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Flying Steps - We Are Electric

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Topic Starter
iMirai_old

-[ DamnAll ]- wrote:

Good map at all, Thanks iMirai.
Here is few simple/random mods :lol:
General


Offset 395-Well it's almost the same with offset 155,I'm so lazy to change that :D

First blood


00:52:539 (1,2,3,4,5,6) - I think, you should remove these, It'll take rest to player who plays easy diff, (Good for new players.)-Accepted

01:03:616 (1) - I think this spinner doesn't need here, but you can keep it if you wish :D-I made this for that people can hear 'we are electric'clearly when playing ,so I keep it :)

01:47:462 (1,2) - This 2 sliders really confusing,, -shorten them


Rampage


Add some streams please :P
-Accepted,but I will do that in next diff 'HolyShit'
-[S]-_old
Soooo Cool map and song :3 DotA forever : >
Favourited ;)
Topic Starter
iMirai_old

-[S]- wrote:

Soooo Cool map and song :3 DotA forever : >
Favourited ;)
-Thank you for your support.
-[ DamnAll ]-
Will you accept guest diff ? Please. :)
Topic Starter
iMirai_old

-[ DamnAll ]- wrote:

Will you accept guest diff ? Please. :)
-All kinds are welcome!
An Insane diff to replace my damn 'HolyShit' is best because I cannot make such a diff
Zero__wind
mod from #modreq
中文mod
Rampage
这个图……怎么说呢 对新人mapper表示理解

排版方面
虽然Hard是不用完全遵守Distance snap的 但是在不需要跳的时候保持等距可以让图更整洁和易读
00:34:541 (4) - 这个note莫名离前面的滑条很近 这是不科学的=。= 其实这个note你应该把它前移到00:34:308 - 这样节奏不会显得很呆板 而且这样在距离方面比较合理
00:40:310 (1,2) - 一样 离前面太近了
00:45:155 (1,2,3,4) - 无理小间距
01:08:232 (2,3,4) - 不要过多的重叠 以及后面的复制 这会很无聊
01:41:924 - 这里之后那么的多的物件 应该加NC 建议是给这两个都NC 01:43:771 (4,10) -
还有在结构的美观方面 比如这里00:48:386 (8,1) - 可以做成blacnket (括号形状) 像这样 学会利用物体的收缩圈或者滑条的跟随圈来画滑条 可以让你的图显得整洁美观
00:52:540 (1,2) - 这里像这样
如果你发现你画不好的话 那可能是因为你需要按G把格子调成tiny 还有就是在做精确的微调的时候按T关掉grid snap

节奏方面
你下节奏的方式 大部分地方都是 哒哒哒 空 哒哒哒 这样=。= 这个曲子明明节奏是很富余变化的……
00:15:617 (3,6) - 这种长滑条 不是在有长音的时候就尽量不要频繁使用 因为在hard难度中你不需要担心把图做得太难, 用更多的短滑条会让节奏更充实
比如最开始这一段00:15:155 - ~ 00:18:847 - 这样的节奏会细致而有趣很多
要注意的是我上面的截图里面放的全部都是circle 没有slider, 我只是为了表示在什么时间应该下拍子,而实际上什么时间应该用slider完全是看每个人自己的思路的 比如像这样分配
00:29:925 (1,2,3,4,5,6) - 你这里的节奏下得就比较好
00:33:155 (1,2,3,4,5,6,7) - 这一段的节奏应该是这样
00:43:771 (1) - 这个spinner后面的节奏大致是这样
我只是举了几个例子 一定记住 什么地方用圈什么地方用滑条是要具体根据音乐的感觉来决定的 这也是体现mapper自己的思路的地方
很简单的道理三个圈和一个滑条一个圈都可以发出哒哒哒三声响 如果很多声响呢 就有很多种不同的组合方式 这就要你发挥自己的水平了

