fripSide - sister's noise (TV Size) [Osu|Taiko]

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ampzz
Requested mod as given in my modding queue.

General

The offset I found was incorrect and very late (+14); use 112 instead.

Another thing I found was a bunch of notes were unsanpped by 1 ms.

Not really a fan of the custom hitsound choice; the default normal and soft samplesets would've worked really nice for this.

Note: All of these mods are without the offset correction being implemented.

Easy
  1. 00:03:459 (1,2,3,4,5,6,1) - This is really clustered with overlaps which is confusing for beginner players if you ask me.
  2. 00:20:126 (1,2,3) - Blanket the (2) better like so -
  3. 00:23:042 (4,1,2,3,4) - Honestly would have had the (4) act as the start for a sakura pattern instead of the square you have it lead in to as 00:21:376 (2,2) - is a messy overlap.
  4. 00:30:126 (1,2,3,4) - Didn't really like this. I know you're trying to follow the vocals but it's a difficult rhythm to listen to. I would actually advise to simplify this to just be 1/1 sliders with a bit of a gap.
  5. 00:33:459 (1,2) - I wouldn't have bothered with having the (2) and instead just used a repeat end on (1) instead.
  6. 00:35:126 (3,4) - Same as above.
  7. 00:41:792 (2,1) - Blanket the (2) better like so -
  8. 00:46:792 (1) - Extend this to end on 00:47:626 - instead to simplify the rhythm and to map the vocals better.
  9. 00:48:459 (3) - Same as above.
  10. 00:50:959 (2,4) - Would sort of prefer this entire thing to be revised so it doesn't actually overlap at all; it is an easy after all.
  11. 00:53:459 (1,2,3) - Would recommend to just change this to be two 1/1 sliders instead for an easier read and vocal cohesion.
  12. 00:56:792 (1,2) - The fact the (2) slider starts underneath the body of (1) isn't exactly nice, especially considering the AR. Remap is so that there is no overlap occurring at all.
  13. 01:05:542 (2,4) - If you are going to keep stuff like this at least make it so the slider end is completely visible.
  14. 01:09:292 (2) - Touches HP bar -
  15. 01:10:125 (3) - Move this over to x:148 for a more natural flow into the next slider.
  16. 01:23:459 (3,3) - Kind of messy; would suggest to tidy it up.

