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t+pazolite feat. Rizna - Distorted Lovesong [Osu|Taiko]

posted
Total Posts
198
Topic Starter
RLC
This beatmap was submitted using in-game submission on Sunday, May 05, 2013 at 7:28:34 PM

Artist: t+pazolite feat. Rizna
Title: Distorted Lovesong
Tags: kazukisinx backfire hardcore tano*c syndrome 4
BPM: 240
Filesize: 15037kb
Play Time: 07:05
Difficulties Available:
  1. Love (5 stars, 1562 notes)
  2. Taikocalypse DX (4.72 stars, 3078 notes)
Download: t+pazolite feat. Rizna - Distorted Lovesong
Information: Scores/Beatmap Listing
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WARNING WARNING WARNING WARNING WARNING
777 circles 240 BPM 777 sliders
WARNING WARNING WARNING WARNING WARNING
Thank you, Backfire and kazukisinx, for your taiko collab!
ryza
pro
Mirage
best map rank with no mods

LOL AGAIN DRAIN TIME 6.00 PRO
Bweh
;;
Topic Starter
RLC

Maddy wrote:

best map rank with no mods

LOL AGAIN DRAIN TIME 6.00 PRO
nah, added a spinner for consistency (so 8 now), and changed a break, so 6:01 drain time :p

in other news, epileptic storyboarding added to break
Miracle Lotus
Love you.
ryza
wow, I read epileptic as "explicit" and got all excited

then I went and looked at the storyboard and was disappointed
Topic Starter
RLC

Miracle Lotus wrote:

Love you.
laf u 2 bby

Silynn wrote:

wow, I read epileptic as "explicit" and got all excited

then I went and looked at the storyboard and was disappointed
baka hentai silynn
not moe at all /runs
ryza
it was an honest mistake that anyone could make >////<
Mirage
Silynn pls
Chewin
lol that's awesome to play, love it
Backfire
Hello I'm a making tiko please wait rank very!
Topic Starter
RLC
o: o: o: o: i w8 4 tiko o: :DDDDDDDDDDdddddddddd
Mirage
tikooooo xdddddddddddddddd
Spare
wow this runs smooth <3
Aqo
Why is this not speedranked yet come on gogo
Topic Starter
RLC

Aqo wrote:

Why is this not speedranked yet come on gogo
need tiko
need mods/star priority
GamerX4life
really nice map!

Good Luck! +star
Topic Starter
RLC
thanks!
scanter
What a amazing map.. GL on rank ! next approval song >_<
Mirage


u whore
Topic Starter
RLC
pls maddy pls l2p
Foreverends
AWESOME!
Konei
How about skinning the pause flies to make the end more aweseome? :>
Topic Starter
RLC
hmm... good idea, i'll see what i can do later
-Kazu-
I will put 2 stars here. One from me and one from Backfire ;3
Ill hope this will get ranked
Backfire

o/
Topic Starter
RLC
\:D/ thanks for stars
-Kazu-
is legal if i mod the Backfire's parts? lol
Topic Starter
RLC
i would assume so; go ahead \o/
bananaman533
please rank this fast =o
Morbon_old
240 bpm
AR9
u serious?
Mismagius

Morbon wrote:

240 bpm
AR9
u serious?
AR10 is for people who can't read anything and think they're pro
Tanzklaue

Morbon wrote:

240 bpm
AR9
u serious?
240 BPM and AR9 work perfectly together.

no song mapped in osu yet, besides maybe big black, actually profited from approach rate 10.

AR10 just makes songs inaccesible for those who can't read it. wanna have AR10? add HR. on songs this hard you should be able to deal with high difficultysettings anyway.
[Luanny]

Backfire wrote:


o/
tfw this is my skin
Zare
Modding the unmoddable.

