forum

Nomizu Iori - Black + White (TV Size) [Taiko|Osu]

posted
Total Posts
179
show more
Topic Starter
Makyu

Frostmourne wrote:

Recheck


Normal
since Easy used AR4, I suggest you use AR5 in this diff instead to make it spread better :arrow: k
00:29:907 (4) - clap the 1st and 2nd point of this slider and remove clap at the 3rd point only (leave it only finish) :arrow: k
00:57:095 (1) - clap head :arrow: k
01:24:438 (1) - this slider ends weird , it should end at 01:24:907 to follow the finish sound in the music , beware of spacing error after fix :arrow: yea feels better
01:25:376 (2) - clap head :arrow: I miss that one

Hard
01:03:970 (1) - finish :arrow: Same here, I miss that one

Black + White
01:01:157 (3) - remove only clap at the head , sounds weird :arrow: I don't know why is a clap there

0rge's Muzu
00:38:501 (1,2,3,1) - kddk , sounds better to me because the 1st and the last has the louder vocal more than the others
00:43:970 (4,5,1) - ddk sounds better , as you already emphasized the vocal with triple here 00:43:657 (1,2,3) - so that the dd here will sound much more effective with the kkk before here and the last note will follow better with the vocal
00:53:970 (4,5,1) - ddk^ ? for consistency if you fix the above
01:24:595 (2) - k
01:25:063 (2) - k
^ as you did in the first part like these
00:11:470 (1,2,1,1,1,2,1,1,2,1,1,2,1,2,1,2,1) -
00:16:470 (2,3,1,1,1,2,1,1,2,1,1,2,1,2,1,2,1) -

0rge's Oni
01:21:782 (x) - add k ?
01:22:251 (x) - ^
I think it follows well and feel much more fit

feel free to ignore my taiko mods if they are not useful that much but hope you consider them as well :P
after you are done here , I will bubble
Waiting Gero to come online and answer the mod, 0gre is answering.
0gre_old

Frostmourne wrote:

Recheck

0rge's Muzu
00:38:501 (1,2,3,1) - kddk , sounds better to me because the 1st and the last has the louder vocal more than the others
00:43:970 (4,5,1) - ddk sounds better , as you already emphasized the vocal with triple here 00:43:657 (1,2,3) - so that the dd here will sound much more effective with the kkk before here and the last note will follow better with the vocal
00:53:970 (4,5,1) - ddk^ ? for consistency if you fix the above
01:24:595 (2) - k
01:25:063 (2) - k
^ as you did in the first part like these
00:11:470 (1,2,1,1,1,2,1,1,2,1,1,2,1,2,1,2,1) -
00:16:470 (2,3,1,1,1,2,1,1,2,1,1,2,1,2,1,2,1) - ✖ doesnt look well with this by having symbals in
futhermore, there is a type of sound that I am following at the beggining which differs from the end
including different length gives a bit change on how some parts stop


0rge's Oni
01:21:782 (x) - add k ?
01:22:251 (x) - ^ These are the missed ones. sorry (-_-;)
I think it follows well and feel much more fit

feel free to ignore my taiko mods if they are not useful that much but hope you consider them as well :P
after you are done here , I will bubble
http://puu.sh/2sBNQ

I didnt have any problems changing other parts. Thankyou~
and surprised that mod was very nice 0.0
Topic Starter
Makyu
updated, now only gero is left
Topic Starter
Makyu
ok, gero's diff it's ready
Gero
GO GO >:3
Frostmourne
change TitleUnicode: Black + White (TV Size) to Black † White (TV Size) in Gero's Easy diff
it's inconsistent right now

("+" and "†") is not the same indeed
Topic Starter
Makyu
Fixed!
Gero
GO GO GO ;w;!
Frostmourne
Good luck for the first map
Gero
OH T.T OH OH T.T I'm Very Happy T.T Congratz Baka!!
Topic Starter
Makyu
baka gero
Gero

Makyu wrote:

OMG OMG OMG!!! OMG OMG!!! Thanks a lot Frost *-*!

