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naotyu- - Velaciela

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Total Posts
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Topic Starter
Low
This beatmap was submitted using in-game submission on Saturday, April 27, 2013 at 5:49:16 PM

Artist: naotyu-
Title: Velaciela
Source: BMS
Tags: Pokie
BPM: 155
Filesize: 3263kb
Play Time: 02:01
Difficulties Available:
  1. Easy (2.89 stars, 142 notes)
  2. Heaven (5 stars, 572 notes)
  3. Insane (5 stars, 464 notes)
  4. Normal (4.02 stars, 167 notes)
  5. Pokie (4.98 stars, 445 notes)
Download: naotyu- - Velaciela
Information: Scores/Beatmap Listing
---------------
Frostmourne
hi Jacob
AngelHoney
A
Bass
B
Loooctav
C
Flask
D
Pokie
http://puu.sh/2ChGI ;__; Failed on difficulty control, there would be a kinda huge gap between Normal and my Hard easy Insane (flees
Topic Starter
Low
thank you! it works just fine as a hard difficulty.
Flower
Hi~ queue request

[Heaven]
nothing important to say. great map
00:29:363 (8) - NC?
00:33:621 (3,4,5,6) - make a square
00:35:557 (5) - recommend x:420 y:56
00:57:234 (2) - reduce length by 1/4? if so, add note at 00:57:525 -
01:06:138 (4) - NC
01:37:783 - add a note?
01:58:879 - I will recommend adding a note

[Insane]
00:30:912 (6,7) - make like this?
00:38:653 (8,9,10,1) - rotate 5 degrees clockwise to make them form one line. adjust the spacing afterwards.
00:53:750 (5,6,7,8,1) - somewhat strange placing.
01:27:428 (2,3,4,5,6) - minor adjustment to the stream shape
128,156,87428,1,10,0:0:0:0:
86,180,87525,1,0,0:0:0:0:
57,218,87621,1,0,0:0:0:0:
43,264,87718,1,0,0:0:0:0:
43,312,87815,1,2,0:0:0:0:
01:48:621 (5,1) - a bit hard to read. move 5 one grid up-right

[Pokie]
00:17:944 (2,3,4) - may be too top due to the stack. move a bit downwards
00:30:428 (7) - just starting at 00:30:525 - is ok, there is no need to create such a rhythm
00:38:847 (1,2,3) - a bit big jump. adjustion: roughly like
00:49:492 (6) - move a bit closer. (though it is readable now)
00:54:912 (5,6,7,8) - the stack of the notes make it look like a tuo of dianshi. move 00:54:718 (4) - leftwards
01:26:654 (4,1,2,3,1,2,3,1,2,3) - what is this... reduce the spacing of the 3-plets?
01:35:170 (2,3,4,5,6,1,2,3,4,1,2,3) - ^
01:37:396 (4) - I can hardly read there is such a note. change the orientation of 01:37:492 (5) -
01:44:331 (2,3) - can't read this ._.
01:45:879 (2,3) - ^

[Easy]
personally I don't like the diff... it's like dragging long sliders like toilet lids randomly
01:48:718 (3) - put the red dot on the second tick?

Good luck~
Pokie
http://puu.sh/2EKEr.osu Tired to fix parts of them, and also increased both AR and OD by 1 tick. Would solve the sight-reading problem ;)
Xinely
Hi Jacob~ Try m4m in your queue

[Easy]
HP-1?
00:23:562 (1) - move to x:304 y:152 for avoid spacing 1,10x?
00:28:981 (2) - 1 grid right?
00:46:014 (2) - spacing issue (0,93x)
01:03:046 (1) - 1 grid up?
01:33:239 (2) - make like http://osu.ppy.sh/ss/717691 ?
01:37:884 (4) - NC?
01:36:336 (2) - little touched hp bar. move to x:224 y:48? if yes move 01:37:110 (3) - x:392 y:80

[Normal]
00:04:110 (1) - spacing issue (1,19x and 1,04x)
00:10:304 (1) - spacing issue (0,92x) ?
00:13:110 (1) - x:317 y:144 for stacked with 00:11:562 (2) -'s head?
00:19:594 (1) - spacing (1,16x)?
00:21:239 (2) - ctrl+H for better flow?
00:37:110 (4) - spacing 1,16x?
01:36:336 (3) - make curved? maybe http://osu.ppy.sh/ss/717695
01:37:885 (6) - NC?

