forum

Sadohara Kaori - To Be Continued? (TV Size) [Osu|Taiko]

posted
Total Posts
80
show more
cRyo[iceeicee]
Hi hi o.o
Easy
  1. 00:14:835 (1) - i dont think this NC is necessary, removing it fits with your shor 1,2 NC pattern that you used before and after
  2. 00:39:795 (1) - this also, remove NC and you will get same 1,2,3 like here 00:35:955 (1,2,3) -
  3. 00:42:675 (2) - i hear something heavier then soft hit on slider tail, use N hit instead ?
  4. 00:57:075 (5) - hmm, should NC start here ? since you following vocal
  5. 01:10:515 (5) - use clap instead whistle ?
  6. 01:16:035 (1) - whistle
Normal
  1. 00:22:515 (1) - missing hitsound, finish or smth
  2. 00:37:875 (3) - whistle
  3. 00:54:195 (1) - should be clap on slider tail
  4. 01:00:915 (1) - i think you need to start this slider 1 tick earlier and follow the vocal, becase such long pattern 00:54:195 (1,2,3,1,2,3,1) - following vocal and then suddenly stop ._. (more of it if you listen carefully then you will hear some sound on the red tick, which means if you apply this suggestion pattern will perfectly follow music/vocal)
  5. 01:04:755 (1) - missing whistle
  6. 01:09:555 (4) - clap on tail, sound good
  7. 01:15:315 (3,1) - same thing as i mentioned before, i prefer to see similar pattern that i suggested 01:00:915 (1) -
Hard
  1. 00:08:115 (4) - whistle
  2. 00:22:995 (2) - missing tail whistle
  3. 00:23:475 (3,4) - missing 2 claps, #3 tail, #4 head
  4. 00:33:075 (5) - tail clap
  5. 00:41:715 (3) - whistle
  6. 00:42:675 (1,2) - i prefer to see 1.0x SV here, because this bgm drum doesnt belong to calm part.
  7. 00:47:475 (1) - whistle or finish
  8. 00:50:835 (2) - add 1 repeat, fit better with music + add claps on 1,3,4 tick
  9. 00:54:915 (1) - missing clap
  10. 00:56:595 (5) - tail clap
  11. 00:57:795 (2) - missing clap
  12. 00:59:235 (2) - whistle
  13. 00:59:715 (4) - clap head
  14. 01:01:635 (4) - whistle head
  15. 01:02:595 (6) - clap
  16. 01:08:355 (3) - whistle head, tail can be too
  17. 01:18:915 (3) - whistle
  18. 01:19:515 (5) - head whistle, tail clap
Saten's Easy
  1. i would add some claps that maybe dont exist in bgm but i think sounds nice,
    00:06:555 (5) -
    00:08:475 (5) -
    00:10:395 (6) -
    00:14:235 (5) -
    00:16:035 (5) - tail
    00:18:075 (5) -
  2. 00:42:675 (1,2) - this bgm drum doest belong to calm part, i think you need to use 1.0 SV here
  3. 00:55:395 (2) - this note sound like drum hit D:
    other fine for me, easy map as always ( ͡° ͜ʖ ͡°)乃
Good luck :>
Topic Starter
Kirino Kousaka

cRyo[iceeicee] wrote:

Hi hi o.o
Easy
  1. 00:14:835 (1) - i dont think this NC is necessary, removing it fits with your shor 1,2 NC pattern that you used before and after I get your point, but nope, I think it's fine. :3
  2. 00:39:795 (1) - this also, remove NC and you will get same 1,2,3 like here 00:35:955 (1,2,3) - fixed~
  3. 00:42:675 (2) - i hear something heavier then soft hit on slider tail, use N hit instead ? added SC:1 clap instead~
  4. 00:57:075 (5) - hmm, should NC start here ? since you following vocal fixed~
  5. 01:10:515 (5) - use clap instead whistle ? no change :3
  6. 01:16:035 (1) - whistle fixed~
Normal
  1. 00:22:515 (1) - missing hitsound, finish or smth added Finish~
  2. 00:37:875 (3) - whistle fixed~
  3. 00:54:195 (1) - should be clap on slider tail fixed~
  4. 01:00:915 (1) - i think you need to start this slider 1 tick earlier and follow the vocal, becase such long pattern 00:54:195 (1,2,3,1,2,3,1) - following vocal and then suddenly stop ._. (more of it if you listen carefully then you will hear some sound on the red tick, which means if you apply this suggestion pattern will perfectly follow music/vocal) fixed~
  5. 01:04:755 (1) - missing whistle fixed~
  6. 01:09:555 (4) - clap on tail, sound good fixed~
  7. 01:15:315 (3,1) - same thing as i mentioned before, i prefer to see similar pattern that i suggested 01:00:915 (1) - fixed~
Hard
  1. 00:08:115 (4) - whistle fixed~
  2. 00:22:995 (2) - missing tail whistle fixed~
  3. 00:23:475 (3,4) - missing 2 claps, #3 tail, #4 head fixed~
  4. 00:33:075 (5) - tail clap fixed~
  5. 00:41:715 (3) - whistle fixed~
  6. 00:42:675 (1,2) - i prefer to see 1.0x SV here, because this bgm drum doesnt belong to calm part. No change, it plays better like this imo. =w=
  7. 00:47:475 (1) - whistle or finish added finish
  8. 00:50:835 (2) - add 1 repeat, fit better with music + add claps on 1,3,4 tick fixed~
  9. 00:54:915 (1) - missing clap fixed~
  10. 00:56:595 (5) - tail clap fixed~
  11. 00:57:795 (2) - missing clap fixed~
  12. 00:59:235 (2) - whistle fixed~
  13. 00:59:715 (4) - clap head fixed~
  14. 01:01:635 (4) - whistle head fixed~
  15. 01:02:595 (6) - clap fixed~
  16. 01:08:355 (3) - whistle head, tail can be too fixed~
  17. 01:18:915 (3) - whistle fixed~
  18. 01:19:515 (5) - head whistle, tail clap fixed~

