forum

Snow* - Chain (TV Size) [Taiko|Osu]

posted
Total Posts
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Topic Starter
[-Google-]
This beatmap was submitted using in-game submission on 2013年6月2日 at 0:20:01

Artist: Snow*
Title: Chain (TV Size)
Source: Shigofumi
Tags: OST taiko_maniac1811 Frans_Niko S_h_i_e_R_e Rewrite LoliSora
BPM: 80
Filesize: 8947kb
Play Time: 01:27
Difficulties Available:
  1. 1811's Muzu (4.66 stars, 284 notes)
  2. Easy (1.71 stars, 75 notes)
  3. Niko's Futsuu (2.08 stars, 114 notes)
  4. Normal (3.48 stars, 116 notes)
  5. Shigofumi (4.74 stars, 191 notes)
Download: Snow* - Chain (TV Size)
Download: Snow* - Chain (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
For Rank
My 1st Beatmap,Hopefully you like It >x<
Ending song of the anime Shigofumi. I like it OwO

Taiko Muzu by taiko_maniac1811
Taiko Futsuu by Frans Niko
SB by Sun Rainbow

Freashman in Beatmaping.Gonna to learn a lot :D

Special Thanks
S h i e R e for his early work on Easy
Rewrite for his teaching me with so much kind :3
mintong89,kanpakyin,Andrea,Niva for their timing

Modder List
[OSU]
[Taiko]
Thx all the modders :3
Changelog
Apr 5:Project Begin!
Apr 6:First Submit (Easy,Normal,Insane), Added Crystal's Guest Diff,kgdbian&S h i e R e agree to GD.
Apr 7:Almost Finish easy&normal,Half Insane,Timing change,Video change,mini skin,Add kgdbian's Oni, S h i e R e's Easy&S h i e R e's Normal,D.N.A agree to GD.
Apr 8:Almost Finish Insane,Delete easy&S h i e R e's Easy,Change S h i e R e's Normal to S h i e R e's Easy,Crystal's GD Finish,Finish Normal,Finding MODs everywhere QvQ
Apr 9:Finish Insane,Finding MODs everywhere QvQ,First MOD XDD,Change diff name to something beautiful
Apr 10:Finding MODs everywhere QvQ,Rankability Fix,Add 1811's Muzu,Taiko diff fully complete,Kiai fix,Apply 0gre's Mod&Lukareia's Mod
Apr 11:Universal BPM,Start to remap Shigofumi as YEN&[CSGA]Ar3sgice suggested,Half finished
Apr 12:Finish remap Shigofumi (Ver2),hopefully better one,Apply bingogyin's Mod,overall hitsound change
Apr 13:Apply Norman's Mod,Start to remap Matoma
Apr 14:Apply Nano Cirno's Mod,Finish remap Matoma(Ver2),Start to remap Shigofumi again as Cirno suggested(Ver3),Overall BPM&offset changed,Apply DakeDekaane's Mod
Apr 15:Ovarall hisound level change,Remap Matoma(Ver3)&Kanaka(Ver2) using constant DS,apply neonat's mod
Apr 16:Remap for the third time as Kodora suggests(plz just kill me)
Apr 17:Finish remapping(Ver4),DNA's IRC mod,Lundlerol's mod
Apr 18:Pokie's Timing
Apr 19:Universal 80BPM,diff name change
Apr 20:Trying to remap Shigofumi under Rewrite's help
Apr 21:Apply Alarido's mod,Apply Accel World's mod
Apr 22:Apply xxheroxx's mod,remap Normal(Ver4)
Apr 23:Apply vahn10's mod,Apply kuronotsubasa's mod,Apply Melt's mod
Apr 24:Apply Drianel's mod,Apply mintong89's mod,Andrea's Timing
Apr 25:Crystal's remap,hitsound change
Apr 27:Some clean up&Cirno 's Mod
Apr 28:Tempory removal of Crystal diff D:,Apply Cirno's Mod
Apr 29:Continue deal with Cirno's Mod,Normal rearrange(Ver5)
Apr 30:Easy rearrange(Ver3),Apply P A N's mod
May 1:KonataSuzumiya's,ZZHBOY's,yurunneram's,Raging Bull's Mods,Shigofumi rearrange(Ver5)
May 2:Apply Satilast's,Verlaren's,niceplayer's Mods
May 3:DakeDekaane's recheck :3 Apply -Bakari-'s,Yuki-kun's,Flower's Mods,Tempory removal all taiko diffs and waiting GD.Shigofumi rearrange(Ver6)
May 4:Added back all taiko diffs as Niko finished his GD :3,Joon's Hitsound mod :D
May 5:Apply Shiro's Mod,Shigofumi rearrange(Ver7)
May 6:[CSGA]Ar3sgice's recheck :3
May 8:Making Shigofumi more Beautiful under Rewrite's help
May 9:Accel World's recheck,AnimeStyle's and Pink Agate's Mods
May 10:Frostmourne's Star :3 mingmichael's taiko mod
May 11:neonat's recheck
May 12:Frostmourne's Bubble :3
May 13:Strawberry's Mod
May 14:-Bakari-'s recheck
May 18:Strawberry's rebubble :3
May 19:Miya and Heatkai's Mod,Niva's Timing
May 20:Colin Hou's mod……Azer's timing timing struggle
May 21:Shiro's Timing
May 22:Miya's recheck
May 23:cRyo[iceeicee]'s mod
May 26:[_Crystal]'s mod
May 29:Xinely's mod
May 30:wonders's mod
Jun 1:Miya's rebubble,Scorpiour's rank xD

[CSGA]Ar3sgice
沙发~

有mod了再改, 先别给KDs
0gre_old
Mod Req ~

[]
SIGNs
= don
= katsu
= big done
= big katsu

* = suggestion
* = strongly recommended
* = mini explanation
* = personally liked !