[Pokie]
HP+1?
00:09:433 (2) - spacing issue (1,04x)
00:15:239 (5) - spacing 1,26x?
00:19:497 (4) - spacing 1,26 is itentional? if no fix with normal DS
00:23:368 (6) - how about x:56 y:40 for same spacing in jump?
00:29:755 (5) - NC?
00:36:336 (3) - stacked with 00:35:562 (4) - 's tail?
00:41:368 (4) - NC?
00:58:304 (6) - ctrl+H for flow better?
01:05:368 (1) - make same spacing with 01:05:272 (6) - ? (0,8x maybe)
01:22:401 (1,2) - swap NC? (2) anti jump i think

[Insane]
00:26:659 (7) - NC?
00:46:401 (5) - ctrl+G?
01:35:175 (2) - NC for anti jump?
01:37:885 (9) - NC?
01:52:401 (2,3,4,5,6) - make this one line diagonal?

[Heaven]
00:12:917 (2) - ctrl+G? and 00:13:304 (4) - ctl+G too?
00:49:110 (5) - NC?
00:50:465 (5) - NC?
01:29:368 (5) - NC?
01:37:885 (7) - NC?
02:01:110 (9) - NC?
it's fun to play ~ ><

Good Luck ~ :)
Distant years
From IRC :3

Look my mod more like suggestions instead of mandatory things...~

  • [Easy]
  1. 00:11:949 (2) - ctrl+G?
  2. 00:16:497 (1) - snap this to the previous blue tick
  3. 00:19:691 (1) - ^
  4. 00:48:336 (1) - Move slider head to x:8 y:144 to make a cool blanket over 00:47:949 (5) -
  5. 00:56:755 (1) - snap to previous blue tick
  6. 00:59:949 (1) - ^
  7. 01:02:949 (1) - ^
  8. 01:41:562 (2) - snap this to the red tick, sounds way better imo. make necessary adjustments later. (http://puu.sh/2Fk19.jpg)
  • [Normal]
  1. 00:34:401 (4) - make this somewhat like this (http://puu.sh/2FjDX.jpg) to make a perfect blanket!
  2. 00:46:788 (2,3) - Move these 2 a little up, so the (1) slider blankets (2) slider head! http://puu.sh/2FjId.jpg
  3. 01:45:917 (3) - I'd move this to the previous blue tick and then add other note in the other blue tick. Something like http://puu.sh/2FjNB.jpg
  4. 02:00:336 (2) - ctrl+G?
  • [Pokie]
  1. 00:46:401 (6) - ctrl+G?

    Sexy map as expected from Pokie. Lol sorry i don't even have what to say, this map is awesome
  • [Heaven]

    I rly like this diff!
  1. 00:21:143 (6) - put this somewhere else, like (http://puu.sh/2Fi6X.jpg) because the way it is it plays a little confusing IMO (also it flows better the way i made in the picture imo!!)
  2. 00:23:949 (4) - ctrl+G ?
  3. 01:39:691 (1,1,1,1,1) - awesome. loved this
  4. 01:55:885 (4) - same as before... (suggestion: http://puu.sh/2Fie5.jpg)
  • [Insane]
  1. 00:12:917 (2,4) - I'd ctrl+G these, it feels better to play IMO.
  2. 00:44:272 (3) - ctrl+h and ctrl+G ?
  3. 01:01:304 (5) - place this on x:160 y:272 and 01:01:497 (6) - on x:224 y:200 to make a better looking diamond
  4. 01:47:175 (1,3) - I'd like this more if it was ctrl+G'd
  5. 01:53:949 (2) - ^
Gloria Guard
Hi~ Jacob (:3 」_)=3

From your m4m modding queue :)


[General]

Fine


[Easy]

