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osuplayer111 wrote:
[Timing]
[Normal]
00:32:56 (1,2,3) - Maybe normal hitsounds on this three notes? seems wierd to have 3 normal sound notes for the whole song.. o well couldnt hurt i guess
01:43:88 (4) - New combo. why?
01:45:07 (1) - Remove new combo. ^
[Hard]
01:25:84 (1) - Remove new combo. k
[Insane]
01:20:31 (1,2) - I don't like this sound... adjusted
02:33:25 (1,2) - This it's hard to read and sounds bad imo. mmm..leaving alone
Shinxyn wrote:
Audio is quiet... hitsounds too loud >_<~ take volume down 2 or 3 ticks k
Preferred if you got rid of all sliderslide-whistles ;;
Normal-
00:37:15 (5) - don't like claps on all sides of this i do
00:51:79 (3) - get rid of finish on first part at least fine :(
01:48:99 (3) - get rid of finish? :( moved hitsounds around a little
02:22:01 (1,1) - I don't think the finishes are needed much.. k
02:46:53 (6) - remove clap?
02:49:25 (6) - ^ and maybe finish instead ^naw
Normal doesn't need so many triples imo, but oh well Stacked triples are easy imo
Hard-
02:24:40 (1) - finish in the mist of the no-hitsound section annoyed me, remove plz wuups
Thanks everyone. So fast at answering requests X.X <3sausesMetroid wrote:
Normal
2:10:292(1) - make it start on the red tick. eh? no
03:16:49 (1) - It's slightly out of spacing to the 7. that doesnt matter =z
Hard
Please make sure 1/2 beats are either not touching or slightly touching. naw, it plays fine =x
01:25:84 (1) - Make this part of the combo beforehand. fixed above
02:32:91 (1) - Do not leave this as a single combo. keeping it unless you can give a good reason, its fine imo.
02:35:63 (1) - Same as ^.
02:38:36 (1) - Same as ^.
02:43:80 (1) - Same as ^.
02:46:53 (1) - Same as ^.
02:49:25 (1) - Same as ^.
02:54:78 (1) - Make this start on a red tick. hm. not that it matters but meh ok.
03:08:32 (1) - Not spaced to the combo beforehand. blah fine
03:13:76 (1) - Same as ^.
03:16:49 (1) - Move this 1 lvl 2 grid unit up so it centers in game. sure
Insane
01:25:84 (1) - Make this part of the combo beforehand.
02:32:91 (1) - Same spots in normal, Do NOT have them be single combos.
i havnt tried storyboard at all =x Thanx for the revisit thostrager wrote:
Came across this when doing Random so I thought I'd play and see if there are any new things I've noticed.
Insane
00:51:79 (9) - Poor positioning. ? follows snaps
02:22:01 (1,1,2,1,1,2) - Notice the timing here- added hit
02:34:02 (2) - Eh, seems wrong. Maybe you meant to put it 1/4 later?
02:36:74 (2) - Same. Now it looks intentional but I don't think it matches the music. -removed all doubletaps,
02:38:53 (2) - New combo?
02:49:42 (2) - New combo? k
02:57:08 (1,2,1,2) - Wat? Move (2) 1/4 later? part of doubletap removal
For the bell dings you could storyboard something fancy, like a flash. Or maybe kiai.
The thing is, you can't change it. You would have to change everything after it - the whole map :pfufe wrote:
I agree to a degree but its kinda sorta minor imo. I dont care enough to change it at this point.