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Sadohara Kaori - To Be Continued? (TV Size) [Osu|Taiko]

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Andrea
~General~
  1. Disable the letterbox during breaks since there isn't any on this map on all of the difficulties.
  2. Resnap correctly the kiai on all the difficulties, it's unsnapped right now.
~Easy~
  1. Reduce HP Drain by 1 tick, it's too high right now for the easiest difficulty of the mapset.
  1. 00:10:985 (1,2) - I think it would be better if you use finishes in this part and not whistles like you did before, for emphasize with the strong part of this song, would fit much better than now.
  2. 00:18:665 (1,2) - Same goes here for the reason I've stated above, try it.
  3. 00:24:425 (5) - New combo should go here due to the new stanza and music change. Also, you forgot to add a whistle at the begin of this slider, make sure to add it for consistency with your previous patterns.
  4. 00:26:345 (1,2) - Remove the new combo on (1) and also try to follow the same suggestion I gave you above, I'm sure it would give an awesome effect to this part of the song.
  5. 00:35:465 (4,1) - Try to avoid this circle with this slider, it doesn't look so good and it also could confuse beginners while playing.
  6. 00:45:065 (2,3) - Try to avoid such random stacks on the easiest difficulty of the mapset since they could be confusing for beginners to play, make it this way perhaps? Much better also with the flow.
  7. 00:57:545 - It feels like you're a missing a main beat here, make sure to add it with using distance snap carefully and correctly.
  8. 00:58:745 (4,5) - Again, as I said above, try to avoid such stacks on the easiest difficulty of the mapset, move the circle somewhere else and don't put it under the slider begin.
  9. 00:59:945 (6,1) - New combo should go on (6) and not on (1), since the new stanza begins there.
  10. 01:02:825 (1,2) - Again, do not stack these notes together, I've already explained you the reason above.
  11. 01:04:745 (4,5) - Same once again, please don't hate me for this.
  12. 01:19:145 (2,3) - Last stack to change, the others I've seen are fine enough to go, I guess.
~Normal~
  1. Reduce HP Drain by 1 tick, it's too high right now for a Normal imo.
  1. 00:07:145 (1) - Add a finish at the begin of this slider to emphasize the strong beat of this song, it would fit perfectly, trust me.
  2. 00:09:065 (1) - Same here for the same reason, make sure to add them costantly.
  3. 00:14:825 (1) - Once again, another finish that could fit perfectly with the music, it feels like you're missing many of them.
  4. 00:16:745 (1) - Here as well, I just want you to make them much better than they're already.
  5. 00:22:505 (1) - You already got which pattern I want you to follow for the finishes, I suppose.
  6. 00:24:425 (1) - Same as above about the finishes.
  7. 00:30:185 (1) - Same as above, once again.
  8. 00:32:105 (1,2) - Add a finish on (1) and also try to place (2) somewhere else, this stack looks too random and doesn't really make much sense to me if I have to be honest.
  9. 00:34:985 (5,1) - I know there's a slowdown here, but the spacing is wrong, please make sure to fix it correctly manually.
  10. 00:42:665 (4) - A slider with so many repeats might confuse beginners, I'd suggest you to make a different pattern than the one you've right now.
  11. 00:57:065 (5) - There should be a new combo here due to the new stanza and music change.
  12. 01:06:665 (1) - You forgot to add a main finish here, please make sure to add it to emphasize with the strong part of the song, also, the kiai begins here, so it would make even more sense to have it there.
  13. 01:08:585 (3,4,5,1) - The overlap and the stacks in this pattern are really bad to see and play, it's totally confusing to read for beginners, try to make them this way for a easier pattern to read and for have a much better flow than right now.
  14. 01:14:345 (5) - Like I said above, there should be a new combo since the music changes there.
~Hard~
  1. 00:06:785 (7) - Add a finish at the end of this slider, it would emphasize with the strong part of the music.
  2. 00:08:705 (5) - Same here for the same reason as above.
  3. 00:14:825 (1) - Another important finish that you're missing, please make sure to add it to follow your costant pattern and the music.
  4. 00:16:745 (1) - Again, add a finish please.
  5. 00:18:305 (6) - I'm sure you know what I'm going to say to you right now.
  6. 00:22:505 (1) - Another strong finish that could give more effect to the song, add all of them and you will understand what I exactly mean.
  7. 00:24:425 (1) - Try to guess? Yeah, there should be a finish here.
  8. 00:25:385 (3,4) - This pattern doesn't look so good to me, I'd suggest you to make something else, like this.
  9. 00:26:345 (1) - Missing whistle, please make sure to add it to follow your previous hitsound pattern.
  10. 00:28:265 (1) - Missing finish, same as I said above many times.
  11. 00:30:185 (1) - And yes, I'm thinking you should use finishes much more than you did, they fit really much with this kind of song.
  12. 00:32:105 (1) - Another finish.
  13. 00:32:105 (1,2,3,4) - Spacing is not really consistent and could be improved, please respace this pattern correctly with using distance snap correctly and carefully.
  14. 00:34:025 (1) - Okay, this is the last one for this section, rest is good enough as is.
  15. 00:37:625 (1) - There shouldn't be a new combo here since you didn't add it on the other difficulties of your beatmap, remove it for consistency.
  16. 00:41:705 (2,3) - I think this stack could be confusing to read at first sight, just stack it normally so it's easier to read and looks much better.
  17. 00:57:065 (1,2,3) - Spacing is not consistent enough, please make sure to fix this, here's what I got.
~Saten~
  1. Rename it to Saten's Insane for a better difficulty name.
  1. 00:53:945 (1) - I don't think you need this new combo here, if you remove it the previous one also won't be too short, so yeah, just remove it.
  2. 01:15:305 (1) - Same as above, another new combo that I don't think you really need to have.
  3. 01:18:185 (1) - Remove the clap from this circle and leave only the finish, otherwise it's way too loud.
Hope this can help you, good luck.
Saten

-Bakari- wrote:

[Saten]
  1. I'd think about AR9 here. People love AR9, and it feels quite good here. (even with sl;ow BPM AR9 feels good o3o/) I'll stick with 8 for now though
  2. 00:11:225 (1) - it feels like this circle is overmap. I swear, I can't hear ANY beat here even with slodown and volume up! :( I prefer not to have doubles actually, unless the second object is a slider
  3. 00:18:905 (1) - try to replace it with two circles? It feels kinda weird when vocal appears in the end of a slider, I think it sounds confusing here. this beat is kinda weird here, that's why I picked a slider instead

    I like that diff. First part of the diff looks a bit overmapped, but final kiai is perfect. o3o

Andrea wrote:

~Saten~
  1. Rename it to Saten's Insane for a better difficulty name. I like simple stuff as diffname, especially if it's an Insane
  1. 00:53:945 (1) - I don't think you need this new combo here, if you remove it the previous one also won't be too short, so yeah, just remove it. I guess you're right, removed
  2. 01:15:305 (1) - Same as above, another new combo that I don't think you really need to have. done
  3. 01:18:185 (1) - Remove the clap from this circle and leave only the finish, otherwise it's way too loud. Is it really that loud? o.o It has a clap just like the previous pattern 01:02:825 (1) - except that I skipped the finish hitsound there
~
http://puu.sh/2nuz7
Topic Starter
Kirino Kousaka

-Bakari- wrote:

Help me~ Help me~

[General]
  1. You should use more tags! Such as main characters' names (Kuro Usagi, for example) or maybe an english title of this anime (Problem Children Are Coming from Another World, Aren't They?) and maybe studio's (Studio Barcelona Diomedea , you use thaeir animation as background video, respect copyright!) Fixed~
  2. I'd recommend you to use slider Tick rate 2 here, it fits much better, I think. No for this one. :<
  3. Disable letterbox during breaks? It looks kinda weird because you have no breaks. Fixed~
  4. I'd map this song till the end because 01:22:025 (5) - feels like a perfect spot to end a map. Saten and I decided not to :<
[Easy]
  1. 00:06:185 (2,3,1) - 00:07:145 (1)'s tail is too close to 00:06:185 (2,3) - it may confuse beginners. They probably will click (1)'s tail because it's too close! Try to put (1)'s tail somewhere else if it is possible. Made Changes~
    Note:00:09:065 (1) - head of this slider appears too soon. Beginners haven't clicked 00:08:585 (3) yet, so it will be confusing.
    flow in Easy diffs
    Patterns MUST be easy to understand. Very simple flow. But here, it is kinda confusing and probably beginner-players won't be able to understand it properly.
  2. 00:16:745 (3) - I'd place here a new combo to keep comboing consistent. This combo looks the way too long and it may confuse some beginners.
    Note:00:09:065 (1,2,3,1,2,1,2,3,4,5,1,2,1,2,3,4,5,6,1,2,1,2,3,4,5,6,1,2,3,4) - in fact, this comboing is not really good, imo. Combos are too much different. 3 objects > NC > 2 objects > NC > 5 objects > NC.. they follow vocal but it looks random and I think you've missed some of NCs :< Changed things about the NC's thanks for pointing that one out.
  3. 00:35:945 - this is the easiest diff, so slowdown here is too hard. Instead of slowdown you can make rhythm easier! Let's remove this slowdown and make 2/1 rhythm instead! It will fit here much better + it's easier to play :) True, changes made. :3
  4. 00:45:065 (2,3) - that's the only 1/1 stack I've seen in the whole diff. Beginners will not notice that "hidden" note and miss it! Try to avoid stacks for easiest diffs, unless you have GREAT reason to keep them! Fixed.
    Note: 00:58:745 (4,5) - same here. This time it's 1/2 stack. :< Fixed~
  5. 00:47:465 (1) - I don't feel like spinner really fits here. Remove it and replace with regular rhythm, please. (you should place it somewhere else, I think) I think it's fine as it is, no change for this :3
  6. 00:52:265 (2,3) - this is the easiest diff. So 1/2 notes might be TOO hard. Try to replace them? Made changes~
    •00:52:265 - 1/2 pattern here can be replaced with cute 1/1 rhythm and some creativity :) Made Changes~
    •00:56:585 - 1/2 triplet can be replaced with easier playable 1/2 slider. Try to make it as easy, as you can! Indeed, Fixed.
  7. 01:04:745 (4,5) - haven't noticed that 1/1 stack. Well.. if you've fixed 00:45:065 (2,3), you should apply this one too!
  8. 01:22:025 (7) - nazi - this combo is too long, try to place a New Combo here to make final note a bit more enjoyable and to improve comboing a bit. Sure, Fixed~

    I didn't like your comboing and patterns are a bit messy. But this diff isn't bad. So, get some more mods and this diff will be ready to go!
    I fixed NC's in kiai's to fit the vocals, also got rid of 1/1 stacks but not 1/2. :3
[Normal]
  1. Well, i think you've placed here too many 1/2 notes. It makes this diff too hard fo [Normal]. :< I don't think so ;w;
  2. Your AR is too slow for this slider velocity. Use +1 for OD/HP Drain and AR to keep this diff well-balanced! AR is fine, added +1 for OD only :3
  3. 00:23:825 (2) - that 3/4 slider here is confusing. Can't you keep something more consistent? (1/2 or 1/1 rhythm here would be great) that might help you a bit made a different change~
  4. 00:26:345 (1) - 2x reversed sliders aren't really playable, I think. Second revers appears too late and players won't notice it. what's more, Normally you don't use 2x reversed sliders here, so this kind of sliders is unexpected and confusing here :< In [Easy] diff you have a pretty cute rhythm, it's ok to use it in this diff, too! :< Changes made~
    Note: 00:42:665 (4) - same as above here. But this slider is TOO hort to be readable for players. :< Turned into 1 slider~
  5. 00:47:465 (1) - same as Easy, if you really want to keep it, at least end sinner at 00:48:905 - so it will fit with vocals. :<And place a NC at a note after the spinner! Seems like you have a NC bug! What? :o I don't see anything wrong here and I didn't get your point XD
  6. 01:22:025 (5) - same as [Easy]. NC here will make this circle EPIC and AWESOME. Fixed. XD

    Well.. I didn't like your comboing here, as well. :<
    Double checked the NC's~
[Hard]
  1. OD/HP Drain + 1 to keep diff settings balanced. What's more it plays much better with bigger HP Drain because diff becomes a bit more challenging. +1 to HP Drain. :3
  2. 00:05:225 (1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5) - don't you think that you're overusing 1/4 notes here? This is not an [insane] diff, remember! It looks the way top hard for a [Hard] diff. o3o/ nah, I think it's fine :3
  3. 00:10:985 (1,2) - I'd replace them with circles because it feels better if you do it. So, you'll be able to do something like url=http://osu.ppy.sh/ss/669563]"HELP>(jump>)ME>(stack)>HELP>(jump>)ME"[/url] Sure, fixed~
  4. 00:42:065 (3) - It feels kinda off here. Try to start it 1/4 earlier or 1/4 later. Or at least replace it with 3/4 slider to make it easier to play. tryexample1 or example2 Took example 2, fixed~
  5. 00:47:465 (1) - Same as other diffs. Don't forget to fix spinner, if you've changed it in other diffs! No change~
  6. 01:11:705 - how about a circle here? It will give you consistent rhythm which feels here better. o3o/ added~
    Also added NC on the final circle to be consistent with [Easy] and [Normal]
~~~~~~~~~~~~~
Good luck! Hope it helps. :)

Thanks for modding Bakari~ >w<

Andrea wrote:

~General~
  1. Disable the letterbox during breaks since there isn't any on this map on all of the difficulties. Already done on previous mod~
  2. Resnap correctly the kiai on all the difficulties, it's unsnapped right now. Checked all timing points on all diffs, I see nothing unsnapped though :<
~Easy~
  1. Reduce HP Drain by 1 tick, it's too high right now for the easiest difficulty of the mapset. Fixed~
  1. 00:10:985 (1,2) - I think it would be better if you use finishes in this part and not whistles like you did before, for emphasize with the strong part of this song, would fit much better than now. Fixed~
  2. 00:18:665 (1,2) - Same goes here for the reason I've stated above, try it. Fixed~
  3. 00:24:425 (5) - New combo should go here due to the new stanza and music change. Also, you forgot to add a whistle at the begin of this slider, make sure to add it for consistency with your previous patterns. NC done on previous mod, whistle added. :3
  4. 00:26:345 (1,2) - Remove the new combo on (1) and also try to follow the same suggestion I gave you above, I'm sure it would give an awesome effect to this part of the song. I think there are conflicts with this one too :o
  5. 00:35:465 (4,1) - Try to avoid this circle with this slider, it doesn't look so good and it also could confuse beginners while playing. Already done on previous mod~
  6. 00:45:065 (2,3) - Try to avoid such random stacks on the easiest difficulty of the mapset since they could be confusing for beginners to play, make it this way perhaps? Much better also with the flow. Already done on previous mod~
  7. 00:57:545 - It feels like you're a missing a main beat here, make sure to add it with using distance snap carefully and correctly. Added~
  8. 00:58:745 (4,5) - Again, as I said above, try to avoid such stacks on the easiest difficulty of the mapset, move the circle somewhere else and don't put it under the slider begin. Unstacked~
  9. 00:59:945 (6,1) - New combo should go on (6) and not on (1), since the new stanza begins there. Having some conflicts due to changes with previous mod ;w;
  10. 01:02:825 (1,2) - Again, do not stack these notes together, I've already explained you the reason above. Already got rid of it on previous mod ;w;
  11. 01:04:745 (4,5) - Same once again, please don't hate me for this. Same as above ;w;
  12. 01:19:145 (2,3) - Last stack to change, the others I've seen are fine enough to go, I guess. Same ;w;
~Normal~
  1. Reduce HP Drain by 1 tick, it's too high right now for a Normal imo.
  1. 00:07:145 (1) - Add a finish at the begin of this slider to emphasize the strong beat of this song, it would fit perfectly, trust me. Fixed~ :3
  2. 00:09:065 (1) - Same here for the same reason, make sure to add them costantly. Fixed~ :3
  3. 00:14:825 (1) - Once again, another finish that could fit perfectly with the music, it feels like you're missing many of them. Fixed~ :3
  4. 00:16:745 (1) - Here as well, I just want you to make them much better than they're already. Fixed~ :3
  5. 00:22:505 (1) - You already got which pattern I want you to follow for the finishes, I suppose. Fixed~ :3
  6. 00:24:425 (1) - Same as above about the finishes. Fixed~ :3
  7. 00:30:185 (1) - Same as above, once again. Fixed~ :3
  8. 00:32:105 (1,2) - Add a finish on (1) and also try to place (2) somewhere else, this stack looks too random and doesn't really make much sense to me if I have to be honest. Fixed~ :3
  9. 00:34:985 (5,1) - I know there's a slowdown here, but the spacing is wrong, please make sure to fix it correctly manually. Hmm, made some changes~
  10. 00:42:665 (4) - A slider with so many repeats might confuse beginners, I'd suggest you to make a different pattern than the one you've right now. Fixed on previous mod~
  11. 00:57:065 (5) - There should be a new combo here due to the new stanza and music change. Fixed~
  12. 01:06:665 (1) - You forgot to add a main finish here, please make sure to add it to emphasize with the strong part of the song, also, the kiai begins here, so it would make even more sense to have it there. I did forgot, thanks for pointing out. :D
  13. 01:08:585 (3,4,5,1) - The overlap and the stacks in this pattern are really bad to see and play, it's totally confusing to read for beginners, try to make them this way for a easier pattern to read and for have a much better flow than right now. Fixed~
  14. 01:14:345 (5) - Like I said above, there should be a new combo since the music changes there. Fixed~
~Hard~
  1. 00:06:785 (7) - Add a finish at the end of this slider, it would emphasize with the strong part of the music. Fixed~
  2. 00:08:705 (5) - Same here for the same reason as above. Fixed~
  3. 00:14:825 (1) - Another important finish that you're missing, please make sure to add it to follow your costant pattern and the music. Fixed~
  4. 00:16:745 (1) - Again, add a finish please. Fixed~
  5. 00:18:305 (6) - I'm sure you know what I'm going to say to you right now. Fixed~ XD
  6. 00:22:505 (1) - Another strong finish that could give more effect to the song, add all of them and you will understand what I exactly mean. Fixed~
  7. 00:24:425 (1) - Try to guess? Yeah, there should be a finish here. Fixed~ XD
  8. 00:25:385 (3,4) - This pattern doesn't look so good to me, I'd suggest you to make something else, like this. Fixed~
  9. 00:26:345 (1) - Missing whistle, please make sure to add it to follow your previous hitsound pattern. Finish added instead, along with others for this part, to be consistent with previous diffs :3
  10. 00:28:265 (1) - Missing finish, same as I said above many times. Fixed~
  11. 00:30:185 (1) - And yes, I'm thinking you should use finishes much more than you did, they fit really much with this kind of song. Fixed~
  12. 00:32:105 (1) - Another finish. Fixed~
  13. 00:32:105 (1,2,3,4) - Spacing is not really consistent and could be improved, please respace this pattern correctly with using distance snap correctly and carefully. Made some changes~
  14. 00:34:025 (1) - Okay, this is the last one for this section, rest is good enough as is. Fixed~
  15. 00:37:625 (1) - There shouldn't be a new combo here since you didn't add it on the other difficulties of your beatmap, remove it for consistency. Fixed~
  16. 00:41:705 (2,3) - I think this stack could be confusing to read at first sight, just stack it normally so it's easier to read and looks much better. Changed into samething else from previous mod~
  17. 00:57:065 (1,2,3) - Spacing is not consistent enough, please make sure to fix this, here's what I got. Made some changes~
Thanks for modding Andrea~ >w< I'm sorry your mod had some conflicts with Bakari's mod because I was not able to update immediately due to some irl things to be done. ._.