Good luck :>
Thanks for the mod and star cryo! >w<
Miya
Recheck :3

Easy
  1. 01:14:355 (3) - How about copy paste the previous slider shape 01:13:395 (2) - to here? It's more good if you continue to use not curvy slider here since it's still on the same combo.
Normal
  1. 00:13:635 (2) - The whistle on this circle should be on white tick on 00:13:875 - like you did at previous combo. So, remove this whistle and add a whistle on 00:13:875 (3) - start.
  2. 00:15:555 (2) - Same, remove this whistle and add a whistle on 00:15:795 (3) - start.
  3. 00:17:715 (3) - Same, add a whistle on this slider start.
  4. 00:21:555 (3) - ^
  5. 00:23:475 (3) - ^
  6. 00:25:395 (2) - ^
  7. 00:28:995 (2,3) - ^
  8. 00:30:915 (2,3) - ^
  9. 00:33:075 (3) - ^
  10. 00:50:355 (1) - Add another repeat to this slider? It's a bit awkward since the rhythm still continue on 00:51:075 -
  11. 00:57:075 (1) - You forgot a whistle again at this slider ><
  12. 01:15:075 (2) - Remove whistle here, overused and unnesecary. Break the current whistle rhythm.
Hard
  1. 00:33:075 (5) - You forgot a clap at this slider end ><
;)
Topic Starter
Kirino Kousaka

Miya wrote:

Recheck :3

Easy
  1. 01:14:355 (3) - How about copy paste the previous slider shape 01:13:395 (2) - to here? It's more good if you continue to use not curvy slider here since it's still on the same combo. Good point. XD Fixed~
Normal
  1. 00:13:635 (2) - The whistle on this circle should be on white tick on 00:13:875 - like you did at previous combo. So, remove this whistle and add a whistle on 00:13:875 (3) - start. fixed~
  2. 00:15:555 (2) - Same, remove this whistle and add a whistle on 00:15:795 (3) - start. fixed~
  3. 00:17:715 (3) - Same, add a whistle on this slider start. fixed~
  4. 00:21:555 (3) - ^ fixed~
  5. 00:23:475 (3) - ^ fixed~
  6. 00:25:395 (2) - ^ fixed~
  7. 00:28:995 (2,3) - ^ fixed~
  8. 00:30:915 (2,3) - ^ fixed~
  9. 00:33:075 (3) - ^ fixed~
  10. 00:50:355 (1) - Add another repeat to this slider? It's a bit awkward since the rhythm still continue on 00:51:075 - changed into two sliders instead!~
  11. 00:57:075 (1) - You forgot a whistle again at this slider >< fixed~
  12. 01:15:075 (2) - Remove whistle here, overused and unnesecary. Break the current whistle rhythm. fixed~
Hard
  1. 00:33:075 (5) - You forgot a clap at this slider end >< fixed~
;)
Thanks! >w<
Miya
Yup, it's looks awesome now. :)

Bubbled!
Topic Starter
Kirino Kousaka

Miya wrote:

Yup, it's looks awesome now. :)

Bubbled!
OMG Thank you ;w;
Natsu
glad to see this bubbled go baka but this need a KirinOni... :roll:
Makar
Mod for mod requested :3

[Easy]
  1. 00:54:15 (1,2,3) - Maybe make this consistent with 01:09:555 (1,2) in terms of timing?
  2. 00:59:955 (3,1) - ^ with 01:15:315 (4,1)

