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Itou Kanako - Hacking to the Gate (TV Size)

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Quick check #pm req

Dake'sNormal

00:39:865 (4) - basket more
00:47:132 (5) - rhythm recommendation http://osu.ppy.sh/ss/778998

Normal
00:29:802 (3,4) - I think stacking is better idea
00:42:473 (4) - not good overlap.
http://osu.ppy.sh/ss/779035 <-- It'll work better (I mean playable)
01:10:796 - adding circle shall be better rhythm (216:248)
01:25:517 (2,3) - stack

Hard

01:27:007 (2,1) - basketing may be better or http://osu.ppy.sh/ss/779051 this might work better
Topic Starter
Chloe

Kloyd wrote:

Quick check #pm req

Dake'sNormal

00:39:865 (4) - basket more
00:47:132 (5) - rhythm recommendation http://osu.ppy.sh/ss/778998

Normal
00:29:802 (3,4) - I think stacking is better idea
00:42:473 (4) - not good overlap.
http://osu.ppy.sh/ss/779035 <-- It'll work better (I mean playable)
01:10:796 - adding circle shall be better rhythm (216:248) fix
01:25:517 (2,3) - stack

Hard

01:27:007 (2,1) - basketing may be better or http://osu.ppy.sh/ss/779051 this might work better

hmm kdz and thx for check
Irreversible
Hey there! Random mod :3

You can ignore the suggestions, it's a mod that might help you, and this is only my point of view :3


[General]

Nice skin idea! But i can't play it, it's so .. transparent xD
This map needs more KIAI flashes!!! xD 01:08:933 - and here 01:20:858 - :3 if you would add them it just gives me this feeling. xD


[Insane]

Overall suggestions:

00:00:921 (3) - Well, i kinda don't like the placing here, why is it showing to the left? :X I would let it look differently.
00:16:386 (1) - Same here, it will flow better if the bow is upwards, not downwards :3
00:18:809 - What about deleting this circle? It will give the player some resttime, because you have to click already a lot in the begin.
00:22:722 (1,2,3,4) - Make it look like a real square (place circle, 90° rotate)
00:24:212 (4) - why not reversing this one? It will fit pretty well with this bebep in the background~
01:10:424 (1) - Why did you suddenly make this with whistles? xDD I got pretty distracted by that.

Problems that I had playing this map:

00:02:039 (2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - Well, i agree with this jumps in this part. But it's not veery good to put these heavy jumps at the begin of the map. Its like the funny part is already over - also, it's a bit hard to get it straight away. I would remove the big distance snap, just make it a little bit easier to read. It will help the player flow through your map better!
00:06:324 (1,2,3,4) - I didn't get that at all, it's just a too big anti jump xD Make the distance a bit bigger maybe?
00:24:212 (4) - This just appears all of a sudden. Although i know this song pretty good, it just throws me out, because the mini slider is soo fast somehow. Try placing it differently
00:58:684 (1,2,3) - Decreasing this DS would make it better, because it throws me out of the rhythm as well.

The Kiai time itself is very well done! :3

Feedback:

Well, I really love the song, and this map is really cool to play! I just had some problems with the jumps, but maybe this was just me, but feel free to change :)
To the triplets: You used very many of them - now think: Do you mean they are all necessary? (for example: 00:53:374 (3,4) (a bit weird) - 00:41:542 (4,5) - (it's a calm part, dunno why its there)
I mostly use triplets to stress something a bit, i don't know how you think.

But: I like it~

[5.119237189237981731234%]

When i first played the map, the begin was REALLY terrible. I'm sorry, but i would remap that. I'm wondering why you mapped like this? O: The rest of the map is really great, but the first part.. is just too meh.
But i have to say, i like the other patterns like this (straight line, especially in the kiai time). They were pretty playable, and the DS is also fine :)


Overall suggestions:

00:10:051 (3) - Add a clap on the slider end? I like this clap, clap, clapclap hitsound pattern :3
00:45:641 (5,6) - Meh, i don't really suggest putting it like that, it will throw off many people i guess. Remove it
00:58:312 (2,1,2,3,1,2,1,2,3,1,2) - Nice pattern, i love it

Things what threw me off:

00:46:200 (1,2,3) - This is not very readable, I like stacks, but that's too much.

Pretty neat! :D Not much to say here. Unique Mapping style is always cool~


[Banana's Hard]


00:06:324 (1,2) - They look like bananas >w< loljk ehm.. It's kinda flow killing, try make something with more flow. http://puu.sh/32jky.jpg
00:12:473 (2) - It would be great if you could move them a bit to the top, it will flow better with the previous circle.
00:30:734 (2) - Stack this to 00:30:175 (1) - and not to 00:31:107 (3) - . In an insane it would be okay, but i think this is a bit too hard for here.
00:32:225 (2) - Stack this to the previous slider? It fits with the lyrics, because its like.. maybe you know what i mean if you listen to her singing. XD (can't explain that :P
01:13:778 (1,2,3,4,5,1) - http://puu.sh/32jqt.jpg What about something like this?
00:37:070 (4) - Why dont you let this slider look to the other side?
01:15:082 (1,2,3,4) - Well you did things like this over the whole map (mapping to the background). It's not wrong, you can leave it. But I suggest you mapping this little part to the lyrics. I mean it's the most powerful voice of her at this part, and I think (maybe I'm wrong) that it would empathize the map better.
^Same for the other parts

The rest looks fine for me! :)

[Normal]

Fine!

[Dekaane's Normal]

00:38:374 (2,3,4) - Try to get this pattern better - So everything looks nice blanketed (that word).. I know, it's fine for 2 and 3, but not for 3 and 4, what looks weird for me.
00:42:473 (1,2,3,4,1,2,3,4,5,1,2,3) - If you wanna use another hitsound here, lower the volume..because like this it's just a bit too loud.
01:02:970 (3) - I suggest you another rhythm here: It's a bit weird for normal. Try putting a reverse slider that it fits her song, it's better http://puu.sh/32jB8.jpg
01:06:324 (2) - Why don't you push up this part with some claps? You could add one here
01:07:629 (4,6) - Add on these two a clap too (maybe make it a bit less volume) (slider start i mean)
01:12:846 (6) - Move it a bit downward for a better flow, normal is always so straight, but here's a place to make it a bit different.
01:14:150 (2) - WRong direction of the slider i think o.o Ctrl + j :3

good job dake~

[Gamu's Easy]

Did you use a speciul hitsound here? cool :3
00:36:324 (3,4) - They fit to the song, yes, but it's an easy.. a bit too hard.
01:02:225 (1) - Not sure if this is allowed (to soon after the spinner) Deleting it won't hurt.
01:22:163 (3) - Moving this one a bit to the top, will let flow everything better

Also, not much to say here :p



I hope i could help you a bit ^^ take my star for sure! good luck with ranking :3
DakeDekaane

Irreversible wrote:

[Dekaane's Normal]

00:38:374 (2,3,4) - Try to get this pattern better - So everything looks nice blanketed (that word).. I know, it's fine for 2 and 3, but not for 3 and 4, what looks weird for me. /*Oh well everybody is telling me blanket there, ok, blanketed (2,3,4)
00:42:473 (1,2,3,4,1,2,3,4,5,1,2,3) - If you wanna use another hitsound here, lower the volume..because like this it's just a bit too loud. /*I lowered the volume a bit.
01:02:970 (3) - I suggest you another rhythm here: It's a bit weird for normal. Try putting a reverse slider that it fits her song, it's better http://puu.sh/32jB8.jpg /*Actually I'm following the drums here, not that weird I think
01:06:324 (2) - Why don't you push up this part with some claps? You could add one here /*Added some claps in this part
01:07:629 (4,6) - Add on these two a clap too (maybe make it a bit less volume) (slider start i mean) /*^
01:12:846 (6) - Move it a bit downward for a better flow, normal is always so straight, but here's a place to make it a bit different. /*Got it, but moved (7) instead.
01:14:150 (2) - WRong direction of the slider i think o.o Ctrl + j :3 /*I like this way :c

good job dake~ /*Thank you Irre :3

I hope i could help you a bit ^^ take my star for sure! good luck with ranking :3

And both fixed in Kloyd's mod. Thanks for modding C:

My update: http://puu.sh/32Cou.txt
Topic Starter
Chloe

Irreversible wrote:

Hey there! Random mod :3

You can ignore the suggestions, it's a mod that might help you, and this is only my point of view :3


[General]

Nice skin idea! But i can't play it, it's so .. transparent xD
This map needs more KIAI flashes!!! xD 01:08:933 - and here 01:20:858 - :3 if you would add them it just gives me this feeling. xD

delete the skin... But not change the kiai time

[Insane]

Overall suggestions:

00:00:921 (3) - Well, i kinda don't like the placing here, why is it showing to the left? :X I would let it look differently.
00:16:386 (1) - Same here, it will flow better if the bow is upwards, not downwards :3 sure changed here
00:18:809 - What about deleting this circle? It will give the player some resttime, because you have to click already a lot in the begin.
00:22:722 (1,2,3,4) - Make it look like a real square (place circle, 90° rotate) no.. I did it on my purpose
00:24:212 (4) - why not reversing this one? It will fit pretty well with this bebep in the background~
01:10:424 (1) - Why did you suddenly make this with whistles? xDD I got pretty distracted by that. fix

Problems that I had playing this map:

00:02:039 (2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3) - Well, i agree with this jumps in this part. But it's not veery good to put these heavy jumps at the begin of the map. Its like the funny part is already over - also, it's a bit hard to get it straight away. I would remove the big distance snap, just make it a little bit easier to read. It will help the player flow through your map better! Hmm... I'm trying change this
00:06:324 (1,2,3,4) - I didn't get that at all, it's just a too big anti jump xD Make the distance a bit bigger maybe?
00:24:212 (4) - This just appears all of a sudden. Although i know this song pretty good, it just throws me out, because the mini slider is soo fast somehow. Try placing it differently
00:58:684 (1,2,3) - Decreasing this DS would make it better, because it throws me out of the rhythm as well. maybe it's hard to hit, but I think it's really fit :3

The Kiai time itself is very well done! :3

Feedback:

Well, I really love the song, and this map is really cool to play! I just had some problems with the jumps, but maybe this was just me, but feel free to change :)
To the triplets: You used very many of them - now think: Do you mean they are all necessary? (for example: 00:53:374 (3,4) (a bit weird) - 00:41:542 (4,5) - (it's a calm part, dunno why its there)
I mostly use triplets to stress something a bit, i don't know how you think.

But: I like it~

[5.119237189237981731234%]

When i first played the map, the begin was REALLY terrible. I'm sorry, but i would remap that. I'm wondering why you mapped like this? O: The rest of the map is really great, but the first part.. is just too meh.
But i have to say, i like the other patterns like this (straight line, especially in the kiai time). They were pretty playable, and the DS is also fine :)


Overall suggestions:

00:10:051 (3) - Add a clap on the slider end? I like this clap, clap, clapclap hitsound pattern :3
00:45:641 (5,6) - Meh, i don't really suggest putting it like that, it will throw off many people i guess. Remove it
00:58:312 (2,1,2,3,1,2,1,2,3,1,2) - Nice pattern, i love it

Things what threw me off:

00:46:200 (1,2,3) - This is not very readable, I like stacks, but that's too much.

Pretty neat! :D Not much to say here. Unique Mapping style is always cool~


[Banana's Hard]


00:06:324 (1,2) - They look like bananas >w< loljk ehm.. It's kinda flow killing, try make something with more flow. http://puu.sh/32jky.jpg
00:12:473 (2) - It would be great if you could move them a bit to the top, it will flow better with the previous circle.
00:30:734 (2) - Stack this to 00:30:175 (1) - and not to 00:31:107 (3) - . In an insane it would be okay, but i think this is a bit too hard for here.
00:32:225 (2) - Stack this to the previous slider? It fits with the lyrics, because its like.. maybe you know what i mean if you listen to her singing. XD (can't explain that :P
01:13:778 (1,2,3,4,5,1) - http://puu.sh/32jqt.jpg What about something like this?
00:37:070 (4) - Why dont you let this slider look to the other side?
01:15:082 (1,2,3,4) - Well you did things like this over the whole map (mapping to the background). It's not wrong, you can leave it. But I suggest you mapping this little part to the lyrics. I mean it's the most powerful voice of her at this part, and I think (maybe I'm wrong) that it would empathize the map better.
^Same for the other parts

The rest looks fine for me! :)

[Normal]

Fine!

[Dekaane's Normal]

00:38:374 (2,3,4) - Try to get this pattern better - So everything looks nice blanketed (that word).. I know, it's fine for 2 and 3, but not for 3 and 4, what looks weird for me.
00:42:473 (1,2,3,4,1,2,3,4,5,1,2,3) - If you wanna use another hitsound here, lower the volume..because like this it's just a bit too loud.
01:02:970 (3) - I suggest you another rhythm here: It's a bit weird for normal. Try putting a reverse slider that it fits her song, it's better http://puu.sh/32jB8.jpg
01:06:324 (2) - Why don't you push up this part with some claps? You could add one here
01:07:629 (4,6) - Add on these two a clap too (maybe make it a bit less volume) (slider start i mean)
01:12:846 (6) - Move it a bit downward for a better flow, normal is always so straight, but here's a place to make it a bit different.
01:14:150 (2) - WRong direction of the slider i think o.o Ctrl + j :3

good job dake~

[Gamu's Easy]

Did you use a speciul hitsound here? cool :3
00:36:324 (3,4) - They fit to the song, yes, but it's an easy.. a bit too hard.
01:02:225 (1) - Not sure if this is allowed (to soon after the spinner) Deleting it won't hurt.
01:22:163 (3) - Moving this one a bit to the top, will let flow everything better

Also, not much to say here :p



I hope i could help you a bit ^^ take my star for sure! good luck with ranking :3

Thkkkkk you Irr , really helps me a lot! xD
[CSGA]Ar3sgice

Irreversible wrote:

[5.119237189237981731234%]

When i first played the map, the begin was REALLY terrible. I'm sorry, but i would remap that. I'm wondering why you mapped like this? O: The rest of the map is really great, but the first part.. is just too meh.
But i have to say, i like the other patterns like this (straight line, especially in the kiai time). They were pretty playable, and the DS is also fine :)

because this is the world line!
because i'm egg pain ww


Overall suggestions:

00:10:051 (3) - Add a clap on the slider end? I like this clap, clap, clapclap hitsound pattern :3 i used 24clap tool in the map ww
00:45:641 (5,6) - Meh, i don't really suggest putting it like that, it will throw off many people i guess. Remove it i like eggpain patterns, no change ww
00:58:312 (2,1,2,3,1,2,1,2,3,1,2) - Nice pattern, i love it thanks ww

Things what threw me off:

00:46:200 (1,2,3) - This is not very readable, I like stacks, but that's too much. hmm.. probably stack in a clearer way? i manually stack it to the top

Pretty neat! :D Not much to say here. Unique Mapping style is always cool~ thanks ww
改了一个音效, 懒得传了下次一起来..
Irreversible
nonono! don't delete the skin!

put it in again, it makes it special, maybe try to make it not that distracting!
Topic Starter
Chloe

Irreversible wrote:

nonono! don't delete the skin!

put it in again, it makes it special, maybe try to make it not that distracting!

hmm..... I've deleted it... D:
Maybe you can upload it for me ? I'm tired to make again XD
Gamu

Irreversible wrote:

Hey there! Random mod :3

[Gamu's Easy]

Did you use a speciul hitsound here? cool :3
00:36:324 (3,4) - They fit to the song, yes, but it's an easy.. a bit too hard. ok. circle changed.
01:02:225 (1) - Not sure if this is allowed (to soon after the spinner) Deleting it won't hurt. it is no problem...maybe
01:22:163 (3) - Moving this one a bit to the top, will let flow everything better I don't think so