Saten wrote:

~
http://puu.sh/2nuz7
Updated~
Also changed things in in General such as tags and letterbox for Saten's diff. :3
y u c a
hello po kirino :)

Easy

00:06:665 (2) - same as normal! put circle at 00:06:785
(i wont say same things here xD try fix it)
00:34:025 (1,3) - try add clap sound

Normal

00:10:025 (2) - try this?
00:13:865 (3) - slider end at 00:14:465(blue line) for follow song
00:15:785 (3) - ^
00:18:185 (4) - should be 00:18:305
00:21:545 (3) - here too xD slider end point should be on blue line(00:22:145)
00:23:945 (2) - put circle at 00:24:065
00:25:385 (2) - here too
okay i wont write all of like that slider things!
try fix those sliders O:

Hard

00:07:265 (8) - delete this
00:08:105 (4) - try this?
00:57:785 (2,3) - this?
01:02:825 (1) - add finish start of slider
01:04:265 (5) - add clap end of slider
01:09:065 (x) - add note here? xD
01:09:545 (6) - add clap end of slider

Saten

00:22:505 (1) - add clap sound at end of slider. sound better IMO
00:23:825 (4) - ^ at start of slider

sowwie im not good at english Tv T
if you cant understand what i wanna say, catch me in game or somewhere!
good luck~★
Saten

yuca wrote:

Saten

00:22:505 (1) - add clap sound at end of slider. sound better IMO not sure about adding clap here. Sounds kinda weird imo, and I would have to add them on similar patterns as well
00:23:825 (4) - ^ at start of slider added
thanks~

http://puu.sh/2oUZu
Topic Starter
Kirino Kousaka

yuca wrote:

hello po kirino :)

Easy

00:06:665 (2) - same as normal! put circle at 00:06:785 no change :o
(i wont say same things here xD try fix it)
00:34:025 (1,3) - try add clap sound fixed~

Normal

00:10:025 (2) - try this?
00:13:865 (3) - slider end at 00:14:465(blue line) for follow song
00:15:785 (3) - ^
00:18:185 (4) - should be 00:18:305
00:21:545 (3) - here too xD slider end point should be on blue line(00:22:145)
00:23:945 (2) - put circle at 00:24:065
00:25:385 (2) - here too
okay i wont write all of like that slider things!
try fix those sliders O:
I think no change for normal :o

Hard

00:07:265 (8) - delete this fixed~
00:08:105 (4) - try this? good idea, fixed~
00:57:785 (2,3) - this? no change :<
01:02:825 (1) - add finish start of slider fixed~
01:04:265 (5) - add clap end of slider fixed~
01:09:065 (x) - add note here? xD no change ;w;
01:09:545 (6) - add clap end of slider fixed~


sowwie im not good at english Tv T no, I think you're not bad at it :3
if you cant understand what i wanna say, catch me in game or somewhere!
good luck~★
Thanks for modding yuca~! >w<

Saten wrote:

http://puu.sh/2oUZu
Thanks~ updated. :3
Gloria Guard
meh =w= kirino (:3 」_)=3

From in-game ~~

[General]

Fine


[Easy]

00:05:345 remove green line and 00:05:225 red line sound 65% down
00:05:705 (1) slider arrow add clap?
00:06:185 (1,2,3) Is at least the appearance of this part of the pattern.
I think this is better.-> http://puu.sh/2pXwy
00:06:665 (2) add clap?
00:07:625 (3) slider end add clap?
00:16:745 (1,2) hmm.. blaknet ? - > http://puu.sh/2pXHY i think is blaknet shape better
00:22:505 (1) slider head and end add whistle?
00:29:225 (1) In order to help you put hitsound sound unified. please slider end add whistle
00:23:645 (1,2) I think this change the appearance of the slider and 2 blanket -> http://puu.sh/2pXG2
00:31:625 (2) The right way to take shape. move x:372 y:260
00:33:065 (1) You put a hit sound should sound unified please slider end add whistle
00:35:945 (1) Change the mood of the song because it is part here add slider head finish
00:59:945 (2,3) I think this pattern shape change here, 3 slider head 2 slider blanket is better
-> http://puu.sh/2pXTY
01:05:225 (1,2,3) umm.. Hope to improve good shape patterns,
Improvement is needed to improve the quality of the map. -> http://puu.sh/2pXXz
01:19:145 (1,2,3) oh.. it's pattern shape bad!! orz.. this is bad shape
but also important consider the flow of the map -> http://puu.sh/2pY6d


[Normal]

00:05:345 remove green line and 00:05:225 red line sound 65% down
00:16:745 (1,2,3) This part to unify the beat, confusion and other beat patterns.
-> http://puu.sh/2pYff
00:24:425 (1,2) ^ too
00:27:785 (2,1) The shape of the part to make better -> http://puu.sh/2pYiG
00:32:105 (1,2,3) Match and beat previously placed, Because abrupt tempo changes can cause confusion.
-> 00:16:745 (1,2,3) Same as above.
00:35:945 (1) This is slider pattern unbalance please change slider shape and Normal same
slider head add finish
00:39:785 (2) slider head remove finish
00:41:705 (3) ^
00:43:145 (4) it's very awkward applause remove clap
00:43:625 (1,2) I think this pattern shape really bad hmm.. your change? -> http://puu.sh/2pYvB
and 00:45:545 (1,2) same
00:54:185 (1,2,3) it's this pattern really boring... I hope you change. -> http://puu.sh/2pYxQ
01:08:345 (2,3) blanket here -> http://puu.sh/2pYzU
01:16:806 (1,2,1) This is pattern shape and flow change please because really bad shape and flow..
replace to do this in order to improve the quality of the map. http://puu.sh/2pYC1


[Hard]

OD + 1?

00:08:465 (5) slider end move 00:08:705 The beat of your choice is awkward,and this way is also good to play.
and 00:09:065 add note
00:33:065 (5) move x:80 y:208
00:38:345 (2,3,4) umm.. I think it is awkward. -> http://puu.sh/2pZot this is beat better
00:42:665 (1,2) big hitsound volume.. sound 30% down please


[Saten]

=w= Fine 乃



uooohhhhh!! gogo rank =w=/
scanter
Hi Kirino-chan owob sorry about my poor English & mod quality

[General]
00:05:225 - sound is 100% how about reduce it?

[Easy]
I think, left side looks a little empty, how about fill up left side? http://osu.ppy.sh/ss/678607
01:22:025 (1) - Delete NC and add NC 01:21:065 (4) here. because, sound volume changed.

[Normal]
00:49:865 - 00:50:345 - 00:50:825 - Add circle here.
looks good :D nice map !

[Hard]
Set CS 4? because, a little big size.
00:21:065 (2) - Ctrl + G? moving looks better to me .
00:46:745 (3) - Ctrl + G? same opinion.
00:49:625 - 00:49:865 - 00:50:105 - Add circle here. I think, empty rhythm a little weird to me. http://osu.ppy.sh/ss/678558
00:58:745 (4) - Add clap. you can hear it
00:59:705 (4) - Add clap on slider's first.
01:02:105 (5) - Clear clap at slider's end. actually, can hear at 01:02:225
01:09:065 - Add circle here. like this. http://osu.ppy.sh/ss/678562
01:09:305 (4) - Add clap
01:21:065 (3) - ^
01:22:025 (1) - NC delete and add NC here 01:21:065 (3) because, distance changed since here

[Saten]
So pro x_x

Good(moe) song and nice map ! GL ;)
Topic Starter
Kirino Kousaka

Gloria Guard wrote:

meh =w= kirino (:3 ?_)=3 :3

From in-game ~~

[General]

Fine
"00:05:345 remove green line and 00:05:225 red line sound 65% down" should be here on general, fixed for all diffs including saten's

[Easy]

00:05:345 remove green line and 00:05:225 red line sound 65% down
00:05:705 (1) slider arrow add clap? what? :o is your version even updated? orz no change.
00:06:185 (1,2,3) Is at least the appearance of this part of the pattern.
I think this is better.-> http://puu.sh/2pXwy would be better, but I think it would be fine by now since if I apply this changes, lots of notes would be devastated orz
00:06:665 (2) add clap? I really think your version of my map is not updated, it's having conflicts. No change.
00:07:625 (3) slider end add clap? no change.
00:16:745 (1,2) hmm.. blaknet ? - > http://puu.sh/2pXHY i think is blaknet shape better fixed~!
00:22:505 (1) slider head and end add whistle? already has whiste orz
00:29:225 (1) In order to help you put hitsound sound unified. please slider end add whistle there's a conflict again but I think I can understand what this means for a change. Made a change~
00:23:645 (1,2) I think this change the appearance of the slider and 2 blanket -> http://puu.sh/2pXG2 made changes~
00:31:625 (2) The right way to take shape. move x:372 y:260 fixed~
00:33:065 (1) You put a hit sound should sound unified please slider end add whistle same as 00:29:225 (1). Fixed~
00:35:945 (1) Change the mood of the song because it is part here add slider head finish Fixed~!
00:59:945 (2,3) I think this pattern shape change here, 3 slider head 2 slider blanket is better
-> http://puu.sh/2pXTY Fixed~!
01:05:225 (1,2,3) umm.. Hope to improve good shape patterns,
Improvement is needed to improve the quality of the map. -> http://puu.sh/2pXXz Update conflict again orz
01:19:145 (1,2,3) oh.. it's pattern shape bad!! orz.. this is bad shape
but also important consider the flow of the map -> http://puu.sh/2pY6d same as above orz


[Normal]

00:05:345 remove green line and 00:05:225 red line sound 65% down
00:16:745 (1,2,3) This part to unify the beat, confusion and other beat patterns.
-> http://puu.sh/2pYff deleted (2) instead~
00:24:425 (1,2) ^ too no change~
00:27:785 (2,1) The shape of the part to make better -> http://puu.sh/2pYiG Fixed~!
00:32:105 (1,2,3) Match and beat previously placed, Because abrupt tempo changes can cause confusion. maybe no change. :3
-> 00:16:745 (1,2,3) Same as above.
00:35:945 (1) This is slider pattern unbalance please change slider shape and Normal same
slider head add finish has some colnflict, no change :<
00:39:785 (2) slider head remove finish removed~
00:41:705 (3) ^ removed~
00:43:145 (4) it's very awkward applause remove clap no change :o anyways, claps here are not used as applause but as snare drum ;w;
00:43:625 (1,2) I think this pattern shape really bad hmm.. your change? -> http://puu.sh/2pYvB made changes~
and 00:45:545 (1,2) same
00:54:185 (1,2,3) it's this pattern really boring... I hope you change. -> http://puu.sh/2pYxQ made changes~
01:08:345 (2,3) blanket here -> http://puu.sh/2pYzU made small adjustments~
01:16:806 (1,2,1) This is pattern shape and flow change please because really bad shape and flow..
replace to do this in order to improve the quality of the map. http://puu.sh/2pYC1 made changes~


[Hard]

OD + 1? nope. :<

00:08:465 (5) slider end move 00:08:705 The beat of your choice is awkward,and this way is also good to play.
and 00:09:065 add note conflict. orz
00:33:065 (5) move x:80 y:208 I think this is another conflict. orz.
00:38:345 (2,3,4) umm.. I think it is awkward. -> http://puu.sh/2pZot this is beat better no change :<
00:42:665 (1,2) big hitsound volume.. sound 30% down please I think it's fine. :<


[Saten]

=w= Fine ?



uooohhhhh!! gogo rank =w=/ Yes~! >w<
Thanks for the mod GG-san~! :3

scanter wrote:

Hi Kirino-chan owob sorry about my poor English & mod quality hello moe scan-tan owo

[General]
00:05:225 - sound is 100% how about reduce it? already done on previous mod owo

[Easy]
I think, left side looks a little empty, how about fill up left side? http://osu.ppy.sh/ss/678607
01:22:025 (1) - Delete NC and add NC 01:21:065 (4) here. because, sound volume changed. fixed~

[Normal]
00:49:865 - 00:50:345 - 00:50:825 - Add circle here. that would be a little hard for beginners to play since they have just done a spoinner then suddenly hit circles orz no change. :<
looks good :D nice map !

[Hard]
Set CS 4? because, a little big size. I think it's fine :3
00:21:065 (2) - Ctrl + G? moving looks better to me . fixed~
00:46:745 (3) - Ctrl + G? same opinion. no for this one. :<
00:49:625 - 00:49:865 - 00:50:105 - Add circle here. I think, empty rhythm a little weird to me. http://osu.ppy.sh/ss/678558 fixed~
00:58:745 (4) - Add clap. you can hear it fixed~
00:59:705 (4) - Add clap on slider's first. fixed~
01:02:105 (5) - Clear clap at slider's end. actually, can hear at 01:02:225 fixed~
01:09:065 - Add circle here. like this. http://osu.ppy.sh/ss/678562 fixed~
01:09:305 (4) - Add clap no change.
01:21:065 (3) - ^ fixed~
01:22:025 (1) - NC delete and add NC here 01:21:065 (3) because, distance changed since here fixed~

[Saten]
So pro x_x

Good(moe) song and nice map ! GL ;)
Thanks for modding scan-tan~ >w<
BeatofIke
I should have my mod finished by tomorrow! :D

EDIT: Our internet has been cut! WTF?! >:(
Topic Starter
Kirino Kousaka

BeatofIke wrote:

I should have my mod finished by tomorrow! :D
yay \:D/
Topic Starter
Kirino Kousaka

BeatofIke wrote:

EDIT: Our internet has been cut! WTF?! >:(
BeatofIke
LMFAO! I'm dying right now XD.
Anyways, my internet is back, so I'm happy! :)

Now I'm absolutely sure that I will finish modding your map by tomorrow.
I currently have exams right now so please be patient once more! ._.

Sorry for huge delay! Stuff happens!
Topic Starter
Kirino Kousaka

BeatofIke wrote:

LMFAO! I'm dying right now XD.
Anyways, my internet is back, so I'm happy! :)

Now I'm absolutely sure that I will finish modding your map by tomorrow.
I currently have exams right now so please be patient once more! ._.

Sorry for huge delay! Stuff happens!
okay~! :3
BeatofIke
Finally! The mod you have waiting for! Enjoy! :D
But remember, I'm suck at Taiko modding.


[Easy]
  1. 00:05:225 (1,2,3) - This pattern can be more smoother a flow-like. Something like this:
    Image and Code

    72,104,5225,2,0,P|108:52|165:37,2,120,4|8|0,0:0|0:0|0:0,0:0:0:0:
    76,200,6665,1,8,0:0:0:0:
    168,232,7145,2,0,P|221:216|256:164,1,120,4|8,0:0|0:0,0:0:0:0:
  2. 00:37:865 (2) - You could add a soft-whistle here to emphasize the bells. Also add one at the start of 00:39:785 (1).
  3. 01:03:305 (2,3,4,5) - Similar to 00:05:225 (1,2,3): "This pattern can be more smoother a flow-like." Here is an example:
    Image and Code

    292,256,63305,2,0,P|252:308|200:324,2,120,8|0|8,0:0|0:0|0:0,0:0:0:0:
    200,228,64745,1,0,0:0:0:0:
    108,196,65225,2,0,P|148:144|198:128,1,120,8|0,0:0|0:0,0:0:0:0:
    284,84,66185,1,8,0:0:0:0:
  4. 01:18:185 (1,2,3) - Similar to 00:05:225 (1,2,3) and 01:03:305 (2,3,4,5): "This pattern can be more smoother a flow-like." Here is an example:
    Image and Code

    308,268,78185,6,0,P|272:320|220:336,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
    216,240,79625,1,8,0:0:0:0:
    128,280,80105,2,0,P|119:217|147:170,1,120,0|8,0:0|0:0,0:0:0:0:
[Normal]
  1. 00:33:065 (3) - Hmm... Try adding a clap at the slider reverse and replace the clap with a soft-whistle at the end of this slider!
  2. 00:37:865 (2,3) - I would add the soft whistle at circle 2 instead of slider 3 to emphasize the bells.
  3. 00:39:545 (1,2) - Similar suggestion as above, bu this time add the soft whistle at slider 2 instead of circle 1 to emphasize the bells.
  4. 00:41:705 (3) - If fixed above, I would add a soft whistle at the head of this slider as well.
[Hard]
  1. 00:11:945 (1,2) - I would move these circles vertically for variation!
[Moe Saten]
  1. Why so pro Saten? XD
[Taiko Muzukashii]
  1. 00:05:225 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1) - Hmm.. I would be a good idea to stay consistent with your drum patters per vocal section, but at the same time alternate between staggered sections (1 -> Same, 2 -> Slightly Different, 3 -> Same). Like for this pattern, I would add the same pattern (d, k, d, k, d, k, d, k) as 00:05:225 (1,1,1,1,1,1,1,1), since they on the same (1 and 3) section. Here's an example of what I mean (notice the how the 2nd pattern is slightly different):

  2. 00:12:905 (6,7,1,2,1,1,1,1,1,1,2,1,2,1,1,1,2,3,1,1,1,1,1,1) - Hmm....I would try this pattern instead for more consistency on the vocals/guitar sounds. This suggestion is optional.

  3. 00:20:585 (1,1,2,1,2,3,4,1,2,1,1,2,1,2,1,2,1,1,2,1,2,3,4,1) - For this pattern, you could follow the wind insturment/vocal. Again, optional suggestion:

  4. 00:28:265 (5,1,2,1,2,3,4,1,2,3,1,1,1,1,1,2,3,1,1,1,1,1,1,1) - For this last section, you could mainly follow the vocals here. Something like this:

  5. 00:53:585 (1,1) - It sounds a bit empty without adding notes here. It's consistent with 00:52:625 (1,1) and 00:51:665 (2,1).
  6. 00:54:545 (2) - I would emphasize the vocals by adding a kat here.
  7. 00:54:905 (4) - I would also add a kat here as well to emphasize the vocal.
  8. 01:00:665 (2) - Add note? It feels like you missed a vocal sound.
  9. 01:04:265 (2) - A kat sounds good here too. It emphasize the mood of the vocal.
  10. 01:08:945 (1,1) - Same suggestion as 00:53:585 (1,1): "It sounds a bit empty without adding notes here."
[Taiko Oni]
  1. 01:09:785 (2) - Hmm... I would add a kat here, so it's consistent with 00:54:425 (1,2,1). :3
Very nice mapset. I wish you good luck! :)
Topic Starter
Kirino Kousaka

BeatofIke wrote:

Finally! The mod you have waiting for! Enjoy! :D
But remember, I'm suck at Taiko modding.