Normal
  1. 00:00:125 (1,2,3,4,5) - I know the synth has weird timing like this but I would really recommend simplfying the rhythm to something like you did in the Easy instead. There's a spacing inconsistency on this anyhow 00:01:376 (3,4) - .
  2. 00:22:417 (4,5,6) -Would advise to change how you have it to something like -
    00:22:417 - Circle.
    00:22:626 - 1/2 slider.
    00:23:042 - 1/2 slider.
  3. 00:23:459 (7) - NC this and remove the NC from 00:23:876 (1) -
  4. 00:23:876 (2,3,4,5) - Any particular reason why these suddenly go for 1.2x spacing as the rest of this has been uniform and snapped to 1.0x?
  5. 00:30:126 (1,2,3,4,5,6) - In all honestly I feel this combo rhythm would do a lot better -
    00:30:126 - 1/1 slider.
    00:30:751 - 3/2 slider.
    00:31:584 - Circle.
    00:31:792 - 1/1 slider.
    00:32:417 - Circle.
    00:32:626 - 1/1 slider.
    00:33:251 - Remove the circle here or keep it, your choice.
  6. 00:33:459 (1,2) - Would advise changing this out for -
    00:33:459 - 1/1 slider.
    00:34:084 - 1/1 slider.
  7. 00:35:126 (4,5) - Same as above but with either: the final slider lasting an extra 1/2 tick or a circle placed on 00:36:376 -.
  8. 00:38:251 (2) - until 00:39:917 - I would recommend to use this rhythm instead -
    00:38:251 - Circle.
    00:38:459 - 1/1 slider with a repeat.
    00:39:709 - Circle.
    00:39:917 - Circle.
  9. 00:42:834 - Either add a circle here or change 00:42:625 (4) - to be a 1/2 slider too since you've been mapping to the drum sound.
  10. 00:44:292 (2) - From here onwards; why are you using normal whistles for? They sound so out of place.
  11. 00:59:084 (2,3) - Eh? This doesn't sound nice at all. I would've gone for something like -
    00:59:084 (2) - 1/1 slider.
    00:59:709 - Circle.
  12. 01:02:209 (2) - Another weird bit. You half map the vocals and forget the rest of it. Either add a circle on 01:02:626 - or something else.
  13. 01:04:292 (5,6) - Didn't understand why you had this as circles. Have this as a 1/1 slider.
  14. 01:04:917 (7) - No, this does not sound nice at all. Place a circle on 01:04:917 - and another (or a slider start) on 01:05:126 - with the NC there.
  15. 01:06:584 (3) - Another weird thing. Why have a 1/2 slider end on the stanza? It's really never a good idea.
  16. 01:12:834 (3,4) -
    01:13:459 (5,6) - Messy with the (6) slider start being hidden under the previous slider body a bit is ugly in my opinion.
  17. 01:15:542 (2,3) - Ugh, sounds sloppy. Use this instead -
    01:15:542 (2) - 1/1 slider.
    01:16:167 (3) - Circle.
    01:16:376 (4) - Circle.
    01:16:584 (5) - Circle.
  18. 01:17:625 (5,6) - Remove these and just have a 1/1 slider.
  19. 01:19:292 (2) - This would've been nice to have mapped as two circles instead; with the second circle being placed on top of
  20. 01:20:751 (5,6) - until 01:25:126 - I found to be weird; why not use this instead -
    01:20:751 - Circle.
    01:20:959 - 1/1 slider.
    01:21:792 - 1/1 slider.
    01:22:626 - 1/1 slider.
    01:23:251 - Circle.
    01:23:459 - 1/2 slider.
    01:23:876 - 1/1 slider with repeat or optionally have a gap until 01:24:709 - with a circle here.
    01:24:917 - Circle.
    01:25:126 - 1/1 slider.
  21. 01:25:959 (2) - Ehhh, not really a fan of this. Why not change it to -
    01:25:959 (2) - 1/1 slider.
    01:26:584 - Circle.
  22. 01:26:792 (1) - Not really a fan of this spinner, why not map the rhythm that's here instead?

Hard
  1. 00:03:980 (3,4) - would angle these a bit more like so -
  2. 00:04:605 (5,2) - These overlap and look messy.
  3. 00:05:646 (3,4) - Same as previous 1/4 slider suggestion.
  4. 00:13:875 (2,3,4) - Why 0.3x snap and then you have 00:15:125 (1,2) - which is 1.2x? Try to keep consistent or close enough distance snaps for 1/4 spacing sections.
  5. 00:14:292 (4,6) - This just looks untidy; either stack the circle directly under the slider end or move it away from it.
  6. 00:17:521 (3,5) - Same as above.
  7. 00:31:063 (4) - What does this even match; remove this. Personally though, I would change the rhythm to go -
    00:30:542 (2) - Chuck a repeat end on this this to help follow the vocal more coherently.
    00:31:167 - Circle here.
  8. 00:31:376 (6,1) - Same as previous circle/slider nark.
  9. 00:34:396 (4) - Same as 00:31:063 (4) -
  10. 00:37:730 (4) - Same as 00:31:063 (4) -
  11. 00:40:125 (1) - This just screams lazy mapping as there's a really nice rhythm here.
  12. 00:43:042 (1) - This I didn't like; either shorten it by 1/4 or change the whole thing completely into three circles.
  13. 00:43:459 (4,6,1) - Either extend these by 1/4 or change them to have repeat ends.
  14. 00:46:792 (1,3,1) - Same as above.
  15. 00:52:625 (2,3,4) - Same beef as the previous spacing change on 1/4 transition.
  16. 00:54:188 (5) - Move this onto the white tick.
  17. 00:57:000 (1) - This made no sense whatsoever; remove it.
  18. 00:58:875 (2,3,4) - Same beef as the previous spacing change on 1/4 transition.
  19. 01:05:125 (3,4) - Shape these up better so that (3)'s end flows into the slider nicer.
  20. 01:09:500 (4,1,2) - Ugh, this was painful to read/see. Change the combo so it's less cluttered please.
  21. 01:12:834 (4) - Would much prefer this to be located lower so the actual slider is more visible.
  22. 01:15:125 (1,2,3) - Change this so the (1) can blanket the (2,3) sort of like this -
  23. 01:16:375 (4) - If you do the above chunk this over to x:152.
  24. 01:17:625 (2) - Bring this over to x:88 y:92.

