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Tatsh - Xepher

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Topic Starter
Lapis-

-Cloudchaser wrote:

~

First serious map o3o I'll explain what do you need improve! :D

General:
:!: This map need a kia time, 01:11:982 - at 01:34:570 - and 00:32:805 - at 00:47:982 - looks better. I added Kiai time at the end as its the epic part to me.
:!: BG must be 1366x768 (wide screen, recommend), 1024x768 or 800x600 (low recommend). Addressed
:!: Remove 'Dance Dance Revolution' from tags, DDR is in the source :) Okay


Light
:idea: With high BPM i suggest less DS as 0,8x specially if it is a Normal difficult ~ actual 1,0x and remember use the same distance in ALL the beatmap because is a easy/normal diff ~
:arrow: I don't know if you know the concept of 'flow'
the flow is notes or plays out naturally in the game, to which I mean that if you make a slider to the right, the next note will be on the right and a slider helps you change direction
SPOILER

ignore the bg lulz
another example: 01:08:099 (2,3) - :idea: Make this diff more easy! some notes are confusing for newbie players! 00:11:276 (1,2,3,4) - Pass 00:11:276 (1) - to 00:12:688 (2) - is difficult for newbie players! try to make something simpler and readable.
:idea: Make it more beautiful! ~ 00:14:099 (3,4,5,6) - is a kinda boring imo, the sounds its okay but if you replace (3) and (4) with a slider, this part looks better than before http://puu.sh/2v07G.

Fixed and such, thank you for your help!

Difficult
:idea: Be more creative! 00:09:864 (1,2,3,1,2,3) - those sliders are boring, use your creativity to make a new pattern! Changed it something a bit more interesting.

Understanding this, this map that will be greatly improved.

that's all you need to know at the moment~
if u don't understand feel free to ask in-game or pm
Good luck and don't give up! :D
thanks :D
Topic Starter
Lapis-
Got a guest diff: Easy from Doomdsay

incoming!
Arrival
Hi !

[General]
Make sure your tags are the same in all your mapset.
Nice music anyway.

[Oni]
00:10:393 (2) - Move the last square of your slider on y=192, like this : http://puu.sh/2v9kz
00:11:099 (5) - This circle should be more on the left, to be as the same distance with (4) that (3) has with it. (Uuuuh i'm not sure if what i said was understandable so here is a screen : http://puu.sh/2v9qq
00:14:629 (7) - Move the last square of your slider a bit on the left.
00:19:393 (5,1,2,3,4,5,6,7,1) - I'm not really sure about the timing of your "claps". If you do something like this, put the same "clap" timing to the other pattern which looks like this one. If not, remove some to have something more pleasant to hear.
00:25:040 (3,4,5,6,7,8) - Work on the parallelism of these sliders dude.
00:29:276 (7) - Move the last square of your slider a bit on the right
00:33:864 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3) - The placement of your circles isn't sexy at all ! Work on it.
00:40:923 (1,1,2) - Instead of this, what about : http://puu.sh/2v9Ms and http://puu.sh/2v9Nh just after ?
00:43:746 (1) - This slider is very ugly.
00:47:982 (1) - Move the last square of your slider a bit on the left.
01:04:217 (2) - Why not copy paste the 01:03:511 (1) - then flip horizontaly+vertically like this : http://puu.sh/2v9Ut. This looks better.
01:13:393 (1) - Well...... i don't really like this
01:17:629 (1) - Ugly

[Difficult]
A bit boring.
00:07:040 (1) - This slider is different as the others !
00:14:099 (3) - Move the last square of your slider a bit on the left
00:30:864 (6) - THIS CIRCLE IS INSIDE THE SLIDER
00:43:746 (7) - This slider is sexy.
00:59:629 (1) - You should put it on x=168 and y=256
01:00:335 (3) - One grid up
01:01:040 (2) - One grid left
01:01:746 (4) - One grid up
01:02:452 (6) - Two grids left
01:02:805 (7) - This one on x=256
01:03:158 (8) - This one at the same place like (2) ?
01:04:923 (1,2) - Inconsistent spacing. Reduce spacing.
01:11:982 (7) - Put it further from (6)
01:27:511 (1) - Bad kiai time: Put this to 01:35:982 (1) -

[Light]
00:38:099 (4) - Slider's ugly
00:46:570 (1) - Remove NC
01:20:452 (1) - Remove NC
01:27:511 (1) - Why this spinner ? :( You should map this timing, this is the kiai of your map !!


