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Itou Kanako - Find the blue (Short Ver)

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Gero
Hi

YO! M4M

[General]

  1. Good
  2. Kanako Itou in japanese is いとう かなこ I suggest adding this to artist.
  3. you should add wings difficulties "whistles" to give a little flavor to the map. because it sounds very boring to listen many claps and no whistle, more in the kiai time.

[Easy]

  1. 00:09:164 (2) - in my opinion this part feels very empty , I think it would be better to add a slider that starts here: 00:08:811 - and end here: 00:09:517 -
    sounds better.
  2. 00:11:458 - because this part came down the volume? I can not hear the claps can you increase the volume a bit here? 90 % is better.
  3. 00:31:752 (3) - you have forgotten to place a clap at the end :P
  4. 01:09:160 (3) - ^
  5. 00:40:929 (1) - finish?
  6. 01:42:954 (1) - Add clap
  7. 01:42:336 (2) - I would suggest changing this slider, because a slider with many repetitions would result confusing for new players or players with little experience, try this:

[Normal]

  1. 00:00:693 (1) - add a clap on the reverse sounds good :3
  2. 00:40:752 (1,2) - Nazi* Move this slider 00:41:635 (2) - to X:157 Y:154 for creating a better blanket, remember accommodate the following notes.
  3. 01:27:513 (1,2) - Nazi* move this sliders to X:307 Y:133 it looks better if the middle of the grid.
  4. 01:31:572 (2) - the pace of this slider is very rare,try this pace:
  5. 01:43:042 (1) - Add clap

[Hard]

  1. 00:17:987 (7,1) - Nazi* Bad blanket here: you can create a better one?
    something like this:

    Here The Code:

    [HitObjects]
    288,144,17987,2,0,B|314:172|358:166,1,75,0|0,0:0|0:0,0:0:0:0:
    348,83,18340,6,0,P|286:58|217:94,1,150,4|8,0:0|0:0,0:0:0:0:
  2. 00:33:693 (5,6,7) - ^ Same
    Try this:

    Here The Code:

    [HitObjects]
    187,315,33693,2,0,P|123:348|59:315,1,150,0|0,0:0|0:0,0:0:0:0:
    124,263,34223,1,8,0:0:0:0:
    60,210,34399,2,0,P|124:177|188:210,1,150,0|0,0:0|0:0,0:0:0:0:
  3. 01:04:925 (1,2,3,4,5,6,7) - SUPER NAZI* try move in the middle of the grid pattern looks super good
    01:06:160 (4,5,6,7) - and this pattern CTRL + G. is free to ignore this, only to give aesthetic to the map :3


    [HitObjects]
    200,104,64925,6,0,L|152:44,2,75,4|0|8,0:0|0:0|0:0,0:0:0:0:
    258,45,65454,1,0,0:0:0:0:
    316,103,65630,2,0,L|364:43,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
    300,184,66160,1,0,0:0:0:0:
    300,184,66336,2,0,B|340:256|300:328,1,150,4|8,0:0|0:0,0:0:0:0:
    216,328,66866,1,0,0:0:0:0:
    216,328,67042,2,0,B|177:256|217:184,1,150,0|8,0:0|0:0,0:0:0:0:
  4. 01:27:513 (1,2,3,4,5,6) - why it has whistles and no lower difficulties? I recommend you do the same with the other difficulties for consistency.
  5. 01:42:954 (1) - Clap?

[Insane]

  • 00:11:987 (1) - NC here

    This is All GL!~
Topic Starter
kajiyatta

Gero wrote:

Hi

YO! M4M

[General]

  1. Good
  2. Kanako Itou in japanese is いとう かなこ I suggest adding this to artist.
  3. you should add wings difficulties "whistles" to give a little flavor to the map. because it sounds very boring to listen many claps and no whistle, more in the kiai time. just consider now.

[Easy]

  1. 00:09:164 (2) - in my opinion this part feels very empty , I think it would be better to add a slider that starts here: 00:08:811 - and end here: 00:09:517 -
    sounds better.
  2. 00:11:458 - because this part came down the volume? I can not hear the claps can you increase the volume a bit here? 90 % is better.
  3. 00:31:752 (3) - you have forgotten to place a clap at the end :P
  4. 01:09:160 (3) - ^
  5. 00:40:929 (1) - finish?
  6. 01:42:954 (1) - Add clap
  7. 01:42:336 (2) - I would suggest changing this slider, because a slider with many repetitions would result confusing for new players or players with little experience, try this: it is a last note and next is spinner. so it isn't difficult for newbie I suppose.

[Normal]

  1. 00:00:693 (1) - add a clap on the reverse sounds good :3 umm I can't hear the sound on the reverse.
  2. 00:40:752 (1,2) - Nazi* Move this slider 00:41:635 (2) - to X:157 Y:154 for creating a better blanket, remember accommodate the following notes.
  3. 01:27:513 (1,2) - Nazi* move this sliders to X:307 Y:133 it looks better if the middle of the grid.
  4. 01:31:572 (2) - the pace of this slider is very rare,try this pace: aim to follow the vocal
  5. 01:43:042 (1) - Add clap

[Hard]

  1. 00:17:987 (7,1) - Nazi* Bad blanket here: you can create a better one?
    something like this:

    Here The Code:

    [HitObjects]
    288,144,17987,2,0,B|314:172|358:166,1,75,0|0,0:0|0:0,0:0:0:0:
    348,83,18340,6,0,P|286:58|217:94,1,150,4|8,0:0|0:0,0:0:0:0:
  2. 00:33:693 (5,6,7) - ^ Same
    Try this:

    Here The Code:

    [HitObjects]
    187,315,33693,2,0,P|123:348|59:315,1,150,0|0,0:0|0:0,0:0:0:0:
    124,263,34223,1,8,0:0:0:0:
    60,210,34399,2,0,P|124:177|188:210,1,150,0|0,0:0|0:0,0:0:0:0:
  3. 01:04:925 (1,2,3,4,5,6,7) - SUPER NAZI* try move in the middle of the grid pattern looks super good aim to put center on next slider, not first sliders.
    01:06:160 (4,5,6,7) - and this pattern CTRL + G. is free to ignore this, only to give aesthetic to the map :3 since I didn't change above suggesttion, it kept.


