forum

Raito - Troublesome Visitor

posted
Total Posts
41
show more
Topic Starter
spboxer3
沙發我來 誰都別想搶233
Pokie
沙發! :(
Ulysses
樓上杯具
DarkRingSystem
小板凳 :)
Melt
前排学习
wantuole
melt撞的痛
tag写个type moon
没写总觉得怪怪的
Topic Starter
spboxer3

Melt wrote:

前排学习
我看過你作的map了 除了最後一個難度做得有點點亂 其他完全看不出來是沒Ranked圖的mapper作的 說實話 我挺喜歡你做的那版本 :)

wantuole wrote:

melt撞的痛
tag写个type moon
没写总觉得怪怪的
這還沒完全搞定呢 會加上去的吧~ 等下次更新
還有 謝謝你的星星摟 ;)
Melt

spboxer3 wrote:

我看過你作的map了 除了最後一個難度做得有點點亂 其他完全看不出來是沒Ranked圖的mapper作的 說實話 我挺喜歡你做的那版本 :)
大概是因为最后一个难度最早弄出来orz 准备重新改一改
Topic Starter
spboxer3

Melt wrote:

spboxer3 wrote:

我看過你作的map了 除了最後一個難度做得有點點亂 其他完全看不出來是沒Ranked圖的mapper作的 說實話 我挺喜歡你做的那版本 :)
大概是因为最后一个难度最早弄出来orz 准备重新改一改
加油吧 ;)
我這張估計沒那麼快Ranked的~
Moway
cool~
Topic Starter
spboxer3

Moway wrote:

cool~
thx Moway~ ;)
Loooctav
Good~
Foreverends

Melt wrote:

前排学习
Niva
Oh, pending now o.o
Let me try modding it...

[General]

-> I'm modding this based on your old ver. of the map and the folder's name is still 'Troublesome Visitor(new ver)' here, does it mean the song has another version o.o
-> Also add 'type-moon' to tags (to complete your current 'type moon'

[Normal]

  1. 00:11:206 (x) - How about starting the map here instead with 1/2 short slider? It'll sound better with the music xD
  2. 00:17:570 (1) - I noticed you have few parts like this, I highly recommend add finish on slider's start with Addition : Soft though (also applies to next parts like this)
  3. 00:22:661 (3) - Umm, I prefer to curve this slightly to let this deliver flow from (1)'s end though:
  4. 00:32:116 (1) - Err, I prefer something like this though so you can also encircle (2) : (don't worry, it's not offscreen in play mode)
  5. 00:49:570 (1) - (1,2,3) would be more structured imo if you don't tilt it, up to you though:
    156,28,49570,6,0,B|102:28|102:28|60:43|60:43|2:43,2,150
  6. 00:52:479 (1) - Umm, I don't think forcing this to encircle (2) really works here, I'd do this semi-encircle though:
  7. 00:56:934 (1) - Hmm, I'm quite worried about the spinner here (auto only gets 2000, which is quite dangerous for Normal imo) - making this spinner start 1/4 after last object (so it gives 3000 instead) would do good actually - also I recommend to make this spinner quieter (there's barely anything from the song here :3)
  8. 01:02:661 (2,3,4,1) - Move (2) a bit upward here (without following spacing) to make it don't cluster with 01:00:479 (3)? I see your intention in (4,1) to not follow spacing there, this one should give better emphasize/look to it (:
  9. 01:12:843 (1,2) - Actually how to create this one in a tidy way is to add a 'test circle' (3) then delete it afterwards:
    ...or if you're lazy you can just copy paste this code orz >_<
    48,268,72843,6,0,P|28:200|53:122,1,150
    91,89,73570,2,0,P|157:67|232:88,1,150,0|0,0:0|0:0,0:0:0:0:
  10. 01:14:297 (3) - Succeeding the above, how about to tilt the slider a bit so the symmetry will be like this: (flows better to your next (1) imo xD)
  11. 01:17:934 (3,4,5) - Here:
    1. Considering (3) is slightly curved, it's better to make (4) slightly tilted upward also imo, plus
    2. You can do your usual flow I loved on (5) actually >_<
    SPOILER
    [img]01:17:934%20(3,4,5)%20-[/img]
  12. 01:26:661 (3) - Apply same hitsound as you used in Spinboxer here (whistle on first repeat and end)?
  13. 01:32:479 (3) - Same as above (and other parts like this too, same as above)
[Hard]

-> There are some points where the circles almost overlap in play mode due to stacking's nature (such as 01:06:116 (4,5,6)), manual stacking may help but it's fine as is xD

  1. 00:11:206 (1) - Try this instead for the opening (to make both slider flow continuously)? Clusters less than your current pattern~
  2. 00:17:570 (1) - Same as Normal about finish hitsound on start (also applies to another parts like this)
  3. 00:20:479 (1,2,3,4,5,6) - Hmm, on this it's much better if you can place (2) in the center though, therefore you can do this pattern:
  4. 00:23:752 (2) - Umm, use two circles instead? I don't really like how this slider flows personally o.o
  5. 00:24:661 (4,5,6,7) - A small diamond jump like this plays fancy, really~ (feel free to experiment with the jump's angle though)
  6. 00:28:116 (6) - I highly recommend to CTRL+G this and put it in ~x:301 y:371 for a nice circular flow - don't worry, it won't overlap 00:29:206 (1) - on play mode :3
  7. 00:34:479 (1,1) - I much prefer what you do on Normal though (use orange combo color on first (1), red on second (1)) - it will bring dramatic effect to the chorus (:
  8. 00:40:843 (1,2,3,4) - If you want you can make these four's spacing accelerate like this actually:
  9. 00:53:025 (2,3) - Using the test circle method I mentioned in Normal would work beautifully again here, yep~
    264,384,53025,2,0,P|263:314|304:253,1,140
    372,214,53570,2,0,P|441:215|505:253,1,140
  10. 00:56:934 (1) - On Hard this shouldn't be much worried about, however I still suggest to make this quieter though (same reason as Normal)
  11. 01:00:479 (6) - Umm, why don't you just make this as 3/4 slider orz - sounds much better with the music this way :3
  12. 01:12:116 (6) - Same here (3/4 slider would blend better with the song) but I can't get a good arrangement ._.
  13. 01:13:934 (5) - Ah, CTRL+G this to get a tieff-style jump pattern? :3
  14. 01:18:661 (1,2) - I don't think you should follow spacing fully here, I'd place (1) a bit more to the right and then make (2) encircled without distance snap on:
  15. 01:32:116 (5) - Minor stuff here, move this to ~x:130 y:136 to make it stacked with (1)?
  16. 01:44:661 (8) - For me making this slider's repeat arrow facing (6) would give better impression for the ending, up to you though~
[Spinboxer]

  1. 00:12:116 (2) - Try to put this slider more to the left and aim so it can encircle (4)? The flow looks less forced this way imo:
    SPOILER
    [img]osu.ppy.sh/ss/667905[/img]
  2. 00:17:025 (1,2,3) - Due to the song's melody, this one's combocolor should be blue (more cheerful) imo, then
  3. 00:19:025 (1,2) - This one should be orange orz (more tensing) - you can make similar future parts (for example 00:22:843 (1,2,3)) blue as well, though~
  4. 00:29:025 (4) - Stack to 00:27:388 (4)'s start instead? The overlap with (1) doesn't really play well imo...
  5. 00:30:297 (4) - Umm... Personally I think it's better to keep the circular flow going here though, you can just copy-paste (3) here and make the slider's end stacked with (6) :
  6. 00:34:479 (1,2,3,1) - There are some minor inconsistencies here (especially (3)'s location, which is quite far from (1) but nearer to (2)) which is barely noticeable, anyway if you're interested to fix this part:
    400,309,34479,5,0,1:0:0:0:
    289,327,34661,1,0,1:0:0:0:
    182,341,34843,1,0,1:0:0:0:
    76,356,35025,22,0,P|56:320|60:272,1,90,8|0,0:0|0:0,0:0:0:0:
  7. 00:35:388 (2) - If you did 00:12:116 (2)'s suggestion, drag this one a bit to the right as well (~x:140)? A bit more space here helps to cluster less, really :3
  8. 00:42:297 (5,6,7,8) - Select all and then move to ~x:88 y:160? It'll help much to avoid overlap between (4) and (6) here xD
  9. 00:56:934 (1) - Same as previous diffs (make the spinner quieter because of the music)?
  10. 00:59:752 (6) - Hmm, I don't think you should refer to (2)'s curve here, by the time players hit this note (2) is fully disappeared already - therefore it's better to focus solely on (3)'s and next (7)'s direction, not on (2) :
  11. 01:00:843 (10) - Put in ~x:209 y:135 instead to continue the jump? (basically it's because 6 -> 7 is a big jump already, adding a small jump rather than anti-jump would continue the momentum though)
  12. 01:19:388 (3) - Move it upper a bit so it doesn't overlap (2)?
  13. 01:21:388 (1,2) - The drums are a bit different here, perhaps you could try adding whistle here?
  14. 01:32:116 (4,1) - Not perfectly stacked, but it's barely noticeable...
  15. 01:35:388 (6,7,1) - You can just put these three in a straight line actually:
  16. 01:44:843 (3) - To give more impact/impression towards the ending, how about using Sampleset : Normal Addition : Soft here? Keep the finish of course (:
Normal and Hard isn't fully hitsounded yet I see, but I still want to mod this nevertheless... Pro patterns >_<

