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Tamura Yukari - Fantastic future (TV Size)

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CivelMamosora
Can I make Taiko diff for this map:3?
Oni or Muzu
Topic Starter
Ryafuka

Mamosora wrote:

Can I make Taiko diff for this map:3?
Oni or Muzu
No,sorry.
I just don't want guest taiko diffs for this map.
Tari
I like this song <3

Here a mod!

[General]

  1. Center bg nicely please : Go to .osu in notepad and delete first 3 lines in event section and copy this one :

    Copy This
    //Background and Video events
    Video,0,"movie.avi"
    0,0,"BG.jpg",0,0
  2. Folder and data looks clean!
[Easy]

  1. 00:34:189 (1) - I think you missed a finish to the start of this.
  2. 01:14:654 (1) - ^
  3. 00:21:282 (2) - You surely missed a clap here , I can hear a clapish instrument in the background of the music.
  4. 00:53:724 (1) - I think you should add whistle to start of this as well,
  5. 01:25:817 (5) - Inconsistency new combo added here , because in some parts like this : 01:09:073 (1,2,3,4) - you put NC after two short sliders like the note just put , so maybe add new combo here?
  6. 01:27:212 (2) - If you do the above , then you should also remove the new combo here to not ruin the comboing.
  7. 00:32:096 (2,3) - Uh , These pauses can get little boring from time to time , I'd say you make it into a slider : something like this :http://puu.sh/2DjoG.jpg it feels much better to me
  8. 00:51:631 (2) - For this , add a whistle , there whistle like instrument around here , and it doesn't sound bad I really like how it sounds with the vocals and the rhythm here.
  9. 00:57:212 (2) - ^ For consistency
  10. 00:54:422 (2) - ^
    Nice easy <3
[Normal]

  1. 00:17:445 (1) - Shape is fine , but I like it better if this was flipped vertically(Ctrl+J) , It'll look more spread out and more new and fresh with the current pattern. overall it just makes the whole pattern look better, here is what I mean : http://puu.sh/2Dndd.jpg
  2. 00:25:468 (6) - Whistle sounds nice here , but if you don't want to add it here then you can add it to other notes in this pattern.
  3. 00:34:189 (1) - Same as easy , finish sound nice here.
  4. 00:47:445 (3) - Don't stack like this please , it abrupt game play for me , because the mouse is standing still for a long period of time , if you stack notes make sure there isn't a huge break in-between them , it gets really confusing. Try something like this : http://puu.sh/2DnmQ.jpg
  5. 00:51:631 (2) - Like in easy , whistle sounds nice here , should add it.
  6. 00:54:422 (2) - ^ for consistency.
  7. 00:57:212 (2) - ^
  8. 00:59:131 - I don't really like adding notes , but adding a note here is a good idea , since it won't be very hard because the note will stack with the current pattern already , and their vocals there that can be added and make the map more fun.
[Hard]

  1. 00:15:178 (2) - Unstack plays better here imo ,
  2. 00:20:236 (1) - I think jump to here feels nice , it feels better than the jump to the next note , If you agree you should Ctrl+G this slider , but again its your choice.
  3. 00:37:503 (2) - Can you put this note on top of the slider? there alot going on around here , feels quite crowded with notes imo
  4. 00:47:271 (2,3,4) - Well something like this please? : http://puu.sh/2Doim.jpg
  5. 01:00:701 (1,2,3) - Whistle from end of slider , all the way to the last note here which is note (3) sounds much nicer.
  6. Sorry, but I don't really like the stacks in this diff, even though they are consistent they are not the best choice for placement, so I won't say more on them.
  7. 00:02:096 (1) - Inconsistent comboing , you added new combo here , but you don't add it here 00:07:678 (5) - ,Which feels really off , because they both are technically the same vocals . , if you don't want to remove new combo add new combo to 00:07:678 (5)
  8. 00:40:992 (5) - Well you've been doing short combo's a lot so adding new combo here 00:40:992 (5) - would be a good idea.
  9. 01:02:096 (4) - New combo here , as already explained.
  10. 00:51:631 (2) - Like in easy , whistle sounds nice here , should add it.
  11. 00:54:422 (2) - ^ for consistency.
  12. 00:57:212 (2) - ^
  13. 01:09:422 (2,3,4) - Better placement could possibly be this : http://puu.sh/2Dqqp.jpg
  14. 01:16:747 (3,4) - Maybe add whistle to end of slider 3 and add whistle to note 4? it fits with music imo
  15. 01:19:712 (3) - ^
[Insane]

  1. 00:14:480 (6) - Whistle to this note and whistle to 00:14:131 (3) - please.
  2. 00:23:375 (2) - Crowded notes , Me no like it :< , Oh yeah , try this placement http://puu.sh/2DqCy.jpg
  3. 00:51:631 (2) - Like in easy , whistle sounds nice here , should add it.
  4. 00:54:422 (2) - ^ for consistency.
  5. 00:57:212 (2) - ^
  6. 01:01:399 (9) - Should be separate combo :O
  7. 01:09:422 (2) - Increase spacing here just slightly , and try to form this http://puu.sh/2DqKA.jpg , looks and plays better imo , but be cautious , this note might overlap 01:10:119 (5) -
  8. 01:15:352 (3,4,5) - I think this a a bit major spacing jump even for insane ><
  9. 01:19:538 (3,4,5,6) - Whistle's here please?
  10. Insane is really fun <3
Nice map, Get a star!
iinioi
Here I come.
I'm THE best modder in the world imo.
Topic Starter
Ryafuka

Tari wrote:

I like this song <3

Here a mod!