[kgdbian's Taiko Oni]
MOD information
* 00:09:072 (10,11,12) a bit strange here, arrange the notes ~
* 00:07:010 ~ 00:18:260 dont mind having combo here but there are far too much notes specially 00:14:135 (32,33,34,35,36,37,38,39) should be much lesser than the part after 00:19:010 ~
* 00:19:947 give a gap around here
* 00:21:166 again a bit strange here
* 00:24:260 (79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98) I recommend you to take of all combos, since there are no mood ~~
* 00:29:510 (111,112,113,114,115,116,117,118,119) properbly even an inner oni dont include this at this sort of point, so may have a change
* 00:30:260 (119,122) there are quiet strong sound, may have big note instead
* 00:34:010 (139,140,141,142,143,144,145,146,147,148,149,150,151,152,153) 0.0 fitting sound very well I think
* 00:40:760 (29,30,31,32,33,34,35,36,37,38,39,40,41) need a change >.<
* 00:42:260 try add a note instead, may add big note
* 00:44:322 (11,12,13) I think middle one should be different from other two ~
* 00:50:135 (32,33,34) can make it better
* 00:52:947 - having different colours around here ? anyway it is bit too hard to play now
* 01:00:635 ?
* 01:04:760 (66,67,68,69,70,71,72,73,74,75,76,77,78,79,80) how about rearrange it to something like
01:04:010 (61)   


However I liked this mapping style :)
Topic Starter
[-Google-]

0gre wrote:

Mod Req ~

[]
SIGNs
= don
= katsu
= big done
= big katsu

* = suggestion
* = strongly recommended
* = mini explanation
* = personally liked !

[kgdbian's Taiko Oni]
MOD information
* 00:09:072 (10,11,12) a bit strange here, arrange the notes ~
* 00:07:010 ~ 00:18:260 dont mind having combo here but there are far too much notes specially 00:14:135 (32,33,34,35,36,37,38,39) should be much lesser than the part after 00:19:010 ~
* 00:19:947 give a gap around here
* 00:21:166 again a bit strange here
* 00:24:260 (79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98) I recommend you to take of all combos, since there are no mood ~~
* 00:29:510 (111,112,113,114,115,116,117,118,119) properbly even an inner oni dont include this at this sort of point, so may have a change
* 00:30:260 (119,122) there are quiet strong sound, may have big note instead
* 00:34:010 (139,140,141,142,143,144,145,146,147,148,149,150,151,152,153) 0.0 fitting sound very well I think
* 00:40:760 (29,30,31,32,33,34,35,36,37,38,39,40,41) need a change >.<
* 00:42:260 try add a note instead, may add big note
* 00:44:322 (11,12,13) I think middle one should be different from other two ~
* 00:50:135 (32,33,34) can make it better
* 00:52:947 - having different colours around here ? anyway it is bit too hard to play now
* 01:00:635 ?
* 01:04:760 (66,67,68,69,70,71,72,73,74,75,76,77,78,79,80) how about rearrange it to something like
01:04:010 (61)   


However I liked this mapping style :)
@0gre Thx for your mod XDD
1st one come to mod taiko XDD
Very helpful and makes me&kgdbian more confident :D(we are both newbie mappers)
I will tell kgdbian ASAP,Thx again~

Edit: Fix most of it~Thx~~
taiko_maniac1811
here's the taiko map u requested :3

SPOILER
osu file format v12

[General]
AudioFilename: Chain (TV size).mp3
AudioLeadIn: 0
PreviewTime: 31299
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 0

[Editor]
Bookmarks: 2166,6016
DistanceSpacing: 0.1
BeatDivisor: 4
GridSize: 32

[Metadata]
Title:Chain (TV Size)
TitleUnicode:Chain (TV Size)
Artist:Snow*
ArtistUnicode:Snow*
Creator:[-Google-]
Version:1811's Taiko
Source:Shigofumi
Tags:Shigofumi Chain Snow*
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:5
CircleSize:5
OverallDifficulty:5
ApproachRate:5
SliderMultiplier:1.40000000596046
SliderTickRate:1

[Events]
//Background and Video events
0,0,"shigofumi.jpg",1,1
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
6260,375,4,1,0,80,1,0
42260,-100,4,1,0,90,0,1
52010,-100,4,1,0,90,0,0
54260,-100,4,1,0,90,0,1
64760,-100,4,1,0,90,0,0


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Gogo rank www
Topic Starter
[-Google-]

taiko_maniac1811 wrote:

here's the taiko map u requested :3

SPOILER
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Title:Chain (TV Size)
TitleUnicode:Chain (TV Size)
Artist:Snow*
ArtistUnicode:Snow*
Creator:[-Google-]
Version:1811's Taiko
Source:Shigofumi
Tags:Shigofumi Chain Snow*
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Gogo rank www
Thx for you GD&star~
Wow soooooo fast XD

I'll try my best and went on XD
Lukareia
Before I actually mod, I really need to say this

I can see 1811's Taiko and kgdbian's Taiko

How can people know which is muzu which is oni?

And the correct name should be [xxx's muzu] or [xxx's Taiko Oni] or [xxx's Oni]

If you have two oni or two muzu the map is unrankable, so you must show clearly which is which.

And this map is really hard to map for taiko

[kgdbian's Taiko]

00:09:924 - Remove useless green line in taiko diff

00:30:635 (121,122,123) - d K

00:41:697 (39,40) - d,d tidy up for stream only

00:44:228 (10) - d

00:52:947 (53) - k

01:04:853 (67) - delete
Topic Starter
[-Google-]

Lukareia wrote:

Before I actually mod, I really need to say this

I can see 1811's Taiko and kgdbian's Taiko

How can people know which is muzu which is oni?

And the correct name should be [xxx's muzu] or [xxx's Taiko Oni] or [xxx's Oni]

If you have two oni or two muzu the map is unrankable, so you must show clearly which is which.

And this map is really hard to map for taiko

[kgdbian's Taiko]

00:09:924 - Remove useless green line in taiko diff

00:30:635 (121,122,123) - d K

00:41:697 (39,40) - d,d tidy up for stream only

00:44:228 (10) - d

00:52:947 (53) - k

01:04:853 (67) - delete
Thx for your kind advance :3
From now on, single taiko diffs in mapsets are unrankable, include 2 and at least one of them should be an easier level if there isn't an osu! Easy (not normal).
but the ranking rule says if there isn't an osu! Easy so I think it's okay……
anyhow……bump to change diff names XD

Will apply the mods in 30 minutes……Thx for your mod again~
[ ]
EDIT: Applied……Thx again~
Dooms
All of the big notes in streams seemed silly and pointless in the oni difficulty. In the kiai time, they don't really emphasize the music as much, so during that part of the song I would replace the bigger notes with smaller notes. Examples of where I would take big notes out:

00:47:510
01:05:135

Speaking on the same note, you added finishes to the point where other parts of the songs sound weird without the finishes in them. That's not good imo. You should take some of them out as opposed to adding more in. Not just on streams, but in general. I can understand wanting to emphasize certain beats, but the map can do that itself without adding in finishes to make the map obnoxious to get a higher score on. Sometimes the finishes sound random as well (especially in Kiai time).

