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Maybeshewill - He Films the Clouds, Part Two [OsuMania]

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Topic Starter
IchibiNoKitsune
This beatmap was submitted using in-game submission on jueves, 09 de enero de 2014 at 11:23:09 p.m.

Artist: Maybeshewill
Title: He Films the Clouds, Part Two
BPM: 160
Filesize: 25243kb
Play Time: 06:39
Difficulties Available:
  1. Hard - 4 Keys - 4Key (1.32 stars, 1067 notes)
  2. Hard - 6 Keys - 6Key (1.55 stars, 1151 notes)
  3. Insane - 4 Keys - 4Key (2.72 stars, 1598 notes)
  4. Insane - 6 Keys - 6Key (3.06 stars, 1660 notes)
  5. Medium - 4 Keys - 4Key (0.87 stars, 380 notes)
  6. Medium - 6 Keys - 6Key (1 stars, 401 notes)
Download: Maybeshewill - He Films the Clouds, Part Two
Information: Scores/Beatmap Listing
---------------
[Donwload Blood Cat Mirror]

Donations
https://ko-fi.com/ichibinokitsune
Bites
I cannot believe you have wasted all of your time mapping every single one of these difficulties..

The BPM is incorrect. You should never be using 1/16th notes. The timing on all of your notes is completely incorrect, because you did not take the time to properly set the BPM.

It's unplayable and unrankable.
Topic Starter
IchibiNoKitsune

Bites wrote:

I cannot believe you have wasted all of your time mapping every single one of these difficulties..

The BPM is incorrect. You should never be using 1/16th notes. The timing on all of your notes is completely incorrect, because you did not take the time to properly set the BPM.

It's unplayable and unrankable.

I do not understand
not impossible to play
1/16th notes? I do not understand

Nota: Hablo español :T, si me explicas en ingles no entendere.
Topic Starter
IchibiNoKitsune
Todas las dificultades han sido mas sincronizadas y mejoradas, espero que les guste el resultado.
Agradecimientos a Dermasuper por siempre probar mis beatmaps y a unso amigos por decirme las cosas que habia que corregir
Bites
I will surely try this again when I get home. I very much like this song, and I should also apologize for how rude my post was before.

I might mod this map! :)
Topic Starter
IchibiNoKitsune
But you're right in sync bmp and needed, and sincronise the map and I think bmp corrected

Use translator xD I do not speak English
Kodaa_old
Hola! soy Kodaa! :D volvi! en forma de comentario!


la cancion esta genial x3
Topic Starter
IchibiNoKitsune

Kodaa wrote:

Hola! soy Kodaa! :D volvi! en forma de comentario!
la cancion esta genial x3
Oh! *poke* Eres un ditto? Jejeje gracias :3

Bites wrote:

I cannot believe you have wasted all of your time mapping every single one of these difficulties..

The BPM is incorrect. You should never be using 1/16th notes. The timing on all of your notes is completely incorrect, because you did not take the time to properly set the BPM.

It's unplayable and unrankable.

Bites wrote:

I will surely try this again when I get home. I very much like this song, and I should also apologize for how rude my post was before.

I might mod this map! :)
Leveraging Kodaa comment, as I said before ... if you were a bit harsh with the first comment, but you were right, although it would have been better had I explained, perhaps even very hardly had I understood that I do not speak English, only that you were right in the first comment and you came to apologize, I'll give the kudoso, next time try to be more friendly. Okay? Thanks.
Orgenizer
i played this song i find the song realy great and its nice to play too i find okay im not the best 4 key player but i find its realy nice done but i played just insane 4 key thx for this map with this nice song
Topic Starter
IchibiNoKitsune
Español
Agregue mirrors de el beatmap, para cuando sale el "Download limit"

Ingles google
Add mirrors to the beatmap, so when does the "Download limit"

Orgenizer wrote:

i played this song i find the song realy great and its nice to play too i find okay im not the best 4 key player but i find its realy nice done but i played just insane 4 key thx for this map with this nice song
Thanks x3
franjabon
me gusto mucho *-* ojalá la pueda pasar en A la próxima vez :o
Topic Starter
IchibiNoKitsune
Español
Detalles agregados
*Background para pausa
*Background para Failed
*Cambio de background para Insane

Bug fix
No se por que pasaba lo del descanso con nota

y agrege algunas notas para Medium y Hard
--------------------------
Ingles google
Details added
* Background to pause
* Background to Failed
* Change background to Insane

Bug fix
Not that I spent the break with note

and add some notes to Medium and Hard
Maiz94
I don't know if your mapset would be rankable or not, but you should add more notes on your insane and hard diffs. No need to add notes on medium diffs since it can be for an E or N icon.

