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posted
This beatmap was submitted using in-game submission on Friday, October 16, 2015 at 4:07:35 PM

Artist: Yuuhei Satellite
Title: Iro wa Nio e do Chiri Nuru o (OPver.1.2)
Source: ??Project
Tags: Touhou iceon Starving Trancer Yusuke Ceo Kamase-tora Mayumi Morinaga senya ZUN Team Shanghai Alice Memories of Phantasm Nitori's Theme Even the Blossoming Flowers Will? Eventually Scatter The Gensokyo the Gods Loved Fuujinroku Mountain of Faith SOUND VOLTEX BOOTH SDVX
BPM: 138
Filesize: 25620kb
Play Time: 01:33
Difficulties Available:
  1. Easy (1.34 stars, 70 notes)
  2. Hard (2.64 stars, 164 notes)
  3. Insane (3.78 stars, 247 notes)
  4. Normal (1.88 stars, 119 notes)


Download: Yuuhei Satellite - Iro wa Nio e do Chiri Nuru o (OPver.1.2)
Download: Yuuhei Satellite - Iro wa Nio e do Chiri Nuru o (OPver.1.2) (no video)
Information: Scores/Beatmap Listing
---------------


Mp3 taken from https://osu.ppy.sh/s/40536

From the album of the same name, ????? ?????.
arrangement: iceon (Yusuke Ceo a.k.a. Starving Trancer)
lyrics: ????
vocals: senya (Mayumi Morinaga)
original title: ?????????
source: ????? ? Mountain of Faith
Stage 3 Theme; Kawashiro Nitori
Also in SOUND VOLTEX BOOTH.
Adding SB. . .
SB added!
Meh.
Deleted Light Insane, redownload.


Thanks to these modders:
Arrival
Erina
ValPyen
4anke
Pereira006
XeroiZi HD
Kuron-kun
ziin
Victorica
Reditum
Wafu
posted
Hi !


[General]
I love the music (that's why i choosed to mod it), and you got really nice patterns. I enjoyed really !
No BPM/Offset issue.

[LUNATIC]
You used samples in your song, but put them more regularly.
00:10:565 (5) - Finish
00:19:043 (6) - Remove Clap
00:21:435 (1) - Finish
00:26:652 (1) - ^
00:28:391 (1) - ^
00:28:391 (1) - ^
00:29:913 (4) - ^ You saw that with the placement of your "finishes",(Listen the music with all the finishes before if you don't understand) the player can feel the stream coming in 00:30:130 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - And it's better don't you think ?
00:41:217 (6,7,8) - PERSONAL OPINION:Place the (6) down of 3 "squares" then Remove (7) and (8) and place a slider like this: http://www.noelshack.com/2013-13-136449 ... hot032.jpg
01:24:043 (5) - Clap
01:27:522 (9) - Add a new inhirated section and just Normal sound, then place a Finish on the (9)


[EXHAUST]
00:44:913 (7) - Is a bit offscreen.
00:57:956 (1,2,3,4,5,6,7,8) - This is really confusing. Make a circular movement with the placement of your circles. (Particularly the 6)
01:01:435 (1) - A bit too much oblique to the right compared to 01:02:304 (3) - 01:03:174 (5) -
01:15:348 (1) - A bit offscreen. Don't be afraid if the slider don't start exactly on the middle of the screen.

[ADVANCED]
00:33:609 (4) - Move the slider up a bit, so it has not the same distance with the (5) as the (5) has with the (6). (Timing spacing)
01:23:609 (2) - Clap

That's all i've got to say.
Really nice map, the major part of my advices are really subjective, you can let your map as it is now.

PS: My samples advices works for the other difficulties too, but it's up to you to see how you can put these sounds.
I'll give you a star after some other mods.
Good luck !
posted

Arrival wrote:

Hi !


[General]
I love the music (that's why i choosed to mod it), and you got really nice patterns. I enjoyed really !
No BPM/Offset issue.