Other than that, they're all good.
[CSGA]Ar3sgice
bpm:80 offset:6266

250的红线去掉, 开头那个是1/3拍

看了下图, 主要是这么慢的歌我觉得不用放那么多跳吧, 按ds摆着就好了o.o 加速滑条就更没必要

开着distance snap放note, 只在调子比较高的时候放jump就好了o.o

嘛还是看看教程 http://tieba.baidu.com/f/good?kw=osu&cid=5 以及wcx19911123这个mapper的图, 这么乱真不好mod233

另外fumika这个难度名撞人了
Topic Starter
[-Google-]

[CSGA]Ar3sgice wrote:

bpm:80 offset:6266

250的红线去掉, 开头那个是1/3拍

看了下图, 主要是这么慢的歌我觉得不用放那么多跳吧, 按ds摆着就好了o.o 加速滑条就更没必要

开着distance snap放note, 只在调子比较高的时候放jump就好了o.o

嘛还是看看教程 http://tieba.baidu.com/f/good?kw=osu&cid=5 以及wcx19911123这个mapper的图, 这么乱真不好mod233

另外fumika这个难度名撞人了
游戏里回复过了~
我去remap Orz……

Dooms wrote:

All of the big notes in streams seemed silly and pointless in the oni difficulty. In the kiai time, they don't really emphasize the music as much, so during that part of the song I would replace the bigger notes with smaller notes. Examples of where I would take big notes out:

00:47:510
01:05:135

Speaking on the same note, you added finishes to the point where other parts of the songs sound weird without the finishes in them. That's not good imo. You should take some of them out as opposed to adding more in. Not just on streams, but in general. I can understand wanting to emphasize certain beats, but the map can do that itself without adding in finishes to make the map obnoxious to get a higher score on. Sometimes the finishes sound random as well (especially in Kiai time).

Other than that, they're all good.
Thx for your test play& kind suggestions XD
I would tell kgdbian to fix it……He is a newbie mapper so there are maybe some silly mistakes as you said. D:
bingogyin
20:19 bingogyin: 00:37:385 (1) -
20:19 bingogyin: 这里我觉得基本上是不对的
20:19 [-Google-]: 对0.0那里我也觉得有点问题;w;
20:19 [-Google-]: 还有木;w;
20:19 bingogyin: 恩要改
20:19 [-Google-]: 哪里节奏点下多了还不对头
20:20 [-Google-]: *那里
20:20 bingogyin: 这个短条包括三连都有问题
20:20 bingogyin: 还有我觉得你音效可以柔和点的
20:20 bingogyin: 这歌这么柔
20:21 [-Google-]: 对QvQ
20:21 [-Google-]: 但是找不到OvQ这个需要发掘0.0
20:21 bingogyin: 可以少用点clap,,
20:21 [-Google-]: 我一个whistle都没敢用/.\
20:22 bingogyin: 00:55:760 (6) - 这个条子也要搞搞。。完全看不出怎么转啊。。
20:23 [-Google-]: 好w
20:23 bingogyin: 00:32:135 (8) - 还有这个反正挺恶心的。。

哼哼
Topic Starter
[-Google-]

bingogyin wrote:

20:19 bingogyin: 00:37:385 (1) -
20:19 bingogyin: 这里我觉得基本上是不对的
20:19 [-Google-]: 对0.0那里我也觉得有点问题;w;
20:19 [-Google-]: 还有木;w;
20:19 bingogyin: 恩要改
20:19 [-Google-]: 哪里节奏点下多了还不对头
20:20 [-Google-]: *那里
20:20 bingogyin: 这个短条包括三连都有问题
20:20 bingogyin: 还有我觉得你音效可以柔和点的
20:20 bingogyin: 这歌这么柔
20:21 [-Google-]: 对QvQ
20:21 [-Google-]: 但是找不到OvQ这个需要发掘0.0
20:21 bingogyin: 可以少用点clap,,
20:21 [-Google-]: 我一个whistle都没敢用/.\
20:22 bingogyin: 00:55:760 (6) - 这个条子也要搞搞。。完全看不出怎么转啊。。
20:23 [-Google-]: 好w
20:23 bingogyin: 00:32:135 (8) - 还有这个反正挺恶心的。。

哼哼
就这么骗到了首贴233
谢谢支持 osQ
Norman
From Korean Modding Team

My short mod.

[Kanaka]


    1. 00:07:010 (1) - Slider something like this picture?
    1. 00:13:760 (2) - Add a repeat and remove 00:14:510 (3)
    1. 00:17:510 (5) - Try this

    1. 00:45:260 (3) - ^

    1. 00:49:385 (2,3,4,5,6,7,8) - Placement in this way
      SPOILER
      168,208,49385,1,0,0:0:0:0:
      88,264,49760,2,0,P|48:208|88:144,1,150.000007510185
      128,56,50885,1,0,0:0:0:0:
      208,112,51260,2,0,P|264:96|312:64,1,112.500005632639
      344,32,52010,2,0,L|416:64,1,75.0000037550927
      504,96,52760,2,0,P|474:162|405:161,1,150.000007510185

[Fumika]

  1. 00:07:010 (2) - End the slider at 00:07:385
  1. 00:42:260 (1,2,3) - Try this

  1. 00:48:822 (3) - Add clap at end of slider
  1. 00:52:291 (1) - End the slider at 00:52:760 and remove next note
  1. 01:00:072 (2) - Try this
Topic Starter
[-Google-]

Norman wrote:

From Korean Modding Team

My short mod.