Insane
  1. 00:10:959 (6,7) - These are actually 1/6th with the 00:10:959 (6) - lasting for 1/3 and 00:11:237 - until 00:11:723 - for (7)
  2. 00:12:417 (3) - This just looks not pretty at all.
  3. 00:20:126 (3,4) - Have (3) lead in to (4) better.
  4. 00:32:417 (6,7,8,9) - This doesn't make much sense to me. Do this for this particular combo -
    00:32:730 - Circle here instead.
    00:32:834 - Remove this.
    00:33:042 - Circle.
  5. 00:41:167 (1) - Remove NC.
  6. 00:42:625 (6) - This I would also remove the NC from.
  7. 00:45:959 (2,3,4) - Didn't like playing this at all since it didn't make much sense; try this -
    00:45:959 - 3/4 slider.
    00:46:376 - Circle.
  8. 00:49:292 (1,2,3) - Same as above.
  9. 00:52:625 (4) - I didn't like this made up stream; why not use a 1/2 slider with a repeat instead?
  10. 00:55:959 (4,5,6,7,8,9,10,11,1) - Really awkward playing this, at least have the slider go in roughly the same angle.
  11. 00:56:792 (1,2) - I'm fine with these being sped up but at least make the exit angle of (1) match up to (2)'s starting point.
  12. 00:57:625 (1,2,3,4,5,6,7,8,1) - This looked messy and played awkwardly; at least try to make sure the snapping is uniform on 0.1x without any deviation in the increments.
  13. 01:00:438 (2,3) - Get the (3) closer to the slider please, stuff like this isn't fun to play considering how the rest of the map has been up until now. Apply this to other portions of the map which are the same.
  14. 01:01:167 (5) - Remove this and place a circle on 01:01:063 - instead.
  15. 01:02:209 (2,3,4) - Make (2) lead into the rest of this combo nicer. Same to other sections like this.
  16. 01:17:105 (2,3,4,5,6) - This I would much prefer to play as -
    01:17:105 - Circle.
    01:17:209 - 1/2 slider.
    01:17:626 - Circle.
    01:17:730 - Circle.
    01:17:834 - Remove circle.
    01:17:938 - Circle.
  17. 01:18:459 (1,2) - Suggestion for this -
    01:18:459 - Extend by 1/4 .
    01:19:084 - Circle.
  18. 01:20:959 (4,5,6) - Would much prefer it to go like this -
    01:20:959 - 1/2 slider.
    01:21:271 - Circle.
    01:21:376 - Circle.
  19. 01:23:459 (1,2,3,4) - These would be more fun to play as actual doubles instead.
  20. 01:25:021 - Add a circle here.
  21. 01:25:855 - Same as above.
  22. 01:26:271 - Same as above.
  23. 01:26:792 (7) - Possible change to this instead of what you have at the moment -
    01:26:792 (7) - Shorten by 1/2.
    01:27:105 - Circle.
    01:27:209 - Circle.
  24. 01:27:834 (5,6,7,8) - Is this spacing realllly needed? It just makes the end stupidly frustrating to play.

Yia's Oni
  1. 00:12:626 - until 00:13:251 - Consider adding a spinner here as you've got them located further on in the map (second kiai) for this particular synth wind up.

zx's Taiko Oni

Don't usually mod Taiko difficulties but a few things I noticed as I check through them anyhow.
  1. 00:56:584 (1) - Wouldn't it make more sense to have a kat here and start the spinner on 00:56:792 - instead?
  2. 01:28:667 (1) - The spinner end is unsnapped and in all honesty why is it even here for? I don't play Taiko myself but it seems a bit random.
[Kirisame-Marisa]

ampzz wrote:

Requested mod as given in my modding queue.

Yia's Oni
  1. 00:12:626 - until 00:13:251 - Consider adding a spinner here as you've got them located further on in the map (second kiai) for this particular synth wind up.Fixed
Thanks ampzz's mod
update
http://puu.sh/2GY9h.rar
kenny388
zx_baka_0502442's Taiko Oni
00:53:250 (1) - 這個會不會用小圓好一些?
謝謝
zx_baka_0502442
http://puu.sh/2HdH5.rar

thanks kenny388,ReySHeL,ampzz =w=
OzzyOzrock
[Zx's Taiko]
- Too many speed changes! Seems unnecessary, and some might be confusing.