音效方面
首先 不要用100%的音量 绝~~~~大部分时候这都太吵了
然后 在适当的地方加一些合适的hitsound 比如在伴奏中有高音的地方加whistle 比如00:15:617 (3) - 的起点
在段落开始或结束的地方 或者有重音 重拍的地方 比如00:29:925 (1) - 的开头 加finish
还有就是有规律的加clap 不过你这首曲子不是很适合用clap
当然音效的应用是很灵活的 只要有理 不滥用 合曲 就好

Easy和Normal难度主要就是注意一定要遵循distance snap就好 摆得整洁美观

就说这些吧 加油
Topic Starter
iMirai_old

Zero__wind wrote:

mod from #modreq
中文mod
Rampage
这个图……怎么说呢 对新人mapper表示理解
-就是槽点好多不知道怎么说嘛:D
排版方面
虽然Hard是不用完全遵守Distance snap的 但是在不需要跳的时候保持等距可以让图更整洁和易读-收到
00:34:541 (4) - 这个note莫名离前面的滑条很近 这是不科学的=。= 其实这个note你应该把它前移到00:34:308 - 这样节奏不会显得很呆板 而且这样在距离方面比较合理-OK
00:40:310 (1,2) - 一样 离前面太近了-拉长
00:45:155 (1,2,3,4) - 无理小间距-我过于智障,改了,感觉还是不满意的样子
01:08:232 (2,3,4) - 不要过多的重叠 以及后面的复制 这会很无聊-这段重做
01:41:924 - 这里之后那么的多的物件 应该加NC 建议是给这两个都NC 01:43:771 (4,10) - 改了
还有在结构的美观方面 比如这里00:48:386 (8,1) - 可以做成blacnket (括号形状) 像这样 学会利用物体的收缩圈或者滑条的跟随圈来画滑条 可以让你的图显得整洁美观-好
00:52:540 (1,2) - 这里像这样
如果你发现你画不好的话 那可能是因为你需要按G把格子调成tiny 还有就是在做精确的微调的时候按T关掉grid snap-喜闻乐见一直都困扰这个,非常感谢!

节奏方面
你下节奏的方式 大部分地方都是 哒哒哒 空 哒哒哒 这样=。= 这个曲子明明节奏是很富余变化的……
00:15:617 (3,6) - 这种长滑条 不是在有长音的时候就尽量不要频繁使用 因为在hard难度中你不需要担心把图做得太难, 用更多的短滑条会让节奏更充实-这个是刚开场,所以就简单了:D
比如最开始这一段00:15:155 - ~ 00:18:847 - 这样的节奏会细致而有趣很多
要注意的是我上面的截图里面放的全部都是circle 没有slider, 我只是为了表示在什么时间应该下拍子,而实际上什么时间应该用slider完全是看每个人自己的思路的 比如像这样分配-感觉很受用,总体估计要重新设计一下
00:29:925 (1,2,3,4,5,6) - 你这里的节奏下得就比较好
00:33:155 (1,2,3,4,5,6,7) - 这一段的节奏应该是这样
00:43:771 (1) - 这个spinner后面的节奏大致是这样
我只是举了几个例子 一定记住 什么地方用圈什么地方用滑条是要具体根据音乐的感觉来决定的 这也是体现mapper自己的思路的地方
很简单的道理三个圈和一个滑条一个圈都可以发出哒哒哒三声响 如果很多声响呢 就有很多种不同的组合方式 这就要你发挥自己的水平了

音效方面
首先 不要用100%的音量 绝~~~~大部分时候这都太吵了-调成50%
然后 在适当的地方加一些合适的hitsound 比如在伴奏中有高音的地方加whistle 比如00:15:617 (3) - 的起点
在段落开始或结束的地方 或者有重音 重拍的地方 比如00:29:925 (1) - 的开头 加finish-这个不懂怎么设置
还有就是有规律的加clap 不过你这首曲子不是很适合用clap
当然音效的应用是很灵活的 只要有理 不滥用 合曲 就好

Easy和Normal难度主要就是注意一定要遵循distance snap就好 摆得整洁美观

就说这些吧 加油
最后,Hard难度估计是要整体重新设置的,估计要改好几天,感谢细致的指导。鞠躬。
Zero__wind

iMirai wrote:

在段落开始或结束的地方 或者有重音 重拍的地方 比如00:29:925 (1) - 的开头 加finish-这个不懂怎么设置
在时间轴上选中一个滑条之后再在它的开头那个圈的位置左键点一次(这个时候那个圈就变深红色了)就可以只对滑条的起点加音效 当然同理也可以只对尾巴或者折返滑条的中间任意一个折返处加音效
Topic Starter
iMirai_old

Zero__wind wrote:

iMirai wrote:

在段落开始或结束的地方 或者有重音 重拍的地方 比如00:29:925 (1) - 的开头 加finish-这个不懂怎么设置
在时间轴上选中一个滑条之后再在它的开头那个圈的位置左键点一次(这个时候那个圈就变深红色了)就可以只对滑条的起点加音效 当然同理也可以只对尾巴或者折返滑条的中间任意一个折返处加音效
-谢谢!
yurunneram
Do you still want modding?
你还要mod吗?
Topic Starter
iMirai_old

yurunneram wrote:

Do you still want modding?
你还要mod吗?
Yes if you have time:D
非常感谢!
yurunneram
对不起 :(

我失败的华文 mod
对不起我的华文很乱! OAO 如果你不懂,就去问
First blood
如果你可以,就把 distance space 调近一点。
00:33:615 (1) - 我觉得这个circle新的人会觉得很难玩。
00:36:847 (1) - 象刚才一样,移动一点
01:07:308 (1,2,1,2) - 把这些放比较近一点。在 Easy 的难度 Spacing 很重要。
01:19:769 (1) - 下一个 note 跟 spinner 太近。Noobs 要一段时间找他们的 “老鼠”
01:45:616 (1) - 跟previous note 近一点。

Double Kill
象刚才的 diff, distance spacing 要 lower. AR 也是. Spacing 有一点不符。。。
00:36:155 (4) - 这个我觉得有点儿难玩,但如果你不要改我不管
01:14:924 (2) - 移到 x64 y104
01:16:770 (5) - 移到 x64 y216

Rampage
00:23:116 (2) and 00:24:962 (2) - 不要完全闭住
from 00:45:155 to 00:48:385 - spacing 要比较符
01:25:078 (6) - 放远一点
01:28:770 (6) - ^

对不起!是我第一次用华语 mod >< 我想你不会懂。。。对不起!

ENGLISH JUST IN CASE YOU DON'T UNDERSTAND MY CHINESE!!! :(
First blood
Actually I don't recommend such a high distance spacing. Tone it down if you can.
00:33:615 (1) - I don't think you should put this here. Newbies would try to hit it as soon as they see it.
00:36:847 (1) - Same as above. Shift it further away.
01:07:308 (1,2,1,2) - Bring them closer to each other. You can't go against distance snap rules in easy.
01:19:769 (1) - The next note is too close to the end of the slider. Noobs take time to find their cursor.
01:45:616 (1) - Bring closer to previous note.

Pretty okay. Next time for normal you have to remember that noobs find everything hard so you should go creative with the sliders.

Double Kill
Like before, lower the distance spacing if you can. And decrease AR. Spacing also a bit inconsistent
00:36:155 (4) - I find it hard to hit but you may leave it if you want
01:14:924 (2) - Shift to x64 y104
01:16:770 (5) - Shift to x64 y216

Rampage
00:23:116 (2) and 00:24:962 (2) - don't hide it completely.
from 00:45:155 to 00:48:385 - Make more consistent spacing.
01:25:078 (6) - Put it further away.
01:28:770 (6) - ^

You have been modded out by Yurun Ceroia Neram
yurunneram
对不起 :(

我失败的华文 mod
对不起我的华文很乱! OAO 如果你不懂,就去问
First blood
如果你可以,就把 distance space 调近一点。
00:33:615 (1) - 我觉得这个circle新的人会觉得很难玩。
00:36:847 (1) - 象刚才一样,移动一点
01:07:308 (1,2,1,2) - 把这些放比较近一点。在 Easy 的难度 Spacing 很重要。
01:19:769 (1) - 下一个 note 跟 spinner 太近。Noobs 要一段时间找他们的 “老鼠”
01:45:616 (1) - 跟previous note 近一点。