[LUNATIC]
You used samples in your song, but put them more regularly.
00:10:565 (5) - Finish
00:19:043 (6) - Remove Clap
00:21:435 (1) - Finish
00:26:652 (1) - ^
00:28:391 (1) - ^
00:28:391 (1) - ^
00:29:913 (4) - ^ You saw that with the placement of your "finishes",(Listen the music with all the finishes before if you don't understand) the player can feel the stream coming in 00:30:130 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - And it's better don't you think ?
00:41:217 (6,7,8) - PERSONAL OPINION:Place the (6) down of 3 "squares" then Remove (7) and (8) and place a slider like this: http://www.noelshack.com/2013-13-136449 ... hot032.jpg Tried something different.
01:24:043 (5) - Clap Done.
01:27:522 (9) - Add a new inhirated section and just Normal sound, then place a Finish on the (9) Done.


[EXHAUST]
00:44:913 (7) - Is a bit offscreen.
00:57:956 (1,2,3,4,5,6,7,8) - This is really confusing. Make a circular movement with the placement of your circles. (Particularly the 6)
01:01:435 (1) - A bit too much oblique to the right compared to 01:02:304 (3) - 01:03:174 (5) -
01:15:348 (1) - A bit offscreen. Don't be afraid if the slider don't start exactly on the middle of the screen.

All done.

[ADVANCED]
00:33:609 (4) - Move the slider up a bit, so it has not the same distance with the (5) as the (5) has with the (6). (Timing spacing)
01:23:609 (2) - Clap

All done.

That's all i've got to say.
Really nice map, the major part of my advices are really subjective, you can let your map as it is now.

PS: My samples advices works for the other difficulties too, but it's up to you to see how you can put these sounds.
I'll give you a star after some other mods.
Good luck !
posted
hi~

i think general Should be combined o.o
artist senya
title Though the Scent Lingers, the Flower Scattered
add tag yuuhei satellite


Reference is here
http://osu.ppy.sh/s/20780
http://osu.ppy.sh/s/40536
http://osu.ppy.sh/s/21233

awesome senya!
posted

Satellite wrote:

hi~

i think general Should be combined o.o
artist senya
title Though the Scent Lingers, the Flower Scattered
add tag yuuhei satellite


Reference is here
http://osu.ppy.sh/s/20780
http://osu.ppy.sh/s/40536
http://osu.ppy.sh/s/21233

awesome senya!
Yes I saw the references,but I got them from SOUND VOLTEX's website hence they gave this: http://puu.sh/2qvHG
And I got the translation from Here
posted

Crimmi wrote:

Satellite wrote:

hi~

i think general Should be combined o.o
artist senya
title Though the Scent Lingers, the Flower Scattered
add tag yuuhei satellite


Reference is here
http://osu.ppy.sh/s/20780
http://osu.ppy.sh/s/40536
http://osu.ppy.sh/s/21233

awesome senya!
Yes I saw the references,but I got them from SOUND VOLTEX's website hence they gave this: http://puu.sh/2qvHG
And I got the translation from Here
humm... i understand :)
senya supppppppppppp good luck~
posted
Guess I'll do some random modding! All of these are only suggestions, so feel free to use or ignore them as you wish :3

General:

The tick rate is so high o.o maybe turn it down? It gets a bit annoying while playing the difficulties to hear all that ticking noise...
I would also make the Combo 4 color a bit darker. Right now, it's a bit difficult to tell the difference between the combo 1 color and combo 4 color.

ADVANCED:

00:14:043 (1) - Why not change this to a spinner?
00:44:261 (4,5,6,7) - I don't think the music justifies this. I recommend shortening the slider at 00:43:174 (3) one white tick, then starting a new slider at 00:44:043 (4) that ends at 00:44:913, and then have a note at 00:45:348 (5).
01:03:174 (5) - Seems to be a bit too low on the playfield...maybe it's just my resolution?
01:25:783 (1,2) - Making these symmetrical might look more appealing.