Also here's a copy of your original Stress diff, as a bonus :3
osu file format v12

[General]
AudioFilename: 06 - Troublesome Visitor.mp3
AudioLeadIn: 0
PreviewTime: 104468
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Troublesome Visitor
TitleUnicode:Troublesome Visitor
Artist:Raito
ArtistUnicode:Raito
Creator:spboxer3
Version:Stress
Source:Melty Blood
Tags:MMBA
BeatmapID:228537
BeatmapSetID:82599

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:5
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",1,1
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
116,363.636363636364,4,3,0,70,1,0
11206,-50,4,3,0,70,0,0
11752,-100,4,3,0,70,0,0
13934,-200,4,3,0,70,0,0
14297,-100,4,3,0,70,0,0
17570,-100,4,3,0,40,0,0
17661,-100,4,3,0,70,0,0
19752,-200,4,3,0,70,0,0
20479,-100,4,3,0,70,0,0
23388,-100,4,3,0,40,0,0
23479,-100,4,3,0,70,0,0
25570,-200,4,3,0,70,0,0
25843,-200,4,3,0,20,0,0
25934,-200,4,3,0,70,0,0
26206,-200,4,3,0,20,0,0
26297,-100,4,3,0,70,0,0
29206,-100,4,3,0,50,0,0
29297,-100,4,3,0,70,0,0
31388,-151.515151515152,4,3,0,70,0,0
31661,-151.515151515152,4,3,0,20,0,0
31752,-151.515151515152,4,3,0,70,0,0
32025,-151.515151515152,4,3,0,20,0,0
32116,-100,4,3,0,70,0,0
32116,-100,4,3,0,70,0,0
33570,-200,4,3,0,70,0,0
34297,-200,4,3,0,20,0,0
34479,-100,4,3,0,70,0,0
40843,-100,4,3,0,40,0,0
40934,-100,4,3,0,70,0,0
46661,-100,4,3,0,40,0,0
46752,-100,4,3,0,70,0,0
48843,-200,4,3,0,70,0,0
49116,-200,4,3,0,20,0,0
49206,-200,4,3,0,70,0,0
49479,-200,4,3,0,20,0,0
49570,-100,4,3,0,70,0,0
52479,-100,4,3,0,40,0,0
52570,-100,4,3,0,70,0,0
54661,-200,4,3,0,70,0,0
54934,-200,4,3,0,20,0,0
55025,-200,4,3,0,70,0,0
55297,-200,4,3,0,20,0,0
55388,-100,4,3,0,70,0,0
57752,-100,4,3,0,10,0,0
57843,-100,4,3,0,70,0,0
58299,-100,4,3,0,60,0,1
64116,-100,4,3,0,40,0,1
64206,-100,4,3,0,60,0,1
69934,-100,4,3,0,40,0,1
70025,-100,4,3,0,60,0,1
72116,-200,4,3,0,60,0,1
72388,-200,4,3,0,20,0,1
72479,-200,4,3,0,60,0,1
72752,-200,4,3,0,20,0,1
72843,-100,4,3,0,60,0,1
75752,-100,4,3,0,40,0,1
75843,-100,4,3,0,60,0,1
77934,-200,4,3,0,60,0,1
78206,-200,4,3,0,20,0,1
78297,-200,4,3,0,60,0,1
78570,-200,4,3,0,20,0,1
78661,-100,4,3,0,60,0,1
80116,-100,4,3,0,50,0,0


[Colours]
Combo1 : 255,128,64
Combo2 : 213,213,213
Combo3 : 255,30,30
Combo4 : 0,128,255

