forum

ChouCho - Yasashisa no Riyuu

posted
Total Posts
7
Topic Starter
ritsu-tanaika
This beatmap was submitted using in-game submission on 22 April 2013 at 19:11:32

Artist: ChouCho
Title: Yasashisa no Riyuu
Source: Hyouka
Tags: opening kyoto animation kyoani
BPM: 177
Filesize: 6503kb
Play Time: 04:03
Difficulties Available:
  1. Hard (4.85 stars, 620 notes)
  2. Insane (5 stars, 757 notes)
  3. Normal (2.96 stars, 289 notes)
  4. Easy (1.94 stars, 208 notes)
  5. Hard (4.82 stars, 524 notes)
  6. Insane (5 stars, 810 notes)
  7. Normal (3.57 stars, 297 notes)
Download: ChouCho - Yasashisa no Riyuu
Information: Scores/Beatmap Listing
---------------
This beatmap was submitted using in-game submission on 02 April 2013 at 17:51:16
Artist: ChouCho
Title: Yasashisa no Riyuu
Source: Hyouka
Tags: opening kyoto animation kyoani
BPM: 177
Filesize: 7623kb
Play Time: 04:03
Difficulties Available:
  1. Easy (1.93 stars, 207 notes)
  2. Hard (4.81 stars, 523 notes)
  3. Insane (5 stars, 810 notes)
  4. Normal (3.57 stars, 297 notes)
Download: ChouCho - Yasashisa no Riyuu
Information: Scores/Beatmap Listing
---------------
DingGGu
Hello, From DingGGu's Modding Queue!

I moded only Insane. because you have to improve your mapping skills.
[General]
  1. Do not use terrible hitsounds. hitsounds must regularly. you have to see another beatmaps.
[Insane]
  1. You have to set "1/4" Beat snap divisor if you not specific.
  2. 00:07:854 (1,2,3,4) - hitsounds

  3. 00:09:549 (2,3,1,2,3) - Also, not specific. you have to use regularly Distance.

    i think 1.0~1.1 distance is the best
  4. 00:18:702 (5) - Please use NewCombo much more. on this map, each for 4~6 combo
  5. 00:31:413 (3) - Copy 00:31:075 (2) - and Use Ctrl+J & Ctrl+G
  6. 00:40:227 (1,2,3) - Difficult Pattern! use another pattern.
  7. 00:41:075 (1,2,3,4) - ^ (<- this mean is same suggest before beat)
  8. 00:46:837 (8,9,10) - Delete Finish
  9. 00:56:498 (2,3,4,5,6,7,8,9,10) - ^
  10. 00:58:363 (1,2,3,4,5,6) - ^
  11. 01:41:413 (1,2) - please draw circle on song's beat

I give suggest only EXAMPLE! change other circles & sliders
i think you have to see another beatmaps. & take your own map making skills
tutuhaha
well,I dont think I can mod this map now
try to opne Distance Snap and then do your all diff again
and also, the diff which is the same mapper do they need has same combo color
and now in this map you have two normal,two easy and two Insane
you need delete one normal,one easy and one Insane
Topic Starter
ritsu-tanaika
Thanks for the mods guys! Ill try my best to improve it, and reupload it! Sounds fine?
Garven
I took a look at this a few days ago: I liked your use of rhythm in the insane up until the first kiai section - then it started to get a little weird and spammy at parts. See if you can replicate the same feel that you had during that first part and keep a form on consistency for the rest of the map.

Also yeah, distance snap overall would be a good idea. Some jumps were good, some jumps not so much. Try to save jumps for special parts of the song that you want to emphasize.

Good luck!
Topic Starter
ritsu-tanaika
Thanks for the feedback, Ill try to fix it according to the mods asap.

Kudosus to everyone for being really helpful~
Topic Starter
ritsu-tanaika
Change of plan, can I have a guest difficulty for Normal?
Please sign in to reply.

New reply