00:05:562 (1,2) This is pattern distance check.. i think 2 slider move x:132 y:360 here
00:32:272 (3) This is note not big problem but.. In my opinion, the notes 2 grid up please
00:59:949 (3,1,1) I think that this pattern makes into a triangle shape. this -> http://puu.sh/2Fj1J
01:05:175 (2,3) I think this pattern is blanket better.. http://puu.sh/2Fj4N
01:27:046 (3,4) It's not a big problem. but i think the pattern seems to be difficult to read for beginners.
Because they are immature and does not determine a definite beat to read notes.
01:32:852 (1,2) ^ too
01:49:884 (3,4,1) This is pattern distance check 01:50:272 (1) move x:424 y:100


[Normal]

00:03:046 (2) You mistake note?.. please.. this is slider end move 00:03:433 here
00:09:239 (1,2) hmm.. ^ too? i think this pattern beat change -> http://puu.sh/2FjeK
00:12:723 (2,1) blanket? i think this pattern blanket better
00:57:626 (1) please this slider end 00:58:401 here


[Pokie]

01:32:272 (1,2,3,4,5,6) I think this pattern shape -> http://puu.sh/2FjsJ <- this shape better
01:44:336 (1) remove note here because i think this beat really awkward background sound and not match
I recommend this beat -> http://puu.sh/2FjwZ
01:45:884 (2,3) ^ too


[Heaven]

00:07:497 add note i think this pattern beat 00:04:110 (1,2) here same?
00:32:465 (8) Slider that you intend to understand, but I think that it is better go after the flow
so Ctrl+G ?
01:27:820 (7) This is slider move x448 y:140 is better


[Insane]

00:21:239 (4,5,6,7,8,9) hmm.. This is pattern beat awkward i think this beat change -> http://puu.sh/2FjSq

nice diff lol





My modding I hope this helps in your map Good luck!
Shohei Ohtani
I know I said I wouldn't be able to mod this but I will anyway.

Insane:
00:06:239 (8,9) - This should be a slider since it seems a bit hard to read.
00:31:304 (1) - Center this so the beginning is on the slidertick of (2)
01:05:175 (8) - Seems like an odd jump. Just me personally, though, you might want to get more opinions on that.
01:13:691 (4) - ^. It might work if you center it between (3) and (5) but I personally don't find it very fitting.
01:39:949 (1,1,1,1) - Remove NCs?
01:59:175 (6) - Awkward ass jump. Maybe center it between (5) and (7)

Heaven:
01:40:078 (1,1,1,1) - Remove NCs?

Pokie:
00:04:981 (1) - Line up the slider endpoint of the previous slider with this slidertick?
00:08:078 (1) - Move this slider so the slidertick lands on the pervious slider's endpoint
00:26:530 (2) - Move this so it isn't so cramped
02:02:465 (1,1) - Remove NC?

Normal:
00:04:110 (1) - Touching HP bar

Easy:
00:21:239 (2) - This is like so marginally not parallel to (1) like it's so slight but if you stack them on top of each other they aren't parallel.

It's pretty ok but it seems like a really hard song to map like omg some parts are so awkward. Not because of the map, but because of the song.

Desu.
Yuki-kun
Hi~
M4M From jacob queues~

General

Nothing here.

My Mod

[Easy]
--- Unsnapped inherited (green) sections at:
00:26:654 - snap to 00:26:659
00:28:009 - snap to 00:28:014
00:29:363 - snap to 00:29:368
00:29:750 - snap to 00:29:755
01:19:299 - snap to 01:19:304
01:19:396 - snap to 01:19:401
01:40:976 - snap to 01:40:981

--- How about add 1 more kiai at 01:06:917 (1) - ? The music from here changed from previous part.

Nothing to do with the style in this diff.

[Normal]
Snap error.
00:26:654 - snap to 00:26:659
00:28:009 - snap to 00:28:014
00:29:363 - snap to 00:29:368
00:29:750 - snap to 00:29:755
01:19:299 - snap to 01:19:304
01:19:396 - snap to 01:19:401

00:03:046 (2) - End this slider at 00:03:433 please.
00:08:078 (1,2) - Same here, end in 1 more tick. When i listen in 25%, i know it has some BG Music around that blue tick, but follow bass is better than imo.

Same suggestion about kiai fountain as the easy diff.

