forum

RAMM ni Haiyoru Nyaruko-san - Yotte S.O.S (TV Size) [Osu|Tai

posted
Total Posts
63
show more
Topic Starter
Suimya
wow it's better now ><

Thanks for the timing and star Nich :3
riffy
Nyaruko! <3

[General]
  1. I don't think you need Nyaruko in tags, you already have Nyaruko-san is source! You can add tag Xebec cause it's th name of the studio.
[Easy]
  1. 00:07:559 (4,1) - nazi - normally you don't use stacks, and this one looks a bit random. Consider removing this one as well, it will make flow easier for beginners.
    Note: 00:16:934 (2,3) - same here. :< yes, I'm picky sometimes.
  2. 00:11:778 (1,2) -00:13:653 (4,1) - ULTRA-nazi - looks like you wanted to use blanket-sliders here.
  3. 00:14:590 (5) - this slider is kinda too short, beginners need some time to realize that slider starts/ends. This slider is the way too fast for them
    Note: 00:22:559 (4) - same here. All similar patterns are here. Fix them all or don't hange any of them for consistency!
  4. 00:43:653 (1) - actually, I'd prefer to hear that circle at 00:43:418 - because actual beat in music is here. I have re-arranged that part for you, here's it! You should try it!
  5. If you disagree with suggestion above, at least remove NC from 00:43:653 (1) - to keep comboing consistent!
  6. 01:23:028 (1) - comboing here is inconsistent but it perfectly fits with background music. It's not like i want you to fix it, just saying.
[Normal]
  1. 00:11:074 (6) - I'd move that beat to 00:10:606 - because it fits with backgroun music much better.
  2. 00:14:824 (4,5,6) - I'd try to have some fun with hitsounds. Try to use whistle for (4), clap for (5) and whistle + clap for (6). Sound is getting louder here.
  3. 00:24:199 - try to place here a circle to follow vocals closer. I feel like it will fit here perfectly!
  4. 00:27:715 (2) - I don't really like that slider because you've ignored beat at 00:27:481 - consider starting this slider 1/2 earlier to fit with rhythm better.
  5. 00:29:824 (6,7) - 2 notes are stacked >00:31:934 (2,3,4) - 3 notes are stacked. Not a big deal, but you can unstack (6,7) to make your flow easier-readable.
  6. 00:51:153 (1) - I feel like you've added an extra new combo. It kinda breaks your pattern, so I'd remove it.
    Note:00:55:371 (1,1) - same for one of those new combos. 01:21:621 (1) - 01:24:903 (1) - and same here.
[DS's Hard]
shouldn't diff name be DS' Hard?
  1. 00:00:528 - S:C1-3 + 70% volume here sounds too loud for me. Try to reduce volume a bit? I don't think that musc here is loud.
  2. 00:41:309 (5) - this is a [Hard] diff, but jump right after 1/4 slider may be TOO hard. So, I'd recommend you to reduce spacing here.
  3. 00:43:887 (1,1,1) - Those combos doesn't really fit here. It looks like NCs here are overused, try to remove them? It'll make your pattern even more enjoyable!
  4. 00:52:793 (4,5,1) - that's the ONLY 1/4 triplet in the whole map! Try to replace it with 1/4 slider? It will fit with this diff much better!
~~~~~~~~~~~~~~~~~~~~~
Star! ~

Good luck!
Topic Starter
Suimya
Thanks for your mod and star Bakari :3

Fixed everything <3
Andrea
~General~
  1. You're missing the files approachcircle.png and reversearrow.png in your folder, make sure to add them.
~Easy~
  1. Reduce the HP Drain by 1 tick at least, it's way too high right now for an Easy difficulty.
  1. 00:15:528 (1,2,3) - Try to avoid this kind of overlap on the easiest difficulty of the mapset since they could confuse beginners.
  2. 00:27:246 (2,3,4) - Same as above for the same reason, please try to avoid them.
~Normal~
  1. 00:13:653 (3,4,5,6,1) - This pattern feels a bit too hard even for a Normal, try to add more sliders instead or to remove some circles.
  2. 01:02:403 (3) - This circle is touching the HP Bar, try to move it down a bit if possible.
  3. 01:25:840 (5,6) - This stack here feels too random, space them normally instead, it would look and play much better.
~DS's Hard~
  1. 00:43:418 (1,1,1,1) - This new combo spam is not needed imo, try to avoid them.
  2. 01:24:668 (1) - Remove this new combo, I don't think it's needed.
Nice map, also I'd suggest you to resnap notes on the taiko difficulties, they don't seem to be properly snapped.
