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An - Xhroria [Osu|Taiko]

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rezoons
Salut :),

Random French Mod:

[Beginner]
  1. 00:27:772 (1) - Bouge le end point d'un cran à gauche pour la symétrie.
  2. 00:52:522 (3) - Refait la blanket, elle est pas géniale.
  3. 00:53:422 (4) - Combo trop long. NC.
  4. 01:40:822 (2,3) - Proposition différente de placement pour les deux:
[Normal]
  1. 00:56:572 (5) - Finish.
[Another]
  1. 00:00:172 (1) - La note tout seul comme ça est vraiment bizarre. Enlève-là ou rajoute un spinner juste après mais là comme ça elle est vraiment bizzare à jouer.
  2. 01:07:522 (6,7,1) - L'écart entre 6 et 7 est différent de celui entre 7 et 1.
  3. 01:15:772 (1,2,3,etc...) - Je pense que t'aurais du faire un stream symétrique considérant l’agencement de ta map.
  4. 01:28:222 (3,4) - Ctrl+H.
  5. 02:00:022 (4,5) - Ctrl+G
[Hard]
  1. 00:00:172 (1) - Comme avant.
  2. 00:05:422 (1) - Descend-le d'un cran pour centrer le bout.
  3. 00:30:622 (1,2,3) - Regarde l'écart entre 1 et 2 et celui entre 2 et 3. C'est le défaut de mapper en Grid Level=3 pour les diff Hard ou plus. Il est fortement conseillé de mapper en Grid Level=4 pour ce genre de diff.
  4. 01:17:272 (1,1,1) - Je pense pas que ce soit autorisé. Demande à un Mat/Bat mais je dirais enlever les NC.
  5. 01:30:622 (3,5) - Ctrl+G pour faire un petit jump. (Et aussi pour changer un petit peu parce que c'est pas la première fois que tu utilises ce pattern)
[Hyper]
  1. 00:00:172 (1) - Devine....
  2. 00:12:022 (4,5) - Bouge les 1/4 beat plus tôt.
  3. 00:23:422 (10) - NC?
  4. 02:00:922 (6) - Un cran plus haut pour coïncider avec le deux.
Oh, au fait:
RE-DOWNLOAD if you have this map before 21-17-2013, full mapset.
Alors c'est ce jour là la saint glinglin! (Désolé, mais je devais faire une blague là-dessus :o)
EDIT: Apparemment je ne suis pas le seul à l'avoir remarqué......

Sinon ta map est excellente. (Je ne me prononce pas pour Hyper et Another n'ayant pas l’habitude de ce genre de map)
Mon mod est pas génial ce qui prouve que ta map est bonne et que du coup tu gagnes une étoile :D.
Topic Starter
Cherry Blossom

rezoons wrote:

Salut :),
Hai ~

Random French Mod:

[Beginner]
  1. 00:27:772 (1) - Bouge le end point d'un cran à gauche pour la symétrie. => Fixed !
  2. 00:52:522 (3) - Refait la blanket, elle est pas géniale. => Ah bon ? Tu trouves ? Je verrais ça.
  3. 00:53:422 (4) - Combo trop long. NC. => le rythme est répété 4 fois, NC est donc incohérent à part si je NC au même endroit les 3 derniers.
  4. 01:40:822 (2,3) - Proposition différente de placement pour les deux: => Le problème c'est que pour obtenir le même résultat que ton screen shot je dois space plus loin par rapport à (2), j'hésite.
[Normal]
  1. 00:56:572 (5) - Finish. => c'est fait exprès que je n'ai pas mis de finish, à part si dans les autres diffs le met un finish au même endroit.
[Another]
  1. 00:00:172 (1) - La note tout seul comme ça est vraiment bizarre. Enlève-là ou rajoute un spinner juste après mais là comme ça elle est vraiment bizzare à jouer. => Si des autres personnes me disent je changer je le fais okay >.>
  2. 01:07:522 (6,7,1) - L'écart entre 6 et 7 est différent de celui entre 7 et 1. => Changement de SV, Plus j'ai réglé ça par un NC.
  3. 01:15:772 (1,2,3,etc...) - Je pense que t'aurais du faire un stream symétrique considérant l’agencement de ta map. => J'avais juste envie de jouer avec les formes >.>
  4. 01:28:222 (3,4) - Ctrl+H. => Je veux bien mais le problème c'est que (5) est trop proche et si je le déplace, je dois tout redéplacer ce qu'il y a après.
  5. 02:00:022 (4,5) - Ctrl+G => Done !
[Hard]
  1. 00:00:172 (1) - Comme avant. => Comme avant :D !
  2. 00:05:422 (1) - Descend-le d'un cran pour centrer le bout. => Done !
  3. 00:30:622 (1,2,3) - Regarde l'écart entre 1 et 2 et celui entre 2 et 3. C'est le défaut de mapper en Grid Level=3 pour les diff Hard ou plus. Il est fortement conseillé de mapper en Grid Level=4 pour ce genre de diff. => J'ai descendu (2) d'1 grid, je préfère mapper en grid level 3, j'aime pas le 4 :D
  4. 01:17:272 (1,1,1) - Je pense pas que ce soit autorisé. Demande à un Mat/Bat mais je dirais enlever les NC. => Bah, pour l'instant personne ne m'a reproché ceci, si des autres personnes me le disent, je le fais.
  5. 01:30:622 (3,5) - Ctrl+G pour faire un petit jump. (Et aussi pour changer un petit peu parce que c'est pas la première fois que tu utilises ce pattern) => Bonne idée, done !
[Hyper]
  1. 00:00:172 (1) - Devine.... => Devines ! :D
  2. 00:12:022 (4,5) - Bouge les 1/4 beat plus tôt. => Voilà un problème qu'on m'a reproché plusieurs fois, j'ai toujours refusé de modifier ça, le NC bleu suit le piano, et non le violon. >.>
  3. 00:23:422 (10) - NC? => je devrais plutôt le mettre là 00:22:672 (9) comme sur la Another, non ?
  4. 02:00:922 (6) - Un cran plus haut pour coïncider avec le deux. => Ah oui, j'avais plutôt oublié ce petit détail, merci, done !
Oh, au fait:
RE-DOWNLOAD if you have this map before 21-17-2013, full mapset.
Alors c'est ce jour là la saint glinglin! (Désolé, mais je devais faire une blague là-dessus :o)
EDIT: Apparemment je ne suis pas le seul à l'avoir remarqué...... Moi aussi xD

Sinon ta map est excellente. (Je ne me prononce pas pour Hyper et Another n'ayant pas l’habitude de ce genre de map)
Mon mod est pas génial ce qui prouve que ta map est bonne et que du coup tu gagnes une étoile :D.
Ty for your mod and merci pour ton star. :p
Lapis-
Mod Queue Mod!


Beginner

Nothing to say. Solid map.


Normal

00:09:622 (3): I think you should put this on the white tick then put a slider on the red tick after, like so:
I think it sounds nicer.
00:13:868: (6) new combo
01:01:822: (5) new combo

Hard

01:17:272 (1,1,1) I think these silders don't really have a point. I think you should remove them cause they don't match anything in the song, as its dead slience.
01:39:772 (7) new combo

Hyper

OD + 1 ? I think if youre aiming to make this harder than the hard, this is a good change to show that.

00:19:372(6,7,8): these silders sound a bit off. I fiddled with them and this sounded nicer: 00:21:772:(6,7,8) Same thing as above
01:09:622: (7,8,9) Same.. xD
01:12:172: (6,7,8) Same xD
01:17:272 (1,1,1) I see you use the silders from Hard, my opinion stands on those

Another

00:43:672: (7,8,9,10,11,12,1,2) I don't like this stream as I don't hear any 1/4 beats in the song. I think you should change this so that it fits the song better, as I only hear 1/2, so it'd become a single tap section.
00:54:173: (3,4,5,6,7,8,9,10) Again, I only hear 1/2 here, this place doesn't warrant a stream. Heres what it sounds like to me:
And heres how it'd look:
SPOILER
[img]http://puu.sh/2ujZF/img]
00:56:422: (8,9,10) I think you should remove the 8 and the 9 here as they're mapped to nothingness. And on the 10 you should add a hit sound I think.
01:17:272 (1,1,1) I see them again.. xD
01:56:722: (2,3,4,5,6,7,8,9) - I think this pattern is REALLY confusing and hard to read. I don't quite like it. I think you should unstack some of the notes here or something, or make it more clear where each note is going to be. Switching around the 7 and 8 here would make it a bit nicer, actually.



This maps awesome. GL! I really like the Another diff.
Topic Starter
Cherry Blossom

PortalLife wrote:

Mod Queue Mod! Hai !!!


Beginner

Nothing to say. Solid map.


