peppy wrote:
Okay I didn't really read the first post because it was wall-of-text etc.
Because there is no way to visually show the change of slider speed, I believe they should not be allowed to change to just any old velocity.
Ahh, but there is: the ticks! (Ticks closer together: slow slider. Ticks further apart: fast slider.)
peppy wrote:
0.5x and 2x are common multipliers, and in testing these feel more natural than random changes. Yes, it may be hindering possible "creativity", but I like to set some standards to keep things in-line with ranking requirements.
Strange. I find 0.5x and 2x to be
unnaturally extreme. I find more subtle values play much better.
Having used the unrankable method described by 0_o in one of my WIP maps, frankly, I can't see it any other way. Especially when the musical texture gets thinner, you might want the sliders to slow down, but find 0.5x to be much too extreme a difference.
I know authenticity isn't a strong motivator for you, but these sorts of slider speed alterations are used occasionally in Elite Beat Agents, and it's never been counter-intuitive to play these spots.
Of course, with any feature, there is room for abuse, but this is why we have ranking guidelines. (The possibility of a mapper leaving it on for the whole map didn't discourage you from adding Kiai Time.) This feature will certainly do more good than bad, and the bad can easily be filtered out by our excellent Beatmap Approval Team and fellow modders.