[General]

  1. Center bg nicely please : Go to .osu in notepad and delete first 3 lines in event section and copy this one :  fixed all.

    Copy This
    //Background and Video events
    Video,0,"movie.avi"
    0,0,"BG.jpg",0,0
  2. Folder and data looks clean!
[Easy]

  1. 00:34:189 (1) - I think you missed a finish to the start of this. nah,I felt that there is no need to put finish.
  2. 01:14:654 (1) - ^ same above.
  3. 00:21:282 (2) - You surely missed a clap here , I can hear a clapish instrument in the background of the music. yes,I can hear too,but I just want to follow the pattern of previous for Easy. so I added clap here 00:20:933 - .
  4. 00:53:724 (1) - I think you should add whistle to start of this as well, um..I feel like whistle does not match here.
  5. 01:25:817 (5) - Inconsistency new combo added here , because in some parts like this : 01:09:073 (1,2,3,4) - you put NC after two short sliders like the note just put , so maybe add new combo here? I really don't want to short nc here for these 01:27:212 (1,2,3) - .
  6. 01:27:212 (2) - If you do the above , then you should also remove the new combo here to not ruin the comboing. same.
  7. 00:32:096 (2,3) - Uh , These pauses can get little boring from time to time , I'd say you make it into a slider : something like this :http://puu.sh/2DjoG.jpg it feels much better to me change to slider like your suggestion.
  8. 00:51:631 (2) - For this , add a whistle , there whistle like instrument around here , and it doesn't sound bad I really like how it sounds with the vocals and the rhythm here. k,added.
  9. 00:57:212 (2) - ^ For consistency ^
  10. 00:54:422 (2) - ^ ^
    Nice easy <3 thank you ~ <3
[Normal]

  1. 00:17:445 (1) - Shape is fine , but I like it better if this was flipped vertically(Ctrl+J) , It'll look more spread out and more new and fresh with the current pattern. overall it just makes the whole pattern look better, here is what I mean : http://puu.sh/2Dndd.jpg uh,I want to keep current pattern. I feel like current flow is better than your suggestion.
  2. 00:25:468 (6) - Whistle sounds nice here , but if you don't want to add it here then you can add it to other notes in this pattern. added~
  3. 00:34:189 (1) - Same as easy , finish sound nice here. same as Easy.
  4. 00:47:445 (3) - Don't stack like this please , it abrupt game play for me , because the mouse is standing still for a long period of time , if you stack notes make sure there isn't a huge break in-between them , it gets really confusing. Try something like this : http://puu.sh/2DnmQ.jpg k,change other pattern.
  5. 00:51:631 (2) - Like in easy , whistle sounds nice here , should add it. yes.
  6. 00:54:422 (2) - ^ for consistency.^
  7. 00:57:212 (2) - ^ ^
  8. 00:59:131 - I don't really like adding notes , but adding a note here is a good idea , since it won't be very hard because the note will stack with the current pattern already , and their vocals there that can be added and make the map more fun. okay,added.
[Hard]

  1. 00:15:178 (2) - Unstack plays better here imo , changed pattern.
  2. 00:20:236 (1) - I think jump to here feels nice , it feels better than the jump to the next note , If you agree you should Ctrl+G this slider , but again its your choice. um sorry,I want to keep it.
  3. 00:37:503 (2) - Can you put this note on top of the slider? there alot going on around here , feels quite crowded with notes imo nah,want to keep it.
  4. 00:47:271 (2,3,4) - Well something like this please? : http://puu.sh/2Doim.jpg I like current pattern than it.
  5. 01:00:701 (1,2,3) - Whistle from end of slider , all the way to the last note here which is note (3) sounds much nicer.added here~
  6. Sorry, but I don't really like the stacks in this diff, even though they are consistent they are not the best choice for placement, so I won't say more on them.
  7. 00:02:096 (1) - Inconsistent comboing , you added new combo here , but you don't add it here 00:07:678 (5) - ,Which feels really off , because they both are technically the same vocals . , if you don't want to remove new combo add new combo to 00:07:678 (5) yes,great.
  8. 00:40:992 (5) - Well you've been doing short combo's a lot so adding new combo here 00:40:992 (5) - would be a good idea. yes.
  9. 01:02:096 (4) - New combo here , as already explained. ^
  10. 00:51:631 (2) - Like in easy , whistle sounds nice here , should add it. yes~
  11. 00:54:422 (2) - ^ for consistency. ^
  12. 00:57:212 (2) - ^ ^
  13. 01:09:422 (2,3,4) - Better placement could possibly be this : http://puu.sh/2Dqqp.jpg changed like it.
  14. 01:16:747 (3,4) - Maybe add whistle to end of slider 3 and add whistle to note 4? it fits with music imo slider already added whistle. and I don't want to added whistle to 4.
  15. 01:19:712 (3) - ^ keep it now.
[Insane]