EXHAUST:
00:51:000 (5) - New combo? It would make the following pattern more readable
00:56:217 (1,2,3,4,5,6) - Overlapping these notes makes it a bit too confusing in my opinion, because their rhythm is different.
01:07:957 (4) - Maybe move the whole pattern down a few pixels - it overlaps with the HP bar on my screen.
01:23:826 (5) - ^

LUNATIC:
So many pretty patterns :D
Avoid using the "finish" hitsound so often. It gets irritating after a while :(

00:15:783 (9) - Make this a spinner?
00:51:000 (1,2,3,4,5,6,7,8) - Try to make the spacing more even
01:00:565 (3,4,5,6,7,8,9,10) - Stream isn't justified by the music
01:08:391 (1,2,3,4,5) - Why is the distance spacing so low? Increase it
01:13:609 (7) - A stream might work better there. If you listen to the song carefully, you can hear what sounds like a stream.

Great map! Good luck on rank :D
posted
i just a newbie
[LUNATIC]
00:18:826 - add note
00:22:304 (5) - ctrl + h
00:23:609 (8,9) - Blanket
00:27:087 (3,4) - ctrl + g
00:59:043 (4,5,6) - delete

[EXHAUST]
00:11:652 (2) - delete note
00:37:087 (4,5,6) - Parallel
00:43:174 (3,4) - Blanket
01:04:261 (6,7,8) - i don't like this... I think this looks not good
01:24:478 (7,8) - Blanket

[ADVANCED]
00:59:696 (5) - Why Hit sound is Finish @@ ?
01:04:913 (6,7) - Parallel
01:22:304 (1,2) - Blanket

[NOVICE]
00:44:043 (1,2) - Blanket

[BASIC]
00:14:913 (4,1) - Blanket


My English is very bad..

m4n my map : t/239262

Good luck :D
posted
Hello,from #modreq
[general]
jacket.jpg is 800x600, which differs from the recommended size of 1024x768
Inconsistency in AudioLeadIn: - [ADVANCED] : 0
- BASIC : 0
- EXHAUST : 2000
- LUNATIC : 0
- NOVICE : 0
Unsnapped inherited (green) sections at: 01:00:581 - snap to 01:00:565
01:27:226 - snap to 01:27:196.
low the hitsound volume,is too loudly for me.
Those problem is on every diff.
[BASIC]
use the AIMOD to fixed the problem,and you should keep DS on easy diff.
[NOVICE]
use the AIMOD to fixed the problem,and you should keep DS on normal diff.
[ADVANCED]
use the AIMOD to fixed the problem.
01:03:174 (5) - can't find at screen.please move it.
[EXHAUST]
00:01:465 (1) - Unsnapped circle.
00:01:682 (2) - Unsnapped circle.
[LUNATIC]
consider use cs4
00:28:391 (1) - can't find at screen.please move it.
00:41:435 (7) - remove whistle.
01:02:087 (2) - DS is too close.looks like 1/4.
01:09:043 (2) - -^
01:09:913 (4) - -^
01:03:174 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - not proper with the song.
01:25:783 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - -^
posted

4anke wrote:

Hello,from #modreq
[general]
jacket.jpg is 800x600, which differs from the recommended size of 1024x768
Inconsistency in AudioLeadIn: - [ADVANCED] : 0
- BASIC : 0
- EXHAUST : 2000
- LUNATIC : 0
- NOVICE : 0
Unsnapped inherited (green) sections at: 01:00:581 - snap to 01:00:565
01:27:226 - snap to 01:27:196.
low the hitsound volume,is too loudly for me.Volumes 75% ~ 100% reduced to 50%.
Those problem is on every diff.
[BASIC]
use the AIMOD to fixed the problem,and you should keep DS on easy diff.
[NOVICE]
use the AIMOD to fixed the problem,and you should keep DS on normal diff.
[ADVANCED]
use the AIMOD to fixed the problem.
01:03:174 (5) - can't find at screen.please move it.
[EXHAUST]
00:01:465 (1) - Unsnapped circle. Intentional.
00:01:682 (2) - Unsnapped circle. Same as above.
[LUNATIC]
consider use cs4
00:28:391 (1) - can't find at screen.please move it.
00:41:435 (7) - remove whistle. Removed.
01:02:087 (2) - DS is too close.looks like 1/4. Intentional.
01:09:043 (2) - -^ Same as above.
01:09:913 (4) - -^ Same as above.
01:03:174 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - not proper with the song. Slowed it down to double check and it worked fine for me~
01:25:783 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9) - -^
Thank you~
posted
[General]

  1. you sure wanna use tick 2 ? this music and vocal is really calm, better use Tick 1 IMO
  2. Disable Countdown i don't think is fit lol
  3. Active Widescreen support you have sb
  4. Preview time move to in 01:01:000 all diff's
  5. that Audion lead-in, use 1000 all diff's is better than 2000
  6. you use wanna use grey and white color ? is make blind because you have kiai time and video that is hard read, is better change, try use Red and green or use you own


[BASIC]

gameplay:

  1. 00:31:869 (1,2) - 1.20x is too much, use 1.00x
  2. 00:38:826 (1,2) - the border is very closer, is better you clean border, use 1.00x, like you did in 00:07:087 (3,1) example
  3. 00:45:783 (1,2,3,1) - ^ same
  4. 00:59:696 (1,2,3,4,1) - ^ same
  5. 01:01:000 (4,1) - just saying is better use unstack, you should know this level is "BASIC", my opinion, basic, novice never use stack, so better use unstack IMO
  6. 01:05:783 (3,4,5) - use 1.00x, same explain in 00:38:826 (1,2) -
  7. 01:07:956 (6,1,2,3,1) - same before, use unstack


the play is good, spacing, try clean all borders, and stack I'm not sure is fine, because this level is "basic" if use stack is hard and can make confuse to newbies players IMO

[Novice]

Gameplay:

  1. 00:05:348 (3,4,5,6) - I'm sorry I can't approve Anti-spacing in this diff, fix this spacing pls
  2. 00:44:043 (1) - the vocal, feel continue, better remove NC
  3. 00:53:609 (2,3) - i did explain in basic, better use unstack
  4. 01:01:000 (x) - better add note, because all diff's have, you srly need add note to keep rhythm consistency
  5. 01:01:435 (1) - try move grid down, as skin default, the body slider is touching
  6. 01:25:783 (1,2,3,4) - I can't approve this again


look good

[ADVANCED]

Gameplay:

  1. 00:30:130 (1) - this spinner is very short, you don't wanna start in 00:29:696 ?
  2. 00:33:609 (4,5) - when play, is very weird because this spacing is anti-spacing, better use normal spacing for better play IMO like you did in 00:40:565 (3,4) , this is better play
  3. 00:34:804 (5) - should be NC
  4. 00:59:696 (5) - ~when the rhythm is change, this part is vocal, is better use NC


look good, there no problem for me

[Exausht]

Gameplay:

  1. 00:01:465 (1,2) - you don't need this notes, I don't know why other diff's you didn't add, better remove, I wanna you rhythm keep consistency all diff's IMO
  2. 00:07:087 (5) - NC
  3. 00:14:043 (5) - NC
  4. 00:29:261 (5,1) - better use spacing 1.20x because is really goot to catch
  5. 00:30:348 (3,4) - ^ same
  6. 00:30:130 (1,2,3,4,5,6) - you need better stream there and spacing look this print http://puu.sh/iduDa/6736268622.jpg if you do this, you can try play test, is make very good catch and flow IMO
  7. 00:31:000 (1,2,3,4,5) - try make stream 0.80x and try make good flow
  8. 00:52:739 (1,2) - need 1.20x
  9. 01:23:826 (5) - this note is out area and is touching HP skin default, grid down more