00:01:792 (5) - katu
- 00:03:459 (10) - don
- These seem to go against the music.
00:04:917 (15) - don
- 00:05:126 (16) - katu
00:05:438 (17,18,19,20,21,22) - k d k d kkd
- Same reason. Multiple parts seem to fall off of the song's sound. High should be katus, low notes dons, etc.
00:11:480 - add don to fill stream
- 00:10:751 (41,42,43,44,45,46,47,48,49) - kkddkkddk instead?
00:11:584 (49) - remove finish
00:23:251 (114,115) - remove finish on 114, place finish on 115
00:24:084 (118,119) - remove finish on 118, place finish on 119
00:24:917 (122,123) - same, 122's finish to 123
- The finish should be placed on white ticks, unless the music strongly calls for it!
00:27:209 (135,136,137,139,142,143) - weird finish notes, better to remove the finishes
00:53:250 (1) - remove finish
00:53:459 (2) - add finish
00:53:667 (3) - remove finish
00:53:875 (4) - remove finish
01:24:709 - add don
01:25:334 (55) - remove finish
01:25:959 (58) - add finish
01:26:167 (59) - remove finish

Rest is fine. Fun map. Remember to remove some confusing speed changes; 01:18:459 this one blocks a note a bit for example.

moe moe zx \=w=/
zx_baka_0502442
:D

OzzyOzrock wrote:

[Zx's Taiko]
- Too many speed changes! Seems unnecessary, and some might be confusing.

00:01:792 (5) - katu
- 00:03:459 (10) - don
- These seem to go against the music.
00:04:917 (15) - don
- 00:05:126 (16) - katu
00:05:438 (17,18,19,20,21,22) - k d k d kkd
- Same reason. Multiple parts seem to fall off of the song's sound. High should be katus, low notes dons, etc.
00:11:480 - add don to fill stream
- 00:10:751 (41,42,43,44,45,46,47,48,49) - kkddkkddk instead?
00:11:584 (49) - remove finish
00:23:251 (114,115) - remove finish on 114, place finish on 115
00:24:084 (118,119) - remove finish on 118, place finish on 119
00:24:917 (122,123) - same, 122's finish to 123
- The finish should be placed on white ticks, unless the music strongly calls for it!
00:27:209 (135,136,137,139,142,143) - weird finish notes, better to remove the finishes
00:53:250 (1) - remove finish
00:53:459 (2) - add finish
00:53:667 (3) - remove finish
00:53:875 (4) - remove finish
01:24:709 - add don
01:25:334 (55) - remove finish
01:25:959 (58) - add finish
01:26:167 (59) - remove finish

Rest is fine. Fun map. Remember to remove some confusing speed changes; 01:18:459 this one blocks a note a bit for example.

moe moe zx \=w=/
thank OzzyOzrock \:D/



http://puu.sh/2HjnZ.rar update

>_<
Topic Starter
DarknessAngel
taiko diffs uploaded.
好速度,我有點跟不上了lol

will check standard mod later.
Rare
via in-game.

[Easy]
AR+1
00:10:126 (1) - more curved slider http://puu.sh/2Hl21.png
00:18:876 (3,1) - how about this http://puu.sh/2HlEs.png
00:53:459 (1,2,3) - hard to see for beginners.

[Normal]
00:01:376 (3) - add whistle on head instead of 00:01:792 (4) - remove whistle on head

[Hard]
00:13:875 (2,3,4) - unreadable spacing. pref increase spacing.
00:52:625 (2,3,4) - ^
00:54:084 (4,5,1) - try this http://puu.sh/2I212.png
00:57:000 (1) - not fit the music this slider. start this at 00:57:105 - here.
00:58:875 (2,3,4) - unreadable spacing.
01:11:792 (1) - add finish on head
01:25:959 (4,5,6) - fit the music better. http://puu.sh/2I24r.png

[Insane]
00:04:917 (6) - add whistle
00:31:480 (2) - remove
00:32:001 (4,5,6) - not fit the music. try this http://puu.sh/2I27Y.png
00:58:042 (5) - add new combo
01:02:521 (3,4) - http://puu.sh/2I2aM.png is better.
01:05:855 (5,6) - confused spacing.
01:10:750 (3,1,2,3) - pref this pattern http://puu.sh/2I2gO.png
01:25:959 (4,5,6) - http://puu.sh/2I2pn.png
karterfreak
Was asked to mod, so I'll give a one diff mod seeing as I'm a bit strung for time right now.