That's all, PM me for a recheck once your map reached +15 Sp !
Good luck on ranking.



(I take Eurostar Paris-London in two days o/)
Topic Starter
Lapis-

Arrival wrote:

Hi !

[General]
Make sure your tags are the same in all your mapset. Fix
Nice music anyway.

[Oni]
00:10:393 (2) - Move the last square of your slider on y=192, like this : http://puu.sh/2v9kz Its already like that?
00:11:099 (5) - This circle should be more on the left, to be as the same distance with (4) that (3) has with it. (Uuuuh i'm not sure if what i said was understandable so here is a screen : http://puu.sh/2v9qq Made it consistent
00:14:629 (7) - Move the last square of your slider a bit on the left. Sure
00:19:393 (5,1,2,3,4,5,6,7,1) - I'm not really sure about the timing of your "claps". If you do something like this, put the same "clap" timing to the other pattern which looks like this one. If not, remove some to have something more pleasant to hear. Removed some of the clap's here
00:25:040 (3,4,5,6,7,8) - Work on the parallelism of these sliders dude. Changed it up a bit
00:29:276 (7) - Move the last square of your slider a bit on the right Sure
00:33:864 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3) - The placement of your circles isn't sexy at all ! Work on it. Changed it up a bit
00:40:923 (1,1,2) - Instead of this, what about : http://puu.sh/2v9Ms and http://puu.sh/2v9Nh just after ?
00:43:746 (1) - This slider is very ugly. I'd like to keep this for now. I did delete some un needed points here though to try and make it look a bit neater
00:47:982 (1) - Move the last square of your slider a bit on the left. DOne!
01:04:217 (2) - Why not copy paste the 01:03:511 (1) - then flip horizontaly+vertically like this : http://puu.sh/2v9Ut. This looks better.
01:13:393 (1) - Well...... i don't really like this Made it a straight line but i'd like to keep it to match vocals
01:17:629 (1) - Ugly

[Difficult]
A bit boring.
[color]
00:07:040 (1) - This slider is different as the others ! DERP, fixed
00:14:099 (3) - Move the last square of your slider a bit on the left Fixed
00:30:864 (6) - THIS CIRCLE IS INSIDE THE SLIDER DEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEERP FIXED
00:43:746 (7) - This slider is sexy. Why thank you
00:59:629 (1) - You should put it on x=168 and y=256 Done
01:00:335 (3) - One grid up K
01:01:040 (2) - One grid left K
01:01:746 (4) - One grid up K
01:02:452 (6) - Two grids left K
01:02:805 (7) - This one on x=256 K
01:03:158 (8) - This one at the same place like (2) ? I'll leave this where it is, That'd make a back and forth and im not too big on those.
01:04:923 (1,2) - Inconsistent spacing. Reduce spacing.
01:11:982 (7) - Put it further from (6) K
01:27:511 (1) - Bad kiai time: Put this to 01:35:982 (1) - That was a mistake.

[Light]
00:38:099 (4) - Slider's ugly Changed it a bit
00:46:570 (1) - Remove NC K
01:20:452 (1) - Remove NC K
01:27:511 (1) - Why this spinner ? :( You should map this timing, this is the kiai of your map !! Good point! I'll map it in!



That's all, PM me for a recheck when your map reached +15 Sp !
Good luck on ranking.