Double Kill
象刚才的 diff, distance spacing 要 lower. AR 也是. Spacing 有一点不符。。。
00:36:155 (4) - 这个我觉得有点儿难玩,但如果你不要改我不管
01:14:924 (2) - 移到 x64 y104
01:16:770 (5) - 移到 x64 y216

Rampage
00:23:116 (2) and 00:24:962 (2) - 不要完全闭住
from 00:45:155 to 00:48:385 - spacing 要比较符
01:25:078 (6) - 放远一点
01:28:770 (6) - ^

对不起!是我第一次用华语 mod >< 我想你不会懂。。。对不起!

ENGLISH JUST IN CASE YOU DON'T UNDERSTAND MY CHINESE!!! :(
First blood
Actually I don't recommend such a high distance spacing. Tone it down if you can.
00:33:615 (1) - I don't think you should put this here. Newbies would try to hit it as soon as they see it.
00:36:847 (1) - Same as above. Shift it further away.
01:07:308 (1,2,1,2) - Bring them closer to each other. You can't go against distance snap rules in easy.
01:19:769 (1) - The next note is too close to the end of the slider. Noobs take time to find their cursor.
01:45:616 (1) - Bring closer to previous note.

Pretty okay. Next time for normal you have to remember that noobs find everything hard so you should go creative with the sliders.

Double Kill
Like before, lower the distance spacing if you can. And decrease AR. Spacing also a bit inconsistent
00:36:155 (4) - I find it hard to hit but you may leave it if you want
01:14:924 (2) - Shift to x64 y104
01:16:770 (5) - Shift to x64 y216

Rampage
00:23:116 (2) and 00:24:962 (2) - don't hide it completely.
from 00:45:155 to 00:48:385 - Make more consistent spacing.
01:25:078 (6) - Put it further away.
01:28:770 (6) - ^

You have been modded out by Yurun Ceroia Neram
yurunneram
对不起 :(

我失败的华文 mod
对不起我的华文很乱! OAO 如果你不懂,就去问
First blood
如果你可以,就把 distance space 调近一点。
00:33:615 (1) - 我觉得这个circle新的人会觉得很难玩。
00:36:847 (1) - 象刚才一样,移动一点
01:07:308 (1,2,1,2) - 把这些放比较近一点。在 Easy 的难度 Spacing 很重要。
01:19:769 (1) - 下一个 note 跟 spinner 太近。Noobs 要一段时间找他们的 “老鼠”
01:45:616 (1) - 跟previous note 近一点。

Double Kill
象刚才的 diff, distance spacing 要 lower. AR 也是. Spacing 有一点不符。。。
00:36:155 (4) - 这个我觉得有点儿难玩,但如果你不要改我不管
01:14:924 (2) - 移到 x64 y104
01:16:770 (5) - 移到 x64 y216

Rampage
00:23:116 (2) and 00:24:962 (2) - 不要完全闭住
from 00:45:155 to 00:48:385 - spacing 要比较符
01:25:078 (6) - 放远一点
01:28:770 (6) - ^

对不起!是我第一次用华语 mod >< 我想你不会懂。。。对不起!

ENGLISH JUST IN CASE YOU DON'T UNDERSTAND MY CHINESE!!! :(
First blood
Actually I don't recommend such a high distance spacing. Tone it down if you can.
00:33:615 (1) - I don't think you should put this here. Newbies would try to hit it as soon as they see it.
00:36:847 (1) - Same as above. Shift it further away.
01:07:308 (1,2,1,2) - Bring them closer to each other. You can't go against distance snap rules in easy.
01:19:769 (1) - The next note is too close to the end of the slider. Noobs take time to find their cursor.
01:45:616 (1) - Bring closer to previous note.

Pretty okay. Next time for normal you have to remember that noobs find everything hard so you should go creative with the sliders.