Also, not much to say here :p

I hope i could help you a bit ^^ take my star for sure! good luck with ranking :3
thank you for modding >,</

my diff: http://puu.sh/34gZ2.zip
Natteke desu
Hirrou.Sorry i can't find any problems here, so take this star!
jieusieu
irc
20:36 Chloe: hello :3
20:36 Chloe: would you mind to take a mod req if you're free :)
20:36 jieusieu: oh
20:37 jieusieu: but my modding is really suck
20:37 jieusieu: are you ok?
20:37 Chloe: it's no problem :D
20:37 *Chloe is listening to [http://osu.ppy.sh/b/246599 Itou Kanako - Hacking to the Gate (TV Size)]
20:37 Chloe: thx xD
20:46 jieusieu: [insane]
20:46 Chloe: hmm
20:46 jieusieu: 00:24:212 (4) - http://osu.ppy.sh/ss/783840 how about this?
20:47 Chloe: my net speed is slow...
20:47 jieusieu: xD
20:48 jieusieu: xD
20:48 Chloe: hm..
20:48 Chloe: I've tried this a few times
20:48 Chloe: but it seems not well
20:48 Chloe: good*
20:49 jieusieu: ok
20:50 jieusieu: 01:12:194 (4,5) - move to x416 y184 is better imo
20:50 jieusieu: 01:12:194 (4,5) - move to x416 y184 is better imo
20:50 Chloe: if it need reverse, I think reverse 4 times is better
20:50 jieusieu: oh yes, but that distance D:
20:51 Chloe: I have a good idea
20:51 jieusieu: hmm?
20:51 Chloe: 00:24:585 (1) - delete this and move the beginning of 00:24:771 (2) - to 00:23:094 (3) -
20:53 jieusieu: ok good
20:53 jieusieu: :D
20:56 jieusieu: 00:53:840 (6) - i think it needs more distance from 00:53:281 (4) -
20:56 jieusieu: http://osu.ppy.sh/ss/783854
20:56 jieusieu: x436 y120
20:57 Chloe: ok
20:59 jieusieu: [normal]
21:00 jieusieu: 00:42:473 (1) - umm... http://osu.ppy.sh/ss/783866 how about this?
21:01 Chloe: ok
21:01 jieusieu: 01:15:827 (2) - remove nc?
21:02 Chloe: I think it doesn't need remove the nc
21:03 jieusieu: 01:08:933 (1,2,3) - bcz this
21:04 Chloe: 01:02:970 (1,1,2,3) -
21:04 Chloe: but as this nc
21:05 jieusieu: ah ok xD
21:05 jieusieu: my mod is that all, sorry to my poor modding and english
21:07 Chloe: hmm you're kindly
21:07 Chloe: and you can post this to forum , I'll give you kds~
21:07 jieusieu: thank you :D

gl for rank!!
Topic Starter
Chloe

EvilElvisV2 wrote:

Hirrou.Sorry i can't find any problems here, so take this star!
hmm... thx for star :D

jieusieu wrote:

irc
20:36 Chloe: hello :3
20:36 Chloe: would you mind to take a mod req if you're free :)
20:36 jieusieu: oh
20:37 jieusieu: but my modding is really suck
20:37 jieusieu: are you ok?
20:37 Chloe: it's no problem :D
20:37 *Chloe is listening to [http://osu.ppy.sh/b/246599 Itou Kanako - Hacking to the Gate (TV Size)]
20:37 Chloe: thx xD
20:46 jieusieu: [insane]
20:46 Chloe: hmm
20:46 jieusieu: 00:24:212 (4) - http://osu.ppy.sh/ss/783840 how about this?
20:47 Chloe: my net speed is slow...
20:47 jieusieu: xD
20:48 jieusieu: xD
20:48 Chloe: hm..
20:48 Chloe: I've tried this a few times
20:48 Chloe: but it seems not well
20:48 Chloe: good*
20:49 jieusieu: ok
20:50 jieusieu: 01:12:194 (4,5) - move to x416 y184 is better imo
20:50 jieusieu: 01:12:194 (4,5) - move to x416 y184 is better imo
20:50 Chloe: if it need reverse, I think reverse 4 times is better
20:50 jieusieu: oh yes, but that distance D:
20:51 Chloe: I have a good idea
20:51 jieusieu: hmm?
20:51 Chloe: 00:24:585 (1) - delete this and move the beginning of 00:24:771 (2) - to 00:23:094 (3) -
20:53 jieusieu: ok good
20:53 jieusieu: :D
20:56 jieusieu: 00:53:840 (6) - i think it needs more distance from 00:53:281 (4) -
20:56 jieusieu: http://osu.ppy.sh/ss/783854
20:56 jieusieu: x436 y120
20:57 Chloe: ok
20:59 jieusieu: [normal]
21:00 jieusieu: 00:42:473 (1) - umm... http://osu.ppy.sh/ss/783866 how about this?
21:01 Chloe: ok
21:01 jieusieu: 01:15:827 (2) - remove nc?
21:02 Chloe: I think it doesn't need remove the nc
21:03 jieusieu: 01:08:933 (1,2,3) - bcz this
21:04 Chloe: 01:02:970 (1,1,2,3) -
21:04 Chloe: but as this nc
21:05 jieusieu: ah ok xD
21:05 jieusieu: my mod is that all, sorry to my poor modding and english
21:07 Chloe: hmm you're kindly
21:07 Chloe: and you can post this to forum , I'll give you kds~
21:07 jieusieu: thank you :D

gl for rank!!
and thx for modding :D
Sonnyc
mm Slider tick is invisible. Is this my problem..?

Gamu's Easy:

00:01:852 (1,2,1,1) - Avoid random spacing in easy plz.
00:10:424 (5) - Clap fits than a Finish
00:14:150 (1) - Well Clap should sound at the start and the end, not the tick,,
00:36:324 (3) - At a red line is tough for beginners to catch rhythms. Place rather at 00:36:511.
00:39:119 (3) - This is a different case with above, and start from 00:38:933 to follow the music.
01:02:225 (1) - Considering this is an easy, a slider after a spinner is quite difficult. Delete plz

Dakaane's Normal:

-- Hit sound is toooo loud.

00:27:566 (3,1) - .. an anti jump in normal? Well rather place (3) on top of 00:28:312 (1) will be less confusing.
00:28:684 (2) - Delete Whistle at the reverse.
01:18:250 (2,3) - Stack properly

Normal:

00:10:796 (1) - End at 00:13:032.
00:17:504 (2,1) - idk. This anti jump also doesnt feel nice, but don't know how to suggest.
00:23:653 (1) - End at 00:25:144.
00:29:802 (3) - (168,88) will be smoother.
00:40:237 (4) - Clap
01:01:852 (1,2) - For difficulty, delete these.
01:15:827 (1) - Delete NC
01:27:380 (1) - well place somewhere else

Banana's Hard:

-- Is the skin still available? This is missing a slider border then.

00:30:921 - There is a vocal, no reason to make this empty
01:24:958 (3) - Delete Whistle at the start.

5.167569:

-- Hmm,, is this a time line??

00:10:796 (1) - Ending at 00:13:405 will be better.
00:45:641 (5,6) - Hope you can do some stacks like 00:44:523 (2,3).
00:57:753 (5) - (304,261)
01:01:107 (2) - Missing Finish
01:01:293 (3) - Finish should only be in the end.
01:02:970 (1) - Add Finish
01:07:163 (5) - Delete this. I feel overmap<<
01:08:933 (4) - Add Finish to emphasize
01:09:492 (7) - ^
01:12:660 - Hmm This being empty didn't felt nice.
01:14:896 (1) - Add FInish
01:21:417 (4) - ^
01:22:163 (3) - Delete Finish
01:24:958 - Also, similar suggestion to add a note.
01:27:007 (1,2) - I think the combo should be like (10,1).

Insane:

00:03:343 (1,2,3,4,1,2,3,4) - Well, I didn't enjoyed this anti jumps
00:20:206 (6) - I don't think a stream fits here
00:24:212 (4) - Reduce one reverse. Refer from song,,
00:43:964 (5) - Well, this kind of slider isn't prefered these days..
00:58:032 (4) - Add a second slider dot at (433,169) for a blanket?
01:01:107 (5) - I don't think this is a good spot for a speed reduction.
01:25:703 (2,3,4,5,6) - I think these streams are too far, which is not good in playing imo

Good luck
Topic Starter
Chloe

Sonnyc wrote:

mm Slider tick is invisible. Is this my problem..? hmm.. maybe it's skin's problem

Gamu's Easy:

00:01:852 (1,2,1,1) - Avoid random spacing in easy plz.
00:10:424 (5) - Clap fits than a Finish
00:14:150 (1) - Well Clap should sound at the start and the end, not the tick,,
00:36:324 (3) - At a red line is tough for beginners to catch rhythms. Place rather at 00:36:511.
00:39:119 (3) - This is a different case with above, and start from 00:38:933 to follow the music.
01:02:225 (1) - Considering this is an easy, a slider after a spinner is quite difficult. Delete plz

Dakaane's Normal:

-- Hit sound is toooo loud.