Also, here's the recommended settings for your HP and OD :

Hard - 4 Keys
  • HP : 7
    OD : 7
Hard - 6 Keys
  • HP : 7
    OD : 7
Insane - 4 Keys
  • HP : 8
    OD : 7
Insane - 6 Keys
  • HP : 8
    OD : 7
Medium - 4 Keys
  • HP : 6
    OD : 7
Medium - 6 Keys
  • HP : 6
    OD : 7
Topic Starter
IchibiNoKitsune

ishimaru94 wrote:

I don't know if your mapset would be rankable or not, but you should add more notes on your insane and hard diffs. No need to add notes on medium diffs since it can be for an E or N icon.

Also, here's the recommended settings for your HP and OD :

Hard - 4 Keys
  • HP : 7
    OD : 7
Hard - 6 Keys
  • HP : 7
    OD : 7
Insane - 4 Keys
  • HP : 8
    OD : 7
Insane - 6 Keys
  • HP : 8
    OD : 7
Medium - 4 Keys
  • HP : 6
    OD : 7
Medium - 6 Keys
  • HP : 6
    OD : 7
The icon in Hard and Insane is Bug, H and I were reliving the cemetery but was returned to greveryard, told me he was revived but was still in the greveryard, when I get to leave the DIFS greveryard all appeared with 2 starts and lowered their difficulty, maybe in the next update will fix this.

Now ... in HP and OD'll check, Thanks
captin1
Timing check requested~

Hard:
BPM is fine, Offset should be 22883. Also, add a red line at 72007 to reset the downbeat.

Insane:
BPM is fine, Offset should be 10993

Good luck!
17VA
[Global]

you must use same songs at each beatmap. (separate two beatmaps and upload others.)

mp3 file's quailty must be less than 192kbps

off the Letterbox.

plz add notes at empty parts ( or LNs). do not use breaktimes in o!m

do not follow vocals. like (insane 6keys) 03:17:507 (197507|0,198878|1,200250|2,201621|3) - ?

and http://puu.sh/521Ox.jpg same trills can be player boring.

plz play other mania beatmaps and accumulate your own experience and remap some parts.

use double~ notes at strong beats.

[insane 6keys]

02:14:335 (134335|3,134335|1) - unsnapped
Topic Starter
IchibiNoKitsune

17VA wrote:

[Global]

you must use same songs at each beatmap. (separate two beatmaps and upload others.)
I have Beatmap ranked with different two mp3, I thought about doing the same :c

17VA wrote:

mp3 file's quailty must be less than 192kbps
Why? For Size?

17VA wrote:

off the Letterbox.
Oh...

17VA wrote:

plz add notes at empty parts ( or LNs). do not use breaktimes in o!m
As the song is long thought that had recess, but I think it looks bad

17VA wrote:

do not follow vocals. like (insane 6keys) 03:17:507 (197507|0,198878|1,200250|2,201621|3) - ?

and http://puu.sh/521Ox.jpg same trills can be player boring.
Ups... my faul... I do not play the 6K and I did not realize that...
How do you edit two diff at the same time? Tell me plz
EDIT: Forget it, I found it

17VA wrote:

plz play other mania beatmaps and accumulate your own experience and remap some parts.
This map in the beginning was to trash, read the first comments ... slowly improving, of course it will improve

17VA wrote:

use double~ notes at strong beats.
Strongs Jumps? Okay... >w<U

Thanks very much!!!
Skalim
El offset esta bien, el Timming nada mal, pero aqui te dejo un dato.

En cada una de las dificultades veo un GRAN parecido de patrones, lo que vuelve el mapa monotono, en especial si todas las dificultades SE PARECEN, me refiero a que si quiero jugar la insane, es como jugar la hard en si, lo mismo que con el medium.

Te dare algunas recomendaciones y si tienes alguna duda solo hablame.

-En Medium la cantidad de notas es como debe ser, pero cambia los patrones mas a menudo, casi todo el mapa es zig zag o el presionar de una sola tecla, intenta desordenar las notas, para eso muevelas a lo loco como quieras, pero sin que salga de su linea de ritmo.

-En hard añade mas notas, sin miedo, pero de modo que logres pasarlo con por lo menos una B, esto tambien incluye el desorden de las notas, y intenta seguir otros ritmos como tambores, guitarras o el mismo fondo, añade Hold Notes o que se yo, pero has que la dificultad se haga llamas HARD.