  1. 00:14:480 (6) - Whistle to this note and whistle to 00:14:131 (3) - please. changed.
  2. 00:23:375 (2) - Crowded notes , Me no like it :< , Oh yeah , try this placement http://puu.sh/2DqCy.jpg want to keep it.
  3. 00:51:631 (2) - Like in easy , whistle sounds nice here , should add it. Changed.
  4. 00:54:422 (2) - ^ for consistency. ^
  5. 00:57:212 (2) - ^ ^
  6. 01:01:399 (9) - Should be separate combo :O yes.
  7. 01:09:422 (2) - Increase spacing here just slightly , and try to form this http://puu.sh/2DqKA.jpg , looks and plays better imo , but be cautious , this note might overlap 01:10:119 (5) - nah,it's my favorite pattern.. :o
  8. 01:15:352 (3,4,5) - I think this a a bit major spacing jump even for insane >< umm... but I really want to keep it ..
  9. 01:19:538 (3,4,5,6) - Whistle's here please? added except 3.
  10. Insane is really fun <3 thanks~ ></
Nice map, Get a star!
thanks modding~
Topic Starter
Ryafuka

iinioi wrote:

Here I come.
I'm THE best modder in the world imo.
FUCK iinioi.
Andrea
~Easy~
  1. 00:38:375 (4) - New combo due to the new stanza and music change.
~Normal~
  1. 00:01:747 (3,4) - Try to avoid such stacks since they could confuse beginners.
  2. 00:21:631 (1) - Remove this new combo from here, it's not necessary.
  3. 00:34:189 (1,2) - Again, try to avoid such random stacks if not necessary.
  4. 00:39:771 (1,2) - Same as above, though I won't mention the rest since you will already know them.
  5. 00:53:724 (1,2) - This overlap doesn't look so good, especially for a Normal difficulty.
~Hard~
  1. Increase HP Drain by 1 tick to balance with the difficulty settings.
~Insane~
  1. 00:22:678 (4) - New combo due to the new stanza and spacing change, also to make the stream easier to see.
  2. 00:33:579 (3,4) - Spacing, they're too close each other, please fix them with using distance snap carefully.
Awesome map and song, I love this! Have two stars. ^^
Topic Starter
Ryafuka

Andrea wrote:

~Easy~
  1. 00:38:375 (4) - New combo due to the new stanza and music change. Added.
~Normal~
  1. 00:01:747 (3,4) - Try to avoid such stacks since they could confuse beginners. k,removed notes and change to reverse slider.
  2. 00:21:631 (1) - Remove this new combo from here, it's not necessary. I really want to keep it. these have strong sounds. I want to follow these with new combo.
  3. 00:34:189 (1,2) - Again, try to avoid such random stacks if not necessary.changed like previous.
  4. 00:39:771 (1,2) - Same as above, though I won't mention the rest since you will already know them. ^
  5. 00:53:724 (1,2) - This overlap doesn't look so good, especially for a Normal difficulty. um.. okay,changed shape of slider.
~Hard~
  1. Increase HP Drain by 1 tick to balance with the difficulty settings. changed.
~Insane~
  1. 00:22:678 (4) - New combo due to the new stanza and spacing change, also to make the stream easier to see. k.
  2. 00:33:579 (3,4) - Spacing, they're too close each other, please fix them with using distance snap carefully. increase spacing.
Awesome map and song, I love this! Have two stars. ^^ thanks ></
thanks modding~
NewRulerNA
hi
red: Unrankable issue.
blue: may be unrankable issue.
Bold: not unrankable, but should fix it.

[General]
  1. fine, however tick rate 2 fits this song.
  2. NSFW!!!!

    もちろん冗談です。
[Easy]
  1. 00:03:492 (3) - NCつけ忘れてない?
  2. 00:21:282 (2,3) - (2)だけがボーカルをフォローしており、楽器ではその箇所には特に強調されるべきところはないように思えました。(00:20:933 ~ 00:21:631 - で1/4のstream入れたい感じの音になってます。)
    なので楽器に合わせた音取りとなっている(3)との矛盾が生じ、私はそれに違和感を感じました。
    ということで提案。
    1. 単純に(2)を削除する、
    2. 01:27:212 (1,2,3) のように楽器をより強調するために(2)を削除した上でスライダーをサークルに分解して配置する
    間を活かしたリズムとなり、音ゲーらしさがあるので私は2の案を推します。
  3. 00:25:817 (1,2) - (nazi, stupid) Distance. 久々にこの手の指摘をした気がする。調節が簡単にできるので改善案なしで修正できるはずです。
  4. 00:28:259 - add note.
    00:27:561 - 00:27:910 - 00:28:259 - の3箇所でfinishっぽい音が鳴ってるので、前の2箇所だけを基準に音を拾っているのが中途半端な音取りとなっているように感じました。
    無視はできない大きさなのでここへの追加を推します。
  5. 00:38:375 (1,2,3,4) - 鈴の音と楽器の両方をフォローしていて音付けがどっち付かずな感じがします。
    ここの変化を強調するためにsoftでwhistleのみのヒットサウンドにしてみるのはどうでしょう。
    これはNormalにも言えることです。
  6. 00:42:561 (1) - 00:43:957 と 00:44:654 (2) - の2箇所で鈴の音が入っているので00:48:143 (1,2) - のようにそれぞれを強調させるためにサークルをそれらの位置で使いたい感が。
    2/1スライダーのリバースなしとサークルに分解してみてはどうでしょう。
  7. 00:52:329 (3) - 00:50:933 (1,2) がボーカル、あるいは楽器のどちらをフォローしたものかはそれぞれが同じ位置にあるので分かりませんが、00:52:154 の位置に楽器、ボーカルの両方が存在し、ボーカルに関してはその位置をスタートとした伸びている声をしているので、現在のスライダーはボーカルに対して少し遅れたタイミングで始まっているように感じました。
    1. 00:52:154 - 5/2 slider
      提案の一つ目、1/2単位で単純に開始位置を移動させただけで、一貫性を損ねるリズム
    2. 00:51:631 (2) - 3/2 slider
      00:52:503 (3) - ^