[Kanaka]


    1. 00:07:010 (1) - Slider something like this picture?
    1. 00:13:760 (2) - Add a repeat and remove 00:14:510 (3)
    1. 00:17:510 (5) - Try this

    1. 00:45:260 (3) - ^

    1. 00:49:385 (2,3,4,5,6,7,8) - Placement in this way
      SPOILER
      168,208,49385,1,0,0:0:0:0:
      88,264,49760,2,0,P|48:208|88:144,1,150.000007510185
      128,56,50885,1,0,0:0:0:0:
      208,112,51260,2,0,P|264:96|312:64,1,112.500005632639
      344,32,52010,2,0,L|416:64,1,75.0000037550927
      504,96,52760,2,0,P|474:162|405:161,1,150.000007510185

[Fumika]

  1. 00:07:010 (2) - End the slider at 00:07:385
  1. 00:42:260 (1,2,3) - Try this

  1. 00:48:822 (3) - Add clap at end of slider
  1. 00:52:291 (1) - End the slider at 00:52:760 and remove next note
  1. 01:00:072 (2) - Try this
Fix them all!~
Thx 4 mod XD
Renge Miyauchi
按照你所说的……代码
嘛……发下网盘好了↓
http://pan.baidu.com/share/link?shareid ... =386677752

osu file format v12

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AudioLeadIn: 0
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DistanceSpacing: 0.7
BeatDivisor: 4
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Title:Chain (TV Size)
TitleUnicode:Chain (TV Size)
Artist:Snow*
ArtistUnicode:Snow*
Creator:[-Google-]
Version:Kanaka
Source:Shigofumi
Tags:Shigofumi Chain Snow* S_h_i_e_R_e taiko_maniac1811 DarknessAngel kgdbian [_Crystal]
BeatmapID:238379
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[Difficulty]
HPDrainRate:5
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[Events]
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//Break Periods
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//Storyboard Sound Samples
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Topic Starter
[-Google-]

Nano Cirno wrote:

按照你所说的……代码
嘛……发下网盘好了↓
http://pan.baidu.com/share/link?shareid ... =386677752

osu file format v12

[General]
AudioFilename: Chain (TV size).mp3
AudioLeadIn: 0
PreviewTime: 31291
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
Bookmarks: 6265,18260,30260,42260,54260,66260,69260,73760,76760
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 8

[Metadata]
Title:Chain (TV Size)
TitleUnicode:Chain (TV Size)
Artist:Snow*
ArtistUnicode:Snow*
Creator:[-Google-]
Version:Kanaka
Source:Shigofumi
Tags:Shigofumi Chain Snow* S_h_i_e_R_e taiko_maniac1811 DarknessAngel kgdbian [_Crystal]
BeatmapID:238379
BeatmapSetID:87008

[Difficulty]
HPDrainRate:5
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:0.500000005960464
SliderTickRate:1

[Events]
//Background and Video events
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Video,875,"Shigofumi.flv"
//Break Periods
//Storyboard Layer 0 (Background)
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//Storyboard Sound Samples
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368,144,73760,2,2,L|416:160,1,50
384,240,74510,2,0,L|336:256,1,50
320,304,75260,2,2,L|256:320,1,50
240,256,76010,2,0,L|176:272,1,50
192,272,76760,1,8,0:0:0:0:
80,256,78260,6,2,L|64:208,1,50
128,208,79010,2,0,L|128:144,1,50
64,144,79760,2,2,L|48:96,1,50
176,96,80510,2,0,L|224:112,2,50
176,96,81635,1,8,0:0:0:0:
272,64,82010,2,0,L|320:80,2,50
272,64,83135,1,8,0:0:0:0:
224,32,83510,2,0,L|432:32,1,200
256,192,87260,12,2,89510,0:0:0:0:
⑨酱一只抓获wwww
谢谢啦~
DakeDekaane
Hi o/
Summoned here via ~ ★ Dake's and Irre's Modding Queue ★ ~
Sorry if I was a bit late but I'm here \:3/

[General]
:!: BPM: 80 Offset: 1766(+6)
You don't even need to remap (I don't understand Chinese but I think you're afraid of it) just double the Slider Velocity you are using in all difficulties.
:!: Add Taiko to tags as that word isn't in the name of the Taiko difficulties, making easier finding them :3
I don't see a reason to put different colors in each difficulty, as it is the same BG, I'd stick with the colors used in Kanaka difficulty, but a bit lighter, like this.
You should put in Creator's Word which difficulty is Easy, which Normal etc., like "Kanaka - Easy by S h i e R e", and so.

[Kanaka]
:!: There are some places that looks randomly spaced, I highly recommend use Distance Snap with 1.5 of Distance Spacing, you should make notes equally spaced in an Easy diff like this :p.
00:21:260 (2) - Move this away, use Distance Snap to fix, it can be mistaken as if it was in 00:20:885.
00:29:510 (4) - Same as above.
00:37:385 (3) - Flip horizontally this (Ctrl + H). You forgot that while copying the previous pattern :P
00:45:260 (3) - End this in 00:45:635, fits better with the drums.
00:51:260 (5) - End this in 00:51:635, as above.
:!: 00:52:760 (7) - Oops, you must end this slider in 00:53:135 or delete 00:53:510 (8).
00:54:260 (1,2) - This overlap doesn't look good, make something like this :P
00:56:510 (3) - Move this to x:192 y:176, flows nice and looks better than stacked.

[Matoma]
:!: There are many places that looks randomly spaced, I highly recommend use Distance Snap with 1.0 of Distance Spacing, you should make notes equally spaced in an Normal diff like this :p.
00:07:010 - You should follow a rhythm like this, the one you use now is a bit off frome the main beats.

00:16:010 (2) - Make this slider end in 00:16:760, goes along with the vocals.
00:20:510 (9) - Put NC
00:20:697 (10) - Move this to 00:20:885, I know you're following vocals here, but the next slider would sound off.
00:25:760 - Put a circle here, goes along with vocals.
00:27:260 (1) - Remove NC and put it in 00:29:135 (2).
00:29:135 - This is quite long and might need be remapped, but trust me, the rhythm will be definitely better by a lot :P You should follow the most catchy rhythms for Easy/Normal difficulties, in this case, the drums and vocals :3

00:34:760 - Continuing with the previous suggestion.

00:43:760 - Add a circle here, fits better for drums.
00:52:760 (1) - I'd prefer making this a slider, the spinner is too short for a Normal in my opinion.
01:05:322 (1) - As above.
01:10:010 (6) - Put this circle elsewhere, it looks bad being covered partially by a slider
01:16:385 (1) - Well, this will be a surprise for beginners, reduce the speed for this.
01:23:510 (1) - As I said for short spinners, make this a slider instead.