-El Insane actual es mas un Hard excepto por los streams que agregaste, te recomiendo que agreges AUN mas notas, sin importar si pierdes o sacas una D, aqui el sentido de la dificultad es SENTIR EL RITMO, imaginate que juegas el mapa sin notas y sigues el ritmo, y pon streams por donde debe sonar, Holds por donde debe ser, etc, aqui haz volar tu imaginacion.

Si quieres ayuda solo dime, el tema es muy bueno y tiene madera para el rank ^^
Topic Starter
IchibiNoKitsune

Skalim wrote:

En cada una de las dificultades veo un GRAN parecido de patrones, lo que vuelve el mapa monotono, en especial si todas las dificultades SE PARECEN, me refiero a que si quiero jugar la insane, es como jugar la hard en si, lo mismo que con el medium.
Trate de agregar mas diferencia Xp para algo de 6 minutos me cuesta trabajo.

Skalim wrote:

-En Medium la cantidad de notas es como debe ser, pero cambia los patrones mas a menudo, casi todo el mapa es zig zag o el presionar de una sola tecla, intenta desordenar las notas, para eso muevelas a lo loco como quieras, pero sin que salga de su linea de ritmo.
Las movi un poco mas especialmente en 6k por que 4k no hya mucho a donde mover, en cuanto a las notas parecidas al intro las deje en sigsag por que esa es la idea

Skalim wrote:

-En hard añade mas notas, sin miedo, pero de modo que logres pasarlo con por lo menos una B, esto tambien incluye el desorden de las notas, y intenta seguir otros ritmos como tambores, guitarras o el mismo fondo, añade Hold Notes o que se yo, pero has que la dificultad se haga llamas HARD.
Le agrege el solo del piano junto con la primera voz para que no este sola y halla mas notas, ademas de igual mas random en 6k

Skalim wrote:

-El Insane actual es mas un Hard excepto por los streams que agregaste, te recomiendo que agreges AUN mas notas, sin importar si pierdes o sacas una D, aqui el sentido de la dificultad es SENTIR EL RITMO, imaginate que juegas el mapa sin notas y sigues el ritmo, y pon streams por donde debe sonar, Holds por donde debe ser, etc, aqui haz volar tu imaginacion.
Pues agrege un ritmo mas te pum pum xD y otro mas despues ademas de hacer una como escalera cortada en el solo, agrege muchas notas y subio a H espero que sea suficiente para una cancion Insane "Relajada"

Gracias, esperaba con ancias tu mod :3
(Yay me falta +1 para entrar en el minimo de Sp+ >w<)
-DanteMayCry-
Esta bueno tu mapa :3, el 4k insane lo puedes hacer mas difícil en ciertas partes pero ya esta en la manera en como lo quieras mappear xD, si gustas puedes escribirme por osu! para ayudarte un poquito en la 4k insane, mapeando soy novato/noob pero una ayudita siempre es bien recibida no (?) xD, saludos ;).
Evening
Mod by request :D

Finishing this whole map set is going to be difficult, it is now not perfect but after time it will be fun and challenging to play!
I admire your persistence of making every difficulty :P Here's a star!
[General]

Note that I only looked at [Insane 6K]

Mod cont. ! Update (06/11/2013)

PREVIEW POINT !!! for every single Difficulty
Do not use 1/4 hammers unless needed, there are some in [Insane 6K]
- It makes the player nervous but you used it on a "quiet" section, do remove them
Map according to the song, if there is piano, map to the piano, if there isn't any thing to map to, create your own rhythm.
There are too much spaces for a full mod, some (Less than 30) notes are still not timed well, use 25%/50% playback speed to determine where the notes go.
Add Kiai Time!
Use Inheriting Points to Lower the volume at "quiet" portions and Raise it at "louder" portions.

It is a REALLY long map, I might do it in portions and edit this post every now and then, check back on this post often :P
[Insane 6K]

WARNING, VERY LONG POST

| 1 | 2 | 3 | 4 | 5 | 6 | Column Count

=> (Move to)
+ (Add)
X (Delete)
!!! (Important)

* (Optional)