      2つ目の提案。00:51:631 (2,3) を調節する案で、こちらの方が上よりは良いだと思います。
    3. 00:51:631 に3/2のリバース*1を置くことで、難易度全体を見た時のバランスという意味では上手くいくかもしれませんが、ボーカルメインのパートとなるので00:53:375 (3) などのその後のnoteの調節が必要になってきます。
      最後の提案。色々と大幅な調節がこのパートで必要となってくるので私はあまり好きではありませんが、リズムとしては悪く無いと思っているので提案します。
  8. 00:55:119 (3) - ^
  9. 00:57:910 (3) - ^
[Normal]
  1. 00:05:585 - 開始からずっと左側に譜面が寄ってるのでここで少し流れを変化させて右側を使ってみるのはどうでしょう。

    00:11:864 (1) の開始位置的な意味でもし気になるならスピナーより前をCtrl+Hすると良いでしょう。
  2. 00:59:131 (7) - remove
    1. このパートが全体的に楽器寄りの音取りをしているので楽器にフィットしていない
    2. mi/tsu/meのtsuの部分の音が弱く、他のパートを見てもその弱い音を1/2の連続したサークルとして拾っている場所がなく音取りの一貫性的な意味で浮いている。
    この2つの理由から削除するのが良いように感じました。
これだけです。

[Hard]
  1. 00:45:701 (2,4) - この箇所のoverlapがどうしても私は好きになれません。
    (4)がサークルなので(2)のヒットバーストで多くが隠れてしまいやや分かりにくく感じました。
    こんな感じの配置なんてどうでしょう。
  2. 01:14:654 (1,2) - 他の似た箇所(01:11:864 (1))の感覚で行くとスペーシングと相まって少しリズムとしては分かりにくいように感じました。ここだけDistanceに沿った配置というのも中々に中途半端な感じがします。
    実際、01:14:829 でボーカルの母音が始まっており、noteを注意して見なければタイミングがややこしいので私はこの箇所に何らかの改善を加えるべきであるように思います。
    01:06:282 (1) と同じように1/1スライダーを配置。あるいは01:14:829 に対してnote追加。
[Insane]
  1. 00:07:154 (4) - ちょっとこれが暴れすぎなように感じました。
    ジャンプを加えるには比較的平坦な場所で、この大きめなジャンプが00:07:329 (5,1) のジャンプとのバランスを少し悪くさせているように思えます。
    この程度の小さなジャンプでこの箇所は事足りると思います。
    00:07:154 (4) - x432 y256
    ^00:06:980 (3,5) 基準としたコピペ配置
  2. 00:33:579 (3) - この1/4の終点側に何とも言えない違和感が。
    終点側の取っている音のほうが開始よりも音量が大きく、またそれらの音はかなり異なったものなのでこの1/4の曲のフォローがあまり良く出来ていないように感じます。
    サークルで単に2連打にしてしまうのもこの後の3/4の間が厳しいので、このスライダーは3/4にして00:33:840 まで伸ばしたい感じがします。
    それが嫌ならば00:33:492 - 00:33:579 - 00:33:753 - 00:33:840 - にサークルを置いてある状態にして2連打の2連続という手もあります。
gl
Topic Starter
Ryafuka

NewRulerNA wrote:

hi
red: Unrankable issue.
blue: may be unrankable issue.
Bold: not unrankable, but should fix it.

[General]
  1. fine, however tick rate 2 fits this song. No~~ :o
  2. NSFW!!!! ノーカンノーカン!

