02:14 Kodora: crn <3
02:14 caren_sk: hi!!
02:14 Kodora: wanna IRCmod for your nomal diff
02:14 caren_sk: ok sure thx!!
02:14 Kodora: cuz it's generally fine
02:14 Kodora: oh yeah <3
02:16 Kodora: okk let's start
02:16 *Kodora is editing [http://osu.ppy.sh/b/564287 t+pazolite - Cheatreal [Normal]]
02:17 caren_sk: ok
02:17 Kodora: disable letterbox during breaks, same as in other diffs
02:17 Kodora: background looks ugly with letterboxes on
02:18 caren_sk: ok, all off
02:18 Kodora: Diff is generally fine and well-designed, but technically due to some pretty big jumps, fast 1/4 sliders, SV changes and insane-ish patterns it's technically plays like a soft Hard diff. Consider rename it to Hard?
02:18 Kodora: it's fine to keep it as additional hard diff
02:19 caren_sk: ok ,good explain !!
02:19 caren_sk: rename hard
02:19 Kodora: <3
02:19 Kodora: AR5 feels quite low and doesn't works well with your patterns, making them extremely hard to read. Increase AR by two ticks (AR 7), that's would solve problems with readability.
02:20 caren_sk: AR7 ok!!
02:21 Kodora: HP Drain 3 is also works more Normal-ish and makes diff extremely easy to pass. Raise it by two ticks to make it more challenging, please.
02:23 caren_sk: +2 !!
02:24 Kodora: [list][*]00:03:691 (5,6) - Make tail of the first slider and next note go with Normal sampleset instead.
02:25 caren_sk: ok
02:25 caren_sk: 00:03:691 (5) - nomal hit sound
02:26 Kodora: 00:15:541 (6,7,8) - This is extremely tricky to read, especially with your AR choice.
02:27 Kodora: 00:15:541 (6,7) - just stack them together
02:27 Kodora: with head of new slider
02:27 caren_sk: AR7~
02:28 caren_sk: 00:15:691 (1) - add nc ?
02:28 Kodora: I'd add
02:28 Kodora: 00:24:091 (1) - remove finish from head & add whistle
02:29 Kodora: (basically what I did on Normal)
02:29 Kodora: 00:27:691 (4) - clap on repeat
02:29 caren_sk: ok
02:29 Kodora: 00:28:591 (5) - missed clap
02:30 Kodora: 00:33:691 (1) - same as above, remove finish & add whistle
02:30 Kodora: 00:37:891 (3,4) - can you please space them a little bit closer?
02:31 Kodora: it's kind of harsh jump appers here
02:31 Kodora: while rest of diff isn't jumpy at all
02:31 Kodora: 00:38:191 (5) - remove clap
02:32 caren_sk: ok
02:34 Kodora: 00:56:491 (3,4) - unstack it a little bit from head
02:34 caren_sk: ok
02:34 Kodora:
https://osu.ppy.sh/ss/236343002:35 Kodora: 01:15:691 (4,5) - same, would be better to unstack it a bit to avoid problems with ranking..
02:36 caren_sk: wow
02:36 Kodora: yeah, hidden stuff might be questionable for BATs >_>
02:38 Kodora: 01:32:491 (3) - missed clap on tail
02:38 Kodora: 01:33:691 (5) - NC pls <3
02:38 Kodora: 01:48:091 (1) - finish on head
02:39 caren_sk: ok !! a lot missed XD
02:41 Kodora: 02:06:091 (1) - I'd unstack this one also
02:41 Kodora: 02:31:291 (1,2) - can you please replace this section with 1/1 sliders?
02:42 Kodora: buz two 2/1 one sounds pretty bland d:
02:43 caren_sk: 02:31:291 (1,2) -
02:43 caren_sk: change~!
02:43 caren_sk: return and cicle ×2 !
02:43 caren_sk:
https://osu.ppy.sh/ss/236345402:44 caren_sk:
http://puu.sh/dBEr0/d40ec38370.jpg02:44 Kodora: good too :3
02:45 Kodora: 02:47:491 (7) - clap on head
02:45 Kodora: 02:52:891 (5,6) - remove claps fgrom heads
02:45 Kodora: and add claps to tails
02:47 Kodora: 02:54:091 (1,1) - two spinners doesn't fit here well :<
02:48 Kodora: and you covered strong beats using it
02:48 Kodora:
http://puu.sh/dBEGl/826dccfda5.jpg try to use 2/1 slider + note instead of first one
02:48 Kodora: 02:55:291 (1) - and map this one using 1/1 pls
02:53 caren_sk: ok add note
02:55 Kodora: 03:43:291 (1) - finish to head
02:55 caren_sk: ojk
02:55 caren_sk: omg
02:55 caren_sk: ok
02:55 Kodora: 04:00:991 (4,1) - this may be unstacked too since it's just a copy of previous pattern
02:56 Kodora: that's all /o/
02:56 Kodora: very nice hard diff <3
02:57 caren_sk: !!
02:57 caren_sk: thx!!kodoraa!!!
02:58 Kodora: <33
02:59 caren_sk: want to give you kudosu !
02:59 Kodora: ok >w<