Vez que valia la pena no darse por vencido :') & Vamos por mas ;)!
nvrsebas

Gero wrote:

Makyu wrote:

OMG OMG OMG!!! OMG OMG!!! Thanks a lot Frost *-*!

Vez que valia la pena no darse por vencido :') & Vamos por mas ;)!

eres un desmadre mapeando gero xD
Gero

shankishiro wrote:

Makyu wrote:

OMG OMG OMG!!! OMG OMG!!! Thanks a lot Frost *-*!

Vez que valia la pena no darse por vencido :') & Vamos por mas ;)!

eres un desmadre mapeando gero xD[/quote]


JE! :P Sh!!! que se entere makyu mi travesura XD!
Irreversible
lol xD
gogo :3
ReySHeL
gogo :3
Cloudchaser
GO FOR RANK
Gero
T^T!
Melophobia
Insane: 00:20:220 - Don't silence slider's end please. If you don't want any sound you shouldn't put anything there in the first place - Please replace 00:19:907 (3) - with just a circle and start the spinner at 00:20:063 - instead. Contact me for rebubble once you fix it up.

Edit:

Melophobia wrote:

Source: "Mondaiji tachi ga Isekai kara Kuru soudesuyo?"
Topic Starter
Makyu
ok, I fixed it, but I'm not sure about the source, look:

https://osu.ppy.sh/s/75509 -> Ranked map says: Mondaiji tachi ga Isekai kara Kuru soudesuyo?
http://en.wikipedia.org/wiki/Mondaiji-t ... Desu_yo%3F -> EN wiki says: Mondaiji-tachi ga Isekai Kara Kuru Sō Desu yo?
http://myanimelist.net/anime/15315/Mond ... ou_Desu_yo -> Myanimelist says: Mondaiji-tachi ga Isekai kara Kuru Sou Desu yo?
http://ja.wikipedia.org/wiki/%E5%95%8F% ... 3%82%88%3F -> JP wiki says: Mondaiji-tachi ga Isekai kara Kuru Sou Desu yo?

I don't really know what to do


Since yours if from the website I will put that.

Updated
Pokie
Please take in mind, any non-official information shouldn't be trusted unless that was the only source ;)

So in this case, the official screenshot which Melo provided is the correct one
Topic Starter
Makyu
Yes, I'm using that one.
philipov
[Hard]

00:40:220 (1,2) - These 2 stacked notes are separated by a whole measure, while all other stacked notes in this diff are half measures apart. It fits the music, but it still confuses me. Not a huge deal, but I'd prefer to have some spacing to indicate the timing.
Melophobia
Sorry for the delay.