    もちろん冗談です。
[Easy]
  1. 00:03:492 (3) - NCつけ忘れてない? short NC連続しちゃうしどうなんだろーって思ったんだけどやっぱりつけたほうがいいかなあ。一応修正しました。
  2. 00:21:282 (2,3) - (2)だけがボーカルをフォローしており、楽器ではその箇所には特に強調されるべきところはないように思えました。(00:20:933 ~ 00:21:631 - で1/4のstream入れたい感じの音になってます。)
    なので楽器に合わせた音取りとなっている(3)との矛盾が生じ、私はそれに違和感を感じました。
    ということで提案。
    1. 単純に(2)を削除する、
    2. 01:27:212 (1,2,3) のように楽器をより強調するために(2)を削除した上でスライダーをサークルに分解して配置する
    間を活かしたリズムとなり、音ゲーらしさがあるので私は2の案を推します。 統一感もないし確かに現状微妙でしたね。2を採用させていただきます。
  3. 00:25:817 (1,2) - (nazi, stupid) Distance. 久々にこの手の指摘をした気がする。調節が簡単にできるので改善案なしで修正できるはずです。うわあ気付かなかった。修正しました。
  4. 00:28:259 - add note. 00:27:212 (3) - の角度もずらしてnoteいれました。
    00:27:561 - 00:27:910 - 00:28:259 - の3箇所でfinishっぽい音が鳴ってるので、前の2箇所だけを基準に音を拾っているのが中途半端な音取りとなっているように感じました。
    無視はできない大きさなのでここへの追加を推します。
  5. 00:38:375 (1,2,3,4) - 鈴の音と楽器の両方をフォローしていて音付けがどっち付かずな感じがします。 うーむ確かに。soft whistleのみに変更しました。
    ここの変化を強調するためにsoftでwhistleのみのヒットサウンドにしてみるのはどうでしょう。
    これはNormalにも言えることです。
  6. 00:42:561 (1) - 00:43:957 と 00:44:654 (2) - の2箇所で鈴の音が入っているので00:48:143 (1,2) - のようにそれぞれを強調させるためにサークルをそれらの位置で使いたい感が。
    2/1スライダーのリバースなしとサークルに分解してみてはどうでしょう。 おっしゃるとおりです;_;
  7. 00:52:329 (3) - 00:50:933 (1,2) がボーカル、あるいは楽器のどちらをフォローしたものかはそれぞれが同じ位置にあるので分かりませんが、00:52:154 の位置に楽器、ボーカルの両方が存在し、ボーカルに関してはその位置をスタートとした伸びている声をしているので、現在のスライダーはボーカルに対して少し遅れたタイミングで始まっているように感じました。2を採用させていただきます。一番これがしっくりきました
    1. 00:52:154 - 5/2 slider
      提案の一つ目、1/2単位で単純に開始位置を移動させただけで、一貫性を損ねるリズム
    2. 00:51:631 (2) - 3/2 slider
      00:52:503 (3) - ^

      2つ目の提案。00:51:631 (2,3) を調節する案で、こちらの方が上よりは良いだと思います。
    3. 00:51:631 に3/2のリバース*1を置くことで、難易度全体を見た時のバランスという意味では上手くいくかもしれませんが、ボーカルメインのパートとなるので00:53:375 (3) などのその後のnoteの調節が必要になってきます。
      最後の提案。色々と大幅な調節がこのパートで必要となってくるので私はあまり好きではありませんが、リズムとしては悪く無いと思っているので提案します。
  8. 00:55:119 (3) - ^ ^
  9. 00:57:910 (3) - ^ ^
[Normal]
  1. 00:05:585 - 開始からずっと左側に譜面が寄ってるのでここで少し流れを変化させて右側を使ってみるのはどうでしょう。素晴らしい。参考にして変更しました。

    00:11:864 (1) の開始位置的な意味でもし気になるならスピナーより前をCtrl+Hすると良いでしょう。
  2. 00:59:131 (7) - remove
    1. このパートが全体的に楽器寄りの音取りをしているので楽器にフィットしていない
    2. mi/tsu/meのtsuの部分の音が弱く、他のパートを見てもその弱い音を1/2の連続したサークルとして拾っている場所がなく音取りの一貫性的な意味で浮いている。
    この2つの理由から削除するのが良いように感じました。 うーん、これはmodで足したやつなんだけどやっぱりないほうがいいのかな・・。意見が二転三転するのよくないとおもうんだけど、変更しました。
これだけです。

[Hard]
  1. 00:45:701 (2,4) - この箇所のoverlapがどうしても私は好きになれません。
    (4)がサークルなので(2)のヒットバーストで多くが隠れてしまいやや分かりにくく感じました。なるほど。参考にして変更しました。
    こんな感じの配置なんてどうでしょう。
  2. 01:14:654 (1,2) - 他の似た箇所(01:11:864 (1))の感覚で行くとスペーシングと相まって少しリズムとしては分かりにくいように感じました。ここだけDistanceに沿った配置というのも中々に中途半端な感じがします。
    実際、01:14:829 でボーカルの母音が始まっており、noteを注意して見なければタイミングがややこしいので私はこの箇所に何らかの改善を加えるべきであるように思います。
    01:06:282 (1) と同じように1/1スライダーを配置。あるいは01:14:829 に対してnote追加。 スライダーを配置したです。
[Insane]
  1. 00:07:154 (4) - ちょっとこれが暴れすぎなように感じました。
    ジャンプを加えるには比較的平坦な場所で、この大きめなジャンプが00:07:329 (5,1) のジャンプとのバランスを少し悪くさせているように思えます。
    この程度の小さなジャンプでこの箇所は事足りると思います。確かに。変更しました。
    00:07:154 (4) - x432 y256
    ^00:06:980 (3,5) 基準としたコピペ配置
  2. 00:33:579 (3) - この1/4の終点側に何とも言えない違和感が。
    終点側の取っている音のほうが開始よりも音量が大きく、またそれらの音はかなり異なったものなのでこの1/4の曲のフォローがあまり良く出来ていないように感じます。
    サークルで単に2連打にしてしまうのもこの後の3/4の間が厳しいので、このスライダーは3/4にして00:33:840 まで伸ばしたい感じがします。
    それが嫌ならば00:33:492 - 00:33:579 - 00:33:753 - 00:33:840 - にサークルを置いてある状態にして2連打の2連続という手もあります。 二連打にしました!
gl
thanks modding~
MiLu
YO 8-)
!!!!!tick rate 2 fits this song!!!!! no? ok.