[Pokie]
--- Unsnapped inherited (green) sections at:
00:26:654 - snap to 00:26:659
00:28:009 - snap to 00:27:949
00:29:363 - snap to 00:29:368
00:29:750 - snap to 00:29:755
00:54:525 - snap to 00:54:530
01:19:299 - snap to 01:19:304
01:19:396 - snap to 01:19:433
01:37:492 - snap to 01:37:497
01:37:879 - snap to 01:37:884
01:38:073 - snap to 01:38:014
01:39:621 - snap to 01:39:562
01:50:267 - snap to 01:50:272
01:54:912 - snap to 01:54:917
01:55:879 - snap to 01:55:820
01:56:460 - snap to 01:56:465
02:02:654 - snap to 02:02:659

00:26:175 (6,1,2) - This is really hard to see anything, especially 00:26:530 (2) - with a 300 or 100-50 visible.
00:54:143 (1) - Remove NC
00:54:336 (3) - NC here.
00:56:852 (1) - How about back 1/4? Start at 00:56:755 ?
00:59:852 (1) - ^
01:11:949 (3) - Remove whistle please.
01:44:336 (2,3) - By somehow, i think you should remove 01:44:336 (2) - and start slider here is better than.
01:45:884 (2,3) - Same here.
01:54:917 (1) - Stack with 01:53:755 (2) -

[Heaven]
Unsnapped inherited (green) sections at:
00:26:654 - snap to 00:26:659
00:28:009 - snap to 00:28:014
00:29:363 - snap to 00:29:368
00:29:750 - snap to 00:29:755
01:19:299 - snap to 01:19:304
01:19:396 - snap to 01:19:368
01:34:783 - snap to 01:34:788
01:35:557 - snap to 01:35:562
01:36:331 - snap to 01:36:336
01:39:621 - snap to 01:39:626
01:40:976 - snap to 01:40:981

00:21:336 (7) - NC here please. It'a combo killer.

[Insane]
Unsnapped inherited (green) sections at:
00:26:654 - snap to 00:26:659
00:28:009 - snap to 00:28:014
00:29:363 - snap to 00:29:368
00:29:750 - snap to 00:29:755
01:19:299 - snap to 01:19:304
01:19:396 - snap to 01:19:368
01:56:847 - snap to 01:56:852

01:32:078 (1) - End this slider at 01:32:401 - ? Use the BG drum as a hitsound is better imo.
01:33:626 (2) - same here
01:44:594 (3) - How about this?
Use a short slider and start at 01:44:530 -
01:45:884 (2) - Same here. Start a slider at 01:44:530 -

