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Nightwish - Dark Chest of Wonders

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Topic Starter
Sieg
This beatmap was submitted using in-game submission on 8 июня 2013 г. at 23:21:54

Artist: Nightwish
Title: Dark Chest of Wonders
Tags: once
BPM: 189,16
Filesize: 7338kb
Play Time: 02:34
Difficulties Available:
  1. Hard (4,8 stars, 329 notes)
  2. Insane (4,9 stars, 530 notes)
  3. Normal (3,17 stars, 201 notes)
Download: Nightwish - Dark Chest of Wonders
Information: Scores/Beatmap Listing
---------------
Once I had a dream... and this is it
Flanster
Hello again, nice song. Now to the timing of it.
The song itself has a stable rhythm, therefore its first offset is what determines the others in your map:

Offsets:

4494
45093
60317
83154
98378

Also the 3/4 parts are alright~
Erylex
hi ^^

00:22:881 (6,7,8) - add NC to better understand map.
01:33:609 (1,2,3,4) - Change your sliders on Circle,http://puu.sh/2huya - it`s impossible (not for cookiezi)
00:29:859 (1) - finish place - 00:30:018 (1,2,3,4,5) - here
00:29:859 (13) - put note
00:31:128 (1) - pass spinner on the red tick 00:31:286 (1)
00:39:692 (11,12,1,2,3,4,5,1) - ^

Rename "Hard" to "Insane" (or "COOKIEZI IT`S MAP FOR YOUR DOUBLE TIME" XD)

Good Luck,I`ll like youe map :)
Topic Starter
Sieg
@Lolicore Flandre thanks \w/
@Erylex diff in not ready yet but I'll look into your suggestions, btw diff its not that hard at all and can't be called insane, look it's just high bpm :oops:
Topic Starter
Sieg
:o
Papysh
Nie visual using of sliders i like it :3
Topic Starter
Sieg

Papysh wrote:

Nie visual using of sliders i like it :3
Thanks :oops:
riffy
IRC
18:50 Sieg: хелло
18:51 -Bakari-: Hai~hai~
18:51 Sieg: можно к тебе на мод записаться....
18:51 Sieg: правда там...
18:51 -Bakari-: там
18:51 Sieg: немного не то, что ты любиш \w/
18:52 -Bakari-: японское зацензуреное порно с двумя школьниками младше 13ти лет?
18:52 Sieg: почти
18:52 *Sieg is listening to [http://osu.ppy.sh/b/229014 Nightwish - Dark Chest of Wonders]
18:53 -Bakari-: Ладно хоть не японота
18:53 Sieg: лал
18:54 -Bakari-: k, let's start
18:55 Sieg: goood
18:55 -Bakari-: Slider Tick Rate 2 [s]ТАК ЕБАШИТ ЭТА ХУЙНЯ ПО УШАМ ТАМ ТОЧНО НАДО 2 ПО ЗВУЧАНИЮ[/s]
18:55 Sieg: ммм, щас попробую
18:56 Sieg: хотя что толку, там слайдеров с тиками раз-два
18:56 -Bakari-: Вот два раза и будет :D/
18:56 Sieg: но да, надо надо
18:56 Sieg: а нет, 2 отпадает
18:56 -Bakari-: 00:12:100 (1) - а вот это уже не эксперт, а куда сложнее. 1/2 после спиннера на 180+ бпм
18:56 Sieg: надо кастом искать тик
18:57 Sieg: эксперт тут как инс
18:57 -Bakari-: я знаю что такое эксперт, но 1/2 после спиннера все равно слишком :V
18:57 Sieg: \w/
18:58 -Bakari-: А еще я не понял по какому принципу цвета взяты :V
18:58 Sieg: бг было другое
18:58 Sieg: :)
18:59 Sieg: но синий и красный ничего так
18:59 -Bakari-: На белом фоне
19:00 -Bakari-: Давай что ли зафэйди стандартные цвета
19:00 Sieg: дак это же не стандартные
19:00 Sieg: у тебя дефолт скин стоит сейчас?
19:04 -Bakari-: http://puu.sh/2t5en
19:05 Sieg: окай попробуем, что-то подобное
19:05 -Bakari-: 00:41:281 (1,1) - упрт пттрн
19:05 -Bakari-: ну слишком же быстро
19:05 Sieg: 180 бпм всего
19:06 -Bakari-: Ну лол, 140 это средний
19:06 -Bakari-: 180 это уже быстрый
19:06 Sieg: у меня так почти все спиннеры :)
19:06 Sieg: нууу
19:06 Sieg: там же можно накрутить и бросить
19:06 -Bakari-: А можно не понять, что так надо сделать
19:07 -Bakari-: и изливать капсом ярость мапперу в пм
19:07 -Bakari-: мы же не хотим огорчать игроков
19:07 Sieg: 00:42:550 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) - а квадраты мои хороши? :)
19:07 Sieg: не хотим на харде их огорчать
19:07 Sieg: и не обижаем на нормале
19:08 -Bakari-: да, квадраты норм
19:08 -Bakari-: только я думал ты их крутить будешь
19:08 Sieg: я хотел их крутить больше и сделать больше дс
19:08 Sieg: но решительности не хватило
19:09 -Bakari-: на 15 каждый последующий крути
19:09 -Bakari-: ctrl+shif+r > 15 градусов
19:10 Sieg: можно попробывать
19:12 -Bakari-: 00:45:087 (5) - СМЕНИЛ СПЭЙСИНГ @ ЕБАНИ НК
19:12 Sieg: да, точно
19:14 -Bakari-: 00:55:554 (1,2,3,4) - я думал ДС надо ровным держать в джампах
19:14 Sieg: вовсе нет же
19:15 Sieg: главное же чтоб игралось и динамика бла, вроде как, нуу я так думаю
19:16 Sieg: да и то же не рандомное расположение, а симметрия вроде
19:16 -Bakari-: попробуй с ровным, мне бы больше понравилось :D/
19:16 Sieg: возьму на заметку
19:16 -Bakari-: 00:58:725 (1,2,3,4,5,6,7,8,9,10,11) - такое не любят обычно. Слигком много подряд нот
19:16 -Bakari-: это скучно для про
19:17 -Bakari-: и импоссибуру для бакари и дна
19:17 Sieg: ммм
19:18 Sieg: мб
19:18 -Bakari-: который раз говорю
19:18 -Bakari-: OD - 1/
19:18 -Bakari-: Ну и так же упортая сложность
19:18 Sieg: я 95 почти делаю на 9 од, а я то какое дно
19:19 -Bakari-: 01:04:592 (8) - звучит слишком странно
19:19 Sieg: я кстати хз
19:19 Sieg: почему то полюбил большое од
19:19 Sieg: потому, что не по вокалу мб
19:19 -Bakari-: 01:06:337 (4) - немного выбился из паттерна, мне кажжется
19:20 -Bakari-: не по вокалу там, да. почему он там вообще? :V
19:20 -Bakari-: ща пять минут отдохну, а то песня прямо по мозгу катает
19:20 Sieg: 01:04:751 (9) - очень по гитаре, а вокал как раз заканчивается
19:20 Sieg: на начале его
19:20 Sieg: я же не буду пилить упоротый 3х поворотный на инсе
19:20 Sieg: акей
19:20 -Bakari-: тэги алсо добавь
19:21 Sieg: ааа
19:21 Sieg: точно
19:30 *-Bakari- is editing [http://osu.ppy.sh/b/229014 Nightwish - Dark Chest of Wonders [Expert]]
19:30 -Bakari-: типа продолжаем
19:30 Sieg: акей, можно кстати только 1 дифу если прям так сложно идет, я не садист :3
19:31 -Bakari-: так лень ;_;/
19:31 Sieg: тем более
19:31 Sieg: распилим на 3 раза лол, больше кд, больше сп, меньше лени \w/
19:31 -Bakari-: Я дурак раз взялся, значит закончу \:D/
19:32 -Bakari-: 02:13:896 (1,2,3,4,5) - мило. очень красиво и аккуратно
19:32 Sieg: ага, старался
19:32 -Bakari-: 02:16:434 (3) - нк надо, не?
19:32 -Bakari-: тут вроде по вокалу
19:33 Sieg: не обязательно, всего 3й же
19:33 Sieg: а вообще можно
19:33 -Bakari-: оно вроде как пропущено
19:33 Sieg: это место с хр отъедает полхп
19:33 Sieg: просто они в одном цвете и лучше смотрятся