(I take Eurostar Paris-London in two days o/)
thanks!
tutuhaha
[Oni]
00:09:688 (4) - move to x256 y104 play will be more fun I think
00:15:335 (9) - same idea^ move to x136 y344
00:20:452 (4,5,6,7) - make it like this (just look at green part)
00:22:393 -
00:22:305 -
^add note maybe listen better
00:25:040 (3,4,5,6,7) - try to make it more clearly to read, use 1.0x spacing
00:23:099 (4) - try to use this rhythm
just look at rhythm!!!!!(blue part)
00:26:099 (7,8,9) -
00:27:158 (2,3,4) - ^this two part has same rhythm, so just use same rhythm
00:28:040 (6,1) - you can make jump on there
00:36:688 (1) - overlap with 3
00:38:982 -
00:40:746 -
00:41:452 -
00:41:805 -
00:43:570 -
^all add note
felt rather bland because you add many 1/4 rhythm on 00:33:864 - this part
then I think them have same rhythm about 00:38:099 - part
weird..
00:50:629 (4) - move to x360 y352
00:51:864 (3) - weird about this finish DDDD:...............
00:56:276 (4) - move to x144 y360
01:09:158 (10) - add NC
01:16:040 (8,1,2,3) - square?
01:18:511 -
01:18:864 -
01:19:923 -
01:20:276 -
01:20:982 -
01:21:688 -
^……add note
01:31:570 (4) - move to x312 y344
01:34:393 (1) - move to x352 y160

[Difficult]
00:09:864 (6) - NC
00:12:688 (1,2) - too far
00:23:276 (8,9,1) - make same spacing in those three note
00:24:688 (2,3,4) - ^
00:26:099 (6,7) - too far
00:28:217 (1,2,3,4,5,6,7,8) - spacing spacing Orz..............
00:29:629 (1,2,3,4,5,6) - same spacing please orz..............
00:31:040 (6) - end on 00:32:452 -
00:38:099 (4,5,6) - same spacing please Orz....................
00:39:158 (X) - 00:46:570 (X) why dont have any finish on this part, you use very strong finish at the begin in this part
add some finish
01:11:982 (X) - 01:26:099 (X) - ^same problem

[Light]
00:38:099 (4) - end at white line
01:31:746 (5) - end at red line then add note on 01:32:982
01:33:335 (8) - end at 01:34:393
first please use same spacing in normal, dont make some jump in this normal because BPM is 170
use 0.8x spacing will be better
then some rhythm is too hard in normal
like↓
00:07:040 (1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5) -
try to use long slider rhythm maybe like this
00:29:629 (2) - end at red line and then move 00:31:040 (3) - to 00:31:040 and then add note on 00:31:040 -
too hard to normal
try to use more easy rhythm

[Doomsday's Beginner]
00:26:805 (1) - also add whistle at the end
00:27:511 (2) - ^then move this whistle to the end will listen better
00:31:040 (3) - use normal hitsound at the end in this slider
01:27:511 (1,2,3,1,2,3,1,2,3,1,2,3,4,5) - little bit hard in easy, and this rhythm is litter bit weird, maybe try to use long slider

then goodluck
Doomsday

tutuhaha wrote:

[Doomsday's Beginner]
00:26:805 (1) - also add whistle at the end I'm not keen on how that sounds. At the moment I just have the whistles land on a simple 1/1 rhythm, which I feel goes well with the simple rhythm of the rest of the notes. I'll leave it as is
00:27:511 (2) - ^then move this whistle to the end will listen better ^
00:31:040 (3) - use normal hitsound at the end in this slider I agree. Done
01:27:511 (1,2,3,1,2,3,1,2,3,1,2,3,4,5) - little bit hard in easy, and this rhythm is litter bit weird, maybe try to use long slider simplified this part somewhat.
http://puu.sh/2xHa0
Topic Starter
Lapis-

tutuhaha wrote:

[Oni]
00:09:688 (4) - move to x256 y104 play will be more fun I think Changed this, I agree!
00:15:335 (9) - same idea^ move to x136 y344 ^
00:20:452 (4,5,6,7) - make it like this (just look at green part)
00:22:393 - Adding one here
00:22:305 - I don't think this sounds right, i'll leave it how it is
^add note maybe listen better
00:25:040 (3,4,5,6,7) - try to make it more clearly to read, use 1.0x spacing Tried to make a change here
00:23:099 (4) - try to use this rhythm
just look at rhythm!!!!!(blue part)

I did move this silder a bit to help it flow, but I prefer what i've got here because what you have is if I put a note on the blue tick before this.
00:26:099 (7,8,9) -
00:27:158 (2,3,4) - ^this two part has same rhythm, so just use same rhythm

00:28:040 (6,1) - you can make jump on there
Made a little one here I guess
00:36:688 (1) - overlap with 3
Fixed

