forum

TAG - PRANA

posted
Total Posts
51
show more
Topic Starter
CSY the corrupt

BakaHuang wrote:

这图如果rank 我真去吃shit 老黄又无情打击我

Extreme

我找人打了下 因为这图有点跳 建议note大一圈 我也是凭感觉,觉得还是这个大小酷炫点

00:19:240(1,2,1,2)-这种地方的二连太跳了 这里听起来好激动的应该跳一下,后面类似的地方也一样
00:29:772(1,2,1,2)-^ 我觉得这么远的jump真没必要 可能我太弱了
01:06:633(1)-这连打频率太高啊...我觉得用slider就行:< 试试嘛 ;)
01:06:952(1)-我觉得这里应该换成1/4的slider 后面在01:07:272(2)-add note
01:20:835(1,2,1,2)-换下位置吧 太跳

后面一段太难 然后各种连打 我打不了 所以就不能mod啦

每一张图都看到你的排版的进步 现在越来越干净了 加油/ :)

Advanced

00:30:410(1,2,3,4,5)-我不能忍..我把5个note换成两个slider了..(1)拉到00:30:570- (2)从红线拉1/4 不太明白,其实这样还挺好就不改啦
00:36:793(3,4)-时间轴上换下位置 fixed
00:37:750(2,3)-^ 我只觉得这样听比较顺 fixed
01:32:724(1,2,3,4)- = =我觉得放1/3的slider就可以了啊 没必要这样下节奏 后面一样 因为这里跟前面比起来有点多了点东西,而且我设的kiai,节奏和难度上应该有所区别

我觉得你可以加个clap音效 你可以模仿 t/65611 的音效clap音不错的 其实我很喜欢normal whistle音啦 羞 看你怎么用了 看看吧有空我加加看(其实是懒_(:3」∠)_

:roll:
感谢老黄 :)
Anticloud
this song also appears in jubeat plus so you may also add it into the tag if you want.

yes as always
Topic Starter
CSY the corrupt

Anticloud wrote:

this song also appears in jubeat plus so you may also add it into the tag if you want.

yes as always
我又把这个给忘了 :oops:
My Angel Haruna
"人道毀滅"
-CSY the corrupt
Axey
我说错了 1/4的应该是1/8

1/2的应该是1/4 ..>_<
iOsTream-
[Advanced]

00:11:899 (4,1) - 這個距離跟接下一個slider的距離有點-奇葩,把三連打放左下一點會不會好一點

01:20:197 (1,1,1,1) - 要不要把slider用成跟前面一樣斜的


Extreme還是人?
Topic Starter
CSY the corrupt

iOsTream- wrote:

[Advanced]

00:11:899 (4,1) - 這個距離跟接下一個slider的距離有點-奇葩,把三連打放左下一點會不會好一點 确实是离得有点远,重新弄了一下拉近了一点

01:20:197 (1,1,1,1) - 要不要把slider用成跟前面一樣斜的 那倒不用,但这里有必要作一下其他的修改


Extreme還是人? 是图(ノд・。)
感谢mod :)
Sagisawa-Yukari



[General]
红色:必须遵守
蓝色:只是建议
Source建议改成这样,当然Tags里的saucer就删了吧

[Basic]
00:52:272 (1,2,3,4) - NC
00:57:378 (1,2,3) - ^
01:38:867 (3) - 往前1/2


[Advanced]
00:44:612 (3) - 感觉这个不要折返,改成1/2滑条?
00:49:718 (4) - ^
01:12:538 (2) - 滑条头finish
01:26:580 (2,3) - ctrl+g?



[Extreme]
HP drain+1
其他也没什么好挑的了



good luck
Topic Starter
CSY the corrupt

Sagisawa-Yukari wrote:




[General]
红色:必须遵守
蓝色:只是建议
Source建议改成这样,当然Tags里的saucer就删了吧 这个我看了其他人的,还是按现在这样就好

[Basic]
00:52:272 (1,2,3,4) - NC fixed
00:57:378 (1,2,3) - ^ fixed
01:38:867 (3) - 往前1/2 这里跟前面一样我觉得比较合适,就不改了


[Advanced]
00:44:612 (3) - 感觉这个不要折返,改成1/2滑条? 这里还是保留好点
00:49:718 (4) - ^ fixed
01:12:538 (2) - 滑条头finish fixed
01:26:580 (2,3) - ctrl+g? 感觉不太顺



[Extreme]
HP drain+1 会不会有点难,算了试试吧:D
其他也没什么好挑的了



good luck
感谢mod :)
Megurine Luka
吃屎啊憋弃坑啊我很喜欢这图的啊 :cry: :cry:
Topic Starter
CSY the corrupt

Megurine Luka wrote:

吃屎啊憋弃坑啊我很喜欢这图的啊 :cry: :cry:
wozaizhaoa
RikiH_
They asked me to mod this, so I'm modding this!

