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fripSide - sister's noise

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ts8zs

Dark Accelerator wrote:

Bumb!

Remapped and ready for mods!
呱太……不合适吧……
[Insane]
del all whistle
00:09:349 (3,4,5) - not fit music
00:25:183 (5) - move to 104,208?I don't think a stop here have meanning/w\
00:52:995 (6,7) - make a bow from 5
01:08:516 (1) - could blanket 2 better
Ctrl+A&rotate 5?I perfer this
[Hard]
00:10:183 (1,2,3,4) - ._. try this rhythm https://osu.ppy.sh/ss/1971571
01:21:016 (3,4) - could blanket better
[Normal]
All rotate 5
00:08:099 (1,2) - a little narrow
01:15:183 (1) - ^
[Gero's Easy]
change a clap please XD
Topic Starter
Luna-
ZZHBOY mod

ZZHBOY wrote:

hey DA!
from my queue! 8-)

General

  1. wildscreen support were selected in Normal and Hard but rest diffs were not.make them same at least, consider to cancel in all diffs. Fixed
  2. just one more thing about the skin, reversearrow.png this image should be 128x128but I took it from default skin o.o , I'm not sure about this
    fix them first

Normal

  1. 00:13:308 - consider to use soft sampleset here or add a silence green line? used a green line with 15%
  2. 00:27:266 (1,2,3) - too close to the previous spinner, so i think you should delete them delete first circle, should be ok with just that
  3. 00:33:516 (1,2) - can make a blanket?Fixed
  4. 00:41:849 (1,2) - it's better to change them into a 1/1 repeat slider, to make this diff more like a Normal The diff is already too easy, I think there isn't problem with this
  5. 01:28:516 - add finish Fixed

Hard

  1. 00:08:516 (1) - recommend to move for 1/2 ds, same as before and after part. Did you mean 1.2 ds? if is that it's fixed
  2. 00:43:099 (5,6,7,8,1) - avoid stream more than three hit in hard diff as possible don't look as a trouble because the bpm isn't too fast, so I will keep it for the moment
  3. 01:02:266 (2) - move a bit further to previous slider like this to make here looks better?https://osu.ppy.sh/ss/1971466 Fixed
  4. 01:05:183 (1) - try this?https://osu.ppy.sh/ss/1971467 Fixed
    424,37,65183,6,0,B|436:75|425:101|425:101|456:136|438:169,1,140,4|8,0:0|0:0,0:0:0:0:
  5. 01:27:683 (1) - should start at 01:27:474 - , isn't it? Yeah you're right xD my mistake, Fixed

Insane

  1. 00:09:558 (5) - here is wrong rhythm. it should be this imo https://osu.ppy.sh/ss/1971485 I was following keyboard rhythm with the slider, but anyways I decided to Fix it in my own way
  2. 00:16:224 (4) - ^ ^
  3. 00:17:578 (4) - here are no sound in music here but you added a circle here, if you really want to use this, you should set it before heavy beat such as set two circle before a long white line? vocal complement that circle, and feels good at playing so don't change it at the moment
  4. 00:22:474 (2,3,4,5,6,1) - try this, more fun and looks better. https://osu.ppy.sh/ss/1971497 Nice, fixed
  5. btw, most of slider in KIAI part were in a straight line, it's boring, consider to make them with arcyeah you're right, I lke how this sliders looks sometimes but abuse them make it looks ugly, fixed 3 or 4 sliders~

that's all
good luck :) Thank you so much :)

ts8zs mod

ts8zs wrote:

[Insane]
del all whistle why? o.o
00:09:349 (3,4,5) - not fit music Fixed
00:25:183 (5) - move to 104,208?I don't think a stop here have meanning/w\ Fixed
00:52:995 (6,7) - make a bow from 5 Fixed
01:08:516 (1) - could blanket 2 better Fixed
Ctrl+A&rotate 5?I perfer this I don't really see a reason for do this, I like how it is
[Hard]
00:10:183 (1,2,3,4) - ._. try this rhythm https://osu.ppy.sh/ss/1971571 I prefer keep it because isn't too hard
01:21:016 (3,4) - could blanket better Fixed
[Normal]
All rotate 5 Same as Insane
00:08:099 (1,2) - a little narrow Fixed
01:15:183 (1) - ^ Fixed

Thanks a lot to both for your mods :)

Waiting Gero reply orz
Topic Starter
Luna-
.
xChippy
biribiri
Okay fml I lost my mod for the insane and partly of hard so I don't really feel like explaining everything over again srry >< So keeping it short there

[General]
  1. Offset -8 sound a bit better imo
  2. Pls resize the reverse arrow to 128x128
  3. Your missing ''sliderborder''! Make sure to add it.
  4. Missing skin file! ''spinner-background''. Make sure to add it!
  5. Perhaps add ''opening'' to the tags
  6. Incorrect source: Toaru Kagaku no Railgun S, If you want confirmation just check mine Eternal reality // Grow Slowly lol
  7. Okay I've searched through internet and I couldn't find a source confirming it's (TV Size) make sure to confirm it with a BAT later!
[Easy]
  1. You sure about the volume settings? It sounds a bit weird in the calm sections to have it all the same.
  2. 00:06:849 (1,2) - Nitpicking, Pls move those a liiitle to the left for centering.
  3. 00:33:516 (1) - Probably should add a finish here as there is a cymbal crash in the music
  4. 00:52:266 (2,3) - Blanket is rather off here.
  5. 00:59:766 (1) - Imo this would be better as a 1/1 slider with a repeat, the long pause might throw the beginners off, so it might be helpfull if you mapped the downbeat there. Also it's an pretty significant beat so it might be uncomfy to skip it.
  6. 01:25:183 (3) - Should be a finish here imo, cymbal crash in the music
  7. 01:23:516 (1) - Not sure about the NC here, It indeed increases the aesthetics of the map, but it breaks the consistency and it also doesnt follow the music. Consider moving the NC a stanza further.
[Normal]
  1. This Normal is kind of monotonous but ohwell nicely done I'd say for someone with no ranked map ;)
  2. 00:11:433 (4,1,2) - This rythm is rather tricky, Remember this is a normal, so I'm not sure about this 1/2 and than right after it a slider that ends on the blue tick.
  3. 00:25:183 (1) - Consider moving the spinner 1/2 later and add a note here 00:25:183 - To actually ''Finish'' the rythm, if you agree don't forget to add a finish on the note.

    Like you did here 01:26:849 (3,1) -
  4. 00:28:516 (1) - NC is unnecessary no change in music or whasoever so better keep it consistent
  5. 00:35:183 (3) - Move this a bit to the right so it's actually on the ''flow line'' of (2). As it is now it kinda flows uncomfy
  6. 00:36:433 (4,1) - This blanket could be done neater
  7. 00:55:183 (3) - A NC is optional here, for that tricky rythm that you utilized there.
  8. 00:56:849 (1) - Perhaps a finish on the head here, would be fitting with the music.
  9. 01:06:016 (2) - Move it a bit to the right, around 169|58 to blanket it nicely. Dont forget to fix the distance of the next note.
  10. 01:10:183 (3) - Same about the finish on the head
  11. 01:10:183 (3,4) - Pretty uncomfortable rythm here, it would be much better to start (4) 1/2 later as the beat there is much more significanter than the one it currently starts on. It also fits the music better imo. Example:
  12. 01:20:599 (4) - Move this one a bit up for a proper blanket with the next slider. Around 231|78 will do
  13. 01:23:516 (3) - Some nitpicking. Pls stack this properly.
  14. 01:22:683 (2) - Finish on the head to emphasize the cymbal in the music.
  15. 01:26:016 (2) - Same about the finish on the head
  16. 01:26:849 (3) - Finish here? Cymbal in the music.
[Hard]
  1. Not really a problem but as this is a Hard it could use some more jumps to spice it up.
  2. For example you could easily Ctrl+g some things here w/o leaving problems: These 01:09:766 (4) - 01:13:099 (4) - and alot more
  3. HP +1 to balance the spread
  4. I don't really like repeating myself soo, pls check the Normal for the finish suggestions they apply here aswell.
  5. 00:08:516 (1) - By easing this curve a bit up, the flow would be a lot smoother, so consider doing something like this?
  6. 00:11:849 (1) - Consider adding finishes on the repeat and end aswell.
  7. 00:21:016 (2,3) - Make a blanket instead? By moving (3) a bit down and to the right. Make sure to DS the next note properly (speaking of the next note consider putting it on the flow line of (3) for more smooth gameplay.
  8. 00:41:849 (1) - Maybe extend this slider by 1/4? to follow the instruments properly. Example:
  9. 01:07:683 (3,4) - Looks rather messy imo, consider doing a blanket or something.
  10. 01:16:849 (1) - A curve upwards would flow better I suppose ;)
[Insane]
  1. Same about the finishes
  2. 00:11:432 (4) - NC here, due to the rythm change?
  3. 00:24:349 (3) - This sudden small spacing plays a bit awkward. Consider moving it a bit further away so the players don't have to suddenly slow down their pace.
  4. 00:27:578 (5) - Consider moving this note to 00:27:162 - to catch that funny sound, as it is much more significant than the one it is currently on. And in continuation to that:
  5. 00:27:995 - add a note here aswell to catch the whole thing. Okay so the whole picture should look like this:
  6. 00:29:349 (9) - Move it a bit to the right perhaps? Better for the aesthetics for the stream
  7. 00:29:662 (10) - Add a note here aswell for that funny sound.
  8. 00:29:766 (11) - If you don't agree with above, than atleast move this one a bit further away the current spacing is quiet awkward.
  9. 00:35:183 (5) - I don't think this miss stack is intentional :P
  10. 00:37:683 (2,3,4) - Consider using a different pattern. The current pattern doesn't make much sense music wise, as (4) has a larger jump than (5) whilst the beat at (5) is much more significant
    Here is a pattern idea from me if you like:
  11. 00:42:162 - Perhaps add a note here to follow the drums? The drums are dominant here so it would make much more sense imo.
    If you agree, a pattern idea which doesn't need much changing.
  12. 00:47:683 (3) - Why not use the same rythm to follow the vocal like these places here: 00:44:349 (3) - 00:51:016 (3) - Those are all the same music wise.
  13. 00:56:016 (5) - A NC perhaps? to indicate the stream.
  14. 01:01:849 (1) - A simple 1/1 slider would fit the music alot better imo, if you agree you could do something like this:
    To emphasize that loud beat with a jump.
That's it for me. Good luck with the map!
DeletedUser_1574070
ok go.

[Insane]

00:54:141 (3,4,5) - how about overlap-blanketting this? http://osu.ppy.sh/ss/1981585 better aesthetics imo
01:01:224 (3,4,5) - blanket more
01:27:787 - i think putting more patterns here and put spinners 01:26:016 (3) - on here. the end should be the place where the guitar ends.


[Hard]

00:18:516 (1) - hows this one? http://osu.ppy.sh/ss/1981593
01:08:099 (4) - 277:18
01:27:058 - i think in this time, your choice is better cuz harddifficulty has less rhythms to cover.

[Normal]

nuthin


[Easy]

nuthin either



good mapset. have a good luck
Topic Starter
Luna-

xChippy wrote:

biribiri Biribiri is love~
Okay fml I lost my mod for the insane and partly of hard so I don't really feel like explaining everything over again srry >< So keeping it short there Okay~

[General]
  1. Offset -8 sound a bit better imo
  2. Pls resize the reverse arrow to 128x128
  3. Your missing ''sliderborder''! Make sure to add it.
  4. Missing skin file! ''spinner-background''. Make sure to add it!
  5. Perhaps add ''opening'' to the tags b-but it's in the tags already o.o
  6. Incorrect source: Toaru Kagaku no Railgun S, If you want confirmation just check mine Eternal reality // Grow Slowly lol orz I'm so baka
  7. Okay I've searched through internet and I couldn't find a source confirming it's (TV Size) make sure to confirm it with a BAT later!
Will fix everything when lazy Gero update his diff

[Normal]
  1. This Normal is kind of monotonous but ohwell nicely done I'd say for someone with no ranked map ;) Thanks~ owo
  2. 00:11:433 (4,1,2) - This rythm is rather tricky, Remember this is a normal, so I'm not sure about this 1/2 and than right after it a slider that ends on the blue tick. Deleted 1/2 slider and put a circle
  3. 00:25:183 (1) - Consider moving the spinner 1/2 later and add a note here 00:25:183 - To actually ''Finish'' the rythm, if you agree don't forget to add a finish on the note.