00:27:566 (3,1) - .. an anti jump in normal? Well rather place (3) on top of 00:28:312 (1) will be less confusing.
00:28:684 (2) - Delete Whistle at the reverse.
01:18:250 (2,3) - Stack properly

Normal:

00:10:796 (1) - End at 00:13:032.
00:17:504 (2,1) - idk. This anti jump also doesnt feel nice, but don't know how to suggest. fix
00:23:653 (1) - End at 00:25:144.
00:29:802 (3) - (168,88) will be smoother. fix
00:40:237 (4) - Clap I think it doesn't need
01:01:852 (1,2) - For difficulty, delete these. why.. it's really fit the 4stars
01:15:827 (1) - Delete NC 01:27:380 (3) -
01:27:380 (1) - well place somewhere else 01:27:380 (3) -

Banana's Hard:

-- Is the skin still available? This is missing a slider border then.

00:30:921 - There is a vocal, no reason to make this empty
01:24:958 (3) - Delete Whistle at the start.

5.167569:

-- Hmm,, is this a time line??

00:10:796 (1) - Ending at 00:13:405 will be better.
00:45:641 (5,6) - Hope you can do some stacks like 00:44:523 (2,3).
00:57:753 (5) - (304,261)
01:01:107 (2) - Missing Finish
01:01:293 (3) - Finish should only be in the end.
01:02:970 (1) - Add Finish
01:07:163 (5) - Delete this. I feel overmap<<
01:08:933 (4) - Add Finish to emphasize
01:09:492 (7) - ^
01:12:660 - Hmm This being empty didn't felt nice.
01:14:896 (1) - Add FInish
01:21:417 (4) - ^
01:22:163 (3) - Delete Finish
01:24:958 - Also, similar suggestion to add a note.
01:27:007 (1,2) - I think the combo should be like (10,1).

Insane:

00:03:343 (1,2,3,4,1,2,3,4) - Well, I didn't enjoyed this anti jumps
00:20:206 (6) - I don't think a stream fits here
00:24:212 (4) - Reduce one reverse. Refer from song,,
00:43:964 (5) - Well, this kind of slider isn't prefered these days..
00:58:032 (4) - Add a second slider dot at (433,169) for a blanket?
01:01:107 (5) - I don't think this is a good spot for a speed reduction.
01:25:703 (2,3,4,5,6) - I think these streams are too far, which is not good in playing imo
this diff need more consider about the mod, I'll pay more time on this

Good luck
thx for the mod and star :D
[CSGA]Ar3sgice
Autumn
Hi~M4M here ^^

[Gamu's Esay]
00:10:424 (5) - Finish on 00:10:796 (1) ?
00:54:958 (5) - Exchange NC with 00:55:330 (1) ?
01:08:560 (4) - Exchange NC with 01:08:933 (1) ?

[Dekaane's Normal]
Silence the sliderslide?

[Normal]
00:43:219 - 00:49:368 这段为啥不用24clap了?我觉得这里气氛反而更high嘛
01:17:691 (2) - 拖到01:18:250 试试? vocal是在这里结束的

[Banana]
00:38:560 (3) - 包?你不是也有强迫症? ww

[AR3]
难度名哪来的?(思考
00:13:778 (1) - 好远...刚转完转盘摆这么远会遭到很多玩家的怨念...试试放右边:
话说我最近也在学习各种叠滑条头的摆法233

[Insane]
00:22:349 (3) - 试试Clap
00:40:237 - 这里突然冒出来的clap有些不自然,去掉它或者在以下几个地方放上clap:

00:38:001 -
00:39:492 -
00:40:983 -
00:41:728 -
00:42:473 -

00:53:653 (5) - 包一下比较好看..不过其实没太大关系ww
01:15:827 (4) - 从前后flow考虑这样似乎更顺手:
01:16:945 (4,5,6,7) - 试试这种排列,把5和后面的滑条尾叠起来,形成一个圈
01:27:380 (3,4,5) - 试试把这三个用Ctrl+H移到左边怎么样 顺便NC

GL~Take my star~
EL PSY CONGROO!
Topic Starter
Chloe

Autumn wrote:

Hi~M4M here ^^

[Gamu's Esay]
00:10:424 (5) - Finish on 00:10:796 (1) ?
00:54:958 (5) - Exchange NC with 00:55:330 (1) ?
01:08:560 (4) - Exchange NC with 01:08:933 (1) ?

[Dekaane's Normal]
Silence the sliderslide?

[Normal]
00:43:219 - 00:49:368 这段为啥不用24clap了?我觉得这里气氛反而更high嘛
01:17:691 (2) - 拖到01:18:250 试试? vocal是在这里结束的
sry no change

[Banana]
00:38:560 (3) - 包?你不是也有强迫症? ww

[AR3]
难度名哪来的?(思考 不得不吐槽一下这世界线变动的太厉害了... 都不知道去哪个次元了
00:13:778 (1) - 好远...刚转完转盘摆这么远会遭到很多玩家的怨念...试试放右边:
话说我最近也在学习各种叠滑条头的摆法233

[Insane]
00:22:349 (3) - 试试Clap ok
00:40:237 - 这里突然冒出来的clap有些不自然,去掉它或者在以下几个地方放上clap: ok, deleted it

00:38:001 -
00:39:492 -
00:40:983 -
00:41:728 -
00:42:473 -

00:53:653 (5) - 包一下比较好看..不过其实没太大关系ww look not so pretty :(
01:15:827 (4) - 从前后flow考虑这样似乎更顺手:
01:16:945 (4,5,6,7) - 试试这种排列,把5和后面的滑条尾叠起来,形成一个圈
01:27:380 (3,4,5) - 试试把这三个用Ctrl+H移到左边怎么样 顺便NC nc but no ctrl h

GL~Take my star~
EL PSY CONGROO!

thx for star and mod : )
Topic Starter
Chloe
Hmmm, I'm glad to say that this map is ready for Bubble!

Come on, bats.
And also welcome for everyone to mod. :D
Fushimi Rio
Hi 没啥事来应援一发
BG里基友身材居然变成正常人 十分感动

[Hard]
00:41:914 (1) - 弧度似乎有点大 方向似乎也可以再做调整……?

其他都好 HP5OD6是不是更合适一点

[5.xxxxxx%]

00:04:834 (1,2,3,4,1,2,3,4) - ……我能体会 但考虑一下别的方式?
00:21:511 (2) - 有点愣
00:24:212 (4) - 多reverse一下看看?
00:25:703 (3) - 前面的nc可以下到这 不过现在也挺好
01:13:591 - 其实这可以下个圈 只是建议*
01:27:007 (1,2,3,4) - 前面微移的梗在这里试试

[Insane]

音效多考虑一下……?有些finish突兀

00:32:039 (1) - 这finish,该不会是手滑了吧……
00:54:399 (1) - 有点不能理解
01:01:107 (5) - 减速没啥意义
01:09:678 (3,5) - clap蛋疼
01:12:846 (1,1) - 怀疑会被挑nc spam 前面也有类似的 虽然我觉得没什么

以上 武运昌隆(诶?
[CSGA]Ar3sgice

Eggache0 wrote:

[5.xxxxxx%]

00:04:834 (1,2,3,4,1,2,3,4) - ……我能体会 但考虑一下别的方式? 不好 别的方式是什么 这里没空间了啊
00:21:511 (2) - 有点愣 ?
00:24:212 (4) - 多reverse一下看看? 你们怎么可以不喜欢四连下面叠个note
00:25:703 (3) - 前面的nc可以下到这 不过现在也挺好 .-. 这里一般不能下吧 我的话
01:13:591 - 其实这可以下个圈 只是建议* 其实确实可以, 但是间距就不好控制了, 空多一点时间可以, 少了不好打
01:27:007 (1,2,3,4) - 前面微移的梗在这里试试 懒得改了 下次传吧
另外转盘都空出一拍了早点停不就好了.. 如果这是1/2的间距就远了点 1/1..还好吧