19:33 Sieg: надо подумать
19:33 *-Bakari- is editing [http://osu.ppy.sh/b/229978 Nightwish - Dark Chest of Wonders [Advanced]]
19:33 -Bakari-: Хард?
19:34 -Bakari-: а стоп
19:34 -Bakari-: это Н+
19:34 Sieg: хард
19:34 Sieg: чуть слабее харда
19:34 Sieg: да
19:34 -Bakari-: AR 7 не
19:34 -Bakari-: и сопутствующее на +1
19:34 Sieg: мм
19:34 Sieg: а сперд?
19:34 Sieg: 9-6-3
19:34 Sieg: будет
19:34 Sieg: 9-7-3
19:34 -Bakari-: 9 7 4
19:35 *-Bakari- runs
19:35 Sieg: ну есть смысл в этом, да
19:35 -Bakari-: Ты на играбельность смотри
19:36 -Bakari-: 00:38:109 (3) - нази - почти оверлап с хп-баром :<
19:37 -Bakari-: 00:45:404 (1,1,2,3,1,1,2,3,4,1) - я все понимаю, паттерн и все дела. но оно тут не очень, имо
19:37 -Bakari-: 01:13:315 (2) - Consider adding a NC here, since this note follows a spinner.
19:37 Sieg: ну точно
19:37 Sieg: а что там не очень, расположение?
19:38 -Bakari-: 1 объект = 1 комбо
19:38 -Bakari-: ну слишком коротко :<
19:38 Sieg: ааа это
19:38 Sieg: да поправлю
19:39 -Bakari-: 01:06:971 (3) - на (2) реверс, а сюда только один реверс оставить
19:39 -Bakari-: будет равномернее играться
19:39 Sieg: а вокал?
19:39 -Bakari-: миксуем все что слышим
19:39 -Bakari-: остается по ритму
19:40 Sieg: да вот и проблема то выходит, ну может просто на круги побью
19:40 -Bakari-: второй реверс там не очень играется :<
19:41 -Bakari-: 01:29:174 (6) - кул-мод активэйтед. я просто накидаю рандома, и в ответ получу пупозпожвапожржурзжи оилел пожпжоркхр
19:41 -Bakari-: 01:29:174 (6) - кул-мод активэйтед. я просто накидаю рандома, и в ответ получу пупозпожвапожржурзжи оилел пожпжоркхр
19:41 Sieg: согласен, придумаю что-нибудь
19:41 Sieg: лал
19:41 -Bakari-: И типа беседы на русском :D/
19:42 Sieg: так и надо
19:42 -Bakari-: 01:51:376 (1,2,3) - есть идея их зареверсить.
19:42 -Bakari-: все
19:43 -Bakari-: джамп будет в рамках играбельности
19:43 -Bakari-: http://puu.sh/2t63D
19:43 Sieg: ммм
19:43 Sieg: кул
19:43 -Bakari-: но при этом интереснее
19:43 Sieg: да
19:43 Sieg: !
19:43 -Bakari-: пирамида такая была "ммм" :V
19:43 *-Bakari- runs
19:43 Sieg: в тему да :3
19:43 -Bakari-: 01:53:913 (1,2,3,4,5,6,7,1,2,3,4,5) - обычно ты в харде так 1/2 не юзаешь. не перебор ли?
19:44 Sieg: устал видимо
19:44 -Bakari-: 02:26:266 (6,1) - отверни (6) в другую сторону, тут же впишется значительно лучше по фллоу
19:44 Sieg: надо удалить будет там что-нибудь
19:45 Sieg: да
19:45 Sieg: уху
19:45 Sieg: почему бы и нет
19:46 -Bakari-: 02:31:658 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - и тут
19:47 -Bakari-: реверс их
19:47 -Bakari-: каждый по отдельности реверсни
19:47 -Bakari-: ДС не изменится
19:47 -Bakari-: а зрелищности добавится
19:47 -Bakari-: http://puu.sh/2t6ai
19:48 Sieg: хм
19:48 Sieg: мб
19:49 *-Bakari- is editing [http://osu.ppy.sh/b/229977 Nightwish - Dark Chest of Wonders [Medium]]
19:50 Sieg: gogog
19:54 -Bakari-: 00:12:100 (1,2,3) -
19:54 -Bakari-: no
19:55 -Bakari-: тут же ритм поменялся
19:55 Sieg: все же
19:55 Sieg: подхлдит нормально
19:55 -Bakari-: (2) на белом закончи
19:55 -Bakari-: тут ритм должен быть такой, чтоб даже обезьяна смогла
19:55 -Bakari-: АР4 кстати
19:56 Sieg: слайдер закончить имо тут можно и на красном, это же не старт
19:56 Sieg: да ар4
19:56 Sieg: пляю же не я в барабан бью на красном тут, а не на белом
19:56 Sieg: плюс*
19:58 -Bakari-: но ритм жолжен быть проще
19:58 -Bakari-: тут же самая легкая дифа
19:59 -Bakari-: 01:10:460 (5) - я б за НКшил
19:59 Sieg: ты же знаеш я сам люблю попроще на таких дифах, ну я подумаю тут, но там действительно ритм такой и иом достаточно прост
19:59 Sieg: ты же знаеш я сам люблю попроще на таких дифах, ну я подумаю тут, но там действительно ритм такой и иом достаточно прост
19:59 Sieg: да можно
20:01 -Bakari-: 02:02:477 (5) - то же, чо и выше
20:01 -Bakari-: 02:31:658 (1,2,3,4) - ритм поехал
20:01 Sieg: да тут явсно забыл
20:01 Sieg: нет
20:01 Sieg: не поехал же
20:01 -Bakari-: ну два таких места, где ритм необычный
20:01 Sieg: там нету ничего
20:01 Sieg: на белых
20:02 Sieg: ну такая песня :)
20:02 -Bakari-: почему бы их не закатать рандомом
20:02 Sieg: сделай 25
20:02 -Bakari-: спиннер там
20:02 Sieg: послушай
20:02 -Bakari-: я знаю
20:02 -Bakari-: но блин
20:02 -Bakari-: это же почти изя должна быть
20:02 Sieg: это нормал почти
20:02 Sieg: ну
20:03 Sieg: я думаю там окей, закончить в ритм песни слайдер на красном
20:03 Sieg: при том, что следующий через 1.5
20:04 -Bakari-: это в едакторе все ок и слышимо
20:04 Sieg: :)
20:04 -Bakari-: а представь как новичку шаблон порвет :<
20:04 Sieg: посмотрим :3
Topic Starter
Sieg
thanks -Bakari-
[CSGA]Ar3sgice
from mod queue~