    Like you did here 01:26:849 (3,1) - Fixed
  4. 00:28:516 (1) - NC is unnecessary no change in music or whasoever so better keep it consistent Fixed
  5. 00:35:183 (3) - Move this a bit to the right so it's actually on the ''flow line'' of (2). As it is now it kinda flows uncomfy Fixed
  6. 00:36:433 (4,1) - This blanket could be done neater Fixed
  7. 00:55:183 (3) - A NC is optional here, for that tricky rythm that you utilized there. Fixed
  8. 00:56:849 (1) - Perhaps a finish on the head here, would be fitting with the music. Fixed
  9. 01:06:016 (2) - Move it a bit to the right, around 169|58 to blanket it nicely. Dont forget to fix the distance of the next note. Fixed
  10. 01:10:183 (3) - Same about the finish on the head Fixed
  11. 01:10:183 (3,4) - Pretty uncomfortable rythm here, it would be much better to start (4) 1/2 later as the beat there is much more significanter than the one it currently starts on. It also fits the music better imo. Example:
    I fixed this doing the same as the other similar parts. I want to follow the wub sound with the long slider so that's why I didn't change it like this
  12. 01:20:599 (4) - Move this one a bit up for a proper blanket with the next slider. Around 231|78 will do Fixed
  13. 01:23:516 (3) - Some nitpicking. Pls stack this properly. Fixed
  14. 01:22:683 (2) - Finish on the head to emphasize the cymbal in the music. Fixed
  15. 01:26:016 (2) - Same about the finish on the head Fixed
  16. 01:26:849 (3) - Finish here? Cymbal in the music.
Fixed

[Hard]
  1. Not really a problem but as this is a Hard it could use some more jumps to spice it up.
  2. For example you could easily Ctrl+g some things here w/o leaving problems: These 01:09:766 (4) - 01:13:099 (4) - and alot more uhh I don't really want to do many changes,I know I didn't make many jumps but don't want to increase more the star difficult, I will leave it as it is
  3. HP +1 to balance the spread Fixed
  4. I don't really like repeating myself soo, pls check the Normal for the finish suggestions they apply here aswell. Fixed
  5. 00:08:516 (1) - By easing this curve a bit up, the flow would be a lot smoother, so consider doing something like this? Fixed
  6. 00:11:849 (1) - Consider adding finishes on the repeat and end aswell. Fixed
  7. 00:21:016 (2,3) - Make a blanket instead? By moving (3) a bit down and to the right. Make sure to DS the next note properly (speaking of the next note consider putting it on the flow line of (3) for more smooth gameplay. Fixed
  8. 00:41:849 (1) - Maybe extend this slider by 1/4? to follow the instruments properly. Example:
    Fixed
  9. 01:07:683 (3,4) - Looks rather messy imo, consider doing a blanket or something. Fixed
  10. 01:16:849 (1) - A curve upwards would flow better I suppose ;)
Fixed

[Insane]
  1. Same about the finishes Fixed
  2. 00:11:432 (4) - NC here, due to the rythm change? Don't think it's really necessary
  3. 00:24:349 (3) - This sudden small spacing plays a bit awkward. Consider moving it a bit further away so the players don't have to suddenly slow down their pace. Fixed
  4. 00:27:578 (5) - Consider moving this note to 00:27:162 - to catch that funny sound, as it is much more significant than the one it is currently on. And in continuation to that:
  5. 00:27:995 - add a note here aswell to catch the whole thing. Okay so the whole picture should look like this:
    Fixed in my own way
  6. 00:29:349 (9) - Move it a bit to the right perhaps? Better for the aesthetics for the stream Fixed
  7. 00:29:662 (10) - Add a note here aswell for that funny sound. I rather keep it as is it, don't want to spam of streams here
  8. 00:29:766 (11) - If you don't agree with above, than atleast move this one a bit further away the current spacing is quiet awkward. Fixed
  9. 00:35:183 (5) - I don't think this miss stack is intentional :P upss, Fixed
  10. 00:37:683 (2,3,4) - Consider using a different pattern. The current pattern doesn't make much sense music wise, as (4) has a larger jump than (5) whilst the beat at (5) is much more significant
    Here is a pattern idea from me if you like: Fixed
  11. 00:42:162 - Perhaps add a note here to follow the drums? The drums are dominant here so it would make much more sense imo.
    If you agree, a pattern idea which doesn't need much changing. Fixed in my own way
  12. 00:47:683 (3) - Why not use the same rythm to follow the vocal like these places here: 00:44:349 (3) - 00:51:016 (3) - Those are all the same music wise. because it doesn't looks too repetitive(?
  13. 00:56:016 (5) - A NC perhaps? to indicate the stream. Fixed
  14. 01:01:849 (1) - A simple 1/1 slider would fit the music alot better imo, if you agree you could do something like this:
    To emphasize that loud beat with a jump. Nice, Fixed
That's it for me. Good luck with the map! Thank you so much :)
Kloyd mod

Kloyd wrote:

ok go.

[Insane]

00:54:141 (3,4,5) - how about overlap-blanketting this? http://osu.ppy.sh/ss/1981585 better aesthetics imo I prefer keep it, looks more clean for me
01:01:224 (3,4,5) - blanket more Fixed
01:27:787 - i think putting more patterns here and put spinners 01:26:016 (3) - on here. the end should be the place where the guitar ends. I prefer keep it as it is


[Hard]

00:18:516 (1) - hows this one? http://osu.ppy.sh/ss/1981593 No changes
01:08:099 (4) - 277:18 Fixed
01:27:058 - i think in this time, your choice is better cuz harddifficulty has less rhythms to cover.

[Normal]

nuthin


[Easy]

nuthin either



good mapset. have a good luck Thank you~

Thanks for the mods~
XinCrin
#Spanish Mod. Aquí vamos!

General

  1. Agrega el spinner-background ya que es necesario para tener el set del spinner completo!. Estás manejando el modelo antiguo asi que este archivo es necesario
  2. Considera agregar algun custom clap, ya que el actual no encaja muy bien con la música en mi opinión
Gero's Easy

  1. 00:11:849 (2) ¿Que hay acerca de poner un Finish al comienzo de este slider?. Si escuchas la música, es muy notorio que aqui suena un Finish
  2. 00:25:183 (3) Te recomendaría mover este circle a x:288 y:200 para mejorar el flujo curveado que da el slider anterior
  3. 00:33:516 (1) El hitsounds "Normal" por defecto que se está usando en la flecha de reverse suena un poco duro en esta parte. te sugeriría ponerle un Sampleset Normal a la reversa
  4. 00:59:349 El BPM no es realmente alto y además demora mucha en que el jugador vuelva a jugar después de ese spinner. Asi que te pregunto ¿Que opinas de agregar un circle aqui?. Es una mejor idea comenzar el ritmo después de un slider en un tick donde va el sonido principal en vez del secundario
Normal

  1. 00:09:349 (2) Hubiera sido una mejor idea mover este slider a x:232 y:208 para dar un mejor flujo con el slider previo (Si aplicas esto, arregla el spacing con las siguientes notas)
  2. 00:11:849 (1) Si haces la curvatura de este slider hacia arriba sabiendo que el slider que viene es uno extenso con la curvatura sobresaliendo hacia afuera, malogra un poco el flujo que se lleva al momento de jugar. Asi que una mejor idea sería mover el segundo sliderpoint de (1) a x:244 y:208
  3. 00:13:516 (1) Poner ese slider un poco oculto debajo de la cola del slider y aparte que es tan solo una Normal podría llegar a ser algo difícil talvez y raro de jugar ya que no fluye muy bien. Asi que te recomendaría mover este slider unos grids arriba con la intención que el movimiento sea más natural que algo forzado como está actualmente.
  4. 00:41:849 (1) Por consistencia con tus patrones de combos tienes que quitar el NC de esta nota. Tu pones NCs cada dos downbeats
  5. 00:55:183 (1) (^)
  6. 01:10:183 (3) No sé si es intencional pero sería mucho mejor si este slider terminara en 01:10:599. Asi tambien mejorar el overlap que hiciste con el slider siguiente
Se siente muy 1/1 pero no está mal :P

Hard

  1. 00:14:245 Si escuchas bien aqui hay un sonido que yo siento debería ser cubrido con alguna nota, podrías intentar alargar el slider previo o agregar un circle aqui
  2. 00:24:974 (5,6) El apilamiento de estas dos notas hace un poco aburrido de jugar esta parte y se siente fuera de lugar comparado a otras partes en mi opinión. Asi que te recomendaría desapilarlas e intentar algo como esto por ejemplo:
  3. 00:25:495 Complementando la idea anterior, realmente me gustaría que pongas alguna nota aqui, ya que la canción te obliga a queres presionar algo
    aqui
  4. 00:30:183 (1) Hmm . . Hubiera sido mucho mejor si este slider hubieses estado en x:124 y:44 , asi daba un movimiento más natural con el slider anterior que algo brusco como está actualmente (Espero lo hagas, y si lo haces no olvides arreglas el spacing de las siguientes notas)
  5. 00:41:849 (1) Aqui el 1/4 ritmo no favorece mucho ya que es el unico que usaste en toda esta seccion , asi que te recomendaría cortar el slider para que termine en 00:42:058. Se sentirá mejor, creeme ;)


Muy buena dificultad

Insane

  1. 00:12:683 (1) El sonido "Normal" suena algo duro en mi opinión ya que cuando termina el spinner el sonido es algo callado, asi que te recomendaría cambiarlo por un "Sampleset Soft" . Por cierto siento que este spinner está demasiado corto aunque cumple con que el automático saque 1000 , aun lo siento demasiado corto, te recomendaría mapear esta parte
  2. 00:20:078 Antes de que comienze el slider que viene se puede escuchar claramente un sonido que debería ser cubierto por un triplet asi que te sugeriría hacer lo siguiente. Remover un reverse de 00:19:558 (4) y agregar dos circles en 00:19:974. Si no me comprendes mucho a que me refiero, aqui te dejo un screenshot para que tengas una mejor idea a lo que me refiero:
  3. 00:24:974 (4,5) El flujo podría mejorar si mueves estas notas como estan con el spacing de 1.1x que usaste aqui a x:288 y:252 para dar un movimiento más natural con respecto a (3)
  4. 01:05:078 Aqui una nota si se siente realmente muy necesaria en mi opinión. Estamos en el kiai time más importante así que las notas también deberían resaltar bien sin abusar mucho tampoco
Bueno el mapa no está malo, pero puede mejorar con la ayuda de los mods!
Buena suerte :)
smallboat
Random mod from BMT queue. Looks like the mapset are nice ,so I decide to check it.

  1. Red words: Should be fixed.
  2. Blue words : Highly recommended suggestion.
  3. Black words : In my opinion.

[General]
Fine.

[Gero's Easy] Hi,Gero & grats Red o / ~ !
00:25:183 (3,1) - This two objects so closely in Easy diff,because my map has been unranked in this reason : p/3335365/
So need to fix this rhythm,this is my example (Suggest combine with a slider):
00:33:516 (1) - Slider head is downbeat,missed a finish here?
00:52:266 (2,3) - Looks like seems the blanket not good better.
00:56:016 (4,1) - As the same reason with 00:25:183 (3,1),and try to use this rhythm ? 01:21:849 (1,2) - This symmetry seem crooked off? (Use ctrl+h to check it.)
01:27:058 (1) - Suggest make the spinner head move to 01:27:266 ? Make beginner plat easy better.

[Normal]
00:08:099 (1) - Feel this NC don't need set here,because feel this tune with the same part in 00:06:849 (1,2,3) ,perhaps can remove it.
00:19:766 (5,1) - DS keep consistent?
01:10:183 (3,4) - Feel this rhythm plays have bit weird,maybe can try to this rhythm : 01:23:516 (3) - Maybe can stack better.