Highly Suggest Changing
Alternate Patterns / Style Changes

[Yia's Taiko Muzukashii]

00:23:667 (72,74,76,78) - I realize you're following lyrics here, but you have a pretty long string of 1/2 here. Consider removing these notes to lower density here.

00:32:521 (108) - Consider removing this note.

00:38:771 (129) - Move to 00:38:876 so that it's properly in time with the lyrics that you're using for your beat.

00:39:084 (130) - Move to 00:39:188 so that it's properly in time with the lyrics you're using for your beat.

00:42:521 - Could add a don here. Doesn't add much difficulty and gives a bit more of a drum oriented beat.

00:42:834 - If you add a don in the above suggestion, add one here too.

00:54:605 (183) - Move to 00:54:501. Note 184 is already on the beat of the lyric, 183 where it is right now is an offbeat for no reason, moving it fixes that.

00:58:771 (2) - Don't need to, but it sounds nice with this note removed.

01:20:542 (84,85,86,87,88,89,90,91,92,93,94,95,96,97,98) - Should make this like your first long lyric string like in the beginning of the song and use a pattern more like... d d k d d k d d k d d d k d d. If you removed the notes like I suggested in the first mod suggestion, do the same here in the same spots.

Aaaand thats all I have time for right now. Sorry I couldn't do the other Taiko difficulties.
[Kirisame-Marisa]

Tasha wrote:

Was asked to mod, so I'll give a one diff mod seeing as I'm a bit strung for time right now.

Highly Suggest Changing
Alternate Patterns / Style Changes

[Yia's Taiko Muzukashii]

00:23:667 (72,74,76,78) - I realize you're following lyrics here, but you have a pretty long string of 1/2 here. Consider removing these notes to lower density here. It's following vocal so don't del anyone note;And the part is not very hard for player

00:32:521 (108) - Consider removing this note. Fixed

00:38:771 (129) - Move to 00:38:876 so that it's properly in time with the lyrics that you're using for your beat. Fixed

00:39:084 (130) - Move to 00:39:188 so that it's properly in time with the lyrics you're using for your beat. Fixed

00:42:521 - Could add a don here. Doesn't add much difficulty and gives a bit more of a drum oriented beat.Fixed

00:42:834 - If you add a don in the above suggestion, add one here too. X

00:54:605 (183) - Move to 00:54:501. Note 184 is already on the beat of the lyric, 183 where it is right now is an offbeat for no reason, moving it fixes that. 00:54:501 - add a d

00:58:771 (2) - Don't need to, but it sounds nice with this note removed. X

01:20:542 (84,85,86,87,88,89,90,91,92,93,94,95,96,97,98) - Should make this like your first long lyric string like in the beginning of the song and use a pattern more like... d d k d d k d d k d d d k d d. If you removed the notes like I suggested in the first mod suggestion, do the same here in the same spots.Fixed someone note's color

Aaaand thats all I have time for right now. Sorry I couldn't do the other Taiko difficulties.
Thanks Tasha's mod
http://puu.sh/2IPm5.rar
XBMT
Yia's Taiko Muzukashii

00:54:501 - add don



nice map:3
[Kirisame-Marisa]

XBMT wrote:

Yia's Taiko Muzukashii

00:54:501 - add don



nice map:3
Fixed it ,THX mods
http://puu.sh/2Kudv.rar
TKS
hi. everyone.
from Kirisame-Marisa's PM :)

[Yia's Oni]
00:06:792 (21) - D ...?
00:08:458 (29) - ^
00:11:271 (49) - d and 00:11:376 (50) - k
00:16:167 - d
00:18:459 (28,29,30,31,32,33,34) - kkdkkdk maybe this pattern fit the music.
00:32:626 - d or 00:32:834 (105) - move to 00:32:626
00:33:042 (106) - K
00:36:271 (121) - del and 00:36:376 (122) - K
01:03:459 (28,29,30,31,32,33,34) - same as 00:18:459
01:16:792 (101,102,103,104,105,106,107) - ^

if this mod is not helpful, you not give a kudosu to me :P
good luck.
[Kirisame-Marisa]