[HitObjects]
256,176,11206,2,0,B|256:184|256:184|244:188|244:188|268:192|268:192|248:196|248:196|264:200|264:200|252:204|252:204|260:208|260:208|256:216|256:216|256:288,1,180,0|0,0:0|0:0,0:0:0:0:
344,352,11752,6,0,P|384:336|410:298,1,90,8|0,0:0|0:0,0:0:0:0:
360,151,12116,2,0,P|344:192|360:232,1,90,0|8,0:0|0:0,3:0:0:0:
410,86,12479,2,0,P|384:48|344:32,2,90,0|8|8,0:0|0:0|0:0,0:0:0:0:
440,192,13025,1,0,0:0:0:0:
344,352,13206,22,0,L|256:368,1,90,8|8,0:0|0:0,0:0:0:0:
216,272,13570,2,0,L|128:288,1,90,0|8,0:0|0:0,0:0:0:0:
88,184,13934,6,0,L|0:200,1,90,6|6,0:0|0:0,0:0:0:0:
472,72,14661,6,0,L|384:56,1,90,8|0,0:0|0:0,0:0:0:0:
344,152,15025,2,0,L|256:136,1,90,0|8,0:0|0:0,0:0:0:0:
168,192,15388,2,0,P|152:232|158:277,2,90,0|8|8,0:0|0:0|0:0,0:0:0:0:
256,136,15934,1,0,0:0:0:0:
472,72,16116,2,0,L|384:56,1,90,8|8,0:0|0:0,0:0:0:0:
256,136,16480,2,0,L|344:152,1,90,0|8,0:0|0:0,0:0:0:0:
448,176,16843,1,0,0:0:0:0:
376,256,17025,21,8,0:0:0:0:
360,272,17206,1,8,0:0:0:0:
344,288,17388,1,0,0:0:0:0:
56,88,17570,22,0,P|96:72|141:78,1,90,4|0,0:2|0:0,0:0:0:0:
116,240,17934,2,0,P|100:200|106:154,1,90,0|8,0:0|0:0,0:0:0:0:
180,300,18297,2,0,L|93:331,2,90,0|8|8,0:0|0:0|0:0,0:0:0:0:
252,352,18843,1,0,0:0:0:0:
208,276,19025,6,0,L|121:307,1,90,8|8,0:0|0:0,0:0:0:0:
324,152,19388,2,0,L|237:183,1,90,0|8,0:0|0:0,0:0:0:0:
441,27,19752,22,0,L|354:58,1,90,6|6,0:0|0:0,0:0:0:0:
488,256,20479,6,0,P|471:301|428:318,1,90,8|0,0:0|0:0,0:0:0:0:
360,248,20843,2,0,P|376:202|419:185,1,90,0|8,0:0|0:0,0:0:0:0:
360,328,21206,2,0,P|316:344|253:333,2,90,0|8|8,0:0|0:0|0:0,0:0:0:0:
488,256,21752,1,0,0:0:0:0:
472,152,21934,2,0,L|456:56,1,90,8|8,0:0|0:0,0:0:0:0:
352,24,22297,2,0,L|368:120,1,90,0|8,0:0|0:0,0:0:0:0:
264,88,22661,1,0,0:0:0:0:
156,100,22843,21,8,0:0:0:0:
128,104,23025,1,8,0:0:0:0:
100,108,23206,1,0,0:0:0:0:
48,288,23388,22,0,P|80:320|128:328,1,90,4|0,0:2|0:0,0:0:0:0:
168,232,23752,2,0,P|211:220|242:182,1,90,8|0,0:0|0:0,0:0:0:0:
80,64,24116,2,0,P|68:107|81:148,1,90,0|8,0:0|0:0,0:0:0:0:
181,101,24479,2,0,P|192:57|178:15,1,90,8|0,0:0|0:0,0:0:0:0:
64,72,24843,2,0,P|52:115|65:156,1,90,8|8,0:0|0:0,0:0:0:0:
200,88,25206,2,0,P|211:44|196:2,1,90,0|8,0:0|0:0,0:0:0:0:
168,232,25570,38,0,L|240:224,1,67.5,6|0,0:0|0:0,0:0:0:0:
300,300,25934,2,0,L|372:292,1,67.5,6|0,0:0|0:0,0:0:0:0:
432,368,26297,6,0,P|464:336|468:292,1,90,8|0,0:0|0:0,0:0:0:0:
404,208,26661,2,0,L|314:218,1,90,0|8,0:0|0:0,0:0:0:0:
220,164,27025,2,0,P|188:132|184:88,1,90,0|8,0:0|0:0,0:0:0:0:
280,40,27388,2,0,P|312:72|316:116,1,90,8|0,0:0|0:0,0:0:0:0:
220,272,27752,2,0,L|104:259,1,90,8|8,0:0|0:0,0:0:0:0:
120,152,28116,2,0,L|4:139,1,90,0|8,0:0|0:0,0:0:0:0:
184,76,28479,21,0,0:0:0:0:
220,272,28661,1,8,0:0:0:0:
120,152,28843,1,8,0:0:0:0:
240,52,29025,1,0,0:0:0:0:
128,261,29206,22,0,L|12:248,1,90,4|0,0:2|0:0,0:0:0:0:
120,152,29570,2,0,L|236:165,1,90,8|0,0:0|0:0,0:0:0:0:
308,328,29934,2,0,L|424:315,1,90,0|8,0:0|0:0,0:0:0:0:
356,220,30297,2,0,L|402:113,1,90,8|0,0:0|0:0,0:0:0:0:
312,64,30661,2,0,L|265:170,1,90,8|8,0:0|0:0,0:0:0:0:
392,200,31025,2,0,L|381:110,1,90,0|8,0:0|0:0,0:0:0:0:
275,86,31389,38,0,L|285:175,1,90,6|0,0:0|0:0,0:0:0:0:
200,224,31752,2,0,L|210:313,1,90,6|0,0:0|0:0,0:0:0:0:
125,362,32116,6,0,P|80:364|32:348,1,90,8|0,0:0|0:0,0:0:0:0:
60,244,32479,2,0,L|84:136,1,90,0|8,0:0|0:0,0:0:0:0:
200,224,32843,2,0,L|219:311,1,90,0|8,0:0|0:0,0:0:0:0:
177,117,33206,2,0,P|220:104|265:106,1,90,8|0,0:0|0:0,0:0:0:0:
352,136,33570,38,0,L|404:320,1,180,4|0,0:0|0:0,0:0:0:0:
400,309,34479,5,0,1:0:0:0:
292,324,34661,1,0,1:0:0:0:
184,340,34843,1,0,1:0:0:0:
76,356,35025,22,0,P|56:320|60:272,1,90,8|0,0:0|0:0,0:0:0:0:
131,148,35388,2,0,P|140:192|131:235,1,90,0|8,0:0|0:0,0:0:0:0:
60,111,35752,2,0,P|56:64|76:28,1,90,0|8,0:0|0:0,0:0:0:0:
184,48,36116,2,0,L|276:24,1,90,8|0,0:0|0:0,0:0:0:0:
328,132,36479,2,0,L|236:156,1,90,8|8,0:0|0:0,0:0:0:0:
240,25,36843,2,0,L|328:48,1,90,0|8,0:0|0:0,0:0:0:0:
420,104,37206,22,0,L|432:200,1,90,6|0,0:0|0:0,0:0:0:0:
500,276,37570,2,0,L|512:372,1,90,6|0,0:0|0:0,0:0:0:0:
416,316,37934,22,0,P|372:324|328:316,1,90,8|0,0:0|0:0,0:0:0:0:
212,212,38297,2,0,P|256:204|300:212,1,90,0|8,0:0|0:0,0:0:0:0:
184,316,38661,2,0,P|140:324|96:316,1,90,0|8,0:0|0:0,0:0:0:0:
36,224,39025,2,0,L|24:124,1,90,8|0,0:0|0:0,0:0:0:0:
139,58,39388,21,8,0:0:0:0:
256,188,39570,1,8,0:0:0:0:
176,132,39752,1,0,0:0:0:0:
332,212,39934,1,8,0:0:0:0:
180,212,40116,1,0,0:0:0:0:
336,132,40297,1,8,0:0:0:0:
256,188,40479,1,8,0:0:0:0:
372,60,40661,1,0,0:0:0:0:
486,134,40843,22,0,L|476:224,1,90,4|0,0:2|0:0,0:0:0:0:
464,332,41206,2,0,P|420:344|376:336,1,90,0|8,0:0|0:0,0:0:0:0:
280,288,41570,2,0,P|236:276|192:284,1,90,0|8,0:0|0:0,0:0:0:0:
108,352,41934,2,0,L|80:256,1,90,8|0,0:0|0:0,0:0:0:0:
52,160,42297,2,0,P|72:112|108:84,1,90,8|8,0:0|0:0,0:0:0:0:
188,152,42661,2,0,P|168:200|132:228,1,90,0|8,0:0|0:0,0:0:0:0:
192,64,43025,2,0,L|308:32,1,90,6|0,0:0|0:0,0:0:0:0:
364,108,43388,2,0,L|480:76,1,90,6|0,0:0|0:0,0:0:0:0:
484,188,43752,22,0,P|476:240|450:267,1,90,8|0,0:0|0:0,0:0:0:0:
356,216,44116,2,0,P|306:235|269:226,1,90,0|8,0:0|0:0,0:0:0:0:
276,120,44479,2,0,P|268:68|242:40,1,90,0|8,0:0|0:0,0:0:0:0:
148,92,44843,2,0,P|98:72|61:81,1,90,8|0,0:0|0:0,0:0:0:0:
84,188,45206,2,0,L|100:300,1,90,8|8,0:0|0:0,0:0:0:0:
308,341,45570,2,0,L|296:252,1,90,0|8,0:0|0:0,0:0:0:0:
200,304,45934,1,0,0:0:0:0:
412,369,46115,2,0,L|400:280,2,90,8|8|0,0:0|0:0|0:0,0:0:0:0:
460,188,46661,22,0,P|468:128|456:80,1,90,4|0,0:2|0:0,0:0:0:0:
356,44,47025,2,0,L|256:60,1,90,0|8,0:0|0:0,0:0:0:0:
284,148,47388,2,0,L|184:164,1,90,0|8,0:0|0:0,0:0:0:0:
396,16,47752,38,0,L|296:32,1,90,8|0,0:0|0:0,0:0:0:0:
324,120,48116,2,0,L|235:134,1,90,8|8,0:0|0:0,0:0:0:0:
252,224,48480,2,0,L|163:238,1,90,0|8,0:0|0:0,0:0:0:0:
32,340,48843,22,0,L|116:324,1,67.5,6|0,0:0|0:0,0:0:0:0:
200,360,49206,2,0,L|284:344,1,67.5,6|0,0:0|0:0,0:0:0:0:
364,380,49570,6,0,P|392:352|403:304,1,90,8|0,0:0|0:0,0:0:0:0:
380,200,49934,2,0,L|280:220,1,90,0|8,0:0|0:0,0:0:0:0:
304,112,50297,2,0,L|392:94,1,90,0|8,0:0|0:0,0:0:0:0:
472,24,50661,1,8,0:0:0:0:
380,200,50843,2,0,L|291:217,1,90,0|8,0:0|0:0,0:0:0:0:
188,184,51207,1,8,0:0:0:0:
304,112,51388,2,0,L|392:94,1,90,0|8,0:0|0:0,0:0:0:0:
380,200,51752,2,0,L|291:217,1,90,0|8,0:0|0:0,0:0:0:0:
200,132,52116,2,0,L|111:149,1,90,8|0,0:0|0:0,0:0:0:0:
80,260,52479,22,0,P|80:308|99:343,1,90,4|0,0:2|0:0,0:0:0:0:
204,380,52843,2,0,L|296:360,1,90,0|8,0:0|0:0,0:0:0:0:
372,288,53206,2,0,L|464:308,2,90,0|8|8,0:0|0:0|0:0,0:0:0:0:
268,264,53752,1,0,0:0:0:0:
340,184,53934,2,0,L|432:204,1,90,8|8,0:0|0:0,0:0:0:0:
180,244,54297,2,0,L|272:264,1,90,0|8,0:0|0:0,0:0:0:0:
68,152,54661,6,0,L|136:144,1,67.5,6|0,0:0|0:0,0:0:0:0:
216,72,55025,2,0,L|284:64,1,67.5,6|0,0:0|0:0,0:0:0:0:
392,48,55388,6,0,P|412:88|408:132,1,90,8|0,0:0|0:0,0:0:0:0:
348,224,55752,2,0,L|252:236,1,90,0|8,0:0|0:0,0:0:0:0:
368,320,56116,2,0,L|464:308,2,90,0|8|8,0:0|0:0|0:0,0:0:0:0:
256,368,56661,1,0,0:0:0:0:
256,148,56843,1,4,0:0:0:0:
256,192,56934,12,0,57752,0:0:0:0:
256,232,57934,21,0,2:0:0:0:
256,260,58025,1,0,2:0:0:0:
256,288,58116,1,0,2:0:0:0:
256,316,58206,1,0,2:0:0:0:
256,344,58297,22,0,P|300:352|344:344,1,90,4|0,0:1|0:0,0:0:0:0:
444,300,58661,2,0,P|482:277|511:243,1,90,8|0,0:0|0:0,0:0:0:0:
420,180,59025,2,0,L|404:84,2,90,0|8|8,0:0|0:0|0:0,0:0:0:0:
444,300,59570,1,0,0:0:0:0:
444,300,59661,1,0,0:0:0:0:
444,300,59752,2,0,P|364:336|272:343,1,180,8|0,0:0|0:0,0:0:0:0:
68,300,60297,1,8,0:0:0:0:
68,300,60388,1,0,0:0:0:0:
68,300,60479,2,0,L|80:196,1,90,8|0,0:0|0:0,0:0:0:0:
176,164,60843,2,0,L|164:268,1,90,8|0,0:0|0:0,0:0:0:0:
272,343,61206,22,0,P|364:336|444:300,1,180,8|0,0:0|0:0,0:0:0:0:
456,192,61752,1,8,0:0:0:0:
456,192,61843,1,0,0:0:0:0:
456,192,61934,2,0,L|468:84,1,90,0|8,0:0|0:0,0:0:0:0:
368,60,62297,2,0,L|356:168,1,90,8|0,0:0|0:0,0:0:0:0:
484,144,62661,2,0,L|440:44,1,90,8|0,0:0|0:0,0:0:0:0:
340,108,63025,2,0,L|383:207,1,90,0|8,0:0|0:0,0:0:0:0:
484,88,63388,2,0,L|396:23,1,90,0|8,0:0|0:0,0:0:0:0:
340,164,63752,21,8,0:0:0:0:
340,164,63843,1,0,0:0:0:0:
340,164,63934,1,0,0:0:0:0:
340,164,64025,1,0,0:0:0:0:
340,164,64116,22,0,L|427:228,1,90,4|0,0:2|0:2,0:2:0:0:
452,316,64479,2,0,P|416:340|372:352,1,90,0|8,0:0|0:0,0:0:0:0:
240,356,64843,2,0,P|196:351|155:332,2,90,0|8|8,0:0|0:0|0:0,0:0:0:0:
232,248,65388,1,0,0:0:0:0:
232,248,65479,1,0,0:0:0:0:
232,248,65570,2,0,L|213:68,1,180,8|0,0:0|0:0,0:0:0:0:
108,44,66116,1,0,0:0:0:0:
108,44,66207,1,0,0:0:0:0:
108,44,66297,2,0,L|124:184,2,135,8|0|0,0:0|0:0|0:0,0:0:0:0:
312,32,67025,22,0,P|396:60|464:132,1,180,8|0,0:0|0:0,0:0:0:0:
460,32,67570,2,0,P|459:120|411:207,1,180,8|8,0:0|0:0,0:0:0:0:
312,216,68116,2,0,L|208:236,1,90,8|0,0:0|0:0,0:0:0:0:
216,340,68479,2,0,L|112:360,1,90,8|0,0:0|0:0,0:0:0:0:
312,216,68843,6,0,L|208:236,1,90,0|8,0:0|0:0,0:0:0:0:
116,256,69206,1,0,0:0:0:0:
64,160,69388,1,8,0:0:0:0:
140,84,69570,2,0,L|132:40,3,45,8|0|0|0,0:0|0:0|0:0|0:0,0:0:0:0:
176,104,69934,6,0,P|216:120|263:122,1,90,4|0,0:2|0:0,0:0:0:0:
436,124,70297,2,0,P|396:108|348:105,1,90,0|8,0:0|0:0,0:0:0:0:
412,208,70661,2,0,L|384:296,2,90,0|8|8,0:0|0:0|0:0,0:0:0:0:
304,196,71206,1,0,0:0:0:0:
304,196,71297,1,0,0:0:0:0:
304,196,71388,2,0,P|252:200|204:220,1,90,8|0,0:0|0:0,0:0:0:0:
244,320,71752,2,0,P|296:316|344:296,1,90,0|8,0:0|0:0,0:0:0:0:
408,248,72116,6,0,L|420:172,1,67.5,6|0,0:0|0:0,0:0:0:0:
496,136,72479,2,0,L|508:60,1,67.5,6|0,0:0|0:0,0:0:0:0:
420,32,72843,6,0,P|376:24|332:32,1,90,8|0,0:0|0:0,0:0:0:0:
212,128,73206,2,0,P|256:136|300:128,1,90,0|8,0:0|0:0,0:0:0:0:
180,32,73570,2,0,P|136:24|92:32,2,90,0|8|8,0:0|0:0|0:0,0:0:0:0:
212,128,74116,1,0,0:0:0:0:
140,208,74297,21,8,0:0:0:0:
148,316,74479,1,0,0:0:0:0:
256,308,74661,1,0,0:0:0:0:
248,200,74843,1,8,0:0:0:0:
84,236,75025,1,0,0:0:0:0:
175,369,75207,1,8,0:0:0:0:
310,279,75389,1,8,0:0:0:0:
336,276,75479,1,0,0:0:0:0:
364,272,75570,1,0,0:0:0:0:
392,268,75661,1,0,0:0:0:0:
420,264,75752,22,0,P|440:224|440:179,1,90,4|0,0:2|0:0,0:0:0:0:
352,116,76116,2,0,P|332:156|331:200,1,90,0|8,0:0|0:0,0:0:0:0:
424,60,76479,2,0,L|328:20,2,90,0|8|8,0:0|0:0|0:0,0:0:0:0:
480,152,77025,1,0,0:0:0:0:
480,152,77116,1,0,0:0:0:0:
480,152,77206,2,0,P|488:228|456:332,1,180,8|0,0:0|0:0,0:0:0:0:
360,352,77752,1,0,0:0:0:0:
360,352,77843,1,0,0:0:0:0:
360,352,77934,38,0,L|293:340,1,67.5,14|0,0:0|0:0,0:0:0:0:
196,356,78297,2,0,L|129:344,1,67.5,6|0,0:0|0:0,0:0:0:0:
52,288,78661,6,0,P|44:244|48:200,1,90,8|0,0:0|0:0,0:0:0:0:
136,132,79025,2,0,P|144:176|140:220,1,90,0|8,0:0|0:0,0:0:0:0:
80,64,79388,2,0,L|172:52,2,90,0|8|8,0:0|0:0|0:0,0:0:0:0:
52,288,79934,1,0,0:0:0:0:
256,336,80116,1,4,0:2:0:0:
256,336,81388,21,0,0:0:0:0:
256,336,81479,1,0,0:0:0:0:
256,336,81570,2,0,P|300:332|339:310,1,90,4|0,1:3|0:0,0:0:0:0:
404,224,81934,1,8,0:0:0:0:
296,212,82116,2,0,P|232:156|200:68,1,180,4|4,1:3|0:0,0:0:0:0:
312,68,82661,2,0,P|280:156|216:212,1,180,8|0,1:3|0:0,0:0:0:0:
108,224,83206,2,0,L|16:208,2,90,0|8|4,1:3|0:0|0:0,0:0:0:0:
192,292,83752,2,0,L|284:276,1,90,0|2,0:0|0:0,0:0:0:0:
368,340,84116,2,0,L|460:324,1,90,0|2,0:0|0:0,0:0:0:0:
480,220,84479,21,0,0:0:0:0:
444,116,84661,2,0,P|376:64|284:63,1,180,0|0,1:3|0:0,0:0:0:0:
232,228,85206,2,0,P|300:280|391:280,1,180,8|0,1:3|0:0,0:0:0:0:
68,88,85752,2,0,P|16:156|15:247,1,180,0|0,1:3|0:0,0:0:0:0:
180,300,86297,2,0,P|232:232|232:140,1,180,2|0,1:3|0:0,0:0:0:0:
164,56,86843,2,0,L|76:12,2,90,2|0|2,0:0|0:0|0:0,0:0:0:0:
272,72,87388,22,0,P|316:72|376:48,1,90,4|0,1:3|0:0,0:0:0:0:
460,12,87752,1,8,0:0:0:0:
320,160,87934,2,0,P|304:228|352:348,1,180,4|4,1:3|0:0,0:0:0:0:
424,348,88479,2,0,P|356:332|236:380,1,180,8|4,1:3|0:0,0:0:0:0:
148,340,89025,2,4,L|56:316,2,90,0|8|0,1:3|0:0|0:0,0:0:0:0:
228,264,89570,2,0,L|320:240,1,90,0|2,0:0|0:0,0:0:0:0:
396,168,89934,2,0,L|488:144,1,90,0|2,0:0|0:0,0:0:0:0:
416,60,90297,1,0,0:0:0:0:
316,100,90479,22,0,P|232:116|136:96,1,180,4|0,0:0|0:0,0:0:0:0:
84,28,91025,2,0,P|139:92|170:185,1,180,8|0,1:3|0:0,0:0:0:0:
140,264,91570,2,0,P|168:183|233:110,1,180,0|0,1:3|0:0,0:0:0:0:
344,184,92116,2,0,P|315:264|250:337,1,180,2|0,1:3|0:0,0:0:0:0:
152,364,92661,2,0,L|60:344,2,90,2|0|2,0:0|0:0|0:0,0:0:0:0:
256,336,93206,22,0,P|304:328|352:328,1,90,0|0,1:2|0:0,0:0:0:0:
452,344,93570,1,8,0:0:0:0:
312,232,93752,2,0,P|292:144|312:40,1,180,4|4,1:3|0:0,0:0:0:0:
206,56,94297,2,0,P|220:144|200:232,1,180,8|0,1:3|0:0,0:0:0:0:
116,300,94843,2,0,L|24:316,2,90,0|8|0,1:3|0:0|0:0,0:0:0:0:
56,212,95388,2,0,L|40:112,1,90,0|2,0:0|0:0,0:0:0:0:
148,112,95752,2,0,L|132:12,1,90,0|2,0:0|0:0,0:0:0:0:
240,48,96116,21,0,0:0:0:0:
348,60,96297,2,0,P|408:84|444:208,1,180,4|0,1:3|0:0,0:0:0:0:
348,272,96843,2,0,P|288:248|252:124,1,180,0|0,1:3|0:0,0:0:0:0:
456,272,97388,2,0,P|432:332|308:368,1,180,0|0,1:3|0:0,0:0:0:0:
244,272,97934,2,0,P|268:212|392:176,1,180,2|0,1:3|0:0,0:0:0:0:
476,176,98479,2,0,L|496:76,2,90,2|0|2,0:0|0:0|0:0,0:0:0:0:
388,240,99025,22,0,L|368:344,1,90,0|0,1:3|0:0,0:0:0:0:
272,376,99388,1,8,0:0:0:0:
172,332,99570,2,0,P|112:280|80:184,1,180,4|4,1:3|0:0,0:0:0:0:
84,276,100116,2,0,P|99:198|166:122,1,180,8|0,1:3|0:0,0:0:0:0:
252,108,100661,2,0,L|356:96,2,90,0|8|0,1:3|0:0|0:0,0:0:0:0:
192,208,101206,2,0,L|100:192,1,90,0|2,0:0|0:0,0:0:0:0:
308,328,101570,2,0,L|216:312,1,90,0|2,0:0|0:0,0:0:0:0:
408,348,101934,21,0,0:0:0:0:
468,284,102116,2,0,P|488:220|452:104,1,180,0|0,1:3|0:0,0:0:0:0:
368,116,102661,2,0,L|184:152,1,180,8|0,1:3|0:0,0:0:0:0:
320,233,103206,2,0,L|144:268,1,180,0|0,1:3|0:0,0:0:0:0:
52,270,103751,2,0,P|24:164|44:100,1,180,2|0,1:3|0:0,0:0:0:0:
116,44,104297,2,0,L|216:28,1,90,8|8,0:0|0:0,0:0:0:0:
256,120,104661,21,2,0:0:0:0:
256,136,104752,1,2,0:0:0:0:
256,152,104843,1,4,0:2:0:0:
Topic Starter
spboxer3
thx Niva~ I will add hitsound and fix your mod next time ~<3
btw, It's wrong... this map still for wip not pending. sorry ;w;