    [HitObjects]
    200,104,64925,6,0,L|152:44,2,75,4|0|8,0:0|0:0|0:0,0:0:0:0:
    258,45,65454,1,0,0:0:0:0:
    316,103,65630,2,0,L|364:43,2,75,0|0|8,0:0|0:0|0:0,0:0:0:0:
    300,184,66160,1,0,0:0:0:0:
    300,184,66336,2,0,B|340:256|300:328,1,150,4|8,0:0|0:0,0:0:0:0:
    216,328,66866,1,0,0:0:0:0:
    216,328,67042,2,0,B|177:256|217:184,1,150,0|8,0:0|0:0,0:0:0:0:
  4. 01:27:513 (1,2,3,4,5,6) - why it has whistles and no lower difficulties? I recommend you do the same with the other difficulties for consistency.
  5. 01:42:954 (1) - Clap?

[Insane]

  • 00:11:987 (1) - NC here I know it's long combo but keep my pattern.

    This is All GL!~
no comment = fixed
thanks for modding.
Haya
Sorry but I accidently deleted everything I wrote so this one is the short form of everything I remember.

[General]
  1. sliderslide2 is unused so delete it.
  2. Change the slidertick with this one since the hitnormal is missing in the slidertick. http://puu.sh/43BI8
  3. Reduce the volume of the slider ticks since they are loude than the usual hitsounds.
  4. 01:03:485 - Reduce the volume to 40 ~ 45%
[Easy]
  1. 00:02:811 (3,1) - Blanket looks better here.
  2. 00:18:693 (1) - Move it some grids up (flow)
  3. 00:33:870 (3) - Move the tail of the slider a bit to the left to increase the flow.
  4. 00:56:105 (2) - Move it some grids down (flow)
  5. 00:57:870 (1,2,3,4) - Why isn't this symmetrical?
  6. 01:05:983 (2) - Move some grids down (flow)
[Normal]
  1. 00:07:752 (2,3) - Make them symmetrical please
  2. 00:23:635 (4,1) - Make them symmetrical please
  3. 01:31:572 (2) - How about expanding the slider and putting a clap at the return? http://puu.sh/43C1g
  4. 01:38:807 (1) - How about doing it like this? It increases the flow and the rhythm is the same http://puu.sh/43C4x
[Hard]
  1. 00:10:399 (2) - Flow much better if you put the circle to the right instead to the left (puush just went down so I can't give you screenshots :S)
  2. 00:44:988 (3) - Same here, move it more upwards
  3. 00:53:458 (4,5) - Switch the positions of the circle and slider to follow the music
  4. 00:54:164 (6,7) - ^
  5. 01:29:277 (5) - Could you make this blanket better? It does not look good as it is now imo.
[Insane]
No complaints here.

Good luck!
Topic Starter
kajiyatta

Haya wrote:

Sorry but I accidently deleted everything I wrote so this one is the short form of everything I remember.

[General]
  1. sliderslide2 is unused so delete it.
  2. Change the slidertick with this one since the hitnormal is missing in the slidertick. http://puu.sh/43BI8 I'll consider
  3. Reduce the volume of the slider ticks since they are loude than the usual hitsounds.
  4. 01:03:485 - Reduce the volume to 40 ~ 45%
[Easy]
  1. 00:02:811 (3,1) - Blanket looks better here.
  2. 00:18:693 (1) - Move it some grids up (flow) I suppose down bette to foolow the flow.
  3. 00:33:870 (3) - Move the tail of the slider a bit to the left to increase the flow.
  4. 00:56:105 (2) - Move it some grids down (flow)
  5. 00:57:870 (1,2,3,4) - Why isn't this symmetrical?
  6. 01:05:983 (2) - Move some grids down (flow)
[Normal]
  1. 00:07:752 (2,3) - Make them symmetrical please
  2. 00:23:635 (4,1) - Make them symmetrical please
  3. 01:31:572 (2) - How about expanding the slider and putting a clap at the return? http://puu.sh/43C1g aim to follow the vocal.
  4. 01:38:807 (1) - How about doing it like this? It increases the flow and the rhythm is the same http://puu.sh/43C4x
I'll consider.

[Hard]
  1. 00:10:399 (2) - Flow much better if you put the circle to the right instead to the left (puush just went down so I can't give you screenshots :S)
  2. 00:44:988 (3) - Same here, move it more upwards
  3. 00:53:458 (4,5) - Switch the positions of the circle and slider to follow the music sorry I want to follow the music here.
  4. 00:54:164 (6,7) - ^
  5. 01:29:277 (5) - Could you make this blanket better? It does not look good as it is now imo.
[Insane]
No complaints here.