Topic Starter
Suimya
Thanks for mod and stars Andrea :3

Fixed Normal diff, i dont think i can fix those slider's ;w; but i'll keep that in mind, so i wont make them next time.
Darksonic
Thanks for modding.

http://puu.sh/2BSVQ
Topic Starter
Suimya
updated :3
iyasine
hi~ Sekai-nyan(^-^)/

Easy

00:36:153 (2) - 1grid right ?

01:08:028 (1) - It moves to the left ?

Normal

00:31:934 ~ 00:33:809 - How is it that says like this ?

00:35:684 ~ 00:37:559 - ^

DS's Hard

01:06:387 (3,5) - If it prepares finely ?

nice map!! good luck~ ;)
Topic Starter
Suimya
Thanks for modding iyasine :3

Fixed everything <3
kuronotsubasa
Hi! From my queue:
I'm new so that you can choose if accept my advice. It's ok.
SPOILER
Easy
00:43:887 (4) - shorten it. From time "00:43:887 - " to time "00:44:356 - " to adapt the lyc.
00:28:653 (3,4) - as far as possible not to overlap your notes at Easy and Normal, especially in Easy. It's too hard for them.
Others are good! :3

Normal
00:39:903 (1) - maybe this rhythm is a little hard. (or not! :X)
my advice: 00:39:903 (1) - delete
00:40:371 (6) - move to time "00:40:371 - "
also you need to change the note place
you can not follow it
You have a good work for this map :3

Ok all finished.
Actually your map is excellent!
Have a good time! :)
Topic Starter
Suimya
Thanks For modding my map kuronotsubasa :3

I dont think my Normal is hard so no changes for this diff~
Drianel
Hello Sekai-nyan from my mod queue :3 1st of all: yhis map is almost perfect to me, i did some suggestions due to i can't change nothing except slider design or patterns ok? soo... here we go! :)

>>>> NORMAL <<<<

00:39:668 (5,1) - hmmmm this is ok but i think this is better with slider 1st and then a single circle:
00:49:043 - how about add circle here?
01:24:668 (4) - this slider needs to start in 01:24:668 and finish on 01:25:137
01:25:840 (5) - replace this circle to slider:

______________________________________________________________________________________

About hard and easy: they are PERFECT, i can't change anything cause they are ready to be ranked. Sorry for that but i can't mod insane if it's perfect! xD

I like the map, very kawaiii :3, good luck Sekai-nyan^^



- Drianel -
Topic Starter
Suimya
Thanks for your helpful mod Drianel :3

Fixed some of those sliders <3
HeatKai
Taiko mod as requested.

[General]
  1. Taiko's Kiai time ends on a different time,standard's diff ends on a different time.make it the same would be better.
[Muzu]
  1. 00:04:746 (2) - k there's clap even in gameplay would sounds better if k.I randomly press k because i thought it should be k.
  2. 00:05:215 (1) - this should be d,because of ^ should be k and this circle got the same beat as the next circle.
  3. 00:11:074 - add k here and be amaze! lol jk , add k here. add varies of beat would make this better and this is muzuukashii,having 1/4 beat is not a problem.
  4. 00:20:918 (2) - k doesn't really fits for guitar strum,why don't you make it d? so it sounds deep and fits.
  5. 00:35:215 (1,1,1,1) - d k k D sounds much better rather then following the vocal.
  6. 00:39:434 (2,1) - k D will sounds better,the voice is fits with k,and the next beat sounds deep.
  7. 01:09:903 (1) - move this to 01:10:137 ,start the outbeat earlier will make it less confusing.
  8. 01:11:309 (4) - add a circle here,if you fix this ^
[Oni]
  1. 00:00:528 - add d here. so it shows that this is the part where the beat starts.
  2. 00:11:074 - add k here,like I says in muzuu.and if you put k here it is consistent to the next same beat here 00:14:590 (1,1,2) -
  3. 00:19:043 (2) - this d would be better,guitar strum sounds deep doesn't fits if k
  4. 00:20:215 (2,3) - it's better if both of this k,and become kkd.sounds better. ddd sounds awkward here.
  5. 00:31:934 (3) - d sounds better,first vocal..and second straight 3 k doesn't sounds good. :I
  6. 01:18:106 (1) - change it to k
  7. 01:20:918 (1) - change it to k,it's the same beat as circle before.guitar strum
[Easy]
  1. 00:28:653 (3) - this doesn't sounds right,the finish and beat should be at the red tick before this.
