Hi.Other than the inconsequential unsnapped inherited timing sections littered about, this whole thing is pretty good.
The easing between the difficulties is also rather well-adjusted and I quite liked the 2 separate custom clap samples too.
Looks rather splashy with the standard combo-coloring. Not a problem though.
I did think - 01:13:529 - to - 01:25:529 - could have had kiai, I felt the glowing would act as a nice effect for the slow section since it's the prelude.
Lack of any gimmicky objects and extreme modifications makes this a lot easier to mod.
I've left just a couple of things here and there, with nothing too serious to really mark out.
Normal is just fine. Am impressed at the work with so many inherited sections on the spinners though.
Advanced:Good that there's visual association on the sliders with the speed-ups.
- 01:33:967 (3) - Linear for a reason, I suppose ?
Priti's Hyper:Pretty good at maintaining a consistent pace throughout despite it not being as conformed to any particular kind of strict mapping structure.
- 00:28:529 (1,2) - Small shifting, could give it a shot if it makes you happy:
- 00:49:904 (3) - Feel that it could look better if you mirrored - 00:50:654 (6) -
- 01:33:029 (1) - Kind of an odd-shaping to take considering the slider you're running into next. Suppose you could flip - 01:33:404 (3) - horizontally
As a bit of a nit-pick, you might want to remake (3) for precaution.
- 01:44:279 (5) - Rotate selection-centre by 16 degrees and place at x:120 y:240, then rotate - 01:44:654 (6) - by -31 degrees.
- 01:52:154 (6,1) - Here's a little suggestion for placement:
Design-wise, this difficulty is pretty much characterized by streams going into sliders going into another slider, and then repeating.
Not a big issue, though things can look cluttered and even more so when you apply sliderpoints on the linears so there's this whole mash-up of curving and zig-zagged objects going about.
Color's Another:Kind of reminds me of the way I mapped ICARUS, since there's plenty of the same slider shaping paired with the slanted back-forth jumping.
- 00:59:373 (7,8,9,1,2,1) - This really hits well right after the previous stream. Captures the part so well; amazing aesthetics here.
- 01:30:029 (1) - Thought this wouldn't look so good since the slider before curves to the same direction. Try going inverse, perhaps ?
Extra:Nice to see plenty of deliberate takings on this difficulty, like tickrate 2.0 and the volume decrease afer the second-half to match the track.
Honestly, I quite like the way this is already mapped.
- 00:47:092 (4) - Might as well touch the curving on this up to make it seem less randomly-made.
- 02:00:310 (2) - Could try shifting this to x:196 y:332 to have similar gaping like - 01:57:310 (2) -
Probably won't take much longer if you get a few more looks at this.
All the best.