[General]
  1. There cannot be anything unused in your folder; You must remove the 'normal-hitclap.wav' as you're not using normal hitsound at all.
  2. Maybe consider adding video?
[Insane]
  1. 00:19:907 (3) - Add a finish here. If I remember correctly, the slider which has been removed originally had it here.
  2. 00:20:220 (1) - Start this spinner at 00:19:985 - or 00:20:063 - . The transition between the previous note and the spinner will be more natural imo.
  3. 00:29:438 (6,7) - I think it's pretty weird to have a 1.5 rhythm here as the vocal at 00:29:438 - is pretty long. How about adding an 1/1 slider here instead of the 00:29:438 (6) - ?
  4. 00:46:782 (4) - Why not stack this note with the 00:45:220 (1) - 's beginning?
  5. 00:52:095 (6,1) - This spacing is way too close and players would probably misread it as 1/2 rhythm. Please space these notes using the right DS.
  6. 00:57:095 (1,2,3,4) - These claps are too loud and not fitting very well with the song imo. I would suggest using the normal sampleset and lower volume (I prefer 70% or so) for these notes. If you're going to apply this don't forget to add volume 100% section at 00:57:720 - in order to fix the volume back to the right amount.
  7. 00:58:345 - I think you're forgetting to add a clap here according to the drum in the song itself.
  8. 01:01:001 - ^
  9. 01:18:345 (1) - I don't really understand why you placed this spinner here. The section is totally mappable and a spinner doesn't fit at all.
  10. 01:22:720 (5) - Rather than stacking this note under (4), I would prefer placing it at the center (x:256 y:192) instead because the stacking uncenters the pattern so probably it doesn't look so great.
[Hard]
  1. 00:00:220 - Use soft sampleset here.
  2. 00:17:407 (3,4) - This spacing can be more equal imo.
  3. 00:17:720 (1,2) - ^
  4. 00:19:907 (1) - Add a finish here for the sake of consistency with the Insane diff.
  5. 00:53:657 (1) - I'm not a fan of this kind of slider shape.
  6. 00:57:095 (1,2,3,4) - Same as Insane.
  7. 01:00:220 - There should be a beat here considering the vocal and crush cymbal in the song and the slider doesn't fit in either. If you fix this don't forget to add a finish as well.
  8. 01:02:407 (7) - Feels a bit weird cause you placed a slider here suddenly. Why didn't you use circles here?
  9. 01:04:126 (2) - Map the middle of this slider so hitsounding can be more constant? Also the current slider is too long and doesn't fit wekk with the vocal.
  10. 01:08:970 (1,2,3) - 2 grid left so more symmetrical.
  11. 01:10:220 (1,2,3) - 2 grid right.
  12. 01:09:751 - Feels much better if you remove this finish.
  13. 01:11:001 - ^
  14. 01:12:876 - Add a finish here.
  15. 01:13:188 (2,1) - This section is way too empty now, so how about rearranging the rhythm like this?
  16. 01:18:345 (1) - Same as Insane.
[Normal]
  1. 00:08:345 (1) - Extend this spinner by 1/2 beat? the recovery time is still enough imo.
  2. 00:12:095 (2,3) - Make this pattern symmetrical perfectly.
  3. 00:29:907 (4) - The current rhythm is quite weird now, I'd suggest using this rhythm instead.
  4. 00:31:470 (1) - Shorten this spinner by 1/1 beat so it fits pretty well with the emphasis.
  5. 00:45:220 (1) - Shorten this slider by 1/2 beat.
  6. 00:58:970 (3) - Since you're not using whistles elesewhere, you shouldn't use it here too.
  7. 01:06:470 (1) - I prefer no finish here.
  8. 01:08:970 (1,2,3) - Your rhythm is terrible now tbh. A better rhythm would be:
[Easy]
  1. 00:08:345 (1) - I don't recommend using a spinner here as the recovery time would be very short and I guess beginners cannot handle it.
  2. 00:17:407 (2) - Missing clap.
  3. 00:58:188 - There shouldn't be this clap here.
  4. 01:00:532 (5) - I don't like this use of short slider considering this difficulty is the easiest one in this mapset.
  5. 01:08:970 (1,2,3,4) - Same as Normal.
  6. 01:25:220 (2) - It would be better to start this slider 1/2 later and shorten by 1/2 beat.
That's all for now, this set should be ready for rebubble after this mod I think. Call me back again afterward.
Topic Starter
Makyu

philipov wrote:

[Hard]

00:40:220 (1,2) - These 2 stacked notes are separated by a whole measure, while all other stacked notes in this diff are half measures apart. It fits the music, but it still confuses me. Not a huge deal, but I'd prefer to have some spacing to indicate the timing. :arrow: Not really, I don't know tho to explain but the music tell me to stack notes there >.<


Melophobia wrote:

Sorry for the delay.