[Easy]
  1. 00:05:225 (1,2,3) - This pattern can be more smoother a flow-like. Something like this: made changes~!
    Image and Code

    72,104,5225,2,0,P|108:52|165:37,2,120,4|8|0,0:0|0:0|0:0,0:0:0:0:
    76,200,6665,1,8,0:0:0:0:
    168,232,7145,2,0,P|221:216|256:164,1,120,4|8,0:0|0:0,0:0:0:0:
  2. 00:37:865 (2) - You could add a soft-whistle here to emphasize the bells. Also add one at the start of 00:39:785 (1). Fixed~!
  3. 01:03:305 (2,3,4,5) - Similar to 00:05:225 (1,2,3): "This pattern can be more smoother a flow-like." Here is an example: I see nothiing to be changed here =w=
    Image and Code

    292,256,63305,2,0,P|252:308|200:324,2,120,8|0|8,0:0|0:0|0:0,0:0:0:0:
    200,228,64745,1,0,0:0:0:0:
    108,196,65225,2,0,P|148:144|198:128,1,120,8|0,0:0|0:0,0:0:0:0:
    284,84,66185,1,8,0:0:0:0:
  4. 01:18:185 (1,2,3) - Similar to 00:05:225 (1,2,3) and 01:03:305 (2,3,4,5): "This pattern can be more smoother a flow-like." Here is an example: Made Changes~
    Image and Code

    308,268,78185,6,0,P|272:320|220:336,2,120,0|8|0,0:0|0:0|0:0,0:0:0:0:
    216,240,79625,1,8,0:0:0:0:
    128,280,80105,2,0,P|119:217|147:170,1,120,0|8,0:0|0:0,0:0:0:0:
[Normal]
  1. 00:33:065 (3) - Hmm... Try adding a clap at the slider reverse and replace the clap with a soft-whistle at the end of this slider! Fixed desu ;w; dun be mad desu ;w;
  2. 00:37:865 (2,3) - I would add the soft whistle at circle 2 instead of slider 3 to emphasize the bells. Fixed~
  3. 00:39:545 (1,2) - Similar suggestion as above, bu this time add the soft whistle at slider 2 instead of circle 1 to emphasize the bells. Fixed~
  4. 00:41:705 (3) - If fixed above, I would add a soft whistle at the head of this slider as well. Fixed~
[Hard]
  1. 00:11:945 (1,2) - I would move these circles vertically for variation! Fixed desu ;w; dun be mad desu ;w;
[Taiko Muzukashii]
  1. 00:05:225 (1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,2,1,1,1,1,1,1,1) - Hmm.. I would be a good idea to stay consistent with your drum patters per vocal section, but at the same time alternate between staggered sections (1 -> Same, 2 -> Slightly Different, 3 -> Same). Like for this pattern, I would add the same pattern (d, k, d, k, d, k, d, k) as 00:05:225 (1,1,1,1,1,1,1,1), since they on the same (1 and 3) section. Here's an example of what I mean (notice the how the 2nd pattern is slightly different): Fixed~

  2. 00:12:905 (6,7,1,2,1,1,1,1,1,1,2,1,2,1,1,1,2,3,1,1,1,1,1,1) - Hmm....I would try this pattern instead for more consistency on the vocals/guitar sounds. This suggestion is optional. Fixed~

  3. 00:20:585 (1,1,2,1,2,3,4,1,2,1,1,2,1,2,1,2,1,1,2,1,2,3,4,1) - For this pattern, you could follow the wind insturment/vocal. Again, optional suggestion: Fixed~

  4. 00:28:265 (5,1,2,1,2,3,4,1,2,3,1,1,1,1,1,2,3,1,1,1,1,1,1,1) - For this last section, you could mainly follow the vocals here. Something like this: Fixed~

  5. 00:53:585 (1,1) - It sounds a bit empty without adding notes here. It's consistent with 00:52:625 (1,1) and 00:51:665 (2,1). Fixed~
  6. 00:54:545 (2) - I would emphasize the vocals by adding a kat here. Fixed~
  7. 00:54:905 (4) - I would also add a kat here as well to emphasize the vocal. I think no for this one uguu ;w;
  8. 01:00:665 (2) - Add note? It feels like you missed a vocal sound. Fixed~
  9. 01:04:265 (2) - A kat sounds good here too. It emphasize the mood of the vocal. Fixed~
  10. 01:08:945 (1,1) - Same suggestion as 00:53:585 (1,1): "It sounds a bit empty without adding notes here." Fixed~
[Taiko Oni]
  1. 01:09:785 (2) - Hmm... I would add a kat here, so it's consistent with 00:54:425 (1,2,1). :3 Fixed~!
Very nice mapset. I wish you good luck! :) Thanks ;w;
Thanks for mod and star BeatofIke ;w;d
Love
[Taiko Oni]
  1. Use 1.4 Slider Velocity. I understand the BPM is low, but there's no reason to use 1.6 because of hardrock, just my opinion. Resnap this slider if you do change it to 1.4 - 01:16:025 (2).
  2. 00:35:945 - 00:43:625 - This slowdown looks awkward and causes notes to overlap. Remove this please.
  3. 00:07:025 (1) - Remove this note? There's no sound here and it'll keep from rolling into the downbeat.
  4. 00:22:385 - Add a k here? adds to the drums.
  5. 00:24:305 - Same as above, but instead of a k, add a d.
  6. 00:43:145 (2) - Change this into a k?
  7. 00:49:625 - 00:49:865 - 00:50:105 - Here, you can add a d k k to match the background drums.
  8. 00:51:305 (1) - Remove this finish. This is not recommended at all to use.
  9. 01:04:985 - 01:05:465 - Here you should continue using the kkddk patterns, especially to match the drums.
  10. 01:20:345 - 01:21:065 - Same with this part, but instead use kkddkdd.
  11. 01:21:305 - Add a d here? Just to match the drums.
[Taiko Muzukashii]
  1. Use 1.4 Slider Velocity.
  2. 00:35:945 - 00:43:625 - Remove the slowdown here too please.
Couldn't find anything here, it's really good.
If you want I can find someone to bubble after a few more taiko mods, the standard diffs are layed out really well.
Topic Starter
Kirino Kousaka

Love wrote:

[Taiko Oni]
  1. Use 1.4 Slider Velocity. I understand the BPM is low, but there's no reason to use 1.6 because of hardrock, just my opinion. Resnap this slider if you do change it to 1.4 - 01:16:025 (2). Fixed~
  2. 00:35:945 - 00:43:625 - This slowdown looks awkward and causes notes to overlap. Remove this please. Fixed~
  3. 00:07:025 (1) - Remove this note? There's no sound here and it'll keep from rolling into the downbeat. Fixed~
  4. 00:22:385 - Add a k here? adds to the drums. I think no orz
  5. 00:24:305 - Same as above, but instead of a k, add a d. same^
  6. 00:43:145 (2) - Change this into a k? Fixed~
  7. 00:49:625 - 00:49:865 - 00:50:105 - Here, you can add a d k k to match the background drums. added~
  8. 00:51:305 (1) - Remove this finish. This is not recommended at all to use. removed~
  9. 01:04:985 - 01:05:465 - Here you should continue using the kkddk patterns, especially to match the drums.
  10. 01:20:345 - 01:21:065 - Same with this part, but instead use kkddkdd.
  11. 01:21:305 - Add a d here? Just to match the drums.
[Taiko Muzukashii]
  1. Use 1.4 Slider Velocity. Fixed~
  2. 00:35:945 - 00:43:625 - Remove the slowdown here too please. Fixed~
Couldn't find anything here, it's really good. wow thanks >w<
If you want I can find someone to bubble after a few more taiko mods, the standard diffs are layed out really well. Of course I want desu ;w; Thank you very much ;w;
Thanks for the mod Love! ;w;
Fumika
\o\ That |o| Spinning /o/

Topic Starter
Kirino Kousaka

Fumika wrote:

\o\ That |o| Spinning /o/

lol
Shiro
As per your request. Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game. :)

General
  1. In the tags, add Saten, and there are a few words with punctuation. Add the same words without the punctuation to be sure, I doubt anyone's going to search for the full name with the comma and question mark.
  2. Correct offset is 5235 (+10ms from what you have).
  3. Make sure that your kiai sections are snapped !
Easy
  1. It would be better to change your clap pattern because it gets broken several times through the difficulty. Right now, you're using a clap every second white tick, which is standard, but patterns like 00:12:905 (1,1) - break it. Also, it makes the diff sound faster than it is because it introduces a constant 1/1 rhythm which isn't followed. My suggestion is to use your clap only every third white tick, it should fix the two problems.
  2. 00:08:585 (3) - This slider breaks the comboing and ends on a strong beat in the music, which isn't good. The new combo should have been on 00:09:065 - but this is where the slider ends, making it impossible to combo properly. Split the slider into two circles, with a new combo on the second, and don't forget to remove the new combo on 00:09:545 (1) - .
  3. 00:35:945 (1) - Neat idea to make the comboing "slower" at this part, I like it, but the comboing should go back to normal at 00:43:625 (1) -
  4. 00:52:265 (2) - and 00:56:825 (1) - are comboing breaking sliders, just like 00:08:585 (3) -
  5. 00:55:145 (3) - and 01:00:905 (3) - 01:04:745 (3) - should have a new combo to stay consistent
  6. 01:09:545 (2) - I really don't think this kind of rhythm, even as a slider, should be used in an Easy. They're rather confusing and don't go well with the rhythms you've been using so far in the diff. It makes it even more weird because you didn't use this rhythm in the Normal...
Normal
  1. 00:06:545 (2,2) - I'm not sure if these are mistakes or not, but they play extremely weird and are difficult to read due to the low spacing. You should use simple 1/2 rhythms here, even more so because it's the beginning of the difficulty.
  2. 00:22:505 (1) - Hmm... Why a long slider ? You were keeping a pretty steady 1/1 beat so far and you break it with this slider.
  3. 00:26:345 (1,2) - Consider making these two 1/1 sliders to keep it consistent with the rest of the diff ?
  4. 00:33:065 (3) - This shouldn't be a 3/4 slider. There's no actual 3/4 rhythm in the song that I can hear, comes in quite suddenly, and breaks the hitsounding pattern because it moves the clap 1/4 too early.
  5. 00:54:185 (1) - This new combo should go on 00:53:225 (3) - to stay consistent. There should also be one on 00:55:145 (3) - and 01:08:585 (3) - and 01:12:425 (3) -
  6. 01:03:785 (2) - I can see why you used a 3/4 rhythm but it has the same problems as 00:33:065 (3) - .
Hard
  1. Consider reducing AR to 6 or raising OD to 6. AR7 OD5 is rather unfitting because the map is going to feel abnormally easy.
  2. The beginning is pretty aggressive, consider making it a bit easier (read: less 1/4) and making the map a bit harder later on. Right now the peak of difficulty is right at the beginning.
  3. 00:49:625 (1,2,3) - Delete these. Jumps so soon after a spinner aren't a good idea even in Insanes, give the player time to readjust their aim.
  4. 00:50:345 (1,2) - The last time you had sliders in this pattern, they were two repeating 1/3 sliders. I'm afraid this is going to confuse players. You can change their disposition or remove a repeat off them, the choice is yours.
Saten
  • Reduce the amount of streams... Most are overmapped (00:35:225 (4,5,6,7,8,9) - 01:12:425 (2,3,4,5,6,7,8) - ) and they're rather frustrating to play because spaced and slow.
  1. 00:46:265 (3,4,5,6) - For the sake of consistency and because they play better, spaced these the same way as 00:44:585 (4,5,6,7) -
Taiko Muzukashii
  1. Hm... I consider this too hard for a Muzukashii because of the constant dk and kd patterns involved. However, the BPM is slow, and this is easily single-tappable, so I'm not sure. There are only few differences between your Oni and your Muzukashii in the beginning. You should make the muzukashii easier, at least in the beginning. One thing must go though:
  2. 00:42:665 (1,2,3,4,5,6,1) - The 1/3 in a Muzu is confusing as all hell and horribly hard to play. Make a spinner or a slider instead.
Taiko Oni
  1. I'm ok with this. OD7 might be a bit too much though, especially for such a low BPM.
Pretty enjoyable mapset overall. The background is quite bright, I'd suggest dimming it a bit though.
Bonus points for the bunny girl. Good luck.
Topic Starter
Kirino Kousaka

Shiro wrote:

As per your request. Please reply to this mod saying what you didn't fix (and what you did) and why.
Also, if you have any question, feel free to ask me in-game. :)

General
  1. In the tags, add Saten, and there are a few words with punctuation. Add the same words without the punctuation to be sure, I doubt anyone's going to search for the full name with the comma and question mark. No change, I think punctuation doesn't really matter: http://osu.ppy.sh/ss/699765 http://osu.ppy.sh/ss/699766
  2. Correct offset is 5235 (+10ms from what you have). Wow! sugoi! >w< Arigatou ;w; Fixed~!
  3. Make sure that your kiai sections are snapped ! They are~ :3
Easy
  1. It would be better to change your clap pattern because it gets broken several times through the difficulty. Right now, you're using a clap every second white tick, which is standard, but patterns like 00:12:905 (1,1) - break it. Also, it makes the diff sound faster than it is because it introduces a constant 1/1 rhythm which isn't followed. My suggestion is to use your clap only every third white tick, it should fix the two problems. I think no change for this because I'm trying to blend my claps with the drums of the song. :3 My constant placing of the claps would be the white tick before and after down beat and looks fine :3
  2. 00:08:585 (3) - This slider breaks the comboing and ends on a strong beat in the music, which isn't good. The new combo should have been on 00:09:065 - but this is where the slider ends, making it impossible to combo properly. Split the slider into two circles, with a new combo on the second, and don't forget to remove the new combo on 00:09:545 (1) - . I get the point though I made a different change, I switched circle (2) and slider (3)'s placing. Then I applied the combos :3
  3. 00:35:945 (1) - Neat idea to make the comboing "slower" at this part, I like it, but the comboing should go back to normal at 00:43:625 (1) - Applied NC on 00:45:555 (3). Idk if this is what you meant orz
  4. 00:52:265 (2) - and 00:56:825 (1) - are comboing breaking sliders, just like 00:08:585 (3) - My combos on kiai are put there on purpose, which is to go with the vocals ;w;
  5. 00:55:145 (3) - and 01:00:905 (3) - 01:04:745 (3) - should have a new combo to stay consistent No change and the reason is that^
  6. 01:09:545 (2) - I really don't think this kind of rhythm, even as a slider, should be used in an Easy. They're rather confusing and don't go well with the rhythms you've been using so far in the diff. It makes it even more weird because you didn't use this rhythm in the Normal... Indeed it changes the rhythm, but I think it's fine as it is orz
Normal
  1. 00:06:545 (2,2) - I'm not sure if these are mistakes or not, but they play extremely weird and are difficult to read due to the low spacing. You should use simple 1/2 rhythms here, even more so because it's the beginning of the difficulty. No change, I tried some other alternative patterns such as these: sounds even weirder to me, sounds good but too hard for a normal, and this and this don't match the song, so I think it's fine as it is
  2. 00:22:505 (1) - Hmm... Why a long slider ? You were keeping a pretty steady 1/1 beat so far and you break it with this slider.You're right orz. Made changes~
  3. 00:26:345 (1,2) - Consider making these two 1/1 sliders to keep it consistent with the rest of the diff ? Fixed~
  4. 00:33:065 (3) - This shouldn't be a 3/4 slider. There's no actual 3/4 rhythm in the song that I can hear, comes in quite suddenly, and breaks the hitsounding pattern because it moves the clap 1/4 too early. Fixed~
  5. 00:54:185 (1) - This new combo should go on 00:53:225 (3) - to stay consistent. There should also be one on 00:55:145 (3) - and 01:08:585 (3) - and 01:12:425 (3) - As I said on [Easy] NC's were put there to follow the vocals >.>
  6. 01:03:785 (2) - I can see why you used a 3/4 rhythm but it has the same problems as 00:33:065 (3) - Fixed~.
Hard
  1. Consider reducing AR to 6 or raising OD to 6. AR7 OD5 is rather unfitting because the map is going to feel abnormally easy.
  2. The beginning is pretty aggressive, consider making it a bit easier (read: less 1/4) and making the map a bit harder later on. Right now the peak of difficulty is right at the beginning. OD+1~
  3. 00:49:625 (1,2,3) - Delete these. Jumps so soon after a spinner aren't a good idea even in Insanes, give the player time to readjust their aim. True, Fixed~
  4. 00:50:345 (1,2) - The last time you had sliders in this pattern, they were two repeating 1/3 sliders. I'm afraid this is going to confuse players. You can change their disposition or remove a repeat off them, the choice is yours. Changed the position of (1)~
Taiko Muzukashii
  1. Hm... I consider this too hard for a Muzukashii because of the constant dk and kd patterns involved. However, the BPM is slow, and this is easily single-tappable, so I'm not sure. There are only few differences between your Oni and your Muzukashii in the beginning. You should make the muzukashii easier, at least in the beginning. I'll try to remap and make it easier~ One thing must go though:
  2. 00:42:665 (1,2,3,4,5,6,1) - The 1/3 in a Muzu is confusing as all hell and horribly hard to play. Make a spinner or a slider instead. slider added~
Taiko Oni
  1. I'm ok with this. OD7 might be a bit too much though, especially for such a low BPM. Reduced to 6~
Pretty enjoyable mapset overall. The background is quite bright, I'd suggest dimming it a bit though. I think it's fine plus idk how to XD
Bonus points for the bunny girl. Good luck. yay \:D/
Thanks for the mod Shiro ;w; I shall discuss some things with you in-game soon.
As for Saten, I'll be waiting for his reply ;w;
I won't update for now, I'll wait for Saten ;w;

EDIT: Updated. Done discussing things with Shiro.
Saten says "Keep em' coming". Waiting for more mods uguu ;w;.
HeatKai
Taiko mod as requested.I swear to god this song is catchy as f word.
[General]
  1. the ending is a long wasted part,can be map but whatever your choice. :<
  2. Preview time on Hard and Normal are different then the others.
[muzu]
  1. 00:10:995 (2) - this circle should be K the music is loud and comes with vocal. D is mostly for deep and cymbals music.
  2. 00:11:955 (4) - ^
  3. 00:53:475 (2) - k there's horn there like next circle.
  4. 01:12:675 (1,2,3) - kkd
  5. 01:21:555 (2) - put finish,this got the same beat as next circle.
[Oni]
  1. 00:10:995 (2) - this circle should be K the music is loud and comes with vocal. D is mostly for deep and cymbals music.
  2. 00:11:955 (4) - ^
  3. 00:24:675 (2,1,1) - dkd doesn't sounds right,maybe kkd would be better
  4. 00:55:875 (2) - k
  5. 01:05:715 (1) - add finish here,there's a loud bell sound
  6. 01:11:235 (2) - k
  7. 01:16:035 (2) - this part you can map based on the instrument actually :I
Topic Starter
Kirino Kousaka

HeatKai wrote:

Taiko mod as requested.I swear to god this song is catchy as f word.