[Fumika]
It has some snapping and rhythm flaws, I'll be pointing that to make them fitting with the song.
:!: Increase the volume in the parts with 10%, but keep them for the spinners-
00:10:385 (2) - You should avoid overmapping (putting notes where there's nothing in the song). Put a circle instead the slider.
:!: 00:11:510 (1) - End this properly in 00:11:885.
00:20:885 (6) - Begin this in 00:20:697, fits better for vocals.
:!: 00:22:103 (1,2) - Snap this correctly to the previous red ticks :P
00:22:947 (3,4,5) - Move this to 00:22:760.
:!: 00:30:635 (6) - End this properly in 00:30:822.
00:31:385 (1,2,3) - Fix this part snapping them correctly

00:35:228 (3,4,5,6,7) - Move this to 00:35:135 and then add a circle in 00:35:697.
00:36:260 - Fix this part snapping them correctly, also add a circle in 00:38:322.

00:46:947 (5) - Avoid overlaps like this, make the way to follow clean :3
00:50:510 - Do this rhythm.

00:57:072 (3) - End this in 00:57:635.
00:57:728 (4) - Move this to 00:57:822.
00:58:291 (5) - Move to 00:58:197.
01:01:291 (1) - Begin this in 01:01:197.
01:03:072 (5) - End this in 01:03:260.
01:04:197 (8) - End this in 01:04:385 and add a circle in 01:04:572.
01:04:853 (10) - Delete this, there's nothing to follow here.
01:05:978 (6) - And delete this too.
01:17:603 (8,10) - Delete these two.
01:26:510 (4) - Put the repeat in 01:26:791 - and delete 01:27:072 (5).

[Shigofumi]
This difficulty suffers from overmapping (puttng notes when there's nothing in the music), this may destroy some fun rhythm patterns that could be in the song itself, I'll be pointing that parts.
:!: 00:15:260 (9) - Make the path of this slider clear, it's unrankable.
00:17:322 (4,6,8) - Delete this, there's nothing to follow in the music.
00:18:822 (4) - Same reason as above, delete this and put a circle in 00:19:010.
00:19:552 - Add a circle here, for vocals.
00:22:947 - Add a circle here
00:24:635 - Here too.
00:25:572 (2,3) - Remove the repeats for both.
00:31:010 (4,5) - Delete this.
00:35:603 (4,6) - Delete this too.
00:36:728 (3) - Delete this.
00:37:666 (2) - ^
00:38:978 (2,4) - These too.
00:40:760 (4,6,8) - I'd make these sliders of 1/2 beat, fits better with the song and aren't overmapped
00:44:229 (2,4) - Delete
00:53:416 - Add a circle
00:53:602 (5) - Delete this.
01:13:478 (2,4) - Delete.
01:14:041 (2,4) - Delete.
01:19:197 (6) - Delete.

It may look long but the rhythm that is the main problem here will be a lot better after aplying the stuff here, I think that's all from my part, keep improving your map, I loved the song :3 Good luck o/
Topic Starter
[-Google-]

DakeDekaane wrote:

Hi o/
Summoned here via ~ ★ Dake's and Irre's Modding Queue ★ ~
Sorry if I was a bit late but I'm here \:3/

。。。
[General]
:!: BPM: 80 Offset: 1766(+6)
You don't even need to remap (I don't understand Chinese but I think you're afraid of it) just double the Slider Velocity you are using in all difficulties.
:!: Add Taiko to tags as that word isn't in the name of the Taiko difficulties, making easier finding them :3
I don't see a reason to put different colors in each difficulty, as it is the same BG, I'd stick with the colors used in Kanaka difficulty, but a bit lighter, like this.
You should put in Creator's Word which difficulty is Easy, which Normal etc., like "Kanaka - Easy by S h i e R e", and so.

[Kanaka]
:!: There are some places that looks randomly spaced, I highly recommend use Distance Snap with 1.5 of Distance Spacing, you should make notes equally spaced in an Easy diff like this :p.
00:21:260 (2) - Move this away, use Distance Snap to fix, it can be mistaken as if it was in 00:20:885.
00:29:510 (4) - Same as above.
00:37:385 (3) - Flip horizontally this (Ctrl + H). You forgot that while copying the previous pattern :P
00:45:260 (3) - End this in 00:45:635, fits better with the drums.
00:51:260 (5) - End this in 00:51:635, as above.
:!: 00:52:760 (7) - Oops, you must end this slider in 00:53:135 or delete 00:53:510 (8).
00:54:260 (1,2) - This overlap doesn't look good, make something like this :P
00:56:510 (3) - Move this to x:192 y:176, flows nice and looks better than stacked.

[Matoma]
:!: There are many places that looks randomly spaced, I highly recommend use Distance Snap with 1.0 of Distance Spacing, you should make notes equally spaced in an Normal diff like this :p.
00:07:010 - You should follow a rhythm like this, the one you use now is a bit off frome the main beats.

00:16:010 (2) - Make this slider end in 00:16:760, goes along with the vocals.
00:20:510 (9) - Put NC
00:20:697 (10) - Move this to 00:20:885, I know you're following vocals here, but the next slider would sound off.
00:25:760 - Put a circle here, goes along with vocals.
00:27:260 (1) - Remove NC and put it in 00:29:135 (2).
00:29:135 - This is quite long and might need be remapped, but trust me, the rhythm will be definitely better by a lot :P You should follow the most catchy rhythms for Easy/Normal difficulties, in this case, the drums and vocals :3

00:34:760 - Continuing with the previous suggestion.

00:43:760 - Add a circle here, fits better for drums.
00:52:760 (1) - I'd prefer making this a slider, the spinner is too short for a Normal in my opinion.
01:05:322 (1) - As above.
01:10:010 (6) - Put this circle elsewhere, it looks bad being covered partially by a slider
01:16:385 (1) - Well, this will be a surprise for beginners, reduce the speed for this.
01:23:510 (1) - As I said for short spinners, make this a slider instead.

[Fumika]
It has some snapping and rhythm flaws, I'll be pointing that to make them fitting with the song.
:!: Increase the volume in the parts with 10%, but keep them for the spinners-
00:10:385 (2) - You should avoid overmapping (putting notes where there's nothing in the song). Put a circle instead the slider.
:!: 00:11:510 (1) - End this properly in 00:11:885.
00:20:885 (6) - Begin this in 00:20:697, fits better for vocals.
:!: 00:22:103 (1,2) - Snap this correctly to the previous red ticks :P
00:22:947 (3,4,5) - Move this to 00:22:760.
:!: 00:30:635 (6) - End this properly in 00:30:822.
00:31:385 (1,2,3) - Fix this part snapping them correctly

00:35:228 (3,4,5,6,7) - Move this to 00:35:135 and then add a circle in 00:35:697.
00:36:260 - Fix this part snapping them correctly, also add a circle in 00:38:322.