[General]
  1. There cannot be anything unused in your folder; You must remove the 'normal-hitclap.wav' as you're not using normal hitsound at all. :arrow: k, I will delete this with the update when Gero responde the mod
  2. Maybe consider adding video? :arrow: I hate maps with video >.<
[Insane]
  1. 00:19:907 (3) - Add a finish here. If I remember correctly, the slider which has been removed originally had it here. :arrow: Yes, I miss that one
  2. 00:20:220 (1) - Start this spinner at 00:19:985 - or 00:20:063 - . The transition between the previous note and the spinner will be more natural imo. :arrow: feels better
  3. 00:29:438 (6,7) - I think it's pretty weird to have a 1.5 rhythm here as the vocal at 00:29:438 - is pretty long. How about adding an 1/1 slider here instead of the 00:29:438 (6) - ? :arrow: I feel mine better, because the transition between vocal and rhythm is ok, and you can have a little break before the jump, I didn't change this part
  4. 00:46:782 (4) - Why not stack this note with the 00:45:220 (1) - 's beginning? :arrow: sure
  5. 00:52:095 (6,1) - This spacing is way too close and players would probably misread it as 1/2 rhythm. Please space these notes using the right DS. :arrow: Must be fine now, but I didn't really find any problem with that.
  6. 00:57:095 (1,2,3,4) - These claps are too loud and not fitting very well with the song imo. I would suggest using the normal sampleset and lower volume (I prefer 70% or so) for these notes. If you're going to apply this don't forget to add volume 100% section at 00:57:720 - in order to fix the volume back to the right amount. :arrow: I used the mapset custom claps, but with 50% volume, must be feel better now, atleas imo it's way better with 50% volume
  7. 00:58:345 - I think you're forgetting to add a clap here according to the drum in the song itself. :arrow: yes, your'e right
  8. 01:01:001 - ^ :arrow: same here
  9. 01:18:345 (1) - I don't really understand why you placed this spinner here. The section is totally mappable and a spinner doesn't fit at all. :arrow: I don't know if I can explain myself with this spinner properly, but I thing the map feels better with a spinner there, I know this part is mappable but I think is a good detail to put that part with a spinner, I don't know if you can understand me :c
  10. 01:22:720 (5) - Rather than stacking this note under (4), I would prefer placing it at the center (x:256 y:192) instead because the stacking uncenters the pattern so probably it doesn't look so great. :arrow: I llike more yours
[Hard]
  1. 00:00:220 - Use soft sampleset here. :arrow: k
  2. 00:17:407 (3,4) - This spacing can be more equal imo. :arrow: I didn't understand what do you mean, I try to move both notes but in my head everything there is perfect
  3. 00:17:720 (1,2) - ^ :arrow: Same here
  4. 00:19:907 (1) - Add a finish here for the sake of consistency with the Insane diff. :arrow: k
  5. 00:53:657 (1) - I'm not a fan of this kind of slider shape. :arrow: one or two don't hurt, and I thing this slider is pretty cure :3
  6. 00:57:095 (1,2,3,4) - Same as Insane. :arrow: same here
  7. 01:00:220 - There should be a beat here considering the vocal and crush cymbal in the song and the slider doesn't fit in either. If you fix this don't forget to add a finish as well. :arrow: not imo, Im following the drums here, It will be inconsistent if I do that, sorry, no changes here
  8. 01:02:407 (7) - Feels a bit weird cause you placed a slider here suddenly. Why didn't you use circles here? :arrow: If I do that, I thing it will be pretty hard to only singletap, even for hard players, that slider is good the not make the player lost him combo, I don't know if you can understand me
  9. 01:04:126 (2) - Map the middle of this slider so hitsounding can be more constant? Also the current slider is too long and doesn't fit wekk with the vocal. :arrow: I make that slider shorter and put a note at the tail, mus be fine now.
  10. 01:08:970 (1,2,3) - 2 grid left so more symmetrical.
  11. 01:10:220 (1,2,3) - 2 grid right. :arrow: I apply both
  12. 01:09:751 - Feels much better if you remove this finish.
  13. 01:11:001 - ^ :arrow: same
  14. 01:12:876 - Add a finish here. :arrow: k
  15. 01:13:188 (2,1) - This section is way too empty now, so how about rearranging the rhythm like this? :arrow: I feel this gap ok, and makes a good break for the player, and a good transition between both kiai sections
  16. 01:18:345 (1) - Same as Insane.
:arrow: Same here.