[Love]
  1. 00:41:787 (2) - add a note. unless it kills your pattern
  2. 00:53:037 (1) - ctrl & g & move upwards so it blankets previous (2)
  3. 01:20:662 (4,5) - This killed my combo twice, I'd reduce the spacing a bit
  4. 01:23:287 (3,4,1,2) - I kind of disliked this flow-wise, maybe rotating (2) and the following sliders, or moving (4) down, or switching (4) and (1), or something would help
  5. 01:24:537 (1) - make the curve down instead of up, so it flows better into (2)
  6. 01:26:787 (3) - ctrl & g?
  7. 01:33:412 (1,2,1,1,2,1) - these NC's aren't really necessary imo, especially since you didn't have them on the previous sliders
  8. 01:36:037 (1,2,3,4) - this and 01:38:037 (1,2,3,4) - don't play too well. ctrl & g both (2)'s and both (4)'s or something similar to improve the flow (you might also raise the spacing then if you want to keep it hard)
  9. 01:40:662 (5) - purely for aesthetics, but this is pretty close to (3)
  10. 01:43:787 (4) - make it blanket (2)
  11. 01:47:537 (3,4,1) - Hm... this actually.. looks random. D: Something like that maybe
  12. 01:51:037 (1,2,3) - just experimenting a bit:
  13. 01:53:912 - a 1/1 slider until 01:54:162 - instead? you did that before, too, and it wouldn't kill any patterns here
  14. 01:54:287 (2) - this slider doesn't seem to fit
  15. 02:00:537 (3,4,5) - make triangle shape more symmetrical. (3) is too close to (5) atm
  16. 02:05:662 (4,5,6,1,2,3) - welp, seeing this in the editor now I get what you intended to do here, but the flow from (6) ~ (1) ~ (2) is really awkward
  17. 02:06:537 (4,5,6,7,8) - curve upwards?
  18. 02:07:162 (1) - I said it in IRC already, move this spinner on 02:07:412 -
  19. 02:38:662 (1,2,1) - you know, this kinda undermapped, making thi feel awkward when playing
  20. 02:57:412 (2,3,4) -
  21. 03:09:787 (3) - blanket (2)
  22. 03:29:412 (3) - I would Ctrl & G this slider
  23. 03:33:912 (1,2,3) - I dislike the flow here, suggestion:
  24. 03:43:037 - insert Break time?
  25. 03:47:037 (1) - this speedup got me...twice. A bit slower, like SV x0.8 maybe?
  26. 03:51:037 (1) - ^
  27. 03:58:662 (4,5,6,1) - get rid of the kickslider, make this a full stream, to raise the suspense etc.
  28. 03:59:037 (1,2,3) - consistent spacing?
  29. 04:01:037 (3) - curvy slider?
  30. 04:02:287 (2) - Ctrl & G (and move a bit upwards so the spacing stys the same?
  31. 04:05:287 (6,7) - this spacing is too low, I almost suspected this to be a tiny 1/4 jump or something....anyway, it's confusing
  32. 04:12:474 (5) - spacing waaat. why suddenly 1.0 now?
  33. 04:33:912 (4,1,2,3,4,5) - that's probably just me, but I don't like these patterns
  34. 04:44:724 (6) - nazi, but move a few grids up&right so you get a curvy flow
  35. 04:47:037 (1,2) - This is just the wrong rhythm, unless I'm retarded it's supposed to be like that:
  36. 04:48:037 (1,2) - doesn't seem quite right either
  37. 04:51:037 (1) - I hate such sliders. You have to follow them perfectly if you don't wanna break
  38. 04:55:787 (4) - blanket (2)
  39. 05:17:412 (2) - subjective: bad shape
  40. 05:41:037 (1,2,3,4) - why not make the whole thing symmetrical?
  41. 05:46:287 (2,3,4,5) -
    SPOILER
    [img]05:46:287%20(2,3,4,5)%20-[/img]
  42. 06:15:162 (1) - move this spinner to 06:15:412 -
  43. 06:48:287 (1) - this one sure is weird, it doesn't really fit the...what is it? a breathing sound?
  44. 07:05:287 (6) - a last, long stream here?
  45. couldn't really find anything wrong with the Hitsounds except for maybe 02:54:037 - after this, continue with the previus finishes and place them on the 1/2 beats as well, to get in even stronger
Someone teach me modding, please.

Yeah, this is just amazing, seriously, nothing else to say. Have a star.
Topic Starter
RLC
mod response

Zarerion wrote:

Modding the unmoddable.

