT players performances at the same stage as themselves throughout the entire map). At the end of the map the DT players would have to wait for other players to finish the map at which point the results screen would appear.

This would NOT change the appearance of multiplayer AT ALL for none-DT players and it would NOT change the pace that scores are delivered to them. The argument that halftime should be allowed has been brought up too but that would mean that all nomod players would have to wait for HT players to finish which I don't think is fair.

And of course if peppy was feeling particularly generous some sort of activity could be added for player who use DT (such as spectating other players while waiting or being able to view the scores of all players live) but really the DT players should expect to wait and don't deserve this compensation.
Nyxa

jesus1412 wrote:

Arguments against:

Not actually physically playing in real time with the DT players. How is this an issue at all? Give me one valid reason for this to be taken seriously.
People can show off with DT. Yes, just like any other free mod.
People who pick DT will have to wait at the end of the map for other players. This is the DT picker's choice, if you don't like it, don't pick it.
People who pick DT might leave before the map is over (just like any mod choices I don't even understand this point). <
I don't even see why these things are being considered as arguments, but, oh well. This might also be one of those things that peppy just refuses to change, like background dim in the editor.
Ongaku
Freemode DT will affect the Multiplayer in-game gameplay A LOT. I wouldn't really recommend this. A lot of people don't have the patience to wait for others player to play the other half of the map, nor do they have time to make people wait.
Wulfgank

Tess wrote:

jesus1412 wrote:

Arguments against:

Not actually physically playing in real time with the DT players. How is this an issue at all? Give me one valid reason for this to be taken seriously.
People can show off with DT. Yes, just like any other free mod.
People who pick DT will have to wait at the end of the map for other players. This is the DT picker's choice, if you don't like it, don't pick it.
People who pick DT might leave before the map is over (just like any mod choices I don't even understand this point). <
I don't even see why these things are being considered as arguments, but, oh well. This might also be one of those things that peppy just refuses to change, like background dim in the editor.
100% aggreed. I am not able to name any issues too.

Ongaku wrote:

A lot of people don't have the patience to wait for others player to play the other half of the map, nor do they have time to make people wait.
Like Tess already mentioned, its their choice to pick DT. When the DT player does not have the patience to wait for the Non-DT players, then he should not pick DT, wtf.
On the other way around. no mod players would have to wait for a HT player, which would be the real problem here. But ... who the f*** wants to play HT as a freemod in multiplayer? It would be possible to troll other players, so they all have to wait. HT should not be possible as a free mod choice, because THAT would annoy other players.
jesse1412

Ongaku wrote:

Freemode DT will affect the Multiplayer in-game gameplay A LOT. I wouldn't really recommend this. A lot of people don't have the patience to wait for others player to play the other half of the map, nor do they have time to make people wait.
I literally summarized the ENTIRE thread in one post so that uninformed posts wouldn't be made off the bat and you didn't even read it... You have no idea what this feature request is by the looks of your post and if you're not willing to read the solution to EVERY SINGLE ISSUE that you stated, them I'm not willing to read your crappy 2 line post.
danosu
Is this in the works?
ACDF
Yes pls
Sandy Hoey
necro plz
Please sign in to reply.

New reply