Hi o/
Just passing by to mod the Taiko here :p
[Oni]
Highly suggested to change
00:15:442 (29) - You can delete this one, I think it breaks a bit the emphasis the previous big note does.
00:20:442 (43) - ^
00:30:442 (74) - ^
00:35:442 (90) - ^
Also the big notes you have spaced in 1/4 beat like 00:40:286 (104,105,106) aren't unrankable, but imo they're a bit uncomfy to play, they can still work as normal notes.
Some other suggestions that may be my own taste
00:09:505 (11,12) - I'd remove (11) and move (12) to that beat, so the whole pattern would look similar to 00:19:348 (39,40,41,42,43,44), and helps to make certain consistency.
00:14:192 (24) - You can remove this, allowing you to make similar rhythms and make the diff look more structured (white blue-white red white)
00:18:098 (36) - I'd suggest to remove this, I think this should be a calmer.
00:21:692 (46) - Could be removed, you can see the reasons above :p
00:24:192 (54,55) - Maybe remove them, to add a bit of emphasis to the next note, as it begins a new phrase.
00:31:692 (78) - You can remove it.
00:38:880 (100) - Remove the finisher and add a don note in 00:39:036, to fit a with the vocals, if you do, also put a don in 00:39:973 to keep following them
00:54:973 (163) - Maybe remove this, emphasis, blabla.
00:58:567 (176,178) - Maybe remove them too, emphasis and structure, yadda yadda
01:01:067 (185,187) - ^
01:03:567 (195,196) - I'd remove them too, the finisher would feel more strong, like you did in 01:13:255 (232,233).
01:04:192 (198) - Maybe remove this, to somehow keep the structure of previous patterns.
01:05:442 (203) - I suggest to remove this, to give a tiny breather to the players.
01:07:942 (213) - ^
01:21:067 (258,259,261) - You can remove this to follow better the drums, having the 1/4 patterns increasing would be nice to finish the song.
01:24:192 (1) - Remove the hitsounds in the spinner, as they doesn't show up in Taiko.
Although I'd prefer a less dense Oni (like my suggestions points to) to fit a bit better with the song pace and allows people who is moving from Muzu -> Oni, have training grounds to move to higher tiers, the difficulty is good as it is :p
[Muzukashii]
00:17:942 (28) - I'd use a don here, matches better with drums imo.
00:25:442 (45) - ^
00:30:442 (56) - ^
00:34:817 (65) - ^
00:37:942 (71) - ^
00:39:817 (76,77,78) - This ddk pattern feels a bit odd as it's the only one in the difficulty, also it stands out a lot because this patterns are more likely to be in a high-tier Muzukashii. I'd suggest to use a rhythm like this.
Not much to say here, I liked how it is builded, except for the few spots I mentioned.
That'd be all from me here, I hope it helps. Good luck o/
Just passing by to mod the Taiko here :p
[Oni]
Highly suggested to change
00:15:442 (29) - You can delete this one, I think it breaks a bit the emphasis the previous big note does.
00:20:442 (43) - ^
00:30:442 (74) - ^
00:35:442 (90) - ^
Also the big notes you have spaced in 1/4 beat like 00:40:286 (104,105,106) aren't unrankable, but imo they're a bit uncomfy to play, they can still work as normal notes.
Some other suggestions that may be my own taste
00:09:505 (11,12) - I'd remove (11) and move (12) to that beat, so the whole pattern would look similar to 00:19:348 (39,40,41,42,43,44), and helps to make certain consistency.
00:14:192 (24) - You can remove this, allowing you to make similar rhythms and make the diff look more structured (white blue-white red white)
00:18:098 (36) - I'd suggest to remove this, I think this should be a calmer.
00:21:692 (46) - Could be removed, you can see the reasons above :p
00:24:192 (54,55) - Maybe remove them, to add a bit of emphasis to the next note, as it begins a new phrase.
00:31:692 (78) - You can remove it.
00:38:880 (100) - Remove the finisher and add a don note in 00:39:036, to fit a with the vocals, if you do, also put a don in 00:39:973 to keep following them
00:54:973 (163) - Maybe remove this, emphasis, blabla.
00:58:567 (176,178) - Maybe remove them too, emphasis and structure, yadda yadda
01:01:067 (185,187) - ^
01:03:567 (195,196) - I'd remove them too, the finisher would feel more strong, like you did in 01:13:255 (232,233).
01:04:192 (198) - Maybe remove this, to somehow keep the structure of previous patterns.
01:05:442 (203) - I suggest to remove this, to give a tiny breather to the players.
01:07:942 (213) - ^
01:21:067 (258,259,261) - You can remove this to follow better the drums, having the 1/4 patterns increasing would be nice to finish the song.
01:24:192 (1) - Remove the hitsounds in the spinner, as they doesn't show up in Taiko.
Although I'd prefer a less dense Oni (like my suggestions points to) to fit a bit better with the song pace and allows people who is moving from Muzu -> Oni, have training grounds to move to higher tiers, the difficulty is good as it is :p
[Muzukashii]
00:17:942 (28) - I'd use a don here, matches better with drums imo.
00:25:442 (45) - ^
00:30:442 (56) - ^
00:34:817 (65) - ^
00:37:942 (71) - ^
00:39:817 (76,77,78) - This ddk pattern feels a bit odd as it's the only one in the difficulty, also it stands out a lot because this patterns are more likely to be in a high-tier Muzukashii. I'd suggest to use a rhythm like this.
Not much to say here, I liked how it is builded, except for the few spots I mentioned.
That'd be all from me here, I hope it helps. Good luck o/