Expert

  1. 00:07:025 (1) - this slider is better speed up (1.20x)
  2. 00:09:562 (1) - ^
  3. 00:23:519 (2,3) - make these sliders like this (not the same with (1)) http://osu.ppy.sh/ss/690438
  4. 00:29:386 (10,11,12) - keep a spacing in 8-10-12 here, this looks good http://osu.ppy.sh/ss/690405
  5. 01:19:342 (6,7) - better rotate this ~11 degrees anti-clockwise o.o
  6. 01:22:989 (12,13) - triangle jump like before o.o?
  7. 02:33:561 (1,2,3,4,1,2,3,4) - volume up> 65%-75%-85%
  8. 1/2 rhythms and round sliders all over the map, i think you can try some different sliders
Advanced

  1. 00:23:519 (4,5) - same shape ww http://osu.ppy.sh/ss/690438
  2. 01:27:271 (1) - change slider head to drum set, clap hitsound
  3. 01:28:222 (3) - drum set (addition)
  4. 02:33:561 (1,2,3,4,1,2,3,4) - volume up? 65%-75%-85%
Medium

  1. 00:13:051 (2) - 1-2 spacing is 0.86x
good luck, www
Topic Starter
Sieg
Thanks [CSGA]Ar3sgice.
updated
meiikyuu

hello ~

- the custom finish can be a little louder imo
- and you can probably add kiai somewhere

Normal
  1. 00:49:210 (5) - add NC, and remove NC on next note (so that combo is consistent with here for example 01:27:271 (1) - )
  2. 00:53:016 (5) - ^
  3. 00:56:822 (5) - ^
  4. 01:34:883 (5) - NC
  5. 01:03:165 (2) - add finish at beginning
  6. 01:05:703 (1) - ^
  7. 01:13:315 (1) - ^
  8. 01:15:853 (2) - ^
  9. 01:38:689 (2) - add finish
  10. 01:41:226 (2) - ^
  11. 01:48:839 (1) - ^
  12. 01:51:376 (5) - ^
  13. 02:05:966 (1) - this spinner and gap up until 02:10:090 - seems kind of random, i suggest just filling the whole place with notes
  14. 02:33:561 (3) - NC?
Hard
  • - i feel it should have more notes on red ticks x)
  1. 00:17:175 (1,2,3,4) - make more square formation?
  2. 01:36:469 (5) - add finish
  3. 01:38:689 (1) - add finish to beginning (like i said with normal diff., i won't mention again ~)
  4. 01:57:403 (1) - extend spinner to 01:59:623 -
  5. 02:22:460 (4) - curve better around 02:22:143 (3) -
Insane

  • OD -1
  1. 00:05:915 (6) - i think it will have better flow if you ctrl+G this slider
  2. 00:06:391 (8) - ctrl+G here also if you changed above mod
  3. 00:21:140 - add note
  4. 00:59:677 (7) - you can put in the center of all those notes surrounding it, move to x:144 y:128 or something xD
  5. 01:21:879 (7) - NC
  6. 02:07:552 (8) - ^
awesome, good luck
Topic Starter
Sieg
Thanks meiikyuu
fixed nc, spinner on normal, added some finished
Flower
Hi~ m4m~

[General]
00:45:087 - I think rhythm is still 4/4 here.
01:23:148 - ^

[Insane]
00:33:668 - remove whistle
00:37:157 - remove clap, add whistle
00:37:475 (1,2,3,4,5,6,7,8,9,10,11,12) - I wonder why you don't continue adding whistles. they fit good imo.
00:42:550 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) - is that only hard for hard? it's the hardest pattern in the song but not the most intense part. Besides, I think consequent triangles also fit well and is not too hard.
01:27:271 (1) - 0.75x?
01:39:799 (4) - replace with a 1/2 slider and a note?
01:42:336 (5) - ^
01:59:940 (1) - stack or separate with 2. it reads strange.
02:08:028 (11,12,13,14,15,16,1) - I think the shape is a bit twisted. use ctrl+shift+d to make a perfect one.
02:18:178 (5) - shorten to 1/1 and add note at 02:18:654 - ?