[Easy]
00:09:073 (1) - 終わりを00:10:468 - にしたい。ただの好み
00:39:771 (1) - sampleset normal?

[Normal]
00:09:073 (1) - いーじーといっしょ
00:38:375 (4) - soft clapになってるけど
00:47:096 - なんでここ急に間あけたん?
00:50:933 (1,2,3,4,5,6) - 何回か出てくるこの音取り微妙な気がする。3,4を1つのスライダーに纏めるとかこういう音取りとかどうですか


[Hard]
AR7のほうが良いと思った
00:04:887 (1,2,3,4,1) - 最後もジャンプにしたほうがいいと思うような気がするけどあんまり流れが好きじゃないからかなぁ。雑だけどこんな感じとかどうっすか 00:35:759 (5) - このへんにNC入れたほうがいいと思うけど
00:40:992 (1,2,3) - 1,2がジャンプで3だけDS通りに置かれてるのが違和感あった。歌詞的にもこういうのでいいんじゃないかな
01:14:654 (1) - 始点sampleset normal

[Insane]
OD8
00:14:306 (4,5,6) - なんかこの連打浮いてて叩きづらい バックの音とってるなら00:13:782 - からも3連打じゃない?
00:45:352 (7) - ここNCで00:45:875 (1) - をRNCじゃアカンの?そのあとのパターン的に
00:53:550 (1) - ここから59秒あたりまでのNCどういう基準で付けてるのか良く分からないんだけど
01:04:887 (13) - 気に入ってるんだろうと思うけどこれは一体なんなんだ!?01:05:236 - に単発あるならまだ分かる
01:10:817 (4) - ここと 01:19:189 (2) - ここと 01:23:724 (3) - のスペーシング1.1で置いてるけど
何回かやって若干つまっちゃう感じがしたので1.4にしてみるとか。とくに2つめがちょっと気になった

う~ん大したこと書いてない
goo d(^_^)b ye~
Topic Starter
Ryafuka

MiLu wrote:

YO 8-)
!!!!!tick rate 2 fits this song!!!!! no? ok. nononono

[Easy]
00:09:073 (1) - 終わりを00:10:468 - にしたい。ただの好み おけ。
00:39:771 (1) - sampleset normal? おけ。

[Normal]
00:09:073 (1) - いーじーといっしょ おけ。
00:38:375 (4) - soft clapになってるけど おーまいが なおしました。
00:47:096 - なんでここ急に間あけたん? このすぐ後に曲調変わるし歌詞的にも緩急いれて問題なさそうって思ったからです o:
00:50:933 (1,2,3,4,5,6) - 何回か出てくるこの音取り微妙な気がする。3,4を1つのスライダーに纏めるとかこういう音取りとかどうですか うーん、個人的に今のほうがいい感じするかなあ。


[Hard]
AR7のほうが良いと思った うーむ、そうね・・ 変えました。
00:04:887 (1,2,3,4,1) - 最後もジャンプにしたほうがいいと思うような気がするけどあんまり流れが好きじゃないからかなぁ。雑だけどこんな感じとかどうっすか  うーん、今のままで・・
00:35:759 (5) - このへんにNC入れたほうがいいと思うけど おけ。
00:40:992 (1,2,3) - 1,2がジャンプで3だけDS通りに置かれてるのが違和感あった。歌詞的にもこういうのでいいんじゃないかな おけ。
01:14:654 (1) - 始点sampleset normal 付け忘れ多いなあ(´・_・`)

[Insane]
OD8 最初8だったのを7にしたんだけど8でもいいかなーやっぱ 曲と難易度的に微妙かなって思ったんだけども とりあえず8にしました
00:14:306 (4,5,6) - なんかこの連打浮いてて叩きづらい バックの音とってるなら00:13:782 - からも3連打じゃない? ここ00:14:393 (5) - に音があるんだよねえ
00:45:352 (7) - ここNCで00:45:875 (1) - をRNCじゃアカンの?そのあとのパターン的に おけ。
00:53:550 (1) - ここから59秒あたりまでのNCどういう基準で付けてるのか良く分からないんだけど うむ。ちゃんとパターン付けにしました。
01:04:887 (13) - 気に入ってるんだろうと思うけどこれは一体なんなんだ!?01:05:236 - に単発あるならまだ分かる そんな違和感あるか!? いちおボーカルとバックフォローなんだが~~~~
01:10:817 (4) - ここと 01:19:189 (2) - ここと 01:23:724 (3) - のスペーシング1.1で置いてるけど
何回かやって若干つまっちゃう感じがしたので1.4にしてみるとか。とくに2つめがちょっと気になった うむ。二つ目だけ変えました。