Normal

00:09:622 (3): I think you should put this on the white tick then put a slider on the red tick after, like so: I think it sounds nicer. => I can but i dont follow the piano.
00:13:868: (6) new combo => Done !
01:01:822: (5) new combo => Done !

Hard

01:17:272 (1,1,1) I think these silders don't really have a point. I think you should remove them cause they don't match anything in the song, as its dead slience. => It can be removed but i prefer no, just to keep the rhythm >.>
01:39:772 (7) new combo => Done !

Hyper

OD + 1 ? I think if youre aiming to make this harder than the hard, this is a good change to show that. => Yes you're right...

00:19:372(6,7,8): these silders sound a bit off. I fiddled with them and this sounded nicer: => It can be unreadable >.>
00:21:772:(6,7,8) Same thing as above => i keep the same rhythm as above >.>
01:09:622: (7,8,9) Same.. xD ^
01:12:172: (6,7,8) Same xD ^
01:17:272 (1,1,1) I see you use the silders from Hard, my opinion stands on those => Same as Hard

Another

00:43:672: (7,8,9,10,11,12,1,2) I don't like this stream as I don't hear any 1/4 beats in the song. I think you should change this so that it fits the song better, as I only hear 1/2, so it'd become a single tap section. => Fixed this, i spent 30 minutes to fix that xD
00:54:173: (3,4,5,6,7,8,9,10) Again, I only hear 1/2 here, this place doesn't warrant a stream. Heres what it sounds like to me: => you dont hear but we can make a stream here >.>, if someone else say that it's weird it, i will change and take your idea.
And heres how it'd look:
SPOILER
[img]http://puu.sh/2ujZF/img]
00:56:422: (8,9,10) I think you should remove the 8 and the 9 here as they're mapped to nothingness. And on the 10 you should add a hit sound I think. => i can add a hitsound but, i dont because on other diffs i didnt ass a hitsound here. I didnt remove (8,9)
01:17:272 (1,1,1) I see them again.. xD => Yes you love it xD
01:56:722: (2,3,4,5,6,7,8,9) - I think this pattern is REALLY confusing and hard to read. I don't quite like it. I think you should unstack some of the notes here or something, or make it more clear where each note is going to be. Switching around the 7 and 8 here would make it a bit nicer, actually. => really ? if someone else say that it's confusing, i'll change.



This maps awesome. GL! I really like the Another diff.
Thanks for your mod ! :p
Lukareia
[Taiko Oni]

00:05:422 (1,2) - d,d

00:14:572 (35) - d

00:36:322 - add d

00:48:472 (99,100) - k ,d

00:56:272 (169) - k

01:10:072 (48) - k

01:20:572 - add spinner?
Kurokotei

Lukareia wrote:

[Taiko Oni]

00:05:422 (1,2) - d,d modified

00:14:572 (35) - d modified

00:36:322 - add d nope, i follow the beat

00:48:472 (99,100) - k ,d nope, sounds weird

00:56:272 (169) - k modified

01:10:072 (48) - k modified

01:20:572 - add spinner? nope
Thanks for the mod!

diff updated: http://puu.sh/2uQPn
Nardoxyribonucleic
Request from modding queue
Here comes a mod~

[Ex's Taiko Muzukashii]

00:23:872 d
00:37:972 (4,5) k d
00:38:872 (8,9) k d
00:39:772 d
00:44:722 d
00:56:422 k
01:01:072 (6,7) d k
01:02:272 k
01:22:972 (1,2,3,4) D k d k
01:25:672 (12,13) k d, because of pitch
01:35:772 (51,52) d k
01:38:122 d ?
01:38:872 k
01:40:972 (75,76,77) d k k or k k k
01:58:672 add k
tetsutaro
From the people who brought you

comes this mod. Requested by diagadu77

[General]
:?: Tags - Is "acutic" tribute to http://acutic.net/ ? (just confirming)

[Beginner]
00:23:872 (2,1) - Reduce (2) to circle and let (1) start at its original end (00:24:172).
00:38:572 (2,3,4,5) and similar - Consider whistles for high notes and claps for low notes.
00:56:947 - Remove break That the bar leaves as the video goes pitch black is nice.

[Normal]
00:10:972 (2,3) - Make (2) ending and (3) starting 1/2 earlier
00:23:872 (3,1) - Reduce (3) to circle and let (1) start at its original end (00:24:172).
00:37:672 (2,3,4) and similar - Consider whistles for high notes and claps for low notes.
00:56:947 - Remove break That the bar leaves as the video goes pitch black is nice.
01:03:022 (4) - Move 1/2 earlier to match vocal.

[Taiko Muzukashii] Perceived Difficulty rating: 6* Muzukashii
00:00:613 - Try filling in the break (yellow drumroll)
00:08:872 and 00:09:022 - kk or dd

[Taiko Oni] Perceived Difficulty rating: 9* Oni
00:00:613 - Try filling in the break (yellow drumroll)

[Hard/Another/Hyper]
:idea: The system calculates <Hard> as harder than <Another>.
00:00:613 - Try filling in the break (spinner)
01:51:472 ~ 01:52:072 - Remove notes here
00:56:947 - Remove break That the bar leaves as the video goes pitch black is nice.
Topic Starter
Cherry Blossom

tetsutaro wrote:

From the people who brought you => Awh :3

comes this mod. Requested by diagadu77

[General]
:?: Tags - Is "acutic" tribute to http://acutic.net/ ? (just confirming) => yes.

[Beginner]
00:23:872 (2,1) - Reduce (2) to circle and let (1) start at its original end (00:24:172). => Done !
00:38:572 (2,3,4,5) and similar - Consider whistles for high notes and claps for low notes. => Whistles are at the same places in all diffs.
00:56:947 - Remove break That the bar leaves as the video goes pitch black is nice. => You mean the letterbox ? let me think later... >.>

[Normal]
00:10:972 (2,3) - Make (2) ending and (3) starting 1/2 earlier => I see, done !
00:23:872 (3,1) - Reduce (3) to circle and let (1) start at its original end (00:24:172). => Done !
00:37:672 (2,3,4) and similar - Consider whistles for high notes and claps for low notes. => Same as above
00:56:947 - Remove break That the bar leaves as the video goes pitch black is nice. => ^
01:03:022 (4) - Move 1/2 earlier to match vocal. => No it's calm here.

[Taiko Muzukashii] Perceived Difficulty rating: 6* Muzukashii
00:00:613 - Try filling in the break (yellow drumroll)
00:08:872 and 00:09:022 - kk or dd

[Taiko Oni] Perceived Difficulty rating: 9* Oni
00:00:613 - Try filling in the break (yellow drumroll)

[Hard/Another/Hyper]
:idea: The system calculates <Hard> as harder than <Another>.
00:00:613 - Try filling in the break (spinner) => Let me think about this... Because, we want to see the map's title :D
01:51:472 ~ 01:52:072 - Remove notes here => No because i dont want to start by a kiai time.
00:56:947 - Remove break That the bar leaves as the video goes pitch black is nice. => Same as above
Thanks for you mod :D, waiting for Dialgadu77 to check your mod.
Kurokotei

Nardoxyribonucleic wrote:

Request from modding queue
Here comes a mod~ Sorry for late answer

[Ex's Taiko Muzukashii]

00:23:872 d nope
00:37:972 (4,5) k d nope
00:38:872 (8,9) k d nope
00:39:772 d nope
00:44:722 d nope
00:56:422 k nope
01:01:072 (6,7) d k no
01:02:272 k modified
01:22:972 (1,2,3,4) D k d k nope
01:25:672 (12,13) k d, because of pitch i follow the piano in the back
01:35:772 (51,52) d k modified
01:38:122 d ? ok
01:38:872 k ok
01:40:972 (75,76,77) d k k or k k k d d k
01:58:672 add k nope
Thanks for the mod!

tetsutaro wrote:

From the people who brought you

comes this mod. Requested by diagadu77

[Taiko Muzukashii] Perceived Difficulty rating: 6* Muzukashii
00:00:613 - Try filling in the break (yellow drumroll) sounds weird because there is nothing
00:08:872 and 00:09:022 - kk or dd kk

[Taiko Oni] Perceived Difficulty rating: 9* Oni
00:00:613 - Try filling in the break (yellow drumroll) same as above
Thanks for the mod!

Muzu updated: http://puu.sh/2zaP2
Azer
m4m :D

Hyper
  1. 00:00:172 (1) - Enleve completement, note inutile qui va enrager les gens avec Hidden.
  2. 00:35:122 (7) - Prolonge le slider jusqu'à 00:35:422
  3. 01:51:472 (1) - Change de à


Another
  1. 00:00:172 (1) - Enleve completement, note inutile qui va enrager les gens avec Hidden.
  2. 00:06:622 (2) - Peut-Etre remplace pour un Slider qui fini à 00:06:772
  3. 00:16:972 (8) - Prolonge jusqu'à 00:17:197 (1/4)
  4. 00:30:772 - Il y a un trou et ça sonnerait mieux avec une note là.
  5. 00:32:872 (1) - Transforme en slider jusqu'à 00:33:022
  6. 01:09:772 (6) - Prolonge jusqu'à 01:09:997
  7. 01:12:172 (9) - Prolonge jusqu'à 01:12:397
  8. 01:20:422 (6) - Insert un break ou un spinner.