[Hard]
00:12:683 (2,3) - Sounds like have a stream here,add a note in 00:12:787 ? Or use a 1/2 slider place here.
01:04:974 (3,1) - Same reason as above,add a note in 01:05:078 ? Follow the vocal.
01:11:016 (2,3) - ^
01:18:308 (3,1) - Suggest add note in 01:18:412 to follow vocal?

[Insane]
00:23:099 (5,6) - Feel use a ctrl+g will be a good flow? And do a example for you : 00:29:662 (10) - Have a blue line rhythm here,if add this I think fit the music and play feeling.
00:42:370 (4) - The same reason as above.
00:42:683 (6,7) - Change a 1/4 slider reverse here? Have a blue line rhythm in 00:42:787.
01:18:412 (6) - The same reason with 00:42:370.
01:23:828 (3) - ^

[Other]

Hope useful to you,overall are nice,just some rhythm missed which I think,maybe need to do adjust it, good luck in your map.
Topic Starter
Luna-

XinCrin wrote:

#Spanish Mod. Aquí vamos!

General

  1. Agrega el spinner-background ya que es necesario para tener el set del spinner completo!. Estás manejando el modelo antiguo asi que este archivo es necesario Fixed
  2. Considera agregar algun custom clap, ya que el actual no encaja muy bien con la música en mi opinión uuhh ya veré que hago con esto :v
Normal

  1. 00:09:349 (2) Hubiera sido una mejor idea mover este slider a x:232 y:208 para dar un mejor flujo con el slider previo (Si aplicas esto, arregla el spacing con las siguientes notas) Prefiero mantenerlo igual, no es mucho problema
  2. 00:11:849 (1) Si haces la curvatura de este slider hacia arriba sabiendo que el slider que viene es uno extenso con la curvatura sobresaliendo hacia afuera, malogra un poco el flujo que se lleva al momento de jugar. Asi que una mejor idea sería mover el segundo sliderpoint de (1) a x:244 y:208 Fixed
  3. 00:13:516 (1) Poner ese slider un poco oculto debajo de la cola del slider y aparte que es tan solo una Normal podría llegar a ser algo difícil talvez y raro de jugar ya que no fluye muy bien. Asi que te recomendaría mover este slider unos grids arriba con la intención que el movimiento sea más natural que algo forzado como está actualmente. Orz esta bien. lo movi un poco hacia arriba, Fixed
  4. 00:41:849 (1) Por consistencia con tus patrones de combos tienes que quitar el NC de esta nota. Tu pones NCs cada dos downbeats Fixed
  5. 00:55:183 (1) (^) Fixed
  6. 01:10:183 (3) No sé si es intencional pero sería mucho mejor si este slider terminara en 01:10:599. Asi tambien mejorar el overlap que hiciste con el slider siguiente Es intensional, lo hice para que tuviera consistencia con los otros patrones similares
Se siente muy 1/1 pero no está mal :P

Hard

  1. 00:14:245 Si escuchas bien aqui hay un sonido que yo siento debería ser cubrido con alguna nota, podrías intentar alargar el slider previo o agregar un circle aqui La verdad la diff la quize mantener sencilla sin mucha dificultad,por lo que no quiero estar agregando stream, si lo hago aqui tendre que agregar en varias partes más
  2. 00:24:974 (5,6) El apilamiento de estas dos notas hace un poco aburrido de jugar esta parte y se siente fuera de lugar comparado a otras partes en mi opinión. Asi que te recomendaría desapilarlas e intentar algo como esto por ejemplo:
    Fixed
  3. 00:25:495 Complementando la idea anterior, realmente me gustaría que pongas alguna nota aqui, ya que la canción te obliga a queres presionar algo
    aqui Lo mismo que el primero
  4. 00:30:183 (1) Hmm . . Hubiera sido mucho mejor si este slider hubieses estado en x:124 y:44 , asi daba un movimiento más natural con el slider anterior que algo brusco como está actualmente (Espero lo hagas, y si lo haces no olvides arreglas el spacing de las siguientes notas) No habia notado este,buen ojo,Fixed
  5. 00:41:849 (1) Aqui el 1/4 ritmo no favorece mucho ya que es el unico que usaste en toda esta seccion , asi que te recomendaría cortar el slider para que termine en 00:42:058. Se sentirá mejor, creeme ;) Prefiero dejarlo como esta, sorry :(


Muy buena dificultad

Insane

  1. 00:12:683 (1) El sonido "Normal" suena algo duro en mi opinión ya que cuando termina el spinner el sonido es algo callado, asi que te recomendaría cambiarlo por un "Sampleset Soft" . Por cierto siento que este spinner está demasiado corto aunque cumple con que el automático saque 1000 , aun lo siento demasiado corto, te recomendaría mapear esta parte Aplique lo del sampletset
  2. 00:20:078 Antes de que comienze el slider que viene se puede escuchar claramente un sonido que debería ser cubierto por un triplet asi que te sugeriría hacer lo siguiente. Remover un reverse de 00:19:558 (4) y agregar dos circles en 00:19:974. Si no me comprendes mucho a que me refiero, aqui te dejo un screenshot para que tengas una mejor idea a lo que me refiero:
    Lo arregle a mi modo,Fixed
  3. 00:24:974 (4,5) El flujo podría mejorar si mueves estas notas como estan con el spacing de 1.1x que usaste aqui a x:288 y:252 para dar un movimiento más natural con respecto a (3)
    Fixed
  4. 01:05:078 Aqui una nota si se siente realmente muy necesaria en mi opinión. Estamos en el kiai time más importante así que las notas también deberían resaltar bien sin abusar mucho tampocoFixed
Bueno el mapa no está malo, pero puede mejorar con la ayuda de los mods!
Buena suerte :) Muchas gracias, fue muy útil :)

smallboat wrote:

[General]
Fine.

[Normal]
00:08:099 (1) - Feel this NC don't need set here,because feel this tune with the same part in 00:06:849 (1,2,3) ,perhaps can remove it. I would rather keep it as it is
00:19:766 (5,1) - DS keep consistent? Fixed
01:10:183 (3,4) - Feel this rhythm plays have bit weird,maybe can try to this rhythm : I like it your propouse but rather keep it for consistance with the other similar parts
01:23:516 (3) - Maybe can stack better. Fixed

[Hard]
00:12:683 (2,3) - Sounds like have a stream here,add a note in 00:12:787 ? Or use a 1/2 slider place here.
01:04:974 (3,1) - Same reason as above,add a note in 01:05:078 ? Follow the vocal.
01:11:016 (2,3) - ^
01:18:308 (3,1) - Suggest add note in 01:18:412 to follow vocal?
I did this diff a bit easy fos the spread of the map I know can be some missing beats but I don't want be add more streams on the map, if I add this suggestion will need to modify other patterns too, so I will keep it as it is

[Insane]
00:23:099 (5,6) - Feel use a ctrl+g will be a good flow? And do a example for you : I like it how it is :(
00:29:662 (10) - Have a blue line rhythm here,if add this I think fit the music and play feeling. okay~ Fixed
00:42:370 (4) - The same reason as above. I only want to follow the bump rhythm here
00:42:683 (6,7) - Change a 1/4 slider reverse here? Have a blue line rhythm in 00:42:787. ^
01:18:412 (6) - The same reason with 00:42:370. Fixed
01:23:828 (3) - ^ ^

[Other]

Hope useful to you,overall are nice,just some rhythm missed which I think,maybe need to do adjust it, good luck in your map.
I really appreciate your mod,you're right maybe I have some missing rhythms but I also don't want to modify this too much, so will see what can I do with future mods, Thanks a lot! :)
Thanks both for your mods :)
ErunamoJAZZ
Hello. Mod from #spanish Mapping Help Team

[General]
Todo Ok.

[Gero's Easy]
Me da pereza leerme los mods de los otros, pero en todo caso, cambios en los hitsounds están un poco raros, realmente pasar del custom hit (que suena suave), al normal hit, suena bastante mal... si algo no olviden avisarme para darle una checkeada después.

[normal]
  1. 00:11:849 (1,2) - Quita el Grid snap, y ponle el spacing perfecto... es una parte que va a sorprender, así que debes ser el doble de cuidadoso con el spacing.
  2. 00:15:183 (3) - Este tipo de sliders podrías pulirlos para que se vean más ordenados... me refiero a que se ve puesto de cualquier manera, si los haces como de esta forma

    se verán mejor. No me detendré a normarlos, así que sé crítico y mejora lo que puedas ;)
  3. 00:24:349 (2) - pls, muevelo un poco a la izquierda para hacer blanket con el anteror.
  4. 00:25:183 (3) - mejora el flow :3
  5. 00:35:183 (3) - si en 00:31:849 (3) - hiciste esa forma, por consistencia deberías usarla a quí también.. just say :P
  6. 00:41:849 (3) - soy de los que pienso que el flow de salida es más importante que el de entrada, en cuanto a sliders que se repiten, so.. te sugeriría esto
  7. 00:47:683 (2,3) - podrías hacer algo incremental como esto:
  8. 00:55:183 (3) - Ctrl+J, y acomodalo de nuevo (por el flow), y quizas podrías rotarlo unos 12 o 15 grados...
  9. 01:00:183 (3) - yo lo inclinaría un poco más
  10. 01:22:683 (2) - blanket~ de hecho, podrías pulir más este patron.
  11. No me puse nazi con los blankets, pero, si deberías ser exagerado cuidadoso y ver donde los puedes hacer n.n
[hard]
  1. 00:07:683 (2,3) - bueno, aquí hiciste eso, pero no en 00:09:349 (2) - .. no sé... para ser el inicio del hard no lo veo muy conveniente... podrías hacer esto que está sencillo para ser el comienzo:
  2. 00:12:683 (2,3) - quizas sea mejor hacerlos un slider? no es muy claro qué sonido se está golpeando en (3) , igual en 01:11:224 (3) -
  3. 00:25:183 (6) - Esta repetición no se me oye bien creo que es mejor si haces más corto el spinner y haces algo como esto:

    y algo parecido para el final :P
  4. 00:57:683 (2) - sería genial si aceleraras este slider (más SV) :P
  5. 01:08:099 (4) - clap al principio, no?
[insane]
  1. 00:23:099 (5) - el flow cuando se vá hacia (6) se siente mal... si lo corres masomenos a este lugar, va mejor:
  2. 00:24:974 (4,5) - 01:26:641 (6,7) - desaprovechas tanto esta parte :(
  3. En general este y el hard se ven mejores que el normal xD

Suerte y estrella~~
fm4a93au04
As my PM ...... Sorry =..=

My mod is bellow .
fm4a93au04
Hello , from my queue .

fm4a93au04's standard modding queue


Gero's Easy
There is almost no problem in rhythm or sound , so I put my attantion on composing . If you think it is too nazi , then ignore me =..= .

00:13:933 (2) – It can be blanketed better .



00:52:683 (3) - ^



01:11:849 (1) - ^


Normal
00:28:516 (3) – A little bit rotate it , make 1 and 3 looks like on a line .



01:21:849 (1) – Make it a little more curve , it will looks more like a blanket . If you do it , then copy it to 2 and maybe a little move the next object .

Hard
00:13:516 (1,2,3,4) – Try to match vocal better …… maybe add a note at 00:14:245 or something . But now is also good , so just a reference . (this is also on other place , like 00:17:578 . 00:59:245 . and so on ) .

00:25:183 (6) – Try to match the vocal better . Add 2 slider and move the spinner later …… or something . 00:25:183 . 00:25:391 . 00:25:495 . < - These 3 is the vocal . Plz do something to match them .

00:45:183 (1,3) – Make them parallel , or :



01:26:849 (5,6) – Try to match the vocal better . Same as 00:25:183 (6) .

I can't find something critical , so as my rule , I will give you a star later ~ ( for now , the system ... maybe broken , so I can't give you star )

EDIT : I give 1 star original , but the system wrong ... then it make me give 2 stars ... I don't know why =..= .

Good luck to your map anyway ~
Topic Starter
Luna-

ErunamoJAZZ wrote:

Hello. Mod from #spanish Mapping Help Team yay

[General]
Todo Ok.