[Normal]
00:22:884 - soft whistle?
01:35:518 (1) - is it too short? the bpm is high so a bar length may not be enough

Good luck~
Topic Starter
Sieg

Flower wrote:

Hi~ m4m~

[General]
00:45:087 - I think rhythm is still 4/4 here.
01:23:148 - ^
nope, this is definitely 3/4

[Insane]
00:33:668 - remove whistle
-
00:37:157 - remove clap, add whistle
-
00:37:475 (1,2,3,4,5,6,7,8,9,10,11,12) - I wonder why you don't continue adding whistles. they fit good imo.
added some
00:42:550 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) - is that only hard for hard? it's the hardest pattern in the song but not the most intense part. Besides, I think consequent triangles also fit well and is not too hard.
this pattern is not so hard to play, but I'll consider to make some changes
01:27:271 (1) - 0.75x?
yes 0.75
01:39:799 (4) - replace with a 1/2 slider and a note?
01:42:336 (5) - ^
replaced
01:59:940 (1) - stack or separate with 2. it reads strange.
don't see a reason why this should reads strange
02:08:028 (11,12,13,14,15,16,1) - I think the shape is a bit twisted. use ctrl+shift+d to make a perfect one.
not at all
02:18:178 (5) - shorten to 1/1 and add note at 02:18:654 - ?
-

[Normal]
00:22:884 - soft whistle?
-
01:35:518 (1) - is it too short? the bpm is high so a bar length may not be enough
will see. I think this one is fine

Good luck~
Thanks Flower. :D
Roxas
Hi, M4M :)

[General]
Nothing

[Normal]
01:08:240 (5,1) - I think it's better to switch NC cause 01:08:240 (5) - here starts singer's voice
01:10:460 (5) - NC
01:15:535 (1,2) - Swiitch NC
01:18:073 (1,2) - ^
01:40:909 (1,2) - ^
01:43:446 (1,2) - ^
01:51:376 (5) - NC
01:53:596 (1,2) - Switch NC

Sorry for only NC mod, patterns and hs are perfect D:

[Hard]
00:07:977 (3) - Copypaste from (2) and make a thing like this 00:26:690 (4,5) - I don't like this antijump D:
00:38:743 (5) - Use 1.2x distance for this slider too, like in (1,2,3,4) before
00:40:964 (8) - NC for antijump? You made that here too xD 01:36:469 (1) -
02:32:610 (1,2,3,4) - Make 0.9x distance? If you do, make these 02:33:561 (1,2,3,4) - 1.0x and 02:34:513 (1,2,3,4) - 1.1x

Delete useless green lines :P

[Insane]
00:21:140 - Add a circle in 116|208
00:46:990 (4) - Ctrl+g?

For the rest is perfect, make a thing like the easy with the combos if you want :) Good luck
Topic Starter
Sieg

Roxas wrote:

Hi, M4M :)
Hello :3

[General]
Nothing

[Normal]
01:08:240 (5,1) - I think it's better to switch NC cause 01:08:240 (5) - here starts singer's voice
01:10:460 (5) - NC
01:15:535 (1,2) - Swiitch NC
01:18:073 (1,2) - ^
01:40:909 (1,2) - ^
01:43:446 (1,2) - ^
01:51:376 (5) - NC
01:53:596 (1,2) - Switch NC

Sorry for only NC mod, patterns and hs are perfect D:
np, but I don't see a big reasons to change any NC here

[Hard]
00:07:977 (3) - Copypaste from (2) and make a thing like this left as it is
00:26:690 (4,5) - I don't like this antijump D:
changed
00:38:743 (5) - Use 1.2x distance for this slider too, like in (1,2,3,4) before
changed in some other way
00:40:964 (8) - NC for antijump? You made that here too xD 01:36:469 (1) -
yep
02:32:610 (1,2,3,4) - Make 0.9x distance? If you do, make these 02:33:561 (1,2,3,4) - 1.0x and 02:34:513 (1,2,3,4) - 1.1x
I'll thins about this, sounds fun

Delete useless green lines :P
uguu

[Insane]
00:21:140 - Add a circle in 116|208
-
00:46:990 (4) - Ctrl+g?
-

For the rest is perfect, make a thing like the easy with the combos if you want :) Good luck
Thanks Roxas. :)
AweStriker
Normal:

I feel like there are too many spinners, and a lot of them seem to come out of nowhere. You did a good job giving a second of position recovery time after each one, but maybe you can cut down on them a little bit?

01:35:518 (1) - This spinner in particular is very short and feels a little out-of-place.

Hard:

This, on the other hand, is absolutely unforgiving with them. Now, I'm a new-ish player and don't know how to position myself so that I'm perfectly lined up to hit a note less than a beat after a spinner (if that is, in fact, a skill people pick up), but even so it seems a little ridiculous.

00:20:664 (2) - This fakeout threw me off immensely! I'm not sure whether you intend to keep it but missing it basically caused me to fail the song.

Also, it seems like the earlier parts of the map are the hardest part, which just seems odd to me.

Insane:

With the amount of trouble I had with Hard, there's no way I'm attempting Insane... it does not look fun to play at all, and you still have spinners with no break before more hitcircles:

00:31:131 (1) -
00:41:281 (1) - (Although the tornado that comes after this is neat and you should keep it.)

Like I said, I'm still new-ish, so please take my advice with a grain of salt.
Topic Starter
Sieg
haha, you are so adorable :)
I can suggest you to practice more with play before attempting to mod or map.
HellDawn
Hi.