C'est tout :)
Topic Starter
Cherry Blossom

AzerFrost wrote:

m4m :D

Hyper
  1. 00:00:172 (1) - Enleve completement, note inutile qui va enrager les gens avec Hidden. => Encore une personne qui me dis ça, et je l'enlève :D
  2. 00:35:122 (7) - Prolonge le slider jusqu'à 00:35:422 => Done !
  3. 01:51:472 (1) - Change de à
=> Je vois, tu veux que ça soit comme sur la Another, mais le problème c'est que je trouve qu'un slider de ce type est un peu chaud à lire après un break dans une diff qui n'est pas insane >.>


Another
  1. 00:00:172 (1) - Enleve completement, note inutile qui va enrager les gens avec Hidden. => Pareil que la hyper.
  2. 00:06:622 (2) - Peut-Etre remplace pour un Slider qui fini à 00:06:772 => Un peu chaud, je verrais ça.
  3. 00:16:972 (8) - Prolonge jusqu'à 00:17:197 (1/4) => Je trouve ça un peu incohérent par rapport au rythme d'avant.
  4. 00:30:772 - Il y a un trou et ça sonnerait mieux avec une note là. => Possible mais après je devrais arranger les circles pour ne pas créer de jumps qui peuvent surprendre le joueur, avec le placement entre les 2 circles, si je comble le trou par un circle, ça va être chaud à jump.
  5. 00:32:872 (1) - Transforme en slider jusqu'à 00:33:022
  6. 01:09:772 (6) - Prolonge jusqu'à 01:09:997 => à voir.
  7. 01:12:172 (9) - Prolonge jusqu'à 01:12:397 => ^
  8. 01:20:422 (6) - Insert un break ou un spinner. => Possible, si je fais pareil avec toutes les autres diffs.

C'est tout :)
Thanks for your mod :D
Alarido
Bonsoir ^^ Je suis ici depuis ma Queue (:

Legenda wrote:

:!: → Des choses inclassables, besoin de fixer
:?: → Mes doutes de l'homme, des choses à considérer
:idea: → Trucs et astuces pour faire votre map mieux
* → Ce sont seulement des commentaires, pas de mods
Les Lignes nues → Mes Mods
Allons-y! (S'il vous plaît)

[Easy]
* Très belle diff, je pense qu'il n'a pas d'erreurs (:

[Normal]
01:06:622 (2) - Déplacez le deuxième noeud x:384 y:136 et le troisième noeud x:408 y:72 pour un meilleur blanchet (:
01:38:572 (5) - Déplacez le deuxième noeud x:352 y:304 pour un meilleur blanchet (:

[Another]
* Parfait ^.^

[Hard]
:?: Il y a un piège à 00:00:172 (1) par les joueurs au HD (: Et... Comment rezoons dit, pourrait l'échanger contre un Spinner.
01:28:672 (4) - Faire ce slider plus parallèle à 01:28:222 (2) ---> seulement déplacez le pied par x:400 y:104 pour une meilleure configuration des notes (;

[Hyper]
Utilisez le Grid Size Tiny pour applier les mods
:?: Comment j'ai dit dans le [Hard] diff et rezoons dit, pourrait l'échanger contre un Spinner.
00:52:522 (4) - Déplacez le premier noeud du slider 1 grid au-dessous (↓) où, en termes de coordonnées, x:96 y:196
01:15:472 (4) - Déplacez le slider entier 2 grid au-dessus (c'est le même qui delpacer lui à x:136 y:80)

Et c'est fini ^^

TRÈS BONNE MUSIQUE (: Merveilleuse! Formidable!

Et très bonne map! Je sens que ces mes mods n'ai pas plus d'aide :( et qui ton map est PARFAIT (mon Français est trop mauvais aussi, mais je gout de ce langue) *.* S'il vous plaît recherche des MAT/BAT pour une éventuelle Bubble ♥

Bonne chance à classement de tu map ^.^

Att.

P.S.:
Topic Starter
Cherry Blossom

Alarido wrote:

Bonsoir ^^ Je suis ici depuis ma Queue (:
Bonjour :D

Legenda wrote:

:!: → Des choses inclassables, besoin de fixer
:?: → Mes doutes de l'homme, des choses à considérer
:idea: → Trucs et astuces pour faire votre map mieux
* → Ce sont seulement des commentaires, pas de mods
Les Lignes nues → Mes Mods
Allons-y! (S'il vous plaît)

[Easy]
* Très belle diff, je pense qu'il n'a pas d'erreurs (: => Hehe i'm still a noob :D

[Normal]
01:06:622 (2) - Déplacez le deuxième noeud x:384 y:136 et le troisième noeud x:408 y:72 pour un meilleur blanchet (: => Done !
01:38:572 (5) - Déplacez le deuxième noeud x:352 y:304 pour un meilleur blanchet (: => Done !

[Another]
* Parfait ^.^ => uuuUUUUh

[Hard]
:?: Il y a un piège à 00:00:172 (1) par les joueurs au HD (: Et... Comment rezoons dit, pourrait l'échanger contre un Spinner. => okay... Done !
01:28:672 (4) - Faire ce slider plus parallèle à 01:28:222 (2) ---> seulement déplacez le pied par x:400 y:104 pour une meilleure configuration des notes (; => Done !

[Hyper]
Utilisez le Grid Size Tiny pour applier les mods
:?: Comment j'ai dit dans le [Hard] diff et rezoons dit, pourrait l'échanger contre un Spinner. => Done !
00:52:522 (4) - Déplacez le premier noeud du slider 1 grid au-dessous (↓) où, en termes de coordonnées, x:96 y:196 => x : 96 ? uuh
01:15:472 (4) - Déplacez le slider entier 2 grid au-dessus (c'est le même qui delpacer lui à x:136 y:80) => I see, done !

Et c'est fini ^^

TRÈS BONNE MUSIQUE (: Merveilleuse! Formidable!

Et très bonne map! Je sens que ces mes mods n'ai pas plus d'aide :( et qui ton map est PARFAIT (mon Français est trop mauvais aussi, mais je gout de ce langue) *.* S'il vous plaît recherche des MAT/BAT pour une éventuelle Bubble ♥

Bonne chance à classement de tu map ^.^

Att.

P.S.:
No, your french isnt bad, it's just hard to learn for a stranger, there is a lot of grammar rules.
Merci pour ton mod et pour ton Star :D
Drianel
Helloooo from my mod queue (sorry i had some homeworks, can't edit earlier :P)

[[[[ Hyper ]]]]

  1. HP Drain rate 7 maybe?
  2. 00:10:822 - Add circle! :)
  3. 00:24:322 (1) - i think this slider should end on 00:26:572
  4. 01:38:572 (6) - add NC
[[[[ Hard ]]]]

I think some extra circles here are very good with the song, let's go

  1. 00:42:322 - Add circle
  2. 00:47:122 - ^
  3. 00:51:922 - ^
  4. 01:32:122 (8,9) - don't stack this circles here. how about something like this?
[[[[ Another ]]]]

  1. 00:09:922 (1) - move up 1 grid
  2. 00:13:222 (6) - this circle is out of the grid
  3. 00:24:172 (5) - move to y=104 to be symmetrical with 00:23:422 (3)
  4. 00:50:647 (11,1,2) - i don't like this circles here. Put in order
  5. 00:51:772 (9) - y=304
  6. 01:35:272 (2,3) - move up 2 or 3 grids:

And that's all :) i love "another" diff :) good luck Cherry Blossom ;)



MADA MADA DANE

- Drianel -
Topic Starter
Cherry Blossom

Drianel wrote:

Helloooo from my mod queue (sorry i had some homeworks, can't edit earlier :P)
Hai !

[[[[ Hyper ]]]]

  1. HP Drain rate 7 maybe? => Awh, too high.
  2. 00:10:822 - Add circle! :) => it's calm here >.>
  3. 00:24:322 (1) - i think this slider should end on 00:26:572 => Same as hard, let me think >.>
  4. 01:38:572 (6) - add NC => Done !
[[[[ Hard ]]]]

I think some extra circles here are very good with the song, let's go

  1. 00:42:322 - Add circle => calm here >.>
  2. 00:47:122 - ^ => ^
  3. 00:51:922 - ^ => ^
    I can't because it will be like Hyper.
  4. 01:32:122 (8,9) - don't stack this circles here. how about something like this? => Awh yeah it's good.
[[[[ Another ]]]]

  1. 00:09:922 (1) - move up 1 grid => Done !
  2. 00:13:222 (6) - this circle is out of the grid => Fixed !
  3. 00:24:172 (5) - move to y=104 to be symmetrical with 00:23:422 (3) => Done!
  4. 00:50:647 (11,1,2) - i don't like this circles here. Put in order => Let me think about that >.>
  5. 00:51:772 (9) - y=304 => let me think too >.>
  6. 01:35:272 (2,3) - move up 2 or 3 grids: => i cant move this object somewhere else because there will be an inconsistency in spacing.