One bar = 1 crotchet

00:19:564 (19564|5,20250|5,20935|5,21621|5) - 5 => 3
00:21:621 (21621|4) - X
00:21:964 to 00:30:535 Include the piano part by adding notes *
00:54:878 (54878|4,56250|1,57621|4,58993|1) - Split into 2 different sliders or add a slider 1 beat after the slider.
01:09:621 - +
01:14:078 (74078|5,74421|4) - X
01:22:307 to 01:26:421 is abit boring if you are going to add one note every bar - how about using this for every 4 bars https://imgur-archive.ppy.sh/iLbOpc0.png - Remember to rearrange the notes
01:26:593 (86593|0,86593|5) - Move down to 01:26:535, use 1/6! !!!
01:26:764 (86764|3,86764|2) - Move down to 01:26:650, use 1/6! !!!
01:26:935 (86935|1,86935|4) - Move down to 01:26:764, use 1/6! !!!
01:27:107 (87107|0,87107|5) - Move down to 01:26:907, use 1/12!! !!!
01:27:278 (87278|5,87278|0) - Move down to 01:27:107 !!!
01:27:450 Add 2 sliders that ends at 01:27:793 !!!
01:28:393 - +*
01:28:650 - + Slider that ends at 01:28:821*
01:29:678 - +*
01:29:764 - +*
01:31:135 - +*
01:31:393 - + Slider that ends at 01:31:564*
01:32:421 - +*
01:32:507 - +*
01:32:764 - +
01:33:793 - +*
01:33:878 - +*
01:34:135 - + Slider that ends at 01:34:307*
01:34:821 - +
01:35:250 - +*
01:35:507 - +
01:36:193 - +
01:36:621 - +*
01:36:878 - + Slider that ends at 01:37:050*
01:37:564 - +*
01:37:907 - +*
01:37:993 - +*
01:38:250 - +*
01:38:764 (98764|4) - X ( The guitar is not that strong, use only one since you used only one for the next guitar section )
01:38:935 - +*
01:39:278 - +*
01:39:364 - +*
01:39:621 - + Slider that ends at 01:39:793*
01:40:307 - +*
01:40:650 - +*
01:40:735 - +*
01:40:993 - +*
01:41:507 (101507|3) - X ( The guitar is not that strong )
01:41:678 - +*
01:42:021 - +*
01:42:107 - +*
01:42:364 - + Slider that ends at 01:42:535
01:43:050 - +*
01:43:393 - +*
01:43:478 - +*
01:43:735 - +*
01:44:421 (104421|3,104421|2) - X ( The guitar is not that strong ) ( Rearrange the notes if you used this mod )
01:47:507 - +*
01:47:593 - +*
01:47:850 - + Slider that ends at 01:48:021
01:48:364 - +
01:48:793 (108793|2,108878|1,108964|3,109050|4) - X
01:48:707 (108707|4) - Change to Slider that ends at 01:49:050
01:49:050 - + Slider that ends at 01:49:393
01:49:393 - + Slider that ends at 01:49:735
01:50:764 - + 2nd Note
01:51:364 (111364|3) - Move down to 01:51:278
01:51:450 - + 2nd Note
01:52:307 (112307|3) - Move down to 01:52:221
01:52:393 - +
01:52:821 (112821|1,112821|2) - X
01:52:821 - + 2 Notes
01:52:993 - +
01:53:078 - +
01:53:164 - +
01:53:335 - + Slider that ends at 01:53:507
01:53:593 (113593|5) - X*
01:53:850 (113850|5,113850|3) - Extend to 01:54:535
01:54:193 - + 1 or 2 Note(s)
01:54:878 - +
01:56:250 - +
01:56:935 - +
01:57:193 - +
01:59:678 - +
02:01:050 - +
02:01:735 - +
02:03:793 - +
02:04:478 - +
02:05:850 - +
02:07:221 - +
02:07:393 - +
02:08:593 - +
02:09:278 - +
02:10:650 - +
02:11:850 - +*
02:12:193 - +*
02:12:278 - +*
02:12:535 - + Slider that ends at 02:12:707*
02:13:221 - +*
02:13:564 - +*
02:13:650 - +*
02:13:907 - +*
02:14:593 - +*
02:14:935 - +*
02:15:021 - +*
02:15:278 - + Slider that ends at 02:15:450*
02:15:621 - +*
02:15:964 - +*
02:16:307 - +*
02:16:393 - +*
02:16:650 - +*
02:16:993 - +*
02:17:335 (137335|5,137335|1) - X ( The guitar is not that strong ) ( Rearrange the notes if you used this mod )
If you used the previous mod:
- 02:17:335 - +*
- 02:17:678 - +*
- 02:17:764 - +*
- 02:18:021 - + Slider that ends at 02:18:193*
- 02:18:364 - +*
- 02:18:707 - +*
- 02:19:050 - +*
- 02:19:135 - +*
- 02:19:393 - +*
- 02:19:735 - +*
- 02:20:078 - +*
- 02:20:421 - +*
- 02:20:507 - +*
02:20:764 - + Slider that ends at 02:20:935*
02:21:107 - +*
02:21:450 - +*
02:21:793 - +*
02:21:878 - +*
02:22:135 - +*
02:23:250 - +*
02:23:335 (143335|0) - X
02:23:507 - + Slider that ends at 02:23:678*\
02:23:678 - +
02:23:850 - +*
02:24:621 - +*
02:24:707 - +
02:24:878 - +
02:25:907 - +
02:25:993 - +*
02:26:078 - +
02:26:250 - + Slider that ends at 02:26:421
02:26:593 - +*
02:26:935 - +
02:27:107 to 02:33:278 - Where are all the notes? - Map according to drum beat (Suggestion) !!!
02:33:621 to 02:38:078 - Map according to Piano, don't map with stairs(Suggestion) !!!
I will mod the rest later! *Tired*
Mod cont. ! (06/11/2013)
02:33:621 - Here's the part that's really tricky to map - There are 2 piano scales mixed together
- One of them is going for one note per 1 bar spacing
- The other one is going for one note per 2/3 bar spacing
- Here's a picture to show what it's like -> https://imgur-archive.ppy.sh/72HSLzr.png
- Map in this pattern until 02:55:564
- Be sure to scramble the notes! - else it will look very "plain"
02:55:564 to 02:59:678 has a very nice emphasis on every bar (keep this rhythm)
- However, there are too many emphasis with double notes
- 02:55:907 (175907|1,176593|3,177278|5,177964|3,178650|0,179335|3,180021|3,180707|2,181393|2) - Remove them and you'll have a nice 2 bar rhythm.
- If you get what I mean, just make sure that double notes don't fall on 1/2 (red lines) or the rhythm will not work out
03:11:850 (191850|1) - Unnecessary slider - X
03:13:050 (193050|5) - Move the slider 1 bar up and shorten it by 1 bar
03:33:621 (213621|0,213621|5) - I have the feeling that this slider started too already even though the vocals (For-) starts at that point - Might want to shift it up 1 bar and shorten it one bar
04:23:335 to 04:39:450 - The bursts here does not fit with the song :( - Here's the beat I recommend you to use this -> https://imgur-archive.ppy.sh/mAXkoTb.png
- Alternatively, you can map the vocals using short bursts
04:39:450 (279450|3,279450|2) - Shift up by 1 bar and shorten by 1 bar
04:39:450 - Add 2 notes at Column 3 & 4