00:38:982 -
00:40:746 -
00:41:452 -
00:41:805 -
00:43:570 -
^all add note
felt rather bland because you add many 1/4 rhythm on 00:33:864 - this part
then I think them have same rhythm about 00:38:099 - part
weird..
Added notes
00:50:629 (4) - move to x360 y352
Changed
00:51:864 (3) - weird about this finish DDDD:...............
Removed the hitsound
00:56:276 (4) - move to x144 y360
Changed
01:09:158 (10) - add NC
Changed
01:16:040 (8,1,2,3) - square?
Square is made!]
01:18:511 -
01:18:864 -
01:19:923 -
01:20:276 -
01:20:982 -
01:21:688 -
^……add note

01:31:570 (4) - move to x312 y344
01:34:393 (1) - move to x352 y160
both fixed

[Difficult]
00:09:864 (6) - NC okay!
00:12:688 (1,2) - too far
00:23:276 (8,9,1) - make same spacing in those three note
00:24:688 (2,3,4) - ^
Fixed
00:26:099 (6,7) - too far Fixed
00:28:217 (1,2,3,4,5,6,7,8) - spacing spacing Orz..............
00:29:629 (1,2,3,4,5,6) - same spacing please orz..............

00:31:040 (6) - end on 00:32:452 -
Sounds much better
00:38:099 (4,5,6) - same spacing please Orz....................
Fixed
00:39:158 (X) - 00:46:570 (X) why dont have any finish on this part, you use very strong finish at the begin in this part
add some finish
01:11:982 (X) - 01:26:099 (X) - ^same problem
I use strong finishes to match the video and the strong beats. I'll keep this how it is.

[Light]
00:38:099 (4) - end at white line Fixed!
01:31:746 (5) - end at red line then add note on 01:32:982
01:33:335 (8) - end at 01:34:393


first please use same spacing in normal, dont make some jump in this normal because BPM is 170
use 0.8x spacing will be better
then some rhythm is too hard in normal
like↓
00:07:040 (1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5) -
try to use long slider rhythm maybe like this
00:29:629 (2) - end at red line and then move 00:31:040 (3) - to 00:31:040 and then add note on 00:31:040 -
too hard to normal
try to use more easy rhythm

I'll redo the spacing and look at new rhythm's tomorrow, taking your suggestions to mind. Just too tired atm ._.

then goodluck
thank's alot <3
Andrea
~General~
  1. The file xepher-bg.png seems to be unused, remove it from the folder.
  2. Tags between the difficulties are inconsistent, also make sure to add Doomsday to tags.
  3. Use the same colours and kiai on all the difficulties is possible.
~Doomsday's Beginner~
  1. 00:11:276 (2) - This slider has way too many repeats and might be confusing for beginners, try to do something else instead.
  2. 00:17:629 (2) - Same as above, please try to change it.
  3. 00:19:746 (4) - Again, please don't use way too many slider repeats since they could confuse beginners.
  4. 00:25:393 (4) - Same as above once again, I won't mention the rest since you already know them.
  5. 00:52:217 (2,1) - Wrong spacing, make sure to use distance snap carefully.
About your difficulties, here's some tips: Make sure to always use distance snap and always put the grid snap enabled, also, on the Normal or Easy difficulties always make sure to use 1/2 beatsnap divisor, so it will be easier to map. Anyways, your Light difficulty uses way too many circles and also most of them are on blue ticks, which isn't a good thing, for making them easier to read for newbies you should make them as sliders instead. Try to check happy30's old ranked version and get some ideas and stuff, if you want me to explain you more just contact me in-game and I'll be glad to help you. Good luck with this map!
Doomsday

Andrea wrote:

~Doomsday's Beginner~
  1. 00:11:276 (2) - This slider has way too many repeats and might be confusing for beginners, try to do something else instead. swapped this out for a hitcircle pattern
  2. 00:17:629 (2) - Same as above, please try to change it. Changed the slider from a 1/2 slider to a 1/1 slider, easier to read
  3. 00:19:746 (4) - Again, please don't use way too many slider repeats since they could confuse beginners. lengthened the slider
  4. 00:25:393 (4) - Same as above once again, I won't mention the rest since you already know them. ^ - done similar changes to other offending sliders
  5. 00:52:217 (2,1) - Wrong spacing, make sure to use distance snap carefully. evened the spacing out somewhat
http://puu.sh/2zwD6
raphaelgoulart
Hi from #modreqs :3
I'm not a big mapper yet but well I'll see what I can do
Oni
00:16:923 - could add a break here
00:31:040 (1,2) - these beats are too far from each other
00:32:805 - could add a break here as well
00:43:746 (1) - this slider's shape is a bit... weird, IMO. maybe something like this would be better? http://puu.sh/2KIbw.jpg
00:57:864 - could add a break here as well
01:08:452 (9) - make this reverse slider go back once more, so it "lands" on the white line.
01:34:923 - a last break here would be good
I can't really play this diff (could reach about 80% of the song with the "half" mod lmao) but it looks and flows nicely, good job!
Difficult
00:11:276 (1) - make this slider a 1/4(beat snap divisor measure) longer
00:11:893 (2) - drag this slider 1/4 further, and make it 1/2 shorter
00:12:423 (3) - drag this slider 1/4 back and make it 1/4 longer.
00:12:688 (1) - make this slider 1/4 shorter, just like 00:07:040 (1) and similars
00:14:099 (3) and 00:15:511 (1) - same issue as above
00:32:805 - could add a break here
00:47:982 (1,3,6) - same issue as 00:12:688 (1)
00:53:629 (7) - same issue as 00:12:688 (1) and set "new combo"
00:54:688 (1) - remove "new combo" if you've added it in the previous beat
00:56:452 (1) - same issue as same issue as 00:12:688 (1)
01:26:452 - another break? :V
01:27:511 (1) - make this slider 1/4 shorter, like 01:28:923 (3)
01:34:570 - another break
I could finish this, most of the part with ease (had some difficulty at the ending), the only thing that got me confused were the reverse sliders. the solutons i've pointed about should be able to make 'em a bit...clearer i guess.
Light
00:31:040 (3) - make this reverse slider go back once more, so it "lands" on the white line.
01:32:982 (6,7,8) - i have a feeling these were put a bit further than they were supposed so be. put 'em 1/2 back, and make this slider 01:33:335 (8) go back once more so it lands on the red mark (the last note)
01:34:570 - add a break here :V
Begginer
01:34:570 - add a break here
Overall, good job on this beatmap! :D Also, why I've put all those breaks, it's because the health is draining on that empty part, and if the player got an bad status from the previous notes he'll fail even without having the chance to recover.
Topic Starter
Lapis-

raphaelgoulart wrote:

Hi from #modreqs :3
I'm not a big mapper yet but well I'll see what I can do
Oni
00:16:923 - could add a break here I can't add a break here as there isnt enough time.
00:31:040 (1,2) - these beats are too far from each other oh gosh, fixed
00:32:805 - could add a break here as well I refer back my last one
00:43:746 (1) - this slider's shape is a bit... weird, IMO. maybe something like this would be better? http://puu.sh/2KIbw.jpg I'll keep this but it seems no one is liking this silder. I think I may give it a change if more people want it gone.
00:57:864 - could add a break here as well
01:08:452 (9) - make this reverse slider go back once more, so it "lands" on the white line.
01:34:923 - a last break here would be good Since a break actually fits here, its in

I can't really play this diff (could reach about 80% of the song with the "half" mod lmao) but it looks and flows nicely, good job!

Difficult
00:11:276 (1) - make this slider a 1/4(beat snap divisor measure) longer
00:11:893 (2) - drag this slider 1/4 further, and make it 1/2 shorter
00:12:423 (3) - drag this slider 1/4 back and make it 1/4 longer.
Changed, I think I did those right.
00:12:688 (1) - make this slider 1/4 shorter, just like 00:07:040 (1) and similars
00:14:099 (3) and 00:15:511 (1) - same issue as above
alright