Double Kill
Like before, lower the distance spacing if you can. And decrease AR. Spacing also a bit inconsistent
00:36:155 (4) - I find it hard to hit but you may leave it if you want
01:14:924 (2) - Shift to x64 y104
01:16:770 (5) - Shift to x64 y216

Rampage
00:23:116 (2) and 00:24:962 (2) - don't hide it completely.
from 00:45:155 to 00:48:385 - Make more consistent spacing.
01:25:078 (6) - Put it further away.
01:28:770 (6) - ^

You have been modded out by Yurun Ceroia Neram
yurunneram
对不起 :(

我失败的华文 mod
对不起我的华文很乱! OAO 如果你不懂,就去问
First blood
如果你可以,就把 distance space 调近一点。
00:33:615 (1) - 我觉得这个circle新的人会觉得很难玩。
00:36:847 (1) - 象刚才一样,移动一点
01:07:308 (1,2,1,2) - 把这些放比较近一点。在 Easy 的难度 Spacing 很重要。
01:19:769 (1) - 下一个 note 跟 spinner 太近。Noobs 要一段时间找他们的 “老鼠”
01:45:616 (1) - 跟previous note 近一点。

Double Kill
象刚才的 diff, distance spacing 要 lower. AR 也是. Spacing 有一点不符。。。
00:36:155 (4) - 这个我觉得有点儿难玩,但如果你不要改我不管
01:14:924 (2) - 移到 x64 y104
01:16:770 (5) - 移到 x64 y216

Rampage
00:23:116 (2) and 00:24:962 (2) - 不要完全闭住
from 00:45:155 to 00:48:385 - spacing 要比较符
01:25:078 (6) - 放远一点
01:28:770 (6) - ^

对不起!是我第一次用华语 mod >< 我想你不会懂。。。对不起!

ENGLISH JUST IN CASE YOU DON'T UNDERSTAND MY CHINESE!!! :(
First blood
Actually I don't recommend such a high distance spacing. Tone it down if you can.
00:33:615 (1) - I don't think you should put this here. Newbies would try to hit it as soon as they see it.
00:36:847 (1) - Same as above. Shift it further away.
01:07:308 (1,2,1,2) - Bring them closer to each other. You can't go against distance snap rules in easy.
01:19:769 (1) - The next note is too close to the end of the slider. Noobs take time to find their cursor.
01:45:616 (1) - Bring closer to previous note.

Pretty okay. Next time for normal you have to remember that noobs find everything hard so you should go creative with the sliders.

Double Kill
Like before, lower the distance spacing if you can. And decrease AR. Spacing also a bit inconsistent
00:36:155 (4) - I find it hard to hit but you may leave it if you want
01:14:924 (2) - Shift to x64 y104
01:16:770 (5) - Shift to x64 y216

Rampage
00:23:116 (2) and 00:24:962 (2) - don't hide it completely.
from 00:45:155 to 00:48:385 - Make more consistent spacing.
01:25:078 (6) - Put it further away.
01:28:770 (6) - ^

You have been modded out by Yurun Ceroia Neram
Topic Starter
iMirai_old

yurunneram wrote:

对不起 :(

我失败的华文 mod
对不起我的华文很乱! OAO 如果你不懂,就去问——看得懂哦
First blood
如果你可以,就把 distance space 调近一点。I'm so lazy :D
00:33:615 (1) - 我觉得这个circle新的人会觉得很难玩。U mean the slider?
00:36:847 (1) - 象刚才一样,移动一点
01:07:308 (1,2,1,2) - 把这些放比较近一点。在 Easy 的难度 Spacing 很重要。Adjusted
01:19:769 (1) - 下一个 note 跟 spinner 太近。Noobs 要一段时间找他们的 “老鼠” Accept
01:45:616 (1) - 跟previous note 近一点。Adjusted