And that's all :) i love "another" diff :) good luck Cherry Blossom ;)


Echizen !!!

MADA MADA DANE
uuuuh

- Drianel -
Thanks for your mod :D
Arrival
Allez c'est parti ma couille ♥

[Général]
Le Background est pas beau, change le en plus grand format, ou change le tout court.

[Hyper]
00:00:172 (1) - Spinner puis break au début d'une map ça fait chelou un peu, mais ça se tient no worry
00:10:672 (1) - Depuis l'éditeur on capte bien que tu passes du violon au piano mais sur le coup quand on connait pas la musique on a plutot tendance a s'en tenir au violon, ce qui fait qu'on rate 00:12:022 (4,5) - A la rigueur tu fous un storyboard "Violon" puis "piano" mais j'sais pas sinon
00:15:772 (3,4) - c'est pas au centre exact de 00:15:172 (1,2) - ça rend chelou, change l'emplacement de (1) et (2) ou de (3) et (4)
00:19:972 (8) - Blanket mieux que ça
00:21:172 (4) - J'aurai dit de faire pareil mais t'es un peu coincé dans l'espace donc ça risque d'etre dur
00:30:172 (1) - Blanket mieux
01:01:222 (3) - 01:02:722 (1) - Le mapping sur le vocal et l'instru en meme temps dans le meme pattern rend le truc un peu confus imo
01:15:472 (4) - Faut baisser ce slider, c'est pas égal aux autres
01:24:472 (6) - Clap a la fin du slider rend bien je trouve (en plus de celui du début ofc)
01:36:472 (6) - Clap sur le reverse (dans le meme style que au dessus)
01:51:472 (1) - Ce cercle se base sur quel instrument ? Il est entre les deux notes
01:55:672 (4) - Clap a la fin du slider ?
01:52:072 : T'accélère tes sliders ? Tu trouves pas qu'ils vont déjà assez vite ?

Elle est bien ta dif mon chou

[Hard]
00:00:172 (1) - Meme truc qu'en haut, si c'est pareil sur les autres diffs je le répeterai pas.
00:44:272 (6) - Blanket mieux que ça
01:11:572 (3) - Ca c'est un joli blanket
01:30:622 (3,4,5,6,7,8,9) - y'a pas de symmetrie ni de géometrie dans ce truc, t'as sorti ton carré de tchernobyl ?

Sympathique cette dif

[Another]
AR 9 ça fait mal quand meme je trouve
00:12:022 (1,2,3,4,5,6) - Pareil que sur la Hyper, pour le piano
00:34:972 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Manque d'inspi ?
00:51:922 (1) - Tu as fait un grand spacing entre 00:51:472 (7,8,9) - Alors que le (1) est placé vachement plus pret du (9), ca fait chelou, fait un carré complet autour du slider au pire
00:54:172 (3,4,5,6,7,8,9,10) - Manque d'inspi ?
01:04:372 (4,5) - Nazi: L'espace entre 4 et 5 est plus grand que entre 3 et 4 et 5 e t6
01:24:472 (2) - Clap a la fin du slider en plus de celui du début ?
01:37:372 (1,2,3,4,5,6,7,8,9) - Un peu le bordel entre le distnce spacing pas égal, les jumps de fou et les anti jumps je trouve
01:52:072 - Bien ton x1.25 alors que tu es déjà a 1.9 sur du 200 BPM ? faut rajouter l'epilepsy warning si tu laisses ça. /troll off.
Plus sérieusement je trouve que ça va vraiment trop vite, surtout sur de l'AR 9
01:56:572 (1,2,3,4,5,6,7,8,9) - Pareil qu'à 01:37:372

[Normal]
Marrant, j'ai rien a dire dessus.

[Beginner]
Accelerer les sliders en easy c'est pas très conseillé, mais on va dire que pour du x1.10 ça passe
S"'too.

Le mapset est bon franchement, bonne chance pour la faire ranked ma biatch.
Topic Starter
Cherry Blossom

Arrival wrote:

Allez c'est parti ma couille ♥
C'est parti creuvard :3

[Général]
Le Background est pas beau, change le en plus grand format, ou change le tout court. => le tiens est pire alors sshhht !!!

[Hyper]
00:00:172 (1) - Spinner puis break au début d'une map ça fait chelou un peu, mais ça se tient no worry => On laisse ça okay ? :D
00:10:672 (1) - Depuis l'éditeur on capte bien que tu passes du violon au piano mais sur le coup quand on connait pas la musique on a plutot tendance a s'en tenir au violon, ce qui fait qu'on rate 00:12:022 (4,5) - A la rigueur tu fous un storyboard "Violon" puis "piano" mais j'sais pas sinon => tu croyais que j'étais artiste peintre aussi ? :o
00:15:772 (3,4) - c'est pas au centre exact de 00:15:172 (1,2) - ça rend chelou, change l'emplacement de (1) et (2) ou de (3) et (4) => c'est fait exprès pour ma symétrie de 3 et 4
00:19:972 (8) - Blanket mieux que ça => impossible de faire mieu car l'auto blanket est désactivé quand tu mets + de 1 neud
00:21:172 (4) - J'aurai dit de faire pareil mais t'es un peu coincé dans l'espace donc ça risque d'etre dur => Non, par contre là c'est possible, done !
00:30:172 (1) - Blanket mieux => Et puis quoi encore ?
01:01:222 (3) - 01:02:722 (1) - Le mapping sur le vocal et l'instru en meme temps dans le meme pattern rend le truc un peu confus imo => VOCAL bro.
01:15:472 (4) - Faut baisser ce slider, c'est pas égal aux autres => peut être mais après (1) sera plus loin
01:24:472 (6) - Clap a la fin du slider rend bien je trouve (en plus de celui du début ofc) => Overclap.
01:36:472 (6) - Clap sur le reverse (dans le meme style que au dessus) => La même réponse qu'au dessus ^
01:51:472 (1) - Ce cercle se base sur quel instrument ? Il est entre les deux notes => Ouvres des oreilles et tu entendras jeune padawan.
01:55:672 (4) - Clap a la fin du slider ? => Pareil pour au dessus.
01:52:072 : T'accélère tes sliders ? Tu trouves pas qu'ils vont déjà assez vite ? => Kiai time bro.

Elle est bien ta dif mon chou
Merci ma poule.

EDIT, finalement pour les clap je vais réfléchir
EDIT 2 : Je vais check le reste plus tard j'ai pas le temps là.


[Hard]
00:00:172 (1) - Meme truc qu'en haut, si c'est pareil sur les autres diffs je le répeterai pas. => Hmmm
00:44:272 (6) - Blanket mieux que ça => Impossible
01:11:572 (3) - Ca c'est un joli blanket => Demande en mariage alors.
01:30:622 (3,4,5,6,7,8,9) - y'a pas de symmetrie ni de géometrie dans ce truc, t'as sorti ton carré de tchernobyl ? => Tu n'as pas de yeux c'est tout.

Sympathique cette dif

[Another]
AR 9 ça fait mal quand meme je trouve => ah bon ? j'allais mettre 10.
00:12:022 (1,2,3,4,5,6) - Pareil que sur la Hyper, pour le piano => là c'est seulement le piano, sur cette diff.
00:34:972 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Manque d'inspi ? => Okay bah fais moi un stream tu verras comme c'est eaZY
00:51:922 (1) - Tu as fait un grand spacing entre 00:51:472 (7,8,9) - Alors que le (1) est placé vachement plus pret du (9), ca fait chelou, fait un carré complet autour du slider au pire => Antijump.
00:54:172 (3,4,5,6,7,8,9,10) - Manque d'inspi ? => nan j'avais envie de stream.
01:04:372 (4,5) - Nazi: L'espace entre 4 et 5 est plus grand que entre 3 et 4 et 5 e t6 => Grid level 3, illusion d'optique pour toi.
01:24:472 (2) - Clap a la fin du slider en plus de celui du début ? => Je vais voir ça.
01:37:372 (1,2,3,4,5,6,7,8,9) - Un peu le bordel entre le distnce spacing pas égal, les jumps de fou et les anti jumps je trouve => mouais
01:52:072 - Bien ton x1.25 alors que tu es déjà a 1.9 sur du 200 BPM ? faut rajouter l'epilepsy warning si tu laisses ça. /troll off.
Plus sérieusement je trouve que ça va vraiment trop vite, surtout sur de l'AR 9 => si tu veux, je mets AR10 comme ça pas d'epilepsy warning ? :D
01:56:572 (1,2,3,4,5,6,7,8,9) - Pareil qu'à 01:37:372 => mouaiiiiiiis.