[General]
  1. the ending is a long wasted part,can be map but whatever your choice. :< Saten and I already decided that long before ;3
  2. Preview time on Hard and Normal are different then the others.
[muzu]
  1. 00:10:995 (2) - this circle should be K the music is loud and comes with vocal. D is mostly for deep and cymbals music. fixed~
  2. 00:11:955 (4) - ^ fixed~
  3. 00:53:475 (2) - k there's horn there like next circle. fixed~
  4. 01:12:675 (1,2,3) - kkd fixed~
  5. 01:21:555 (2) - put finish,this got the same beat as next circle. not so sure, but fixed~
[Oni]
  1. 00:10:995 (2) - this circle should be K the music is loud and comes with vocal. D is mostly for deep and cymbals music. fixed~
  2. 00:11:955 (4) - ^ fixed~
  3. 00:24:675 (2,1,1) - dkd doesn't sounds right,maybe kkd would be better not sure about this one too, but fixed~
  4. 00:55:875 (2) - k no, this was to fit the bass music :<
  5. 01:05:715 (1) - add finish here,there's a loud bell sound not sure about this too, but fixed~
  6. 01:11:235 (2) - k no, this was to fit the bass music :<
  7. 01:16:035 (2) - this part you can map based on the instrument actually :I sure, changes made~
Thanks for the mod HeatKai~!
Midnaait
Hi! Taiko mod, from #modreqs :3

All are suggestions -w-

[General]

I think the hitsound's volume should be 90% or 100%, it's kinda low >.<

[Muzukashii]

00:18:315 (3) - d
00:54:435 (1,1,1) - ddd or kkk, it's kinda confusing in a muzu diff :<
01:19:515 (2) - if you want delete this note
01:22:035 (3) - D?

[Oni]

00:05:475 (1,1,2) - ddk
00:18:435 (2) - delete?
00:26:115 (2) - ^ and if you did that ---> 00:25:635 (2,3,1,1) - dkdk
00:33:795 (1) - ^ and if you did that ---> 00:33:315 (1,2,1,2) - kkdk
00:50:955 (2) - d
01:16:275 (1,2,3,4,1,2,1,2,3,4,5,6,1) - kkddkkddkdddk sounds better :3

I like both taiko diffs :3

Good luck! :)
Topic Starter
Kirino Kousaka

Midnaait wrote:

Hi! Taiko mod, from #modreqs :3

All are suggestions -w-

[General]

I think the hitsound's volume should be 90% or 100%, it's kinda low >.< [/color]

[Muzukashii]

00:18:315 (3) - d fixed~
00:54:435 (1,1,1) - ddd or kkk, it's kinda confusing in a muzu diff :< changed to ddd
01:19:515 (2) - if you want delete this note I think it's fine. No change.
01:22:035 (3) - D? I think it's fine. No change.

[Oni]

00:05:475 (1,1,2) - ddk I think it's fine. No change.
00:18:435 (2) - delete? I think it's fine. No change.
00:26:115 (2) - ^ and if you did that ---> 00:25:635 (2,3,1,1) - dkdk I think it's fine. No change.
00:33:795 (1) - ^ and if you did that ---> 00:33:315 (1,2,1,2) - kkdk I think it's fine. No change.
00:50:955 (2) - d I think it's fine. No change.
01:16:275 (1,2,3,4,1,2,1,2,3,4,5,6,1) - kkddkkddkdddk sounds better :3 fixed~

I like both taiko diffs :3

Good luck! :)
Thanks for the mod Midnaait! :3
LunarSakuya
ello

General
- Rename the taiko diffs to Muzukashii and Oni. "Taiko" is redundant.

- Preview times are inconsistent. I suggest just putting all them at 51315

- In Normal and Saten's .osu files under Events, change the bg code line to 0,0,"BG.jpg",0,0

- Change ArtistUnicode to 佐土原かおり

Easy
00:14:835 (2) - NC, stay consistent with your NC alternating every stanza

Normal
00:23:955 (4) - Sounds strange that the note is emphasized on the wrong rhythm, perhaps make a slider that ends on the blue tick https://osu.ppy.sh/ss/758420 (Edit: now that I'm looking through this, same for 00:15:795 (3) - ? and similar sections) Up to you of course but yeah
00:41:715 (3,4) - Spacing, fix with distance snap

Hard
00:11:955 (1) - Delete NC, i referenced 00:26:355 (1,2) - and other similar sections
00:53:235 (5) - NC, delete NC on next note; this will distinguish the spacing vs. rhythm change

Saten
hi saten
00:44:355 (3,4) - Reverse these rhythms http://osu.ppy.sh/ss/758405 , the vocals seem to be an interesting part to follow

Kawaii map <3
The main thing is inconsistency with folder contents. But the patterns were so clean!! :)
I'll leave my star here~!
meanwhile time to clean up my requests orz..

HEATKAI I SUMMON YOU
HeatKai
dat summon

[General]
  1. Remove video from taiko diffs.
  2. Change the bg code with this FOR TAIKO DIFFS ONLY.So the bg will looks like this when in the gameplay.
    0,0,"BG.jpg",0,120
[Easy]
  1. Why don't you try add hitsounds for variations in the starting like add whistle here at the end 00:05:235 (1) - , add whistle at the starting 00:08:115 (2) - , 00:10:035 (3) - add whistle.
  2. 00:20:595 (1) - make it more curves,the current shape looks odd.
  3. 00:29:715 (2) - move it a bit more far from the starting,because it looks ugly when you near something but there's no blanket or something.
  4. 00:34:035 (1,2,3,4) - why didn't you add finish like you did with the beat like this before? /following the vocal and trumpet
  5. 00:57:795 (3) - make it curve so people it goes with the direction flow.
  6. 01:05:235 (4) - put finish at the end of the slider, to follow the bell sound.
  7. I don't really recommend you to stack for the easiest diff, it's confusing for some new players.
    1. 01:08:115 (2) -
    2. 01:09:315 (1) -
  8. 01:09:555 (2) - make this curve towards above to show the direction flows going down. /where's the next slider is.
  9. 01:22:035 (3) - just a suggestion move it at the middle line?
[Normal]
  1. 00:10:035 (2) - remove repeat and put another 1/2.follow vocal.i don't really know what are you following at this repeat.
  2. 00:10:995 (1) - this looks ugly x) fix it? maybe change shape. that fits for the next slider too?
  3. 00:13:875 (3) - i would make it a normal curve slider and of course make sure that the next slider be a good blanket. doesn't hit circle (2)
  4. 00:26:355 (1,2) - this looks ugly,fix it first :3 make it probably like this?
  5. 00:39:795 (2) - this doesn't looks smooth,if you want to make it looks smooth do it like this with the grids.
  6. 01:05:715 (3) - put finish at the starting, to follow the bell sound.
[Hard]
  1. 00:09:315 (1) - make it as a little blanket for the next slider.
  2. 00:29:595 (5,6,7) - I think convert this three into a slider would be better. there's no need for 3 circles here. just two beat would be fine.
  3. 00:42:675 (1) - make it like this? so the repeat direction towards the next slider?
  4. 00:56:235 () - add a circle here,to follow the trumpet beat.
  5. 01:04:275 (5) - it would be better if you didn't make this and the next slider overlap.
  6. 01:05:235 (3) - put finish at the end of the slider, to follow the bell sound.
  7. 01:12:435 (1) - fix this slider make it better.
[Saten]
  1. I don't really have much problem with this diff.
  2. 00:11:715 (4,5) - i think it's better if change this to slider, to show that you're not following vocal
  3. 00:44:475 () - I would add circle here to follow vocal
  4. 01:05:715 (5) - put finish here, to follow the bell sound.
  5. 01:16:755 (5,6) - why don't you delete this and make a long slider starting from 01:16:875 () - following trumpet.
  6. It's weird,other diffs mapped at the ending part,but you put spinner :3
[Muzukashii]
  1. 00:16:755 (3) - change to d
  2. 00:40:035 () - add a circle here, there's a beat "dup dup"
  3. 00:51:315 (1) - add finish here,the good part starts here,all instruments are loud here.
  4. 00:54:195 (3,1,1,1) - d ddk sounds better to me
  5. 00:55:155 (1) - d
  6. 00:56:115 (3) - d I would keep this and ^ d because i want the pattern becomes d k d k following the instrument and vocal.
  7. 01:05:715 (1) - add finish there's a loud bell sound here and like you did at Oni
[Oni]
  1. 00:06:435 (2,1) - kd sounds better with the next dk
  2. 00:46:275 () - add k here
  3. 00:47:955 (1) - move to 00:47:835 () - and add a circle at 00:48:075 () -
  4. 00:48:915 (1) - move this to 00:48:795 () - and add a circle at 00:49:035 () - so you can get a kd dk pattern based on instrument
  5. 00:55:875 (2) - change this to k,stick with the kkd k d pattern.
  6. 01:16:275 (1,2,3,4,1,2,1,2,3,4,5,6,1) - this stream isn't really necessary, map it based on trumpet is better.
  7. 01:20:235 () - add a circle here,the streams shoulds start at the circle before.
Topic Starter
Kirino Kousaka

LunarSakuya wrote:

ello \:D/

General
- Rename the taiko diffs to Muzukashii and Oni. "Taiko" is redundant. Fixed~

- Preview times are inconsistent. I suggest just putting all them at 51315 Fixed~

- In Normal and Saten's .osu files under Events, change the bg code line to 0,0,"BG.jpg",0,0 Fixed~

- Change ArtistUnicode to 佐土原かおり Fixed~

Easy
00:14:835 (2) - NC, stay consistent with your NC alternating every stanza Fixed~

Normal
00:23:955 (4) - Sounds strange that the note is emphasized on the wrong rhythm, perhaps make a slider that ends on the blue tick https://osu.ppy.sh/ss/758420 (Edit: now that I'm looking through this, same for 00:15:795 (3) - ? and similar sections) Up to you of course but yeah Both Fixed~
00:41:715 (3,4) - Spacing, fix with distance snap Fixed~

Hard
00:11:955 (1) - Delete NC, i referenced 00:26:355 (1,2) - and other similar sections Fixed~
00:53:235 (5) - NC, delete NC on next note; this will distinguish the spacing vs. rhythm change Fixed~

Kawaii map <3 Thanks~ ♥
The main thing is inconsistency with folder contents. But the patterns were so clean!! :) >w< ♥~
I'll leave my star here~! Thanks owo/
meanwhile time to clean up my requests orz..

HEATKAI I SUMMON YOU
Thanks for the mod LunarSakuya! >w<

HeatKai wrote:

dat summon lol.

[General]
  1. Remove video from taiko diffs. Fixed~
  2. Change the bg code with this FOR TAIKO DIFFS ONLY.So the bg will looks like this when in the gameplay. u mad Fixed~
    0,0,"BG.jpg",0,120
[Easy]
  1. Why don't you try add hitsounds for variations in the starting like add whistle here at the end 00:05:235 (1) - , add whistle at the starting 00:08:115 (2) - , 00:10:035 (3) - add whistle. Fixed~
  2. 00:20:595 (1) - make it more curves,the current shape looks odd. Fixed~
  3. 00:29:715 (2) - move it a bit more far from the starting,because it looks ugly when you near something but there's no blanket or something. Fixed~
  4. 00:34:035 (1,2,3,4) - why didn't you add finish like you did with the beat like this before? /following the vocal and trumpet idk :o Fixed~
  5. 00:57:795 (3) - make it curve so people it goes with the direction flow. Fixed~
  6. 01:05:235 (4) - put finish at the end of the slider, to follow the bell sound. Fixed~
  7. I don't really recommend you to stack for the easiest diff, it's confusing for some new players.
    1. 01:08:115 (2) - Changes made~
    2. 01:09:315 (1) - Changes made~
  8. 01:09:555 (2) - make this curve towards above to show the direction flows going down. /where's the next slider is. Fixed~
  9. 01:22:035 (3) - just a suggestion move it at the middle line? Fixed~
[Normal]
  1. 00:10:035 (2) - remove repeat and put another 1/2.follow vocal.i don't really know what are you following at this repeat. Fixed~
  2. 00:10:995 (1) - this looks ugly x) fix it? maybe change shape. that fits for the next slider too? Fixed~
  3. 00:13:875 (3) - i would make it a normal curve slider and of course make sure that the next slider be a good blanket. doesn't hit circle (2) Fixed~
  4. 00:26:355 (1,2) - this looks ugly,fix it first :3 make it probably like this? Fixed~
  5. 00:39:795 (2) - this doesn't looks smooth,if you want to make it looks smooth do it like this with the grids. Deliciously Fixed~
  6. 01:05:715 (3) - put finish at the starting, to follow the bell sound.
[Hard]
  1. 00:09:315 (1) - make it as a little blanket for the next slider. Fixed~
  2. 00:29:595 (5,6,7) - I think convert this three into a slider would be better. there's no need for 3 circles here. just two beat would be fine. Fixed~
  3. 00:42:675 (1) - make it like this? so the repeat direction towards the next slider? Fixed~
  4. 00:56:235 () - add a circle here,to follow the trumpet beat. 00:56:475 (1) - was deleted and added a slider here instead. =w=
  5. 01:04:275 (5) - it would be better if you didn't make this and the next slider overlap. Fixed~
  6. 01:05:235 (3) - put finish at the end of the slider, to follow the bell sound. Fixed~
  7. 01:12:435 (1) - fix this slider make it better. Fixed~
[Muzukashii]
  1. 00:16:755 (3) - change to d Fixed~
  2. 00:40:035 () - add a circle here, there's a beat "dup dup" Fixed~
  3. 00:51:315 (1) - add finish here,the good part starts here,all instruments are loud here. Fixed~
  4. 00:54:195 (3,1,1,1) - d ddk sounds better to me Fixed~
  5. 00:55:155 (1) - d Fixed~
  6. 00:56:115 (3) - d I would keep this and ^ d because i want the pattern becomes d k d k following the instrument and vocal. Fixed~
  7. 01:05:715 (1) - add finish there's a loud bell sound here and like you did at Oni Fixed~
[Oni]
  1. 00:06:435 (2,1) - kd sounds better with the next dk Fixed~
  2. 00:46:275 () - add k here Fixed~
  3. 00:47:955 (1) - move to 00:47:835 () - and add a circle at 00:48:075 () - Fixed~
  4. 00:48:915 (1) - move this to 00:48:795 () - and add a circle at 00:49:035 () - so you can get a kd dk pattern based on instrument Fixed~
  5. 00:55:875 (2) - change this to k,stick with the kkd k d pattern. Fixed~
  6. 01:16:275 (1,2,3,4,1,2,1,2,3,4,5,6,1) - this stream isn't really necessary, map it based on trumpet is better. Fixed~
  7. 01:20:235 () - add a circle here,the streams shoulds start at the circle before. Fixed~
Thanks for the mod Kai! :D
Saten-san is still sleeping... ;w;
Saten

LunarSakuya wrote:

Saten
hi saten
00:44:355 (3,4) - Reverse these rhythms http://osu.ppy.sh/ss/758405 , the vocals seem to be an interesting part to follow I'll keep it as it is since this was intended. It would also ruin the current flow with the slider-only part

HeatKai wrote:

[Saten]
  1. I don't really have much problem with this diff.
  2. 00:11:715 (4,5) - i think it's better if change this to slider, to show that you're not following vocal I'm not really following the vocals mainly though
  3. 00:44:475 () - I would add circle here to follow vocal that would mess with the current spacing
  4. 01:05:715 (5) - put finish here, to follow the bell sound. I don't really see any connections with adding a finish here o_o
  5. 01:16:755 (5,6) - why don't you delete this and make a long slider starting from 01:16:875 () - following trumpet. I don't get it, I can clearly hear that this part is 1/4 all the way
  6. It's weird,other diffs mapped at the ending part,but you put spinner :3 I always put a spinner at the end (almost) and this is the only spinner in the whole difficulty
hmm
Miya
IRC Mod :3

  1. Fixed a LOT of rhythm on both easy and normal ><
SPOILER
2013-05-21 13:55 Kirino Kousaka: i-is that... :OOOOOOOOOOO
2013-05-21 13:55 Miya: ACTION is editing [http://osu.ppy.sh/b/225589 Sadohara Kaori - To Be Continued? (TV Size) [Easy]]
2013-05-21 13:55 Miya: xD
2013-05-21 13:55 Kirino Kousaka: ♥♥♥♥♥
2013-05-21 13:55 Kirino Kousaka: >w<
2013-05-21 13:56 Kirino Kousaka: inb4 Miya PM's \:D/
2013-05-21 13:56 Miya: lol
2013-05-21 13:56 Miya: you want irc mod or forum mod? i prefer irc mod :P
2013-05-21 13:56 Kirino Kousaka: well sure irc mod :3
2013-05-21 13:56 Miya: ok ><
2013-05-21 13:56 Miya: first
2013-05-21 13:57 Kirino Kousaka: but I need to eat some snacks first ;w;
2013-05-21 13:57 Miya: try fix a lot of problem here at forum mod, i lazy to retype xD
2013-05-21 13:57 Miya: http://puu.sh/2XWgi.png
2013-05-21 13:57 Kirino Kousaka: orz
2013-05-21 13:58 Kirino Kousaka: btw on general, many already have told us that
2013-05-21 13:58 Miya: yeah, continue it =3=
2013-05-21 13:58 Kirino Kousaka: Saten-san and I discussed it over, we decided to end on this part
2013-05-21 13:58 Miya: it really feel weird
2013-05-21 13:58 Kirino Kousaka: it's okay lol :o
2013-05-21 13:59 Miya: no, since you mostly map for the beat, but you end it when the vocal end ><
2013-05-21 13:59 Kirino Kousaka: we mapped with beats and vocals ;w;
2013-05-21 13:59 Kirino Kousaka: 00:06:555 (2) -
2013-05-21 14:00 Kirino Kousaka: on normal
2013-05-21 14:00 Kirino Kousaka: 01:00:195 (1,2,3) - on hard
2013-05-21 14:00 Kirino Kousaka: and w/e things ;w;
2013-05-21 14:00 Kirino Kousaka: saten-san won't agree ;w;
2013-05-21 14:00 Miya: lol why so lazy? xD
2013-05-21 14:01 Kirino Kousaka: I would, but saten-san won't ;w;
2013-05-21 14:01 Miya: its okay, since its guest difficulty ><
2013-05-21 14:01 Kirino Kousaka: consistency D:
2013-05-21 14:02 Kirino Kousaka: ACTION is listening to [http://osu.ppy.sh/b/222261 Sadohara Kaori - To Be Continued? (TV Size)]
2013-05-21 14:02 Miya: it's okay guest diff can be different =3=
2013-05-21 14:02 Kirino Kousaka: it ends the same way ;w;
2013-05-21 14:02 Kirino Kousaka: aww okay ;w;
2013-05-21 14:02 Kirino Kousaka: ACTION okayface*
2013-05-21 14:03 Miya: yup, its far more better
2013-05-21 14:03 Kirino Kousaka: but wait
2013-05-21 14:03 Kirino Kousaka: If I did, I should also map 00:01:395 -
2013-05-21 14:03 Miya: nope
2013-05-21 14:03 Kirino Kousaka: that's another reason
2013-05-21 14:03 Kirino Kousaka: why I won't ;w;
2013-05-21 14:04 Kirino Kousaka: like this
2013-05-21 14:04 Kirino Kousaka: ACTION is listening to [http://osu.ppy.sh/b/225046 Sadohara Kaori - To Be Continued? (TV Size)]
2013-05-21 14:04 Miya: why not?