TKSalt wrote:

hi. everyone.
from Kirisame-Marisa's PM :)

[Yia's Oni]
00:06:792 (21) - D ...?Fixed
00:08:458 (29) - ^X
00:11:271 (49) - d and 00:11:376 (50) - kX
00:16:167 - dFixed
00:18:459 (28,29,30,31,32,33,34) - kkdkkdk maybe this pattern fit the music.X
00:32:626 - d or 00:32:834 (105) - move to 00:32:626X
00:33:042 (106) - K Fixed
00:36:271 (121) - del and 00:36:376 (122) - K Fixed
01:03:459 (28,29,30,31,32,33,34) - same as 00:18:459X
01:16:792 (101,102,103,104,105,106,107) - ^X

if this mod is not helpful, you not give a kudosu to me :P
good luck.
THX mod!
(all the Yia's diffs'd reflashed)
http://puu.sh/2LhcH
Topic Starter
DarknessAngel
uploaded.
qoot8123
太鼓mod~

[General]
  1. 把BG的位置往下移一點點吧
    0,0,"4.jpg",0,25
  2. 我覺得offset好像有點delay到... :? 試試120??


[Muzu]
  1. none~


[Oni]
  1. 00:34:188 - 和 00:34:396 - 刪掉 ,然後00:34:605 - 加d ,照00:31:167 (98,99,100,101,102) - 的節奏聽起來比較順暢
  2. 00:10:126 (38,39,40,41,42,43,44,45,46,47,48,49,50,51,52) - ddkkddkkdkddkdk. 我覺得這樣比較能襯托出後面的大Don
  3. 00:18:459 (28,29,30,31,32,33,34) - 把這串改成 dk dk k吧,突然跑出長串感覺有點突兀
  4. 01:03:667 - 把這個note刪掉吧,原因同上
  5. 01:16:792 (100,101,102,103,104,105,106) - 同第3點


[zx's Taiko]
  1. 現在的太鼓要明確寫出難度了喔,把Taiko 改成Oni吧
  2. 00:21:063 - 移到 00:21:167 - 這裡沒有2連的聲音,而且前面用奇數連後面就突然換成偶數聯會變得非常卡手
  3. 00:29:605 - 這個4連建議有一些變化 ,像是 dkdk 或 dkdd等等...
  4. 00:35:646 (184) - 移到 00:35:542 - 前面00:32:626 (163,164,165) - 就放1/2的 d d d那後面就不要放2連了lol
  5. 00:37:730 (194) - 移到 00:37:626 -
  6. 00:45:021 - 和 00:45:646 - 都刪掉吧,有點太多餘了
  7. 00:46:584 (23,24,25,26,27,28,29) - 這裡節奏有點詭異 ,建議改成dkddkkd k
  8. 00:48:771 - d ,00:48:667 -刪掉 00:49:188 - 也刪掉 最後 00:48:980 (39) - 移到00:48:876 -
  9. 00:50:855 - 刪掉,有點太多餘 然後 00:50:334 (46) - 移到00:50:542 -
  10. kiai段建議也改一下


就這些,祝早日rank~ :D
[Kirisame-Marisa]

qoot8123 wrote:

太鼓mod~

[General]
  1. 把BG的位置往下移一點點吧
    0,0,"4.jpg",0,25
  2. 我覺得offset好像有點delay到... :? 試試120??


[Muzu]
  1. none~


[Oni]
  1. 00:34:188 - 和 00:34:396 - 刪掉 ,然後00:34:605 - 加d ,照00:31:167 (98,99,100,101,102) - 的節奏聽起來比較順暢
  2. 00:10:126 (38,39,40,41,42,43,44,45,46,47,48,49,50,51,52) - ddkkddkkdkddkdk. 我覺得這樣比較能襯托出後面的大Don
  3. 00:18:459 (28,29,30,31,32,33,34) - 把這串改成 dk dk k吧,突然跑出長串感覺有點突兀
  4. 01:03:667 - 把這個note刪掉吧,原因同上
  5. 01:16:792 (100,101,102,103,104,105,106) - 同第3點