[Normal]
Marrant, j'ai rien a dire dessus.

[Beginner]
Accelerer les sliders en easy c'est pas très conseillé, mais on va dire que pour du x1.10 ça passe
S"'too. => c'est lent !

Le mapset est bon franchement, bonne chance pour la faire ranked ma biatch.
Merci petit insolent. :D
Arrival
[Hard]
01:30:622 (3,4,5,6,7,8,9) - y'a pas de symmetrie ni de géometrie dans ce truc, t'as sorti ton carré de tchernobyl ? => Tu n'as pas de yeux c'est tout.
-> Désolé mais je reconfirme que ce pattern ressemble a rien :3 : le 6 et 7 sont alignés et le 5 et 8 sont décalés.

[Hyper]
00:10:672 (1) - Depuis l'éditeur on capte bien que tu passes du violon au piano mais sur le coup quand on connait pas la musique on a plutot tendance a s'en tenir au violon, ce qui fait qu'on rate 00:12:022 (4,5) - A la rigueur tu fous un storyboard "Violon" puis "piano" mais j'sais pas sinon => tu croyais que j'étais artiste peintre aussi ?
-> Juste écrire "violon" et "piano", pas de reproduire Guernica noob

00:30:172 (1) - Blanket mieux => Et puis quoi encore ? -> T'es nul

01:15:472 (4) - Faut baisser ce slider, c'est pas égal aux autres => peut être mais après (1) sera plus loin -> So what ?

[Another]
AR 9 ça fait mal quand meme je trouve => ah bon ? j'allais mettre 10. -> AR 9 ça fait mal quand meme je trouve

00:54:172 (3,4,5,6,7,8,9,10) - Manque d'inspi ? => nan j'avais envie de stream.-> C'est pas parce qu'on a envie qu'il faut le faire x_x

01:52:072 - Bien ton x1.25 alors que tu es déjà a 1.9 sur du 200 BPM ? faut rajouter l'epilepsy warning si tu laisses ça. /troll off.
Plus sérieusement je trouve que ça va vraiment trop vite, surtout sur de l'AR 9 => si tu veux, je mets AR10 comme ça pas d'epilepsy warning ?
-> go die

[Beginner]
Accelerer les sliders en easy c'est pas très conseillé, mais on va dire que pour du x1.10 ça passe
S"'too. => c'est lent -> C'est du easy, banane.
Topic Starter
Cherry Blossom
VTP bro. :D
zx_baka_0502442
Oni

00:40:372 (28,29,30) - ddk
00:44:872 (67,68,69,70,71) - kkddk
00:47:797 - k
00:51:547 - d
00:51:697 - k
01:12:547 - d
01:24:622 - k
01:24:772 (40,41,42,43,44) - ddkkk
01:26:722 (57,58,59) - kkd
01:34:897 - d
01:34:972 - d
For reference only OwO...
good map
go go rank :D
Kurokotei

zx_baka_0502442 wrote:

Oni

00:40:372 (28,29,30) - ddk nope, sounds weird
00:44:872 (67,68,69,70,71) - kkddk fixed
00:47:797 - k added
00:51:547 - d added
00:51:697 - k added
01:12:547 - d added
01:24:622 - k modified
01:24:772 (40,41,42,43,44) - ddkkk modified
01:26:722 (57,58,59) - kkd nope
01:34:897 - d added
01:34:972 - d nope
For reference only OwO...
good map
go go rank :D
Thanks for the mod, it was very helpful! :)

Diff updated: http://puu.sh/2JnMl.zip
OEvil
[Hey]
Here is my noob mod form #modreqs
[General]
Background
_image03.png is 640x480, which differs from the recommended size of 1024x768.

Why Another Got 4,89 Stars, Hyper Got 5 Stars And Hard Got 4,9 !!?!?!!?!?!? lol Do Something About it!!!
[Another] (4,89 stars, 517 notes)
[Hyper] (5 stars, 321 notes)
[Hard] (4,9 stars, 243 notes)

[All Difficulties]
Audio Lead In

Put Audio Lead In:
- [Beginner] : 1996
- [Another] : 2000
- [Ex's Taiko Muzukashii] : 2000
- [Ex's Taiko Oni] : 2000
- [Hard] : 2000
- [Hyper] : 2000
- [Normal] : 2000


Tags
- Consider adding "Ex" to all of your tags

[Another]
Notes And Sliders Edits:
Grid Level: 4
Move This One Better, Tider 00:00:172 (1) - To X:256 Y:192
Everything else is good, But i didn't liked the Hits sound But here it was cool 01:15:772 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) -

[Beginner]
Notes And Sliders Edits:

Beat Snap Divisor: 1/8
- Move this one 00:08:572 (1) - To 00:08:609 (1) -
- Move this one 00:10:072 (2) - To 00:10:109 (2) -
- Move this one 00:11:872 (1) - To 00:11:909 (1) -
- Move this one 00:13:372 (2) - To 00:13:409 (2) -
- Move this one 00:14:272 (3) - To 00:14:309 (3) -
- Move this one 00:27:772 (1) - To 00:27:809 (1) -
Everything else was good

[Ex's Taiko Muzukashii]
Bad At Taiko (Can't Check)

[Ex's Taiko Oni]
Bad At Taiko (Can't Check)

[Hard]
Notes And Sliders Edits:
00:05:422 (1) - Make it like this http://osu.ppy.sh/ss/738164 And add a note here 00:05:909 (2) - http://osu.ppy.sh/ss/738164

[Hyper]
Got Nothin To Say

[Normal]
Got Nothin To Say

[Finally]
Good Luck With Your Map And If You Didn't Understand My Mod I Will Help You In Game
Topic Starter
Cherry Blossom
Hai !!! :D

OEvil wrote:

[Hey]
Here is my noob mod form #modreqs
[General]
Background
_image03.png is 640x480, which differs from the recommended size of 1024x768. => Background from BOF2012 i can't find the same but bigger. i will find a new one later >.>


Why Another Got 4,89 Stars, Hyper Got 5 Stars And Hard Got 4,9 !!?!?!!?!?!? lol Do Something About it!!! => Stupid game D:
[Another] (4,89 stars, 517 notes)
[Hyper] (5 stars, 321 notes)
[Hard] (4,9 stars, 243 notes)

[All Difficulties]
Audio Lead In

Put Audio Lead In:
- [Beginner] : 1996 => i think i've fixed it.
- [Another] : 2000
- [Ex's Taiko Muzukashii] : 2000
- [Ex's Taiko Oni] : 2000
- [Hard] : 2000
- [Hyper] : 2000
- [Normal] : 2000


Tags
- Consider adding "Ex" to all of your tags => Awh, yes.

[Another]
Notes And Sliders Edits:
Grid Level: 4
Move This One Better, Tider 00:00:172 (1) - To X:256 Y:192 => Not the center >.>
Everything else is good, But i didn't liked the Hits sound But here it was cool 01:15:772 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17) - => Awh, if you listen to this music, you can hear the same sound >.>

[Beginner]
Notes And Sliders Edits:

Beat Snap Divisor: 1/8
- Move this one 00:08:572 (1) - To 00:08:609 (1) - => i dont want a long slider
- Move this one 00:10:072 (2) - To 00:10:109 (2) - => i prefer a circle to end this combo.
- Move this one 00:11:872 (1) - To 00:11:909 (1) - => i prefer the rhythm with (2,3)
- Move this one 00:13:372 (2) - To 00:13:409 (2) - ^
- Move this one 00:14:272 (3) - To 00:14:309 (3) - => I can but the SV changes here 00:15:772
- Move this one 00:27:772 (1) - To 00:27:809 (1) - => Piano.
Everything else was good

[Ex's Taiko Muzukashii]
Bad At Taiko (Can't Check)

[Ex's Taiko Oni]
Bad At Taiko (Can't Check)

[Hard]
Notes And Sliders Edits:
00:05:422 (1) - Make it like this http://osu.ppy.sh/ss/738164 And add a note here 00:05:909 (2) - http://osu.ppy.sh/ss/738164 => Done !

[Hyper]
Got Nothin To Say

[Normal]
Got Nothin To Say

[Finally]
Good Luck With Your Map And If You Didn't Understand My Mod I Will Help You In Game
Thanks for your mod and your Star :D, i will check the rest later >.>
RikiH_
m4m :P

Beginner

00:56:572 (1) - Finish at the end? Maybe decrease a bit the volume (Apply this in all diffs)
01:20:422 (2) - Here too, add a finish

Normal

00:10:672 (1,2) - This is a bit ugly, you shoould improve this blanket a bit

Also, I suggest you to change the name from Normal to Standard

Hard

00:10:972 (2) - Maybe curve this a little more, to make a better blanket, actually it is a bit odd...
01:18:172 (2) - NC here on the downbeat!