2013-05-21 14:04 Miya: :o
2013-05-21 14:04 Miya: oh well
2013-05-21 14:04 Kirino Kousaka: orzzz
2013-05-21 14:04 Miya: just fix the other thing in easy first ><
2013-05-21 14:05 Kirino Kousaka: \:DDD/
2013-05-21 14:05 Kirino Kousaka: I will eat first, I will die ;w;
2013-05-21 14:05 Miya: ok ok ><
2013-05-21 14:05 Kirino Kousaka: thanks ;w;
2013-05-21 14:05 Miya: np :3
2013-05-21 14:15 Kirino Kousaka: back :3
2013-05-21 14:15 Miya: wb :3
2013-05-21 14:15 Kirino Kousaka: well, gotta fix :3
2013-05-21 14:15 Miya: well, tell me if you done with the easy mod, or have any question :P3
2013-05-21 14:15 Miya: :3*
2013-05-21 14:15 Miya: yup
2013-05-21 14:15 Kirino Kousaka: okay :3
2013-05-21 14:19 Kirino Kousaka: is this all for [Easy]? :3
2013-05-21 14:19 Miya: yup
2013-05-21 14:19 Miya: only for easy ><
2013-05-21 14:19 Kirino Kousaka: okay :3
2013-05-21 14:23 Kirino Kousaka: hmm
2013-05-21 14:23 Kirino Kousaka: 00:57:075 (1,2) - this ruins the spacing ;w;
2013-05-21 14:24 Miya: remap the pattern then o.o
2013-05-21 14:24 Miya: let me think
2013-05-21 14:24 Kirino Kousaka: okay ;w;
2013-05-21 14:24 Kirino Kousaka: http://osu.ppy.sh/ss/767791 ?
2013-05-21 14:24 Miya: yup
2013-05-21 14:25 Miya: i havent fix the pattern yet on that pic
2013-05-21 14:25 Miya: well
2013-05-21 14:25 Kirino Kousaka: ;w;
2013-05-21 14:25 Miya: you can change the slider into 3 1/1 circle if you want
2013-05-21 14:26 Miya: maybe something like this http://puu.sh/2XWOy.jpg ?
2013-05-21 14:26 Kirino Kousaka: cool :D
2013-05-21 14:27 Miya: well
2013-05-21 14:27 Miya: make it good, my example is a bad pattern xD
2013-05-21 14:27 Kirino Kousaka: oh lol
2013-05-21 14:33 Kirino Kousaka: http://osu.ppy.sh/ss/767824 \:D/
2013-05-21 14:33 Kirino Kousaka: having those 3 circles on the red tick would confuse beginners imo
2013-05-21 14:33 Miya: hmm
2013-05-21 14:33 Miya: okay, let me try it later ><
2013-05-21 14:34 Kirino Kousaka: okay, gotta fix the others :3
2013-05-21 14:34 Kirino Kousaka: just recheck XD
2013-05-21 14:34 Kirino Kousaka: after XD
2013-05-21 14:34 Miya: okay okay ><
2013-05-21 14:34 Kirino Kousaka: \>w</
2013-05-21 14:35 Miya: at normal add a circle here 00:37:635 - since you follow the vocal on the beginning of the combo ><
2013-05-21 14:36 Miya: it feels somewhat missing something xD
2013-05-21 14:36 Miya: 00:41:475 - same here
2013-05-21 14:36 Kirino Kousaka: okay wait ;w;
2013-05-21 14:36 Miya: okay okay
2013-05-21 14:37 Miya: gotta fix my suggestion later too at 00:37:875 (3) - xD
2013-05-21 14:37 Kirino Kousaka: okay XD
2013-05-21 14:43 Miya: normal rhthm need some fix too xD
2013-05-21 14:43 Kirino Kousaka: ;w;
2013-05-21 14:45 Miya: done with easy? o.o
2013-05-21 14:45 Kirino Kousaka: not yet ;w;
2013-05-21 14:45 Miya: ok ok ><
2013-05-21 14:46 Kirino Kousaka: ;w;
2013-05-21 14:47 Miya: is it hard? o.o
2013-05-21 14:47 Kirino Kousaka: not much, Natsu is bugging me D:
2013-05-21 14:47 Kirino Kousaka: so I ranked something D: http://puu.sh/2XXaQ.png
2013-05-21 14:47 Miya: lol maybe you can in the future xD
2013-05-21 14:48 Kirino Kousaka: lol XD
2013-05-21 14:58 Kirino Kousaka: finally XD
2013-05-21 14:58 Miya: that was long xD
2013-05-21 14:58 Miya: okay to normal now ><
2013-05-21 14:59 Kirino Kousaka: because Natsu ;w;
2013-05-21 14:59 Kirino Kousaka: uguuu ;w;
2013-05-21 15:00 Miya: ><
2013-05-21 15:00 Miya: ready?
2013-05-21 15:00 Kirino Kousaka: yes ;w;
2013-05-21 15:00 Miya: 00:10:035 (2,3) - umm, this should follow the music too
2013-05-21 15:01 Miya: well, to fix this
2013-05-21 15:01 Miya: delete 00:10:035 (2,3) -
2013-05-21 15:01 Miya: add a new circle here 00:10:035 -
2013-05-21 15:01 Kirino Kousaka: wait, I need to pee ;w;
2013-05-21 15:01 Kirino Kousaka: sorry ;w;
2013-05-21 15:01 Miya: lol
2013-05-21 15:01 Miya: just follow my instruction later
2013-05-21 15:02 Miya: add a slider here 00:10:395 - until 00:10:635 -
2013-05-21 15:02 Kirino Kousaka: okay back
2013-05-21 15:02 Miya: so fast o.o
2013-05-21 15:03 Kirino Kousaka: :3
2013-05-21 15:03 Miya: done with 00:10:035 (2,3) - case? :o
2013-05-21 15:03 Kirino Kousaka: yes :3
2013-05-21 15:04 Miya: okay next :3
2013-05-21 15:04 Miya: extend this slider by 1/4 00:13:875 (3) -
2013-05-21 15:04 Miya: since you make the same rhythm here 00:15:795 (3) -
2013-05-21 15:05 Kirino Kousaka: done :3
2013-05-21 15:05 Miya: next ><
2013-05-21 15:05 Kirino Kousaka: >w<
2013-05-21 15:05 Miya: 00:18:195 (3) - this should end by 1/4 forward too
2013-05-21 15:06 Miya: but it will be tricky so try this suggestion
2013-05-21 15:07 Kirino Kousaka: I don't know ;w;
2013-05-21 15:07 Miya: wait Andre pming me xD
2013-05-21 15:07 Kirino Kousaka: lolwhat XD
2013-05-21 15:07 Miya: Andrea*
2013-05-21 15:07 Miya: oh well, lets continue ><
2013-05-21 15:08 Miya: reduce this repeat by 1 00:17:235 (2) -
2013-05-21 15:08 Miya: umm nvm
2013-05-21 15:08 Miya: umm yeah lol
2013-05-21 15:09 Miya: 00:17:235 (2) - reduce repeat by 1, then add a new slider here 00:17:715 - until 00:18:315 -
2013-05-21 15:09 Miya: ofc you need to remove the circle here too 00:18:195 -
2013-05-21 15:09 Miya: ><
2013-05-21 15:09 Kirino Kousaka: wait, is this good? https://osu.ppy.sh/ss/767850
2013-05-21 15:10 Miya: i prefer my rhythm for consistencies ><
2013-05-21 15:10 Kirino Kousaka: okay wait :3
2013-05-21 15:10 Miya: http://osu.ppy.sh/ss/767853
2013-05-21 15:10 Miya: like usual, dont follow the pattern lol
2013-05-21 15:12 Kirino Kousaka: https://osu.ppy.sh/ss/767857 :D
2013-05-21 15:13 Miya: okay good, next ><
2013-05-21 15:13 Kirino Kousaka: >w<
2013-05-21 15:13 Miya: 00:21:555 (3) - same, extend by 1/4
2013-05-21 15:13 Miya: woops, 00:23:475 (3) - forgot a clap at the slider end
2013-05-21 15:14 Miya: 00:25:395 (2) - same here too, extend by 1/4
2013-05-21 15:15 Miya: for the next part, i dont think extending slider will be necessary ><
2013-05-21 15:15 Miya: but if you want to extend them, its good :3
2013-05-21 15:18 Kirino Kousaka: done, I didn't extend the others XD
2013-05-21 15:19 Miya: ok, fine ><
2013-05-21 15:19 Miya: 00:37:635 - add a circle here, vocal start here
2013-05-21 15:19 Kirino Kousaka: >w<
2013-05-21 15:19 Kirino Kousaka: done >w<
2013-05-21 15:19 Miya: after that
2013-05-21 15:19 Miya: 00:37:875 (3) - delete
2013-05-21 15:20 Kirino Kousaka: why? D:
2013-05-21 15:20 Miya: 00:38:115 (3) - move this slider to 00:37:875 - but make it end on the same spot
2013-05-21 15:20 Miya: for better rhythm of course :o
2013-05-21 15:20 Miya: dont forget to replace the hitsound :3
2013-05-21 15:21 Miya: it will be consistant with this part later 00:41:715 (3) -
2013-05-21 15:21 Kirino Kousaka: 00:37:875 (3) - should still end on 00:38:595 -
2013-05-21 15:21 Kirino Kousaka: ?
2013-05-21 15:21 Kirino Kousaka: or extend? :o
2013-05-21 15:21 Miya: extend to 00:38:835 -
2013-05-21 15:21 Kirino Kousaka: oh okay :3
2013-05-21 15:22 Miya: done? o.o
2013-05-21 15:22 Kirino Kousaka: wait XD
2013-05-21 15:22 Miya: ok ok ><
2013-05-21 15:23 Kirino Kousaka: done >w<
2013-05-21 15:23 Miya: add circle here 00:41:475 - :3
2013-05-21 15:24 Kirino Kousaka: done >w<
2013-05-21 15:24 Miya: same reason, the vocal start there
2013-05-21 15:24 Miya: ok
2013-05-21 15:24 Miya: oh, you forgot a whistle at slider start 00:41:715 (4) -
2013-05-21 15:24 Kirino Kousaka: added :3
2013-05-21 15:25 Miya: for kiai time
2013-05-21 15:25 Kirino Kousaka: >w<
2013-05-21 15:25 Miya: i think you can make it more interesting and harder
2013-05-21 15:25 Miya: well here is my suggestion
2013-05-21 15:25 Miya: 00:54:555 - it's better to follow vocal and the drum here
2013-05-21 15:25 Miya: soo
2013-05-21 15:26 Miya: hard version > 00:54:675 (2) - move this circle to 00:54:555 -
2013-05-21 15:26 Miya: then add a new circle here 00:54:915 -
2013-05-21 15:27 Miya: easy version > just change this circle 00:54:195 (1,2,3) - into slider
2013-05-21 15:27 Miya: xD
2013-05-21 15:27 Kirino Kousaka: easy :D
2013-05-21 15:28 Miya: ok ok, done? :3
2013-05-21 15:28 Kirino Kousaka: done :3
2013-05-21 15:29 Miya: 00:57:075 (1,2) - this slider doesnt follow the music perfectly :<
2013-05-21 15:29 Miya: hmm
2013-05-21 15:29 Miya: how about adding one more repeat on this slider? 00:57:075 (1) -
2013-05-21 15:29 Miya: then
2013-05-21 15:29 Miya: reduce one repeat of this slider 00:58:035 (2) -
2013-05-21 15:29 Miya: then move it to 00:58:275 -
2013-05-21 15:31 Kirino Kousaka: I don't know ;w;
2013-05-21 15:31 Miya: don't know what? o.o
2013-05-21 15:31 Kirino Kousaka: I think it still sounds weird
2013-05-21 15:31 Miya: the pattern?
2013-05-21 15:31 Kirino Kousaka: ;w;
2013-05-21 15:31 Miya: nope, it's fit the music imo
2013-05-21 15:31 Kirino Kousaka: I get it, but idk about it ;w;
2013-05-21 15:32 Miya: look, if you hear clearly, there is strong vocal "ta' at this time 00:57:795 -
2013-05-21 15:33 Miya: if you use your rhythm, you will miss that strong vocal "ta"
2013-05-21 15:33 Miya: why i place a slider here 00:58:275 (2) - ? it's to follow the vocal next
2013-05-21 15:34 Kirino Kousaka: 00:58:275 (3) - maybe I should let this end on 00:58:755 - to fit in the vocals :3
2013-05-21 15:34 Miya: no, i end the slider here 00:58:515 - to switch back to your drum rhythm
2013-05-21 15:35 Miya: since you dont follow vocal here 00:58:995 (1,2,3) -
2013-05-21 15:35 Miya: it will be weird later
2013-05-21 15:36 Kirino Kousaka: 00:57:075 (1,2) - I think this sounds better ;w;
2013-05-21 15:36 Miya: like what? gimme ss o.o
2013-05-21 15:36 Kirino Kousaka: oops
2013-05-21 15:36 Kirino Kousaka: http://osu.ppy.sh/ss/767881 this
2013-05-21 15:36 Kirino Kousaka: wrong paste XD
2013-05-21 15:37 Miya: yeah, sure, it's work
2013-05-21 15:37 Miya: ><
2013-05-21 15:37 Miya: done?
2013-05-21 15:37 Kirino Kousaka: yes :3
2013-05-21 15:37 Miya: 00:59:715 (2) - remove this circle
2013-05-21 15:37 Miya: doesn't follow anything q.q
2013-05-21 15:38 Kirino Kousaka: done :3
2013-05-21 15:38 Miya: 01:02:835 (1,2,3) - try to follow vocal on this combo
2013-05-21 15:38 Miya: 1/1 is feel bland xD
2013-05-21 15:38 Kirino Kousaka: XD
2013-05-21 15:39 Miya: my rhythm, example > http://osu.ppy.sh/ss/767886
2013-05-21 15:42 Kirino Kousaka: http://osu.ppy.sh/ss/767890 This sounds good, but the playability... I afraid XD
2013-05-21 15:42 Kirino Kousaka: I'm*
2013-05-21 15:43 Miya: well, use my own rhythm for more playability then :o
2013-05-21 15:43 Miya: my rhtym*
2013-05-21 15:43 Kirino Kousaka: okay :3 rhythm =w=
2013-05-21 15:44 Kirino Kousaka: done >w<
2013-05-21 15:44 Miya: done?
2013-05-21 15:45 Miya: ok :3
2013-05-21 15:45 Miya: 01:10:035 (5) - same case, should land on 1/4 beat earlier
2013-05-21 15:45 Miya: previous suggestion will work here too :3
2013-05-21 15:52 Miya: done? o.o
2013-05-21 15:52 Kirino Kousaka: yes >w<
2013-05-21 15:52 Miya: ok ok
2013-05-21 15:52 Miya: ><
2013-05-21 15:52 Kirino Kousaka: exactly >w<
2013-05-21 15:53 Miya: same suggestion, 01:18:195 (1,2,3) - , try to follow vocal here
2013-05-21 15:53 Miya: 1/1 is too bland xD
2013-05-21 15:53 Kirino Kousaka: okay wait :3
2013-05-21 15:54 Miya: ok ok ><
2013-05-21 15:54 Miya: tell me once you're done
2013-05-21 15:56 Kirino Kousaka: I used this :3 https://osu.ppy.sh/ss/767903
2013-05-21 15:57 Miya: okay, more better than 1/1 :3
2013-05-21 15:57 Miya: lets go to hard ><
2013-05-21 15:57 Kirino Kousaka: >w<
2013-05-21 15:58 Miya: on hard
2013-05-21 15:59 Kirino Kousaka: owo
2013-05-21 15:59 Miya: 00:39:315 (6) - just delete this circle, doesnt consistant with 00:37:395 - and 00:41:235 -
2013-05-21 16:00 Kirino Kousaka: done >w<
2013-05-21 16:00 Miya: and suprisingly your hard rhythm is more good than your previous 2 diff xD
2013-05-21 16:00 Kirino Kousaka: XD
2013-05-21 16:03 Miya: umm
2013-05-21 16:03 Miya: 00:44:355 (2) - whistle at slider end?
2013-05-21 16:03 Miya: 00:45:555 (1) - here too?
2013-05-21 16:03 Miya: here too 00:46:275 (4) - at sldier end?