[zx's Taiko]
  1. 現在的太鼓要明確寫出難度了喔,把Taiko 改成Oni吧
  2. 00:21:063 - 移到 00:21:167 - 這裡沒有2連的聲音,而且前面用奇數連後面就突然換成偶數聯會變得非常卡手
  3. 00:29:605 - 這個4連建議有一些變化 ,像是 dkdk 或 dkdd等等...
  4. 00:35:646 (184) - 移到 00:35:542 - 前面00:32:626 (163,164,165) - 就放1/2的 d d d那後面就不要放2連了lol
  5. 00:37:730 (194) - 移到 00:37:626 -
  6. 00:45:021 - 和 00:45:646 - 都刪掉吧,有點太多餘了
  7. 00:46:584 (23,24,25,26,27,28,29) - 這裡節奏有點詭異 ,建議改成dkddkkd k
  8. 00:48:771 - d ,00:48:667 -刪掉 00:49:188 - 也刪掉 最後 00:48:980 (39) - 移到00:48:876 -
  9. 00:50:855 - 刪掉,有點太多餘 然後 00:50:334 (46) - 移到00:50:542 -
  10. kiai段建議也改一下


就這些,祝早日rank~ :D
Fixed something .thx mods!
http://puu.sh/2MJKm.rar
kosiga
Hallo~ DarknessAngel :)

Thank you for the request~

here my mod~

[General]
  1. Song Setup - Tags - 「Nanjo」 ⇒ remove. nanjou is common for ranked. & 「とある科学の超電磁砲」 ⇒ add. almost have it in rankedmap. It will be most suitable for a search :3
  2. hmm... have a lot of same hitsound wav. =.= you devise it more and should use them. since you do not use drum this time. I think that the same sound was able to reduce if you use it. just thought :P



[Easy]
  1. 00:13:459 (1,2) - hmm... design is good. but I thought that such a rhythm was better. http://puu.sh/2Nduu.jpg just imo. It is not necessary to change it if you mind a design.
  2. 00:20:126 (1,2,3) - blanket pattern suggest: http://puu.sh/2Ne4K.jpg
    254,252,20126,6,0,P|341:294|421:240,1,200,4|2,0:0|0:0,0:0:0:0:
    333,192,21376,1,8,0:0:0:0:
    420,141,21792,2,0,P|340:89|253:131,1,200,6|0,0:0|0:0,0:0:0:0:
  3. 00:43:459 (1,2) - 00:40:125 (1,2) - I suggest that you make these with a different pattern. It is a turning point of the rhythm and I thought that it was slightly too simple :P for ex: http://puu.sh/2NeWX.jpg
    226,334,43459,6,0,P|319:357|392:294,1,200,4|2,1:2|0:0,0:0:0:0:
    251,150,45126,2,0,P|158:127|85:190,1,200,4|2,0:0|0:0,0:0:0:0:
    153,263,46376,1,4,0:0:0:0:
  4. 00:53:459 (1,2,3) - hmm... I think this rhythm is a little difficult and It is slightly strange for vocal :( in particular 00:54:084 (2). Here is the beginning of the vocal, but It is 00:54:292 to be the strongest in vocal. In my case, if match it with a vocal: http://puu.sh/2NfgM.jpg I make a rhythm like this. ( 00:54:709 - can put here but either )
  5. 00:56:792 (1) - 00:58:875 (2) - I suggest the form of not overlap them like other( 00:58:875 (2,4) - 01:05:542 (2,4) - ) so make a little more rounded? http://puu.sh/2Nglm.jpg
  6. 01:25:126 (1,2,3,4) - It is double spacing compared to normal spacing. The spacing that it is slightly too wide and this is the last part... I think you should not use this pattern for easy. :? You should use the pattern about 00:23:459 (1,2,3,4) - at least.


[Normal]
  1. 00:16:792 (1,2,3) - Suggestion of the rhythm: http://puu.sh/2Niv9.jpg ( 00:17:834. 00:18:042. same emphasis sound here. so I suggest you take the sound here than 00:18:251. ) with image of the design : http://puu.sh/2Nj6z.jpg
  2. 00:25:126 (4,1) - add finish to both
  3. 00:38:251 (2,3) - Suggestion of the rhythm: http://puu.sh/2Nkat.jpg connected it from the 00:38:459 was a natural rhythm to me >.<
  4. 01:09:500 (3,4,5,6) - ^: http://puu.sh/2NkJr.jpg I think the sound of the 01:10:542 is too late If you put the whistle. Probably the sound that it should be put to 01:10:438.