Good luck!
no comment = fixed
thanks for modding.
Rizia
Sorry for short mod T_T

[Insane]
00:18:340 (1) - http://puu.sh/4cbcL.jpg

Check aimod :3

[Hard]
01:53:983 (7) - http://puu.sh/4cbT9.jpg

[Normal]
Good and pass

[Easy]
01:42:954 (1) - End at 01:45:866 - ?
Topic Starter
kajiyatta

Kawaiwkyik wrote:

Sorry for short mod T_T

[Insane]
00:18:340 (1) - http://puu.sh/4cbcL.jpg

Check aimod :3

[Hard]
01:53:983 (7) - http://puu.sh/4cbT9.jpg I'll consider it.

[Normal]
Good and pass

[Easy]
01:42:954 (1) - End at 01:45:866 - ? No since vocal has ended.
no comment = fixed
thanks for modding.
Axey
> < I love this song so many years!!

Insane

00:12:693(1,2)-change (1) to two short sliders? 00:13:399(3)-add note
01:01:223(2,4)- reverse selection is better? i think (1) jump to (2) has a bit far

Hard

01:10:395(8,1,2)-put (8) on x:340 y:108 (1,2)-reverse selection
01:14:454(3)-reverse selection
01:14:807(4)-^
01:15:886(7,1)-both reverse selection
01:19:042(1)-^

nice map you really love slider loooool :D good luck~
Topic Starter
kajiyatta

BakaHuang wrote:

> < I love this song so many years!!

Insane

00:12:693(1,2)-change (1) to two short sliders? 00:13:399(3)-add note I like this pattern~
01:01:223(2,4)- reverse selection is better? i think (1) jump to (2) has a bit far

Hard

01:10:395(8,1,2)-put (8) on x:340 y:108 (1,2)-reverse selection
01:14:454(3)-reverse selection
01:14:807(4)-^
01:15:886(7,1)-both reverse selection current looks ok
01:19:042(1)-^ ^

nice map you really love slider loooool :D good luck~
thanks for modding~
-Srui-
Hello :3

[Easy]
  • What do you think about CS -1 ?
    00:38:105 (1) - Move to (260,232) and 00:39:870 (2) - Move to (176,236). It look like better ~
    01:20:454 (3) - A little bent
    01:46:219 - add circle or place 01:46:572 (1) -

    [Normal]
    • 00:22:223 (2) - 1 gird down. It look like better ~
      01:14:807 (3,4) - I think this rhythm is hard for beginner. 01:14:807 (3) - remove 1 revers

      [Hard]
      • 00:18:870 (2) - bent
        01:14:807 (4,5) - I think distance is too far.
        01:32:277 (7) - NC

        [Insane]
        • Umm.. It look like Hard diff. Not bad :)
          00:11:987 (7) - NC
          00:58:576 (5) - ^
          00:59:282 (9) - ^
          01:13:042 (8) - bent
Topic Starter
kajiyatta

-Srui- wrote:

Hello :3

[Easy]
  • What do you think about CS -1 ? [/color]
    00:38:105 (1) - Move to (260,232) and 00:39:870 (2) - Move to (176,236). It look like better ~
    01:20:454 (3) - A little bent
    01:46:219 - add circle or place 01:46:572 (1) - for newbie, it looks a bit difficult I suppose.

    [Normal]
    • 00:22:223 (2) - 1 gird down. It look like better ~
      01:14:807 (3,4) - I think this rhythm is hard for beginner. 01:14:807 (3) - remove 1 revers consider now.

      [Hard]
      • 00:18:870 (2) - bent
        01:14:807 (4,5) - I think distance is too far. umm, it is flowable so keep them.
        01:32:277 (7) - NC

        [Insane]
        • Umm.. It look like Hard diff. Not bad :)
          00:11:987 (7) - NC keep my pattern~
          00:58:576 (5) - ^
          00:59:282 (9) - ^
          01:13:042 (8) - bent
thanks for modding
thanks for modding.
Hanabi
Hi~ m4m from modreqs

[Easy]

Nice

[Normal]

01:53:983 (4) - 161||136
01:54:336 (1) - 78||192

[Hard]
00:18:340 (1) - make it cover 00:17:987 (7) perfectly
00:34:929 (8) - ctrl + g
01:09:689 (6) - 380||357
01:32:277 (7) - NC

Nice diff.

[Insane]
00:01:752 (2) - place here for flow
00:07:929 (3) - 153||122
00:08:105 (4) - 279||190
00:08:282 (5) - 219||58
00:08:458 (6) - 194||199
00:08:458 (6,7) -
00:20:105 (7) - this will be good for flow
00:26:635 (8) - how about 374||128?
00:40:046 (6) - remove clap at the end
00:59:282 (9) - NC
01:02:800 (5) - ^
01:14:807 (5,6,7) - tripple stream wich start at white line isn't good 01:17:454 (6) - NC
01:32:277 (1) - ^
01:43:219 - add cicle here?

Done.

Het here's my STAR! Good luck~
Topic Starter
kajiyatta

[ Sana ] wrote:

Hi~ m4m from modreqs

[Easy]

Nice

[Normal]

01:53:983 (4) - 161||136 aim to be consistence with previous notes.
01:54:336 (1) - 78||192

[Hard]
00:18:340 (1) - make it cover 00:17:987 (7) perfectly
00:34:929 (8) - ctrl + g
01:09:689 (6) - 380||357
01:32:277 (7) - NC keep my pattern.

Nice diff.