I love your song. Good luck~ <3
Yuki-kun
Forgot to shoot a star for good song~ <3
Gonzvlo
Sx-Log
13:39 Jacob: :3
13:41 Gonzvlo: Hey
13:41 Jacob: you never modded my map :(
13:42 Gonzvlo: I thought we were doing it via IRC
13:43 Jacob: oh ok
13:43 Jacob: let's do it now? \:D/
13:43 Jacob: if that's okay with you
13:46 Gonzvlo: Okay five gime a secong
13:47 Jacob: ...lol okay
13:50 Gonzvlo: alright redownloaidng
13:50 Jacob: ok~~
13:50 Jacob: thank you so much.
13:51 Jacob: pokie still has to check her difficulty's mods, so i will remind her once again
13:51 Gonzvlo: Aha
13:55 Jacob: ...
13:55 Jacob: sooo D:
13:55 *Gonzvlo is listening to [http://osu.ppy.sh/b/225412 naotyu- - Velaciela]
13:59 Gonzvlo: 01:01:497 - Why did you leave this blank?
13:59 Gonzvlo: [Easy]
13:59 Jacob: to put an emphasis on this finish 01:02:272 (3) -
13:59 Jacob: with a note there the finish is less emphasized
14:01 Gonzvlo: Feels a tad random and misleading though, you've been using the group of objects for this part of the song. You could try using 2 slider and then a circle (+finish) like the previous pattern
14:01 Gonzvlo: Feels a tad random and misleading though, you've been using the group of objects for this part of the song. You could try using 2 slider and then a circle (+finish) like the previous pattern
14:02 Gonzvlo: You can clearly notice that there's something missing there :x
14:02 Jacob: hmm
14:03 Jacob: http://prntscr.com/124oem
14:03 Jacob: i made a long slider
14:03 Jacob: i still want the emphasis on the finish :C
14:03 Gonzvlo: Okay, that should do
14:03 Jacob: yay
14:04 Gonzvlo: 01:25:884 (1,2,3,4,5,1) - The first stack fits nicely the 2nd one is kinda meh... feels forced, i'd unstack (1)
14:05 Jacob: done
14:09 Jacob: if you're wondering about the normal difficulty, i tried to only make the ends of sliders land on the blue tick. and i only made slider on the blue tick since sliders give more click leniency
14:09 Jacob: if you're wondering about the normal difficulty, i tried to only make the ends of sliders land on the blue tick. and i only made slider on the blue tick since sliders give more click leniency
14:09 Jacob: to make it much easier to play
14:09 Jacob: and eventually the player will get the feel for the rhythm of the song
14:09 Jacob: i also put low OD for that reason
14:10 Gonzvlo: Hmm
14:10 Jacob: for example
14:10 Jacob: 00:01:885 (1,2) - for a part like this, i kept a consistent rhythm throughout the song
14:10 Jacob: in any part like this, the long slider ends on a white tick, the next slider begins on a white tick but ends on blue
14:10 Jacob: i kept it that way throughout most of the song
14:11 Jacob: 00:04:110 (1) - and this is pretty readable since the player has a lot of time to look at the approach circle, plus it's a slider
14:11 Gonzvlo: Hmm, there's some sort of squence but it's still weird since it's the same exact rhythm 00:03:336 - Lands on the blue tick 00:06:530 - Lands on the white tick 00:09:530 - Lands on the blue tick 00:12:723 - Lands on the white tick
14:11 Gonzvlo: Hmm, there's some sort of squence but it's still weird since it's the same exact rhythm 00:03:336 - Lands on the blue tick 00:06:530 - Lands on the white tick 00:09:530 - Lands on the blue tick 00:12:723 - Lands on the white tick
14:11 Gonzvlo: sequence*
14:12 Gonzvlo: Although, I agree, it's playable so it should be fine
14:12 Gonzvlo: Still weird though
14:12 Jacob: i wanted to introduce players to a tricky rhythm
14:12 Jacob: if i made consistent 1/1 and 1/2 it would be lame
14:13 Gonzvlo: Yeah, I'm okay with using 1/4
14:13 Jacob: :3
14:13 Gonzvlo: I was hesitating on using 1/4 and then 1/1 for the same part of the song, you should've kept it consistent
14:13 Jacob: hm
14:16 Gonzvlo: 00:28:207 - 1/2 are pretty clear here why did you stick to 1/1? .-.
14:16 Jacob: i felt a simple 1/1 rhythm would fit there
14:17 Gonzvlo: orz
14:17 Jacob: D: D: D:
14:17 Jacob: i'm sorry gonzvlo senpai
14:18 Gonzvlo: 01:19:304 - Let's use 1/2 here but not in one of the most important parts of the song. /Jacob
14:18 *Gonzvlo runs*
14:19 Jacob: that's the kiai
14:19 Jacob: it is an importan part
14:19 Jacob: it's a powerful part in the song
14:19 Jacob: >:(
14:20 Jacob: 01:44:852 (2) - inb4 you complain about thisd
14:20 Gonzvlo: It is but the predominant sound effect has a "hold" effect, while in the previous part you can easily expect 1/2 :v
14:20 Jacob: :CCCCCc
14:20 Gonzvlo: It's truee :v
14:21 Gonzvlo: Alright let's check pokie
14:21 Jacob: just write all the concerns of pokie's diff below and i'll screenshot it and give it to her
14:24 Gonzvlo: It's rather bad NUKE it
14:24 Jacob: really? D:::
14:24 Gonzvlo: Yeah...
14:24 Jacob: ..i love it ._.
14:24 Gonzvlo: Lol, no. It's pretty good, awesome pattern construction 10/10 would play again
14:24 Jacob: Oh
14:25 Jacob: if you were serious i was gonna be like "what"
14:26 Gonzvlo: Okay, just 2 minor observations
14:26 Jacob: ok post them below
14:26 Gonzvlo: 00:26:272 (1,2) - Why do like to cluster stuff? D: It's baad. Just move (2) some grids up from (1)
14:27 Jacob: that was actually a mistake i made
14:27 Jacob: http://prntscr.com/124svt supposed to be like this