General

Why only finishes? You sould add some other hitsounds, especially int he part with claps in the song (from 00:56:820 to 01:01:846)

Basic

00:08:229 (1) - Why is this different from the previous sliders? No big deal but maybe for consistency...
00:28:335 (4) - 452|152 for a better flow

Advanced

00:02:484 (5,1) - They are touching, it's quite ugly, maybe ignore the spacing and move the second slider to 352|172
00:50:357 (1,1) - I think they are too near, it's too difficult for an Hard diff
01:15:410 (3) - move to 256|312 maybe?

Extreme

00:45:570 (3,4) - I don't like how they cross. And also, if I were you I would make these 4 sliders curvy, they fit better imo
00:48:123 (4,5,6,7,8,9) - You should make this symmetric
01:06:633 (1,2,3,4,5,6,1) - This is an excess, everyone will hate you for this and I also think noone will rank it :C
01:21:155 (1,2,3,4,5,6,7,8,9,10,11) - The same

______________________

Epic map, sorry if I couldn't find much but it's really good, even if my hands are bleeding. I'll drop a star for you
Nymph
占位防忘orz
Topic Starter
CSY the corrupt

RikiH_ wrote:

They asked me to mod this, so I'm modding this!

General

Why only finishes? You sould add some other hitsounds, especially int he part with claps in the song (from 00:56:820 to 01:01:846) OK I will add hitsound complete :)

Basic

00:08:229 (1) - Why is this different from the previous sliders? No big deal but maybe for consistency... I just think the music of this part is different from previous part, it should has a difference expression
00:28:335 (4) - 452|152 for a better flow fixed

Advanced

00:02:484 (5,1) - They are touching, it's quite ugly, maybe ignore the spacing and move the second slider to 352|172 fixed
00:50:357 (1,1) - I think they are too near, it's too difficult for an Hard diff spin end moved to 00:51:314
01:15:410 (3) - move to 256|312 maybe? fixed

Extreme

00:45:570 (3,4) - I don't like how they cross. And also, if I were you I would make these 4 sliders curvy, they fit better imo curved sliders cannot give impulsive feeling to players; if I use curve, 1.5x seem unnecessarily but the point is that it must be preserved.
00:48:123 (4,5,6,7,8,9) - You should make this symmetric I tried it but a little hard and then I think it's unnecessary because dont need symmetric really.
01:06:633 (1,2,3,4,5,6,1) - This is an excess, everyone will hate you for this and I also think noone will rank it :C I want to believe the players, and I want to try it, it's so funny right?:D
01:21:155 (1,2,3,4,5,6,7,8,9,10,11) - The same

______________________

Epic map, sorry if I couldn't find much but it's really good, even if my hands are bleeding. I'll drop a star for you
Thank you for your modding! :)
Nymph
[Extreme]
00:29:133 (1,2,1,2,1,2,1,2) -
01:20:197 (1,2,1,2,1,2) -
像这种梗没有更好的摆法了么 因为距离看起来很像1/4 玩起来超诡异 牢门也在这里疯狂坠毁
Topic Starter
CSY the corrupt

Nymph wrote:

[Extreme]
00:29:133 (1,2,1,2,1,2,1,2) -
01:20:197 (1,2,1,2,1,2) -
像这种梗没有更好的摆法了么 因为距离看起来很像1/4 玩起来超诡异 牢门也在这里疯狂坠毁
应该是想不到别的了,其实我觉得坠毁也就第一次而已,我看牢门打的时候也好像没坠毁了(;°д°)
Nymph
alright,bubbled.
Topic Starter
CSY the corrupt