Niva wrote:

Oh, pending now o.o
Let me try modding it...

[General]

-> I'm modding this based on your old ver. of the map and the folder's name is still 'Troublesome Visitor(new ver)' here, does it mean the song has another version o.o deleted.
-> Also add 'type-moon' to tags (to complete your current 'type moon' :arrow: k

[Normal]

  1. 00:11:206 (x) - How about starting the map here instead with 1/2 short slider? It'll sound better with the music xD
  2. 00:17:570 (1) - I noticed you have few parts like this, I highly recommend add finish on slider's start with Addition : Soft though (also applies to next parts like this)
  3. 00:22:661 (3) - Umm, I prefer to curve this slightly to let this deliver flow from (1)'s end though: :arrow: Umm, I want keep this because I have a idea: make 00:22:661 (3) - point to next slider. :3
  4. 00:32:116 (1) - Err, I prefer something like this though so you can also encircle (2) : (don't worry, it's not offscreen in play mode) :arrow: but I think my pattern is ok, maybe it's a silly reason but I want keep it because I really long time ago do not used the shape like this xD
  5. 00:49:570 (1) - (1,2,3) would be more structured imo if you don't tilt it, up to you though: :arrow: fixed it, but it's by my hand, not used your code, still thx your recommend :3
    156,28,49570,6,0,B|102:28|102:28|60:43|60:43|2:43,2,150
  6. 00:52:479 (1) - Umm, I don't think forcing this to encircle (2) really works here, I'd do this semi-encircle though: :arrow: well, 00:51:025 (2,3,1) - is a pretty circle doesn't it? that's why I want keep this pattern, tbh this (your) pattern is good, but it isn't follow my mapping logic xD
  7. 00:56:934 (1) - Hmm, I'm quite worried about the spinner here (auto only gets 2000, which is quite dangerous for Normal imo) - making this spinner start 1/4 after last object (so it gives 3000 instead) would do good actually - also I recommend to make this spinner quieter (there's barely anything from the song here :3) :arrow: well, I think I'm fixed it, maybe your version is old, so your still have this issue xD
  8. 01:02:661 (2,3,4,1) - Move (2) a bit upward here (without following spacing) to make it don't cluster with 01:00:479 (3)? I see your intention in (4,1) to not follow spacing there, this one should give better emphasize/look to it (: :arrow: k
  9. 01:12:843 (1,2) - Actually how to create this one in a tidy way is to add a 'test circle' (3) then delete it afterwards: :arrow: ok
    ...or if you're lazy you can just copy paste this code orz >_<
    48,268,72843,6,0,P|28:200|53:122,1,150
    91,89,73570,2,0,P|157:67|232:88,1,150,0|0,0:0|0:0,0:0:0:0:
  10. 01:14:297 (3) - Succeeding the above, how about to tilt the slider a bit so the symmetry will be like this: (flows better to your next (1) imo xD) :arrow: ok
  11. 01:17:934 (3,4,5) - Here: :arrow: well, keep my pattern. btw, what's your img it's a broken link lol'd
    1. Considering (3) is slightly curved, it's better to make (4) slightly tilted upward also imo, plus
    2. You can do your usual flow I loved on (5) actually >_<
    SPOILER
    [img]01:17:934%20(3,4,5)%20-[/img]
  12. 01:26:661 (3) - Apply same hitsound as you used in Spinboxer here (whistle on first repeat and end)?
  13. 01:32:479 (3) - Same as above (and other parts like this too, same as above)
[Hard]

-> There are some points where the circles almost overlap in play mode due to stacking's nature (such as 01:06:116 (4,5,6)), manual stacking may help but it's fine as is xD

  1. 00:11:206 (1) - Try this instead for the opening (to make both slider flow continuously)? Clusters less than your current pattern~ :arrow: sorry, keep it because I hope this slider is balanced.
  2. 00:17:570 (1) - Same as Normal about finish hitsound on start (also applies to another parts like this)
  3. 00:20:479 (1,2,3,4,5,6) - Hmm, on this it's much better if you can place (2) in the center though, therefore you can do this pattern: :arrow: ok
  4. 00:23:752 (2) - Umm, use two circles instead? I don't really like how this slider flows personally o.o ;w;... :arrow: if I change to two note for here, I need change 00:26:661 (2) - and 00:29:570 (2) - too, but both part are broken flow if I used note for those. so I should keep it... s-sorry ;w;
  5. 00:24:661 (4,5,6,7) - A small diamond jump like this plays fancy, really~ (feel free to experiment with the jump's angle though) :arrow: Oh... 00:24:661 (4,5,6,7) - I follow the pitch for my pattern, your pattern is pretty good :3, but it's can't showing the feel which I want to expression. so sorry, I will keep it :3
  6. 00:28:116 (6) - I highly recommend to CTRL+G this and put it in ~x:301 y:371 for a nice circular flow - don't worry, it won't overlap 00:29:206 (1) - on play mode :3 :arrow: 00:27:752 (5,6) - same as previous part :3
  7. 00:34:479 (1,1) - I much prefer what you do on Normal though (use orange combo color on first (1), red on second (1)) - it will bring dramatic effect to the chorus (: :arrow: ok owo
  8. 00:40:843 (1,2,3,4) - If you want you can make these four's spacing accelerate like this actually: :arrow: oh, well. agree your idea, but... It's broken my pattern (shape) lol'd. I won't do that because I think the slider shape is more pretty now ;w;
  9. 00:53:025 (2,3) - Using the test circle method I mentioned in Normal would work beautifully again here, yep~ :arrow: well, keep it since it will make shape: 00:53:570 (3,4,5) - not pretty fit flow, sorry... ;w;
    264,384,53025,2,0,P|263:314|304:253,1,140
    372,214,53570,2,0,P|441:215|505:253,1,140
  10. 00:56:934 (1) - On Hard this shouldn't be much worried about, however I still suggest to make this quieter though (same reason as Normal) lol, I think that's fine for "Hard diff player" it's not confuse for player, It have 1/1 rhythm to make buffer, that is fine :3
  11. 01:00:479 (6) - Umm, why don't you just make this as 3/4 slider orz - sounds much better with the music this way :3 :arrow: I used empty for 01:02:479 - because I want to stress 01:02:661 - and 01:02:843 - drum (bass drum maybe? xD) :3
  12. 01:12:116 (6) - Same here (3/4 slider would blend better with the song) but I can't get a good arrangement ._. :arrow: same as above www
  13. 01:13:934 (5) - Ah, CTRL+G this to get a tieff-style jump pattern? :3 :arrow: 01:13:570 (4,5) - dkkd for me ((slaps well, I think the pitch is low,high,high,low for this sentence, just try to expression it :3
  14. 01:18:661 (1,2) - I don't think you should follow spacing fully here, I'd place (1) a bit more to the right and then make (2) encircled without distance snap on: :arrow: ok
  15. 01:32:116 (5) - Minor stuff here, move this to ~x:130 y:136 to make it stacked with (1)? :arrow: ok
  16. 01:44:661 (8) - For me making this slider's repeat arrow facing (6) would give better impression for the ending, up to you though~ :arrow: ok
[Spinboxer]