Insane

00:47:947 (1,2,3,4) - They need finish at begining with additions because this is very fit with song (If you will disapprove it, at least you can put only 1,3)
00:55:560 (1,2,3,4) - ^
01:03:171 (3,5) - also finish but without additions and need 7. combo should be finish
01:05:709 (2,4) - ^
01:12:687 - this circle dont need clap
01:13:321 (3,5) - same (finish
01:15:700 (1,2,4) - ^
01:38:695 - If you add combo here, Pattern will be appropriate with 2. circle Also without clap :D
02:30:554 - should be new combo because you already put new combo predecessors

Hard

00:04:494 - Finish with additions
00:07:031 (1) - ^
01:08:246 - Where is the whistles ? This part need whistle because fit.
02:34:995 (4) - and with finish

Normal

Super.
neonat
Nice song. Nightwish. I plan to get the Imaginaerum and Dark Passion Play albums mapped. Working on Arabesque in unsubmitted at the moment heh.

Just suggestions

Hard

00:46:678 (4) - would be nicer if it was a repeat slider, there's a beat at 00:46:837
00:54:291 (4) - same here, since the rest of the circles and sliders follow the 1/2 beat
02:10:572 (5) - make the slider longer, end at 02:10:889

Insane

00:21:146 - I'm not sure if you have this empty for a short rest, but if not, it would be nice to have a note here
00:22:573 (5) - replace with a slider ending at 00:22:732
01:04:598 (8) - remove
01:07:136 (7) - ^
01:14:748 (8) - ^
01:17:286 (7) - ^
01:50:272 (8) - ^
01:52:810 (7) - ^
01:09:039 (4,5) - swap their positions
01:19:189 (5,6) - ^
01:44:563 (5,6) - ^
01:54:712 (5,6) - ^
Topic Starter
Sieg
Thanks. I'll look over mods, answer and apply later. Don't have time now. orz
updated
@HellDawn HS fixed
@neonat Hard changes applied
P A N
meh just a little mod

[Normal]

00:25:745 (2) - move center to 396|248 and move tail to 448|192. I think it's better
01:10:466 (5) - NC?
01:21:885 (3) - move tail to 28|188. look better

[Hard]

02:33:092 (4) - move to 173|20

[Insane]

01:31:083 (1,2,3) - I think move it to the center is better http://puu.sh/2Pl1Y.jpg it more beautiful and match with the old triangle
02:08:034 (11) - move to 199|304 and move 02:08:807 (16) to 286|344. is better, imo.

Nice map Nice HS good luck :D
Topic Starter
Sieg
Thanks P A N
All applied except NC :D
tiper
00:04:969 (2) - Приглуши этот софт-нормалхит(конец) и все следующие вплоть до 00:10:520 (4). Думаю, 45-50% должно хватить.
00:12:106 (1) - финиш на начало и
00:12:423 (2) - сюда на конец?
Если будешь применять, то и на следующие два слайдера поставь.
00:15:119 (2) - Попробуй убрать финиш на этом белом тике(конец слайдера) и на следующих до конца 00:20:194 (2) этого слайдера.
00:21:621 (2) - D:C2 финиш на начало?
00:25:110 (2) - -финиш
00:25:269 (3) - убрать финиш с конца, добавить на начало
00:26:062 (6) - -финиш
00:26:221 (7) - убрать с конца, добавить на начало
00:27:648 (2) - -финиш
00:27:806 (3) - поставить на начало, убрать с конца
00:28:599 (6) - убрать
00:28:758 (7) - поставить на начало, убрать с конца
00:30:185 (2) - убрать
00:32:406 (1,2) - пустота остается, добавь им по реверсу


Will be updated soon
Topic Starter
Sieg
Начал было все обдумывать, но уже спать охото, завтра все и сделаю. Спасибо. :oops:

tiper wrote:

00:04:969 (2) - Приглуши этот софт-нормалхит(конец) и все следующие вплоть до 00:10:520 (4). Думаю, 45-50% должно хватить.
не хочу прям совсем беззвучными их делать

00:12:106 (1) - финиш на начало и
00:12:423 (2) - сюда на конец?
Если будешь применять, то и на следующие два слайдера поставь.
ага

00:15:119 (2) - Попробуй убрать финиш на этом белом тике(конец слайдера) и на следующих до конца 00:20:194 (2) этого слайдера.
там не хочу трогать

00:21:621 (2) - D:C2 финиш на начало?
слишком в этом месте тогда много финишей будет, надо подумать тут

00:25:110 (2) - -финиш
00:25:269 (3) - убрать финиш с конца, добавить на начало
00:26:062 (6) - -финиш
00:26:221 (7) - убрать с конца, добавить на начало
00:27:648 (2) - -финиш
00:27:806 (3) - поставить на начало, убрать с конца
00:28:599 (6) - убрать
00:28:758 (7) - поставить на начало, убрать с конца
00:30:185 (2) - убрать
но они же должны подчеркивать сильный бит, ох... подумаю тоже тут

00:32:406 (1,2) - пустота остается, добавь им по реверсу
да надо бы
quiz-chan_DELETED
Helloooo

just came by to say hello. Well, I just saw some little things that bother me in Hard:
01:36:475 (1) - This doesn't really look appealing, it is more like a.... random anti-jump that never occured before, even if the music doesn't allow anti-jumps here.
02:13:902 (1,2,3) - This is just monotonous and plays boring after the second slider.
02:22:466 (4) - I bet you can improve this slider to be a better blanket for (3).