Done! For one difficulty
Topic Starter
IchibiNoKitsune
Omg, a lot of work waiting for me.

Could you teach me how to raise and lower the volume to a section? and as add Kaia time?
Evening

Ichibi No Kitsune wrote:

Omg, a lot of work waiting for me.

Could you teach me how to raise and lower the volume to a section? and as add Kaia time?
KIAI TIME

1. Go to a point where you want to add the starting of Kiai Time
2. Ctrl + Shift + P - This will add a Inheriting Point!
3. Follow the image -> http://i.imgur.com/qJVEubR.png
4. To Start Kiai Time, tick the box
5. To End Kiai Time, have an inheriting point (Ctrl + Shift + P) with the box unticked.

VOLUME CONTROL

1. Go to a point where you want to change the volume
2. Ctrl + Shift + P - This will add a Inheriting Point!
3. Follow this other image -> http://i.imgur.com/JflOoc5.png
4. There is volume control for hit-sounds ONLY
5. Add more inheriting points to alter the volume more

Minor Timing mod:
For the First Song in this mapset:
BPM : 160 ( Correct )
Offset : 8 ( Change this! ) - The downbeat and upbeat for this is off!

NOTE THIS!

FYI if you don't know this :)

You must use hitsounds. Without these, things get way too monotonous as you are throwing away one of the main elements of variation present in mapping. You don't need to place them on every note (and are discouraged from doing so), but they must at least be frequently heard when playing.

Hitsounds from notes and sliders must be audible. These provide feedback for the player, and having them silent in a rhythm game doesn't make much sense. If you don't like the default sounds, then find replacements rather than silencing notes. You can use hitsounds from the Custom Hitsound Library or easily find others online. Lowering the volume of a few notes to provide a dampened effect is usually fine, but complete silence is always unacceptable. The end of a spinner (or even the entire spinner) the sliding sound of a slider, and the end of a slider can be silent, but only do it if it makes sense. Finally, you cannot silence both slider ticks and slider slides together.
Topic Starter
IchibiNoKitsune
Thanks for teaching me and Kaia volume.

PD: Your Osu! looks beautiful, good quality and 59fps, my osu will be blurry and 13fps xD

Don't understand my mod? Please PM me with the phrase, don't ignore mods :( - I'll try to use images to explain :P
Hahahaha, do not ignore your mod, but I will slowly, I have another project to do
BanchoBot
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