不得不复读一下这世界线变动的太厉害了... 都不知道去哪个次元了
jesse7419
Hi!
mod from your game pm.
看似要找BAT了! 就不要糾太多東西了

  • [General]
  1. 5.167569% 的 AudioLeadIn & PreviewTime 不一致,請調成一致.
  2. Banana的Video消失了 QAQ
  • [Easy]
  1. fine.
  • [Dekaane's Normal]
  1. 00:23:281 (2) - Try to remove whistle and add finish,00:23:653 (3) - add whistle,00:24:026 (4) - remove whistle and add finish in slider begin,will more good in sound,I think o.o
  2. 00:27:566 (3) - Change to the slider end in 00:27:939 - to replase this circle,can also follow the vocal.
  3. 00:36:324 (1) - Add whistle in slider begin? If you do this,add whistle in 00:36:883 (2) - slider tail please,I think will be better.
  4. 00:42:846 (1) - Why you add clap in slider begin instead of finish o.o?
  5. 00:43:591 (2) - Remove finish in slider begin.
  6. 01:18:250 (2,3) - Stack more prefect.
  • [Normal]
  1. 00:22:722 (2) - Slider最後尾巴上finish.
  2. 00:23:653 (1) - 結束在00:25:144 - 感覺比較好.
  3. 00:36:883 (1) - 開頭finish?
  4. 00:42:473 (1,2) - Switch NC.
  5. 00:48:809 (3) - 尾巴finish.
  6. 01:19:554 (1) - NC拿掉.01:20:858 (3) - 這邊更適合NC. 接受的話後面NC也跟著改一下吧.
  • [Banana's Hard]
  1. 00:41:355 (2) - 您全部距離都是一樣那這邊應該也一樣吧.
  2. 00:49:368 (5) - 這邊重音很低,用個clap或finish試試?
  3. 00:52:535 (1,2,3) - 有點不順,依您前面的節奏這邊試試這樣我覺得比較好. http://puu.sh/35HG9.png
  • [5.167569%]
  1. 01:27:007 (1,2,3,4) - 要不要放在x:252 y:208上面?

    沒什麼特別大的問題.
  • [Insane]
  1. 00:03:157 (4) - 不要讓(3)(4)跳,讓(4)(1)跳比較好,不然有點難抓. 把(4)放在x:344 y:20試試.
  2. 00:10:610 (1,2,3) - 不建議這樣排,有點影響讀圖,直接把(1)(2)疊在3上面吧.
  3. 00:23:653 (1,2,3) - 三個距離弄成一樣比較好.
  4. 00:36:324 (1,2) - 非常建議換個位置放,不然真的早按讀錯 (把距離弄的跟前面太像了會看成1/2給他按下去QAQ)
  5. 00:49:181 (4) - 尾巴finish?
  6. 00:59:523 (2) - 覺得可以不需要.
  7. 01:07:256 (6) - 這是故意降低音效? 我覺得用聽的到的finish比較好,要不要放大一點或換Soft的finish?
  8. 01:17:691 (1) - ^
  9. 01:23:653 (3) - ^
大概就這樣 加油
Good Luck for your map :3
Frobe
  • - Insane -
  1. 00:25:423 (4) - move 00:25:610
  2. 00:54:399 (1) - why 1/8 beat used i can't understand.
  3. 01:01:852 - i think the volume is 30% better
  4. 01:23:094 (7) - 01:23:467 (2) How about stacking on top of this note?



  • - Banana's Hard -
  1. 00:25:330 (2) - remove finish
  2. 00:38:560 (3) - move x:200 y:240
  3. 00:40:237 (3) - add clap and 00:40:610 (1) - remove clap
  4. 00:52:163 (4) - add clap and 00:52:535 (1) - remove clap



I have a poor english skills. so i use Google translator.
please understanding when it gets hard to understand.

Good luck :)
DakeDekaane
Fixed some of hitsounds in jesse's mod, except the slider, I think circles fit more here. Also lowered hitsounds' volume
Update: http://puu.sh/367Cf.txt

Thanks for mod :3
Topic Starter
Chloe

jesse7419 wrote:

Hi!
mod from your game pm.
看似要找BAT了! 就不要糾太多東西了

  • [General]
  1. 5.167569% 的 AudioLeadIn & PreviewTime 不一致,請調成一致.
  2. Banana的Video消失了 QAQ

    All fix
  • [Easy]
  1. fine.
  • [Dekaane's Normal]
  1. 00:23:281 (2) - Try to remove whistle and add finish,00:23:653 (3) - add whistle,00:24:026 (4) - remove whistle and add finish in slider begin,will more good in sound,I think o.o
  2. 00:27:566 (3) - Change to the slider end in 00:27:939 - to replase this circle,can also follow the vocal.
  3. 00:36:324 (1) - Add whistle in slider begin? If you do this,add whistle in 00:36:883 (2) - slider tail please,I think will be better.
  4. 00:42:846 (1) - Why you add clap in slider begin instead of finish o.o?
  5. 00:43:591 (2) - Remove finish in slider begin.
  6. 01:18:250 (2,3) - Stack more prefect.
  • [Normal]
  1. 00:22:722 (2) - Slider最後尾巴上finish. fix
  2. 00:23:653 (1) - 結束在00:25:144 - 感覺比較好.
  3. 00:36:883 (1) - 開頭finish? fix
  4. 00:42:473 (1,2) - Switch NC. fix
  5. 00:48:809 (3) - 尾巴finish. 不好听..
  6. 01:19:554 (1) - NC拿掉.01:20:858 (3) - 這邊更適合NC. 接受的話後面NC也跟著改一下吧. fix
  • [Banana's Hard]
  1. 00:41:355 (2) - 您全部距離都是一樣那這邊應該也一樣吧.
  2. 00:49:368 (5) - 這邊重音很低,用個clap或finish試試?
  3. 00:52:535 (1,2,3) - 有點不順,依您前面的節奏這邊試試這樣我覺得比較好. http://puu.sh/35HG9.png
  • [5.167569%]
  1. 01:27:007 (1,2,3,4) - 要不要放在x:252 y:208上面?

    沒什麼特別大的問題.
  • [Insane]
  1. 00:03:157 (4) - 不要讓(3)(4)跳,讓(4)(1)跳比較好,不然有點難抓. 把(4)放在x:344 y:20試試. 好 先这样试试看看别人怎么说
  2. 00:10:610 (1,2,3) - 不建議這樣排,有點影響讀圖,直接把(1)(2)疊在3上面吧. fix
  3. 00:23:653 (1,2,3) - 三個距離弄成一樣比較好.fix
  4. 00:36:324 (1,2) - 非常建議換個位置放,不然真的早按讀錯 (把距離弄的跟前面太像了會看成1/2給他按下去QAQ) no...
  5. 00:49:181 (4) - 尾巴finish? fix
  6. 00:59:523 (2) - 覺得可以不需要. 我比较喜欢0.0
  7. 01:07:256 (6) - 這是故意降低音效? 我覺得用聽的到的finish比較好,要不要放大一點或換Soft的finish? 啊这个试过啊 SOFT-FIN或者音量调大一点都不好 所以放了低音量的N-FIN
  8. 01:17:691 (1) - ^ ^
  9. 01:23:653 (3) - ^ ^
大概就這樣 加油
Good Luck for your map :3
thx for mod :3

Frobe wrote:

  • - Insane -
  1. 00:25:423 (4) - move 00:25:610
  2. 00:54:399 (1) - why 1/8 beat used i can't understand. you're right
  3. 01:01:852 - i think the volume is 30% better change to 45%
  4. 01:23:094 (7) - 01:23:467 (2) How about stacking on top of this note? well, pro modding here :D



  • - Banana's Hard -
  1. 00:25:330 (2) - remove finish
  2. 00:38:560 (3) - move x:200 y:240
  3. 00:40:237 (3) - add clap and 00:40:610 (1) - remove clap
  4. 00:52:163 (4) - add clap and 00:52:535 (1) - remove clap



I have a poor english skills. so i use Google translator.
please understanding when it gets hard to understand. hmm. i understand it perfectly : )

Good luck :)
thx for mod!
Beige
As your request. Sorry for late.

