Sebasmint wrote:
Lights wrote:
I don't normally play things i can't hold good MA on these days, but back when i did play mashier stuff i had a few scores on stuff like c18 +DT, t&r +DT, Architecture, etc.
mashing out low acc scores is pretty pointless though, all you'll really improve at is mashing. if you find that to be fun, then by all means go ahead; just be aware of the kind of muscle memory youre building.
Imo mashing is kinda pointless since you’re not really hitting patterns and more just spamming, though tbh sometimes if I can’t read a pattern I mash just for the sake of passing so for me it’s a last resort but I see where you’re coming from.
As someone who has spent a great deal of time playing songs that are too hard, I agree in principle with Lights, but I want to draw a distinction that I never see people talking about. There's a difference between mashing, and attempting but failing to play a pattern.
Mashing (as I define it) is the complete lack of any coordination at all in what you are doing, whereas the other approach I mentioned still at least attempts to hit the correct keys.
I'll be the first one to admit that I do on occasion mash through stuff. However, as you mentioned it's a last resort.
I've encountered many maps where there may be one or two sections that I simply cannot play, while the rest of the map is quite playable (for example, moni's other side map's inverse sections). While I still haven't managed an HP pass on it, those sections are the only 2 parts that give me serious trouble.
When I reach those parts it's not like I turn my brain off and just wildly mash the keyboard. I'm still actively trying to read and respond to the pattern, I'm just making too many mistakes.
I believe that while mashing outright accomplishes nothing, by trying to play through a pattern you can't yet correctly hit, you at the very least get some practice in both reading and playing. I'd say you get far more useful practice reading than playing, but regardless, I feel like there can be value to attempting stuff that is a bit too hard.
I'll qualify this by saying I think it's somewhat similar how practicing the same map over and over will generally lead to map specific improvements that only barely transfer to other maps, practicing maps that are above your skill level primarily improves your ability to play maps that are above your skill, or just slightly too hard. And I will straight up say that it's counterproductive to practice that kind of thing if you want to focus on getting good scores. It's mainly helpful for people who care less about their score than they do about simply passing things.
So if your goal is to simply pass harder and harder maps, I do believe getting some experience playing things that are outside your comfort zone and a bit too hard will help you get used to being in the position where you are faced with a pattern that is too hard, and can help you keep calm, focus, and push through in sections where others may feel overwhelmed.
However, it does not help improve your fundamentals, which is what leads to faster overall improvement. I'd personally say that if you care about passes on hard stuff, it's probably not a bad idea to practice stuff you can't quite pass, or stuff you struggle on a lot, but it's best to balance that with proper practice on easier stuff so you can also keep improving your fundamentals and not end up like me -.-