[Insane]
00:01:752 (2) - place here for flow
00:07:929 (3) - 153||122
00:08:105 (4) - 279||190
00:08:282 (5) - 219||58
00:08:458 (6) - 194||199
00:08:458 (6,7) -
00:20:105 (7) - this will be good for flow
00:26:635 (8) - how about 374||128?
00:40:046 (6) - remove clap at the end I can hear it clearly.
00:59:282 (9) - NC on NC, keep my pattern sorry.
01:02:800 (5) - ^
01:14:807 (5,6,7) - tripple stream wich start at white line isn't good 01:17:454 (6) - NC
01:32:277 (1) - ^
01:43:219 - add cicle here? just consider now.

Done.

Het here's my STAR! Good luck~
no comment = fixed
thanks for modding.
Trust
Hi kajiyatta! m4m from my queue

These are all suggestions, feel free to use any~

[Easy]

00:12:693 (1,2) - I feel like you could do something more interesting here. Since these sliders don't play along to a sustained sound, perhaps try this rhythm instead:
00:23:987 (1,2) - ^
01:42:336 (2) - Ctrl-G so the slider end is facing into the spinner, since beginners struggle a lot with spinners giving them less distance to have to travel to the center would be a kind gesture :)

[Normal]

00:09:870 (1) - nazi, 1 grid up for better triangle
01:31:572 (2) - The reverse on this slider isn't emphasizing an easily identifiable sound in the music. I would use this rhythm as it would essentially follow a similar pattern like at 01:22:925 (2,3) but instead have the circle come after

[Hard]

00:28:929 (7,8,9,10) - Maybe make use of a reverse slider here for better flow?
01:07:572 (1,2,3) - Might look nicer if you curve (1) to be like this:
01:30:336 (1,2,3) - You can make perfect symmetry with this pattern

[Insane]

  1. Some unsnapped object ends:

00:44:458 (3) - Using 1 less sliderpoint could make a more clean curve

Very nice insane! :)

That's all i could point out. I hope you could find any of this helpful
Best of luck~
Topic Starter
kajiyatta

Trust wrote:

Hi kajiyatta! m4m from my queue

These are all suggestions, feel free to use any~

[Easy]

00:12:693 (1,2) - I feel like you could do something more interesting here. Since these sliders don't play along to a sustained sound, perhaps try this rhythm instead:
00:23:987 (1,2) - ^
01:42:336 (2) - Ctrl-G so the slider end is facing into the spinner, since beginners struggle a lot with spinners giving them less distance to have to travel to the center would be a kind gesture :) the flow after a spinner not good I suppose.

[Normal]

00:09:870 (1) - nazi, 1 grid up for better triangle
01:31:572 (2) - The reverse on this slider isn't emphasizing an easily identifiable sound in the music. I would use this rhythm as it would essentially follow a similar pattern like at 01:22:925 (2,3) but instead have the circle come after sorry, no changed. but maybe I need to consider in this part.

[Hard]

00:28:929 (7,8,9,10) - Maybe make use of a reverse slider here for better flow?
01:07:572 (1,2,3) - Might look nicer if you curve (1) to be like this:
01:30:336 (1,2,3) - You can make perfect symmetry with this pattern

[Insane]

  1. Some unsnapped object ends:

00:44:458 (3) - Using 1 less sliderpoint could make a more clean curve

Very nice insane! :)

That's all i could point out. I hope you could find any of this helpful
Best of luck~
no comment = fixed
thanks for modding.
10crystalmask01
Ello! ^^ Random mod!

[Easy]
01:15:336 (2) - Change finish on the tail to a clap, try not to abuse the finish hitsound :S
01:31:572 (2) - Try having its tail end at 01:32:454.
01:32:807 (3) - Add clap.
01:50:101 (3) - Remove finish, doesn't sound necessary here.

[Normal]
00:55:046 (1) - Remove finish, there's no cymbal crash heard in the music.
01:15:336 (4) - Change finish on the tail to a clap.
01:32:807 (3) - Add clap.
01:50:101 (3) - Change finish on the head to a whistle?

[Hard]
00:15:517 (1) - Try adding a whistle to the head?
00:21:164 (1) - ^
00:26:811 (1) - ^
00:32:458 (1) - ^
00:33:693 (5,7) - Add finish to their heads.
00:49:399 (1) - Try adding a whistle to the head?
01:41:101 (6) - NC
01:50:101 (5) - Change finish on the head to a whistle?

[Insane]
I didn't find anything odd really >w<
Another nicely made map ^^
Hope this helps~!
Topic Starter
kajiyatta

10crystalmask01 wrote:

Ello! ^^ Random mod!

[Easy]
01:15:336 (2) - Change finish on the tail to a clap, try not to abuse the finish hitsound :S it sounds effctive not spamming I suppose.but down the volume.
01:31:572 (2) - Try having its tail end at 01:32:454. consider, but I'll follow the vocal here.
01:32:807 (3) - Add clap.
01:50:101 (3) - Remove finish, doesn't sound necessary here. it's a pattern for conssitence.

[Normal]
00:55:046 (1) - Remove finish, there's no cymbal crash heard in the music.
01:15:336 (4) - Change finish on the tail to a clap.
01:32:807 (3) - Add clap.
01:50:101 (3) - Change finish on the head to a whistle? nope.

[Hard]
00:15:517 (1) - Try adding a whistle to the head? imo, whistle sounds not good.
00:21:164 (1) - ^
00:26:811 (1) - ^
00:32:458 (1) - ^
00:33:693 (5,7) - Add finish to their heads.
00:49:399 (1) - Try adding a whistle to the head?
01:41:101 (6) - NC keep my pattern.
01:50:101 (5) - Change finish on the head to a whistle? same.