  1. 00:12:116 (2) - Try to put this slider more to the left and aim so it can encircle (4)? The flow looks less forced this way imo: :arrow: ok
  2. 00:17:025 (1,2,3) - Due to the song's melody, this one's combocolor should be blue (more cheerful) imo, then :arrow: nope, It's for white color lol
  3. 00:19:025 (1,2) - This one should be orange orz (more tensing) - you can make similar future parts (for example 00:22:843 (1,2,3)) blue as well, though~ :arrow: not really, blue is for overlaps, speed change for white lol'd
  4. 00:29:025 (4) - Stack to 00:27:388 (4)'s start instead? The overlap with (1) doesn't really play well imo... :arrow: 00:28:661 (2,3,4) - it's a 4 - 1 shape for square, that's fine shape imo.
  5. 00:30:297 (4) - Umm... Personally I think it's better to keep the circular flow going here though, you can just copy-paste (3) here and make the slider's end stacked with (6) : :arrow: I can't refute your idea because I don't have a powerful reason for this pattern, but I really like this pattern's effect (for 00:30:297 (4,5,6,1,2) - ), I really don't want to change this ;w;...
  6. 00:34:479 (1,2,3,1) - There are some minor inconsistencies here (especially (3)'s location, which is quite far from (1) but nearer to (2)) which is barely noticeable, anyway if you're interested to fix this part: :arrow: ok :3
    400,309,34479,5,0,1:0:0:0:
    289,327,34661,1,0,1:0:0:0:
    182,341,34843,1,0,1:0:0:0:
    76,356,35025,22,0,P|56:320|60:272,1,90,8|0,0:0|0:0,0:0:0:0:
  7. 00:35:388 (2) - If you did 00:12:116 (2)'s suggestion, drag this one a bit to the right as well (~x:140)? A bit more space here helps to cluster less, really :3 :arrow: 00:35:025 (1,3) - rotate those sider.
  8. 00:42:297 (5,6,7,8) - Select all and then move to ~x:88 y:160? It'll help much to avoid overlap between (4) and (6) here xD :arrow: to keep this pattern, 00:41:934 (4,5) - imo, It should be a line for 4 and 5's slider head, also if I move this pattern than 00:43:388 (8,1) - flow will be broken :<
  9. 00:56:934 (1) - Same as previous diffs (make the spinner quieter because of the music)? :arrow: really, I think 5% is the best solution but some member won't accept 5% is rankable, you know that lol'd
  10. 00:59:752 (6) - Hmm, I don't think you should refer to (2)'s curve here, by the time players hit this note (2) is fully disappeared already - therefore it's better to focus solely on (3)'s and next (7)'s direction, not on (2) : :arrow: 00:58:661 (2,6) - it's my silly idea too, I hope those slider is connected :P
  11. 01:00:843 (10) - Put in ~x:209 y:135 instead to continue the jump? (basically it's because 6 -> 7 is a big jump already, adding a small jump rather than anti-jump would continue the momentum though) :arrow: ok
  12. 01:19:388 (3) - Move it upper a bit so it doesn't overlap (2)? :arrow: ok
  13. 01:21:388 (1,2) - The drums are a bit different here, perhaps you could try adding whistle here?
  14. 01:32:116 (4,1) - Not perfectly stacked, but it's barely noticeable... well, fixed owo
  15. 01:35:388 (6,7,1) - You can just put these three in a straight line actually: :arrow: 01:36:116 (1,2,3) - sorry, I want stress this way not stright line lol'd
  16. 01:44:843 (3) - To give more impact/impression towards the ending, how about using Sampleset : Normal Addition : Soft here? Keep the finish of course (: :arrow: ok owo
Normal and Hard isn't fully hitsounded yet I see, but I still want to mod this nevertheless... Pro patterns >_< lol'd
well, thank you pro Niva >_<!!
Disoy
[Normal]
00:34:479 (1,1) - 對naormal來說我覺得這點可能會被抓0.0

[Hard]
00:28:116 (6) - 有點太低了
00:29:206 (1) - ^

[Spinboxer]
It's fine^ ^

Good map^ ^
luck for you~~XD
JauiPlaY
[General]
BG可真...不怎么样 建议使用福利向BG 如果你愿意我到时帮你找
tags里面的MBAA是啥
00:35:025 - 如果是我 这里我会加个喷泉
另外我觉得后面剩得有点多 虽然不管它也可以就是了...

[Spinboxer]
00:11:206 (1) - 不是很明白你这个2倍速想表达什么 就好像故意虾仁一样
00:17:025 (1,2,3) - 其实像这种可以加点soft的whistle 你看你都刻意去加nc了 再突出一点不是更好
00:40:116 (5) - nc
00:59:752 (6) - ^
01:44:843 (1) - 去nc

[Hard]
00:25:570 (7,8) - 没叠好
00:50:661 (3) - 这个形还是稍微有点弧度比较好 比如像00:35:570 (2)

[Normal]
tags跟别的diff不同
tick rate用2比较好
00:39:388 (2,3,4,1) - 这一串连击我觉得对新人不是很友好
00:45:206 (2,3,4,1) - ^
01:05:570 (2,3,1,2) - ^
01:08:479 (4,5,6,1) - ^
01:17:206 (2,3,4,5) - ^
01:44:843 (1) - 去nc
我觉得你应该考虑降难度

这歌要是我肯定做不成map...
Gamu
hi~

Request from you

[General]

●Inconsistency in Tags:
- [Normal] : MBAA type moon type-moon
- [Hard] : MBAA type moon
- [Spinboxer] : MBAA type moon

●Letterbox during breaks: Enable → Disable. I think you should disable.

[Normal]

●Unsnapped inherited (green) sections at: 00:58:299 - snap to 00:58:297.
●Circle Size: 4 → 3 change? I want to make a big circle for beginners.
●00:11:206 (1) - Ctrl+G? It is just a suggestion.
●00:11:752 - Green line unnecessary.
●00:13:934 - ^
●00:14:297 - ^
●00:19:752 - ^
●00:20:479 - ^
●00:25:570 - ^
●00:31:388 - ^
●00:32:116 - ^
●00:48:843 - ^
●00:54:661 - ^
●01:12:116 - ^
●01:17:934 - ^
●00:52:479 (1) - Soft-finish (Start). This would fit.

[Hard]

●Unsnapped inherited (green) sections at: 00:58:299 - snap to 00:58:297.
●00:13:934 - Green line unnecessary.
●00:32:116 - ^
●00:34:479 - ^
●Approach Rate: 8 → 6 or 7 change? Normal is AR3. Hard is AR8. Spinboxer is AR9. It is a wide difference between Normal and Hard orz I think this is a bad balance. I recommend lowering the AR.
●00:25:934 (8) - It has not been fully stack.
●00:45:388 (4) - Move (x:316 y:268). http://puu.sh/2yylB
●00:50:661 (3) - Change to 00:35:570 (2) in the form?
●00:56:934 (1) - Very short spinner. I think it is unnecessary.
●01:14:661 (2) - Ctrl+G? It is just a suggestion.

[Spinboxer <3]

●00:31:389 (1) - Unsnapped slider (end).
●Unsnapped inherited (green) sections at: 00:58:299 - snap to 00:58:297
●00:13:206 (1) - Remove new combo. I feel so.
●00:19:025 (1) - ^
●00:43:025 (7) - Add new combo. Speed ​​of the slider has not changed. But, I want to change the color.
●00:45:934 (7) - ^
●00:47:752 (1) - Same as 00:13:206 (1)
●00:51:752 (8) - Same as 00:43:025 (7)
●00:58:297 (1) - Soft-finish (Start). This would fit.


that's all~
Spinboxer diff was a very fun map :3 http://osu.ppy.sh/ss/701184
Topic Starter
spboxer3
Disoy

Disoy wrote:

[Normal]
00:34:479 (1,1) - 對naormal來說我覺得這點可能會被抓0.0 :arrow: 改了

[Hard]
00:28:116 (6) - 有點太低了 :arrow: 恩...還算OK的 至少沒有出界
00:29:206 (1) - ^ :arrow: ^

[Spinboxer]
It's fine^ ^

Good map^ ^
luck for you~~XD

JauiPlaY

JauiPlaY wrote:

[General]
BG可真...不怎么样 建议使用福利向BG 如果你愿意我到时帮你找 :arrow: hhh 這麼陰森的音樂你都想用福利 真是...差評
tags里面的MBAA是啥 :arrow: MBAA是這遊戲的簡寫
00:35:025 - 如果是我 这里我会加个喷泉 :arrow: ok 全加了
另外我觉得后面剩得有点多 虽然不管它也可以就是了...

