SPOILER
Thank you very much.Shiirn wrote:
holy shit it's ShiirnSuggestions
Major suggestions
Unrankable issuesInsane
- Generally speaking this feels kind of awkward and the patterns are fairly weak and you make a few mistakes with emphasis that are best worked out with experience rather than instruction, but don't get me wrong: this is a fun map.
- 00:04:542 (2,3,4,5,6) - feel like these would be better if they were symmetrical over the axis. was my intention to not do it like this at first, but changed now
- 00:14:206 (8,9,10) - make triangle equilateral ...it is?
- 00:38:199 (10,1) - these can be blanketed, or better they are fine already
- 00:49:363 (1,2,3) - blankets arent perfect but hardly noticeable fixed
- 00:50:862 (4,5,6,7,8,9,10) - Make a proper honeycomb pattern. done And try to avoid having 1/2 doubles like (8,9) are. I like this double, makes it interesting and kinda fits
- 00:54:694 (1) - curve this more sharply so that it angles more at (2). done
- 01:36:183 (5) - neat idea but im not too sure about the rankability because if its angle of going back into itself. please be okay
- 01:58:677 (1) - weird idea but maybe move the node to the left so it's not a perfectly vertical slider? imo looks cooler. nah, I want it to be parallel to the stream
- 02:43:831 (11,1) - blanket these done, kinda?
- 02:49:829 (2,3,4,5) - I hate stacked 1/2 doubles. I'd rather have a neat pattern. I spread out the second one but kept the first one
- 02:51:995 (1,2) - these don't... well, blanket. lol hu? they look fine to me
- 02:52:828 (3,5) - ^ ^
- 03:20:154 (1) - new combo for readability hmm, added it 03:19:821 - here instead because it fits the music better there
- 03:31:151 - I expected there to be a note here. I tried it but don't like it
- 03:46:147 (3,4,5,6) - I think this square is off....? might be an optical illusion. everything is perfectly rotated by 90°
- The rest of it follows in this kind of vein. The patterns are clumsy but are perfectly functional. Keep going, buddy.