[Lunatic]

Difficult:

  1. IMO AR 9 is doesn't fit well with this low BPM and low Slider velocity, will be good if you use 8.5 AR and OD 7 or 7.5 I did get this all SS


gameplay look good, is reminder me old style :D
[]
old style :D. the gameplay look fine, just need improve some the gameplay and hitsound look good try get 2 mod I can see you have 4 mod, try 2 or more then you can call me
ask me if you don't understand or whatever
posted

Pereira006 wrote:

[General]

  1. you sure wanna use tick 2 ? this music and vocal is really calm, better use Tick 1 IMO
  2. Disable Countdown i don't think is fit lol
  3. Active Widescreen support you have sb
  4. Preview time move to in 01:01:000 all diff's
  5. that Audion lead-in, use 1000 all diff's is better than 2000
  6. you use wanna use grey and white color ? is make blind because you have kiai time and video that is hard read, is better change, try use Red and green or use you own


[BASIC]

gameplay:

  1. 00:31:869 (1,2) - 1.20x is too much, use 1.00x
  2. 00:38:826 (1,2) - the border is very closer, is better you clean border, use 1.00x, like you did in 00:07:087 (3,1) example
  3. 00:45:783 (1,2,3,1) - ^ same
  4. 00:59:696 (1,2,3,4,1) - ^ same
  5. 01:01:000 (4,1) - just saying is better use unstack, you should know this level is "BASIC", my opinion, basic, novice never use stack, so better use unstack IMO
  6. 01:05:783 (3,4,5) - use 1.00x, same explain in 00:38:826 (1,2) -
  7. 01:07:956 (6,1,2,3,1) - same before, use unstack


the play is good, spacing, try clean all borders, and stack I'm not sure is fine, because this level is "basic" if use stack is hard and can make confuse to newbies players IMO

All above in BASIC is fixed.

[Novice]

Gameplay:

  1. 00:05:348 (3,4,5,6) - I'm sorry I can't approve Anti-spacing in this diff, fix this spacing pls Fixed.
  2. 00:44:043 (1) - the vocal, feel continue, better remove NC Fixed.
  3. 00:53:609 (2,3) - i did explain in basic, better use unstack Unstacked.
  4. 01:01:000 (x) - better add note, because all diff's have, you srly need add note to keep rhythm consistency Note added~
  5. 01:01:435 (1) - try move grid down, as skin default, the body slider is touching Hmm, fixed.
  6. 01:25:783 (1,2,3,4) - I can't approve this again Fixed.


look good

[ADVANCED]

Gameplay:

  1. 00:30:130 (1) - this spinner is very short, you don't wanna start in 00:29:696 ? Didn't feel that short, but fixed.
  2. 00:33:609 (4,5) - when play, is very weird because this spacing is anti-spacing, better use normal spacing for better play IMO like you did in 00:40:565 (3,4) , this is better play It was an intentional move but I changed it around.
  3. 00:34:804 (5) - should be NC Fixed.
  4. 00:59:696 (5) - ~when the rhythm is change, this part is vocal, is better use NC Added.


look good, there no problem for me

[Exausht]

Gameplay:

  1. 00:01:465 (1,2) - you don't need this notes, I don't know why other diff's you didn't add, better remove, I wanna you rhythm keep consistency all diff's IMO Removed.
  2. 00:07:087 (5) - NC Added.
  3. 00:14:043 (5) - NC ^
  4. 00:29:261 (5,1) - better use spacing 1.20x because is really goot to catch Hmm it looks good, fixed.
  5. 00:30:348 (3,4) - ^ same
  6. 00:30:130 (1,2,3,4,5,6) - you need better stream there and spacing look this print http://puu.sh/iduDa/6736268622.jpg if you do this, you can try play test, is make very good catch and flow IMO I tried something different in mind.
  7. 00:31:000 (1,2,3,4,5) - try make stream 0.80x and try make good flow Applied.
  8. 00:52:739 (1,2) - need 1.20x Applied.
  9. 01:23:826 (5) - this note is out area and is touching HP skin default, grid down more Applied.