[normal]
  1. 00:11:849 (1,2) - Quita el Grid snap, y ponle el spacing perfecto... es una parte que va a sorprender, así que debes ser el doble de cuidadoso con el spacing. Fixed
  2. 00:15:183 (3) - Este tipo de sliders podrías pulirlos para que se vean más ordenados... me refiero a que se ve puesto de cualquier manera, si los haces como de esta forma

    se verán mejor. No me detendré a normarlos, así que sé crítico y mejora lo que puedas ;) Vere que puedo hacer~
  3. 00:24:349 (2) - pls, muevelo un poco a la izquierda para hacer blanket con el anteror. Fixed
  4. 00:25:183 (3) - mejora el flow :3 No se como quieres que lo haga
  5. 00:35:183 (3) - si en 00:31:849 (3) - hiciste esa forma, por consistencia deberías usarla a quí también.. just say :P nah prefiero mantenerlo igual,darle variedad (?
  6. 00:41:849 (3) - soy de los que pienso que el flow de salida es más importante que el de entrada, en cuanto a sliders que se repiten, so.. te sugeriría esto

    La verdad prefiero como se ve como esta, así que no hay cambios
  7. 00:47:683 (2,3) - podrías hacer algo incremental como esto:

    No me gusta mucho como se ve...
  8. 00:55:183 (3) - Ctrl+J, y acomodalo de nuevo (por el flow), y quizas podrías rotarlo unos 12 o 15 grados... Fixed
  9. 01:00:183 (3) - yo lo inclinaría un poco más Me gusta como esta
  10. 01:22:683 (2) - blanket~ de hecho, podrías pulir más este patron. Este si de plano no se como hacerle D: el primero queda bien pero ya con el segundo slider no se puede si se snapea con el otro adfadf
  11. No me puse nazi con los blankets, pero, si deberías ser exagerado cuidadoso y ver donde los puedes hacer n.n
[hard]
  1. 00:07:683 (2,3) - bueno, aquí hiciste eso, pero no en 00:09:349 (2) - .. no sé... para ser el inicio del hard no lo veo muy conveniente... podrías hacer esto que está sencillo para ser el comienzo:

    Me gusta como queda, no le veo mucho problema :P
  2. 00:12:683 (2,3) - quizas sea mejor hacerlos un slider? no es muy claro qué sonido se está golpeando en (3) , igual en 01:11:224 (3) - uhh prefiero dejarlo igual
  3. 00:25:183 (6) - Esta repetición no se me oye bien creo que es mejor si haces más corto el spinner y haces algo como esto:

    y algo parecido para el final :P Arreglado a mi modo~
  4. 00:57:683 (2) - sería genial si aceleraras este slider (más SV) :PNo me convence mucho(aunque sea una hard)
  5. 01:08:099 (4) - clap al principio, no? upss Fixed
[insane]
  1. 00:23:099 (5) - el flow cuando se vá hacia (6) se siente mal... si lo corres masomenos a este lugar, va mejor:

    No me convence del todo, lo voy a dejar igual
  2. 00:24:974 (4,5) - 01:26:641 (6,7) - desaprovechas tanto esta parte :( ahi le cambie un poco~, Fixed
  3. En general este y el hard se ven mejores que el normal xD

Suerte y estrella~~ Muchas gracias~ <3

fm4a93au04 wrote:

Hello , from my queue .

Normal
00:28:516 (3) – A little bit rotate it , make 1 and 3 looks like on a line . okay~ Fixed



01:21:849 (1) – Make it a little more curve , it will looks more like a blanket . If you do it , then copy it to 2 and maybe a little move the next object .already looks like a blanket

Hard
00:13:516 (1,2,3,4) – Try to match vocal better …… maybe add a note at 00:14:245 or something . But now is also good , so just a reference . (this is also on other place , like 00:17:578 . 00:59:245 . and so on ) .

00:25:183 (6) – Try to match the vocal better . Add 2 slider and move the spinner later …… or something . 00:25:183 . 00:25:391 . 00:25:495 . < - These 3 is the vocal . Plz do something to match them .

00:45:183 (1,3) – Make them parallel , or :



01:26:849 (5,6) – Try to match the vocal better . Same as 00:25:183 (6)
Fixed everything .

I can't find something critical , so as my rule , I will give you a star later ~ ( for now , the system ... maybe broken , so I can't give you star )

EDIT : I give 1 star original , but the system wrong ... then it make me give 2 stars ... I don't know why =..= .

Good luck to your map anyway ~ Thank you so much<3
thanks both for mods and stars <3<3<3
Suimya
Hey Dark, requested from pm in-game =w=/


Gero's Easy:
  1. 00:30:183 (1,3) - those two sliders can be made much better, since it looks curved in wrong way, so how about moving the 2nd slider point to x:384 y: 328 and last slider point to x:304 y: 288 it'll look much better o.o
  2. 00:56:016 (4) - how about moving this note like this since it looks kinda bad placed imo

Normal:
  1. 00:11:849 (1) - how about moving the 2nd slider point 1 or 2 grids up to make better shape with this slider? it looks kinda bad now, so yeah o3o/
  2. 00:15:183 (3) - remove whistle on slider's repeat, it don't honestly fit with song
  3. 00:18:516 (4) - ^
  4. 00:53:516 (1) - how about making a little curve to this slider since, you made so many liner sliders, so you should change from time to time ></
  5. 01:00:183 (3) - how about moving the slider's body to downward like this it'll fit with your style on this map o.o
  6. 01:16:849 (4) - repeating like honestly don't fit with music or the voice so how about making something like to follow it, trust me it'll make the map better :3

Hard:
  1. 00:15:183 (1) - it looks kinda bad how you made the liner slider here, so how about changing it into curved slider like this it'll fit with map and music o.o
  2. 00:17:578 (3) - how about moving this note one grid down since it looks not right right now
  3. 01:07:683 (3) - you should move the 2nd slider point 1 grid up it'll make better shape into this slider, then copy/paste it here 01:08:099 (4) - it'll look much better :3

Insane:
  1. 00:29:662 (10) - how about sticking this note into 00:29:766 (11) - head's it'll play much better imo
  2. 00:38:516 (1) - how about adding a nc here, since it follows the vocal and your nc patterns on this diff o.o
  3. 01:18:412 (6) - like i said here 00:29:662 (10) -
  4. 01:26:849 (7) - how about adding a final stream here fits much better then repeating slider imo, like this:

That's all i can find, Good work on this map Dark, i really liked your style here so yeah, Good luck with ranking <3
Rakuen
( =`・ω・´) Rakuen's Modding Queue (NM/M4M)

Hi~

[General]
Gero < frog sound XD (actually it's kero orz)
Nice skin btw

[Gero's Easy]
00:06:849 (1,2) - Doesn't look 100% mirrored, try copy paste and ctrl+h
00:10:183 (1) - Nazi, blanket move to X:265 Y:208
00:18:516 - Add a note here, it makes same rhythm with 00:16:433 (3,1) - and 00:19:766 (5,1) - , giving players hitting them with more accuracy
00:33:516 (1) - You can try to symmetry with 00:31:849 (3) - , seems their placement is quite close
^ For me I'll avoid that pattern which 00:33:516 (1) - is a bit humped to 00:33:099 (4) - , might wanna try this:
00:39:349 - Put a timing point for default normal (N) hitsound, there should be a sound there, and then put a timing point (N1) for your clap here 00:39:766 -
00:51:016 - ^ Apply for this too, or it would sound like missing hitsounds
00:59:349 - Can start giving something to hit here, don't let players stop too long after entering KIAI
01:02:683 - Hitsounds after this starting to be a bit different, strongly suggested to make it same with the previous part (or either make previous part softer)

Well arranged blankets and symmetry, good flow

[Normal]
01:01:849 (1) - Suggest to change it to 2 shorter sliders (include here 01:03:099 (2) - ). Feels not suitable to follow vocal with a long slider compared to other parts.
01:08:516 (1) - For example this one's good, there's a bit of dragging vocal and long timing distance
01:10:808 (4) - You can try to put slider whistle in this kind of sliders, it tells player you're following something in the music, or it looks something like "well you can replace this with a spinner"

Simple, flow, readable
Nothing much to point out apart from your mapping style

[Hard]
00:07:683 (2) - This would sound extra in a Hard diff (if you focus on organ instead of drum + organ), consider removing it (should be no problem in Insane or Extra)
^ Like this one 00:08:516 (1) -
00:11:433 (4) - Give it a NC, this sudden change makes people want to retry lol
^ Or you can try another angle, which differs from 00:10:183 (1,2,3) - to signify players there's a change
00:12:683 (2,3,4,5,6) - I have no problem with this, but just to point out it might sound annoying for some mappers. Might wanna try to 2 sliders or something
00:33:516 (1,2) - For this kind of blanket, if you don't want it look like forced to blanket, try curving 00:33:516 (1) - a little more then blanket it (optional)
00:49:349 (2) - Shorten it to 00:49:662 - and put a circle at 00:49:766 - , make something to hit there. Suits for rhythms in Hard to bring up the feel

No major problem can be found, good job!

[Insane]
00:11:432 (4) - You can consider to NC this to signify slider length and times of reverses tho, but it would give gallons of HP to players. Seems it's only beginning of the song it should be fine.
00:22:891 (4,6) - Ctrl+G, swapping their position can be a good jump pattern too
00:58:308 (4) - Strongly suggested to Ctrl+G this, it's a very fun pattern! (imo)
01:11:641 (3) - ^ Apply on this one too if you don't mind
01:26:849 (7,1) - You can try to map this part, putting some streams and/or reverse sliders. Make it full use of Insane diff, don't waste even a second :)

Good diff! Simple to read and playable!
Gaia
hey sorry for being a week late lol
from my queue

[Gero's Easy]
only thing that stood out was the slidertick hitsounding, because of those your hitsounds are inconsistent and just really random
00:42:266 (3,4) - this back and forth pattern might be challenging?
01:23:516 (1,2) - 01:25:599 (4,5) - should be mirrors of eachother? copy 01:23:516 (1) - and ctrl+h
well nothing worth saying good job :D

[Normal]
00:10:599 (2,3) - consecutive circles are difficult, maybe replace these with a slider
00:25:183 (3) - where it is right now doesn't flow well imo
00:40:183 (1,2) - move it so it forms like a diamond shape, also allows no overlap with 00:39:349 (4,2) - http://puu.sh/biZJI/22e24e0161.jpg
01:06:849 (3,4) - parallel?

[Hard]
00:11:433 (4) - i think you should make all of them match, especially since there are a lot of them in a row, people will think this is the same as all the others and therefor probably miss
00:17:266 (2) - maybe to like.. (356, 296) cuz the current stack pattern doesnt look good to me >:
00:20:078 - another circle here?
00:25:599 (8) - this note doesnt exist in the song?
00:53:933 (2,3,4) - somewhat better?? http://puu.sh/bj0i0/d75654b579.jpg
00:56:641 (3,1,2) - ^ http://puu.sh/bj0ze/05bbe24404.jpg
01:05:078 - circle mebe
01:21:433 (4,1) - doesnt flow so well eh
01:27:266 (7) - extra note doesnt exist in song o:

[Insane]
00:25:599 (7) - same as hard
00:31:016 (2) - why not just blanket this owo
00:43:099 (7,8,9,10,1) - spacing for this stream is rather large compared to previous ones
01:05:078 (6) - wow such 1/4 jump
01:18:412 (6) - ^
01:27:266 (9) - idek

good luck!
Topic Starter
Luna-
asdfasdfasf I will answer soon >.<
micchi_chi
Hi~ Late mod from my modding Q~
Sorry for the wait, kinda busy these days >.<

[Gero's Easy]
This map is good, I think most of my mod would be Nazi Mod...
  1. 00:06:849 (1,2) - I think the gap is not completely at the middle, maybe you should use smaller grid to place it perfectly symmetrical from the center.
  2. There are some more like above, maybe you would like to fix it...
  3. The rest is fine, can't find anymore problem...