Well, Insane has some unsnapped objects (AIMod, tested it myself, they really are unsnapped), but all in all, Insane looks like pretty much fun!
All in all, clean map! KD is really up to you, I'd really say you don't need to give. :P

Good luck with this, man! hehe...
Topic Starter
Sieg
Thanks Quiz-chan :oops:
2 things on hard fixed also unsnapped notes on insane
wa_
Hello Sieg!
There are no important issues, just suggestions.

[Normal]
  1. 00:24:793 (1,2) - try to make better blanket.
  2. 01:34:573 (4) - move it a bit righttop to make hexagonal structure.
  3. 02:00:263 (2) - move center point to (192,132) to make better blanket.
  4. 02:34:519 (4) - replace it with rotated (3) by 90 degrees.
[Hard]
  1. 00:24:793 (1,2,3) - I suggest straighten it like this:
  2. 00:27:331 (1,2,3) - ^
  3. 00:34:943 (1,2,3) - sliders started on white ticks sounds better.
  4. 00:54:291 (4) - what about something like this?
  5. 01:13:955 (2) - ctrl+g? It should better flow.
  6. 01:16:493 (2,3,4) - - make like this:
  7. 01:50:113 (3) - move center point to ~(328,280) to better flow.
  8. 02:22:466 (4) - make better circular shape.
  9. 02:31:664 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - these patterns can be too hard. I suggest make it easier.
[Insane]
  1. 00:10:837 (1) - I suggest move hit to 00:10:837 (1).
  2. 01:03:171 (3,5) - try to connect sliders like this:
  3. 01:15:858 (2,4) - make better blanket.
  4. 01:48:845 (3) - reverse it?
  5. 01:52:969 (7) - move it top to previous slider's height? (use ctrl+h)
Mapset is quite good, but Hard would follow vocals better :)
Topic Starter
Sieg

wa_ wrote:

Hello Sieg!
Hello :3
There are no important issues, just suggestions.

[Normal]
  1. 00:24:793 (1,2) - try to make better blanket.
    fixed a little
  2. 01:34:573 (4) - move it a bit righttop to make hexagonal structure.
    I don't like to make such shapes
  3. 02:00:263 (2) - move center point to (192,132) to make better blanket.
    changed a little
  4. 02:34:519 (4) - replace it with rotated (3) by 90 degrees.
    nope
[Hard]
  1. 00:24:793 (1,2,3) - I suggest straighten it like this:
  2. 00:27:331 (1,2,3) - ^
    niceee
  3. 00:34:943 (1,2,3) - sliders started on white ticks sounds better.
    idk...
  4. 00:54:291 (4) - what about something like this?
    oh... maybe
  5. 01:13:955 (2) - ctrl+g? It should better flow.
    not sure that this will be better flow
  6. 01:16:493 (2,3,4) - - make like this:
    nope
  7. 01:50:113 (3) - move center point to ~(328,280) to better flow.
    fixed
  8. 02:22:466 (4) - make better circular shape.
    fixed
  9. 02:31:664 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - these patterns can be too hard. I suggest make it easier.
    they not so hard
[Insane]
  1. 00:10:837 (1) - I suggest move hit to 00:10:837 (1).
    :?
  2. 01:03:171 (3,5) - try to connect sliders like this:
    i'll think about this looks funny
  3. 01:15:858 (2,4) - make better blanket.
    fixed
  4. 01:48:845 (3) - reverse it?
    nope
  5. 01:52:969 (7) - move it top to previous slider's height? (use ctrl+h)
    nah... fark symmetry :3
Mapset is quite good, but Hard would follow vocals better :)
Thank wa_ :oops:
btw I don't follow vocals this is not even my style
Topic Starter
Sieg
bg changed
Aleks719
nice
Topic Starter
Sieg
indeed :3
Thanks Aleks
P A N
gratz for bubble 0.0 dont kds

Insane

01:02:378 (6) - 276|176
01:05:709 (2) - maybe?
01:12:052 (8) - 324|132
02:17:708 - maybe?
317,93,137708,2,0,P|326:285|194:93,1,600

GL again :D
Topic Starter
Sieg
all is fine, thanks for suggestions P A N :3
2 notes moved
mancuso_JM_
Hi! From my m4m Queue.