00:32:805 - could add a break here
Same as in other places, not enough time

00:47:982 (1,3,6) - same issue as 00:12:688 (1)
Fixed

00:53:629 (7) - same issue as 00:12:688 (1) and set "new combo"
00:54:688 (1) - remove "new combo" if you've added it in the previous beat
It didn't feel fitting where you suggested your new combos, sorry
00:56:452 (1) - same issue as same issue as 00:12:688 (1)
Fix
01:26:452 - another break?
Osu says no
01:27:511 (1) - make this slider 1/4 shorter, like 01:28:923 (3)
Fixed
01:34:570 - another break
Osu says no
I could finish this, most of the part with ease (had some difficulty at the ending), the only thing that got me confused were the reverse sliders. the solutons i've pointed about should be able to make 'em a bit...clearer i guess.
Light
00:31:040 (3) - make this reverse slider go back once more, so it "lands" on the white line. K
01:32:982 (6,7,8) - i have a feeling these were put a bit further than they were supposed so be. put 'em 1/2 back, and make this slider 01:33:335 (8) go back once more so it lands on
the red mark (the last note)
Changed
01:34:570 - add a break here :V
Osu says no
Begginer
01:34:570 - add a break here
Osu says no
(osu says no means it wouldnt save the break, too short)

Overall, good job on this beatmap! :D Also, why I've put all those breaks, it's because the health is draining on that empty part, and if the player got an bad status from the previous notes he'll fail even without having the chance to recover.
Big thanks to you :)
raphaelgoulart
Wow... I was making these edits on edit mode and all the breaks I told you to put worked here for me O_O
Mira-san
yo yo yo o/ :D

Oni
00:40:931 - Are you using distance snap? If you are then move this slider close to the previous hitcircle.

(this was the only one I found. wut.)

Light
00:37:754 - Move this circle
00:38:107 - I suggest changing the shape of this slider. Just not like that one.



All else is good. :D
Topic Starter
Lapis-

Mira-san wrote:

yo yo yo o/ :D

Oni
00:40:931 - Are you using distance snap? If you are then move this slider close to the previous hitcircle. FIX

(this was the only one I found. wut.)

Light
00:37:754 - Move this circle
00:38:107 - I suggest changing the shape of this slider. Just not like that one.

Dicussed in IRC. Changed both


All else is good. :D
thanks :D
Phos-
Hey there o/ From #modreqs

General

You should put Doomsday in tags, since he mapped you a guest diff.

The name of the hardest diff is [Oni], since this is commonly used in taiko diffs you might want to change this to something like [Another] to avoid confusion.

Doomsday's Beginner

00:19:754 (4,1) - Beginners will find it troublesome to read and hit 00:21:166 (1) - since it's beneath the slidertrack of 00:19:754 (4) -

00:28:225 (3) - You can curve this like the previous few sliders such as these: 00:26:813 (1,2) - to keep slider consistency and make it look better.

00:47:284 (3) - You should adjust this so it's on the same y axis as 00:45:872 (1) - since it will generally look better being nice and symmetrical.

00:55:049 (2) - You should move this to x:376 y:136 and 00:56:460 (1) - to x:150 y:221, I think it will look better if you do it this way.

01:16:931 (5) - You should move this to x:256 y:120 so it perfectly stacks with 01:14:813 (1) - making it look nicer.

Light

00:16:931 (4,5) - You should add notes in these places, I know it's suppose to be normal but it feels empty here imo

00:39:519 (5) - Move this up to x:328 y:70 so it's a perfect stack with the slider end of 00:38:107 (4) -

00:40:225 (6,1) - This is quite a bad blanket imo, I would consider moving 00:40:931 (1) - to x:280 y:240 to improve this.

00:40:931 (1) - This slider really should end at 00:41:637 (2) - because it does not sound off beat like it does now.

00:43:049 (4) - Make this slider end at 00:45:166 (5) - so the end of it and it's repeats do not sound offbeat, and so that 00:45:519 (1) - does not have to be hit so suddenly.

01:14:107 (3) - Why is this note so far away from 01:13:049 (2) - when it's only 1/2 a beat away? You should fix this spacing issue.

Difficult

00:16:923 (3,4) - Same kinda thing as in [Light], add notes here to get rid of the awkward gap.

00:57:864 (3,4) - Add notes here to make it feel more like a hard diff.

01:11:990 (7,1) - I'm not too keen on how you did these two sliders, maybe you could try arranging them like this instead:


Oni

HP+1 or 2, I managed to pass the first set of streams with about 50% orz If you increase drain it will be more challenging to people who are good at streams and it won't be just mashing keys.