2013-05-21 16:04 Kirino Kousaka: all fixed >w<
2013-05-21 16:04 Miya: how about adding whistle at every 1st and 3rd beat on kiai time too? o.o
2013-05-21 16:05 Miya: i see kiai time is lack of whistle ><
2013-05-21 16:05 Kirino Kousaka: well, you should've said that on [Normal] too XDD
2013-05-21 16:05 Miya: oh really? i but i hear some whistle back there xD
2013-05-21 16:05 Kirino Kousaka: I'll fix :3
2013-05-21 16:05 Miya: ok, normal too then lol
2013-05-21 16:05 Kirino Kousaka: okay okay >w<
2013-05-21 16:05 Miya: thats all for hard i think, nice ><
2013-05-21 16:09 Kirino Kousaka: wow >w<
2013-05-21 16:09 Miya: :o
2013-05-21 16:09 Kirino Kousaka: done on hard, editing normal :3
2013-05-21 16:09 Kirino Kousaka: and gotta grab some food again, I'm dying ;w;
2013-05-21 16:09 Kirino Kousaka: my snacks a while ago are not enough ;w;
2013-05-21 16:09 Kirino Kousaka: just junk foods ;w;
2013-05-21 16:09 Kirino Kousaka: brb ;w;
2013-05-21 16:10 Miya: ok ok xD

Saten
  1. 00:23:835 (4) - Nazi, but i think it will be good if you make this slider more blanket like this > http://puu.sh/2XYzq.jpg
  2. 00:35:715 (8) - I think the clap rhythm should end, so, place a clap on this circle? o.o
    Really nice diff, can't find anything else. :)

Well, since a lot of rhythm changed on both normal and easy, i think you need additional mod before ready to rank ><
Good luck, very moe song <3
Kudos star since this map already starred :P

Call me back once you got 3 mod ><
Topic Starter
Kirino Kousaka

Miya wrote:

IRC Mod :3

  1. Fixed a LOT of rhythm on both easy and normal ><
SPOILER
2013-05-21 13:55 Kirino Kousaka: i-is that... :OOOOOOOOOOO
2013-05-21 13:55 Miya: ACTION is editing [http://osu.ppy.sh/b/225589 Sadohara Kaori - To Be Continued? (TV Size) [Easy]]
2013-05-21 13:55 Miya: xD
2013-05-21 13:55 Kirino Kousaka: ♥♥♥♥♥
2013-05-21 13:55 Kirino Kousaka: >w<
2013-05-21 13:56 Kirino Kousaka: inb4 Miya PM's \:D/
2013-05-21 13:56 Miya: lol
2013-05-21 13:56 Miya: you want irc mod or forum mod? i prefer irc mod :P
2013-05-21 13:56 Kirino Kousaka: well sure irc mod :3
2013-05-21 13:56 Miya: ok ><
2013-05-21 13:56 Miya: first
2013-05-21 13:57 Kirino Kousaka: but I need to eat some snacks first ;w;
2013-05-21 13:57 Miya: try fix a lot of problem here at forum mod, i lazy to retype xD
2013-05-21 13:57 Miya: http://puu.sh/2XWgi.png
2013-05-21 13:57 Kirino Kousaka: orz
2013-05-21 13:58 Kirino Kousaka: btw on general, many already have told us that
2013-05-21 13:58 Miya: yeah, continue it =3=
2013-05-21 13:58 Kirino Kousaka: Saten-san and I discussed it over, we decided to end on this part
2013-05-21 13:58 Miya: it really feel weird
2013-05-21 13:58 Kirino Kousaka: it's okay lol :o
2013-05-21 13:59 Miya: no, since you mostly map for the beat, but you end it when the vocal end ><
2013-05-21 13:59 Kirino Kousaka: we mapped with beats and vocals ;w;
2013-05-21 13:59 Kirino Kousaka: 00:06:555 (2) -
2013-05-21 14:00 Kirino Kousaka: on normal
2013-05-21 14:00 Kirino Kousaka: 01:00:195 (1,2,3) - on hard
2013-05-21 14:00 Kirino Kousaka: and w/e things ;w;
2013-05-21 14:00 Kirino Kousaka: saten-san won't agree ;w;
2013-05-21 14:00 Miya: lol why so lazy? xD
2013-05-21 14:01 Kirino Kousaka: I would, but saten-san won't ;w;
2013-05-21 14:01 Miya: its okay, since its guest difficulty ><
2013-05-21 14:01 Kirino Kousaka: consistency D:
2013-05-21 14:02 Kirino Kousaka: ACTION is listening to [http://osu.ppy.sh/b/222261 Sadohara Kaori - To Be Continued? (TV Size)]
2013-05-21 14:02 Miya: it's okay guest diff can be different =3=
2013-05-21 14:02 Kirino Kousaka: it ends the same way ;w;
2013-05-21 14:02 Kirino Kousaka: aww okay ;w;
2013-05-21 14:02 Kirino Kousaka: ACTION okayface*
2013-05-21 14:03 Miya: yup, its far more better
2013-05-21 14:03 Kirino Kousaka: but wait
2013-05-21 14:03 Kirino Kousaka: If I did, I should also map 00:01:395 -
2013-05-21 14:03 Miya: nope
2013-05-21 14:03 Kirino Kousaka: that's another reason
2013-05-21 14:03 Kirino Kousaka: why I won't ;w;
2013-05-21 14:04 Kirino Kousaka: like this
2013-05-21 14:04 Kirino Kousaka: ACTION is listening to [http://osu.ppy.sh/b/225046 Sadohara Kaori - To Be Continued? (TV Size)]
2013-05-21 14:04 Miya: why not?
2013-05-21 14:04 Miya: :o
2013-05-21 14:04 Miya: oh well
2013-05-21 14:04 Kirino Kousaka: orzzz
2013-05-21 14:04 Miya: just fix the other thing in easy first ><
2013-05-21 14:05 Kirino Kousaka: \:DDD/
2013-05-21 14:05 Kirino Kousaka: I will eat first, I will die ;w;
2013-05-21 14:05 Miya: ok ok ><
2013-05-21 14:05 Kirino Kousaka: thanks ;w;
2013-05-21 14:05 Miya: np :3
2013-05-21 14:15 Kirino Kousaka: back :3
2013-05-21 14:15 Miya: wb :3
2013-05-21 14:15 Kirino Kousaka: well, gotta fix :3
2013-05-21 14:15 Miya: well, tell me if you done with the easy mod, or have any question :P3
2013-05-21 14:15 Miya: :3*
2013-05-21 14:15 Miya: yup
2013-05-21 14:15 Kirino Kousaka: okay :3
2013-05-21 14:19 Kirino Kousaka: is this all for [Easy]? :3
2013-05-21 14:19 Miya: yup
2013-05-21 14:19 Miya: only for easy ><
2013-05-21 14:19 Kirino Kousaka: okay :3
2013-05-21 14:23 Kirino Kousaka: hmm
2013-05-21 14:23 Kirino Kousaka: 00:57:075 (1,2) - this ruins the spacing ;w;
2013-05-21 14:24 Miya: remap the pattern then o.o
2013-05-21 14:24 Miya: let me think
2013-05-21 14:24 Kirino Kousaka: okay ;w;
2013-05-21 14:24 Kirino Kousaka: http://osu.ppy.sh/ss/767791 ?
2013-05-21 14:24 Miya: yup
2013-05-21 14:25 Miya: i havent fix the pattern yet on that pic
2013-05-21 14:25 Miya: well
2013-05-21 14:25 Kirino Kousaka: ;w;
2013-05-21 14:25 Miya: you can change the slider into 3 1/1 circle if you want
2013-05-21 14:26 Miya: maybe something like this http://puu.sh/2XWOy.jpg ?
2013-05-21 14:26 Kirino Kousaka: cool :D
2013-05-21 14:27 Miya: well
2013-05-21 14:27 Miya: make it good, my example is a bad pattern xD
2013-05-21 14:27 Kirino Kousaka: oh lol
2013-05-21 14:33 Kirino Kousaka: http://osu.ppy.sh/ss/767824 \:D/
2013-05-21 14:33 Kirino Kousaka: having those 3 circles on the red tick would confuse beginners imo
2013-05-21 14:33 Miya: hmm
2013-05-21 14:33 Miya: okay, let me try it later ><
2013-05-21 14:34 Kirino Kousaka: okay, gotta fix the others :3
2013-05-21 14:34 Kirino Kousaka: just recheck XD
2013-05-21 14:34 Kirino Kousaka: after XD
2013-05-21 14:34 Miya: okay okay ><
2013-05-21 14:34 Kirino Kousaka: \>w</
2013-05-21 14:35 Miya: at normal add a circle here 00:37:635 - since you follow the vocal on the beginning of the combo ><
2013-05-21 14:36 Miya: it feels somewhat missing something xD
2013-05-21 14:36 Miya: 00:41:475 - same here
2013-05-21 14:36 Kirino Kousaka: okay wait ;w;
2013-05-21 14:36 Miya: okay okay
2013-05-21 14:37 Miya: gotta fix my suggestion later too at 00:37:875 (3) - xD
2013-05-21 14:37 Kirino Kousaka: okay XD
2013-05-21 14:43 Miya: normal rhthm need some fix too xD
2013-05-21 14:43 Kirino Kousaka: ;w;
2013-05-21 14:45 Miya: done with easy? o.o
2013-05-21 14:45 Kirino Kousaka: not yet ;w;
2013-05-21 14:45 Miya: ok ok ><
2013-05-21 14:46 Kirino Kousaka: ;w;
2013-05-21 14:47 Miya: is it hard? o.o
2013-05-21 14:47 Kirino Kousaka: not much, Natsu is bugging me D:
2013-05-21 14:47 Kirino Kousaka: so I ranked something D: http://puu.sh/2XXaQ.png
2013-05-21 14:47 Miya: lol maybe you can in the future xD
2013-05-21 14:48 Kirino Kousaka: lol XD
2013-05-21 14:58 Kirino Kousaka: finally XD
2013-05-21 14:58 Miya: that was long xD
2013-05-21 14:58 Miya: okay to normal now ><
2013-05-21 14:59 Kirino Kousaka: because Natsu ;w;
2013-05-21 14:59 Kirino Kousaka: uguuu ;w;
2013-05-21 15:00 Miya: ><
2013-05-21 15:00 Miya: ready?
2013-05-21 15:00 Kirino Kousaka: yes ;w;
2013-05-21 15:00 Miya: 00:10:035 (2,3) - umm, this should follow the music too
2013-05-21 15:01 Miya: well, to fix this
2013-05-21 15:01 Miya: delete 00:10:035 (2,3) -
2013-05-21 15:01 Miya: add a new circle here 00:10:035 -
2013-05-21 15:01 Kirino Kousaka: wait, I need to pee ;w;
2013-05-21 15:01 Kirino Kousaka: sorry ;w;
2013-05-21 15:01 Miya: lol
2013-05-21 15:01 Miya: just follow my instruction later
2013-05-21 15:02 Miya: add a slider here 00:10:395 - until 00:10:635 -
2013-05-21 15:02 Kirino Kousaka: okay back
2013-05-21 15:02 Miya: so fast o.o
2013-05-21 15:03 Kirino Kousaka: :3
2013-05-21 15:03 Miya: done with 00:10:035 (2,3) - case? :o
2013-05-21 15:03 Kirino Kousaka: yes :3
2013-05-21 15:04 Miya: okay next :3
2013-05-21 15:04 Miya: extend this slider by 1/4 00:13:875 (3) -
2013-05-21 15:04 Miya: since you make the same rhythm here 00:15:795 (3) -
2013-05-21 15:05 Kirino Kousaka: done :3
2013-05-21 15:05 Miya: next ><
2013-05-21 15:05 Kirino Kousaka: >w<
2013-05-21 15:05 Miya: 00:18:195 (3) - this should end by 1/4 forward too
2013-05-21 15:06 Miya: but it will be tricky so try this suggestion
2013-05-21 15:07 Kirino Kousaka: I don't know ;w;
2013-05-21 15:07 Miya: wait Andre pming me xD
2013-05-21 15:07 Kirino Kousaka: lolwhat XD
2013-05-21 15:07 Miya: Andrea*
2013-05-21 15:07 Miya: oh well, lets continue ><
2013-05-21 15:08 Miya: reduce this repeat by 1 00:17:235 (2) -
2013-05-21 15:08 Miya: umm nvm
2013-05-21 15:08 Miya: umm yeah lol
2013-05-21 15:09 Miya: 00:17:235 (2) - reduce repeat by 1, then add a new slider here 00:17:715 - until 00:18:315 -
2013-05-21 15:09 Miya: ofc you need to remove the circle here too 00:18:195 -
2013-05-21 15:09 Miya: ><
2013-05-21 15:09 Kirino Kousaka: wait, is this good? https://osu.ppy.sh/ss/767850
2013-05-21 15:10 Miya: i prefer my rhythm for consistencies ><
2013-05-21 15:10 Kirino Kousaka: okay wait :3
2013-05-21 15:10 Miya: http://osu.ppy.sh/ss/767853
2013-05-21 15:10 Miya: like usual, dont follow the pattern lol
2013-05-21 15:12 Kirino Kousaka: https://osu.ppy.sh/ss/767857 :D
2013-05-21 15:13 Miya: okay good, next ><
2013-05-21 15:13 Kirino Kousaka: >w<
2013-05-21 15:13 Miya: 00:21:555 (3) - same, extend by 1/4
2013-05-21 15:13 Miya: woops, 00:23:475 (3) - forgot a clap at the slider end
2013-05-21 15:14 Miya: 00:25:395 (2) - same here too, extend by 1/4
2013-05-21 15:15 Miya: for the next part, i dont think extending slider will be necessary ><
2013-05-21 15:15 Miya: but if you want to extend them, its good :3
2013-05-21 15:18 Kirino Kousaka: done, I didn't extend the others XD
2013-05-21 15:19 Miya: ok, fine ><
2013-05-21 15:19 Miya: 00:37:635 - add a circle here, vocal start here
2013-05-21 15:19 Kirino Kousaka: >w<
2013-05-21 15:19 Kirino Kousaka: done >w<
2013-05-21 15:19 Miya: after that
2013-05-21 15:19 Miya: 00:37:875 (3) - delete
2013-05-21 15:20 Kirino Kousaka: why? D:
2013-05-21 15:20 Miya: 00:38:115 (3) - move this slider to 00:37:875 - but make it end on the same spot
2013-05-21 15:20 Miya: for better rhythm of course :o
2013-05-21 15:20 Miya: dont forget to replace the hitsound :3
2013-05-21 15:21 Miya: it will be consistant with this part later 00:41:715 (3) -
2013-05-21 15:21 Kirino Kousaka: 00:37:875 (3) - should still end on 00:38:595 -
2013-05-21 15:21 Kirino Kousaka: ?
2013-05-21 15:21 Kirino Kousaka: or extend? :o
2013-05-21 15:21 Miya: extend to 00:38:835 -
2013-05-21 15:21 Kirino Kousaka: oh okay :3
2013-05-21 15:22 Miya: done? o.o
2013-05-21 15:22 Kirino Kousaka: wait XD
2013-05-21 15:22 Miya: ok ok ><
2013-05-21 15:23 Kirino Kousaka: done >w<
2013-05-21 15:23 Miya: add circle here 00:41:475 - :3
2013-05-21 15:24 Kirino Kousaka: done >w<
2013-05-21 15:24 Miya: same reason, the vocal start there
2013-05-21 15:24 Miya: ok
2013-05-21 15:24 Miya: oh, you forgot a whistle at slider start 00:41:715 (4) -
2013-05-21 15:24 Kirino Kousaka: added :3
2013-05-21 15:25 Miya: for kiai time
2013-05-21 15:25 Kirino Kousaka: >w<
2013-05-21 15:25 Miya: i think you can make it more interesting and harder
2013-05-21 15:25 Miya: well here is my suggestion
2013-05-21 15:25 Miya: 00:54:555 - it's better to follow vocal and the drum here
2013-05-21 15:25 Miya: soo
2013-05-21 15:26 Miya: hard version > 00:54:675 (2) - move this circle to 00:54:555 -
2013-05-21 15:26 Miya: then add a new circle here 00:54:915 -
2013-05-21 15:27 Miya: easy version > just change this circle 00:54:195 (1,2,3) - into slider
2013-05-21 15:27 Miya: xD
2013-05-21 15:27 Kirino Kousaka: easy :D
2013-05-21 15:28 Miya: ok ok, done? :3
2013-05-21 15:28 Kirino Kousaka: done :3
2013-05-21 15:29 Miya: 00:57:075 (1,2) - this slider doesnt follow the music perfectly :<
2013-05-21 15:29 Miya: hmm
2013-05-21 15:29 Miya: how about adding one more repeat on this slider? 00:57:075 (1) -
2013-05-21 15:29 Miya: then
2013-05-21 15:29 Miya: reduce one repeat of this slider 00:58:035 (2) -
2013-05-21 15:29 Miya: then move it to 00:58:275 -
2013-05-21 15:31 Kirino Kousaka: I don't know ;w;
2013-05-21 15:31 Miya: don't know what? o.o
2013-05-21 15:31 Kirino Kousaka: I think it still sounds weird
2013-05-21 15:31 Miya: the pattern?
2013-05-21 15:31 Kirino Kousaka: ;w;
2013-05-21 15:31 Miya: nope, it's fit the music imo
2013-05-21 15:31 Kirino Kousaka: I get it, but idk about it ;w;
2013-05-21 15:32 Miya: look, if you hear clearly, there is strong vocal "ta' at this time 00:57:795 -
2013-05-21 15:33 Miya: if you use your rhythm, you will miss that strong vocal "ta"
2013-05-21 15:33 Miya: why i place a slider here 00:58:275 (2) - ? it's to follow the vocal next
2013-05-21 15:34 Kirino Kousaka: 00:58:275 (3) - maybe I should let this end on 00:58:755 - to fit in the vocals :3
2013-05-21 15:34 Miya: no, i end the slider here 00:58:515 - to switch back to your drum rhythm
2013-05-21 15:35 Miya: since you dont follow vocal here 00:58:995 (1,2,3) -
2013-05-21 15:35 Miya: it will be weird later
2013-05-21 15:36 Kirino Kousaka: 00:57:075 (1,2) - I think this sounds better ;w;
2013-05-21 15:36 Miya: like what? gimme ss o.o
2013-05-21 15:36 Kirino Kousaka: oops
2013-05-21 15:36 Kirino Kousaka: http://osu.ppy.sh/ss/767881 this
2013-05-21 15:36 Kirino Kousaka: wrong paste XD
2013-05-21 15:37 Miya: yeah, sure, it's work
2013-05-21 15:37 Miya: ><
2013-05-21 15:37 Miya: done?
2013-05-21 15:37 Kirino Kousaka: yes :3
2013-05-21 15:37 Miya: 00:59:715 (2) - remove this circle
2013-05-21 15:37 Miya: doesn't follow anything q.q
2013-05-21 15:38 Kirino Kousaka: done :3
2013-05-21 15:38 Miya: 01:02:835 (1,2,3) - try to follow vocal on this combo
2013-05-21 15:38 Miya: 1/1 is feel bland xD
2013-05-21 15:38 Kirino Kousaka: XD
2013-05-21 15:39 Miya: my rhythm, example > http://osu.ppy.sh/ss/767886
2013-05-21 15:42 Kirino Kousaka: http://osu.ppy.sh/ss/767890 This sounds good, but the playability... I afraid XD
2013-05-21 15:42 Kirino Kousaka: I'm*
2013-05-21 15:43 Miya: well, use my own rhythm for more playability then :o
2013-05-21 15:43 Miya: my rhtym*
2013-05-21 15:43 Kirino Kousaka: okay :3 rhythm =w=
2013-05-21 15:44 Kirino Kousaka: done >w<
2013-05-21 15:44 Miya: done?
2013-05-21 15:45 Miya: ok :3
2013-05-21 15:45 Miya: 01:10:035 (5) - same case, should land on 1/4 beat earlier
2013-05-21 15:45 Miya: previous suggestion will work here too :3
2013-05-21 15:52 Miya: done? o.o
2013-05-21 15:52 Kirino Kousaka: yes >w<
2013-05-21 15:52 Miya: ok ok
2013-05-21 15:52 Miya: ><
2013-05-21 15:52 Kirino Kousaka: exactly >w<
2013-05-21 15:53 Miya: same suggestion, 01:18:195 (1,2,3) - , try to follow vocal here
2013-05-21 15:53 Miya: 1/1 is too bland xD
2013-05-21 15:53 Kirino Kousaka: okay wait :3
2013-05-21 15:54 Miya: ok ok ><
2013-05-21 15:54 Miya: tell me once you're done
2013-05-21 15:56 Kirino Kousaka: I used this :3 https://osu.ppy.sh/ss/767903
2013-05-21 15:57 Miya: okay, more better than 1/1 :3
2013-05-21 15:57 Miya: lets go to hard ><
2013-05-21 15:57 Kirino Kousaka: >w<
2013-05-21 15:58 Miya: on hard
2013-05-21 15:59 Kirino Kousaka: owo
2013-05-21 15:59 Miya: 00:39:315 (6) - just delete this circle, doesnt consistant with 00:37:395 - and 00:41:235 -
2013-05-21 16:00 Kirino Kousaka: done >w<
2013-05-21 16:00 Miya: and suprisingly your hard rhythm is more good than your previous 2 diff xD
2013-05-21 16:00 Kirino Kousaka: XD
2013-05-21 16:03 Miya: umm
2013-05-21 16:03 Miya: 00:44:355 (2) - whistle at slider end?
2013-05-21 16:03 Miya: 00:45:555 (1) - here too?
2013-05-21 16:03 Miya: here too 00:46:275 (4) - at sldier end?