[Love]
  1. 00:41:787 (2) - add a note. unless it kills your pattern isn't this already a note? hehe
  2. 00:53:037 (1) - ctrl & g & move upwards so it blankets previous (2) changed placement
  3. 01:20:662 (4,5) - This killed my combo twice, I'd reduce the spacing a bit moved (4) farther from (3) and decreased distance from (4) to (5) slightly, this should play better
  4. 01:23:287 (3,4,1,2) - I kind of disliked this flow-wise, maybe rotating (2) and the following sliders, or moving (4) down, or switching (4) and (1), or something would help i think this is ok
  5. 01:24:537 (1) - make the curve down instead of up, so it flows better into (2) done
  6. 01:26:787 (3) - ctrl & g? nah, i want the end of (1) -> (2) -> head of (3) to be sharp (sharp jumps are easier to hit hehe)
  7. 01:33:412 (1,2,1,1,2,1) - these NC's aren't really necessary imo, especially since you didn't have them on the previous sliders right
  8. 01:36:037 (1,2,3,4) - this and 01:38:037 (1,2,3,4) - don't play too well. ctrl & g both (2)'s and both (4)'s or something similar to improve the flow (you might also raise the spacing then if you want to keep it hard) gave it a shot, but it seems to just make the pattern needlessly convoluted, so i think i'll keep as is
  9. 01:40:662 (5) - purely for aesthetics, but this is pretty close to (3) hm yes, moved a bit
  10. 01:43:787 (4) - make it blanket (2) done
  11. 01:47:537 (3,4,1) - Hm... this actually.. looks random. D: Something like that maybe ok
  12. 01:51:037 (1,2,3) - just experimenting a bit: i'd like to keep visual unity with 01:51:037 (1,3,3,4,5,3) -
  13. 01:53:912 - a 1/1 slider until 01:54:162 - instead? you did that before, too, and it wouldn't kill any patterns here thats true, but there's a lot of heavy beats in the music here and i want to include them all, like the one at 01:54:037 -
  14. 01:54:287 (2) - this slider doesn't seem to fit indeed... now changed to sexy wave slider
  15. 02:00:537 (3,4,5) - make triangle shape more symmetrical. (3) is too close to (5) atm i'm seeing more of a pentagon here
  16. 02:05:662 (4,5,6,1,2,3) - welp, seeing this in the editor now I get what you intended to do here, but the flow from (6) ~ (1) ~ (2) is really awkward moved a lot of stuff around
  17. 02:06:537 (4,5,6,7,8) - curve upwards? ^
  18. 02:07:162 (1) - I said it in IRC already, move this spinner on 02:07:412 - oh, where the beat ends, ok
  19. 02:38:662 (1,2,1) - you know, this kinda undermapped, making thi feel awkward when playing don't want to go full force out of a spinner lol
  20. 02:57:412 (2,3,4) - nah, i prefer the 180 degree symmetry here
  21. 03:09:787 (3) - blanket (2) nudged sliders
  22. 03:29:412 (3) - I would Ctrl & G this slider that would cause some issues with the flow after it
  23. 03:33:912 (1,2,3) - I dislike the flow here, suggestion: changed
  24. 03:43:037 - insert Break time? not really necessary
  25. 03:47:037 (1) - this speedup got me...twice. A bit slower, like SV x0.8 maybe? i want it to end on (2) lol
  26. 03:51:037 (1) - ^
  27. 03:58:662 (4,5,6,1) - get rid of the kickslider, make this a full stream, to raise the suspense etc. too hard for that part imo D:
  28. 03:59:037 (1,2,3) - consistent spacing? oops fixed
  29. 04:01:037 (3) - curvy slider? bending either way looks awkward to me
  30. 04:02:287 (2) - Ctrl & G (and move a bit upwards so the spacing stys the same? moved a bit differently
  31. 04:05:287 (6,7) - this spacing is too low, I almost suspected this to be a tiny 1/4 jump or something....anyway, it's confusing increased spacing
  32. 04:12:474 (5) - spacing waaat. why suddenly 1.0 now? no idea LOL made 0.6x like previous
  33. 04:33:912 (4,1,2,3,4,5) - that's probably just me, but I don't like these patterns D: i find this kind of stuff more comfortable to snap to, lol
  34. 04:44:724 (6) - nazi, but move a few grids up&right so you get a curvy flow ok
  35. 04:47:037 (1,2) - This is just the wrong rhythm, unless I'm retarded it's supposed to be like that:
  36. 04:48:037 (1,2) - doesn't seem quite right either changed it a little, the guitar is so weird D: it's probably still a bit off, but at least the sliders make it lenient
  37. 04:51:037 (1) - I hate such sliders. You have to follow them perfectly if you don't wanna break reduced notch in slider
  38. 04:55:787 (4) - blanket (2) done
  39. 05:17:412 (2) - subjective: bad shape made less scrunched up
  40. 05:41:037 (1,2,3,4) - why not make the whole thing symmetrical? adjusted position of (4)
  41. 05:46:287 (2,3,4,5) - image failed huehuehueuhe
    SPOILER
    [img]05:46:287%20(2,3,4,5)%20-[/img]
  42. 06:15:162 (1) - move this spinner to 06:15:412 - done
  43. 06:48:287 (1) - this one sure is weird, it doesn't really fit the...what is it? a breathing sound? moved 1/2 later, made 1/2 shorter
  44. 07:05:287 (6) - a last, long stream here? nah, want to reduce intensity
  45. couldn't really find anything wrong with the Hitsounds except for maybe 02:54:037 - after this, continue with the previus finishes and place them on the 1/2 beats as well, to get in even stronger nah, seems a little excessive
Someone teach me modding, please. awesome mod, thanks for your help \:D/

Yeah, this is just amazing, seriously, nothing else to say. Have a star. thanks!
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