[Insane]
I didn't find anything odd really >w<
Another nicely made map ^^
Hope this helps~!
no comment = fixed
thanks for modding.
Kinomi
hi~from my queue

amazing map
i think you can add more whistle

Insane
why not use nc every one long white tick?it may show your pattern better
00:37:752 (7,1) - not prefectly blanket
01:01:223 (2,4) - i think make them like this will be better
01:29:277 (6) - ok... 1 grid right and 1 grid down
01:30:689 (2,5) - ctrl g
00:30:164 (2) - at first i think it has higher sv so I wanna try another pattern but it is still 1.0 orz
but I still suggest this partten note after long slider can have a bigger spacing
same reason
00:46:046 (7,8) - ctrl g
and 01:11:807 (4) -


Hard
00:33:693 (5,6,7) - blanket
01:00:517 (8,3,6) - add whistle and 01:00:693 (1,4) - add whistle on tail
01:28:042 (2) - whistle on reverse and tail and 01:29:807 (6) - whistle on reverse
you can try same thing in other diffs
01:53:983 (7) - remove one reverse and add a note?

Easy
01:54:425 (1) - spinner after a long slider is not a good idea and this is easy diff,spinner shouldn't be only 1/4 after it
01:42:954 (1) - kick is ok but move it to 01:43:042

Normal
fine,but
01:42:954 (1) - move it to 01:43:042
and 01:54:425 (1) - move it to 01:54:513

umm so tired in mid night,so that;s all ;w;
hope this song have one ranked
Topic Starter
kajiyatta

Tsukuyomi wrote:

hi~from my queue

amazing map
i think you can add more whistle

Insane
why not use nc every one long white tick?it may show your pattern better I usually put NC per 8 beats.
00:37:752 (7,1) - not prefectly blanket
01:01:223 (2,4) - i think make them like this will be better
01:29:277 (6) - ok... 1 grid right and 1 grid down
01:30:689 (2,5) - ctrl g sorry keep current.
00:30:164 (2) - at first i think it has higher sv so I wanna try another pattern but it is still 1.0 orz flow is broken ;w;
but I still suggest this partten note after long slider can have a bigger spacing
same reason
00:46:046 (7,8) - ctrl g
and 01:11:807 (4) - keep current.


Hard
00:33:693 (5,6,7) - blanket
01:00:517 (8,3,6) - add whistle and 01:00:693 (1,4) - add whistle on tail I suppose whistle isn't nedcessary since drum has spmhasized in this part.
01:28:042 (2) - whistle on reverse and tail and 01:29:807 (6) - whistle on reverse ^
you can try same thing in other diffs
01:53:983 (7) - remove one reverse and add a note?

Easy
01:54:425 (1) - spinner after a long slider is not a good idea and this is easy diff,spinner shouldn't be only 1/4 after it for consistence in other diffs.
01:42:954 (1) - kick is ok but move it to 01:43:042

Normal
fine,but
01:42:954 (1) - move it to 01:43:042 spinner should start here to follow the vocal.
and 01:54:425 (1) - move it to 01:54:513 No, current looks fine.

umm so tired in mid night,so that;s all ;w;
hope this song have one ranked
no comment = fixed
thanks for modding.
DreaM117er
From Queue
Sorry I'm late...

Insane
Open to read
You can release some space before kiai time
and you follow lyric mostly, so you can some better way.

01:12:336 (6,7) - try this↓

01:21:866 (1) - bending point move to x:232 y:36
01:26:807 (8,9) - try reverse slider better
01:49:042 (2,3,4,5) - try this looks better


no more problem


Hard
Open to read
00:43:223 (6,7) - follow lyric?? If yes, del a circle and move the other to blue line
00:52:046 (8) - can del this
01:03:142 (8) - reverse once just OK
01:38:277 (6) - no reverse better
01:53:983 (7,8) - combine a slider better

look very like Insane, and same suggestion: Release some space


Nornmal

01:42:866 (2) - del, and spinner start here


Easy

release more space
and very like Normal
Easy can ignore more sound and lyric...

space like this↓

00:53:635 (3,1,2,3,1) - This way do good, just make like this period for Easy diff.


My MOD...Good lock for you
Topic Starter
kajiyatta

m1223961117 wrote:

From Queue
Sorry I'm late...

Insane
Open to read
You can release some space before kiai time
and you follow lyric mostly, so you can some better way.

01:12:336 (6,7) - try this↓ Current looks fine I suppose.

01:21:866 (1) - bending point move to x:232 y:36
01:26:807 (8,9) - try reverse slider better Consider now.
01:49:042 (2,3,4,5) - try this looks better Changed a bit.


no more problem


Hard
Open to read
00:43:223 (6,7) - follow lyric?? If yes, del a circle and move the other to blue line
00:52:046 (8) - can del this Keep consistence.
01:03:142 (8) - reverse once just OK [c olor=#FF8000]To follow the music, I suppose current looks fine.[/color]
01:38:277 (6) - no reverse better umm, keep current.
01:53:983 (7,8) - combine a slider better

look very like Insane, and same suggestion: Release some space


Nornmal

01:42:866 (2) - del, and spinner start here Sorry no fixed.


Easy

release more space
and very like Normal
Easy can ignore more sound and lyric... Star Rating in only 2.67 and I put notes with consistence.

space like this↓

00:53:635 (3,1,2,3,1) - This way do good, just make like this period for Easy diff.


My MOD...Good lock for you
No comment = fixed
Thanks for modding.
Moway
Hi there kajiyatta, M4M from my queue.