[Gamu's Easy]
Fine

[Dekaane's Normal]
00:27:566 (3,1) - Well.. so close, Newbie player confused these circles.

[Normal]
00:20:858 (3) - delete slider whistle
00:35:206 (1,2,1,2,1,2) - Newbie player confused these patterns.
01:03:902 (1) - Delete NC

[Banana's Hard]
Fine

[5.167569%]
Fine

[Insane]
00:03:343 (1,2,3,4,1,2,3,4) - so close, plz distance more longer
00:06:324 (1,2,3,4) - ^
00:32:225 (2,3) - how about, only circle or turn slider?
00:54:399 (1) - This turn is unsuitable... 3 turn is good for this.
01:09:678 (3,4,5,1,2) - Soft sound is unsuitable.

Good Luck ~ :3
Gamu

Sonnyc wrote:

mm Slider tick is invisible. Is this my problem..?

Gamu's Easy:

00:01:852 (1,2,1,1) - Avoid random spacing in easy plz. It is placed neatly. Would be no problem.
00:10:424 (5) - Clap fits than a Finish ok
00:14:150 (1) - Well Clap should sound at the start and the end, not the tick,, ^
00:36:324 (3) - At a red line is tough for beginners to catch rhythms. Place rather at 00:36:511. ^
00:39:119 (3) - This is a different case with above, and start from 00:38:933 to follow the music. ^
01:02:225 (1) - Considering this is an easy, a slider after a spinner is quite difficult. Delete plz ^

Good luck

Autumn wrote:

Hi~M4M here ^^

[Gamu's Esay]
00:10:424 (5) - Finish on 00:10:796 (1) ? no. Don't need
00:54:958 (5) - Exchange NC with 00:55:330 (1) ? nope
01:08:560 (4) - Exchange NC with 01:08:933 (1) ? ^

GL~Take my star~
EL PSY CONGROO!
thank you for modding ></


this my diff: http://puu.sh/36swv.zip
Topic Starter
Chloe

W h i t e wrote:

As your request. Sorry for late.

[Gamu's Easy]
Fine

[Dekaane's Normal]
00:27:566 (3,1) - Well.. so close, Newbie player confused these circles.

[Normal]
00:20:858 (3) - delete slider whistle → no
00:35:206 (1,2,1,2,1,2) - Newbie player confused these patterns. → remap this
01:03:902 (1) - Delete NC → ok

[Banana's Hard]
Fine

[5.167569%]
Fine

[Insane]
00:03:343 (1,2,3,4,1,2,3,4) - so close, plz distance more longer → ok
00:06:324 (1,2,3,4) - ^ → no
00:32:225 (2,3) - how about, only circle or turn slider? → It' already used turn slider
00:54:399 (1) - This turn is unsuitable... 3 turn is good for this. → change to 3/4 slider
01:09:678 (3,4,5,1,2) - Soft sound is unsuitable. → hmm, but use normal here will be sounded uncomfortable

Good Luck ~ :3
thx about mod
Suzully
Hi. Sorry for late mod.

[General]

  • You have to add "approachcircle.png" and "reversearrow.png" to complete the skin set.
    And what's "sliderfollowcircle-0.png"?
[Gamu's Easy]

  • 1個目のKIAIの終端ずれてんよ~
  1. 00:03:343 (2) - To make the combo pattern consistent, I think it's better to add a newcombo here(this combo spreads over two measures, and the next one is one mesure). Or remove a new combo from 00:06:324 (1) and add it to 00:08:188 (3).
  2. 00:13:032 (4) - Adding finish at the end of slider should match the song.
  3. 00:25:703 (1) - ^ at the start.
  4. 00:54:958 (5) - It's difficult for beginner to see this one's rhythm follows the vocal since 00:52:535 (3,4) aren't following it so I think player gets confused here. As one of solutions, would you like to start 00:54:026 (4) from 00:53:840(of course you need to extend the end) to keep all patterns around here being following the vocal?
[ekaane's Normal]
  1. 00:38:374 (2) - Shorten this slider's length to 00:38:933 to follow the vocal.
  2. 00:42:846 (T) - Keep the volume please. 70% one sounds too low.
  3. 01:25:889 (6) - This slider should start at 01:25:703.
[Normal]

  • Increase OD by 1 at least please. The current one is too low.
    This diff needs more hitsounds.(finish into KIAI. clap and finish into other parts.)
[Banana's Hard]
  1. 00:41:169 (x) - I think moving (2) to here makes the rhythm better(following the vocal).
[5.167569%]

  • Well made. Great.
[Insane]

  • How about increasing OD by 1?
  1. 00:14:896 (4) - I think here's missing a clap.
  2. 00:16:386 (1) - ^
  3. 00:17:877 (6) - ^
  4. 00:19:368 (2) - ^
  5. 00:22:722 (1,2,3,4,1,2,3) - To use normal hitsound should be better. It matches the song well.
  6. 00:32:039 (1) - I feel this finish doesn't match the song here.
  7. 00:34:275 (4) - ^
  8. 00:34:647 (1) - And finish should be added to this one.
  9. 00:36:324 (1,2) - How about Ctrl+G on them? The current one is kinda confusing(easy to misunderstand an order of hit) and the flow will get better if fixed.
  10. 00:37:442 (3) - It's better to use finish instead of whistle.
  11. 00:48:809 (3,4) - Add finish to (3)'s start and (4)'s end as well as 00:36:883 (1,2,3).
  12. 00:55:330 (5) - Finish.
  13. 00:56:821 (4) - ^
  14. 00:59:802 (4,5) - I think player gets confused. 3/4 beat-length shouldn't be used here, it's not following the vocal.
  15. 01:11:728 (3) - Why you reduced the volume? You can keep the volume and emphasize this part more.
  16. 01:12:846 (1,1) - Same suggestion as above.
  17. 01:17:691 (1) - ^
  18. 01:18:995 (x) - It's better to add a note here too.(it makes the rhythm of playing better)
  19. 01:23:653 (3) - Same as 01:11:728 (3).
  20. 01:25:144 (1) - ^
That's it!
Gamu

Suzully wrote:

Hi. Sorry for late mod.

[Gamu's Easy]

  • 1個目のKIAIの終端ずれてんよ~ おっと、mp3変えたときにoffset変えたから、そのときにミスっちゃったかな fix~
  1. 00:03:343 (2) - To make the combo pattern consistent, I think it's better to add a newcombo here(this combo spreads over two measures, and the next one is one mesure). Or remove a new combo from 00:06:324 (1) and add it to 00:08:188 (3). ok! fix
  2. 00:13:032 (4) - Adding finish at the end of slider should match the song. ^
  3. 00:25:703 (1) - ^ at the start. ^
  4. 00:54:958 (5) - It's difficult for beginner to see this one's rhythm follows the vocal since 00:52:535 (3,4) aren't following it so I think player gets confused here. As one of solutions, would you like to start 00:54:026 (4) from 00:53:840(of course you need to extend the end) to keep all patterns around here being following the vocal? ok. I changed it. maybe, no problem...

That's it!
thank you for modding ></

my diff: http://puu.sh/36AmY.zip
Topic Starter
Chloe

Suzully wrote:

Hi. Sorry for late mod.