[Normal]
  1. HP+1?
  2. I really don't like this SV/Spacing combination ._. the high SV and low spacing makes the sliders that end on 1/4 and circles right after it a bit confusing to me.... but I guess it's too late to change this now :/

[Muzukashii]
  1. Tick rate 1
  2. 00:39:785 (1) - remove finish
  3. Use normal hitsounds please... adjust volume if you have to

[Oni]
  1. Tick rate 1
  2. Same as Muzu: Use normal hitsounds and adjust volume if you have to
  3. Center difficulty settings (so CS5) but this is minor

[Hard]
  1. 00:05:235 - 00:10:635 - This section is completely different and inconsistent with the others in the intro in terms of difficulty and style. I highly suggest you use the note patterns you use at 00:12:915. PM me for help if you dont understand what I mean by this.

Call me back after fixes, or PM me if you have any questions~
Topic Starter
Kirino Kousaka

Makar wrote:

Mod for mod requested :3

[Easy]
  1. 00:54:15 (1,2,3) - Maybe make this consistent with 01:09:555 (1,2) in terms of timing? fixed~
  2. 00:59:955 (3,1) - ^ with 01:15:315 (4,1) fixed~

[Normal]
  1. HP+1? fixed~
  2. I really don't like this SV/Spacing combination ._. the high SV and low spacing makes the sliders that end on 1/4 and circles right after it a bit confusing to me.... but I guess it's too late to change this now :/ fixed~

[Muzukashii]
  1. Tick rate 1 fixed~
  2. 00:39:785 (1) - remove finish fixed~
  3. Use normal hitsounds please... adjust volume if you have to fixed~ Used 70% vloume

[Oni]
  1. Tick rate 1 fixed~
  2. Same as Muzu: Use normal hitsounds and adjust volume if you have to fixed~ Used 70% vloume
  3. Center difficulty settings (so CS5) but this is minor fixed~

[Hard]
  1. 00:05:235 - 00:10:635 - This section is completely different and inconsistent with the others in the intro in terms of difficulty and style. I highly suggest you use the note patterns you use at 00:12:915. PM me for help if you dont understand what I mean by this. I deleted some notes that may help to make the rhythm consistent with the others

Call me back after fixes, or PM me if you have any questions~
Thanks Makar! :3
EDIT: on [Normal] readjusted to HP 3, since it became this with HP 4 orz
Makar
Ranked~
Lally
\o3o/ gratz <3
Topic Starter
Kirino Kousaka
Thank you! >w<
scanter
omedeto ~ kiririn <3
Lolicakey
Congratz Kiri <3
Miya
Finally ranked, so fast xD
Gratz :P
Oyatsu
Congratz 2nd ranked!
Suimya
Gratz bakrino =w=
BeatofIke
Congratulations! :D
Lust
Just played this, congratulations, well done!
[Maid] NekoRyo
Gratz for getting approve :D going to play it soon~
Verlaren
gtz
cRyo[iceeicee]
:3
Natsu
gratz
HeatKai
CONGRATS Ki!!
Topic Starter
Kirino Kousaka
Thanks alot everyone! >w<
y u c a
grats~(。・ω・。)ノ
LunarSakuya
Congrats!! :D
Topic Starter
Kirino Kousaka
thanks! ;w;
hoLysoup
congrats desu! :)
Topic Starter
Kirino Kousaka
Thanks :D
angel000120
쿠로우사기넘웃겨
mike91lau

Kirino Kousaka wrote:

This beatmap was submitted using in-game submission on Sunday, May 26, 2013 at 10:39:50 AM

Artist: Sadohara Kaori
Title: To Be Continued? (TV Size)
Source: Mondaiji-tachi ga Isekai kara Kuru Sou Desu yo?
Tags: ending saten-san Kuro Usagi Problem Children Are Coming from Another World, Aren't They? Studio Barcelona Diomedea
BPM: 125
Filesize: 13982kb
Play Time: 01:22
Difficulties Available:
  1. Easy (2.21 stars, 81 notes)
  2. Hard (4.77 stars, 162 notes)
  3. Muzukashii (4.31 stars, 195 notes)
  4. Normal (3.76 stars, 98 notes)
  5. Oni (4.83 stars, 368 notes)
  6. Saten (5 stars, 271 notes)
Download: Sadohara Kaori - To Be Continued? (TV Size)
Download: Sadohara Kaori - To Be Continued? (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
My 7th Submitted Map~
I love this kawaii ending from「問題児たちが異世界から来るそうですよ?」and wanted to make my own version. >w<
This is my first time to submit a map with own made taiko diffs, I hope I did well. ;w;

Ranked!

Special Thanks to:
Kawayi Rika for mp3 and Background Video~! \>w</
Saten for Insane guest diff >w<
Shiro for latest offset :3
Makar for ranking~
Please sign in to reply.

New reply