[Normal]
  1. 00:08:345 (1) - Extend this spinner by 1/2 beat? the recovery time is still enough imo. :arrow: k
  2. 00:12:095 (2,3) - Make this pattern symmetrical perfectly. :arrow: I made (3) a copy of (2)
  3. 00:29:907 (4) - The current rhythm is quite weird now, I'd suggest using this rhythm instead. :arrow: I don't remember who tell me to change that part, the mapset was like you suggest me before and I changed like that, and now I am confused, I changed again
  4. 00:31:470 (1) - Shorten this spinner by 1/1 beat so it fits pretty well with the emphasis. :arrow: k
  5. 00:45:220 (1) - Shorten this slider by 1/2 beat. :arrow: I thing that slider is ok, follow well the music
  6. 00:58:970 (3) - Since you're not using whistles elesewhere, you shouldn't use it here too. :arrow: I don't know why is a whistle there :s
  7. 01:06:470 (1) - I prefer no finish here. :arrow: k
  8. 01:08:970 (1,2,3) - Your rhythm is terrible now tbh. A better rhythm would be: :arrow: I don't really see any problems with my pattern there, but I like more yours, I need to know if I put well the hitsounds in that part >.<
[Easy]
  1. 00:08:345 (1) - I don't recommend using a spinner here as the recovery time would be very short and I guess beginners cannot handle it.
  2. 00:17:407 (2) - Missing clap.
  3. 00:58:188 - There shouldn't be this clap here.
  4. 01:00:532 (5) - I don't like this use of short slider considering this difficulty is the easiest one in this mapset.
  5. 01:08:970 (1,2,3,4) - Same as Normal.
  6. 01:25:220 (2) - It would be better to start this slider 1/2 later and shorten by 1/2 beat.
That's all for now, this set should be ready for rebubble after this mod I think. Call me back again afterward.
And now I have to wait Gero's response
Gero

Melophobia wrote:

Sorry for the delay.


[Easy]
  1. 00:08:345 (1) - I don't recommend using a spinner here as the recovery time would be very short and I guess beginners cannot handle it. has enough time to recover I think this well
  2. 00:17:407 (2) - Missing clap. Oh Yes D: Fixed
  3. 00:58:188 - There shouldn't be this clap here. I heard a clap here :c
  4. 01:00:532 (5) - I don't like this use of short slider considering this difficulty is the easiest one in this mapset. this is for the mod of frostmourne it recommended, no changes
  5. 01:08:970 (1,2,3,4) - Same as Normal. I really like the pace now :<
  6. 01:25:220 (2) - It would be better to start this slider 1/2 later and shorten by 1/2 beat. Oh fixed D:
Thanks For The Mod <3

Here My Diff:

Diff o3o
osu file format v12

[General]
AudioFilename: Iori Nozumi -Black + White.mp3
AudioLeadIn: 0
PreviewTime: 62690
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1.1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Black + White (TV Size)
TitleUnicode:Black † White (TV Size)
Artist:Nomizu Iori
ArtistUnicode:野水いおり
Creator:Makyu
Version:Gero's Easy
Source:Mondaiji tachi ga Isekai kara Kuru soudesuyo?
Tags:Gero 0gre sakamaki izayoi kudou asuka kasukabe you kuro usagi black rabbit asanuma shintarou nakajima megumi bridcut sarah emi
BeatmapID:221364
BeatmapSetID:79042