00:46:947 (5) - Avoid overlaps like this, make the way to follow clean :3
00:50:510 - Do this rhythm.

00:57:072 (3) - End this in 00:57:635.
00:57:728 (4) - Move this to 00:57:822.
00:58:291 (5) - Move to 00:58:197.
01:01:291 (1) - Begin this in 01:01:197.
01:03:072 (5) - End this in 01:03:260.
01:04:197 (8) - End this in 01:04:385 and add a circle in 01:04:572.
01:04:853 (10) - Delete this, there's nothing to follow here.
01:05:978 (6) - And delete this too.
01:17:603 (8,10) - Delete these two.
01:26:510 (4) - Put the repeat in 01:26:791 - and delete 01:27:072 (5).

[Shigofumi]
This difficulty suffers from overmapping (puttng notes when there's nothing in the music), this may destroy some fun rhythm patterns that could be in the song itself, I'll be pointing that parts.
:!: 00:15:260 (9) - Make the path of this slider clear, it's unrankable.
00:17:322 (4,6,8) - Delete this, there's nothing to follow in the music.
00:18:822 (4) - Same reason as above, delete this and put a circle in 00:19:010.
00:19:552 - Add a circle here, for vocals.
00:22:947 - Add a circle here
00:24:635 - Here too.
00:25:572 (2,3) - Remove the repeats for both.
00:31:010 (4,5) - Delete this.
00:35:603 (4,6) - Delete this too.
00:36:728 (3) - Delete this.
00:37:666 (2) - ^
00:38:978 (2,4) - These too.
00:40:760 (4,6,8) - I'd make these sliders of 1/2 beat, fits better with the song and aren't overmapped
00:44:229 (2,4) - Delete
00:53:416 - Add a circle
00:53:602 (5) - Delete this.
01:13:478 (2,4) - Delete.
01:14:041 (2,4) - Delete.
01:19:197 (6) - Delete.
It may look long but the rhythm that is the main problem here will be a lot better after aplying the stuff here, I think that's all from my part, keep improving your map, I loved the song :3 Good luck o/
Why I don't see this post even a little bit earlier D:
Thx sooooo much……I even want to gave you 2 kudo or mod your map……but I think that I'm too new to come up even a little advice /.\ I will try it if i'm free.

While I'm trying to fix them all……Thx again!!

[]

EDIT:half fixed

[]

EDIT:All fixed XD
(except some Matoma stuff……I admit that my old rhythm is not good however I managed a self-think better one :D)
Crystal
\:D/ 加油哟谷歌⑨w⑨ 期待ranked (其实我需要谷歌你帮我mod一下 估计上线时间要少了 就按照楼上说的吧 P.S: 英死早真难过DX)
neonat
I looked at 2 difficulties only, sorry about that.

Matoma

I assume this is the [normal] difficulty? Spacings should be constant

00:06:266 - I suggest making the Audio for this point around 40~50%
00:11:516 (8) - NC
00:13:016 (1) - remove NC
00:17:141 (3,4,5,6,7) - too close to each other, use constant distance spacing
00:28:766 - add a note
00:34:016 - add a note with a clap
00:37:203 (4,5) - remove 00:37:766 (5) and shift 00:37:203 (4) to start at 00:37:391
00:44:891 (3) - makes me very confused with the distance spacing lol. I feel this is anotehr example they are too close
00:47:516 - add a note
00:48:078 (2) - lengthen it to end at 00:48:641
00:49:016 - add a note with a clap
01:00:641 (3) - shorten it to end at 01:00:828
01:04:391 (5) - lengthen slider to end at 01:05:141
01:05:328 (6) - shift slider to start at 01:05:516 - still end at 01:06:266
01:10:016 (6,1) - and 01:10:391 (1,1) - some examples of the varied distance spacing (very far and very close)
00:55:578 (5) - lengthen to end at 00:56:141
00:59:516 - add a note


Shigofumi

00:40:391 - add a note
00:53:328 (3,4,5) - bad design, they are 1/4 beats yet 00:53:328 (3) is too far from 00:53:422 (4,5) and there is no visual indication 00:53:141 (2) or even 00:53:703 (6,7) are slower than those 3 notes because the distance between them are the same
01:01:016 (6) - remove
01:07:391 (2) - shorten slider, end at 01:07:766
01:20:516 (7) - shorten slider, end at 01:21:266

Difficulties still need much work, good luck.
Topic Starter
[-Google-]

neonat wrote:

I looked at 2 difficulties only, sorry about that.

Matoma

I assume this is the [normal] difficulty? Spacings should be constant

00:06:266 - I suggest making the Audio for this point around 40~50%
00:11:516 (8) - NC
00:13:016 (1) - remove NC
00:17:141 (3,4,5,6,7) - too close to each other, use constant distance spacing
00:28:766 - add a note
00:34:016 - add a note with a clap
00:37:203 (4,5) - remove 00:37:766 (5) and shift 00:37:203 (4) to start at 00:37:391
00:44:891 (3) - makes me very confused with the distance spacing lol. I feel this is anotehr example they are too close
00:47:516 - add a note
00:48:078 (2) - lengthen it to end at 00:48:641
00:49:016 - add a note with a clap
01:00:641 (3) - shorten it to end at 01:00:828
01:04:391 (5) - lengthen slider to end at 01:05:141
01:05:328 (6) - shift slider to start at 01:05:516 - still end at 01:06:266
01:10:016 (6,1) - and 01:10:391 (1,1) - some examples of the varied distance spacing (very far and very close)
00:55:578 (5) - lengthen to end at 00:56:141
00:59:516 - add a note


Shigofumi

00:40:391 - add a note
00:53:328 (3,4,5) - bad design, they are 1/4 beats yet 00:53:328 (3) is too far from 00:53:422 (4,5) and there is no visual indication 00:53:141 (2) or even 00:53:703 (6,7) are slower than those 3 notes because the distance between them are the same
01:01:016 (6) - remove
01:07:391 (2) - shorten slider, end at 01:07:766
01:20:516 (7) - shorten slider, end at 01:21:266