[Easy]

01:54:425 (1) - maybe begin this spinner a bit later, either 01:54:513 or 01:54:689. I think it might be a bit jarring for a beginner to see the spinner so soon after an object.

Nice diff.

[Normal]

00:07:046 (1,2,3,4) - very nazi, but maybe make this formation symmetrical across the y axis. You can just copy paste 00:07:046 (1,2), then ctrl h+g.
00:15:517 (1) - maybe make this a repeating 1/1 slider instead to match the vocals a bit better.
00:58:576 (2) - add a clap to the slider end to match the drums
01:35:277 (4) - move this so that it blankets the slider end of 01:34:572 (3). I think it would be nice to match the way you have 01:33:160 (1,2) arranged.
01:38:101 (4) - have this slider start at 01:37:924 and end at 01:38:454. I think this matches the music better and isn't too hard for this difficulty.
01:47:983 (3) - remove a repeat and add a 1/1 slider at 01:48:689 and delete 01:49:042 (1). This way the player can play the slider on the strong finish instead of having the slider end.

[Hard]

00:10:399 (2,3) - stack these to be consistent with 00:07:576 (2,3,4,5) and other parts in this section.
00:27:517 (4) - make this into a 1/2 slider and a circle instead to match the vocals better.
01:23:101 (4,5) - maybe fix these up into a blanket formation
01:31:572 (4) - maybe try something like this: http://puu.sh/5jo4M.jpg. The way you have it now feels kind of empty and not so fitting to your Hard difficulty.
01:53:983 (7) - add a repeat and move 01:54:336 (1) to start one tick later to match your other difficulties.

[Insane]

00:07:399 (2) - make this less curved so that it blankets 00:07:399 (2) better.
00:20:458 (8,1) - seems like this stack might be a little bit off
00:40:399 (7,8) - I think it would be better to unstack these. The spacing would make the transition back to the normal SV feel better.
00:56:811 (6) - I don't really like this slider for your Insane difficulty since there is a lot of vocals here. Do something like this instead http://puu.sh/5jon9.jpg
01:14:983 (6) - i like a triplet here instead of the slider, I think it would feel nice to match that drum part instead of the vocal for this one, and would be really exciting leading into the kiai flash.
01:41:101 (1,2,3,4,5,6,7) - manually stack these, right now they look a bit off because the approach circles start to the left and up. Manually stack these leading downward I think for the best effect.

That's all, good luck!
Topic Starter
kajiyatta

Moway wrote:

Hi there kajiyatta, M4M from my queue.

[Easy]

01:54:425 (1) - maybe begin this spinner a bit later, either 01:54:513 or 01:54:689. I think it might be a bit jarring for a beginner to see the spinner so soon after an object. The finish is 01:54:336, so I keep current way.

Nice diff.

[Normal]

00:07:046 (1,2,3,4) - very nazi, but maybe make this formation symmetrical across the y axis. You can just copy paste 00:07:046 (1,2), then ctrl h+g.
00:15:517 (1) - maybe make this a repeating 1/1 slider instead to match the vocals a bit better. I don't like to use kick slider many times in this section, so keep 2/1 slider.
00:58:576 (2) - add a clap to the slider end to match the drums
01:35:277 (4) - move this so that it blankets the slider end of 01:34:572 (3). I think it would be nice to match the way you have 01:33:160 (1,2) arranged. The flow from (3) to (4) is not easy to play for newbie I suppose.
01:38:101 (4) - have this slider start at 01:37:924 and end at 01:38:454. I think this matches the music better and isn't too hard for this difficulty. Consider now.
01:47:983 (3) - remove a repeat and add a 1/1 slider at 01:48:689 and delete 01:49:042 (1). This way the player can play the slider on the strong finish instead of having the slider end. I don't care about this since we can hear drum sound clearly.

[Hard]

00:10:399 (2,3) - stack these to be consistent with 00:07:576 (2,3,4,5) and other parts in this section. I suppose same placement would be bored, aren't you?
00:27:517 (4) - make this into a 1/2 slider and a circle instead to match the vocals better.
01:23:101 (4,5) - maybe fix these up into a blanket formation
01:31:572 (4) - maybe try something like this: http://puu.sh/5jo4M.jpg. The way you have it now feels kind of empty and not so fitting to your Hard difficulty. Another fixed.
01:53:983 (7) - add a repeat and move 01:54:336 (1) to start one tick later to match your other difficulties.

[Insane]

00:07:399 (2) - make this less curved so that it blankets 00:07:399 (2) better.
00:20:458 (8,1) - seems like this stack might be a little bit off
00:40:399 (7,8) - I think it would be better to unstack these. The spacing would make the transition back to the normal SV feel better.
00:56:811 (6) - I don't really like this slider for your Insane difficulty since there is a lot of vocals here. Do something like this instead http://puu.sh/5jon9.jpg Consider.
01:14:983 (6) - i like a triplet here instead of the slider, I think it would feel nice to match that drum part instead of the vocal for this one, and would be really exciting leading into the kiai flash. I suppose it wounds a bit overmapped here.
01:41:101 (1,2,3,4,5,6,7) - manually stack these, right now they look a bit off because the approach circles start to the left and up. Manually stack these leading downward I think for the best effect.

That's all, good luck!
No comment = fixed
Thanks for modding.
Atrue
Hello~
From my modding queue



[Notion]
This color means something you can either choose to fix or not to fix cause I prefer to do this.
This color means some suggestions.
And this color means some issue to fix I think.