^ Check randomly based on what I see and hear. hahahahahaha /runs

ok good luck :D
Topic Starter
Suimya
Thanks HeatKai for your mod :3

Fixed the Easy diff ~
ReySHeL

HeatKai wrote:

Taiko mod as requested.

[General]
  1. Taiko's Kiai time ends on a different time,standard's diff ends on a different time.make it the same would be better.
[Muzu]
  1. 00:04:746 (2) - k there's clap even in gameplay would sounds better if k.I randomly press k because i thought it should be k.
  2. 00:05:215 (1) - this should be d,because of ^ should be k and this circle got the same beat as the next circle.
  3. 00:11:074 - add k here and be amaze! lol jk , add k here. add varies of beat would make this better and this is muzuukashii,having 1/4 beat is not a problem.
  4. 00:20:918 (2) - k doesn't really fits for guitar strum,why don't you make it d? so it sounds deep and fits.
  5. 00:35:215 (1,1,1,1) - d k k D sounds much better rather then following the vocal.
  6. 00:39:434 (2,1) - k D will sounds better,the voice is fits with k,and the next beat sounds deep.
  7. 01:09:903 (1) - move this to 01:10:137 ,start the outbeat earlier will make it less confusing.
  8. 01:11:309 (4) - add a circle here,if you fix this ^
[Oni]
  1. 00:00:528 - add d here. so it shows that this is the part where the beat starts.
  2. 00:11:074 - add k here,like I says in muzuu.and if you put k here it is consistent to the next same beat here 00:14:590 (1,1,2) -
  3. 00:19:043 (2) - this d would be better,guitar strum sounds deep doesn't fits if k
  4. 00:20:215 (2,3) - it's better if both of this k,and become kkd.sounds better. ddd sounds awkward here.
  5. 00:31:934 (3) - d sounds better,first vocal..and second straight 3 k doesn't sounds good. :I
  6. 01:18:106 (1) - change it to k
  7. 01:20:918 (1) - change it to k,it's the same beat as circle before.guitar strum
ok good luck :D
almost fixed >w<
thanks for mod~
http://puu.sh/2Fukj.zip
Topic Starter
Suimya
updated ~
mintong89
Taiko Mod as requested.

Black: feel free to ignore
Blue: might consider
Red: Unrankable issue

[Taiko Oni]
HP+1, it's too easy for Oni.
Note volume is too large, make it low to 70% please.

00:17:168 (1) - k? it sound horrible at d.
00:18:106 (1) - ^
00:18:574 (3,4,1) - kkk, always ddk is not fun imo.
00:26:074 (1,2,3,1,1) - kkd k d, it follow vocal perfect if you use this.
00:28:887 (1,1,1) - d k d? because 00:29:121 (1) - this is white line and it should be upbeat sound so k is better.
00:30:528 (1) - D?
00:49:629 (3) - remove, it can be just like 00:45:528 (1,2,1) -

[Taiko Muzu]
it sound ok o.o
ReySHeL

mintong89 wrote:

Taiko Mod as requested.

Black: feel free to ignore
Blue: might consider
Red: Unrankable issue

[Taiko Oni]
HP+1, it's too easy for Oni.
Note volume is too large, make it low to 70% please.

00:17:168 (1) - k? it sound horrible at d.
00:18:106 (1) - ^
00:18:574 (3,4,1) - kkk, always ddk is not fun imo.
00:26:074 (1,2,3,1,1) - kkd k d, it follow vocal perfect if you use this.
00:28:887 (1,1,1) - d k d? because 00:29:121 (1) - this is white line and it should be upbeat sound so k is better.
00:30:528 (1) - D?
00:49:629 (3) - remove, it can be just like 00:45:528 (1,2,1) -

[Taiko Muzu]
it sound ok o.o
hi mint >w<
all fixed!
thanks for mod :)
http://puu.sh/2Gw1p.zip
Topic Starter
Suimya
updated :3
Kitsuneko
Hi Sekai-nyan :3
modding from \( 'ω')/Kitsuneko's Modding Queue\('ω' )/

General



  1. Fine

Easy


  • Setting

  1. Clear
Hitsounding

  1. Fine
Mapping

  1. 00:30:996 (2) - Odd rhythm. strongly recommend rhythm like below.
  2. 00:34:278 (1,2,3,1,2) - as same above, please take naturally rhythm.

Normal


  • Setting

  1. Clear
Hitsounding

  1. 00:21:153 (3) - Add whistle.
Mapping

  1. 01:13:653 (1,2) - backward 1/8 rhythm. red tick is better.