[Lunatic]

Difficult:

  1. IMO AR 9 is doesn't fit well with this low BPM and low Slider velocity, will be good if you use 8.5 AR and OD 7 or 7.5 I did get this all SS


Applied.

gameplay look good, is reminder me old style :D
[]
old style :D. the gameplay look fine, just need improve some the gameplay and hitsound look good try get 2 mod I can see you have 4 mod, try 2 or more then you can call me
ask me if you don't understand or whatever
Thank you for the mod~
posted
Hi! :3

Legends


| Unrankable. There's a chance that it's actually a bad idea to be mapped
| Highly Recommended. Always watch for it
| Suggestions. You can keep this alone if you don't like it
| Comments. Just a word of the map's part. You better not reply it to keep yourself happy
[General]
  1. Since the video aspcet ratio is 4:3. You should disable the widescreen support


[BASIC]

  • Nothing to say :D


[NOVICE]
  1. 01:01:000 (4,1) - These two seems to be touching, try to move one of them


[ADVANCED]
  1. 00:35:348 (2) - Try to make it facing straight to the tail of 1
  2. 01:02:956 (5) - Same as above but try to face straight the 4
  3. 01:14:478 (7,1) - Same as above but try to face straight the tail of 7


[EXHAUST]

  • The AR should be 8. AR 7 Is too slow and i see some patterns that overlapping too much D:

  1. 00:55:348 (6,7) - Make them facing straight each other


[LUNATIC]
  1. 00:48:826 (5,6) - Try to make them look straight, not a diagonal straight
  2. 01:27:739 (1) - Spinner start should be at 01:27:630

What a nice old map! :D
posted

XeroiZi HD wrote:

Hi! :3

Legends


| Unrankable. There's a chance that it's actually a bad idea to be mapped
| Highly Recommended. Always watch for it
| Suggestions. You can keep this alone if you don't like it
| Comments. Just a word of the map's part. You better not reply it to keep yourself happy
[General]
  1. Since the video aspcet ratio is 4:3. You should disable the widescreen support That's for the SB and the BG(I think).


[BASIC]

  • Nothing to say :D


[NOVICE]
  1. 01:01:000 (4,1) - These two seems to be touching, try to move one of them Done.


[ADVANCED]
  1. 00:35:348 (2) - Try to make it facing straight to the tail of 1Done.
  2. 01:02:956 (5) - Same as above but try to face straight the 4 Done.
  3. 01:14:478 (7,1) - Same as above but try to face straight the tail of 7 Done.


[EXHAUST]

  • The AR should be 8. AR 7 Is too slow and i see some patterns that overlapping too much D: I thought I fixed them using Periera's mod. o.o

  1. 00:55:348 (6,7) - Make them facing straight each other Done.


[LUNATIC]
  1. 00:48:826 (5,6) - Try to make them look straight, not a diagonal straight Done.
  2. 01:27:739 (1) - Spinner start should be at 01:27:630 Done.

What a nice old map! :D
Thank you for the mod~
posted
  1. Fix huge NC all diff's
  2. Fix huge Spacing, jump, anti-spacing, etc... all diff's
  3. fix huge and re-hitsound all diff's
  4. fix rhythm in Lunatic
  5. fix consistency audio-in, color and unsnapped
  6. Improve Quality play in advanced, lunatic and exhaust


Bubble

To next BN: this map and style is very very very very old, is 2 year like this map https://osu.ppy.sh/s/141403

anyway good luck !
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