[Normal]
  1. Maybe AR 4 or 4.5 would be fine
  2. 00:12:474 (2,1) - I kinda dislike this flow, (1) is going up but suddenly goes down to (2), I think you better put (2) a bit upward.
  3. 00:27:683 (1,2,3,4) - Maybe just delete these notes and make a break? Just like in Easy
  4. 00:41:433 (2,3) - Blanket them?
  5. 00:48:516 (3) - I think it would look better if you make it completely straight, just like (2)
  6. 01:03:099 (2) - Maybe just move this to around x:384, y:248 and then DS and blanket with 01:03:516 (3) - http://puu.sh/bkVt2/cd8e4f2aa4.jpg
  7. 01:10:183 (3,4) - Polarity issue, avoid this...
  8. 01:22:683 (2) - Move this a bit so it would blanket with 01:23:516 (3) - Try x:232, y:192
  9. Another good work ^^

[Hard]
  1. 00:17:266 (2,3,4) - I kinda dislike the sound of this triplet, maybe just delete 00:17:578 (3) - and move 00:17:683 (4) - to 00:17:578
  2. 00:17:683 (3) - If you apply the mod above, shorten this to 00:17:891 and add a note here 00:18:099
  3. 00:20:078 Better add a note to make triplet, just follow the vocal
  4. 00:25:808 I think you better add a note here to complete the triplet (It sounds weird without a note there) and just start the spinner here 00:25:912
  5. 00:42:891 (4) - Put this lower than (3) I think it would be better... http://puu.sh/bkWfE/c482d4c9fe.jpg
  6. 00:49:349 (2) - I think it would sounds good too if you finish this slider here 00:49:662 and start a 1/2 slider here 00:49:766 http://puu.sh/bkWkt/3afc5c7596.jpg
  7. 01:11:433 (4,5) - I think it would sounds better to move these notes 1/4 tick forward... http://puu.sh/bkWss/0bdcff288a.jpg Just a suggestion, but if you want to make triplet, start it at red line and end it at white line.
  8. 01:14:349 (2,3) - Just like this http://puu.sh/bkWkt/3afc5c7596.jpg
  9. 01:27:474 (1) - Just like before, add a note here first 01:27:474 Then start the spinner at the blue line right after the note

[Insane]
  1. For Insane, use AR 9 or at least 8.5
  2. 00:12:683 (1) - I think this spinner is too fast and the end is too near to the next note, it would be hard to hit the next note... (I will get 50 on this kind of spinner x_x)
  3. 01:27:474 (1) - There's good chance for streams here x_x
  4. 00:31:849 (4) - NC?
  5. 00:35:183 (5) - ^
  6. That's all

Nice map, good job ^^
Good luck ^^
Topic Starter
Luna-
I'm sorry but this week I'm a bit busy, don't have enough time ro answer the four mods, hope can understand >.<

Thank you so much for take your time to check my map :D

Update my diffs~

btw where the f*ck is Gero (╯°□°)╯︵ ┻━┻
RandF
From my queue~

[General]
  1. 00:13:516~00:26:849- I think this kiai time is unnecessary
[Normal]
  1. 00:10:183 (1,2,3,4) - how about symmetric pattern?
  2. 00:15:183 (3) - rotate -3 degrees for horizontal pattern
  3. 00:41:849 (3,4) - flow suggetion
  4. 00:56:016 (4) - I prefer downward slider for good flow
[Hard]
  1. 00:14:349 (4,5) - I prefer 1/2 rhythm
  2. 00:17:683 (4,5) - ^
  3. 01:16:016 (4,5) - ^
  4. 00:21:016 (2,3) - suggetion
[Insane]
  1. 00:09:349 (3,4,5,6) - rhythm suggetion
  2. 00:38:516 (1) - I prefer this
  3. 00:42:474 (4,5,6) - just a suggetion
  4. 01:03:516 (1,2,3) - u~m, not good flow
[Gero's Easy]
  1. you shuld consider to use appropriate hitsound. I hear that normal and custom hitsound are not well-organized
  2. 00:16:849 (1,2,3,4,1) - low density. I suggest to add several notes
nice skin! gekota<3
~Good Luck~
Topic Starter
Luna-
RandomEffect

RandomEffect wrote:

From my queue~

[General]
  1. 00:13:516~00:26:849- I think this kiai time is unnecessary it's for consistency, it's the same part in both kia so I think it's necessary
[Normal]
  1. 00:10:183 (1,2,3,4) - how about symmetric pattern? Fixed
  2. 00:15:183 (3) - rotate -3 degrees for horizontal pattern Fixed
  3. 00:41:849 (3,4) - flow suggetion Fixed
  4. 00:56:016 (4) - I prefer downward slider for good flow Fixed
[Hard]
  1. 00:14:349 (4,5) - I prefer 1/2 rhythm I prefer keep it as it is,don't think it's a big problem
  2. 00:17:683 (4,5) - ^ ^
  3. 01:16:016 (4,5) - ^ ^
  4. 00:21:016 (2,3) - suggetion ^
[Insane]
  1. 00:09:349 (3,4,5,6) - rhythm suggetion I think you forgot something... o.o
  2. 00:38:516 (1) - I prefer this I don't like too much this kind of rhythm xdd
  3. 00:42:474 (4,5,6) - just a suggetion Don't think that sounds good
  4. 01:03:516 (1,2,3) - u~m, not good flow tryed to do something with the ds...
[Gero's Easy]
  1. you shuld consider to use appropriate hitsound. I hear that normal and custom hitsound are not well-organized
  2. 00:16:849 (1,2,3,4,1) - low density. I suggest to add several notes
nice skin! gekota<3 thanks<3
~Good Luck~

thank you~ :)

thanks koi for the star :D
RandF
[Insane]
  1. 00:09:349 (3,4,5,6) - rhythm suggetion I think you forgot something... o.o
:arrow: oh, that's my mistake sorry... ignore please
Natsu
As requested:

General:

  1. About the ¨Tv Size¨, I think you should remove it from tittle, since I was looking for a source and I can't find an offcial one with the ¨Tv Size¨
    Sources: http://nbcuni-music.com/fripside/contents/hp0008/index00100000.html http://fripside.net/
  2. since you are using a custom skin, every diff need this line under the combo colours: SliderBorder : 255,255,255 blame gero!!
Insane:

  1. 00:06:849 (1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,1) - I'll like if you add some hitsounds at the first section of this diff, maybe some whistles like gero did? (this apply for every diff)
  2. 00:11:849 (1,2,3) - the 3 beats have the same sound in the music, that's why is weird to me that you only added finish in 1, I suggest you to add finish in every one. (This apply for every diff)
  3. 00:15:183 missing finish in the head
  4. 00:26:849 (1) - missing finish >:
  5. 00:29:349 (9,10,11) - I have problems playing this pattern at the first try, since the spacing make it confused to play. it looks ike 1/2 spacing when is 1/4
  6. 00:32:891 (4) - this rhythm doesn't fit the song, the strong sound at 00:33:099 - need a click able action, due to the prominent sound in the music plus the vocals, try this instead:
  7. 00:51:016 (3,4) - nazi, this kind of patterns look a lot better when they are placed in the center of the grid, if you care about dessign consider to move them like this:
  8. 00:58:516 (1) - there is nothing in the music at 00:58:724 -, that's why this repeat sound really bad IMO, I have two rhythm suggestion for you:
    1
    2
  9. 01:04:766 (5,6,1) - similar as 00:29:349 -, you can avoid this by doing this:
  10. 01:18:099 (5,6,1) - same as above, the main problem about this is that it look like 1/2 spacing, and there is not clue about the 1/4 jump
Hard:

  1. 00:06:849 (1,2,3,4,1,2,3) - similar to insane about the hitsounds
  2. 00:10:599 (2,3,4) - te finish hitsound is totally overused here, consider to remove those 3
  3. 00:15:183 missing finish in the head
  4. 00:57:683 missing finish in the slider head, if you notice is the same sound or similar to the previous ones (do this for the other diffs if you agree)
  5. 01:26:016 (3) - I'l like if you make a curve slider for consistency with the previous two, also suit better the music, just like this:
  6. nice hard not much to say here~
Normal:

  1. 00:12:474 (2,1) - this a nice way to introduce 1/2 patterns in normal diffs GJ
  2. 00:15:183 missing finish in the head
  3. 00:56:849 (1) - add finish in the tail too, it fit the song pretty well
  4. 00:57:474 add finish in the head too
  5. pretty nice normal, but take a look to the hitsounds and maybe will be a nice idea to add some more 1/2 patterns, since the hard use a lot of 1/4 will be nicefor better spread
GL
neonat
Gero's Easy

00:11:849 (2) - having a finish at the end of the slider seems to fit nice
00:37:266 (2,3) - could blanket them
00:56:224 (1) - why not start the spinner from 00:56:849 onwards and have a circle at 00:56:433 with a finish to complement the song, feels natural that way
01:25:183 (3) - finish?

Normal

00:12:474 (2) - finish on start of slider would fit the song
00:57:474 (2) - ^
01:06:849 (3) - lower it below the end of 01:06:016 (2) to make it smoother?

Hard

00:27:266 (1) - same music as 00:28:933 (2) maybe make the same?
00:56:016 (2) - a finish on the end would also suit the song

Insane

00:12:474 (3) - hearing the song, a lower audio finish here would be good
00:27:266 (4,5) - this part sounds weird, possibly because it doesn't follow the music. 00:27:266 (4) should end at 00:27:370 and 00:27:683 (5) should shift and start at 00:27:578 and end at 00:27:787 to be with the music
00:36:120 (3,4) - out of rhythm as well, having 2 slider or something like this would fit more:
00:46:120 (6,7) - ^

Too much generic rhythm is used in the Insane, it doesn't feel unique in it's own sense, especially when it's sister's noise, or any fripside song which has a certain kind of rhythm to it. Too many double 1/4 circles to slider pattern used like 01:15:808 (2,3,4) when this song is deeply involved with doubles. It takes away the sense having the rhythm truly with one with the song, and only specifically to this song.


Other than that, nothing else really I would be too concerned about, Good Luck
Kyouren
From my modding queues:

Nice Diff~ So Perfect~
You ask with Lanturn or KSHR about tittle, i think you don't need TV Size in tittle and you need add TV Size in tags~
NO KDS~

Good luck~
ErunamoJAZZ
No jodas, esto ya debería estar rankeado :v
Eni
[General]
  1. I would personally put the preview point at 00:58:516 -.
  2. 00:13:516 - Consider a burst kiai here instead.
  3. Good skin
[Gero]
  1. 00:16:433 (3,1,2) - Try curving the slider 1. It gives the map a bit more flow~


    ~
  2. 00:22:683 (3) - Slightly move the slider end towards the right to emphasis the cue in change of direction, like so.


    ~
  3. 00:43:516 (1,2,3) - Curve slider 1 for increased visual appeal and so that it blankets with the next Slider 3.


    ~
  4. 01:18:516 (1,2,3) - Give Slider 2 a slight curve into the next Slider 3, like so.


    ~
[Normal]
  1. 00:12:474 (2,1,2) - Not fond of the sliders featured here. Consider re-patterning, and this time, flow Slider 2 into the next Slider 1. An example is below.


    ~
  2. 00:35:183 (3) - Try curving this slider to match your previous pattern at 00:31:849 (3) -.
  3. 00:58:516 (1,3) - Slider 1 is already straight and has a different ending axis compared to the next slider, so I believe it would look better if you curved the next slider 3.
  4. 01:10:183 (3,4,1) - I think you can make this look better (: Here specifically, 01:11:641 -, you should flow the next slider 1 with the previous slider 4.
  5. 01:11:849 (1,2,3) - Curve one of these sliders?
  6. 01:16:849 (4) - Give this slider a slight curve to emphasize the change in direction, like so.