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:4
SliderMultiplier:0.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"123.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
220,312.5,4,2,1,90,1,0
8345,-100,4,2,1,20,0,0
11157,-100,4,2,1,90,0,0
14204,-100,4,2,3,90,0,0
14360,-100,4,2,1,90,0,0
14829,-100,4,2,3,90,0,0
14985,-100,4,2,1,90,0,0
17954,-100,4,2,3,90,0,0
18110,-100,4,2,1,90,0,0
22720,-100,4,2,1,60,0,0
22798,-100,4,2,3,60,0,0
22954,-100,4,2,1,60,0,0
23110,-100,4,2,3,60,0,0
23266,-100,4,2,1,60,0,0
25298,-100,4,2,3,60,0,0
25454,-100,4,2,1,60,0,0
25610,-100,4,2,3,60,0,0
25766,-100,4,2,1,60,0,0
27798,-100,4,2,3,60,0,0
27954,-100,4,2,1,60,0,0
28110,-100,4,2,3,60,0,0
28266,-100,4,2,1,60,0,0
31782,-100,4,2,1,90,0,0
32720,-100,4,2,1,60,0,0
32798,-100,4,2,3,90,0,0
32954,-100,4,2,1,90,0,0
33110,-100,4,2,3,90,0,0
33266,-100,4,2,1,90,0,0
35298,-100,4,2,3,60,0,0
35454,-100,4,2,1,60,0,0
35610,-100,4,2,3,60,0,0
35766,-100,4,2,1,60,0,0
37798,-100,4,2,3,60,0,0
37954,-100,4,2,1,60,0,0
38110,-100,4,2,3,60,0,0
38266,-100,4,2,1,60,0,0
41782,-100,4,2,1,90,0,0
47329,-100,4,2,3,90,0,0
47485,-100,4,2,1,90,0,0
57563,-100,4,2,1,90,0,0
58110,-100,4,2,3,90,0,0
58266,-100,4,2,1,90,0,0
59048,-100,4,2,3,90,0,0
59204,-100,4,2,1,90,0,0
59829,-100,4,2,3,90,0,0
60220,-100,4,2,1,90,0,0
60766,-100,4,2,1,90,0,0
63970,-100,4,2,1,90,0,1
73188,-100,4,2,1,90,0,0
73970,-100,4,2,1,90,0,1
74204,-100,4,2,3,90,0,1
74360,-100,4,2,1,90,0,1
75454,-100,4,2,3,90,0,1
75610,-100,4,2,1,90,0,1
77329,-100,4,2,3,90,0,1
77485,-100,4,2,1,90,0,1
78579,-100,4,2,3,90,0,1
78735,-100,4,2,1,90,0,1
79829,-100,4,2,3,90,0,1
79985,-100,4,2,1,90,0,1
80845,-100,4,2,1,90,0,1
81548,-100,4,2,1,90,0,1
83970,-100,4,2,1,90,0,0


