forum

[Archived] Hit error bug

posted
Total Posts
5
Topic Starter
SteRRuM
Explain the issue you are having:
When a replay is with DT, hit error is compared with map without DT, makes no sense!!


Is it reproducible? If so, explain the steps to do so:

1. Do something
2. Do something else
3. osu! explodes in a million pieces!



Include any relevant video or screenshots, and hardware information for hard crashes or lag issues:
Topic Starter
SteRRuM
no reply??? very minor bug but very easy to fix..... just divide all hit error values by 1.5 when double time is applied and fixed!
MillhioreF
I'm pretty sure this is intended? The value is in terms of raw ms of the map, which is sped up with DT.
Marcin
He's already banned anyway :P
MillhioreF
That just means other people get to contribute \:D/
Please sign in to reply.

New reply