Requested mod as given in my modding queue.
General The offset I found was incorrect and very late (+14); use 112 instead.
Another thing I found was a bunch of notes were unsanpped by 1 ms.
Not really a fan of the custom hitsound choice; the default normal and soft samplesets would've worked really nice for this.
Note: All of these mods are without the offset correction being implemented.
Easy
Normal
Hard
Insane
Yia's Oni
zx's Taiko Oni Don't usually mod Taiko difficulties but a few things I noticed as I check through them anyhow.
Another thing I found was a bunch of notes were unsanpped by 1 ms.
Not really a fan of the custom hitsound choice; the default normal and soft samplesets would've worked really nice for this.
Note: All of these mods are without the offset correction being implemented.
- 00:03:459 (1,2,3,4,5,6,1) - This is really clustered with overlaps which is confusing for beginner players if you ask me.
- 00:20:126 (1,2,3) - Blanket the (2) better like so -
- 00:23:042 (4,1,2,3,4) - Honestly would have had the (4) act as the start for a sakura pattern instead of the square you have it lead in to as 00:21:376 (2,2) - is a messy overlap.
- 00:30:126 (1,2,3,4) - Didn't really like this. I know you're trying to follow the vocals but it's a difficult rhythm to listen to. I would actually advise to simplify this to just be 1/1 sliders with a bit of a gap.
- 00:33:459 (1,2) - I wouldn't have bothered with having the (2) and instead just used a repeat end on (1) instead.
- 00:35:126 (3,4) - Same as above.
- 00:41:792 (2,1) - Blanket the (2) better like so -
- 00:46:792 (1) - Extend this to end on 00:47:626 - instead to simplify the rhythm and to map the vocals better.
- 00:48:459 (3) - Same as above.
- 00:50:959 (2,4) - Would sort of prefer this entire thing to be revised so it doesn't actually overlap at all; it is an easy after all.
- 00:53:459 (1,2,3) - Would recommend to just change this to be two 1/1 sliders instead for an easier read and vocal cohesion.
- 00:56:792 (1,2) - The fact the (2) slider starts underneath the body of (1) isn't exactly nice, especially considering the AR. Remap is so that there is no overlap occurring at all.
- 01:05:542 (2,4) - If you are going to keep stuff like this at least make it so the slider end is completely visible.
- 01:09:292 (2) - Touches HP bar -
- 01:10:125 (3) - Move this over to x:148 for a more natural flow into the next slider.
- 01:23:459 (3,3) - Kind of messy; would suggest to tidy it up.
- 00:00:125 (1,2,3,4,5) - I know the synth has weird timing like this but I would really recommend simplfying the rhythm to something like you did in the Easy instead. There's a spacing inconsistency on this anyhow 00:01:376 (3,4) - .
- 00:22:417 (4,5,6) -Would advise to change how you have it to something like -SPOILER00:22:417 - Circle.
00:22:626 - 1/2 slider.
00:23:042 - 1/2 slider. - 00:23:459 (7) - NC this and remove the NC from 00:23:876 (1) -
- 00:23:876 (2,3,4,5) - Any particular reason why these suddenly go for 1.2x spacing as the rest of this has been uniform and snapped to 1.0x?
- 00:30:126 (1,2,3,4,5,6) - In all honestly I feel this combo rhythm would do a lot better -SPOILER00:30:126 - 1/1 slider.
00:30:751 - 3/2 slider.
00:31:584 - Circle.
00:31:792 - 1/1 slider.
00:32:417 - Circle.
00:32:626 - 1/1 slider.
00:33:251 - Remove the circle here or keep it, your choice. - 00:33:459 (1,2) - Would advise changing this out for -SPOILER00:33:459 - 1/1 slider.
00:34:084 - 1/1 slider. - 00:35:126 (4,5) - Same as above but with either: the final slider lasting an extra 1/2 tick or a circle placed on 00:36:376 -.
- 00:38:251 (2) - until 00:39:917 - I would recommend to use this rhythm instead -SPOILER00:38:251 - Circle.
