[resolved] [confirmed] Playing maps in multiple collections always expands last one

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theowest
adding this one:

The first time you randomize in any folder/grouping/collection the first map in that list will always be selected. Kind of wish randomizing were 100% random.
XPJ38

theowest wrote:

adding this one:

The first time you randomize in any folder/grouping/collection the first map in that list will always be selected. Kind of wish randomizing were 100% random.
t/127075 ?
Bells

theowest wrote:

adding this one:

The first time you randomize in any folder/grouping/collection the first map in that list will always be selected. Kind of wish randomizing were 100% random.
I just noticed that. Was about to report it
deadbeat
[woc2006] Totally get rid of favouritesA/B, backup your cfg file if you still need them.
problem 6 fixed?
ryuu
hi.
this has happened several times already.
i just play and then decide to add something to the collection. that's all.
"After that, osu! is running but totally locked."
and the only way to close osu is to kill the process through task dispatcher.
florrat
I also have a issue with collections. I do not see the issue in the first post.

The problem occurs if I try to remove a map from a collection. I do that by
Right click map -> Manage Collections -> Select collection -> Remove -> Close.
If I do this, then the map is removed from the collection, as desired. But when I close osu! and then start it again, the map is back in the collection.

I don't know if I'm doing something wrong or osu! is (probably the former). I assume it has something to do with writing privileges, but it also occurs if I run osu! as administrator. Dunno if it matters, but I have Windows 7.
Sup A Noob

ryuu wrote:

hi.
this has happened several times already.
i just play and then decide to add something to the collection. that's all.
"After that, osu! is running but totally locked."
and the only way to close osu is to kill the process through task dispatcher.
Alt+F4
Mithrane
When removing a song from my collection, it seems to return after restarting my Osu.
Also when playing a song from my collection, if it's in another collection as well, I will alway end up in the lowest collection afterwards.

Thanks in advance for fixing this asap ;-)
NixXSkate
If I play a song in a collection folder that's also in another collection folder under it, it will return me to the lower-most collection folder that map when I finished playing.
(For example, I have a folder called "Stream Practice", and under it is "Favorites A". If I go into "Stream Practice" and play a song that's also in "Favorites A", I will be returned to the "Favorites A" collection instead of the "Stream Practice" collection.)
Not sure if this bug was mentioned before.
woc2006
Some bugs fixed.( 1 - 4 in list)
Landere
Bug found while spectating someone.
Not sure if it's allready mentioned here so I'll just say it.

XPJ38
Bug #6 (can't remove FavA and FavB) seems to be resolved. Can someone confirm?

evillander wrote:

Bug found while spectating someone.
Not sure if it's allready mentioned here so I'll just say it.
This is the wrong thread. Please post it here.
deadbeat

XPJ38 wrote:

Bug #6 (can't remove FavA and FavB) seems to be resolved. Can someone confirm?

deadbeat wrote:

[woc2006] Totally get rid of favouritesA/B, backup your cfg file if you still need them.
problem 6 fixed?
TheVileOne
I thought he added them back.

XPJ38

deadbeat wrote:

XPJ38 wrote:

Bug #6 (can't remove FavA and FavB) seems to be resolved. Can someone confirm?

deadbeat wrote:

[woc2006] Totally get rid of favouritesA/B, backup your cfg file if you still need them.
problem 6 fixed?
Damn I must be blind, sorry >.<

TheVileOne wrote:

I thought he added them back.

I am not sure that this is related to the FavA/B impossible deletion bug... Needs clarification.
Rei Hakurei
after i put some map to test into Favorites A from old build,
i tried with current build, and Favorite A removed from config.. automatically added to collections..

maybe it's combined between Favorites removal and migration,
TheVileOne
I moved some bugs that are confirmed to be fixed in test build.

I can't test 2, not replicate 3. I think 3 is fixed if anyone can test it on test build.
I can't replicate 7 apart from that it removes the map from the collection. It doesn't crash in public nor test build.

1. Not being able to organize collections should be an issue to be fixed. You can't rename a collection and you can't organize them.

2. If you have text in the name box when you close, a collection is added. I did not consider typing text into a box as submitting a collection. Hitting enter makes the collection visible. I'm not sure why pressing close has the same effect as pressing Enter. Actually clicking any button adds a collection. I doubt this is intended.

3. <test build only> the + - buttons don't take the state of add mapset. Even though add mapset is unchecked by default, it will still add the entire mapset.

4. It's annoying to have to keep selecting Add Mapset for each song.

5. Managing collections button collapses the expanded collection list. This is unwanted behavior since there is no way of viewing which maps are in a collection from the collection window. Could you add a collection management feature similar to how osudirect is structured? I don't think a GUI less management system is the way to go.

6. Managing collections is horribly inefficient. I have to click manage collections for each map individually and then select add mapset, and select the collection. There needs to be a way to add or remove several maps within the same screen. The current method requires you change your sorts and filters. You can't use the search feature with collections filter.

7. It is impossible to find which collections contain a beatmap if you have a difficulty that isn't included with the collection selected. Even clicking on add mapset wont highlight the map. I think that if you click add mapset, it should show all collections that the selected difficulty is in regardless if that difficulty is added to any collection. It is slightly misleading that the game will say that the entire mapset isn't part of any collection when only a single difficulty isn't included. If this doesn't make sense, please include show options for any difficulty and all difficulties in the collection management window.

8. Don't bother including your WIPs into a collection. You will need to constantly readd them each time you make a change.

9. the game does not make it obvious that a song is being removed from a collection because of edited changes or updates. You could just look for a song via a collection one day and find that the song no longer appears in your list. I consider collections to be a more stable way to organize your beatmaps. The tendency to remove your beatmaps from collections without warning irks me. Please have the game readd beatmaps to collections after they get changed.

10. Pressing delete collection unselects the collection. If you select No, there will be no collections selected.More of an inconvenience than unintentional behavior.
deadbeat
why is this marked as duplicate. can someone please explain this?
TheVileOne
I don't know. I fixed it.
peppy
I've addressed the add mapset issue in the latest test build.
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