00:33:872 (1) - to 00:47:637 (4) - You should spice this area up a bit by using more 1/4, it will seem a lot more exited, especially for insane.


00:35:990 (6) - You should make this slider the same as 00:35:284 (5) - or vice versa, it will look a lot better and neater since the sliders would look the same.

01:11:990 (1) - 01:27:166 (5) - Same kind of thing, spice the area up a bit with more 1/4


Well that's it from me! Good luck on the rank~
Topic Starter
Lapis-

Fluttershy03 wrote:

Hey there o/ From #modreqs

General

You should put Doomsday in tags, since he mapped you a guest diff. Okay

The name of the hardest diff is [Oni], since this is commonly used in taiko diffs you might want to change this to something like [Another] to avoid confusion. The diff name style follows suit of DDR with the hardest diff being Oni. Not changing.


Light


00:16:931 (4,5) - You should add notes in these places, I know it's suppose to be normal but it feels empty here imo I think its fine how it is mainly because I want to try and capture the streamy part.

00:39:519 (5) - Move this up to x:328 y:70 so it's a perfect stack with the slider end of 00:38:107 (4) - Okay

00:40:225 (6,1) - This is quite a bad blanket imo, I would consider moving 00:40:931 (1) - to x:280 y:240 to improve this. Sure

00:40:931 (1) - This slider really should end at 00:41:637 (2) - because it does not sound off beat like it does now. Was intended to be there, errors ftl, fixed

00:43:049 (4) - Make this slider end at 00:45:166 (5) - so the end of it and it's repeats do not sound offbeat, and so that 00:45:519 (1) - does not have to be hit so suddenly. Same thing as above, unintended error

01:14:107 (3) - Why is this note so far away from 01:13:049 (2) - when it's only 1/2 a beat away? You should fix this spacing issue. Because it shouldn't exist. :P fixed

Difficult

00:16:923 (3,4) - Same kinda thing as in [Light], add notes here to get rid of the awkward gap. No need

00:57:864 (3,4) - Add notes here to make it feel more like a hard diff. ^

01:11:990 (7,1) - I'm not too keen on how you did these two sliders, maybe you could try arranging them like this instead:
redesigned it a bit


Oni

HP+1 or 2, I managed to pass the first set of streams with about 50% orz If you increase drain it will be more challenging to people who are good at streams and it won't be just mashing keys.

00:33:872 (1) - to 00:47:637 (4) - You should spice this area up a bit by using more 1/4, it will seem a lot more exited, especially for insane.
Theres no part in this section that would justify 1/4 notes.

00:35:990 (6) - You should make this slider the same as 00:35:284 (5) - or vice versa, it will look a lot better and neater since the sliders would look the same.
Alright

01:11:990 (1) - 01:27:166 (5) - Same kind of thing, spice the area up a bit with more 1/4

Same answer to the last suggestion



Well that's it from me! Good luck on the rank~
Thanks for your mod
Doomsday

Fluttershy03 wrote:

Doomsday's Beginner

00:19:754 (4,1) - Beginners will find it troublesome to read and hit 00:21:166 (1) - since it's beneath the slidertrack of 00:19:754 (4) - Changed that curved slider to a straight one, so it doesn't overlap

00:28:225 (3) - You can curve this like the previous few sliders such as these: 00:26:813 (1,2) - to keep slider consistency and make it look better. I prefer how it works in this instance. I'll keep it as is.

00:47:284 (3) - You should adjust this so it's on the same y axis as 00:45:872 (1) - since it will generally look better being nice and symmetrical. Done

00:55:049 (2) - You should move this to x:376 y:136 and 00:56:460 (1) - to x:150 y:221, I think it will look better if you do it this way. I disagree. the initial sliders ((1) and (2)) sit symmetrically on the y axis. That said, this isn't quite perfect, so I've adjusted that slightly.

01:16:931 (5) - You should move this to x:256 y:120 so it perfectly stacks with 01:14:813 (1) - making it look nicer. done
Better late than never! Cheers for the mod

http://puu.sh/8QifQ.osu
Kinshara
Hi.