Nymph wrote:

alright,bubbled.
感谢 :)
Megurine Luka
吃屎の力
hvick225
.
Topic Starter
CSY the corrupt

SnowWhite wrote:

.
.p
Strawberry
[Extreme]
  1. 00:19:080 (2,1) - the patterns like here, personally i may think the jumps are excessive and can be optimized by the other way like changing the order of these twosome-notes or reducing the spacings. the present plays really weird and some chill to me(or same to great majority of players, breaking the flow(i really don't like to use the word tough). yea maybe you think "it's time to more harder here!". idk, just say that, i believe in that you have deliberated many times, however it's just my opinion and from where i stand i'm not really agree with the pattern like these.
  2. 00:43:575 - i bet you missed a beat here (deliberately maybe? anyway here is my way --> http://puu.sh/3owt2.jpg
  3. 00:47:405 (9) - here i also get something might be referable. --> http://puu.sh/3owws.jpg
  4. 00:48:522 (9) - the note here is tracking the disparate track with the present you were following, confusing for players since the map is totally skillful. anyway i just suggest to convert the present circle (8) to 1/4 slider and del that circle (9), more reasonable then.
  5. 00:50:277 (16,1) - i know why you'd like to set a gap here, and i also extremely not recommend this way bcz it's brusque especially at the heels of a stream.
  6. 01:05:756 - there should be a note here, it's fun.
  7. 01:06:633 - i still think a kick slider would be more competent.
  8. 01:08:947 - add a circle as well?
  9. 01:10:463 (1) - really.. i don't see the sense of the slow-down.
  --------------------------------------------------------
well..i'm really hesitate about this(and also i think the timing can beminor repaired since i feel it's a bit earlier..
Good luck anyway.~
Topic Starter
CSY the corrupt

Strawberry wrote:

[Extreme]
  1. 00:19:080 (2,1) - the patterns like here, personally i may think the jumps are excessive and can be optimized by the other way like changing the order of these twosome-notes or reducing the spacings. the present plays really weird and some chill to me(or same to great majority of players, breaking the flow(i really don't like to use the word tough). yea maybe you think "it's time to more harder here!". idk, just say that, i believe in that you have deliberated many times, however it's just my opinion and from where i stand i'm not really agree with the pattern like these. As you say, i had a long consideration on this pattern, but finally i still cant find anything instead. If i overlay the 2 notes, it becomes boring to play, if i increase the distance, it looks too loose. Of course i can use sliders instead, just because i dont want to. this part is kind of distinct 1/2 division level beat which should be expressed as notes, sliders will be too ordinary. All above is based on the idea "for every two notes, there should be a long distance jump between". so basicly this is what i want to tell, this jump should be remained to fit the rhythm and music. so i tend not changing here.
  2. 00:43:575 - i bet you missed a beat here (deliberately maybe? anyway here is my way --> http://puu.sh/3owt2.jpg no, it should have been like this.
  3. 00:47:405 (9) - here i also get something might be referable. --> http://puu.sh/3owws.jpg i dont think so, now is better.
  4. 00:48:522 (9) - the note here is tracking the disparate track with the present you were following, confusing for players since the map is totally skillful. anyway i just suggest to convert the present circle (8) to 1/4 slider and del that circle (9), more reasonable then. I don't quite understand, it has any problem now?
  5. 00:50:277 (16,1) - i know why you'd like to set a gap here, and i also extremely not recommend this way bcz it's brusque especially at the heels of a stream. yea I just think that gap is beautiful, and fit for music.
  6. 01:05:756 - there should be a note here, it's fun. nono, 01:05:676 (1,2) - is corresponding to 01:05:995 (3,4) - , intend to do so.
  7. 01:06:633 - i still think a kick slider would be more competent. that's boring.
  8. 01:08:947 - add a circle as well? it's improper. Why do you think so?
  9. 01:10:463 (1) - really.. i don't see the sense of the slow-down. yes it is. fixed.
  --------------------------------------------------------
well..i'm really hesitate about this(and also i think the timing can beminor repaired since i feel it's a bit earlier.. +5ms
Good luck anyway.~
and can you help me to change the color of title text? Artist 138,43,226 and Title 0,0,205
Thank you very much :)
Strawberry
hope i didn't miss the things.. rebubbru!~
RikiH_
Someone rank this pls
Low
[General]
it would be a good idea to move the preview point to 579 (the first beat of the song) so there's no pause before the preview begins.