Hyper

00:30:172 (1) - Move 2nd sliderpoint to 325|348 for a better blanket
00:52:522 (4) - Move 2nd sliderpoint to 143|190 for a better blanket
01:07:672 (1,2) - There is a mistake here, why does the second slider start on a red tick? You should finish the first slider in 01:07:897 and start the second one in 01:07:972
01:15:472 (4) - This is supposed to be in 134|78 because of the spacing of the pattern

Another

00:34:972 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Why this stack? Maybe you can make a circular stream or something...
01:16:972 (17) - I'd add a NC here
01:32:872 (1) - I'm not sure but I'd add a clap here, it feels a bit emply without it
02:01:072 (9,10) - Select these notes and use ctrl+g. The flow will improve a lot!
___________________________

Sorry if the mod wasn't really useful but this map is really, really good. If I don't see this ranked I think I'll kill you. Bye ;)
Topic Starter
Cherry Blossom
Hai :D

RikiH_ wrote:

m4m :P

Beginner

00:56:572 (1) - Finish at the end? Maybe decrease a bit the volume (Apply this in all diffs) => Done !
01:20:422 (2) - Here too, add a finish => Done !

Normal

00:10:672 (1,2) - This is a bit ugly, you shoould improve this blanket a bit => I tried D:

Also, I suggest you to change the name from Normal to Standard => It's possible, yes.

Hard

00:10:972 (2) - Maybe curve this a little more, to make a better blanket, actually it is a bit odd... => it's possible but (3) is the same slider... i would to make both same.
01:18:172 (2) - NC here on the downbeat! => Awh, i forgot to NC here :D

Hyper

00:30:172 (1) - Move 2nd sliderpoint to 325|348 for a better blanket => Grid level 4 ? awh i used 3, done !
00:52:522 (4) - Move 2nd sliderpoint to 143|190 for a better blanket => Done !
01:07:672 (1,2) - There is a mistake here, why does the second slider start on a red tick? You should finish the first slider in 01:07:897 and start the second one in 01:07:972 => Awh, i've followed the vocal line but it's wrong because the first slider must start on a red tick, fixed !
01:15:472 (4) - This is supposed to be in 134|78 because of the spacing of the pattern => Awh, someone else already told me about this, okay fixed.

Another

00:34:972 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - Why this stack? Maybe you can make a circular stream or something... => I will try later, but i'm so lazy D: >.>
01:16:972 (17) - I'd add a NC here => hmmm okay, done !
01:32:872 (1) - I'm not sure but I'd add a clap here, it feels a bit emply without it => Finish sounds better.
02:01:072 (9,10) - Select these notes and use ctrl+g. The flow will improve a lot! => It was my first idea but i've changed it, uuuuuuuuUUUuuuuuUUUUuh Done.
___________________________

Sorry if the mod wasn't really useful but this map is really, really good. If I don't see this ranked I think I'll kill you. Bye ;)
Buy a 357 Magnum :) It's my first map for rank, i just have to wait and wait... :D
Thanks for your mod ! :D
Saturnalize
What the fuck I'm so late

Offset 185 (+13, before = 172)

Below is a mod with offset 172.

=Beginner=
1. 00:56:272 (1) - Remove finish from the slider tail.
2. 00:58:972 (1) - Add finish at the slider head.
3. 01:13:372 (1,2) - Remove clap from slider tail.
4. 01:21:772 (1) - Remove finish from the slider head.

Actually, the diff is good, but what I'm afraid is that the SV are different. This would confuse new player since the slider length and spacing are different. However, I don't know what BAT will say about this. You can leave the SV for now.

=Standard=
1. 00:34:672 (4) - Make the n-shape curve instead of u-shape. I think since the slider before this is u-shape this could create a circle flow.
2. 00:56:572 (5) - Remove finish.
3. 00:58:972 (1) - Add finish at the slider head.
4. 01:05:572 (1) - This is quite unexpected since the pattern before needs player to click here and there. How about break this slider into two, something like this?
5. 01:07:822 (1) - Extend the slider duration to 01:08:272 because you're following the vocal . . ? (As following the strings will make the slider ends 01:08:047 )
6. 01:08:572 (2) - Extend the slider duration to 01:09:022 will make the beat sounds more catchy.
7. 01:16:972 (3) - To be honest, the slider shape is disgusting. You may want to try to create a better curve, or experiment to create a better shape. This is one of a good example (I change some stuffs before this, but I know what are you doing) . Also, remove finish from the slider head.
SPOILER
[centre][centre]
8. 01:21:772 (1) - Remove finish from slider head.
9. 01:38:572 (5,6) - I don't know why but this sounds weird. Try to create some complex beat? This is one of my example.

~ There is hard and hyper, why?~ loljk, but idk how to mod hard+ lol, I'll try.

=Hard=
1. 00:00:172 (1) - Spinner? Ew, no. Circle with finish and whistle instead is better.
2. 00:05:422 (1) - Remove whistle from the slider tail, the piano plays the same key.
3. 00:05:872 (2) - This is a better place to put whistle as the piano plays higher key.
4. 00:14:572 (7) - I don't know what you're following but this slider is just, no. Shorten by 1 repeat (1/2 slider) and put whistle at the end sounds better than forcing the third repeat ended up low-volume whistle. Spacing is okay, you know.
5. 00:15:172 (1) - Remove whistle.
6. 01:17:272 (1,1,1) - What is this? Use spinner instead.
7. 01:51:472 (1) - Well . . . since this part is calm, using soft-hitclap would be nice instead of normal-hitnormal.

=Hyper=
1. 00:00:172 (1) - Spinner? Ew, no. Circle with finish and whistle instead is better.
2. 00:56:422 (11) - Remove finish from slider tail
3. 01:05:572 (1,2) - Swap whistle.
4. 01:17:272 (1,1,1) - What is this? Use spinner instead.

Can't say much about this, quite enjoyable.

=Another=
1. It would be better if you use stack for one purpose here : Either for 1/2 or 1/4.
2. 00:56:422 (8,9,10) - Put this on (264,88) to create a better straight line from 00:56:122 (6,7) - .
3. 00:58:372 - I don't think customizing the break is reasonable here.
4. 00:58:972 (1) - Add finish at slider head.
5. 01:02:272 (1,2,3,4,5) - Since your flow is quite curvy, this thing is quite ugly. This is one of the example, the flow is quite same, but now it's quite curvy. Keep in mind that you must remake the next note if you do this.
6. 01:06:022 (3) - Ugly wiggle, you know what to do.
7. 01:07:972 (7) - I was hoping this was using 1/8 for better feels. . .
8. 01:17:272 (1,1,1) - What is this? Use spinner instead.
9. 01:51:922 (2) - This is quite shocking since there's no pattern like this before, how about triple stack?
10. 02:00:922 (8,9,10) - I'm not blaming the symmetric but this is somehow plays bad. Imo it plays better if it's ctrl+g'ed.

=Ex's Taiko Muzukashii=
1. 00:24:322 (65) - Maybe we can delete this since you following the piano (This d follows the lower e.piano)
2. 01:29:872 - d

=Ex's Taiko Oni=
1. 00:25:222 (46,47) - d k
2. 01:49:072 - d
3. 02:01:072 (72,73,74) - I was hoping for k K instead (I know you're following the drum, too . . .)

I'm sorry for this late.
Keep in mind that most of my mod are suggestions.
Warning : Some of the screenshot are in high-res (1280*800)
Good luck.
Kurokotei

Loli Cjj wrote:

=Ex's Taiko Muzukashii=
1. 00:24:322 (65) - Maybe we can delete this since you following the piano (This d follows the lower e.piano) yeah but idk why, it sounds better with
2. 01:29:872 - d added

=Ex's Taiko Oni=
1. 00:25:222 (46,47) - d k modified
2. 01:49:072 - d added
3. 02:01:072 (72,73,74) - I was hoping for k K instead (I know you're following the drum, too . . .) modified
I didn't modified the offset, Cherry, can you modify it (if you think it's better with offset 185)?

Diffs updated: http://puu.sh/2QtyY.zip
Topic Starter
Cherry Blossom

Loli Cjj wrote:

What the fuck I'm so late =>Hai, don't worry >.<

Offset 185 (+13, before = 172) => awh. the timing seems better :D, now i have to renap everything @.@

Below is a mod with offset 172.

=Beginner=
1. 00:56:272 (1) - Remove finish from the slider tail. => Done...
2. 00:58:972 (1) - Add finish at the slider head. => Done, fits better with the music
3. 01:13:372 (1,2) - Remove clap from slider tail. => Weird...
4. 01:21:772 (1) - Remove finish from the slider head. => Done...