    ~
[Hard]
  1. 00:23:099 (4,2) - These objects are not stacked properly.
  2. 00:43:516 (1,2) -, 00:46:849 (1,2) - The Slider 1 should point towards the start of the next Slider 2, not its Slider track. Please change these patterns so the Slider 1s flow into the next Slider 2s.
[Insane]
  1. 00:38:099 (4) - Use x:342 y:76 to properly stack with the previous 00:36:849 (1) -.
  2. 01:23:516 (1,2,3,4,5,6) - It sounds really loud here, try using more 1/4?
<3
Gero
[box=-[Koinuri:1337]]Hii
[Gero's Easy]
Are usage of normal-hitnormal custom 1s intentional? They sound odd the way it's used, and they're only used when the slider tick is being used. If not intentional, I suggest removing this hitsound also This is intentional so don't worry about that
00:56:224 - 00:59:766 - I know the break from spinner is necessary for Easy diff, but I'm not really a fan of this pause, there's a lot of the music left unmapped and it starts at weird place. I would prefer it mapped out instead, I don't think the vocal is long enough to use spinner anyways imo. I'll prefer to keep it as is

Elaine

Gero's Easy

  1. you have to reduce the volume of verse part, at least lower than KIAI part. Fixed
  2. 00:07:474 - 00:09:141 - 00:10:808 - why use normal whistle here? it make feels weird here Sounds cool imo
  3. 00:11:849 (2) - should add finish at this slider's head and end? Fixed
  4. 00:59:766 (1) - consider to add a circle at 01:00:183 - to instead of this slider. it's better to save more time after a spinner in low diff I think that it has enough time I'll keep that

that's all
good luck :)

ts8zs
[Gero's Easy]
change a clap please XD Default is nice imo

xChippy
[Easy]
  1. You sure about the volume settings? It sounds a bit weird in the calm sections to have it all the same.
  2. 00:06:849 (1,2) - Nitpicking, Pls move those a liiitle to the left for centering.
  3. 00:33:516 (1) - Probably should add a finish here as there is a cymbal crash in the music
  4. 00:52:266 (2,3) - Blanket is rather off here.
  5. 00:59:766 (1) - Imo this would be better as a 1/1 slider with a repeat, the long pause might throw the beginners off, so it might be helpfull if you mapped the downbeat there. Also it's an pretty significant beat so it might be uncomfy to skip it.
  6. 01:25:183 (3) - Should be a finish here imo, cymbal crash in the music
  7. 01:23:516 (1) - Not sure about the NC here, It indeed increases the aesthetics of the map, but it breaks the consistency and it also doesnt follow the music. Consider moving the NC a stanza further.
I've fixed everything of them

XinCrin
#Spanish Mod. Aquí vamos!

Gero's Easy

  1. 00:11:849 (2) ¿Que hay acerca de poner un Finish al comienzo de este slider?. Si escuchas la música, es muy notorio que aqui suena un Finish Listo
  2. 00:25:183 (3) Te recomendaría mover este circle a x:288 y:200 para mejorar el flujo curveado que da el slider anterior He remapeado un poco así que esta bien ahora
  3. 00:33:516 (1) El hitsounds "Normal" por defecto que se está usando en la flecha de reverse suena un poco duro en esta parte. te sugeriría ponerle un Sampleset Normal a la reversa Baje un poco el volumen
  4. 00:59:349 El BPM no es realmente alto y además demora mucha en que el jugador vuelva a jugar después de ese spinner. Asi que te pregunto ¿Que opinas de agregar un circle aqui?. Es una mejor idea comenzar el ritmo después de un slider en un tick donde va el sonido principal en vez del secundario No es ranekable ahora se necesitan 4 ticks en una diff facil así que prefiero dejarlo como esta

smallboat
[Gero's Easy] Hi,Gero & grats Red o / ~ ! Thanks :3
00:25:183 (3,1) - This two objects so closely in Easy diff,because my map has been unranked in this reason : p/3335365/
So need to fix this rhythm,this is my example (Suggest combine with a slider):

00:33:516 (1) - Slider head is downbeat,missed a finish here?
00:52:266 (2,3) - Looks like seems the blanket not good better.
00:56:016 (4,1) - As the same reason with 00:25:183 (3,1),and try to use this rhythm ?
01:21:849 (1,2) - This symmetry seem crooked off? (Use ctrl+h to check it.)
01:27:058 (1) - Suggest make the spinner head move to 01:27:266 ? Make beginner plat easy better.

I've fixed everything of them

ErunamoJAZZ
Hello. Mod from #spanish Mapping Help Team

[Gero's Easy]
Me da pereza leerme los mods de los otros, pero en todo caso, cambios en los hitsounds están un poco raros, realmente pasar del custom hit (que suena suave), al normal hit, suena bastante mal... si algo no olviden avisarme para darle una checkeada después. Ya tengo unos nuevos así que debe estar bien ahora.

Sekai-nyan
Gero's Easy:
  1. 00:30:183 (1,3) - those two sliders can be made much better, since it looks curved in wrong way, so how about moving the 2nd slider point to x:384 y: 328 and last slider point to x:304 y: 288 it'll look much better o.o
  2. 00:56:016 (4) - how about moving this note like this since it looks kinda bad placed imo
Everything should be fine now

Rakuen
( =`・ω・´) Rakuen's Modding Queue (NM/M4M)

[Gero's Easy]
00:06:849 (1,2) - Doesn't look 100% mirrored, try copy paste and ctrl+h
00:10:183 (1) - Nazi, blanket move to X:265 Y:208
00:18:516 - Add a note here, it makes same rhythm with 00:16:433 (3,1) - and 00:19:766 (5,1) - , giving players hitting them with more accuracy
00:33:516 (1) - You can try to symmetry with 00:31:849 (3) - , seems their placement is quite close
^ For me I'll avoid that pattern which 00:33:516 (1) - is a bit humped to 00:33:099 (4) - , might wanna try this:
00:39:349 - Put a timing point for default normal (N) hitsound, there should be a sound there, and then put a timing point (N1) for your clap here 00:39:766 -
00:51:016 - ^ Apply for this too, or it would sound like missing hitsounds
00:59:349 - Can start giving something to hit here, don't let players stop too long after entering KIAI
01:02:683 - Hitsounds after this starting to be a bit different, strongly suggested to make it same with the previous part (or either make previous part softer)

Well arranged blankets and symmetry, good flow

Cool mod, I've fixed the most of them

Gaia
[Gero's Easy]
only thing that stood out was the slidertick hitsounding, because of those your hitsounds are inconsistent and just really random Yeah, you're right
00:42:266 (3,4) - this back and forth pattern might be challenging? Fixed
01:23:516 (1,2) - 01:25:599 (4,5) - should be mirrors of eachother? copy 01:23:516 (1) - and ctrl+h Fixed
well nothing worth saying good job :D

hanyuu_nanodesu
Hi~ Late mod from my modding Q~
Sorry for the wait, kinda busy these days >.<

[Gero's Easy]
This map is good, I think most of my mod would be Nazi Mod...
  1. 00:06:849 (1,2) - I think the gap is not completely at the middle, maybe you should use smaller grid to place it perfectly symmetrical from the center. Fixed
  2. There are some more like above, maybe you would like to fix it... Yeah I was working on some of them, I guess should be fine to go now
  3. The rest is fine, can't find anymore problem...

RandomEffect
From my queue~

[Gero's Easy]
  1. you shuld consider to use appropriate hitsound. I hear that normal and custom hitsound are not well-organized Yeah, now should be fine
  2. 00:16:849 (1,2,3,4,1) - low density. I suggest to add several notes This is intentional so I prefer to keep it

Natsu
As requested:

General:

  1. since you are using a custom skin, every diff need this line under the combo colours: SliderBorder : 255,255,255 blame gero!! QAQ, Fixed

neonat
Gero's Easy

00:11:849 (2) - having a finish at the end of the slider seems to fit nice
00:37:266 (2,3) - could blanket them
00:56:224 (1) - why not start the spinner from 00:56:849 onwards and have a circle at 00:56:433 with a finish to complement the song, feels natural that way
01:25:183 (3) - finish?

I've fixed everything

Project Railgun
[Gero]
  1. 00:16:433 (3,1,2) - Try curving the slider 1. It gives the map a bit more flow~


    ~
  2. 00:22:683 (3) - Slightly move the slider end towards the right to emphasis the cue in change of direction, like so.


    ~
  3. 00:43:516 (1,2,3) - Curve slider 1 for increased visual appeal and so that it blankets with the next Slider 3.


    ~
  4. 01:18:516 (1,2,3) - Give Slider 2 a slight curve into the next Slider 3, like so.


    ~
I've fixed almost everything of them

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Hey @Dark te recomiendo revisar bien los hitsounds que tienes en tu carpeta ya que yo he añadido unos custom en mi dificultad por lo cual el slidertick que tienes ahí es innecesario así que ten en cuenta eso antes de considerar actualizar todo.

Gero's Easy
Topic Starter
Luna-
Natsu
Insane:
00:51:016 (3,4) - nazi, this kind of patterns look a lot better when they are placed in the center of the grid, if you care about dessign consider to move them like this:
I don't really want to move it, I think it's ok

Everything else fixed

neonat
Normal

01:06:849 (3) - lower it below the end of 01:06:016 (2) to make it smoother? Will need to move many things,I don't want to change it

Hard

00:27:266 (1) - same music as 00:28:933 (2) maybe make the same? I prefer keep it

Insane

00:27:266 (4,5) - this part sounds weird, possibly because it doesn't follow the music. 00:27:266 (4) should end at 00:27:370 and 00:27:683 (5) should shift and start at 00:27:578 and end at 00:27:787 to be with the music Many rhythms at the same time, it's hard to know what to follow,but I will keep it

Too much generic rhythm is used in the Insane, it doesn't feel unique in it's own sense, especially when it's sister's noise, or any fripside song which has a certain kind of rhythm to it. Too many double 1/4 circles to slider pattern used like 01:15:808 (2,3,4) when this song is deeply involved with doubles. It takes away the sense having the rhythm truly with one with the song, and only specifically to this song. Yeah I had many problems finding a proper rhythm to follow,will try to improve this on future maps. Thanks~

Everything else fixed

Project Railgun
[General]
I would personally put the preview point at 00:58:516 -. I like it where it is
00:13:516 - Consider a burst kiai here instead. didn't understand what you mean :?
Good skin Thanks~ :)

[Normal]
00:12:474 (2,1,2) - Not fond of the sliders featured here. Consider re-patterning, and this time, flow Slider 2 into the next Slider 1. An example is below. I like this pattern and do it at purpose, isn't a big problem

[Hard]
00:43:516 (1,2) -, 00:46:849 (1,2) - The Slider 1 should point towards the start of the next Slider 2, not its Slider track. Please change these patterns so the Slider 1s flow into the next Slider 2s. Fixed a little

[Insane]
01:23:516 (1,2,3,4,5,6) - It sounds really loud here, try using more 1/4?No changes