Difficulties still need much work, good luck.
Thx for your mod and kindness XD
This is my first beatmap……It's awful I know ,but I will keep improving it. :D
Thx again~
neonat
Much better than when I first tried mapping xD
It can only get better from this point on~
Kodora
Some IRC general suggestios

SPOILER
21:11 Kodora: .тз
21:11 *Kodora is playing [http://osu.ppy.sh/b/241038 Snow* - Chain (TV Size) [Shigofumi Ver III]]
21:12 Kodora: ызус
21:12 Kodora: зды
21:12 Kodora: spec
21:12 Kodora: pls
21:14 [-Google-]: final upload D:
21:14 [-Google-]: sorry D:
21:14 [-Google-]: would you mind update;w;?
21:15 Kodora: wtf was this
21:16 [-Google-]: X.X
21:16 [-Google-]: suggest to remove the foolish jump ?
21:17 Kodora: Generally
21:17 Kodora: Map need a lot of work
21:18 [-Google-]: yep I know it :D
21:18 Kodora: First of all, i'm plenty not sure about timing, it feels so weird for me
21:18 [-Google-]: you mean the offset?
21:18 Kodora: yes
21:19 Kodora: ask kanpakyin to recheck also remove all red sections since they are no longer rankable
21:19 [-Google-]: red sections?
21:19 Kodora: yes
21:19 [-Google-]: sorry I don;t know this word X.X
21:19 Kodora: remove all red lines
21:20 [-Google-]: what O.O
21:20 [-Google-]: all red lines X.X?
21:20 [-Google-]: so how can I determine the BPM
21:21 Kodora: you dont need. all song here is 80 bpm
21:21 [-Google-]: so you mean you can;t have two BPM
21:22 [-Google-]: in one song?
21:22 Kodora: no, it is possible
21:22 Kodora: just dont use red lines for chanding anything except timing
21:23 Kodora: i mean dont use it to creare OMGFAST sliders, change tickrate ect
21:23 [-Google-]: ohhhh I know now
21:24 [-Google-]: but this is green lines X.X
21:24 Kodora: first of all - ask bakanpakyin recheck timing here. your if off and i cant found correct
21:24 Kodora: green lines allowed
21:24 [-Google-]: got it
21:24 [-Google-]: than?
21:24 Kodora: *your is
21:25 Kodora: second: hitobjects under slidertrack are currently unrankable
21:25 [-Google-]: 00:12:266 (3) - this one?
21:25 Kodora: i mean
21:27 Kodora: 00:21:266 (1,2) -
21:27 [-Google-]: that’s a clear one :D
21:27 Kodora: and all stuff like this must be completely reworked
21:28 Kodora: other: your slider velocity is awful
21:28 Kodora: use 2.60 instead
21:28 Kodora: as MAXIMUM
21:28 [-Google-]: for this
21:28 [-Google-]: http://puu.sh/2AHEy
21:29 [-Google-]: that;s what I was told X.x
21:29 Kodora: just set [http://osu.ppy.sh/ss/706676 this]
21:29 Kodora: then Timing - Recalculate Slider Leight
21:30 [-Google-]: opps that will lead to a totally remap of sliders X.X
21:30 [-Google-]: yeah I got it
21:30 Kodora: you actually need to do this
21:30 Kodora: most of your sliders umm.. i do not want to be extremely rude but they just sucks
21:31 Kodora: and unrankable
21:31 Kodora: 00:34:578 (2) - like this
21:31 [-Google-]: you can tell the truth,it;s okay for me X.x
21:31 Kodora: never change reverse side
21:32 Kodora: 00:47:891 (1) - if you want to do a heart, do it perfect then
21:33 Kodora: 00:55:766 (6) - why so many useless points on this slider>
21:33 Kodora: ?
21:34 [-Google-]: 00:55:766 (6) - this one was just another suck things before X.X
21:34 Kodora: 01:04:203 (1,2,3,4,5,6,1,2,3,4) - extremely ugly jump on quiet song. never use jumps on quiet songs
21:34 [-Google-]: ruins here OxO
21:34 [-Google-]: got it
21:35 Kodora: generally: you need fully rework placement
21:35 Kodora: FULLY
21:35 Kodora: try to use distance snap for it, micht help
21:36 Kodora: hold Alt button and mouse wheel to change distance between notes
21:36 [-Google-]: yep
21:37 [-Google-]: do I need to keep the distance for the whole map?
21:37 Kodora: you can change it in some parts ofc, but NOT suddenly
21:37 Kodora: it must fit the music
21:38 [-Google-]: I will try to learn it O.o
21:38 Kodora: also
21:39 Kodora: try to edit already ranked maps
21:39 Kodora: must help very much
21:39 [-Google-]: thx very much :3
21:39 Kodora: try edit kioukiou's - very good example how to use distance snap
21:40 Kodora: 01:26:516 (1) - mive spinner to the white tick, it snapped wrongly
21:40 Kodora: also your diff is pretty unbalanced >_>
21:41 [-Google-]: can I just ask first is this song suitable for Ins>
21:41 [-Google-]: oh,well
21:41 Kodora: i'm not sure that insane will really fit such quiet song
21:41 [-Google-]: it was balanced diifficults before D:
21:41 Kodora: or
21:41 Kodora: you can try make somethink like this
21:42 [-Google-]: but they said that it was overmapped
21:42 *Kodora is editing [http://osu.ppy.sh/b/30391 FictionJunction YUUKA - Akatsuki no Kuruma [Alazy]]
21:42 [-Google-]: than just left behind kiai time
21:42 Kodora: yes your map is overmapped
21:42 [-Google-]: even now ?
21:43 [-Google-]: well it must be terribily overmapped before /.\
21:43 Kodora: yes
21:43 Kodora: you overuse 1/4 rhytm here too much
21:45 [-Google-]: opps
21:46 Kodora: try to focus more on vocals here since it is much stronger
21:46 [-Google-]: but without them this song could only be hard
21:46 [-Google-]: but the vocals are not fit the offset perefectly XD
21:46 [-Google-]: I got it :D
21:46 Kodora: its because your offset wrong actually
21:47 Kodora: oh i forgot
21:47 [-Google-]: ?
21:47 Kodora: 00:13:766 (6) - try to avoid ctreating sliders like this without veeeery good reason
21:47 Kodora: *creating
21:48 [-Google-]: hold sliders?
21:48 Kodora: yes
21:50 [-Google-]: thx 4 mod :D
21:50 [-Google-]: but means another remap D:
21:50 Kodora: yes you got it
21:50 Kodora: XD
21:51 [-Google-]: anyway thank you 4 sooo many advices :D
21:53 Kodora: it is not all
21:56 Kodora: what is this diff?
21:56 Kodora: hard?
21:56 Kodora: insane?
21:56 [-Google-]: not hard now currently
21:56 [-Google-]: Fumika Done -- Insane by _Crystal
21:56 [-Google-]: Shigofumi Ver3 50% -- Insane by me
21:56 [-Google-]: Chiaki 20% -- Hard by DarknessAngel
21:57 Kodora: personal suggestious remap this like hard
21:57 Kodora: and delete all insanes here
21:57 Kodora: they not will be mapped good in any case
21:58 [-Google-]: never fit the song?
21:59 Kodora: yes
22:05 [-Google-]: 3:00 there;w;
22:05 [-Google-]: must go to sleep now X.x
22:05 [-Google-]: I will remap it sometime tomorrow
22:05 [-Google-]: anyway thx for you kind advice XDD
22:05 Kodora: if it will be hard - reduce drain to 5, OD to 6, AR to 7
22:06 Kodora: and maybe cs to 5
22:06 Kodora: good night
22:06 Kodora: ^^
22:06 [-Google-]: thx ^.^
22:06 [-Google-]: night~
22:13 Kodora: btw
22:13 [-Google-]: ?
22:13 Kodora: may i post log to have kd for this?
22:13 [-Google-]: certainly :D
22:13 Kodora: ok
wonders
嘛,先不着急mod,明确一些概念吧,路还很长的说。
先从verIII说起。首先这是一个很慢的歌曲,做insane是很难的。不是说要做一个insane难度,然后就把SV拉高,4围调高,再把节奏放密就行了,要让人打的舒服的话,是要按照一定的规则或者思路来的。SV3.2在绝大多数情况下是过快的,更何况你还有SV倍成什么的。。。先纠正第一个误区是当你想要节奏有所变化的时候第一件事想到去插绿线变速,绿线变速是一个比较进阶的技巧,在一开始的时候新手是不推荐使用的,最多在kiai段有一个整体的微加速,如果单个的一个slider加速什么的会让人很困扰。那正确的变速技巧是什么,是通过改变note与note之间的间距也就是circle和slider之间的间距来改变速度。那么就要涉及到第二个误区了,就是如何spacing,随意的改变spacing也是不推荐的,一般来说一张普通一点的图间距是比较稳定的,不会出现很夸张的变化,调整也是比较整体的调整,至于如何用跳如何比较随意的变化间距这就是进阶的问题了,不过你的选曲不必考虑这些,就做的平一些也没什么。第三个误区是遮挡,note叠在note下面会引起一些读图的问题,所以拼命的使用遮挡也是不好的,至于如何使用遮挡,最好先去看一些别人的图怎么用在模仿吧,最后一个是slider的形状,一个比较柔和的slider形状会使人感到舒服,你的slider拉的有点夸张。解决这些问题之后,再去考虑节奏的下法,排版问题和音效吧。所以一句话,先从学习别人的图做起。我建议是你这张图不要尝试insane难度,就试着做好E/N/H难度。不行的话就做E/N也可以。自己去找一些BPM相近,节奏有类似的rank图模仿一下吧。fumika难度的话1.8-2.1的sv差不多,再下面两个难度还要慢一点。嗯,就这样吧
Topic Starter
[-Google-]