[General]
Good map and a little suggestions here.
(ノ·ω·)ノ︵ Good luck.
[Easy]
General
Found nothing worth to say..No issues found here.
[Normal]
General
Hmm.. Hard to find something to say..
Beats
01:03:837 (1) - No reverse and a long slider will more fit here? Or a spinner is also ok. I think the the reverse arrow is not on vocal.

[Hard]
General
Really good diff. Some suggestions.
Placement
00:13:576 (3,4) - I know maybe you made this pattern on purpose. But why not ctrl+g to make the flow smoother? I can see no reason here to change flow.
01:31:572 (4,5) - I can't see the reason to change flow.
NCs
01:32:807 (5) - NC
[Insane]
General
Really good diff. Some suggestions.
Placement
00:08:811 (7,8) - Now that here at 00:07:399 (2,3) - you didn't change the flow,why change it here ,especially with a large jump.
00:18:340 (1) - Just suggestion. Here is a good chance to change flow to emphasize the vocal. You did well on 00:21:164 (1) .
01:13:042 (8) - The reason of changing flow is not enough even you want to use this pattern.
01:49:572 (3,4,5) - ^, you can change the position of 4,5 and the following slider.

That's my suggestions. Thanks for joining my queue.If you have any questions feel free to send pm to me.:) .
Topic Starter
kajiyatta

azuretwinight wrote:

Hello~
From my modding queue



[Notion]
This color means something you can either choose to fix or not to fix cause I prefer to do this.
This color means some suggestions.
And this color means some issue to fix I think.

[General]
Good map and a little suggestions here.
(ノ·ω·)ノ︵ Good luck.
[Easy]
General
Found nothing worth to say..No issues found here.
[Normal]
General
Hmm.. Hard to find something to say..
Beats
01:03:837 (1) - No reverse and a long slider will more fit here? Or a spinner is also ok. I think the the reverse arrow is not on vocal. Current fits to vocal and it's better way.

[Hard]
General
Really good diff. Some suggestions.
Placement
00:13:576 (3,4) - I know maybe you made this pattern on purpose. But why not ctrl+g to make the flow smoother? I can see no reason here to change flow.
01:31:572 (4,5) - I can't see the reason to change flow.
NCs
01:32:807 (5) - NC Keep my pattern.
[Insane]
General
Really good diff. Some suggestions.
Placement
00:08:811 (7,8) - Now that here at 00:07:399 (2,3) - you didn't change the flow,why change it here ,especially with a large jump. It's boring if same pattern would be fine.
00:18:340 (1) - Just suggestion. Here is a good chance to change flow to emphasize the vocal. You did well on 00:21:164 (1) . Kepp my pattern.
01:13:042 (8) - The reason of changing flow is not enough even you want to use this pattern. From (8) to (1) looks fine for me.
01:49:572 (3,4,5) - ^, you can change the position of 4,5 and the following slider.

That's my suggestions. Thanks for joining my queue.If you have any questions feel free to send pm to me.:) .
No commen t = fixed.
Thanks for modding.
cirnocon
Hi~
Overall
01:02:790 - , 01:03:485 - , 01:04:925 - so you made these same BPM timing point for timing correction?

Normal
01:31:572 (2) - this note not so important, remove?(if this slider rymth is following the vocal, adjust it)

Good luck. :)
Topic Starter
kajiyatta

cirnocon wrote:

Hi~
Overall
01:02:790 - , 01:03:485 - , 01:04:925 - so you made these same BPM timing point for timing correction? Music has changed so I put another timing points here.

Normal
01:31:572 (2) - this note not so important, remove?(if this slider rymth is following the vocal, adjust it) Another fixed

Good luck. :)
Thanks for modding.
Cancel
Soo only these things need to be fixed imo.

Remove (short ver) from title, since its not allowed.
Remove the dot after 5pb in the tags.

Otherwise, good luck!

(btw no kudos)
Topic Starter
kajiyatta

Cancel wrote:

Soo only these things need to be fixed imo.

Remove (short ver) from title, since its not allowed. No, it's original name not alter one.
Remove the dot after 5pb in the tags. ^

Otherwise, good luck!

(btw no kudos)
The original name doesn't include "." so I don't add it, but I'll ask BATs about this point. Anyway thanks.
Cancel

kajiyatta wrote:

Cancel wrote:

Soo only these things need to be fixed imo.

Remove (short ver) from title, since its not allowed. No, it's original name not alter one.
Remove the dot after 5pb in the tags. ^

Otherwise, good luck!

(btw no kudos)
If you want to keep the title its fine, but capatalize it:

(Short Ver.)
-Teina-
[General]
open
Well in the rhythm.
Nothing important problem.
Thank you map~

[Insane]
open

strange in flow.You can keep it because it is Insane.
00:59:635 (7) - lack of space?

try this↑
01:00:693 (1) - balance of 01:00:340 (9) - as well? (X:255 Y:340)
01:13:395 (1) - move to X:243 Y:336
01:27:513 (1) - move to X:216 Y:328 or X:212 Y:328

not balance of distance^ (my wrong?)
Topic Starter
kajiyatta

tellertheworld wrote:

[General]
open
Well in the rhythm.
Nothing important problem.
Thank you map~

[Insane]
open

strange in flow.You can keep it because it is Insane.
00:59:635 (7) - lack of space?

try this↑
01:00:693 (1) - balance of 01:00:340 (9) - as well? (X:255 Y:340)
01:13:395 (1) - move to X:243 Y:336 Current looks fine.
01:27:513 (1) - move to X:216 Y:328 or X:212 Y:328

not balance of distance^ (my wrong?)
No comment = fixed.
Thanks for modding.
jonathanlfj
Alright here comes my mod, srry for the delay