[Hard]
  1. 00:05:334 (2,3,4,5) - i prefer reverse flow here. http://puu.sh/2NlfN.jpg It is a different flow with 00:03:667 (2,3,4,5) - . and 00:06:272 (5,6,1) - formed a triangular pattern with the next note.
  2. 00:09:501 (4) - remove note. rhythm such as Insane diff is most suitable. so rhythm there is a little different :roll: ( add to 00:09:396 instead? )
  3. 00:40:125 (1) - It is like a slightly long spinner for hard =.= for ex: http://puu.sh/2Nm6N.jpg ( use the note at the beginning of the spinner and with finish. Since you do not have to follow the only vocal, put a sound there will be better way of end. and after note follow the drum. )
  4. 00:50:125 (1,2,3) - Suggestion of the flow pattern: http://puu.sh/2NmO2.jpg
  5. 00:55:959 (1,1) - I feel very strange the difference in these slider speed =~=; It really necessary =.=? I think it's enough like this: http://puu.sh/2Nn0k.jpg or the beginning of slider should make 00:57:105 even at least.


[Insane]
  1. 00:10:959 (6) - remove whistle to start of the slider. and add whistle to 2nd repeat of the slider. maybe?
  2. 00:32:209 (4) - add clap?

    others fine~


just my opinion >.<

star☆~ and Good luck~ :)
Topic Starter
DarknessAngel
@ampzz
fixed few things... I know you try to do a good mod but you should think that if I fixed all of what you siad, the map would NOT be MINE, it would be YOURS.
@R a r e
used some of suggestions from you (:
@kosiga
great mod as usual ! almost fixed,there are just some things I really want to keep because of some reasons.

ty u 3 4 mod !! :)

tk diffs uploaded.
LunarSakuya
hi

General
- I think you should change zx's Taiko to zx's Oni because "Taiko" is redundant

- In the .osu files under Events, change the bg code line from 0,0,"4.jpg",1,1 to 0,0,"4.jpg",0,0

- not sure if this is a problem, but the text in the video seems to be cut off on the edge? http://osu.ppy.sh/ss/753279.

- Wouldn't hurt to increase your mp3 quality to 192kbps (as wanted by someone)

Easy
00:03:459 (1) - Delete Finish, I don't hear enough emphasis
00:20:126 (1) - i think using the default Finish would sound more fitting for new stanzas like these; if you do this, make sure the other diffs match
01:25:126 (1,2,3,4) - use the same spacing as the rest of the map. It's the easiest diff. I think you can give up a spacing change for the beginners

Normal
00:03:459 (1) - same suggestion as in easy, i think the Finish is a bit overwhelming
00:23:459 (7) - NC, delete NC on next note

Hard
00:03:459 (1) - same as in easy, delete finish
00:09:605 (5) - Move to the next blue tick http://osu.ppy.sh/ss/753328
00:43:042 (1) - Delete NC, NC on next note to mark new stanza
00:57:001 (1) - Move to the next blue tick OR add a note on it http://osu.ppy.sh/ss/753333 feels more natural to hit on the more emphasized note in this case
01:10:750 (3) - Delete this note and extend (2) to this point http://osu.ppy.sh/ss/753335 you seem to be following vocals here & I didn't really hear anything this follows. The slider extension should fit the extended vocals if you hear closely

Insane
- OD6 sounds a bit low, and this is a relatively short map anyways. I suggest bump it up to OD7.

00:56:688 (11,1) - Make these touch? i felt a little unnecessary angst trying to get this stream jump..but it's fine either way lol
01:05:542 (4,5,6) - Bring these closer like 01:07:209 (2,3,4) - ; 01:05:125 (3,4) - these felt a bit too close for the rhythm anyway which might confuse players
01:26:792 (7) - NC, delete NC on next note; then NC on 01:27:834 (5) - to distinguish spacing change; should look like http://osu.ppy.sh/ss/753343

Nice map
Another standard mod or 2 wouldn't hurt ;)
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