Double Kill
象刚才的 diff, distance spacing 要 lower. AR 也是. Spacing 有一点不符。。。AR6→5,Spacing adjusted
00:36:155 (4) - 这个我觉得有点儿难玩,但如果你不要改我不管Delete one note
01:14:924 (2) - 移到 x64 y104Deleted
01:16:770 (5) - 移到 x64 y216Deleted

Rampage
00:23:116 (2) and 00:24:962 (2) - 不要完全闭住Well I think it's OK :)
from 00:45:155 to 00:48:385 - spacing 要比较符Delet one weried note
01:25:078 (6) - 放远一点Nice advice!
01:28:770 (6) - ^

对不起!是我第一次用华语 mod >< 我想你不会懂。。。对不起!Well I understand u well and I'm doubting if you can understand me

ENGLISH JUST IN CASE YOU DON'T UNDERSTAND MY CHINESE!!! :(
First blood
Actually I don't recommend such a high distance spacing. Tone it down if you can.
00:33:615 (1) - I don't think you should put this here. Newbies would try to hit it as soon as they see it.
00:36:847 (1) - Same as above. Shift it further away.
01:07:308 (1,2,1,2) - Bring them closer to each other. You can't go against distance snap rules in easy.
01:19:769 (1) - The next note is too close to the end of the slider. Noobs take time to find their cursor.
01:45:616 (1) - Bring closer to previous note.

Pretty okay. Next time for normal you have to remember that noobs find everything hard so you should go creative with the sliders.

Double Kill
Like before, lower the distance spacing if you can. And decrease AR. Spacing also a bit inconsistent
00:36:155 (4) - I find it hard to hit but you may leave it if you want
01:14:924 (2) - Shift to x64 y104
01:16:770 (5) - Shift to x64 y216

Rampage
00:23:116 (2) and 00:24:962 (2) - don't hide it completely.
from 00:45:155 to 00:48:385 - Make more consistent spacing.
01:25:078 (6) - Put it further away.
01:28:770 (6) - ^

You have been modded out by Yurun Ceroia Neram
Thanks for your help :)
Autumn

yurunneram wrote:

对不起 :(

[box=我失败的华文 mod]对不起我的华文很乱! OAO 如果你不懂,就去问
萌 & Mark.
Star to support if U decided to go on
两年前我也曾是个DotA汪汪 ._.
Topic Starter
iMirai_old

Autumn wrote:

yurunneram wrote:

对不起 :(

[box=我失败的华文 mod]对不起我的华文很乱! OAO 如果你不懂,就去问
萌 & Mark.
Star to support if U decided to go on
两年前我也曾是个DotA汪汪 ._.
有人mod我就看啊,其实我不打DotA:D
phaZ
DotA 4 EVER!

[Rampage]
00:17:808 (4) - one tick longer
00:21:501 (4) - ^
00:19:770 (4,5,6) - http://puu.sh/3rWsM.png what about making them go like this?
00:37:309 (3) - hit ctrl+w and add finish on the head
00:45:155 (1,2,3,4,5,6,1,2,3) - rhythm is a bit weird
01:06:847 (1) - ctrl+w, add finish
01:33:155 (3) - go to 01:32:808 an then stack circle correctly. move it back to 01:33:156
01:55:102 - remove timing section xD
[]
i may take a look again and think off some hitsounds later
Topic Starter
iMirai_old
Thanks for your help,and I've got some changes already:D

phaZ wrote:

DotA 4 EVER!

[Rampage]
00:17:808 (4) - one tick longer-2 longer
00:21:501 (4) - ^^
00:19:770 (4,5,6) - http://puu.sh/3rWsM.png what about making them go like this?Well I think stack them is cool,so no change.
00:37:309 (3) - hit ctrl+w and add finish on the head-Accepted
00:45:155 (1,2,3,4,5,6,1,2,3) - rhythm is a bit weird-Adjusted but I still think it's not good enough,maybe help me plz
01:06:847 (1) - ctrl+w, add finish
01:33:155 (3) - go to 01:32:808 an then stack circle correctly. move it back to 01:33:156Like this?
01:55:102 - remove timing section xDGot it
[]
i may take a look again and think off some hitsounds later
BanchoBot
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