Left Rim - Z
Left Center - X
Right Center - NUM2
Right Rim - NUM3
Left Center - X
Right Center - NUM2
Right Rim - NUM3
not strange at all ・ω・M i m i wrote:
S D and ← ↑
I play strange ∈(||・ω・)∋
But I think Im the only who plays of that form ;w;Noobita wrote:
not strange at all ・ω・M i m i wrote:
S D and ← ↑
I play strange ∈(||・ω・)∋
*shudders*Drobbouk wrote:
QWOP
complicated streams, but those are rare. Also dddkkkdddkkk... / vice versa.The Muffin Man wrote:
Are there any patterns that a DDKK layout makes easier?
You mean ddkkddkk. Clusters of uneven numbers above 1 are a pain in the ass.XK2238 wrote:
complicated streams, but those are rare. Also dddkkkdddkkk... / vice versa.
I like having the little bumps on the F and J keys.HJARTA wrote:
efko
I'd have to ask what's with all of the kddk setups myself (outside of the fact that it's default and slightly closer to an actual taiko drum). I'm pretty new but I've been playing ddkk for most of my time in taiko, trying out kddk right now. So far it's made most of the patterns I come across a lot harder (notably ddkkddkk and any stream where you switch between streaming d and k, kkd, even ddd) and usually if it doesn't they seem to be about the same (ddk, dkdk)Chokladboll wrote:
what is up with all the dd/kk setups?
Let me just fill you in right now as one of the top ddkk players in the game. ddkk sucks majorly at a higher level. It's an ass ton easier to hit mono colour streams in the default playstyle than it is with ddkk at 240 BPM and beyond (playing with 2 hands compared to 1). Patterns also get a LOT more awkward around 280-300bpm range for ddkk compared to what it is for a kddk player that learned all of these patterns through alternating. I've had to completely relearn some patterns with ddkk to actually play stuff at 280-300 as my methods for hitting them just don't work at that bpm. With kddk, the method you use to hit them is always the same (assuming you're alternating) so its 100% about hand dexterity and speed instead of gimmicky knowledge of how to adjust your pattern playing when it just gets too fast.D1ddy_ wrote:
I'd have to ask what's with all of the kddk setups myself (outside of the fact that it's default and slightly closer to an actual taiko drum). I'm pretty new but I've been playing ddkk for most of my time in taiko, trying out kddk right now. So far it's made most of the patterns I come across a lot harder (notably ddkkddkk and any stream where you switch between streaming d and k, kkd, even ddd) and usually if it doesn't they seem to be about the same (ddk, dkdk)Chokladboll wrote:
what is up with all the dd/kk setups?
I can stream faster but it comes at the cost of control and accuracy A lot of that is probably just unfamiliarity with the style, but I feel like a lot of the more basic patterns in kddk are straight up harder than in ddkk where most combinations of xxx can just be rolled down your keyboard. One thing I have noticed is that my recovery from said patterns is better. When using ddkk it was never the patterns that were a problem, just the things that came after it and recovering from them. Kind of the opposite with kddk