[Spinboxer]
00:11:206 (1) - 不是很明白你这个2倍速想表达什么 就好像故意虾仁一样 :arrow: 第一個位置我想表達hold的感覺 所以...>_>
00:17:025 (1,2,3) - 其实像这种可以加点soft的whistle 你看你都刻意去加nc了 再突出一点不是更好 :arrow: 怎麼加阿233 我用了drum的音效了要怎麼加?
00:40:116 (5) - nc :arrow: 這三個點我覺得應該不用阿
00:59:752 (6) - ^ :arrow: ^
01:44:843 (1) - 去nc :arrow: ^

[Hard]
00:25:570 (7,8) - 没叠好 :arrow: fixed
00:50:661 (3) - 这个形还是稍微有点弧度比较好 比如像00:35:570 (2) :arrow: okay~ :3

[Normal]
tags跟别的diff不同 :arrow: I will fix it (for other diff)
tick rate用2比较好 :arrow: not really :/ I think tick 1 is enorgh.
00:39:388 (2,3,4,1) - 这一串连击我觉得对新人不是很友好 :arrow: That's fine, It's a Normal diff not a Easy.
00:45:206 (2,3,4,1) - ^ ^
01:05:570 (2,3,1,2) - ^ ^
01:08:479 (4,5,6,1) - ^ ^
01:17:206 (2,3,4,5) - ^
01:44:843 (1) - 去nc :arrow: 我覺得nc在這OK的Orz... 音樂都進入下一節了 所以keep it
我觉得你应该考虑降难度

这歌要是我肯定做不成map...


Gamu

-Gamu- wrote:

hi~

Request from you

[General]

●Inconsistency in Tags: :arrow: fixed :3
- [Normal] : MBAA type moon type-moon
- [Hard] : MBAA type moon
- [Spinboxer] : MBAA type moon

●Letterbox during breaks: Enable → Disable. I think you should disable. Umm, that's fine if I disable it or not :P

[Normal]

●Unsnapped inherited (green) sections at: 00:58:299 - snap to 00:58:297.
●Circle Size: 4 → 3 change? I want to make a big circle for beginners.
●00:11:206 (1) - Ctrl+G? It is just a suggestion. :arrow: ok
●00:11:752 - Green line unnecessary.
●00:13:934 - ^
●00:14:297 - ^
●00:19:752 - ^
●00:20:479 - ^
●00:25:570 - ^
●00:31:388 - ^
●00:32:116 - ^
●00:48:843 - ^
●00:54:661 - ^
●01:12:116 - ^
●01:17:934 - ^
●00:52:479 (1) - Soft-finish (Start). This would fit. :arrow: lol'd It's already used soft finish.

[Hard]

●Unsnapped inherited (green) sections at: 00:58:299 - snap to 00:58:297.
●00:13:934 - Green line unnecessary.
●00:32:116 - ^
●00:34:479 - ^
●Approach Rate: 8 → 6 or 7 change? Normal is AR3. Hard is AR8. Spinboxer is AR9. It is a wide difference between Normal and Hard orz I think this is a bad balance. I recommend lowering the AR. :arrow: AR7
●00:25:934 (8) - It has not been fully stack.
●00:45:388 (4) - Move (x:316 y:268). http://puu.sh/2yylB :arrow: keep it, it's intentional
●00:50:661 (3) - Change to 00:35:570 (2) in the form? :arrow: fixed from JPY's mod already ^^
●00:56:934 (1) - Very short spinner. I think it is unnecessary.
●01:14:661 (2) - Ctrl+G? It is just a suggestion. :arrow: I was already reply this part from Niva's mod :3

[Spinboxer <3]

●00:31:389 (1) - Unsnapped slider (end). :arrow: fixed
●Unsnapped inherited (green) sections at: 00:58:299 - snap to 00:58:297 :arrow: okay
●00:13:206 (1) - Remove new combo. I feel so. :arrow: ok
●00:19:025 (1) - ^ :arrow: I used NC to notice here have a trap xD
●00:43:025 (7) - Add new combo. Speed ​​of the slider has not changed. But, I want to change the color. :arrow: ^
●00:45:934 (7) - ^ :arrow: ^
●00:47:752 (1) - Same as 00:13:206 (1) :arrow: ^
●00:51:752 (8) - Same as 00:43:025 (7) :arrow: ^
●00:58:297 (1) - Soft-finish (Start). This would fit. :arrow: okay


that's all~
Spinboxer diff was a very fun map :3 http://osu.ppy.sh/ss/701184
Rotte

Rotte wrote:

0.0/


[Normal]

  1. Kiai Time should starts on 00:58:297 :arrow: fixed

[Hard]

  1. 00:17:388 (3,1) - This jump is too suddenly to read. :arrow: 額...哪裡有jump?
  2. 00:43:388 (8) - Maybe it can use "Ctrl + G" to change the direction. :arrow: 我還是用原本的 因為這樣看起來比較順 而且flow比較好


[Spboxer3]

  1. 00:22:661 (6) - This slider is VERY keng , if I were you , I'll use 4 circle in this place. :arrow: 我想凸顯後三顆note阿
  2. 00:28:479 (7,8) - QAQ :arrow: Umm?
  3. 00:57:934 (1,2,3,4) - Too suddenly
:arrow: 最難難度了阿

^^ thx all
Rotte
0.0/


[Normal]

  1. Kiai Time should starts on 00:58:297

[Hard]

  1. 00:17:388 (3,1) - This jump is too suddenly to read.
  2. 00:43:388 (8) - Maybe it can use "Ctrl + G" to change the direction.


[Spboxer3]

  1. 00:22:661 (6) - This slider is VERY keng , if I were you , I'll use 4 circle in this place.
  2. 00:28:479 (7,8) - QAQ
  3. 00:57:934 (1,2,3,4) - Too suddenly
Pokie
唔…好睏, 睏的連mod template都懶的弄… 再度試打了下, 感覺沒什麼問題

[General]
  1. 這個曲子是出自Melty Blood Actress Again (Melty Blood的續作) 的, 如果依照Bemani系列的套路的話, 就只需要留Melty Blood當Source, Actress Again放在Tags就可以…但以我個人的角度來說, 還是建議整個名字放到Source
  2. Source: Melty Blood Actress Again OR Source: Melty Blood Tags: Actress Again
  3. 這邊看見了Raito Kate這個Artist的寫法, 但是怎麼搜都搜不出來源… 盡管我單搜Raito都搜不出, 於是Kate放不放Tags就交給你決定了
[Normal]
00:56:116 (2,3) - If you've determined Normal as an easiest difficulty, this circle should be unstacked (任何低於1/1拍間隔的slider底部都不應該疊著note, BPM高的話我覺得在3/2或2/1)

And something opinions about diff spread:
不過說實話這個Normal的難度..星數是足了, 但難度偏高…以我標準的話其實我會建議多弄一個Easy, 不過嘛=_=…
00:33:570 (1,1) - 比如這種考讀圈的stack, 一般新手都是不管三七二十一先按下去了再說…相對來說就比較坑
00:35:025 (1,2) - / 00:36:479 (3,4) - 後面接的這種slider+circle stack也是一樣, 而且在這個Normal裡還用的挺多的…有點擔心

[Hard]
之前就打過兩三次了, 感覺良好
01:19:752 (3,4,5) - 就是這邊的跳有點突兀=w=...雖說作為一個段落的結尾, 加一個大跳是不錯的主意…但在Hard的話會被AR所限制, 放超過所設定的AR可以讀的排列, 就算是坑爹了 :3rz I would suggest to reduce the spacing here


[Insane]
00:50:843 (5) - 依照前面00:47:752 (1) - 的話, 這個overlap其實是不是要換藍色combo? Shouldn't the combo color be used in blue one?

Otherwise are fine enough, plsu callu mi bakku
Topic Starter
spboxer3

Pokie wrote:

唔…好睏, 睏的連mod template都懶的弄… 再度試打了下, 感覺沒什麼問題 十分感謝阿

[General]
  1. 這個曲子是出自Melty Blood Actress Again (Melty Blood的續作) 的, 如果依照Bemani系列的套路的話, 就只需要留Melty Blood當Source, Actress Again放在Tags就可以…但以我個人的角度來說, 還是建議整個名字放到Source
    Source: Melty Blood Actress Again OR Source: Melty Blood Tags: Actress Again :arrow: 我認為加tags進去就OK了
  2. 這邊看見了Raito Kate這個Artist的寫法, 但是怎麼搜都搜不出來源… 盡管我單搜Raito都搜不出, 於是Kate放不放Tags就交給你決定了 :arrow: 我從下載ost上看到只有Raito 所以用Raito就可以了
[Normal]
00:56:116 (2,3) - If you've determined Normal as an easiest difficulty, this circle should be unstacked (任何低於1/1拍間隔的slider底部都不應該疊著note, BPM高的話我覺得在3/2或2/1)

And something opinions about diff spread:
不過說實話這個Normal的難度..星數是足了, 但難度偏高…以我標準的話其實我會建議多弄一個Easy, 不過嘛=_=… :arrow: 嘛...
00:33:570 (1,1) - 比如這種考讀圈的stack, 一般新手都是不管三七二十一先按下去了再說…相對來說就比較坑 :arrow: 額...不管三七二十一的按下去Orz... 可是這段時間足夠他不管三七二十一個兩三回都還不會判定到阿Orz...
00:35:025 (1,2) - / 00:36:479 (3,4) - 後面接的這種slider+circle stack也是一樣, 而且在這個Normal裡還用的挺多的…有點擔心 :arrow: 我也不知道該怎麼說阿 效果阿效果。。。 音樂給我有種在同一點敲擊的感覺 說實話的雖然是最簡單難度 但畢竟是個Normal阿 如果做的一點都不合曲子那不如直接拿個同樣BPM的map塞進去...