angelfix wrote:

嘛,先不着急mod,明确一些概念吧,路还很长的说。
先从verIII说起。首先这是一个很慢的歌曲,做insane是很难的。不是说要做一个insane难度,然后就把SV拉高,4围调高,再把节奏放密就行了,要让人打的舒服的话,是要按照一定的规则或者思路来的。SV3.2在绝大多数情况下是过快的,更何况你还有SV倍成什么的。。。先纠正第一个误区是当你想要节奏有所变化的时候第一件事想到去插绿线变速,绿线变速是一个比较进阶的技巧,在一开始的时候新手是不推荐使用的,最多在kiai段有一个整体的微加速,如果单个的一个slider加速什么的会让人很困扰。那正确的变速技巧是什么,是通过改变note与note之间的间距也就是circle和slider之间的间距来改变速度。那么就要涉及到第二个误区了,就是如何spacing,随意的改变spacing也是不推荐的,一般来说一张普通一点的图间距是比较稳定的,不会出现很夸张的变化,调整也是比较整体的调整,至于如何用跳如何比较随意的变化间距这就是进阶的问题了,不过你的选曲不必考虑这些,就做的平一些也没什么。第三个误区是遮挡,note叠在note下面会引起一些读图的问题,所以拼命的使用遮挡也是不好的,至于如何使用遮挡,最好先去看一些别人的图怎么用在模仿吧,最后一个是slider的形状,一个比较柔和的slider形状会使人感到舒服,你的slider拉的有点夸张。解决这些问题之后,再去考虑节奏的下法,排版问题和音效吧。所以一句话,先从学习别人的图做起。我建议是你这张图不要尝试insane难度,就试着做好E/N/H难度。不行的话就做E/N也可以。自己去找一些BPM相近,节奏有类似的rank图模仿一下吧。fumika难度的话1.8-2.1的sv差不多,再下面两个难度还要慢一点。嗯,就这样吧
这次remap是我最后一次尝试I难度了,再不行的话我就最后remap成Hard吧

谢谢指教~
Lundlerol
Hi~
Taiko mod req from my queue

Red color is unrankable

[General]
Plz Resnap All Notes.


[kgdbian's Oni]
00:30:172 - delete
00:30:734 (108) - ^
00:40:766 (29) - remove finish.
00:42:266 (40) -  ^
01:05:141 (67) -  ^

good luck~_(:3 」∠)_
Topic Starter
[-Google-]

Lundlerol wrote:

Hi~
Taiko mod req from my queue

Red color is unrankable

[General]
Plz Resnap All Notes.But I didnt see any X.X


[kgdbian's Oni]
00:30:172 - delete
00:30:734 (108) - ^
00:40:766 (29) - remove finish.
00:42:266 (40) -  ^
01:05:141 (67) -  ^
All applyed~
good luck~_(:3 」∠)_
Thx~~
Thx again 4 mod~
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