2013-05-21 16:04 Kirino Kousaka: all fixed >w<
2013-05-21 16:04 Miya: how about adding whistle at every 1st and 3rd beat on kiai time too? o.o
2013-05-21 16:05 Miya: i see kiai time is lack of whistle ><
2013-05-21 16:05 Kirino Kousaka: well, you should've said that on [Normal] too XDD
2013-05-21 16:05 Miya: oh really? i but i hear some whistle back there xD
2013-05-21 16:05 Kirino Kousaka: I'll fix :3
2013-05-21 16:05 Miya: ok, normal too then lol
2013-05-21 16:05 Kirino Kousaka: okay okay >w<
2013-05-21 16:05 Miya: thats all for hard i think, nice ><
2013-05-21 16:09 Kirino Kousaka: wow >w<
2013-05-21 16:09 Miya: :o
2013-05-21 16:09 Kirino Kousaka: done on hard, editing normal :3
2013-05-21 16:09 Kirino Kousaka: and gotta grab some food again, I'm dying ;w;
2013-05-21 16:09 Kirino Kousaka: my snacks a while ago are not enough ;w;
2013-05-21 16:09 Kirino Kousaka: just junk foods ;w;
2013-05-21 16:09 Kirino Kousaka: brb ;w;
2013-05-21 16:10 Miya: ok ok xD

Saten
  1. 00:23:835 (4) - Nazi, but i think it will be good if you make this slider more blanket like this > http://puu.sh/2XYzq.jpg
  2. 00:35:715 (8) - I think the clap rhythm should end, so, place a clap on this circle? o.o
    Really nice diff, can't find anything else. :)

Well, since a lot of rhythm changed on both normal and easy, i think you need additional mod before ready to rank ><
Good luck, very moe song <3
Kudos star since this map already starred :P

Call me back once you got 3 mod ><
Yay thank you for the mod Miya! >w<
Natsu
Hi o3o lazy mod from in game request KirinOni


Saten:
  1. 00:33:075 maybe make it curved like you did on 00:32:115 (2,3,7) - actual way feel so weird for me is like out of the combo pattern maybe just me...
  2. 00:35:955 add whistle feel this place so empty

    woah really love this diff

Hard:
  1. why cs3? so weird in hard imo but is ok xD
  2. 00:06:675 remove clap is not following music orz
  3. 00:20:355 stack this perfect with the tail of 00:21:075 yes im nazi ;)
  4. 00:35:955 is a relax point in music i dont think finish fit this maybe add whistle better imo
  5. 00:39:555 add circle to fit the vocals? i feel so empty without it orz
  6. 00:41:475 ^
  7. 00:47:475 add circle then start spinner here 00:47:595 gonna follow better music imo
  8. 01:00:435 remove clap then add clap in 01:00:675 fit better the music imo

Normal:
  1. AR +1 for better diff spread since easy got 3 and hard got 7 5 gonna fit better for normal
  2. 00:12:915 x:42 y:195 (nazi) o3o
  3. 00:25:395 x:110 y:228 to fix the little distance error also better blank with previous o.o
  4. 00:34:995 (2,1) - why this jump on normal orz? xD
  5. 00:35:955 same as hard
  6. 01:14:355 (1,2,3) - fix distance is little but is better if is the same xD

Easy:
  1. 00:06:675 same as hard
  2. 00:35:955 ^
  3. 00:41:715 NC
  4. 00:46:995 move this to x:341 y:183 since is more natural to play like you did on 00:43:635 (1,2) -
  5. 01:06:675 (1,2) - fix distance

Well thats all I can suggest here GL fun map :D
Saten

Miya wrote:

Saten
  1. 00:23:835 (4) - Nazi, but i think it will be good if you make this slider more blanket like this > http://puu.sh/2XYzq.jpg I think the spreading looks just as good imo
  2. 00:35:715 (8) - I think the clap rhythm should end, so, place a clap on this circle? o.o I think it fits better the way it is with the complex patterns I used overall
    Really nice diff, can't find anything else. :)

Natsu wrote:

Saten:
  1. 00:33:075 maybe make it curved like you did on 00:32:115 (2,3,7) - actual way feel so weird for me is like out of the combo pattern maybe just me... it doesn't look weird imo o_O
  2. 00:35:955 add whistle feel this place so empty hmm? there's already a whistle here o:

    woah really love this diff (●´ω`)
Topic Starter
Kirino Kousaka

Natsu wrote:

Hi o3o lazy mod from in game request KirinOni LOL

Hard:
  1. why cs3? so weird in hard imo but is ok xD lol
  2. 00:06:675 remove clap is not following music orz I think it's fine orz
  3. 00:20:355 stack this perfect with the tail of 00:21:075 yes im nazi ;) nah, looks fine, it's stacked on 00:18:915 (7). :3
  4. 00:35:955 is a relax point in music i dont think finish fit this maybe add whistle better imo Fixed~
  5. 00:39:555 add circle to fit the vocals? i feel so empty without it orz Added~
  6. 00:41:475 ^ Added~
  7. 00:47:475 add circle then start spinner here 00:47:595 gonna follow better music imo Fixed~
  8. 01:00:435 remove clap then add clap in 01:00:675 fit better the music imo added whistle on 01:00:675 instead~

Normal:
  1. AR +1 for better diff spread since easy got 3 and hard got 7 5 gonna fit better for normal nope, it works fine as it is =w=
  2. 00:12:915 x:42 y:195 (nazi) o3o moved 00:12:915 (1) to x:44 y:196 instead =w=
  3. 00:25:395 x:110 y:228 to fix the little distance error also better blank with previous o.o moved 00:25:395 (2) to x:112 y:228 instead
  4. 00:34:995 (2,1) - why this jump on normal orz? xD nope, Andrea suggested that one =w=
  5. 00:35:955 same as hard fixed~
  6. 01:14:355 (1,2,3) - fix distance is little but is better if is the same xD fixed~

Easy:
  1. 00:06:675 same as hard no change orz
  2. 00:35:955 ^ fixed~
  3. 00:41:715 NC fixed~
  4. 00:46:995 move this to x:341 y:183 since is more natural to play like you did on 00:43:635 (1,2) - fixed~
  5. 01:06:675 (1,2) - fix distance fixed~

Well thats all I can suggest here GL fun map :D
Thanks for the mod Baka Natsu! \:D/
[CSGA]Ar3sgice
hi


Saten

  1. 00:33:075 (4) - 0,0 http://osu.ppy.sh/ss/771145
  2. 00:52:395 (2,4) - i suggest http://osu.ppy.sh/ss/771167 www
Hard

  1. 00:07:755 (2,3) - lyrics rhythm is http://osu.ppy.sh/ss/771161
  2. 00:10:155 (3) - this doesn't feel comfortable, i suggest remove
  3. 00:18:195 (5) - ^
  4. 00:33:075 (5) - i think (5) could make a M shape http://osu.ppy.sh/ss/771162
  5. 00:53:475 (2) - remove this?
  6. 01:00:675 (3) - http://osu.ppy.sh/ss/771164
Normal

  1. 00:29:235 (3,3) - end on blue tick ww
  2. 00:32:115 (1,2,3,4) - square!
  3. 00:57:075 (1) - 3/4 ww http://osu.ppy.sh/ss/771171 771171
Easy

  1. 00:57:075 (1) - http://osu.ppy.sh/ss/771174
  2. 01:08:115 (2) - looks too close
ww
Saten

[CSGA]Ar3sgice wrote:

Saten

  1. 00:33:075 (4) - 0,0 http://osu.ppy.sh/ss/771145 I'll keep it as it is
  2. 00:52:395 (2,4) - i suggest http://osu.ppy.sh/ss/771167 www sure, looks pretty neat
thanks

http://puu.sh/2Zxlf/67a5c37dc3.osu
Topic Starter
Kirino Kousaka

[CSGA]Ar3sgice wrote:

hi Hello~ >w</

Hard

  1. 00:07:755 (2,3) - lyrics rhythm is http://osu.ppy.sh/ss/771161 fixed~
  2. 00:10:155 (3) - this doesn't feel comfortable, i suggest remove fixed~
  3. 00:18:195 (5) - ^ fixed~
  4. 00:33:075 (5) - i think (5) could make a M shape http://osu.ppy.sh/ss/771162 fixed~
  5. 00:53:475 (2) - remove this? nope. owo
  6. 01:00:675 (3) - http://osu.ppy.sh/ss/771164 meh, looks fine as it is imo. =w=
Normal

  1. 00:29:235 (3,3) - end on blue tick ww fixed~
  2. 00:32:115 (1,2,3,4) - square! I nailed it. owo
  3. 00:57:075 (1) - 3/4 ww http://osu.ppy.sh/ss/771171 no change owo
Easy

  1. 00:57:075 (1) - http://osu.ppy.sh/ss/771174 Fixed~
  2. 01:08:115 (2) - looks too close owo? no change~
ww
Thanks for the mod [CSGA]Ar3sgice! >w<

Saten wrote:

[CSGA]Ar3sgice wrote:

Saten

  1. 00:33:075 (4) - 0,0 http://osu.ppy.sh/ss/771145 I'll keep it as it is
  2. 00:52:395 (2,4) - i suggest http://osu.ppy.sh/ss/771167 www sure, looks pretty neat
thanks

http://puu.sh/2Zxlf/67a5c37dc3.osu
Updated! Thanks Saten-san! >w<
UnitedWeSin
22:57 Kirino Kousaka: hello owo/
22:57 UnitedWeSin: hi there
22:57 Kirino Kousaka: do you have some time for a quick mod? ;w;
22:58 UnitedWeSin: like irc?
22:58 Kirino Kousaka: possible
22:58 Kirino Kousaka: :3
22:58 UnitedWeSin: i can take a look
22:58 Kirino Kousaka: do you? ;w;
22:58 Kirino Kousaka: :O
22:58 Kirino Kousaka: ♥
22:58 *Kirino Kousaka is listening to [http://osu.ppy.sh/b/225589 Sadohara Kaori - To Be Continued? (TV Size)]
22:59 UnitedWeSin: ah yes :)
22:59 Kirino Kousaka: yay >w<
23:11 UnitedWeSin: the circle size for hard surprised me lol
23:11 Kirino Kousaka: how was it? owo
23:11 Kirino Kousaka: lol
23:11 Kirino Kousaka: if I adjust it by 1, it feels so small orz
23:11 UnitedWeSin: it's fine it works well
23:12 Kirino Kousaka: lol
23:12 Kirino Kousaka: I get that a lot. =w=
23:12 UnitedWeSin: 00:19:155 (1) - seems strange shape
23:12 UnitedWeSin: how about a nice wave slider?
23:12 Kirino Kousaka: I see, wait =w=
23:13 UnitedWeSin: http://puu.sh/2ZYu0.png
23:14 Kirino Kousaka: nailed it \:D/ http://osu.ppy.sh/ss/772451
23:14 UnitedWeSin: :)
23:15 UnitedWeSin: nazi, but I would select the 00:22:515 (1,2,3,4) - and move it slightly so that the head of the 2 is overlapped perfectly with the head of the 00:24:915 (2) -
23:15 UnitedWeSin: nazi, but I would select the 00:22:515 (1,2,3,4) - and move it slightly so that the head of the 2 is overlapped perfectly with the head of the 00:24:915 (2) -
23:15 UnitedWeSin: doesn't really matter but its just a few grids to the left and it looks nicer
23:16 Kirino Kousaka: hmm, wait
23:16 Kirino Kousaka: fixed :3
23:17 UnitedWeSin: 00:37:395 - i really really really wish there was a note here ;_;
23:17 UnitedWeSin: i know it follows vocals but that's a long wait -.-
23:18 Kirino Kousaka: lol
23:18 Kirino Kousaka: wait
23:18 UnitedWeSin: if you don't want to
23:18 UnitedWeSin: you could changethe placement on 00:37:635 (2,3,4,5) -
23:18 UnitedWeSin: to make it more that 1.0 spacing
23:18 UnitedWeSin: to the 2 that is
23:18 Kirino Kousaka: wait, I didn't get much of that XD
23:19 UnitedWeSin: sorry ;_;
23:19 Kirino Kousaka: no, I'm the dumb one here ;w;
23:20 UnitedWeSin: sec brb
23:20 Kirino Kousaka: oki :3
23:22 UnitedWeSin: ok
23:22 UnitedWeSin: coffee is ready :3
23:22 Kirino Kousaka: lol :3
23:23 Kirino Kousaka: what to do 00:37:635 (2,3,4,5) -
23:23 Kirino Kousaka: =w=
23:23 UnitedWeSin: sec lemme see
23:27 UnitedWeSin: lets move on :)
23:27 Kirino Kousaka: okay XD
23:27 UnitedWeSin: i'll come back to that
23:27 UnitedWeSin: 00:41:715 (3,1,2) - try to make placement look nicer
23:27 UnitedWeSin: i suggest angle the 3 more down and have the 1 and 2 at the same angle
23:27 UnitedWeSin: like this
23:28 UnitedWeSin: http://puu.sh/2ZYQu.png
23:28 UnitedWeSin: my pictures slow -.-
23:28 UnitedWeSin: anyways you can use more than 1.0 distance snap there imo
23:28 UnitedWeSin: it looks better and plays more smooth
23:29 Kirino Kousaka: on 00:41:715 (3,1,2) - ?
23:29 UnitedWeSin: yes
23:29 Kirino Kousaka: okay wait
23:30 Kirino Kousaka: only for those three?
23:30 Kirino Kousaka: lol
23:30 Kirino Kousaka: I'll see
23:30 UnitedWeSin: 00:50:355 (1,2,1) - also here
23:30 UnitedWeSin: please use more that .4 snap -.-
23:30 UnitedWeSin: 1.0 works well
23:30 UnitedWeSin: the repeating slider overlap too much
23:31 Kirino Kousaka: I'll use 1.4? so the sliders don't overlap much?
23:31 UnitedWeSin: no 1.0 is best
23:31 Kirino Kousaka: oh
23:31 UnitedWeSin: 1.0 plays natural
23:31 Kirino Kousaka: I thought "please use more than .4" XD
23:32 UnitedWeSin: ;_;
23:33 UnitedWeSin: here's what I would suggest
23:33 UnitedWeSin: remove a repeat from the 00:50:835 (2) -
23:33 UnitedWeSin: it's overmapped
23:33 Kirino Kousaka: I think not, since I here the music :<
23:33 UnitedWeSin: http://puu.sh/2ZYZ6.png
23:33 Kirino Kousaka: hear*
23:34 Kirino Kousaka: orz
23:34 UnitedWeSin: at 00:51:195 - there is no drum sound
23:34 UnitedWeSin: so it's better to have a gap
23:34 Kirino Kousaka: I see
23:35 Kirino Kousaka: how about the pattern of these sliders?
23:35 Kirino Kousaka: what goes nice?
23:35 UnitedWeSin: of the 00:50:355 (1,2) -
23:35 UnitedWeSin: ?
23:35 Kirino Kousaka: yes :3
23:35 UnitedWeSin: how about that picture?
23:35 UnitedWeSin: it's up to you :)
23:36 UnitedWeSin: place then how you like
23:36 UnitedWeSin: but 1.0 spacing is best imo
23:36 Kirino Kousaka: oh
23:36 Kirino Kousaka: I didn't notice the picture orz
23:36 Kirino Kousaka: okay wait
23:39 Kirino Kousaka: oops dc
23:39 UnitedWeSin: :D
23:39 Kirino Kousaka: sorry about that
23:39 Kirino Kousaka: what did I miss>
23:39 Kirino Kousaka: :3?
23:39 UnitedWeSin: nothing xD
23:39 UnitedWeSin: are you done with 00:50:355 (1,2) - ?
23:40 Kirino Kousaka: oh :3
23:40 Kirino Kousaka: well yes :3
23:40 Kirino Kousaka: http://osu.ppy.sh/ss/772469
23:41 UnitedWeSin: ok well at 00:37:635 -
23:41 Kirino Kousaka: :3
23:41 UnitedWeSin: i don't like rhythm -.-
23:41 Kirino Kousaka: ... ;w;
23:42 UnitedWeSin: maybe http://puu.sh/2ZZ9e.png
23:42 Kirino Kousaka: but it follows the vocal ;w;
23:42 Kirino Kousaka: vocals*
23:42 UnitedWeSin: the 00:38:355 (5) - isn't following voclas
23:42 UnitedWeSin: vocals
23:43 Kirino Kousaka: =w=
23:43 Kirino Kousaka: I see =w=
23:44 UnitedWeSin: if you want to :D
23:44 Kirino Kousaka: wait =w=
23:44 UnitedWeSin: make spacing to the 00:37:635 (2) - bigger than 1.0
23:44 Kirino Kousaka: I'm experimenting =w=
23:44 UnitedWeSin: like the 00:41:475 (2) -
23:47 Kirino Kousaka: done =w=
23:47 UnitedWeSin: :D
23:47 UnitedWeSin: wanna upload or move on?
23:47 Kirino Kousaka: http://osu.ppy.sh/ss/772474
23:48 Kirino Kousaka: well, it's up to you :3
23:48 Kirino Kousaka: if you want to see or just continue =w=
23:48 UnitedWeSin: normal needs work -.-
23:48 Kirino Kousaka: orz
23:48 UnitedWeSin: ;_;
23:48 Kirino Kousaka: Anything else for [Hard] ? ;w;
23:49 UnitedWeSin: that's all that really bothers me in hard
23:49 Kirino Kousaka: okay \:3/
23:49 Kirino Kousaka: move to [Normal] then? :3
23:49 UnitedWeSin: yep
23:49 Kirino Kousaka: :3
23:50 UnitedWeSin: 00:13:875 (3,1,2,3) - try to make placement look better
23:50 UnitedWeSin: the 00:13:875 (3,3) - overlap
23:50 UnitedWeSin: in a bad way
23:50 UnitedWeSin: http://puu.sh/2ZZjG.png
23:50 UnitedWeSin: try flipping the 00:15:795 (3) around
23:51 UnitedWeSin: and place it so the 00:14:835 (1,2,3) - are all blanketing the 00:13:875 (3) -
23:51 Kirino Kousaka: okay :3
23:52 UnitedWeSin: 00:06:555 (2,2) - i really don't like this -.-
23:53 Kirino Kousaka: I know
23:53 Kirino Kousaka: blue tick
23:53 Kirino Kousaka: =w=
23:54 Kirino Kousaka: but I have found no good solutions for it so far =w=
23:54 Kirino Kousaka: wait, still fixing 00:14:835 (1,2,3) -
23:58 UnitedWeSin: k
23:58 UnitedWeSin: dun?
23:58 Kirino Kousaka: yes :3
23:59 UnitedWeSin: 00:31:155 (3) - don't you want this to end on the blue tick00:31:755 - ?
23:59 Kirino Kousaka: true dat. =w=
23:59 Kirino Kousaka: wait =w=
23:59 UnitedWeSin: =w=
00:00 Kirino Kousaka: done =w=
00:00 UnitedWeSin: i think your rhythm at beginning will confuse people
00:01 UnitedWeSin: can you make it more simple?