[Colours]
Combo1 : 169,27,27
Combo2 : 226,197,27
Combo3 : 94,41,201

[HitObjects]
256,192,8345,12,0,10688,0:0:0:0:
256,192,11157,5,8,0:0:0:0:
224,108,11470,1,4,0:0:0:0:
159,168,11782,2,0,P|124:238|166:310,2,160,8|8|8,0:0|0:0|0:0,0:0:0:0:
316,88,13657,1,8,0:0:0:0:
353,167,13970,6,0,P|387:236|352:306,2,160,4|0|0,0:0|0:0|0:0,0:0:0:0:
335,80,15532,2,0,L|256:94|175:80,1,160,8|8,0:0|0:0,0:0:0:0:
96,108,16470,6,0,P|114:140|150:161,1,80,4|8,0:0|0:0,0:0:0:0:
288,268,17407,1,8,0:0:0:0:
300,356,17720,2,0,B|346:354|367:309|367:309|429:267,1,160
480,196,18657,1,8,0:0:0:0:
476,108,18970,6,0,P|422:124|394:179,2,120,4|4|4,0:0|0:0|0:0,0:0:0:0:
256,192,20063,12,4,22095,0:0:0:0:
156,68,22720,6,0,L|156:126|180:160|180:227,1,160,8|0,0:0|0:0,0:0:0:0:
288,360,23970,2,0,B|329:354|350:311|350:311|432:308,1,160
468,136,25220,6,0,B|424:87|424:87|383:42|345:40,1,160,8|0,0:0|0:0,0:0:0:0:
168,40,26470,2,0,B|129:41|89:87|89:87|45:135,1,160
184,256,27720,6,0,B|255:220|255:220|327:254,1,160,8|0,0:0|0:0,0:0:0:0:
327,78,28970,2,0,B|254:113|254:113|182:76,1,160
120,136,29907,1,8,0:0:0:0:
34,116,30220,2,0,P|38:171|82:215,2,120,4|4|4,0:0|0:0|0:0,0:0:0:0:
210,116,31782,6,0,L|375:67,1,160,0|0,0:0|0:0,0:0:0:0:
425,8,32720,2,0,P|450:53|408:146,1,160,8|0,0:0|0:0,0:0:0:0:
329,292,33970,2,0,P|259:260|188:291,1,160
187,115,35220,6,0,P|258:146|328:114,1,160,8|0,0:0|0:0,0:0:0:0:
370,256,36470,2,0,L|291:299,1,80
211,294,37095,2,0,L|141:256,1,80
136,169,37720,6,0,B|173:141|173:93|173:93|173:14,1,160,8|0,0:0|0:0,0:0:0:0:
349,20,38970,2,0,B|349:92|349:92|349:140|386:168,1,160
356,252,39907,1,8,0:0:0:0:
315,330,40220,2,0,B|255:319|255:319|195:331,2,120,4|4|4,0:0|0:0|0:0,0:0:0:0:
340,156,41782,6,0,P|255:85|170:161,1,240,0|4,0:0|0:0,0:0:0:0:
256,184,43032,1,8,0:0:0:0:
228,268,43345,1,0,0:0:0:0:
152,316,43657,2,0,B|124:276|124:276|81:255|81:255|46:199,1,160,8|8,0:0|0:0,0:0:0:0:
182,87,44907,6,0,B|224:100|257:70|257:70|289:99|330:88,1,160,8|8,0:0|0:0,0:0:0:0:
456,212,46157,2,0,B|422:265|422:265|379:286|379:286|351:326,1,160,8|8,0:0|0:0,0:0:0:0:
264,344,47095,2,0,P|186:326|124:273,1,160,0|4,0:0|0:0,0:0:0:0:
53,225,48032,6,0,B|78:187|120:187|120:187|180:114,1,160,8|8,0:0|0:0,0:0:0:0:
346,125,49282,2,0,B|396:186|396:186|438:186|463:224,1,160,8|8,0:0|0:0,0:0:0:0:
388,272,50220,2,0,B|348:272|348:272|316:245,1,80,0|8,0:0|0:0,0:0:0:0:
255,183,50845,1,0,0:0:0:0:
192,245,51157,2,0,B|162:271|162:271|40:271,1,160,8|8,0:0|0:0,0:0:0:0:
108,108,52407,6,0,L|180:66,1,80,8|4,0:0|0:0,0:0:0:0:
256,28,53032,1,8,0:0:0:0:
328,80,53345,1,0,0:0:0:0:
394,134,53657,2,0,B|408:183|378:210|378:210|316:272,1,160,8|8,0:0|0:0,0:0:0:0:
254,318,54595,5,0,0:0:0:0:
182,266,54907,2,0,B|127:211|127:211|97:184|111:135,1,160,8|8,0:0|0:0,0:0:0:0:
254,30,56157,2,0,P|305:71|402:53,1,160,8|8,0:0|0:0,0:0:0:0:
452,128,57095,6,0,L|452:209,1,80,8|8,0:0|0:0,0:0:0:0:
428,292,57720,2,0,P|365:334|298:296,1,160,4|8,0:0|0:0,0:0:0:0:
236,232,58657,2,0,P|173:190|106:228,1,160,4|0,0:0|0:0,0:0:0:0:
168,288,59595,2,0,L|168:120,1,160,8|4,0:0|0:0,0:0:0:0:
232,68,60532,2,0,L|280:40,1,40,8|0,0:0|0:0,0:0:0:0:
256,192,61157,12,4,63970,0:0:0:0:
256,324,64595,5,0,0:0:0:0:
196,260,64907,2,0,L|147:195|194:131,1,160,8|8,0:0|0:0,0:0:0:0:
257,69,65845,1,0,0:0:0:0:
319,131,66157,2,0,L|366:195|317:259,2,160,8|8|8,0:0|0:0|0:0,0:0:0:0:
257,70,67720,1,0,0:0:0:0:
192,128,68032,2,0,B|149:193|149:193|122:236|80:240,1,160,8|8,0:0|0:0,0:0:0:0:
44,318,68970,5,4,0:0:0:0:
120,360,69282,2,0,P|192:353|183:281,1,160,8|8,0:0|0:0,0:0:0:0:
256,232,70220,1,4,0:0:0:0:
328,280,70532,2,0,P|320:351|392:358,1,160,8|8,0:0|0:0,0:0:0:0:
477,337,71470,5,4,0:0:0:0:
444,255,71782,2,0,L|360:152,1,120,8|0,0:0|0:0,0:0:0:0:
296,112,72563,2,0,L|210:112,2,80,4|4|4,0:0|0:0|0:0,0:0:0:0:
320,312,73970,6,0,B|253:357|253:357|187:312,1,160,4|0,0:0|0:0,0:0:0:0:
126,257,74907,1,8,0:0:0:0:
192,196,75220,2,0,B|125:151|125:151|59:196,1,160,4|0,0:0|0:0,0:0:0:0:
13,120,76157,6,0,L|86:72,1,80,8|4,0:0|0:0,0:0:0:0:
167,76,76782,1,8,0:0:0:0:
243,31,77095,2,0,B|270:72|247:118|247:118|300:162,1,160,0|4,0:0|0:0,0:0:0:0:
372,212,78032,1,8,0:0:0:0:
434,274,78345,6,0,B|403:312|350:302|350:302|291:338,1,160,0|4,0:0|0:0,0:0:0:0:
208,320,79282,1,8,0:0:0:0:
148,256,79595,2,0,P|122:181|150:97,1,160,0|4,0:0|0:0,0:0:0:0:
221,65,80532,1,8,0:0:0:0:
298,106,80845,2,0,P|324:181|303:257,1,160,8|4,0:0|0:0,0:0:0:0:
256,192,81626,12,4,83970,0:0:0:0:
163,239,84595,6,0,L|191:159,1,80,0|4,0:0|0:0,0:0:0:0:
321,163,85376,2,0,L|347:238,1,80,0|4,0:0|0:0,0:0:0:0:
Topic Starter
Makyu
Updated, and extra file deleted
Gero
GO Baka :<
Melophobia
Recheck~ no kds please :3

[General]
[Events]
//Background and Video events
0,0,"123.png",0,0
Apply this code to both taiko diffs. It makes the BG show badly. (It's not really noticeable though) http://puu.sh/2AsTa

[Insane]
00:46:782 (4) - Missing clap.
00:53:657 - ^

[Hard]
00:22:095 - Finish.
01:09:751 - Remove this finish.

[Normal]
00:30:220 (5) - Add finishes to both the beginning and repeat.
00:31:470 (1) - Finish or clap?
01:13:188 (3) - 1grid down to make the triangle perfect.

[Easy]
01:25:376 - Finish.

That's all. Mostly about hitsounds you probably missed. Find me again for rebubble.~
Topic Starter
Makyu
updated.
Thanks a lot :3
Melophobia
~
Topic Starter
Makyu
Desu
Loooctav
Go Rank! :D!
Gero
T.T Orz!!
Nyquill
Added a new combo after spinner.

Ranked!~
Topic Starter
Makyu
<3
Gloria Guard
Gratz ! Makyu!!
Suimya

Gloria Guard wrote:

Gratz ! Makyu!!
Lolicakey
Congratz Makyu-chan >w<~!
Lach
The hard is harder than the insane but i guess the insane is all that matters.
show more
Please sign in to reply.

New reply