Everything else fixed

<3 <3

Thank you so much everyone<3

EVERYTHING UPDATE


PD: isn't possible to keep the (TV Size)? I really want to keep it :c
Gero
I don't think so, would be better if you adding "TV Size" into tags instead about keeping it on the title since there aren't a valid source to supporting of that.
Natsu
did some IRC (spanish)

stuff
2014-12-31 01:42 Dark Accelerator: ACTION is listening to [http://osu.ppy.sh/b/239903 fripSide - sister's noise]
2014-12-31 01:42 Dark Accelerator: ACTION runs
2014-12-31 01:43 Natsu: nunca arreglas los mods XDDDDDDD
2014-12-31 01:43 Dark Accelerator: ya esta todo actualizado :c
2014-12-31 01:43 Dark Accelerator: hasta la de gero xD
2014-12-31 01:44 Natsu: enserio xD
2014-12-31 01:45 Dark Accelerator: solo estaba esperando agarrarte online(?)
2014-12-31 01:46 Natsu: XD
2014-12-31 01:54 Dark Accelerator: hahaha xD
2014-12-31 01:55 Dark Accelerator: creo voy a actulizar por que estoy noptando que no aparece la opcion de no video en la pag
2014-12-31 01:55 Natsu: eso se arregla cuando dan rank XD
2014-12-31 01:58 Natsu: ese skin de sapo tiene algo q ver con la cancion?
2014-12-31 01:59 Dark Accelerator: si, es como que el personaje favorito de la principal
2014-12-31 01:59 Dark Accelerator: los que conocen el anime entienden xD
2014-12-31 02:00 Natsu: pause-overlay.jpg esa imagen no esta en uso o.o
2014-12-31 02:01 Dark Accelerator: mmm
2014-12-31 02:01 Dark Accelerator: si esta
2014-12-31 02:02 Dark Accelerator: http://osu.ppy.sh/ss/2417549
2014-12-31 02:03 Dark Accelerator: con la que tengo duda es con la del fondo de spin
2014-12-31 02:04 Dark Accelerator: spinner-background
2014-12-31 02:04 Dark Accelerator: no se si esta bien que sea transparente
2014-12-31 02:06 Natsu: fail-background.png's dimensions must be exactly 1024x768 (currently 1366x768).
2014-12-31 02:07 Natsu: eso si ^ ademas tu bg es 1024 x 768 o.o
2014-12-31 02:07 Natsu: asi q no tiene mucho sentido q el fail sea mas grande :p
2014-12-31 02:08 Dark Accelerator: ok ahorita lo arreglo~
2014-12-31 02:11 Dark Accelerator: gorda
2014-12-31 02:11 Natsu: hahaha porque skin!!! XD!!
2014-12-31 02:11 Natsu: q pedo?
2014-12-31 02:11 Dark Accelerator: gero me va a mejorar los hitsounds en la diff
2014-12-31 02:12 Dark Accelerator: lo se es mucho pproblema xD
2014-12-31 02:13 Dark Accelerator: es que le habia dicho que me ponga los hitsound que tiene en su diff en las mias :/
2014-12-31 02:14 Natsu: XD si ya le dije dice q sera rapido
2014-12-31 02:14 Natsu: 00:11:432 (4) - hacelo paralelo con los demas 00:10:183 (1,2,3) -
2014-12-31 02:15 Dark Accelerator: fixed
2014-12-31 02:16 Natsu: 00:58:308 (7,1) - un poco mas espaciado casi se ve igual al 1/4 jump de antes
2014-12-31 02:17 Natsu: 00:58:308 (7,2,3) - ugly overlap
2014-12-31 02:18 Dark Accelerator: en 00:58:308 (7,1) - no veo problema, estan a la misma distanca en tiempo
2014-12-31 02:18 Natsu: di mal link era este 00:58:516 (1,2) -
2014-12-31 02:18 Dark Accelerator: el otro no estaba planeado como overlap :v
2014-12-31 02:19 Dark Accelerator: oh
2014-12-31 02:19 Dark Accelerator: ok ok
2014-12-31 02:19 Natsu: se ven igual q el 1/4 QQ
2014-12-31 02:20 Natsu: 01:11:641 (10,1,2) - lo mismo aqui
2014-12-31 02:20 Natsu: 1 y 2
2014-12-31 02:20 Natsu: 01:26:849 (7) - NC
2014-12-31 02:21 Natsu: por la stanza y por el 1/4 jump o.O
2014-12-31 02:21 Dark Accelerator: god ese no se como
2014-12-31 02:21 Dark Accelerator: vario overlaps ahi, tendria que mover mucho
2014-12-31 02:21 Natsu: https://osu.ppy.sh/ss/2417603 Eeste?
2014-12-31 02:22 Natsu: solo baja ese slider XD
2014-12-31 02:23 Dark Accelerator: ya lo hice :v
2014-12-31 02:24 Dark Accelerator: maldito gero ya empezo a poner los hits
2014-12-31 02:26 Natsu: 00:35:183 (1,2) - hace 1 paralelo con dos en la hard
2014-12-31 02:26 Natsu: el 1 esta muy horizontal y se ve bien 2007 XD
2014-12-31 02:27 Dark Accelerator: ok~
2014-12-31 02:27 Dark Accelerator: hahaha
2014-12-31 02:28 Natsu: 01:26:849 (5) - NC XD
2014-12-31 02:28 Dark Accelerator: ok
2014-12-31 02:31 Natsu: 00:10:183 (1) - 1/2 slider suena mejor con la musica, ademas deberiamos agregar unos mas 1/2 porque la hard tiene hasta streams :P
2014-12-31 02:31 Natsu: en la normal ^
2014-12-31 02:32 Dark Accelerator: ok
2014-12-31 02:32 Dark Accelerator: no es mas dificil puro circle?
2014-12-31 02:32 Natsu: es que 1/2 slider no 1/1
2014-12-31 02:33 Natsu: 00:11:849 (1,2) - aqui la transicion se ve bien complicada para una normal XD, hace esto mejor:
2014-12-31 02:33 Natsu: https://osu.ppy.sh/ss/2417643 solo mira el ritmo no donde los puse lol
2014-12-31 02:34 Natsu: 00:17:683 (2,3) - hacelos 1/2 slider siguiendo las vocales
2014-12-31 02:35 Natsu: 00:19:974 - agrega un circulo aqui tambien siguiendo las vocales
2014-12-31 02:36 Dark Accelerator: no queda muy harcore? xD
2014-12-31 02:36 Natsu: nop XD
2014-12-31 02:37 Dark Accelerator: para 00:10:183 (1,2) - estas diciendo que haga esto? https://osu.ppy.sh/ss/2417659
2014-12-31 02:37 Dark Accelerator: hablando del ritmo, no como estan
2014-12-31 02:37 Dark Accelerator: xD
2014-12-31 02:38 Natsu: no pero solo el primero
2014-12-31 02:38 Natsu: los demas como circulos
2014-12-31 02:38 Dark Accelerator: ok xD
2014-12-31 02:38 Natsu: https://osu.ppy.sh/ss/2417669
2014-12-31 02:39 Natsu: 00:24:974 - agrega uncirculo aqui tambien las vocales y la musiica son bien fuertes
2014-12-31 02:40 Natsu: 00:30:183 (1) - http://puu.sh/dSXWr/9ca1c1b442.jpg
2014-12-31 02:40 Natsu: 00:34:141 - circle
2014-12-31 02:41 Dark Accelerator: ah god
2014-12-31 02:41 Dark Accelerator: mucho cambios asdasd xD
2014-12-31 02:41 Natsu: 00:45:183 (3,4,5) - http://puu.sh/dSY4l/c456ade7b8.jpg
2014-12-31 02:42 Dark Accelerator: ok ok xD
2014-12-31 02:42 Natsu: 00:48:516 (3) - http://puu.sh/dSY8x/115fb2536e.jpg
2014-12-31 02:43 Natsu: 00:56:849 (1,2) - http://puu.sh/dSYcv/b756b84ab8.jpg
2014-12-31 02:44 Natsu: 00:59:974 - circle
2014-12-31 02:44 Dark Accelerator: oh god
2014-12-31 02:44 Dark Accelerator: tu ve dejando todo, no espere a que conteste xD
2014-12-31 02:44 Natsu: 01:03:308 - ^
2014-12-31 02:44 Dark Accelerator: no te contengas
2014-12-31 02:46 Natsu: 01:08:516 (1) - http://puu.sh/dSYoH/4392231dae.jpg
2014-12-31 02:46 Natsu: 01:10:183 (3,4) - http://puu.sh/dSYcv/b756b84ab8.jpg
2014-12-31 02:47 Natsu: 01:13:308 -circle
2014-12-31 02:48 Natsu: 01:16:016 (2,3,4) - http://puu.sh/dSYxP/2afb20c0b2.jpg
2014-12-31 02:48 Natsu: 01:18:516 (1) - http://puu.sh/dSYBt/a28532a926.jpg
2014-12-31 02:49 Natsu: 01:23:308 - circle
2014-12-31 02:49 Natsu: 01:26:641 - circle
2014-12-31 02:49 Natsu: eso seria todo supongo
2014-12-31 02:50 Dark Accelerator: dahdjk ahorita aplico todo
Gero
Hitsounds by @Dark's request, btw @Natsu I've fixed everything that you've mentioned via IRC.

Gero's Easy
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Hard
osu file format v13

[General]
AudioFilename: Sister's Noise.mp3
AudioLeadIn: 0
PreviewTime: 13516
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.5
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.7

[Metadata]
Title:sister's noise
TitleUnicode:sister's noise
Artist:fripSide
ArtistUnicode:fripSide
Creator:Dark Accelerator
Version:Hard
Source:Toaru Kagaku no Railgun S
Tags:Gero Opening Misaka Mikoto a certain scientific 2nd season とある科学の超電磁砲 s
BeatmapID:485915
BeatmapSetID:87903

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:6
ApproachRate:7
SliderMultiplier:1.4
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"OP.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Insane
osu file format v13

[General]
AudioFilename: Sister's Noise.mp3
AudioLeadIn: 0
PreviewTime: 13516
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:sister's noise
TitleUnicode:sister's noise
Artist:fripSide
ArtistUnicode:fripSide
Creator:Dark Accelerator
Version:Insane
Source:Toaru Kagaku no Railgun S
Tags:Gero Opening Misaka Mikoto a certain scientific 2nd season とある科学の超電磁砲 s
BeatmapID:239903
BeatmapSetID:87903

[Difficulty]
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CircleSize:4
OverallDifficulty:7
ApproachRate:8.5
SliderMultiplier:1.7
SliderTickRate:2