[Basic]
00:18:930 (1,2) - i really like how you used these sliders' curves to follow the beat of the song.
00:29:142 (1) - there should be a clap at the end of this slider since there's a clap in the music.
01:10:632 (1) - this spinner is very short for the easiest difficulty. i suggest moving it back to 01:10:233 to start right after 01:10:153 (6), and then extending it to where it normally should end at 01:11:749

this difficulty follows a relatively tricky rhythm, but it should be easy to play due to the usage of many slider.

[Advanced]
HP drain 4 is way too easy for an advanced difficulty. please raise it to 5.
00:10:153 (1,2,3) - i thought these would be normal 1/1 beats at first due to having relatively the same spacing as 00:09:515 (1,2). i suggest doing something to make the pattern more readable, like this (moving (2) up a bit): [Extreme]
00:18:930 (1,2,1,2,1,2,1,2) - i suggest reducing the spacing here a bit to be like the other patterns like this. this is spaced out very large and doesn't play well.
01:06:642 (1,2,3,4,5,6) - same as below
01:21:164 (1,2,3,4,5,6,7,8,9,10,11) - i think it would be much better and less frustrating to play if these were really short, repeating sliders. i can see this getting aggravating to play as most players will have to mash their keys randomly due to the notes being so fast.

i really like this map. it is very unique and tricky, yet fun to play!
Topic Starter
CSY the corrupt

jacob wrote:

[General]
it would be a good idea to move the preview point to 579 (the first beat of the song) so there's no pause before the preview begins. fixed

[Basic]
00:18:930 (1,2) - i really like how you used these sliders' curves to follow the beat of the song. thank you:)
00:29:142 (1) - there should be a clap at the end of this slider since there's a clap in the music. added
01:10:632 (1) - this spinner is very short for the easiest difficulty. i suggest moving it back to 01:10:233 to start right after 01:10:153 (6), and then extending it to where it normally should end at 01:11:749 fixed

this difficulty follows a relatively tricky rhythm, but it should be easy to play due to the usage of many slider.

[Advanced]
HP drain 4 is way too easy for an advanced difficulty. please raise it to 5. fixed
00:10:153 (1,2,3) - i thought these would be normal 1/1 beats at first due to having relatively the same spacing as 00:09:515 (1,2). i suggest doing something to make the pattern more readable, like this (moving (2) up a bit): fixed [Extreme]
00:18:930 (1,2,1,2,1,2,1,2) - i suggest reducing the spacing here a bit to be like the other patterns like this. this is spaced out very large and doesn't play well. it's reasonable suggestion, I can reduce a bit
01:06:642 (1,2,3,4,5,6) - same as below
01:21:164 (1,2,3,4,5,6,7,8,9,10,11) - i think it would be much better and less frustrating to play if these were really short, repeating sliders. i can see this getting aggravating to play as most players will have to mash their keys randomly due to the notes being so fast. I think this is not a problem. a person playing any rhythm game, if doesnt has enough skillful, of course cant cope it. Although these are so hard to play, but they have reason to exist, i believe that fit enough and let this map more interesting

i really like this map. it is very unique and tricky, yet fun to play!
Thank you very much :)
jyu

RikiH_ wrote:

Someone rank this pls
Low
ranked
Topic Starter
CSY the corrupt
yeah, thank you :D
Ibuki Suika
为什么你就不能好好的做一些刘醒的图呢
Megurine Luka
shi ye a

chi dian shi
Sagisawa-Yukari

Ibuki Suika wrote:

为什么你就不能好好的做一些刘醒的图呢
然后一群人冲过去把吃屎爷的家砸了
Topic Starter
CSY the corrupt
做過的map裏面有劉某☆的歌,這輩子找不到妹子了
Aqo
wow CSY grats fun map!!
Ultimate
Good map but...

[Extreme]
00:18:930 (1,2,1,2,1,2,1,2)

no.. just.. please no
Kodora
Congratz, awesome map!
Flask
吃屎爺
Garven
Dark blue title text against a black bg? Odd design choice...
Strawberry

Garven wrote:

Dark blue title text against a black bg? Odd design choice...
i think so... anyway congratz CSY.
show more
Please sign in to reply.

New reply