DS's Hard


  • Setting

  1. Clear
Hitsounding

  1. 00:21:856 - Add whistle.
  2. 00:57:481 (2) - Add whistle.
Mapping

  1. Fine

Nothig to say many more.
Good luck sekainayn~


Black = suggestions. Does not mean that must be changed / Blue = recommend to change / Red = Unrankable issues
Topic Starter
Suimya
Thanks For modding :3

Fixed my diffs <3
Mikkuri
~mod request via in game pm~ :D
*hitsound mods only, you can ignore this mod if useless*

[General]
please end kiai times at 00:58:418 & 01:13:418

[Easy]
  1. 00:23:965 (2) - add whistle head & tail
  2. 00:26:778 (1) - change finish to whistle
  3. 00:27:246 (2) - add whistle tail
  4. 00:29:824 (5) - add finish tail
  5. 00:30:996 (2) - add whistle head
  6. 00:35:215 (2) - ^
  7. 00:38:965 (2) - ^
  8. 00:40:371 (3) - add clap
  9. 00:40:840 (4) - add clap tail
  10. 00:45:059 (5) - remove clap, add only normal-sampleset sound better imo
  11. 00:56:778 (1) - remove finish head
  12. 00:58:653 (2) - remove finish
  13. 01:00:059 (4) - add finish
  14. 01:06:153 (4) - remove finish head
  15. 01:13:653 (1) - ^ & add clap tail
  16. 01:23:028 (1) - change clap to whistle at reverse & remove whistle tail
  17. 01:24:434 (2) - add whistle
  18. 01:24:903 (3) - remoe whistle head & tail
  19. 01:26:309 (4) - add whistle
[Normal]
  1. 00:11:778 (1) - remove finish head
  2. 00:14:824 (4) - change whistle to clap
  3. 00:15:059 (5) - remove whistle tail
  4. 00:22:090 (5) - change clap to whistle
  5. 00:27:481 (2) - remove clap tail
  6. 00:30:059 (7) - add finish
  7. 00:30:528 (1) - add whistle tail
  8. 00:32:168 (3) - add finish head
  9. 00:35:215 (3) - change finish to whistle
  10. 00:35:918 (5) - add finish head & remove finish tail
  11. 00:37:090 (6) - add whistle head
  12. 00:37:558 (7) - remove finish
  13. 00:38:965 (3) - change finish to whistle
  14. 00:40:606 (2) - remove clap all, it's not fits
  15. 00:45:059 (5) - same as [Easy] just remove clap
  16. 01:00:059 (5) - add finish head
  17. 01:12:715 (2) - remove finish head
  18. 01:23:496 (1,2) - swap whistle
  19. 01:24:434 (3) - add whistle
  20. 01:25:606 (5) - remove whistle tail
  21. 01:26:309 (6) - add whistle
[DS's Hard]
  1. 00:21:856 (3) - add whistle head
  2. 00:24:199 (4) - remove whistle tail & 00:24:903 (1) - add whistle
  3. 00:29:356 (3) - add finish tail & 00:30:059 (4) - add finish
  4. 00:40:606 (3) - remove clap head
  5. 00:40:957 (4) - remove clap tail
  6. 00:57:715 (3) - add whistle head
  7. 00:59:356 (2) - add finish tail
  8. 01:00:059 (3) - add finish
  9. 01:18:106 (3) - add whistle head
  10. 01:20:684 (4) - add whistle
  11. 01:23:965 (3) - add whistle tail
  12. 01:25:840 (4) - add whistle head
kk that's all :3
Gloria Guard
Hi~ Sekai-nyan moe (:3 」_)=3

From In-game PM :)


[General]

Fine


[Easy]

00:29:824 (5) move x:452 y:280 is better shape
00:33:340 (4,5) This is pattern blanket shape center move point x:248 y:152 and end x:196 y:148
is better
00:38:965 (2) This is slider move x:216 y:196 here
00:46:465 (1,2) This is blanket shape center point x:500 y:164 end point x:484 y:120
00:48:106 (3) I think has to do with the various sliders i recommand slider
00:49:746 (1,2,3) I recommended that the symmetry of the (1) note and (3) note and (2) slider
and move the slider to the center position.
01:07:559 (4,1) hmm.. blanket mistake? i think this blanket pattern recommand this


[Normal]

00:00:996 (1,2) blanket mistake ! please (2) slider move x:200 y:148 here
00:24:668 (3) hmm.. i think this beat really awkward this note remove please
00:29:824 (6,7) I think this two note remove and add 1/2 slider ?