[Hard]
之前就打過兩三次了, 感覺良好
01:19:752 (3,4,5) - 就是這邊的跳有點突兀=w=...雖說作為一個段落的結尾, 加一個大跳是不錯的主意…但在Hard的話會被AR所限制, 放超過所設定的AR可以讀的排列, 就算是坑爹了 :3rz I would suggest to reduce the spacing here :arrow: 改成x1.5如何


[Insane]
00:50:843 (5) - 依照前面00:47:752 (1) - 的話, 這個overlap其實是不是要換藍色combo? Shouldn't the combo color be used in blue one?
:arrow: 恩...雖然前頭overlaps是用藍色 而這地方也是overlaps 但是仔細看喔 其實在00:50:843 (5) - 出現時00:49:934 (2) - 早就消失了 我用藍色是拿來提醒一些看不清楚的位置 可是這地方是看得清楚的 所以不考慮加上
Otherwise are fine enough, plsu callu mi bakku
Melt
tags里可以加一下tohno akiha和tsukihime
第一个是因为这曲子是秋叶的主场曲,第二个是月姬 :3
Topic Starter
spboxer3

Melt wrote:

tags里可以加一下tohno akiha和tsukihime
第一个是因为这曲子是秋叶的主场曲,第二个是月姬 :3
加上去摟~ :3
Pokie
Discussed with mapper via IRC,
  1. Fixed the position of background
  2. Increased OD by 1 tick on Hard
  3. Fixed an unsnapped slider's end on Hard
SPOILER
23:02:05 <Pokie> 稍等喔我去看一下>_<
23:02:19 <spboxer3> 沒事~~~
23:04:36 <Pokie> 喔…果然早上各種不清醒
23:04:38 <spboxer3> 我到12:57前都會在線上 如果有問題直接來找我喔:P
23:04:43 <spboxer3> 怎了
23:04:44 <Pokie> 01:43:751 (5) - Hard這裡沒snap
23:05:00 <Pokie> AIMod提示slider結尾偏移了2ms
23:05:21 <Pokie> 然後Hard用OD4是故意的嗎?
23:05:31 <spboxer3> 恩 是故意的
23:05:41 <Pokie> 因為Insane是AR9, OD7...Normal是AR4, OD3
23:05:54 <Pokie> 但Hard是AR7然後OD4的話我覺得不太好
23:06:02 <spboxer3> 不然改OD 5?
23:06:10 <Pokie> 這個Hard也是slider居多 沒必要降的那麼低
23:06:15 <Pokie> OD6都行
23:06:21 <Pokie> 6的判定已經很鬆了
23:06:46 <Pokie> 除非你是想讓人HR DT HD這樣3mod..不然感覺Hard沒必要-2
23:07:24 <Pokie> 其他應該沒問題了 除了BG偏移了1pixel
23:07:33 <Pokie> 這個要去osu檔案裡改代碼>_<
23:07:39 <spboxer3> 真詭異= =
23:08:08 <Pokie> 嗯....不知道是怎麼出現的
23:09:10 <Pokie> 話說preview time放那邊好麼 剛才解壓osz才放沒幾秒就淡出...
23:09:14 <Pokie> 有點傷感
23:10:36 <spboxer3> 我Hard用OD 5喔
23:11:49 <Pokie> 唔...如果你堅持的話/.\...總感覺這BPM沒需要用的那麼低
23:12:51 <spboxer3> 我想開3mode來打233
23:13:58 <spboxer3> preview time我也不改搂 恩...這地方是給web用的 我在web上沒有聽見違和感 所以不打算改喔
23:15:38 <Pokie> 因為前面有一段一樣的 也沒有淡出 想說為何不放到那邊而選了結尾呢..這樣的感覺
23:15:50 <Pokie> 嘛不怎麼重要就是
23:16:09 <spboxer3> 那我上傳搂
23:16:12 <Pokie> 嗯~
23:16:57 <spboxer3> 好了 恩...建議刪掉重下Orz...
23:17:07 <Pokie> 已經刪了 xD
23:20:59 <Pokie> ok沒問題了=w=...我寫一下post去

And here you are~
Topic Starter
spboxer3

Pokie wrote:

Discussed with mapper via IRC,
  1. Fixed the position of background
  2. Increased OD by 1 tick on Hard
  3. Fixed an unsnapped slider's end on Hard
SPOILER
23:02:05 <Pokie> 稍等喔我去看一下>_<
23:02:19 <spboxer3> 沒事~~~
23:04:36 <Pokie> 喔…果然早上各種不清醒
23:04:38 <spboxer3> 我到12:57前都會在線上 如果有問題直接來找我喔:P
23:04:43 <spboxer3> 怎了
23:04:44 <Pokie> 01:43:751 (5) - Hard這裡沒snap
23:05:00 <Pokie> AIMod提示slider結尾偏移了2ms
23:05:21 <Pokie> 然後Hard用OD4是故意的嗎?
23:05:31 <spboxer3> 恩 是故意的
23:05:41 <Pokie> 因為Insane是AR9, OD7...Normal是AR4, OD3
23:05:54 <Pokie> 但Hard是AR7然後OD4的話我覺得不太好
23:06:02 <spboxer3> 不然改OD 5?
23:06:10 <Pokie> 這個Hard也是slider居多 沒必要降的那麼低
23:06:15 <Pokie> OD6都行
23:06:21 <Pokie> 6的判定已經很鬆了
23:06:46 <Pokie> 除非你是想讓人HR DT HD這樣3mod..不然感覺Hard沒必要-2
23:07:24 <Pokie> 其他應該沒問題了 除了BG偏移了1pixel
23:07:33 <Pokie> 這個要去osu檔案裡改代碼>_<
23:07:39 <spboxer3> 真詭異= =
23:08:08 <Pokie> 嗯....不知道是怎麼出現的
23:09:10 <Pokie> 話說preview time放那邊好麼 剛才解壓osz才放沒幾秒就淡出...
23:09:14 <Pokie> 有點傷感
23:10:36 <spboxer3> 我Hard用OD 5喔
23:11:49 <Pokie> 唔...如果你堅持的話/.\...總感覺這BPM沒需要用的那麼低
23:12:51 <spboxer3> 我想開3mode來打233
23:13:58 <spboxer3> preview time我也不改搂 恩...這地方是給web用的 我在web上沒有聽見違和感 所以不打算改喔
23:15:38 <Pokie> 因為前面有一段一樣的 也沒有淡出 想說為何不放到那邊而選了結尾呢..這樣的感覺
23:15:50 <Pokie> 嘛不怎麼重要就是
23:16:09 <spboxer3> 那我上傳搂
23:16:12 <Pokie> 嗯~
23:16:57 <spboxer3> 好了 恩...建議刪掉重下Orz...
23:17:07 <Pokie> 已經刪了 xD
23:20:59 <Pokie> ok沒問題了=w=...我寫一下post去

And here you are~
thx, pocky pokie-sama >_<
Pokie
First post was edited by mapper, so...a bubble repair o3o
Kawayi Rika
Checked and nothing to say ~

Awesome map and nice BGM ~ Here you go <3


Satellite
congratz!!
Gamu
sp3~ <3

congratulations~ :D
Pokie
共洗你呀! ;)
Topic Starter
spboxer3
咦? 咦!!!!? 怎麼就Ranked了Orz...

總之謝謝各位~ :3
Skystar
毫無人性 @Melt
Kyouren
gratz!!!! :) :) :)
Strawberry
喔槽这就rank惹 :o
NewRulerNA
gratz~ :3
Melt

Amamiya Yuko wrote:

毫無人性
congratz :3
Topic Starter
spboxer3

Melt wrote:

Amamiya Yuko wrote:

毫無人性
congratz :3
Orz... 我把你的版本放進Creator's Words裡摟~
Faust
Felt the slowdowns could have had their spacing adjusted so they'd be closer to each other instead of creating so many instances where the player would have to be prompted to jump so quickly, while having restraint to the slider SV.

If they weren't all combo'd in grey I'd be hammering you by now.. Haha.

Congratulations, in any case.
Topic Starter
spboxer3
( ゚∀゚)o彡
Please sign in to reply.

New reply