00:38:459 - 1/1 slider with a repeat.
00:39:709 - Circle.
00:39:917 - Circle. - 00:42:834 - Either add a circle here or change 00:42:625 (4) - to be a 1/2 slider too since you've been mapping to the drum sound.
- 00:44:292 (2) - From here onwards; why are you using normal whistles for? They sound so out of place.
- 00:59:084 (2,3) - Eh? This doesn't sound nice at all. I would've gone for something like -SPOILER00:59:084 (2) - 1/1 slider.
00:59:709 - Circle. - 01:02:209 (2) - Another weird bit. You half map the vocals and forget the rest of it. Either add a circle on 01:02:626 - or something else.
- 01:04:292 (5,6) - Didn't understand why you had this as circles. Have this as a 1/1 slider.
- 01:04:917 (7) - No, this does not sound nice at all. Place a circle on 01:04:917 - and another (or a slider start) on 01:05:126 - with the NC there.
- 01:06:584 (3) - Another weird thing. Why have a 1/2 slider end on the stanza? It's really never a good idea.
- 01:12:834 (3,4) -
01:13:459 (5,6) - Messy with the (6) slider start being hidden under the previous slider body a bit is ugly in my opinion. - 01:15:542 (2,3) - Ugh, sounds sloppy. Use this instead -SPOILER01:15:542 (2) - 1/1 slider.
01:16:167 (3) - Circle.
01:16:376 (4) - Circle.
01:16:584 (5) - Circle. - 01:17:625 (5,6) - Remove these and just have a 1/1 slider.
- 01:19:292 (2) - This would've been nice to have mapped as two circles instead; with the second circle being placed on top of
- 01:20:751 (5,6) - until 01:25:126 - I found to be weird; why not use this instead -SPOILER01:20:751 - Circle.
01:20:959 - 1/1 slider.
01:21:792 - 1/1 slider.
01:22:626 - 1/1 slider.
01:23:251 - Circle.
01:23:459 - 1/2 slider.
01:23:876 - 1/1 slider with repeat or optionally have a gap until 01:24:709 - with a circle here.
01:24:917 - Circle.
01:25:126 - 1/1 slider. - 01:25:959 (2) - Ehhh, not really a fan of this. Why not change it to - SPOILER01:25:959 (2) - 1/1 slider.
01:26:584 - Circle. - 01:26:792 (1) - Not really a fan of this spinner, why not map the rhythm that's here instead?
- 00:03:980 (3,4) - would angle these a bit more like so -
- 00:04:605 (5,2) - These overlap and look messy.
- 00:05:646 (3,4) - Same as previous 1/4 slider suggestion.
- 00:13:875 (2,3,4) - Why 0.3x snap and then you have 00:15:125 (1,2) - which is 1.2x? Try to keep consistent or close enough distance snaps for 1/4 spacing sections.
- 00:14:292 (4,6) - This just looks untidy; either stack the circle directly under the slider end or move it away from it.
- 00:17:521 (3,5) - Same as above.
- 00:31:063 (4) - What does this even match; remove this. Personally though, I would change the rhythm to go -SPOILER00:30:542 (2) - Chuck a repeat end on this this to help follow the vocal more coherently.
00:31:167 - Circle here. - 00:31:376 (6,1) - Same as previous circle/slider nark.
- 00:34:396 (4) - Same as 00:31:063 (4) -
- 00:37:730 (4) - Same as 00:31:063 (4) -
- 00:40:125 (1) - This just screams lazy mapping as there's a really nice rhythm here.
- 00:43:042 (1) - This I didn't like; either shorten it by 1/4 or change the whole thing completely into three circles.
- 00:43:459 (4,6,1) - Either extend these by 1/4 or change them to have repeat ends.
- 00:46:792 (1,3,1) - Same as above.
- 00:52:625 (2,3,4) - Same beef as the previous spacing change on 1/4 transition.
- 00:54:188 (5) - Move this onto the white tick.
- 00:57:000 (1) - This made no sense whatsoever; remove it.