Actually, the diff is good, but what I'm afraid is that the SV are different. This would confuse new player since the slider length and spacing are different. However, I don't know what BAT will say about this. You can leave the SV for now. => I will ask a BAT but 1.00x - 1.10x is still playable by a new player...

=Standard=
1. 00:34:672 (4) - Make the n-shape curve instead of u-shape. I think since the slider before this is u-shape this could create a circle flow. => Yes you're right, done !
2. 00:56:572 (5) - Remove finish. => Done...
3. 00:58:972 (1) - Add finish at the slider head. => Done !
4. 01:05:572 (1) - This is quite unexpected since the pattern before needs player to click here and there. How about break this slider into two, something like this? => Okay, done but i'm not sure about spacing...
5. 01:07:822 (1) - Extend the slider duration to 01:08:272 because you're following the vocal . . ? (As following the strings will make the slider ends 01:08:047 ) => Awh yes, i follow vocal, done !
6. 01:08:572 (2) - Extend the slider duration to 01:09:022 will make the beat sounds more catchy. => Okay i'll try... Done !
7. 01:16:972 (3) - To be honest, the slider shape is disgusting. You may want to try to create a better curve, or experiment to create a better shape. This is one of a good example (I change some stuffs before this, but I know what are you doing) . Also, remove finish from the slider head.=> i tried your example, it's nice, and about finish, i didnt remove it D:
SPOILER
[centre][centre]
8. 01:21:772 (1) - Remove finish from slider head. => Done !
9. 01:38:572 (5,6) - I don't know why but this sounds weird. Try to create some complex beat? This is one of my example. => it's a bit hard for a normal player, due to BPM >.>

~ There is hard and hyper, why?~ loljk, but idk how to mod hard+ lol, I'll try.

=Hard=
1. 00:00:172 (1) - Spinner? Ew, no. Circle with finish and whistle instead is better. => It was my first idea when i've made this diff, but too many people told me to remove it and put a Spinner >.>
2. 00:05:422 (1) - Remove whistle from the slider tail, the piano plays the same key. => Done !
3. 00:05:872 (2) - This is a better place to put whistle as the piano plays higher key. => Done !
4. 00:14:572 (7) - I don't know what you're following but this slider is just, no. Shorten by 1 repeat (1/2 slider) and put whistle at the end sounds better than forcing the third repeat ended up low-volume whistle. Spacing is okay, you know. => I follow the violin >.>
5. 00:15:172 (1) - Remove whistle. => Done !
6. 01:17:272 (1,1,1) - What is this? Use spinner instead. => Let me think later...
7. 01:51:472 (1) - Well . . . since this part is calm, using soft-hitclap would be nice instead of normal-hitnormal. => Let me think later...

=Hyper=
1. 00:00:172 (1) - Spinner? Ew, no. Circle with finish and whistle instead is better. => Same as Hard
2. 00:56:422 (11) - Remove finish from slider tail => Done !
3. 01:05:572 (1,2) - Swap whistle. => hmm... Done !
4. 01:17:272 (1,1,1) - What is this? Use spinner instead. => Same as Hard

Can't say much about this, quite enjoyable.

=Another=
1. It would be better if you use stack for one purpose here : Either for 1/2 or 1/4.
2. 00:56:422 (8,9,10) - Put this on (264,88) to create a better straight line from 00:56:122 (6,7) - . => I prefer my idea...
3. 00:58:372 - I don't think customizing the break is reasonable here. => auto customized wth >.>
4. 00:58:972 (1) - Add finish at slider head. => Done !
5. 01:02:272 (1,2,3,4,5) - Since your flow is quite curvy, this thing is quite ugly. This is one of the example, the flow is quite same, but now it's quite curvy. Keep in mind that you must remake the next note if you do this. => I tried, Done !
6. 01:06:022 (3) - Ugly wiggle, you know what to do. => ?
7. 01:07:972 (7) - I was hoping this was using 1/8 for better feels. . . => Let me think later...
8. 01:17:272 (1,1,1) - What is this? Use spinner instead. => Same as Hyper & Hard
9. 01:51:922 (2) - This is quite shocking since there's no pattern like this before, how about triple stack? => Just use Epilepsy warning :D lol, uuh let me think later...
10. 02:00:922 (8,9,10) - I'm not blaming the symmetric but this is somehow plays bad. Imo it plays better if it's ctrl+g'ed. => Again again again, i'll take your idea... >.>

=Ex's Taiko Muzukashii=
1. 00:24:322 (65) - Maybe we can delete this since you following the piano (This d follows the lower e.piano)
2. 01:29:872 - d

=Ex's Taiko Oni=
1. 00:25:222 (46,47) - d k
2. 01:49:072 - d
3. 02:01:072 (72,73,74) - I was hoping for k K instead (I know you're following the drum, too . . .)

I'm sorry for this late.
Keep in mind that most of my mod are suggestions.
Warning : Some of the screenshot are in high-res (1280*800)
Good luck.
Thanks for your mod :D
mingmichael
hey cherry :) here the mods that you requested :D
i hope it'll be usefull for the taiko diffs >,<
btw, good map there >w< go go go go ranknyan~

[Muzukashii]
  1. 00:14:285 (29) - d? don't put the D there >,< there's not any loud or accent note there D:
  2. 00:14:585 (30) - k? the high sound is at there, not at 00:14:285 (29) -
  3. 00:20:585 (53) - k without cymbal please :D
  4. 00:56:585 (74) - add D with cymbal. give more sensation OwO duaarrrrrr
  5. 01:08:585 (27) - K with cymbal?
[Oni]
  1. 00:06:635 (5) - change D to be d. it's weird if put D there, nothing special there :/
  2. 00:14:285 (34,35) - d and k? i think if you put K at 00:14:285 (34) - is not really good sound and then you put d at 00:14:585 (35) - . you can hear, the high sound is at 00:14:585 (35) - right?
  3. 00:41:735 (38,39,40,41,42) - ddkkd. better sound than dkdkd :D you can hear that
  4. 00:56:585 (1) - change d to be D. same reason like muzukashii diff~
  5. 01:03:035 (18) - add d. you miss the vocal sound D:
Topic Starter
Cherry Blossom

mingmichael wrote:

hey cherry :) here the mods that you requested :D
i hope it'll be usefull for the taiko diffs >,<
btw, good map there >w< go go go go ranknyan~
Hai, just waiting for dialgadu77 to check your mod :D
Thanks :D
Kurokotei
Hey mingmichael, remember me? :D

mingmichael wrote:

hey cherry :) here the mods that you requested :D
i hope it'll be usefull for the taiko diffs >,<
btw, good map there >w< go go go go ranknyan~

[Muzukashii]
  1. 00:14:285 (29) - d? don't put the D there >,< there's not any loud or accent note there D: first, it's a K, plus there is a chord here, so no
  2. 00:14:585 (30) - k? the high sound is at there, not at 00:14:285 (29) - piano on the back is low, so no
  3. 00:20:585 (53) - k without cymbal please :D same reason as 00:14:285
  4. 00:56:585 (74) - add D with cymbal. give more sensation OwO duaarrrrrr nothing which can justify a D here
  5. 01:08:585 (27) - K with cymbal? added
[Oni]
  1. 00:06:635 (5) - change D to be d. it's weird if put D there, nothing special there :/ chord here, so no
  2. 00:14:285 (34,35) - d and k? i think if you put K at 00:14:285 (34) - is not really good sound and then you put d at 00:14:585 (35) - . you can hear, the high sound is at 00:14:585 (35) - right? same reason as for above in the muzu
  3. 00:41:735 (38,39,40,41,42) - ddkkd. better sound than dkdkd :D you can hear that modified
  4. 00:56:585 (1) - change d to be D. same reason like muzukashii diff~ same reason as for muzu
  5. 01:03:035 (18) - add d. you miss the vocal sound D: added
I've only modified 3 things, but thank you anyway.