う~ん大したこと書いてない
goo d(^_^)b ye~  d=====(^3^)=====b
thanks modding~
remy11
ゆかりーん!
Dark_Ai
wah ...
I wanted to map this too ;___;)/
/me late
Topic Starter
Ryafuka

remy11 wrote:

ゆかりーん!
kawaii (*^_^*)


Dark_Ai wrote:

wah ...
I wanted to map this too ;___;)/
/me late
;___;)/
newtoniorock8
hi ~ :) #modreqs

:arrow: Easy

00:01:399 / 00:02:794 / add whistle ~
00:02:096 / 00:03:492 / add finish ~
00:10:468 / 01:04:887 - remove the control point here, it doesn't make sense, imo >.<
00:17:096 (3) - add clap ~
00:21:980 (2) - change the whistle to a clap ~
00:21:980 (2) - ^
00:28:259 (4) - add clap ~
01:02:794 (2) - ctrl-g for this one,
01:08:724 (4) - add clap ~
01:09:073 (1) - add finish ~
01:11:515 / 01:14:306 (4) - add clap ~
01:27:561 (2) - add finish ~

:arrow: Normal

00:20:585 / 00:21:282 - / 00:23:375 / 00:24:073 / 00:25:468 (6) - / add clap ~
00:27:910 (5) - change this hitobject to a slider

01:16:747 / 01:27:561 (2) - - add finish ~

SPOILER
thats all ~ >.< Nice beatmap :33 Goodluck!
Topic Starter
Ryafuka

newtoniorock8 wrote:

hi ~ :) #modreqs

:arrow: Easy

00:01:399 / 00:02:794 / add whistle ~ nah,I feel like it's not match for this time.
00:02:096 / 00:03:492 / add finish ~ ^
00:10:468 / 01:04:887 - remove the control point here, it doesn't make sense, imo >.< it make silence of spinner.
00:17:096 (3) - add clap ~ I really want to follow clap pattern. so I won't add clap.
00:21:980 (2) - change the whistle to a clap ~ I feel like it's not match for this time.
00:21:980 (2) - ^ same as above..
00:28:259 (4) - add clap ~ same.
01:02:794 (2) - ctrl-g for this one, I like current pattern than yours.
01:08:724 (4) - add clap ~ no. you know why.
01:09:073 (1) - add finish ~ nah,it's not match for this.
01:11:515 / 01:14:306 (4) - add clap ~ no.
01:27:561 (2) - add finish ~ ^

:arrow: Normal

00:20:585 / 00:21:282 - / 00:23:375 / 00:24:073 / 00:25:468 (6) - / add clap ~ all no,same as Easy.
00:27:910 (5) - change this hitobject to a slider k,change it.

01:16:747 / 01:27:561 (2) - - add finish ~ no. same as Easy.

SPOILER
thats all ~ >.< Nice beatmap :33 Goodluck!
thanks modding~
BuBBLe1q
Good work! :D
Topic Starter
Ryafuka

BuBBLe1q wrote:

Good work! :D
thanks :3
NoHitter
[General]
Offset -4.
[Insane]
- AR - 1 fits the song better.
- 00:20:933 (3,4,5,6,1,2,3) - I'm concerned about the readability of these anti-jumps. You should increase the spacing a bit at the very least.
- 01:27:039 (6,1,2,3) - Same as above.

That's all. Pretty nice map you got here :D
Topic Starter
Ryafuka

NoHitter wrote:

[General]
Offset -4. kk.
[Insane]
- AR - 1 fits the song better. nah,i don't think so..
- 00:20:933 (3,4,5,6,1,2,3) - I'm concerned about the readability of these anti-jumps. You should increase the spacing a bit at the very least. k,change it.
- 01:27:039 (6,1,2,3) - Same as above. ^

That's all. Pretty nice map you got here :D
thanks modding~
NoHitter
Well in my opinion, AR 9 doesn't fit the song at all. I highly suggest you reconsider. If you do contact me again.

For now:
Bubbled.

Edit:
Rebubbled after mapper fixed a slider.
Topic Starter
Ryafuka

NoHitter wrote:

Well in my opinion, AR 9 doesn't fit the song at all. I highly suggest you reconsider. If you do contact me again.

For now:
Bubbled.

Edit:
Rebubbled after mapper fixed a slider.
thanks bubble and sorry for the so many trouble..
MiLu
Here I come.
OK Looks much better~ ranked~



...Oh, my god! am I not a BAT ?
Topic Starter
Ryafuka

MiLu wrote:

Here I come.
OK Looks much better~ ranked~



...Oh, my god! am I not a BAT ?
unfortunately ;_;/~
Kawayi Rika
NICE <3 GOGOGO ~

Topic Starter
Ryafuka

Kawayi Rika wrote:

NICE <3 GOGOGO ~

moemoe tsukiko <3

KSHR

Ryafuka wrote:

Kawayi Rika wrote:

NICE <3 GOGOGO ~

moemoe tsukiko <3

YTYuyu
ok let's see what we got here~.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Green: Suggestion. Feel free to ignore this if you don't like it
Blue: Comments, Advice, or other.