M4M from #modreq

General

Use grid size 4 for precise placement of objects.

offset: 7,031

01:11:972 - i think kiai starts here

Doomsday's Beginner

DS of 1.0 should be fine

Spacing is irregular...please use distance snap!

00:11:972 (3) - bring this down a bit
00:18:678 (1,2,3,4) - use ds here for a perfect square
00:21:148 (1,2,3,4) - same here
00:53:619 (1) - this breaks the flow
00:52:913 (3,1,2) - try something like: http://puu.sh/9E6s1/35508c83bd.jpg with correct distance snap
00:59:619 (1,2) - this breaks flow

Light

use 1/2 beat snap divisor

00:07:048 (1) - please don't use 3/4 sliders in easy or normal!
00:07:578 (2) - please don't start sliders on red tick marks (at least in easy and normal)
00:11:284 (1) - sliders with more than 1 reverse are not recommended in easy and normal
00:13:490 (4) - don't start sliders on blue ticks either
00:22:931 (6) - blanket nicely around 00:22:578 (5) -
01:05:637 (2,1) - this doesn't look nice
01:10:754 (2) - things like this - not nice esp. in e/n. What you can do is make them into one slider.

Normal is a tad hard for beginners; try to simplify rhythm but don't make it completely boring at the same time.

I would suggest remapping this diff.

Difficult

I would suggest using distance snap consistently here...

Wow this is intense, it's good but work on consistent spacing!

Expert

00:15:165 (13,14,1) - this might create a flow problem

This is good! Try to mix up the streams at times like:
00:09:872 (1,2,3,4,5,6,7,8,9,10,11,12,13) - http://puu.sh/9E8Hp/27b73eda2c.jpg

Just so it remains interesting.

Alright good luck!
Topic Starter
Lapis-

Kinshara wrote:

Hi.

M4M from #modreq

General

Use grid size 4 for precise placement of objects. I'll try it out

offset: 7,031 will double check this

01:11:972 - i think kiai starts here I disagree with this. The ending doesn't start until my kiai section.


Light

use 1/2 beat snap divisor

00:07:048 (1) - please don't use 3/4 sliders in easy or normal!
00:07:578 (2) - please don't start sliders on red tick marks (at least in easy and normal)
00:11:284 (1) - sliders with more than 1 reverse are not recommended in easy and normal
00:13:490 (4) - don't start sliders on blue ticks either
00:22:931 (6) - blanket nicely around 00:22:578 (5) -
01:05:637 (2,1) - this doesn't look nice
01:10:754 (2) - things like this - not nice esp. in e/n. What you can do is make them into one slider.

Normal is a tad hard for beginners; try to simplify rhythm but don't make it completely boring at the same time.

I would suggest remapping this diff.

Yeah i'll go for the remap too I think. red

Difficult

I would suggest using distance snap consistently here...

Wow this is intense, it's good but work on consistent spacing!
Will do

Expert

00:15:165 (13,14,1) - this might create a flow problem Fixerino[/b]

This is good! Try to mix up the streams at times like:
00:09:872 (1,2,3,4,5,6,7,8,9,10,11,12,13) - http://puu.sh/9E8Hp/27b73eda2c.jpg



Just so it remains interesting.

Alright good luck!
Thank you for your mod :P
Topic Starter
Lapis-
dumbrepostbyaccident
Doomsday

Kinshara wrote:

Doomsday's Beginner

DS of 1.0 should be fine

Spacing is irregular...please use distance snap! I did, granted that it was grid snapped. It's so minor though, that it doesn't affect playability.

00:11:972 (3) - bring this down a bit done
00:18:678 (1,2,3,4) - use ds here for a perfect square It's already perfect though D:
00:21:148 (1,2,3,4) - same here ^
00:53:619 (1) - this breaks the flow I don't think it does, I'll leave it as is
00:52:913 (3,1,2) - try something like: http://puu.sh/9E6s1/35508c83bd.jpg with correct distance snap This accomplishes the same as my pattern does, difference being that the cursor direction changes on the second slider start, as opposed to the first slider end. I do see why you suggested this change, but I do feel my version does the same thing, so I'll keep it.
00:59:619 (1,2) - this breaks flow oops, this should have a repeat. fixed
http://puu.sh/9GSyW/6b317b6d13.osu
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