00:01 UnitedWeSin: http://puu.sh/2ZZxd.png
00:01 UnitedWeSin: just a sample
00:01 Kirino Kousaka: wait
00:05 Kirino Kousaka: done =w=
00:06 UnitedWeSin: `:3
00:06 UnitedWeSin: 00:50:355 -
00:06 UnitedWeSin: please add something I beg you ;_;
00:06 UnitedWeSin: http://puu.sh/2ZZAV.png
00:06 UnitedWeSin: just a 1/2 slider with a repeat
00:06 UnitedWeSin: fits so nice
00:06 Kirino Kousaka: wait wait XD
00:09 Kirino Kousaka: done =w=
00:09 UnitedWeSin: 00:57:075 (1) - please don't have 2 repeats on this I beg you ;_;
00:10 UnitedWeSin: the slider is too short for that
00:10 UnitedWeSin: remove one repeat
00:10 UnitedWeSin: then add cricle at 00:57:795 -
00:11 UnitedWeSin: http://puu.sh/2ZZIs.png
00:11 UnitedWeSin: i say that because it's just more intuitive for the player
00:13 Kirino Kousaka: https://osu.ppy.sh/ss/772493
00:13 *Kirino Kousaka runs
00:13 UnitedWeSin: yea that's fine :3
00:13 UnitedWeSin: do the same thing at 01:20:115 (5) - please ;_;
00:14 UnitedWeSin: change to two 1/2 sliders
00:14 UnitedWeSin: plays so much better
00:14 Kirino Kousaka: =w=d
00:15 UnitedWeSin: :3
00:15 Kirino Kousaka: done =w=d
00:16 UnitedWeSin: ready for rank after that imo :3
00:16 Kirino Kousaka: :O
00:16 Kirino Kousaka: how about [Easy] ? :O
00:17 UnitedWeSin: will check
00:17 Kirino Kousaka: okay :3
00:17 UnitedWeSin: again I wish you would add something at 00:50:355 -
00:17 Kirino Kousaka: wait, I'm fixing things for normalXD
00:17 UnitedWeSin: xD
00:18 UnitedWeSin: maybe it's better not to though
00:18 UnitedWeSin: the easy is really good
00:19 Kirino Kousaka: :O
00:19 UnitedWeSin: just one more thing in normal
00:19 UnitedWeSin: 01:08:595 (3,4,1) - this placement -.-
00:20 Kirino Kousaka: what to do ;w;
00:21 UnitedWeSin: maybe just rotate the 01:08:595 (3) - a bit
00:21 UnitedWeSin: :3
00:21 UnitedWeSin: http://puu.sh/2ZZV6.png
00:22 UnitedWeSin: idk I'm nazi -.-
00:22 Kirino Kousaka: how about blanket 01:09:555 (4) - with 01:08:595 (3) - ? like this: http://osu.ppy.sh/ss/772496
00:22 Kirino Kousaka: :3
00:23 UnitedWeSin: seems ok either way :D
00:23 Kirino Kousaka: =w=d
00:24 UnitedWeSin: do you want me to mod saten's diff?
00:24 Kirino Kousaka: ofc =w=
00:25 Kirino Kousaka: if you're done with my diffs, post this irc mod together with mods for saten :3
00:25 UnitedWeSin: ah
00:25 UnitedWeSin: well update I'll check
00:25 Kirino Kousaka: like this p/2312719/
00:26 Kirino Kousaka: nothing more for [Easy]? :3
00:26 UnitedWeSin: easy is good :)
00:26 Kirino Kousaka: \:D/
00:27 UnitedWeSin: it seems that saten doesn't plan on changing anything so I won't waste my time lol
00:27 Kirino Kousaka: lol
00:27 Kirino Kousaka: why not try owo
00:27 UnitedWeSin: some things are overmapped imo but it's fine
00:27 Kirino Kousaka: well okay, just post and say that's Saten's diff is fine owo
00:28 Kirino Kousaka: also, updated. Check now =w=
00:31 UnitedWeSin: 00:37:635 (2,3,4,5,6) - i love this in hard
00:31 Kirino Kousaka: hue =w=
00:31 Kirino Kousaka: thank you =w=
00:33 UnitedWeSin: nice :3
00:33 Kirino Kousaka: =w=

IRC moddededed. :3

Just a quick look at Saten's diff:
  1. Some things are overmapped imo. For example, 01:12:795 (3,4,5,6,7,8) - there is absolutely nothing in the music supporting a long stream like this so it feels really awkward in play. You ignore the interesting variation in claps in the music and just map a stream...
  2. 01:16:275 (1,2,3,4,5,6,7,8,9,10) - A stream is alright there, but the music is calling for large jumps with the accented trumpets. I'm surprised that you didn't take advantage of that.
  3. 00:45:075 (6) - Should be a single circle really.
  4. 00:46:275 (3,4,5,6) - The small spacing here is awkward imo, they would be better as slight jumps.
  5. 01:00:195 - I don't like this gap to be honest, it's hard to read the rhythm on the 01:00:315 (1,2). A 3/4 slider at 00:59:955 would have been better.
  6. 01:05:955 - I was really disappointed with the transition here. To me this it's the most epic part of the song, I was surprised that you didn't take the chance here to map a really amazing transition with techniques that I've seen in so many of your other maps. Jumps perhaps.

Fun map though. Good luck with ranking, hopefully soon. :)
Topic Starter
Kirino Kousaka

UnitedWeSin wrote:

22:57 Kirino Kousaka: hello owo/
22:57 UnitedWeSin: hi there
22:57 Kirino Kousaka: do you have some time for a quick mod? ;w;
22:58 UnitedWeSin: like irc?
22:58 Kirino Kousaka: possible
22:58 Kirino Kousaka: :3
22:58 UnitedWeSin: i can take a look
22:58 Kirino Kousaka: do you? ;w;
22:58 Kirino Kousaka: :O
22:58 Kirino Kousaka: ♥
22:58 *Kirino Kousaka is listening to [http://osu.ppy.sh/b/225589 Sadohara Kaori - To Be Continued? (TV Size)]
22:59 UnitedWeSin: ah yes :)
22:59 Kirino Kousaka: yay >w<
23:11 UnitedWeSin: the circle size for hard surprised me lol
23:11 Kirino Kousaka: how was it? owo
23:11 Kirino Kousaka: lol
23:11 Kirino Kousaka: if I adjust it by 1, it feels so small orz
23:11 UnitedWeSin: it's fine it works well
23:12 Kirino Kousaka: lol
23:12 Kirino Kousaka: I get that a lot. =w=
23:12 UnitedWeSin: 00:19:155 (1) - seems strange shape
23:12 UnitedWeSin: how about a nice wave slider?
23:12 Kirino Kousaka: I see, wait =w=
23:13 UnitedWeSin: http://puu.sh/2ZYu0.png
23:14 Kirino Kousaka: nailed it \:D/ http://osu.ppy.sh/ss/772451
23:14 UnitedWeSin: :)
23:15 UnitedWeSin: nazi, but I would select the 00:22:515 (1,2,3,4) - and move it slightly so that the head of the 2 is overlapped perfectly with the head of the 00:24:915 (2) -
23:15 UnitedWeSin: nazi, but I would select the 00:22:515 (1,2,3,4) - and move it slightly so that the head of the 2 is overlapped perfectly with the head of the 00:24:915 (2) -
23:15 UnitedWeSin: doesn't really matter but its just a few grids to the left and it looks nicer
23:16 Kirino Kousaka: hmm, wait
23:16 Kirino Kousaka: fixed :3
23:17 UnitedWeSin: 00:37:395 - i really really really wish there was a note here ;_;
23:17 UnitedWeSin: i know it follows vocals but that's a long wait -.-
23:18 Kirino Kousaka: lol
23:18 Kirino Kousaka: wait
23:18 UnitedWeSin: if you don't want to
23:18 UnitedWeSin: you could changethe placement on 00:37:635 (2,3,4,5) -
23:18 UnitedWeSin: to make it more that 1.0 spacing
23:18 UnitedWeSin: to the 2 that is
23:18 Kirino Kousaka: wait, I didn't get much of that XD
23:19 UnitedWeSin: sorry ;_;
23:19 Kirino Kousaka: no, I'm the dumb one here ;w;
23:20 UnitedWeSin: sec brb
23:20 Kirino Kousaka: oki :3
23:22 UnitedWeSin: ok
23:22 UnitedWeSin: coffee is ready :3
23:22 Kirino Kousaka: lol :3
23:23 Kirino Kousaka: what to do 00:37:635 (2,3,4,5) -
23:23 Kirino Kousaka: =w=
23:23 UnitedWeSin: sec lemme see
23:27 UnitedWeSin: lets move on :)
23:27 Kirino Kousaka: okay XD
23:27 UnitedWeSin: i'll come back to that
23:27 UnitedWeSin: 00:41:715 (3,1,2) - try to make placement look nicer
23:27 UnitedWeSin: i suggest angle the 3 more down and have the 1 and 2 at the same angle
23:27 UnitedWeSin: like this
23:28 UnitedWeSin: http://puu.sh/2ZYQu.png
23:28 UnitedWeSin: my pictures slow -.-
23:28 UnitedWeSin: anyways you can use more than 1.0 distance snap there imo
23:28 UnitedWeSin: it looks better and plays more smooth
23:29 Kirino Kousaka: on 00:41:715 (3,1,2) - ?
23:29 UnitedWeSin: yes
23:29 Kirino Kousaka: okay wait
23:30 Kirino Kousaka: only for those three?
23:30 Kirino Kousaka: lol
23:30 Kirino Kousaka: I'll see
23:30 UnitedWeSin: 00:50:355 (1,2,1) - also here
23:30 UnitedWeSin: please use more that .4 snap -.-
23:30 UnitedWeSin: 1.0 works well
23:30 UnitedWeSin: the repeating slider overlap too much
23:31 Kirino Kousaka: I'll use 1.4? so the sliders don't overlap much?
23:31 UnitedWeSin: no 1.0 is best
23:31 Kirino Kousaka: oh
23:31 UnitedWeSin: 1.0 plays natural
23:31 Kirino Kousaka: I thought "please use more than .4" XD
23:32 UnitedWeSin: ;_;
23:33 UnitedWeSin: here's what I would suggest
23:33 UnitedWeSin: remove a repeat from the 00:50:835 (2) -
23:33 UnitedWeSin: it's overmapped
23:33 Kirino Kousaka: I think not, since I here the music :<
23:33 UnitedWeSin: http://puu.sh/2ZYZ6.png
23:33 Kirino Kousaka: hear*
23:34 Kirino Kousaka: orz
23:34 UnitedWeSin: at 00:51:195 - there is no drum sound
23:34 UnitedWeSin: so it's better to have a gap
23:34 Kirino Kousaka: I see
23:35 Kirino Kousaka: how about the pattern of these sliders?
23:35 Kirino Kousaka: what goes nice?
23:35 UnitedWeSin: of the 00:50:355 (1,2) -
23:35 UnitedWeSin: ?
23:35 Kirino Kousaka: yes :3
23:35 UnitedWeSin: how about that picture?
23:35 UnitedWeSin: it's up to you :)
23:36 UnitedWeSin: place then how you like
23:36 UnitedWeSin: but 1.0 spacing is best imo
23:36 Kirino Kousaka: oh
23:36 Kirino Kousaka: I didn't notice the picture orz
23:36 Kirino Kousaka: okay wait
23:39 Kirino Kousaka: oops dc
23:39 UnitedWeSin: :D
23:39 Kirino Kousaka: sorry about that
23:39 Kirino Kousaka: what did I miss>
23:39 Kirino Kousaka: :3?
23:39 UnitedWeSin: nothing xD
23:39 UnitedWeSin: are you done with 00:50:355 (1,2) - ?
23:40 Kirino Kousaka: oh :3
23:40 Kirino Kousaka: well yes :3
23:40 Kirino Kousaka: http://osu.ppy.sh/ss/772469
23:41 UnitedWeSin: ok well at 00:37:635 -
23:41 Kirino Kousaka: :3
23:41 UnitedWeSin: i don't like rhythm -.-
23:41 Kirino Kousaka: ... ;w;
23:42 UnitedWeSin: maybe http://puu.sh/2ZZ9e.png
23:42 Kirino Kousaka: but it follows the vocal ;w;
23:42 Kirino Kousaka: vocals*
23:42 UnitedWeSin: the 00:38:355 (5) - isn't following voclas
23:42 UnitedWeSin: vocals
23:43 Kirino Kousaka: =w=
23:43 Kirino Kousaka: I see =w=
23:44 UnitedWeSin: if you want to :D
23:44 Kirino Kousaka: wait =w=
23:44 UnitedWeSin: make spacing to the 00:37:635 (2) - bigger than 1.0
23:44 Kirino Kousaka: I'm experimenting =w=
23:44 UnitedWeSin: like the 00:41:475 (2) -
23:47 Kirino Kousaka: done =w=
23:47 UnitedWeSin: :D
23:47 UnitedWeSin: wanna upload or move on?
23:47 Kirino Kousaka: http://osu.ppy.sh/ss/772474
23:48 Kirino Kousaka: well, it's up to you :3
23:48 Kirino Kousaka: if you want to see or just continue =w=
23:48 UnitedWeSin: normal needs work -.-
23:48 Kirino Kousaka: orz
23:48 UnitedWeSin: ;_;
23:48 Kirino Kousaka: Anything else for [Hard] ? ;w;
23:49 UnitedWeSin: that's all that really bothers me in hard
23:49 Kirino Kousaka: okay \:3/
23:49 Kirino Kousaka: move to [Normal] then? :3
23:49 UnitedWeSin: yep
23:49 Kirino Kousaka: :3
23:50 UnitedWeSin: 00:13:875 (3,1,2,3) - try to make placement look better
23:50 UnitedWeSin: the 00:13:875 (3,3) - overlap
23:50 UnitedWeSin: in a bad way
23:50 UnitedWeSin: http://puu.sh/2ZZjG.png
23:50 UnitedWeSin: try flipping the 00:15:795 (3) around
23:51 UnitedWeSin: and place it so the 00:14:835 (1,2,3) - are all blanketing the 00:13:875 (3) -
23:51 Kirino Kousaka: okay :3
23:52 UnitedWeSin: 00:06:555 (2,2) - i really don't like this -.-
23:53 Kirino Kousaka: I know
23:53 Kirino Kousaka: blue tick
23:53 Kirino Kousaka: =w=
23:54 Kirino Kousaka: but I have found no good solutions for it so far =w=
23:54 Kirino Kousaka: wait, still fixing 00:14:835 (1,2,3) -
23:58 UnitedWeSin: k
23:58 UnitedWeSin: dun?
23:58 Kirino Kousaka: yes :3
23:59 UnitedWeSin: 00:31:155 (3) - don't you want this to end on the blue tick00:31:755 - ?
23:59 Kirino Kousaka: true dat. =w=
23:59 Kirino Kousaka: wait =w=
23:59 UnitedWeSin: =w=
00:00 Kirino Kousaka: done =w=
00:00 UnitedWeSin: i think your rhythm at beginning will confuse people
00:01 UnitedWeSin: can you make it more simple?
00:01 UnitedWeSin: http://puu.sh/2ZZxd.png
00:01 UnitedWeSin: just a sample
00:01 Kirino Kousaka: wait
00:05 Kirino Kousaka: done =w=
00:06 UnitedWeSin: `:3
00:06 UnitedWeSin: 00:50:355 -
00:06 UnitedWeSin: please add something I beg you ;_;
00:06 UnitedWeSin: http://puu.sh/2ZZAV.png
00:06 UnitedWeSin: just a 1/2 slider with a repeat
00:06 UnitedWeSin: fits so nice
00:06 Kirino Kousaka: wait wait XD
00:09 Kirino Kousaka: done =w=
00:09 UnitedWeSin: 00:57:075 (1) - please don't have 2 repeats on this I beg you ;_;
00:10 UnitedWeSin: the slider is too short for that
00:10 UnitedWeSin: remove one repeat
00:10 UnitedWeSin: then add cricle at 00:57:795 -
00:11 UnitedWeSin: http://puu.sh/2ZZIs.png
00:11 UnitedWeSin: i say that because it's just more intuitive for the player
00:13 Kirino Kousaka: https://osu.ppy.sh/ss/772493
00:13 *Kirino Kousaka runs
00:13 UnitedWeSin: yea that's fine :3
00:13 UnitedWeSin: do the same thing at 01:20:115 (5) - please ;_;
00:14 UnitedWeSin: change to two 1/2 sliders
00:14 UnitedWeSin: plays so much better
00:14 Kirino Kousaka: =w=d
00:15 UnitedWeSin: :3
00:15 Kirino Kousaka: done =w=d
00:16 UnitedWeSin: ready for rank after that imo :3
00:16 Kirino Kousaka: :O
00:16 Kirino Kousaka: how about [Easy] ? :O
00:17 UnitedWeSin: will check
00:17 Kirino Kousaka: okay :3
00:17 UnitedWeSin: again I wish you would add something at 00:50:355 -
00:17 Kirino Kousaka: wait, I'm fixing things for normalXD
00:17 UnitedWeSin: xD
00:18 UnitedWeSin: maybe it's better not to though
00:18 UnitedWeSin: the easy is really good
00:19 Kirino Kousaka: :O
00:19 UnitedWeSin: just one more thing in normal
00:19 UnitedWeSin: 01:08:595 (3,4,1) - this placement -.-
00:20 Kirino Kousaka: what to do ;w;
00:21 UnitedWeSin: maybe just rotate the 01:08:595 (3) - a bit
00:21 UnitedWeSin: :3
00:21 UnitedWeSin: http://puu.sh/2ZZV6.png
00:22 UnitedWeSin: idk I'm nazi -.-
00:22 Kirino Kousaka: how about blanket 01:09:555 (4) - with 01:08:595 (3) - ? like this: http://osu.ppy.sh/ss/772496
00:22 Kirino Kousaka: :3
00:23 UnitedWeSin: seems ok either way :D
00:23 Kirino Kousaka: =w=d
00:24 UnitedWeSin: do you want me to mod saten's diff?
00:24 Kirino Kousaka: ofc =w=
00:25 Kirino Kousaka: if you're done with my diffs, post this irc mod together with mods for saten :3
00:25 UnitedWeSin: ah
00:25 UnitedWeSin: well update I'll check
00:25 Kirino Kousaka: like this p/2312719/
00:26 Kirino Kousaka: nothing more for [Easy]? :3
00:26 UnitedWeSin: easy is good :)
00:26 Kirino Kousaka: \:D/
00:27 UnitedWeSin: it seems that saten doesn't plan on changing anything so I won't waste my time lol
00:27 Kirino Kousaka: lol
00:27 Kirino Kousaka: why not try owo
00:27 UnitedWeSin: some things are overmapped imo but it's fine
00:27 Kirino Kousaka: well okay, just post and say that's Saten's diff is fine owo
00:28 Kirino Kousaka: also, updated. Check now =w=
00:31 UnitedWeSin: 00:37:635 (2,3,4,5,6) - i love this in hard
00:31 Kirino Kousaka: hue =w=
00:31 Kirino Kousaka: thank you =w=
00:33 UnitedWeSin: nice :3
00:33 Kirino Kousaka: =w=

IRC moddededed. :3

Fun map though. Good luck with ranking, hopefully soon. :) Yes! >w<
Thanks for the mod UnitedWeSin! >w<
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