14:27 Jacob: just fixed it P:
14:27 Gonzvlo: Ohh that makes sense ._.
14:27 Gonzvlo: /Jacob
14:27 Jacob: lol
14:27 Gonzvlo: 00:49:691 (7) - Fix this spacing, it's misleading
14:29 Gonzvlo: And finally this, 01:59:368 (4) - I don't think this short kick slider suits this part of the map, actually, it looks random. it would be much better if you just add 2 circles instead
14:29 Gonzvlo: And finally this, 01:59:368 (4) - I don't think this short kick slider suits this part of the map, actually, it looks random. it would be much better if you just add 2 circles instead
14:30 Gonzvlo: HP Drain is the same as Normal... +1
14:31 Gonzvlo: or even 2...
14:31 Gonzvlo: Hmm, I'll leave that up to Pokie but it needs to be increased
14:31 Jacob: i raised it
14:31 Jacob: by 1
14:31 Jacob: sure pokie doesnt mind
14:32 Gonzvlo: Okay, moving to Insane
14:34 Jacob: ok
14:38 Gonzvlo: 00:20:465 - The first stream is following the 1/4 rhythm while the rest of the circles are just 1/2, which feels rather weird, to be honest. Why did you start using just plain 1/2 circles here?
14:38 Gonzvlo: 00:20:465 - The first stream is following the 1/4 rhythm while the rest of the circles are just 1/2, which feels rather weird, to be honest. Why did you start using just plain 1/2 circles here?
14:40 Jacob: finish emphasis...
14:40 Jacob: once again
14:41 Jacob: i do it later in the map as well
14:42 Gonzvlo: Hm alright but it doesn't fit at all, imo. You need to try and use different techniques to emphazise stuff. Something like this would play and sound much better http://puu.sh/2H063.jpg
14:42 Gonzvlo: Hm alright but it doesn't fit at all, imo. You need to try and use different techniques to emphazise stuff. Something like this would play and sound much better http://puu.sh/2H063.jpg
14:43 Gonzvlo: Skipping rhythms for this difficulties is just... D:
14:43 Jacob: hmm i'll try that
14:43 Gonzvlo: Same for the other similar patterns
14:45 Jacob: ok fixed
14:46 Gonzvlo: 01:25:884 - There's some sort of "hold" feeling at the end of each stream, you should try sliders instead of circles http://osu.ppy.sh/ss/722124
14:48 Jacob: ...o.o
14:48 Jacob: that was weird
14:48 Jacob: connection timed out
14:48 Gonzvlo: Everybody is disconnecting D:
14:49 Gonzvlo: A perfect place for NC spam every 2 circles 01:34:788 (1,2,3,4,5,6) - // A rather bad place for NC spam 01:39:691 (1,1,1,1,1) - Remember that you're changing the timing signature here (+ using circles), you need to make as readable as possible, remove the NC spam
14:49 Gonzvlo: A perfect place for NC spam every 2 circles 01:34:788 (1,2,3,4,5,6) - // A rather bad place for NC spam 01:39:691 (1,1,1,1,1) - Remember that you're changing the timing signature here (+ using circles), you need to make as readable as possible, remove the NC spam
14:50 Gonzvlo: http://puu.sh/2H0p5.jpg
14:50 Gonzvlo: in cas you disconnected ^
14:50 Jacob: oh ok
14:51 Jacob: 01:34:788 (1) - added an NC every two notes here
14:51 Jacob: but i really really really liek the 1 note combos after that
14:51 Jacob: i did it in the Heaven difficulty as well
14:51 Jacob: but with sliders
14:51 Jacob: :(
14:52 Jacob: actually yeah i'll remove it
14:52 Gonzvlo: I hate them tbh, I still haven't seen them in Heaven, I hope it's better :v
14:52 Jacob: then check
14:52 Gonzvlo: http://osu.ppy.sh/ss/722134 /Jacob
14:53 Gonzvlo: http://osu.ppy.sh/wiki/images/thumb/1/1 ... pacing.jpg
14:54 Jacob: 01:39:691 (1,2,3,4,5) - removed NCs here in the insane diff
14:54 Jacob: 01:35:175 (2,1,2,1) - added them here every other note
14:54 Gonzvlo: Good <3
14:54 Jacob: and omg
14:54 Jacob: fine
14:54 Jacob: that jump was too big
14:55 Jacob: reduced the jump size while keeping a jump
14:55 Jacob: it's readable now
14:55 Gonzvlo: The jump can be even bigger as long as you increase the next spacing too
14:55 Gonzvlo: Okay that should work
14:55 Jacob: nah
14:58 Gonzvlo: This is lovely 01:39:691 (1,1,1,1,1) -
14:58 Gonzvlo: The other pattern was :VVVVV
14:59 Jacob: 01:34:788 (1,1,2,3,1,2,3) - added NCs here in heaven diff
14:59 Jacob: and thank you :3
15:01 Gonzvlo: 00:41:175 (5) - Move (5) some grids to the right so the difference between 1/4 and 1/2 spacing is easier to notice
15:03 Jacob: ok
15:05 Gonzvlo: 01:30:143 (1) - I think you should remove this spinner, you can get better results with a couple sliders and circles, imo. http://puu.sh/2H0Zt.jpg
15:09 Jacob: fixed
15:12 Jacob: is that it~?
15:13 Gonzvlo: I still think that you should increase the contrast between the combo colours and the BG, you can keep the shades of blue and purple just darken them a bit
15:13 Gonzvlo: I still think that you should increase the contrast between the combo colours and the BG, you can keep the shades of blue and purple just darken them a bit
15:17 Jacob: o;
15:17 Gonzvlo: AiBAT says your map doesn't have any other technical issue so yes, that should be it
15:18 Jacob: yay
15:26 Jacob: oh do you want kudosu
15:27 Gonzvlo: What's the other option?
15:27 Jacob: Sex
15:27 Gonzvlo: Okay, I'll take the kudosu
15:27 Jacob: Okay :3
Mystyk
Not much to say, the map is already nice, sorry for shitty mod ;~;

