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Your biggest weakness in CtB

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Topic Starter
bomber34
Title should be self-explanatory.
Be it mods, certain patterns or other gameplay mechanics

I am overall not that good but my biggest weakness is Double Time, I guess. Can't even play it good on "normal" diffs
Skywards_old
Hidden..
I can't play hidden for my life. Too hard, idk why
Drafura
AR<=8
Tenshichan
AR10
119410501
- AR10
- Opposite hyper sliders (http://puu.sh/2vBIQ)
- http://puu.sh/2ozX1 this shit with HD
- and http://puu.sh/2vBOv this kind of shit.
Venlas_DELETED
Hmm
-Ar7+ wit Hr
-Ar8+ with Dt
-Ar 9+
-Small circles
-Spins with small cs
-Spins with Ar3 and lower
THS
-AR10
-AR8+ Hardrock
-AR8+DT
-Flashlight ( hate this one a lot ;w; )
-also low AR like this one http://osu.ppy.sh/s/26932
XEPCOH
-AR10 without streams
-long beatmaps
-AR9 DT
-HD FL
-small circles
-unusual spinners
-neu and 119's patterns
-velperk
Awake-Chan
FL
HD
DT
Neu Streams
Specific hyperdashes
Pixeljumps
Maybe some more.
ZeroEightOne
1. AR 10 and over
2. 1/4-beat stream jumps (The Big Black)
3. This Mod
4. Small Circles
5. Spinners
6. Non-Hyperfruit jumps
eldnl
Hard jumps over 250bpm because my one hand style ... I think nothing else ...
VelperK
dumb me
Zerzxes
Playing with any mod wahtsoever. Can't seem too play with them at all.
Last Remnant_old
AR 8+ spins
AR 10 and AR 7 + HR fruits
FL on AR8+
edge-to-edge pixeljumps
Spectre
Weaknesses:
AR7 or below with big CS
Spinners that are with small CS
Edge to edge jumps that are more than 3 cirlces long
DT on AR8+
HR on AR10
FL on AR8+
Patterns that require me to forcefully trill. EX: Neu
Maps that are really jumpy. Ex: Stamp on the ground [CTB]
Fllandre
Actually Double Time. :?
CLSW
1. AR10
2. 3. 4. Against GuruK
119410501

CLSW wrote:

2.
Yeah, that one....
Deif
I guess AR 7 or less, and probably songs over 250 BPM because patterns at those speeds become sometimes unreadable at AR9 uguuuu.
Harp Note
That I'm very inconsistent in my plays, aside from that it would be:

DT : Makes me miss in any part.
DT+FL: I can't even have time to think with this.
AR10
Pixeljumps
Some hyperdashes
CTB diff maps - they're fun but really exhausting for me.
And more...
Sawa88
Streams with hd, streams with hr, streams with fl, streams with dt, streams with ht, streams with relax
eldnl
how a stream can be hard on ctb, damn.
Sawa88
Nah my accuracy is very bad >.<. Streams are mine the biggest weakness, my nightmare .-.
119410501

eldnl wrote:

how a stream can be hard on ctb, damn.
Converted streams in HR can be really difficult due to its random placement factor
Try this one with HR http://osu.ppy.sh/p/beatmap?b=127846&m=2
So just imagine this kind of streams in other maps and how they can be cause of random missing

Sawako88 wrote:

Nah my accuracy is very bad >.<. Streams are mine the biggest weakness, my nightmare .-.
And also, you lie Sylv, they are your weakness only with HR u.u.
Boom
HD
FL
spinner
HR + jump
AR10
stream
ursa

119410501 wrote:

eldnl wrote:

how a stream can be hard on ctb, damn.
Converted streams in HR can be really difficult due to its random placement factor
Try this one with HR http://osu.ppy.sh/p/beatmap?b=127846&m=2
So just imagine this kind of streams in other maps and how they can be cause of random missing

Sawako88 wrote:

Nah my accuracy is very bad >.<. Streams are mine the biggest weakness, my nightmare .-.
And also, you lie Sylv, they are your weakness only with HR u.u.
http://osu.ppy.sh/p/beatmap?b=163250&m=2 Another diff+HR (okay)

weakness :

HD (AR8 , AR7)
Spinner
Hyperdashes Spam
Long duration song
Not Fit Condition for play
VelperK

119410501 wrote:

CLSW wrote:

2.
Yeah, that one....
I HATE THAT STUFF

SERIOUSLY PEPPY WHY ;_;

This was a non-issue before the latest CtB hyperdash "patch"
Cloudchaser
Weakness...

  1. HD+HR in Insane maps.
  2. unexpected jumps
  3. neu streams
  4. long maps and boring (as parapara mix, unforgiven marathon blah blah)
  5. AR ≤ 7
  6. Ducks
  7. Pixels jumps
  8. AR10
  9. Double Time (but is one of my favorite mods)
eldnl

119410501 wrote:

Converted streams in HR can be really difficult due to its random placement factor
Try this one with HR http://osu.ppy.sh/p/beatmap?b=127846&m=2
So just imagine this kind of streams in other maps and how they can be cause of random missing

Sawako88 wrote:

Nah my accuracy is very bad >.<. Streams are mine the biggest weakness, my nightmare .-.
And also, you lie Sylv, they are your weakness only with HR u.u.
I agree, in some maps it is hard, but in the most of them are the easier shit.
119410501

VelperK wrote:

I HATE THAT STUFF

SERIOUSLY PEPPY WHY ;_;

This was a non-issue before the latest CtB hyperdash "patch"
Yeah, that's another thing got very harder now.
Those are my greatest random misses in multiplayer games.
lineqtxz
all hiperdash (fix please)
Gilochan
#movin stream
#AR10
#my slow hand ;_;
Park-Hyun
- AR10 or AR7 + HR
- DT mod
- Repeated edge to edge jumps
- Surprise jumps
Oswald
ar 10
marathon maps
hr
fl/hdfl of ar 8/9+
patterns like nippon egao hyakkei [extra], illumiscape [another], axion [king], or chaosmaid [lesjuh '09]
back2back dashes
ctb maps, due to the fix
Cropzy
HD, TAG dashing
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