- 00:58:875 (2,3,4) - Same beef as the previous spacing change on 1/4 transition.
- 01:05:125 (3,4) - Shape these up better so that (3)'s end flows into the slider nicer.
- 01:09:500 (4,1,2) - Ugh, this was painful to read/see. Change the combo so it's less cluttered please.
- 01:12:834 (4) - Would much prefer this to be located lower so the actual slider is more visible.
- 01:15:125 (1,2,3) - Change this so the (1) can blanket the (2,3) sort of like this -
- 01:16:375 (4) - If you do the above chunk this over to x:152.
- 01:17:625 (2) - Bring this over to x:88 y:92.
- 00:10:959 (6,7) - These are actually 1/6th with the 00:10:959 (6) - lasting for 1/3 and 00:11:237 - until 00:11:723 - for (7)
- 00:12:417 (3) - This just looks not pretty at all.
- 00:20:126 (3,4) - Have (3) lead in to (4) better.
- 00:32:417 (6,7,8,9) - This doesn't make much sense to me. Do this for this particular combo -SPOILER00:32:730 - Circle here instead.
00:32:834 - Remove this.
00:33:042 - Circle. - 00:41:167 (1) - Remove NC.
- 00:42:625 (6) - This I would also remove the NC from.
- 00:45:959 (2,3,4) - Didn't like playing this at all since it didn't make much sense; try this -SPOILER00:45:959 - 3/4 slider.
00:46:376 - Circle. - 00:49:292 (1,2,3) - Same as above.
- 00:52:625 (4) - I didn't like this made up stream; why not use a 1/2 slider with a repeat instead?
- 00:55:959 (4,5,6,7,8,9,10,11,1) - Really awkward playing this, at least have the slider go in roughly the same angle.
- 00:56:792 (1,2) - I'm fine with these being sped up but at least make the exit angle of (1) match up to (2)'s starting point.
- 00:57:625 (1,2,3,4,5,6,7,8,1) - This looked messy and played awkwardly; at least try to make sure the snapping is uniform on 0.1x without any deviation in the increments.
- 01:00:438 (2,3) - Get the (3) closer to the slider please, stuff like this isn't fun to play considering how the rest of the map has been up until now. Apply this to other portions of the map which are the same.
- 01:01:167 (5) - Remove this and place a circle on 01:01:063 - instead.
- 01:02:209 (2,3,4) - Make (2) lead into the rest of this combo nicer. Same to other sections like this.
- 01:17:105 (2,3,4,5,6) - This I would much prefer to play as -SPOILER01:17:105 - Circle.
01:17:209 - 1/2 slider.
01:17:626 - Circle.
01:17:730 - Circle.
01:17:834 - Remove circle.
01:17:938 - Circle. - 01:18:459 (1,2) - Suggestion for this -SPOILER01:18:459 - Extend by 1/4 .
01:19:084 - Circle. - 01:20:959 (4,5,6) - Would much prefer it to go like this -SPOILER01:20:959 - 1/2 slider.
01:21:271 - Circle.
01:21:376 - Circle. - 01:23:459 (1,2,3,4) - These would be more fun to play as actual doubles instead.
- 01:25:021 - Add a circle here.
- 01:25:855 - Same as above.
- 01:26:271 - Same as above.
- 01:26:792 (7) - Possible change to this instead of what you have at the moment -SPOILER01:26:792 (7) - Shorten by 1/2.
01:27:105 - Circle.
01:27:209 - Circle. - 01:27:834 (5,6,7,8) - Is this spacing realllly needed? It just makes the end stupidly frustrating to play.
- 00:12:626 - until 00:13:251 - Consider adding a spinner here as you've got them located further on in the map (second kiai) for this particular synth wind up.
- 00:56:584 (1) - Wouldn't it make more sense to have a kat here and start the spinner on 00:56:792 - instead?
- 01:28:667 (1) - The spinner end is unsnapped and in all honesty why is it even here for? I don't play Taiko myself but it seems a bit random.