Insane:
HP Drain +1? 6 might be a bit low on Insane
00:03:239 - add hit circle because of the melody, it feels empty without X_X
00:05:078 - please add hit circle here too, it really feels weird without hit circle, at this place it was actually annoying me that the hit circle was missing, because I prefer it when a map fits to the melody or lyrics...etc.
00:23:659 (2) - ^ same here
00:28:014 (1) - try to put a repeat slider here? it would fit imo, because you can hear small fast beats

01:01:594 - add hit circle cuz of melody?
01:01:981 - ^
01:05:949 (2) - this hit circle seems kind of out of place, because I don't hear that it's to the beat << so I think you should put it on the blue tick which comes right afterwards (you can hear a kinaa 'tutuu' but on the second 'tu' you already start the stream and miss the first 'tu')
awesome explanation ftw
01:44:594 (3,4) - why not put them closer? it feels a bit weird that they are further from each other, because before and after you used the same distance
01:46:143 (3,4) - ^

Heaven:
00:36:723 (3) - I think you shouldn't stack this, because it kind of kills flow? you could try this - http://osu.ppy.sh/ss/722276 - to keep the pattern and still have a nice flow

Good luck!
Pokie
http://puu.sh/2HaU7.osu

hmm...didn't fix part of nazis, otherwise should be applied already (included the HP setting)

Thanks for modding!