[General]

  • You have to add "approachcircle.png" and "reversearrow.png" to complete the skin set.
    And what's "sliderfollowcircle-0.png"?
[Gamu's Easy]

  • 1個目のKIAIの終端ずれてんよ~
  1. 00:03:343 (2) - To make the combo pattern consistent, I think it's better to add a newcombo here(this combo spreads over two measures, and the next one is one mesure). Or remove a new combo from 00:06:324 (1) and add it to 00:08:188 (3).
  2. 00:13:032 (4) - Adding finish at the end of slider should match the song.
  3. 00:25:703 (1) - ^ at the start.
  4. 00:54:958 (5) - It's difficult for beginner to see this one's rhythm follows the vocal since 00:52:535 (3,4) aren't following it so I think player gets confused here. As one of solutions, would you like to start 00:54:026 (4) from 00:53:840(of course you need to extend the end) to keep all patterns around here being following the vocal?
[ekaane's Normal]
  1. 00:38:374 (2) - Shorten this slider's length to 00:38:933 to follow the vocal.
  2. 00:42:846 (T) - Keep the volume please. 70% one sounds too low.
  3. 01:25:889 (6) - This slider should start at 01:25:703.
[Normal]

  • Increase OD by 1 at least please. The current one is too low.
    This diff needs more hitsounds.(finish into KIAI. clap and finish into other parts.)
[Banana's Hard]
  1. 00:41:169 (x) - I think moving (2) to here makes the rhythm better(following the vocal).
[5.167569%]

  • Well made. Great.
[Insane]

  • How about increasing OD by 1?
  1. 00:14:896 (4) - I think here's missing a clap.
  2. 00:16:386 (1) - ^
  3. 00:17:877 (6) - ^
  4. 00:19:368 (2) - ^
  5. 00:22:722 (1,2,3,4,1,2,3) - To use normal hitsound should be better. It matches the song well.
  6. 00:32:039 (1) - I feel this finish doesn't match the song here.
  7. 00:34:275 (4) - ^
  8. 00:34:647 (1) - And finish should be added to this one.
  9. 00:36:324 (1,2) - How about Ctrl+G on them? The current one is kinda confusing(easy to misunderstand an order of hit) and the flow will get better if fixed.
  10. 00:37:442 (3) - It's better to use finish instead of whistle.
  11. 00:48:809 (3,4) - Add finish to (3)'s start and (4)'s end as well as 00:36:883 (1,2,3).
  12. 00:55:330 (5) - Finish.
  13. 00:56:821 (4) - ^
  14. 00:59:802 (4,5) - I think player gets confused. 3/4 beat-length shouldn't be used here, it's not following the vocal.
  15. 01:11:728 (3) - Why you reduced the volume? You can keep the volume and emphasize this part more.
  16. 01:12:846 (1,1) - Same suggestion as above.
  17. 01:17:691 (1) - ^
  18. 01:18:995 (x) - It's better to add a note here too.(it makes the rhythm of playing better)
  19. 01:23:653 (3) - Same as 01:11:728 (3).
  20. 01:25:144 (1) - ^
That's it!

Awesome Suzully : )
it's sadly about posted fail.. This mod was almost be fixed and I'm tired to reply the mod again.
By the way, can i ask for a recheck when all diff be fixed ;)
NewRulerNA
why did you make transparent sliderpoints (10, 30 and scorepoint)? this may be rankable (I am not sure, sorry). but at least, it is not needed on this map. you should remove (or use other skins) those.

[5.167569%]
  1. 00:56:820 (2) - (AIMod) unsnapped note

    please resnap
of course, no kd
gl

ps, should also remove hitcircleselect.png. it is unused on gameplay.
[CSGA]Ar3sgice
how did that happen..

你帮我改了吧

audio leadin也不同啊
Ayu
http://osu.ppy.sh/s/78847 better mapset huehuauehuaeuhauehua

Constructive feedback + mod incoming
Topic Starter
Chloe

NewRulerNA wrote:

why did you make transparent sliderpoints (10, 30 and scorepoint)? this may be rankable (I am not sure, sorry). but at least, it is not needed on this map. you should remove (or use other skins) those.

[5.167569%]
  1. 00:56:820 (2) - (AIMod) unsnapped note

    please resnap
of course, no kd
gl

ps, should also remove hitcircleselect.png. it is unused on gameplay.

lol, fixed unsnap and remove thitcircleselect, wait for bat to check the skin , not change atm. thank you NA
Ayu
Gamu's Easy

- Remove these invisible sliderticks. Really. Probably in all difficulties, but seriously, I'd say it should be unrankable in here.

00:14:150 (1,2) - Could as well blanket (1) around (2)

Dekaane's Normal

00:19:740 (2) - could already look a little neater by moving the last point 2 grids to the right. (tiny grid?)

Good normal, Dekaane. ;)

Normal

Can't really say I liked this difficulty, I'm not completely sure why but I guess just the form of the slider placements and the hitsound usage. The hitsounds feel a little spammed at moments, so you might want to re-do your hitsounds and look how others hitsounded it. Also, I'm not sure about all the overlaps. I don't think they're really any good, so you might want to try to just avoid them.

Banana's Hard

Trying to be innovative with the rythm I see? I don't think it worked out that well, since it's bringing down the song.

00:24:585 - Put a note here, otherwise it plays really awkward.

00:30:734 (2,3) - Needs a note on the white tick between them, because this also plays awkward. Mainly because of the slider starting at the red tick.

00:38:560 (3) - Move the slider to x:200 y:400 and then move the last point to x:80 y:248

00:41:355 (2) - This note is pretty much placed at nothing, and you skipped an upbeat at 00:41:169. I suggest to just make a slider from 00:41:169 to 00:41:542.

00:52:535 (1,2,3,4,1,2,3,4,5) - So many important beats skipped here, in my opinion. Check the rythm again.

01:26:076 (2,3,4) - These sound awkard.

5.167569%

Let's begin with pointing out this: 00:01:852 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8) -
I don't know how to say it, since English isn't my native language, but I suggest just doing something else because this doesn't work.

00:23:281 (4,1) - Isn't this like one of the most easiest mapping rule of osu? http://osu.ppy.sh/wiki/images/1/14/Beatspacing.jpg

00:24:212 (4) - Sounds better when ending at 00:24:585

00:25:330 (1,2) - Feels pretty much overmapped

00:48:436 (3,1) - yeah again http://osu.ppy.sh/wiki/images/1/14/Beatspacing.jpg

00:50:299 (1,2,3,4) - I think this is pretty damn confusing when Hidden

Insane

Seems alright to me.

Good luck with your beatmap.
Gamu

Ayu wrote:

Gamu's Easy

- Remove these invisible sliderticks. Really. Probably in all difficulties, but seriously, I'd say it should be unrankable in here. invisible sliderticks? I don't know what thing..orz However, no unrankable... maybe, I think so.

00:14:150 (1,2) - Could as well blanket (1) around (2) I want to believe it's beautiful ;w;


Good luck with your beatmap.
thank you for modding ></
Topic Starter
Chloe

Ayu wrote:

Gamu's Easy

- Remove these invisible sliderticks. Really. Probably in all difficulties, but seriously, I'd say it should be unrankable in here. ok changed

00:14:150 (1,2) - Could as well blanket (1) around (2)

Dekaane's Normal

00:19:740 (2) - could already look a little neater by moving the last point 2 grids to the right. (tiny grid?)

Good normal, Dekaane. ;)

Normal

Can't really say I liked this difficulty, I'm not completely sure why but I guess just the form of the slider placements and the hitsound usage. The hitsounds feel a little spammed at moments, so you might want to re-do your hitsounds and look how others hitsounded it. Also, I'm not sure about all the overlaps. I don't think they're really any good, so you might want to try to just avoid them. Well, I'll consider that.

Banana's Hard

Trying to be innovative with the rythm I see? I don't think it worked out that well, since it's bringing down the song.

00:24:585 - Put a note here, otherwise it plays really awkward.

00:30:734 (2,3) - Needs a note on the white tick between them, because this also plays awkward. Mainly because of the slider starting at the red tick.

00:38:560 (3) - Move the slider to x:200 y:400 and then move the last point to x:80 y:248

00:41:355 (2) - This note is pretty much placed at nothing, and you skipped an upbeat at 00:41:169. I suggest to just make a slider from 00:41:169 to 00:41:542.

00:52:535 (1,2,3,4,1,2,3,4,5) - So many important beats skipped here, in my opinion. Check the rythm again.

01:26:076 (2,3,4) - These sound awkard.

5.167569%

Let's begin with pointing out this: 00:01:852 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8) -
I don't know how to say it, since English isn't my native language, but I suggest just doing something else because this doesn't work.

00:23:281 (4,1) - Isn't this like one of the most easiest mapping rule of osu? http://osu.ppy.sh/wiki/images/1/14/Beatspacing.jpg

00:24:212 (4) - Sounds better when ending at 00:24:585

00:25:330 (1,2) - Feels pretty much overmapped

00:48:436 (3,1) - yeah again http://osu.ppy.sh/wiki/images/1/14/Beatspacing.jpg

00:50:299 (1,2,3,4) - I think this is pretty damn confusing when Hidden

Insane

Seems alright to me.