00:40:371 (4,5,1,2,3) I think it's awkward to beat because of the song does not match the sound.
i recommand beat
00:47:871 (4,5,6) I'm suggestion this beat
because of the beat is very awkward and it can be confusing to the average user
00:59:590 (1,2,3,4,5)I'm suggestion this beat
i think that it is easy to beat read more
01:13:653 (1,2,3,4,5) really awkward! :O.. remove after change beat


[DS's Hard]

00:36:621 (2,3,4,5,6) hmm.. really bad pattern here.. because It can be confusing to players.
I recommand pattern this
01:08:965 (3,4) hmm.. i think this beat (4) note remove and (3) slider one more repeat is better
01:17:871 (2,3,4) i think this beat (2) note remove and (3,4) slider 1/4 beat change
so add 01:18:809 here




Good luck moe =w=
Topic Starter
Suimya
Thanks for modding GG & Mickey :3

Fixed my diffs ~
Darksonic
Added/changed some hitsounds only, thanks for modding!

http://puu.sh/2LfZY.osu
Topic Starter
Suimya
ok updated :3
NoHitter
[General]
- I was expecting an Insane difficulty as well.

[Easy]
- 00:04:278 (1) - You should reverse this for better flow (Ctrl+G) but you would have to rearrange the combo after.
- 01:08:028 (1) - Blanket this properly. http://puu.sh/2Ljyx.jpg

[Normal]
- No offense or anything, but this difficulty looks like it was rushed. It's not as polished as your other difficulties on other maps. :(
- 00:04:278 (1) - The slider really doesn't look good aesthetically.
- 00:24:903 (4) - [nazi] Move the center point one grid right so the slider will be more symmetrical.
- 01:00:996 (1) - Blanket this properly.

[DS's Hard]
- 00:13:184 (5) - Spacing may be confusing considering 00:11:309 (4) is spaced similarly and is different in the timeline. I recommend lowering the spacing here, or increasing the spacing at 00:11:309 (4).
- 00:22:793 (5) - Same as above.
- 00:24:199 (4,1,2,3) - Consider a pattern like this for better flow.
- 00:27:481 (2,3,4) - Change the pattern to something like this. A straight pattern plays plainly.

[ReySHel's Muzu]
- Please make the kiai time here continuous and avoid making a fountain.
- 00:43:887 (1,1,1,2,1) - This DkD plays really awkwardly. I suggest removing all the finishes from these notes: make into dkd dk.

[ReySHel's Oni]
- Please make the kiai time here continuous and avoid making a fountain.
- 00:00:528 -> 00:07:559 - Why does Muzu has more note density than Oni here?
- 00:43:887 (1,1,1,2,1) - Same comment in Muzu.
Topic Starter
Suimya
Thanks for modding NoHitter :3

Fixed everything about my diffs, waiting for ReySHel and Darksonic now!
Darksonic
Topic Starter
Suimya
updated Darksonic's diff :3
ReySHeL

NoHitter wrote:

[General]
- I was expecting an Insane difficulty as well.

[ReySHel's Muzu]
- Please make the kiai time here continuous and avoid making a fountain. i want this kiai ;w;
- 00:43:887 (1,1,1,2,1) - This DkD plays really awkwardly. I suggest removing all the finishes from these notes: make into dkd dk. ok

[ReySHel's Oni]
- Please make the kiai time here continuous and avoid making a fountain.
- 00:00:528 -> 00:07:559 - Why does Muzu has more note density than Oni here? Oni follow the sound of the rhythm

- 00:43:887 (1,1,1,2,1) - Same comment in Muzu. ok
thanks for mod!
http://puu.sh/2LLeG.zip
Topic Starter
Suimya
ok updated :3
BeatofIke
Good Luck Sekai! :)
Topic Starter
Suimya
Thanks Beat <3
NoHitter
Bubbled!
Darksonic
\:3/
Topic Starter
Suimya
Thanks NoHitter once again :3
Kawayi Rika
Hi ~ Sekai-nyan ~

[General]


  1. Change AudioLeadIn to 1750,more suitable.

[Normal]


  1. 00:58:653 (1) - Move to 00:58:418 -,follow with lyrics.
  2. 00:58:887 - Swich new combo to here.
  3. 01:09:199 (4) - Move to 01:09:668 -,follow with drum.

Relax map and moe song ~

Call me back ~
;)
Topic Starter
Suimya
Thanks Rika for your mod >w<

Fixed everything <3
show more
Please sign in to reply.

New reply