[Normal:]

• 00:08:934 (4) - To keep your comboing consistent especially, reduce the length of this Slider in 1/1 after that add a Note in 00:09:568 with New Combo and finish. And, in addition provides a better rhythm in my opinion
• 00:21:304 (3,4,5,1,2) - Remember this should be consider as a low level Normal diff. since it is the lowest difficulty in the mapset. Try replacing some of the notes in a Slider, maybe you can replace (4,5) and did a 1/1 Slider instead or some like that.
• 01:10:466 (5) - I think a New Combo fits fine with the music, the vocals have a different pitch since here and you also started using these long sliders so I think that it makes sense
• 01:15:541 (1,2) - I'd swap the combo placement, I know that you placed your combos in downbeats, but the vocal change is much more important imo. In addition your comboing will be consistent with 01:13:321 (1).
• 01:51:382 (5) - As I said above, you can maybe add a New Combo here
• 02:27:541 (2) - The rhythm become weird since here, follow much better the music if you reduce the slider length in 1/2 and then add a Note in 02:28:810. it follows better the high pitch in the music

- Sometimes the 4-plets in 1/1 note usage could be difficult to be the easiest diff. in the mapset and looking the high BPM, but it is up to you if you want to change them or not (for that reason i didn't mention them in my mod), I think that if you change some of them for sliders the rhythm will be pretty similar since you use Slider tick rate 1 but the difficult of the map will be lower than now.
Well, other than that, nice diff. (you abused a bit with your blankets xD)


[Hard:]

• 00:34:943 (1,2,3) - This plays bad for me, it really confused me the first time that I played the map. I think fits better with the song if you use 2 Sliders first and the note at the end, I mean that (if you denied that, give me a coherent reason, not just to keep symetry or something like that):
• 00:40:494 (7,1) - Increase the spacing between these objects, after the constant 1/2 this antijump can be sudden, believe me.
• 00:41:287 (1,1) - Looking that almost 190 BPM, the note after the spinner is too soon for a Hard, and make the next pattern really confusing. I suggest you to reduce the Slider length in 1/2
• 00:43:824 (1,2,3,4,5,6) - I dislike this pattern rhythmically talking because the 1/2 is not predictable in the music during the gameplay. I think it is better if you follow this second voice that appear in the background instead of the instrumental. So, if I were you I'd use a pattern like this:
• 00:58:256 (x) - Hmm.. I think a Note is pretty necessary here
• 01:29:814 (1,2,3,4) - 1/2 usage is not really necessary here, it is better and more consistent with your previous pattern if you change those Sliders in single Notes over the white ticks
• 01:36:792 (1) - I think that (1,1) don't fit at all here, I'd remove the New Combo from this Note, especially because is not consistent with the whole of the map

[Insane:]

• 00:32:406 (1) - I'd finish this Slider 1/2 forward because follow better the instrumental, if you don't want to do that you should add a Note in 00:32:881
• 00:33:357 (2) - (^)

Ok, that's all.
Give me a call later (and sorry for the delay).
Topic Starter
Sieg

mancusojuanmattos wrote:

Hi! From my m4m Queue.

[Normal:]

all fixed

- Sometimes the 4-plets in 1/1 note usage could be difficult to be the easiest diff. in the mapset and looking the high BPM, but it is up to you if you want to change them or not (for that reason i didn't mention them in my mod), I think that if you change some of them for sliders the rhythm will be pretty similar since you use Slider tick rate 1 but the difficult of the map will be lower than now.
Well, other than that, nice diff. (you abused a bit with your blankets xD)

I replace 3 or 4 4-notes with note-slider-note but left on finishes in 3\4 parts 00:47:947 (1,2,3,4) - because notes fits much much much better here.

[Hard:]

all fixed

• 00:58:256 (x) - Hmm.. I think a Note is pretty necessary here
I don't think so and this consistent with note skip on 00:49:850 (2,3,4,5) -
there is parts like 00:53:656 (2,3,4) - with this note covered but we have a guitar in it.
So I don't wont to change this.


[Insane:]

all fixed

Ok, that's all.
Give me a call later (and sorry for the delay).
Oh np, sorry me, I really need to learn to have more patience. :|
Thanks for mod.
mancuso_JM_
Well, I had no intention to give this map a bubble when it didn't have no icon.
The map is better now, but since I didn't have any intention before, I'll just give you your bubble back.
So, Rebubbled!
eveless
as your request.

[Insane]
00:49:216 (1,2,3) - the Pattern itself is not perfect imo, how about make a tiny change with the placments like this:
SPOILER
"1(x:52 y:141) 2(x:25 y:34) 3(x:132 y:64)"

00:55:084 (5,6) - Does the sudden changed spacing on purpose or not?
01:22:361 (9,10,11,12,13) - It doesnt flows well imo, move 01:22:995 (12,13) - them a bit right can ease the problem, but to be honest it will be better if you can remake the pattern.
01:48:369 (13,1,2) - ^same, I suggest you do sth like this
just that, call me back if you're ready to rank.
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