fmm.... I see.
thank you for checking.
thank you for checking.
I changed all other than the above.Melophobia wrote:
[Grisaia][Hard]
- Why don't you wholly capitalize the difficulty name? every romanized source shows GRISAIA, not Grisaia.
upper case is uncool.....- I would suggest using stack leniency 0.5 because some 1/1 stacking patterns such as 00:08:005 (8,1) - and 01:18:237 (4,1) - aren't exactly centered.
sorry, no changed. I do not like complete stacking in almost 1/1 rhythm. I could not think excuse this.- 00:09:739 (1,2,1) - I would place these notes at x:256 y:168 so that they can be fitting with the video. lol
fmm....I did not needs it. if I use its idea, some other section should keep to follow that.- 00:23:786 (2) - Why not use a curved slider and make blanket with 00:23:265 (4) - ?
karge curved makes difficult to make to good flow.- 00:39:393 (4) - The current angle of this slider makes this pattern flow badly to be honest. How about making it like this?
did not use your suggestion, however I think also bad too. I chenged hexagon pattens.- 00:39:913 (1) - There won't be much difference but stack this slider with the beginning of 00:38:352 (5) - ?
no. these notes make hexagon from 00:38:699 (6,1,2,3,4,1) -- 00:53:092 (4,5) - Honestly I think the current rhythm is quite weird even while playing cause (5) is perfectly off.
I just wanted these suggestion.- 01:02:456 (1,2) - How about rotating these sliders a bit? Honestly, the current pattern deosn't look great or flow well either.
no changed. I felt good that should have forcible.[Normal]
- 00:46:849 (3) - Straighten this slider?
that have symmetry with (2).- 00:53:265 - Whistle?
added and remove whistle on 00:53:439 -- 01:08:872 (5) - How about using the same shape as 01:09:739 (1) - ?
fmm...that would not fit imo, because there is a change with 01:09:739.- 01:19:104 (2) - Why not use 1/2 slider instead?
I wanted to highlight in 01:20:144 (4,5). many redtick rhythm interfere to it.- 01:20:838 (2) - This blanket will look better if you make this slider more curved.
that may be to make good appearance. however I wanted to make forceful flow in 01:20:838 (2,3). sorry.- 01:24:479 - 01:25:173 - 01:25:693 - I prefer if there are finishes here as these emphasises are stronger than others you're using Normal sampleset for.
- サビの音付けだけどこれくらい簡略化してもいいんじゃない? http://puu.sh/2obit
ほとんど採用したと思う。見落としがなければ・・・
sry, no changed. I do not like it than current placement- 00:38:352 (2,3) - Since you didn't use any 1/2 rhythm elsewhere, don't you think you shuld avoid using it here too?
however I could not found good idea. this place should not follow instrument.- 01:34:711 (1) - Why not use soft finish? It's currently inconsistant with other diffs and I think soft one sounds better.
fmm, I think this makes sense, because this diff's end is not same as other. and not needs to highlight this place because not have mane notes here.
thank you wcx. I will call you soon.wcx19911123 wrote:
here's your ticket
[General]
lead-in=1000~1500 is totally enough, 2000 is unnecessary
fmm....ok, changed
please move the video code from .osb file to .osu files and delete the .osb file, there's not any sb code in it
moved
[Normal]
00:26:387 - I'd like the slider end at here, fit the music better imo
00:30:549 - also, I'd like this one start at here, using slider head to follow the finish is better than using slider head to follow the vocal(and follow finish with ticks) imo
I did not change this difficulty. your suggestion makes sense, however I really dislike to use 3/2 space in Normal, sorry.
but if you said about that in recheck, I may fix.
[Grisaia]
00:20:318 (6) - how about stacking it under 00:21:185 (3) - , flow will be much better imo
ok
00:38:872 (1,2) - ctrl+g on this 2 notes, flow can be better imo(don't forget to fix hitsounds if you fixed this)
changed. but did not use your suggestion.
00:49:797 (1) - ctrl+g for better flow?
ok
01:04:190 (2) - ctrl+h for better flow?
ok
01:32:283 - better to add a newcombo here, it's easier to read the rhyme imo
added NC and adjusted some combo colors.
Jacob wrote:
[General]
- few other people and I have agreed that the normal difficulty you have is not easy enough to be the lowest difficulty in your mapset based on the fact that the SV is relatively high and that it contains rather tricky patterns in 1/2 snap. unfortunately, i have to pop the bubble over this. your options currently are to a) map an easy difficulty, or b) make your normal difficulty a bit easier. i recommend making an easy difficulty since i really like the normal the way it is right now. here's the screenshots of the opinions i got: I'm making easy diff, however that diff maybe also have many offbeats (and some 3/2 rhythms). I can not be simplified those in this song. if you think it is bad, please suggest rhythm to me when I ask for rechecking
- having the audio lead-in at 1000 would be better and quicker than 1500. it drags out a bit too long.
changed
[Normal]
00:25:867 (1) - i agree with wcx's that you should end this slider at 00:26:387. the fact that the downbeat in the song happens while this slider is still going on makes it feel odd to play, so it would be best to end it right on the white tick. afterwards, it shouldn't be difficult to rearrange the notes after it to be distance snapped.
I see, fixed
[Hard]
- you should raise the OD by 1 tick. OD 5 on a hard difficulty is pretty low and a bit too easy.
this hard diff is really easy, so OD 5 fits this map. in addition its OD keeps the difficulty balance with Inasne and Normal.
00:37:485 (1) - wouldn't it make more sense to align this with 00:36:792 (2) to form a diamond pattern? you should do this, and if you do, a good pattern for the other slider after this slider would be this.
ok
00:46:849 (3) - make this slider linear so it aligns with the straight part of 00:47:196 (4).
that have symmetry with (2) ;_;.fixed
01:38:439 (1) - why does this spinner's volume decrease gradually? the guitar doesn't really get softer until the very end of the song, so you should keep this spinner at a consistent volume and make it silent at the end.
I want to reduce spinnerbonus's volume. large volume is loud at this place imo.
[Grisaia]
01:38:439 (1) - same concern as the hard difficulty.
same as hard
おめでとうです(・ω・)/BeatofIke wrote:
Congrats!
congrats :3- t e n n y a - wrote:
oppai bg daaaaa