[Events]
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Video,0,"OP.avi"
//Break Periods
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
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165,254,49349,1,2,0:0:0:0:
237,182,49558,1,0,0:0:0:0:
237,182,49662,1,0,0:0:0:0:
237,182,49766,2,0,P|281:182|313:158,1,85,8|8,0:0|0:0,0:0:0:0:
388,92,50183,6,0,L|492:104,1,85,4|0,0:0|0:0,0:0:0:0:
456,212,50599,2,0,L|352:224,1,85,8|0,0:0|0:0,0:0:0:0:
336,336,51016,2,0,P|400:352|468:332,2,127.5,2|2|2,0:0|0:0|0:0,0:0:0:0:
216,292,51849,2,0,P|152:276|84:296,2,127.5,4|2|2,0:0|0:0|0:0,0:0:0:0:
336,336,52683,2,0,P|352:300|344:244,1,85,2|0,0:0|0:0,0:0:0:0:
344,236,52995,1,0,0:0:0:0:
336,216,53099,1,8,0:0:0:0:
288,116,53308,1,8,0:0:0:0:
180,104,53516,6,0,L|88:112,1,85,4|0,0:0|0:0,0:0:0:0:
20,180,53933,1,8,0:0:0:0:
112,268,54141,1,0,0:0:0:0:
112,268,54245,1,0,0:0:0:0:
112,268,54349,2,0,P|124:220|120:176,1,85,2|0,0:0|0:0,0:0:0:0:
28,272,54766,2,0,P|16:320|20:364,1,85,8|0,0:0|0:0,0:0:0:0:
120,364,55183,5,6,0:0:0:0:
220,344,55391,1,2,0:0:0:0:
264,252,55599,1,10,0:0:0:0:
244,152,55808,1,2,0:0:0:0:
164,88,56016,2,0,L|116:84,3,42.5,6|2|2|2,0:0|0:0|0:0|0:0,0:0:0:0:
64,148,56433,2,0,L|16:152,3,42.5,10|2|2|2,0:0|0:0|0:0|0:0,0:0:0:0:
107,222,56849,6,0,P|164:240|224:208,2,127.5,4|4|4,0:0|0:0|0:0,0:0:0:0:
64,148,57683,1,2,0:0:0:0:
48,96,57787,1,2,0:0:0:0:
68,44,57891,1,2,0:0:0:0:
120,28,57995,1,2,0:0:0:0:
172,52,58099,2,0,L|228:56,1,42.5,2|2,0:0|0:0,0:0:0:0:
272,120,58308,2,0,L|328:116,1,42.5,2|2,0:0|0:0,0:0:0:0:
392,48,58516,6,0,P|440:40|504:56,1,101.999996887207,4|0,0:0|0:0,0:0:0:0:
456,148,58933,2,0,P|408:156|344:140,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
320,128,59245,1,0,0:0:0:0:
288,140,59349,2,0,L|282:249,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
200,332,59766,2,0,L|193:223,1,101.999996887207,8|8,0:0|0:0,0:0:0:0:
188,128,60183,6,0,P|100:116|36:140,2,152.999995330811,4|2|2,0:0|0:0|0:0,0:0:0:0:
284,160,61016,1,2,0:0:0:0:
374,206,61224,1,0,0:0:0:0:
374,206,61328,1,0,0:0:0:0:
374,206,61433,2,0,P|384:168|368:100,1,101.999996887207,8|8,0:0|0:0,0:0:0:0:
221,33,61849,6,0,P|197:123|283:160,1,203.999993774414,4|8,0:0|0:0,0:0:0:0:
372,107,62474,1,0,0:0:0:0:
372,107,62578,1,0,0:0:0:0:
372,107,62683,2,0,L|476:104,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
433,230,63099,2,0,L|324:233,1,101.999996887207,8|8,0:0|0:0,0:0:0:0:
200,208,63516,6,0,P|176:284|216:344,2,152.999995330811,4|2|2,0:0|0:0|0:0,0:0:0:0:
242,82,64349,1,2,0:0:0:0:
96,124,64558,1,0,0:0:0:0:
96,124,64662,1,8,0:0:0:0:
96,124,64766,2,0,P|88:180|96:236,1,101.999996887207,8|8,0:0|0:0,0:0:0:0:
100,260,65078,1,0,0:0:0:0:
128,284,65183,6,0,P|228:320|332:288,1,203.999993774414,4|8,0:0|0:0,0:0:0:0:
392,228,65808,1,0,0:0:0:0:
444,140,66016,2,0,P|452:88|444:32,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
304,100,66433,2,0,P|296:152|304:208,1,101.999996887207,8|8,0:0|0:0,0:0:0:0:
272,352,66849,6,0,P|164:372|64:328,1,203.999993774414,4|8,0:0|0:0,0:0:0:0:
32,248,67474,1,0,0:0:0:0:
32,248,67578,1,0,0:0:0:0:
32,248,67683,2,0,L|40:132,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
156,48,68099,2,0,L|164:164,1,101.999996887207,8|8,0:0|0:0,0:0:0:0:
304,100,68516,6,0,P|352:84|408:104,2,101.999996887207,4|0|8,0:0|0:0|0:0,0:0:0:0:
344,268,69141,1,0,0:0:0:0:
344,268,69245,1,0,0:0:0:0:
344,268,69349,2,0,L|355:166,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
224,236,69766,2,0,L|244:340,1,101.999996887207,8|8,0:0|0:0,0:0:0:0:
396,352,70183,5,6,0:0:0:0:
284,176,70391,1,2,0:0:0:0:
156,292,70599,1,14,0:0:0:0:
344,268,70808,1,2,0:0:0:0:
444,152,71016,1,6,0:0:0:0:
460,100,71120,1,2,0:0:0:0:
444,48,71224,1,2,0:0:0:0:
392,28,71328,1,2,0:0:0:0:
336,40,71433,2,0,L|276:44,1,50.9999984436036,14|2,0:0|0:0,0:0:0:0:
232,132,71641,2,0,L|160:120,1,50.9999984436036,2|2,0:0|0:0,0:0:0:0:
116,44,71849,6,0,L|8:44,2,101.999996887207,4|0|8,0:0|0:0|0:0,0:0:0:0:
181,123,72474,1,0,0:0:0:0:
181,123,72578,1,0,0:0:0:0:
181,123,72683,2,0,B|180:160|180:160|172:192|172:192|172:244,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
331,261,73099,2,0,B|332:224|332:224|340:192|340:192|340:140,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
181,123,73516,6,0,L|24:136,2,152.999995330811,2|2|0,0:0|0:0|0:0,0:0:0:0:
332,96,74349,1,2,0:0:0:0:
460,180,74558,1,0,0:0:0:0:
460,180,74662,1,0,0:0:0:0:
460,180,74766,2,0,P|464:244|456:280,1,101.999996887207,8|8,0:0|0:0,0:0:0:0:
308,236,75183,6,0,L|193:239,2,101.999996887207,4|0|8,0:0|0:0|0:0,0:0:0:0:
408,120,75808,1,0,0:0:0:0:
408,120,75912,1,0,0:0:0:0:
408,120,76016,2,0,L|304:116,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
168,48,76433,2,0,P|156:104|168:156,1,101.999996887207,8|8,0:0|0:0,0:0:0:0:
308,236,76849,6,0,P|384:224|464:244,2,152.999995330811,4|2|2,0:0|0:0|0:0,0:0:0:0:
180,320,77683,1,2,0:0:0:0:
72,212,77891,1,0,0:0:0:0:
72,212,77995,1,0,0:0:0:0:
72,212,78099,2,0,P|56:160|72:104,1,101.999996887207,8|8,0:0|0:0,0:0:0:0:
108,92,78412,1,0,0:0:0:0:
152,88,78516,6,0,B|224:88|224:88|280:72|280:72|368:72,1,203.999993774414,4|8,0:0|0:0,0:0:0:0:
480,176,79141,1,0,0:0:0:0:
408,312,79349,2,0,P|348:320|308:312,1,101.999996887207,2|0,0:0|0:0,0:0:0:0:
208,196,79766,2,0,P|268:188|308:196,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
480,176,80183,6,0,P|464:80|352:56,1,203.999993774414,4|8,0:0|0:0,0:0:0:0:
220,60,80808,1,0,0:0:0:0:
136,188,81016,1,2,0:0:0:0:
284,152,81224,1,0,0:0:0:0:
116,72,81433,2,0,P|64:64|8:72,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
136,188,81849,6,0,P|188:196|244:188,1,101.999996887207,6|0,0:0|0:0,0:0:0:0:
376,124,82266,2,0,P|428:116|484:124,1,101.999996887207,10|2,0:0|0:0,0:0:0:0:
344,304,82683,2,0,L|356:188,1,101.999996887207,2|2,0:0|0:0,0:0:0:0:
232,40,83099,2,0,L|244:156,1,101.999996887207,10|2,0:0|0:0,0:0:0:0:
260,264,83516,5,6,0:0:0:0:
416,168,83724,1,2,0:0:0:0:
312,56,83933,1,10,0:0:0:0:
340,208,84141,1,6,0:0:0:0:
464,48,84349,1,2,0:0:0:0:
232,40,84558,1,2,0:0:0:0:
132,156,84766,1,10,0:0:0:0:
140,180,84870,1,2,0:0:0:0:
148,204,84974,1,2,0:0:0:0:
156,228,85078,1,2,0:0:0:0:
168,252,85183,6,0,L|276:252,1,101.999996887207,4|0,0:0|0:0,0:0:0:0:
360,128,85599,2,0,L|252:128,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
104,132,86016,1,4,0:0:0:0:
220,228,86224,1,0,0:0:0:0:
248,24,86433,1,8,0:0:0:0:
92,256,86641,1,0,0:0:0:0:
288,316,86849,2,0,L|348:324,1,50.9999984436036,4|0,0:0|0:0,0:0:0:0:
376,228,87058,2,0,L|436:220,1,50.9999984436036,0|0,0:0|0:0,0:0:0:0:
496,296,87266,1,8,0:0:0:0:
256,192,87474,12,4,88516,0:0:0:0:
Topic Starter
Luna-
Update
Natsu
Insane:

  1. 00:56:433 (6,1,2) - el espaciado entre 1/4 y 1/2 es el mismo y es bastante confuso de leer en el primer juego, aumenta el espacio entre 1 y 2
Normal:

  1. 00:11:849 (1,2) - este ritmo es bastante raro la verdad del tick azul al rojo :(, porque no intentas esto:
  2. 00:56:849 (1,2) - lo mismo que el anterior
  3. 01:10:183 (4,5) - ^
mandame un pm al foro cuando veas esto :p
Topic Starter
Luna-
Everything fixed~
Agregué unos circles en la normal para mantener consistencia y por lo del spread

Update
Natsu
seems fine

Next BAT double check skin files pls, TY.
scanter
:O
Topic Starter
Luna-
Yay thx <3
Xinely
frog hitcircle lmao

probably gonna check this tomorrow, i have some deal with irl stuff until sunday

Sorry, gonna to pop the bubble because 1 missing skin orz




  • General
  1. spinner-metre should be have same size with spinner-background http://puu.sh/e1OTr.png from this page btw
  2. missing "play-skip" since RC says 1 group of skin example "play" group should be completed from this page (sorry i only can find in chinese), i mean this http://puu.sh/e1Qc5.png
  3. Remove space "s" in tags since i tried find official site and it says "とある科学の超電磁砲S" also%20i%20would%20say%20to%20move%20"とある科学の超電磁砲S"%20to%20source%20and%20i%20open%20official%20site%20and%20the%20anime%20logo%20didnt%20write%20any%20romanised%20here nevermind, suddenly i found this which posted after i wrote this mod on my notepad and everyone looks happy with it and it seems gonna be new rule. better to keep romanised on source for safe
  4. normal-hitclap10, normal-hitclap20 and normal-slidertick20 almost have 5ms delay http://puu.sh/e1KDh.png , maybe still rankable but better to fix it imo


  • Easy
  1. try AR 3,5 instead? your patterns are easy here and low SV, i feel AR 4 a little bit fast for newbie either
  2. 00:13:933 (2) - im sure the blanket still can improve lol, try drag middle note 1 grid down?
  3. 00:19:349 - hmm there is a loud music at this time, probably map it?
  4. 00:24:349 - here too but this one is really loud (cymbal)
  5. 00:38:516 (3) - im sure you still can improve the blanket here http://puu.sh/e0Ws3.jpg
  6. 00:43:099 (4) - this finish feels a little bit loud for me, try to lower the volume around 40%?
  7. 00:50:183 (1) - i dont hear any cymbal sound at slider's tail, change it with whistle instead?
  8. 01:01:849 (3) - as the music, this one should be NC'ed for consistency since you NC'ed always 2 stanza


  • Normal
  1. 00:24:349 (2) - try add finish at this head? coz the music is really high here, if you agree add for Hard and Insane too
  2. 00:30:183 (1,2,3,4,5) - why suddenly spacing become 1,1x here when it turning back to 1,0x 00:33:516 - ?
  3. 00:39:974 (6) - just my taste that flow feels more natural if the circle placed at 308,88
  4. 00:43:099 - same as Easy
  5. 01:08:308 - hmm imo Normal still can improve with add some 1/2 again and i think this place fits a lot with adding circle since it will emphasize vocal too
  6. 01:04:974 - same as above if you agree
  7. 01:13:516 (4) - 01:00:183 (4) - their head have different hitsound here (one uses finish, another one uses whistle) make them consistency please
  8. 01:18:516 (1) - same as 01:08:308 -


  • Hard
  1. 00:48:516 (1) - i dont hear any cymbal sound at slider's head here. better to use whistle imo since finish feels quite random for me
  2. 00:50:183 (1,2) - i think you should extend (1) slider by 1/4 here since the vocal at blue tick and you always following it at previous patterns, dunno why i feel something quite empty there
  3. 00:56:641 (3) - hmm imo the flow still can improved being more natural by move 356,88. ofc just my taste
  4. 01:13:516 (1) - same as Normal


  • Insane
  1. i feel AR 8,5 a little bit fast here. how about 8,3 instead? feel better for me but just my taste though o-o
  2. 01:13:516 (1) - just same as Normal too
  3. I enjoyed a lot with this diff :3

poke me back
Topic Starter
Luna-

Xinely wrote:

frog hitcircle lmao

probably gonna check this tomorrow, i have some deal with irl stuff until sunday

Sorry, gonna to pop the bubble because 1 missing skin orz okay :C




  • General
  1. normal-hitclap10, normal-hitclap20 and normal-slidertick20 almost have 5ms delay http://puu.sh/e1KDh.png , maybe still rankable but better to fix it imo I'm not able to fix this at the moment :c, will ask to gero if he can do this for me


  • Normal
  1. 00:39:974 (6) - just my taste that flow feels more natural if the circle placed at 308,88 I keep this one


  • Insane
  1. i feel AR 8,5 a little bit fast here. how about 8,3 instead? feel better for me but just my taste though o-o uhg I prefer keep 8.5, it has 1/4 jumps so should be ok
  2. I enjoyed a lot with this diff :3 Yay I'm happy to listen that, thx<3

poke me back
Everything else fixed~
Waiting for Gero
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