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
good

[Easy]
00:29:987 (1) - forgot a clap on end
01:24:689 (1,2,3) - since you followed vocals at 01:21:866 (1,2,3), its better to also do it here for consistency
01:27:513 (1) - finish on start?
01:46:572 (1) - the timing here is a bit hard to grasp since it starts on the 3rd bar of a measure, i would use a slider here so the hitwindow is more lenient for newbies

[Normal]
00:28:929 (5) - i know you are trying to keep the rhythm spacing consistent here, but removing the repeat so slider end lands on the finish at 00:29:105 will give much more impact imo
01:26:101 (4) - start this at 01:25:924, the music there is much more dominant
01:31:572 (2,3) - you can try this setup here, plays much better imo: 01:40:925 (5) - start this at 01:40:748, for similar reasons as 01:26:101 (4)
01:53:983 (4,5) - since there is some drum rolls here, maybe use a 1/2 repeat slider instead?

[Hard]
00:11:454 - unsnapped green line, snap to 00:11:458
00:55:929 (3) - hmm you covered all the claps previously but suddenly one gets skipped here, might want to cover it by rearranging the rhythm here: 01:42:336 (1,2,3,4) - i think doing a cross-square flow here will flow a lot cooler: 01:54:424 (1) - i think you meant to end it at 01:58:572

[Insane]
00:21:164 (1,2) - the spacing here felt a bit anti-climatic when i first testlayed it, would be better if you can enlarge it a bit
01:02:790 (5) - consider adding a NC here, both for the slight change in timing and change in rhythm (kind of like how you put NC on start of long streams)
01:04:925 (2) - need a NC here since its after a spinner
01:08:454 (3) - to keep consistency sake i would map this part like 01:19:748 (3,4,5), or the other way around
01:32:101 (8) - clap?
01:38:454 (9) - ^

reminds me of the good old days mapping with beizer sliders :3 call me back once you are done with this
Topic Starter
kajiyatta

jonathanlfj wrote:

Alright here comes my mod, srry for the delay

Black is suggestion
Blue is highly recommended
Red is unrankable

[General]
good

[Easy]
00:29:987 (1) - forgot a clap on end
01:24:689 (1,2,3) - since you followed vocals at 01:21:866 (1,2,3), its better to also do it here for consistency
01:27:513 (1) - finish on start?
01:46:572 (1) - the timing here is a bit hard to grasp since it starts on the 3rd bar of a measure, i would use a slider here so the hitwindow is more lenient for newbies
All fixed.

[Normal]
00:28:929 (5) - i know you are trying to keep the rhythm spacing consistent here, but removing the repeat so slider end lands on the finish at 00:29:105 will give much more impact imo
01:26:101 (4) - start this at 01:25:924, the music there is much more dominant
01:31:572 (2,3) - you can try this setup here, plays much better imo: 01:40:925 (5) - start this at 01:40:748, for similar reasons as 01:26:101 (4)
01:53:983 (4,5) - since there is some drum rolls here, maybe use a 1/2 repeat slider instead?
All fixed and some remapped.

[Hard]
00:11:454 - unsnapped green line, snap to 00:11:458
00:55:929 (3) - hmm you covered all the claps previously but suddenly one gets skipped here, might want to cover it by rearranging the rhythm here: 01:42:336 (1,2,3,4) - i think doing a cross-square flow here will flow a lot cooler: 01:54:424 (1) - i think you meant to end it at 01:58:572
All fixed.

[Insane]
00:21:164 (1,2) - the spacing here felt a bit anti-climatic when i first testlayed it, would be better if you can enlarge it a bit
01:02:790 (5) - consider adding a NC here, both for the slight change in timing and change in rhythm (kind of like how you put NC on start of long streams)
01:04:925 (2) - need a NC here since its after a spinner
01:08:454 (3) - to keep consistency sake i would map this part like 01:19:748 (3,4,5), or the other way around
In this part, I just put another pattern before but some say current would be fine. Now, I changed this placement as prvious pattern.
01:32:101 (8) - clap?
01:38:454 (9) - ^
All fixed.
reminds me of the good old days mapping with beizer sliders :3 call me back once you are done with this Since I like old slider algorithm,
I just mapped as you see.
Thanks for modding :)
jonathanlfj
Alright everything looks good, so lets do this

Bubbled
Shohei Ohtani
lol im too slow

Nitpicky, but still should be addressed. Shouldn't "(Short Ver.) have a period on the end? It's how it is in all other maps with Short Ver, and nobody's brought up a source saying otherwise.
Topic Starter
kajiyatta

Again I say, period is not added in official source so I don't add it. But I'm not sure whether I should add it or not.
jonathanlfj
yeah here is a link of the album for anyone that is concerned:
http://vgmdb.net/album/8070

Track #1 is this song, and "(Short Ver)" does not have the period at the end of it, so i think we should follow the official naming and omit the period.
Kinomi
finally this song will have a ranked ver
Teara
Hi,

Could you consider adding a break on Easy and Normal?

Since breaks should especially be used with Easy/Normal difficulties where the song is longer then a minute.

I will recheck and re-bubble if you do.
Topic Starter
kajiyatta
I don't suppose it is better to use break since the song doesn't fit to use it. There is no off vocal part in the song, and in easy from 01:03:142 to 01:04:925 has no notes. So I suppose it is enough. (or I will delete a slider at 01:03:837 in Normal to make a same break.)
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