00:26:272 - One more thing should be aware of, I found it's snapped to 1/3 signature when mapping :?
-Kirito-
Jaaaacobbbb :c You're doing great with this map. <3

In love with Pokie's difficulty because Pokie good Hard modes are so casual <3. :)

Now if only I could pass Heaven...
Gonzvlo
Re-check
16:03 *Gonzvlo is editing [http://osu.ppy.sh/b/225414 naotyu- - Velaciela [Insane]]
16:03 Gonzvlo: You haven't fixed what Pokie pointed out about the 1/3 section
16:03 Jacob: thank you so much
16:04 Jacob: oh woops
16:04 Gonzvlo: 01:51:046 (3,4,5,6) - Should be snapped to 1/3 [Pokie]
16:05 Jacob: she wasn't following that part in the music
16:07 Gonzvlo: Hmm, okay
16:07 Jacob: fixing the 1/3
16:07 Jacob: hold on
16:07 Jacob: in my diffs
16:09 Gonzvlo: 01:51:046 (2) - While you're at it, the first repeat shouldn't land on 1/3
16:09 Gonzvlo: [Normal]
16:10 Jacob: yes it should
16:10 Jacob: all repeats land on 1/3 on that slider
16:10 Jacob: listen at 25%
16:10 Gonzvlo: Hm, wait D:
16:11 Jacob: ok
16:12 Jacob: :3
16:20 Gonzvlo: Okay, redownloading
16:20 Jacob: .....why
16:20 Jacob: o:
16:20 Gonzvlo: You updated, didn't you?
16:20 Jacob: oh
16:20 Jacob: yeah
16:20 Jacob: lol
16:21 Gonzvlo: Update may randomly break the map or something, better -recheck before ranking
16:21 Gonzvlo: Well bubbling in this case
16:21 Jacob: oko;
16:25 Gonzvlo: 00:07:497 -
16:25 Gonzvlo: Why didn't you place something here?
16:25 Gonzvlo: [heaven]
16:25 Jacob: ....diff?
16:26 Jacob: a circle doesn't fit therer
16:26 Jacob: there *
16:26 Jacob: i'm mapping to the whistle-y sounds
16:26 Gonzvlo: How so? It's the same drum as 00:04:401 (2) - 00:10:594 -
16:27 Gonzvlo: No, wait
16:27 Jacob: lol...
16:27 Jacob: lemme fix up a few sliders before you bubble
16:27 Gonzvlo: Yes, if you're following the other sound effects it should be fine
16:28 Jacob: actually nvm
16:28 Jacob: ok, it's ready
16:28 Gonzvlo: or not
16:28 Gonzvlo: what is ready?
16:28 Jacob: D:????
16:28 Jacob: ready for you
16:29 Gonzvlo: It's the same sound, I'm sure now :x
16:30 Jacob: nope
16:30 Jacob: what if i just would not like to put a note there
16:30 Jacob: a note shouldn't be there imo
16:30 Jacob: i am following the whistle-y sounds in the music
16:30 Jacob: D:
16:34 Jacob: o3o
16:40 Gonzvlo: You didn't add the sliders at the end of the streams 01:25:884 - [Insane] :x
16:41 Jacob: ...why would i need to? o;
16:42 Gonzvlo: Sounds better?
16:42 Jacob: i strongly like my pattern the way it is with strictly circles
16:42 Jacob: and increasing stream spacing
16:44 Gonzvlo: It could be better :v
16:44 Gonzvlo: http://osu.ppy.sh/ss/726044
16:44 Gonzvlo: Shouldn't this be 1/3?
16:44 Gonzvlo: [Heaven]
16:44 Jacob: oopsie
16:44 Jacob: snapping messed up
16:46 Jacob: fixed and uploaded
16:46 Jacob: ty for being a sexy
16:46 Jacob: BAT
16:46 Gonzvlo: Add 500 instead of 250
16:46 Jacob: >w<
16:46 Gonzvlo: Lead in
16:47 Gonzvlo: 250 is too short
16:47 Jacob: ok
16:49 Gonzvlo: is it updated already?
16:49 Jacob: done and uploaded.
16:49 Jacob: yes!
16:49 Gonzvlo: Did you put exactly 500ms?
16:50 Jacob: yes, went into the .osu and did it
16:52 Gonzvlo: Good
Aurele
Done a little ircmod about nazi things on Easy, the rest is clean.

Heart!
-Kirito-
Wtf I just posted like a day ago and already ranked. Jacob. </3
novak_old
:D
Topic Starter
Low
thank you!
Raging Bull
Obligatory congratulations.
tsuka
naotyu
Apricot
awesome beatmap
Loooctav
Congratz~
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