[General]
CLEAR~!

[Easy]
00:05:929 - i think you can add a circle here to keep the flow steady and to follow the vocals here.
00:06:278 (1,2,3,4) - move this pattern around, mainly the circles so that it'll look better to follow during gameplay IMO. like this if you don't know.
00:50:929 (1) - i think a finish here instead of a whistle fits here since it follows a new phrase in the vocals and shows emphasis in the vocals IMO.
00:55:290 (3) - you should move this slider down for neatness and for a smoother transition for beginners to follow during gameplay. like this.
01:27:208 (1,2,3) - personally, i think a 1/1 repeat slider would be a lot easier for beginners to follow since 3 circles feels a bit too hard for me IMO.

[Normal]
00:16:050 (3,4) - move these sliders down so that (3) is aligned to (1). it'll make a triangular pattern between (1,2,3), which would make the flow increase during gameplay IMO. it should look like this.
00:32:096 (2) - not a big deal but maybe you can do a perfect stack at the ends for neatness in this part?
00:56:166 (6) - *nazi* align this to (3). same reason as above. if you do this, then you have to fix the spacing for the other notes ahead.

[Insane]
00:25:468 (6) - i think Ctrl+G makes the diff more fun and exciting for players during gameplay IMO.

[Hard]
00:00:701 (2) - i think you can do a NC here because it'll be consistent with the insane diff IMO.
00:11:340 (5) - consider a NC here since this follows a different phrase in the BGM.

pretty good set. contact me when you're ready :3.
Topic Starter
Ryafuka

Byakugan249 wrote:

ok let's see what we got here~.

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Green: Suggestion. Feel free to ignore this if you don't like it
Blue: Comments, Advice, or other.

[General]
CLEAR~!

[Easy]
00:05:929 - i think you can add a circle here to keep the flow steady and to follow the vocals here. yes,added notes.
00:06:278 (1,2,3,4) - move this pattern around, mainly the circles so that it'll look better to follow during gameplay IMO. like this if you don't know. change like your opinion.
00:50:929 (1) - i think a finish here instead of a whistle fits here since it follows a new phrase in the vocals and shows emphasis in the vocals IMO. k,changed all diff.
00:55:290 (3) - you should move this slider down for neatness and for a smoother transition for beginners to follow during gameplay. like this. changed~
01:27:208 (1,2,3) - personally, i think a 1/1 repeat slider would be a lot easier for beginners to follow since 3 circles feels a bit too hard for me IMO. sorry,no change. I made this pattern like this 00:21:627 (1,2,3) - . I want to keep it for consistency.

[Normal]
00:16:050 (3,4) - move these sliders down so that (3) is aligned to (1). it'll make a triangular pattern between (1,2,3), which would make the flow increase during gameplay IMO. it should look like this. nice.Changed~
00:32:096 (2) - not a big deal but maybe you can do a perfect stack at the ends for neatness in this part? yes,fixed.
00:56:166 (6) - *nazi* align this to (3). same reason as above. if you do this, then you have to fix the spacing for the other notes ahead. sorry no change.I feel like current pattern are good enough.

[Insane]
00:25:468 (6) - i think Ctrl+G makes the diff more fun and exciting for players during gameplay IMO. agree,changed~

[Hard]
00:00:701 (2) - i think you can do a NC here because it'll be consistent with the insane diff IMO. k,Added.
00:11:340 (5) - consider a NC here since this follows a different phrase in the BGM. um..sorry no.. I don't want to add short NC for this time.

pretty good set. contact me when you're ready :3.
thanks modding~
popner
In addition:
[Insane]
00:10:639 (7) - can you remove this note? You follow the drum in 00:09:767 (1,2,3,4,5,6) and switch to vocal immediately at 00:10:639 (7). This plays weird and unexpected, especially with the jump here.
01:26:511 (3,4,5,6) - this pattern at 00:20:929 (3,4,5,6) flows good, but now it is not good enough, for the movement from lower right to upper left.
You can try this:
Topic Starter
Ryafuka

popner wrote:

In addition:
[Insane]
00:10:639 (7) - can you remove this note? You follow the drum in 00:09:767 (1,2,3,4,5,6) and switch to vocal immediately at 00:10:639 (7). This plays weird and unexpected, especially with the jump here. um,I agree.. removed notes.
01:26:511 (3,4,5,6) - this pattern at 00:20:929 (3,4,5,6) flows good, but now it is not good enough, for the movement from lower right to upper left. sorry no,I really want to keep current pattern.
You can try this:
thanks modding~
YTYuyu
ok fixed a minor spacing issue in normal, and we're all set, so here's your rank :D.

Topic Starter
Ryafuka

Byakugan249 wrote:

ok fixed a minor spacing issue in normal, and we're all set, so here's your rank :D.

thanks very much 249 ></
Lolicakey
Congratz >w<
Gloria Guard
Gratz =w=
MiLu
∩(⊙‿⊙)∩
Rare
びびる
Dark_Ai
grats

NewRulerNA

Ryafuka wrote:

変態さんですね。
gratz~ :3
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