Good luck with your beatmap.thank you Ayu :)
Yasora
hey

Easy
  1. 00:04:834 (1) - remove this combo because I think same distance with 00:01:852 (1) - ? and add new in 00:06:324 (2) -
  2. 00:07:070 (3) - maybe, add finish in slider end? sounds fit with cymbal in music imo
  3. 00:10:424 (3) - move finish into 00:10:796 (1) - ? the sound weird when clicking this note
  4. 00:31:666 (1) - i know you want to follow the vocal, but I think more easier if more longer until white tick?
  5. 00:52:535 (3) - add finish in slider beginning?
Dekaane's Normal
  1. 00:04:834 - decrease volume into 60%? when spinner end sounds is too loud
  2. 00:06:324 (1) - in beginning add finish more fit instead whistle imo
  3. 00:19:740 (2) - sorry nazi.. maybe, move the 3rd point (red) into x:396 y:264 and the last point into x:396 y:164? more blanket slider (1)
  4. 00:31:666 (3) - remove whistle in slider end? too much whistle in here..
  5. 00:42:473 (3) - change clap into whistle? or remove more better. I feel that clap too loud in this part
  6. 00:42:846 (1,2) - maybe, try this or this? the current notes sounds not really fit with vocal
  7. 00:54:212 (3) - move 1 grid left?
  8. 00:55:330 (1) - add clap in slider end?
  9. 00:56:821 (4) - ^
  10. 01:19:927 (5) - maybe move this into previous white tick? the slider will be good if follow the vocal
Normal
  1. 00:29:989 (4,1) - maybe more blanket like this?
    SPOILER
    http://puu.sh/38Prm.jpg
  2. 00:34:275 (2,1,2) - I guess more epic if add whistle in 00:34:275 (2) - 's end, then remove in (1), and add again in 00:35:206 (2) - 's begin xD
  3. 00:35:765 (3) - add finish in the end?
  4. 00:36:883 (1) - ^
  5. 00:42:473 (4) - I think this slider more better if just regular curve, not sharp
  6. 01:19:740 (5) - remove clap in reverse and add in end? sounds more fit with music..
  7. dunno why I still don't like the close spacing xD
Hard
  1. 00:07:070 (2) - make shorter this slider into 00:07:442 - ,remove clap and whistle in slider body. just add whistle in the end. the current is not fit with music really well
  2. 00:34:647 (1) - remove this new combo and add in the next one?
  3. 00:41:914 (1,2) - hee, maybe add clap in slider end too, then add clap in (2) too? make the rhythm more good imo
  4. 00:54:585 (4) - here too, add clap?
  5. 01:04:834 (2) - ^ , well in here the sounds like 01:04:088 (3) - imo
5.167569%
  1. nothing found here, epic '-')b also this diff name remind me about my math exam..
Insane
  1. 00:14:896 (4) - add something in here (clap maybe)? feels like something missing..
  2. 00:22:722 (1,2,3,4) - make more symmetrycal square? the current seems not good-looking during gameplay -> http://puu.sh/38QnA.jpg
  3. 00:39:865 (4) - I guess make sound in the end slider just like 00:38:746 (4) - 's end is good..
  4. 00:51:790 (4) - similar with above
  5. 00:56:076 (5) - whistle in slider beginning more fit with vocal instead in the end imo
  6. 01:03:343 (3) - add finish in the end? sounds epic with music~
  7. 01:09:306 (2) - ^
  8. 01:15:268 (3) - ^
nice map~ sorry if mod isn't useful ><
[CSGA]Ar3sgice

Ayu wrote:

5.167569%

Let's begin with pointing out this: 00:01:852 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8) -
I don't know how to say it, since English isn't my native language, but I suggest just doing something else because this doesn't work. hmm, how would you not like the big line, i don't want to map it like the general 1/2 full maps

00:23:281 (4,1) - Isn't this like one of the most easiest mapping rule of osu? http://osu.ppy.sh/wiki/images/1/14/Beatspacing.jpg i know that.. at first i thought of stacking the note, then i tested and decided that when i play the map, the antiflow note requires more movement, therefore could correspond to a larger time period within a same spacing (English isn't my native language either, i hope you could understand .-.)

00:24:212 (4) - Sounds better when ending at 00:24:585 .-. sorry don't want to change.. personally don't like that

00:25:330 (1,2) - Feels pretty much overmapped it has stream in music from 00:25:144 - on..

00:48:436 (3,1) - yeah again http://osu.ppy.sh/wiki/images/1/14/Beatspacing.jpg

00:50:299 (1,2,3,4) - I think this is pretty damn confusing when Hidden YES that's what i want!
wwwww

thanks for modding anyways, i hope you can understand my word 0.0
Topic Starter
Chloe

Yasora wrote:

hey

Easy
  1. 00:04:834 (1) - remove this combo because I think same distance with 00:01:852 (1) - ? and add new in 00:06:324 (2) -
  2. 00:07:070 (3) - maybe, add finish in slider end? sounds fit with cymbal in music imo
  3. 00:10:424 (3) - move finish into 00:10:796 (1) - ? the sound weird when clicking this note
  4. 00:31:666 (1) - i know you want to follow the vocal, but I think more easier if more longer until white tick?
  5. 00:52:535 (3) - add finish in slider beginning?
Dekaane's Normal
  1. 00:04:834 - decrease volume into 60%? when spinner end sounds is too loud
  2. 00:06:324 (1) - in beginning add finish more fit instead whistle imo
  3. 00:19:740 (2) - sorry nazi.. maybe, move the 3rd point (red) into x:396 y:264 and the last point into x:396 y:164? more blanket slider (1)
  4. 00:31:666 (3) - remove whistle in slider end? too much whistle in here..
  5. 00:42:473 (3) - change clap into whistle? or remove more better. I feel that clap too loud in this part
  6. 00:42:846 (1,2) - maybe, try this or this? the current notes sounds not really fit with vocal
  7. 00:54:212 (3) - move 1 grid left?
  8. 00:55:330 (1) - add clap in slider end?
  9. 00:56:821 (4) - ^
  10. 01:19:927 (5) - maybe move this into previous white tick? the slider will be good if follow the vocal
Normal
  1. 00:29:989 (4,1) - maybe more blanket like this? changed but ds still 1.0
    SPOILER
    http://puu.sh/38Prm.jpg
  2. 00:34:275 (2,1,2) - I guess more epic if add whistle in 00:34:275 (2) - 's end, then remove in (1), and add again in 00:35:206 (2) - 's begin xD
  3. 00:35:765 (3) - add finish in the end? ok
  4. 00:36:883 (1) - ^ ok
  5. 00:42:473 (4) - I think this slider more better if just regular curve, not sharp ok
  6. 01:19:740 (5) - remove clap in reverse and add in end? sounds more fit with music.. ok
  7. dunno why I still don't like the close spacing xD .
Hard
  1. 00:07:070 (2) - make shorter this slider into 00:07:442 - ,remove clap and whistle in slider body. just add whistle in the end. the current is not fit with music really well
  2. 00:34:647 (1) - remove this new combo and add in the next one?
  3. 00:41:914 (1,2) - hee, maybe add clap in slider end too, then add clap in (2) too? make the rhythm more good imo
  4. 00:54:585 (4) - here too, add clap?
  5. 01:04:834 (2) - ^ , well in here the sounds like 01:04:088 (3) - imo
5.167569%
  1. nothing found here, epic '-')b also this diff name remind me about my math exam..
Insane
  1. 00:14:896 (4) - add something in here (clap maybe)? feels like something missing.. no
  2. 00:22:722 (1,2,3,4) - make more symmetrycal square? the current seems not good-looking during gameplay -> http://puu.sh/38QnA.jpg ok
  3. 00:39:865 (4) - I guess make sound in the end slider just like 00:38:746 (4) - 's end is good.. ok but delete the clap
  4. 00:51:790 (4) - similar with above ^
  5. 00:56:076 (5) - whistle in slider beginning more fit with vocal instead in the end imo ^
  6. 01:03:343 (3) - add finish in the end? sounds epic with music~ ^
  7. 01:09:306 (2) - ^ ^
  8. 01:15:268 (3) - ^ ^
nice map~ sorry if mod isn't useful ><

thank you Yasora ><
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