Diffs updated: http://puu.sh/2RlCP.zip
Kin
Hai
random taiko mod \o

Muzukashii :

00:10:235 (15,16) - c'est juste moi, mais j'ai une préférence pour le k d içi
00:37:985 (4,5,6,7,8,9) - Je pense que k d d k k d suit mieux pour cette parti
00:45:035 (36,37) - switch en k d ?
01:10:985 - si pour ce pattern tu suis le vocal, je te conseil d'add un kat, étant donné que le vocal accentu la note A de nouveau ( si tu préfère elle fait a a é)
01:11:135 (35,36,37,38) - c'est juste moi mais je préfère changer le 35 et 38 en don, je trouve que ça suit mieux le vocal
01:30:335 (32,33,34,35,36,37,38,39) - perso je préfère en faire ajouter des finish pour accentuer la melody

Oni :

00:21:935 (34,35,36) - kdk ?
00:55:985 (170) - change le en k ? je trouve que ça sonne mieux avec les 2 patterns suivantes
01:35:435 (26,27,28) - kkd ?
01:43:385 - add un sv change içi ?
Kurokotei

Kin wrote:

Hai
random taiko mod \o lel

Muzukashii :

00:10:235 (15,16) - c'est juste moi, mais j'ai une préférence pour le k d içi les deux notes du piano sont les mêmes (y'a juste le piano derrière qui fait une note légèrement plus haute), donc non
00:37:985 (4,5,6,7,8,9) - Je pense que k d d k k d suit mieux pour cette parti ouais mais après ca suit pas donc c'est pas très logique
00:45:035 (36,37) - switch en k d ? euh, ca sonne super mal comme ca
01:10:985 - si pour ce pattern tu suis le vocal, je te conseil d'add un kat, étant donné que le vocal accentu la note A de nouveau ( si tu préfère elle fait a a é) ajouté
01:11:135 (35,36,37,38) - c'est juste moi mais je préfère changer le 35 et 38 en don, je trouve que ça suit mieux le vocal ouais, modifié
01:30:335 (32,33,34,35,36,37,38,39) - perso je préfère en faire ajouter des finish pour accentuer la melody ouaip, ajouté

Oni :

00:21:935 (34,35,36) - kdk ? c'est toujours la même note, donc non
00:55:985 (170) - change le en k ? je trouve que ça sonne mieux avec les 2 patterns suivantes modifié
01:35:435 (26,27,28) - kkd ? modifié
01:43:385 - add un sv change içi ? c'est pas énorme, je préfère ne pas ajouter de sv
Merci pour le mod!

diffs: http://puu.sh/2RTNT.zip
Irreversible
hi, summoned via m4m

let's start then, this sounds interesting!

[General]

:idea: I think the diffnames are a bit messed up, why does another have less stars? :S
Also: could you fix "Hard"? i don't think it's fitting
I suggest: Beginner > Standard > Hyper > Another > Expert (or something like this) (because somehow your stars are messed up)
:!: I recommend using 1024x768 for your picture
:!: To get a better experience of the map, you should change your mp3 to 192 kBit/s instead of 128 kBit/s

The diffspread between easy and normal is a bit bad, but i don't think you wanna change it.

[Beginner]

02:00:035 (2) - make this one going upwards http://puu.sh/2RXWO.jpg



[Standard]

00:06:635 (3) - the distance snap between them isn't right

[Ex's Taiko Muzukashii]

00:07:685 (6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23) - in my opinion you used too many kantans here, you should consider making them some dons
00:56:585 (74) - finish?

I think the patterns used are a bit too hard for muzu, but ok

but i'm not really good at taiko so feel free to ignore xD

[Ex's Taiko Oni]

will skip this diff, because i can't play it

[Another]

00:50:660 (11,1,2,3) - make it straight, it kinda annoys me because it looks a bit weird.
00:59:435 (2) - move it next to the slider, nto above it
01:17:360 (1,1,1,1) - I think the new combo HERE is fine, because it's really hard diff, so you should leave it here but remove it on the other diffs.
01:41:585 (5) - NC

This map is fun, it has some nice jumps but also some not necessary ones, but that's how you want to map it, so i'm not going to mention them

[Hard]

In my opinion, you used a bit too less DS here, maybe increase it a bit. but it's alright

00:16:985 (5) - stack this under slider's end? o: i think its cool
01:09:785 (3) - move to x: 472 y: 144 ? it looks better there, because it's in the bow of the slider.
01:17:285 (1,1,1) - remove NC spam, same reason as i wrote in hyper

This diff looks good to me~

[Hyper]

00:16:985 (7,8,9) - http://puu.sh/2RXpA.jpg You could use this as pattern, looks a bit better imo
00:19:685 (7,8) - Can you make this look a bit betteR? (drag the second point a bit upwards), so it the circle will fit into the shape of the slider
00:22:385 (8) - Fix the distance snap, it's wrong here
00:56:435 (11) - finish on the end? kinda fits, but it's up to you
01:17:285 (1,1,1) - Remove the new combo spam please, otherwise this will just get very easy (you recover hp if there is a new combo)
01:31:835 (7) - if you look closely, you can see that this circle is a bit wrong placed -> move a bit upwards for keeping consistency with the pattern
01:32:135 (8) - ^ but downwards
01:49:385 - I recommend you map from here on.

This map is really enjoyable! :) (maybe there are some flow-fails, but it's ok)


good luck! :D
Kurokotei

Irreversible wrote:

[Ex's Taiko Muzukashii]

00:07:685 (6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23) - in my opinion you used too many kantans here, you should consider making them some dons the pitch is quite high, so it's normal
00:56:585 (74) - finish? nope, no reason to add finish here

I think the patterns used are a bit too hard for muzu, but ok

but i'm not really good at taiko so feel free to ignore xD
Topic Starter
Cherry Blossom
Hai !!! :D

Irreversible wrote:

hi, summoned via m4m

let's start then, this sounds interesting!

[General]

:idea: I think the diffnames are a bit messed up, why does another have less stars? :S => i don't know D:
Also: could you fix "Hard"? i don't think it's fitting
I suggest: Beginner > Standard > Hyper > Another > Expert (or something like this) (because somehow your stars are messed up) => let me think...
:!: I recommend using 1024x768 for your picture => i can't find the same, and bigger
:!: To get a better experience of the map, you should change your mp3 to 192 kBit/s instead of 128 kBit/s => i will...

The diffspread between easy and normal is a bit bad, but i don't think you wanna change it. =>thing to consider so...

[Beginner]

02:00:035 (2) - make this one going upwards http://puu.sh/2RXWO.jpg => Why not, done !



[Standard]

00:06:635 (3) - the distance snap between them isn't right => fixed !

[Ex's Taiko Muzukashii]

00:07:685 (6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23) - in my opinion you used too many kantans here, you should consider making them some dons
00:56:585 (74) - finish?

I think the patterns used are a bit too hard for muzu, but ok

but i'm not really good at taiko so feel free to ignore xD

[Ex's Taiko Oni]

will skip this diff, because i can't play it

[Another]

00:50:660 (11,1,2,3) - make it straight, it kinda annoys me because it looks a bit weird. => awh really ? D: , fixed...
00:59:435 (2) - move it next to the slider, nto above it => let me think...
01:17:360 (1,1,1,1) - I think the new combo HERE is fine, because it's really hard diff, so you should leave it here but remove it on the other diffs. => Finally removed it...
01:41:585 (5) - NC => Done !

This map is fun, it has some nice jumps but also some not necessary ones, but that's how you want to map it, so i'm not going to mention them

[Hard]

In my opinion, you used a bit too less DS here, maybe increase it a bit. but it's alright => I prefer to use 1.00x for a hard, because it's more natural to play...

00:16:985 (5) - stack this under slider's end? o: i think its cool => Let me think...
01:09:785 (3) - move to x: 472 y: 144 ? it looks better there, because it's in the bow of the slider. => Let me think because of spacing >.>
01:17:285 (1,1,1) - remove NC spam, same reason as i wrote in hyper => same a Another...

This diff looks good to me~

[Hyper]

00:16:985 (7,8,9) - http://puu.sh/2RXpA.jpg You could use this as pattern, looks a bit better imo => Done !
00:19:685 (7,8) - Can you make this look a bit betteR? (drag the second point a bit upwards), so it the circle will fit into the shape of the slider => Fixed twice a time lol
00:22:385 (8) - Fix the distance snap, it's wrong here => Fixed !
00:56:435 (11) - finish on the end? kinda fits, but it's up to you => my first idea, no finish, i added, removed, added, removed etc. finally it's calm so, no finish here :)
01:17:285 (1,1,1) - Remove the new combo spam please, otherwise this will just get very easy (you recover hp if there is a new combo) => Same as Another
01:31:835 (7) - if you look closely, you can see that this circle is a bit wrong placed -> move a bit upwards for keeping consistency with the pattern => awh i've used "rotate by", fixed...
01:32:135 (8) - ^ but downwards => ^
01:49:385 - I recommend you map from here on. => Already suggested, i said no D:

This map is really enjoyable! :) (maybe there are some flow-fails, but it's ok) => it's my first map @_@ !!! :D


good luck! :D

Thanks for you mod :3
Irreversible
About Nc spam in another: i would leave it there to recover HP, but in the other diffs it's just .. idk XD it'll get too easy then

good job on your first map!!

take my star :3
Topic Starter
Cherry Blossom

Irreversible wrote:

About Nc spam in another: i would leave it there to recover HP, but in the other diffs it's just .. idk XD it'll get too easy then

good job on your first map!!

take my star :3
Awh thanks :3
Saturnalize
From what It should be Beginner > Normal > Hyper > Another > Insane (Like rrtyui's lieselotte if I don't spell it wrong lol)

But I don't care.

Good luck.
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