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The new SGL Tool (Beta) - Generate Storyboards

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Damnae

ErunamoJAZZ wrote:

I think that SGL is not a good approach to a real and powerful scripting system.
SGL is good for simple users, who do not know much programming. But it is very restrictive.
I think it might be more helpful, write a library in any language that is easy, and general purpose. Thus, there would be no need to worry about a language compiler, only for the functionality to transform objects (Spliters or animations) to the language of SB.

Python or Ruby could be good candidates.
SGL is still programming. It's useful to get started if you don't want to install visual studio or something like that.
That "library" exists, it's the modified version of sgl I use to make storyboard in c#: https://github.com/Damnae/osu-sgl
ErunamoJAZZ

Damnae wrote:

SGL is still programming. It's useful to get started if you don't want to install visual studio or something like that.
That "library" exists, it's the modified version of sgl I use to make storyboard in c#: https://github.com/Damnae/osu-sgl
Of course. C# can be used, like you've done, and it's not a bad way.
Although my point is that: C# is not a scripting language.

This is something I thought since I made a simple SB with SGL long time ago (in this thread).
C# is an excellent object-oriented language, but it requires a whole development environment. However, a scripting language can be lighter, in the sense that it is powerful, without too many configurations.
From the day you did the epic SB in jonathan's mapset, I've been thinking to write a prototype for personal use, although I have not had the time (I've had a lot of work).
but anyway ... someday, maybe xD
Secretpipe
Looks difficult :c But I want learn
DingGGu
How to Make Midi Fighter for Osu-StoryBoard with SGL Tool easliy? (http://youtu.be/46QX2hTGwPs?t=44s)

anyone has good&nice idea?

i already have image source (i made it)
ErunamoJAZZ
this will be easy with a array or matrix var type... but sgl have not this type.
btw... you can see oficial colors in "Arcade Button LEDs" section: http://www.djtechtools.com/downloads/do ... RAKTOR.pdf

EDIT> Not have the array or matrix types, does not mean it is not possible, just you have to write more.
DJNightmare


Well, I did it...

This was caused by the creation of this
ErunamoJAZZ
code?
DJNightmare

ErunamoJAZZ wrote:

code?
Gone ;u;

Did not save QAQ
Topic Starter
MoonShade
Seeing that I don't do much about that project anymore but that there are people interested in new features, I encourage others to add missing features. I'm hereby providing some information that should help getting into the development:
  1. In order to understand how SGL works and modify the language to your needs, please read the following articles: [Link] - they use Java, but doing it in C# is really not that different. It will cover the base techniques I used to create the language and explain what Antlr is and what it does. There is also an example on how to add array support.
  2. Use Antlr Version 3.1.3 together with AntlrWorks 1.4 in order to compile antlr files. This is the latest version that supports the c#/.net 2.0 target, at least to my knowledge. You are also going to need the CSharp2 runtime for antlr.
  3. Here are two files which you're going to need in order to modify the language and generate the Parser and the TreeWalker in C# with the help of Antlr: [Link]
Xgor
The site is down :< It's much harder to work with it w/o seeing the docomentation
pandorawindy
why i cant open the user manual page .. wht is it ? Teach me how to use the SGL code ? and plz give me enable link..thx
Topic Starter
MoonShade
Sorry, I'll be looking into it ASAP.

As a temporary solution, please download this archive, in it you'll find the saved HTML pages from the user manual: http://puu.sh/bIZnK/7ffbd31258.rar
pandorawindy

MoonShade wrote:

Sorry, I'll be looking into it ASAP.

As a temporary solution, please download this archive, in it you'll find the saved HTML pages from the user manual: http://puu.sh/bIZnK/7ffbd31258.rar
thank you ! :)
YielShelion

MoonShade wrote:

Sorry, I'll be looking into it ASAP.

As a temporary solution, please download this archive, in it you'll find the saved HTML pages from the user manual: http://puu.sh/bIZnK/7ffbd31258.rar
Thanks a lot :3

Anyway can I have full class description such as : sprite.move(startTime, startTime + 3000, x, -50, x, 500)
like move, fade, scale, vector, flip, additive, because the website is down.

*EDIT*

The page "SGL Manual - 05 Create Own Functions.htm" is same as "SGL Manual - 06 Class Sprite Animation.htm" in the HTML user manual puush-ed by MoonShade.
Seems like the 6th pages is missing.
rhalp10
Nice !
Howl
Since the OP download links seem to not work, http://a.pomf.se/vifvtg.rar (the archive should have in it all the DLLs needed, in case it doesn't work tell me!)
Damnae
Or you can get an updated version there: https://github.com/Damnae/osu-sgl/releases
arviejhay
i will download this if i learn how to code lel
- Marco -
can someone reupload the user manual? ;w;
troke

marcostudios wrote:

can someone reupload the user manual? ;w;
here

MoonShade wrote:

Sorry, I'll be looking into it ASAP.

As a temporary solution, please download this archive, in it you'll find the saved HTML pages from the user manual: http://puu.sh/bIZnK/7ffbd31258.rar
AdeHaze
Wooo,, a great tool,, thanks. :)
AdeHaze

MoonShade wrote:

Glad you all like it. The next release will contain all storyboard functions including loops and flips, autosaving functionality and hopefully an all new GUI :)


Hmm,, can i ask the link?

im looking for it, but all the tool that i downloaded, didnt same as your ss.
-Atri-
Reupload link plz :( i can't download it
Damnae
-Atri-
Thanks Damnae :D
Ashasaki
Hoping It supports array too :/
Gregorian_24
That's cool program, i must say it's pretty useful for storyboard coding
Bxrdy-
This tool is amazing dude, great job with that! I think maybe a modified style or just a DevExpress theme would be cool, what do you think about?
prometheus_v
fake afffffffffffff:

1. you cant make a programming language , this is just a program that generates storyboards
2. this program is just a textbox that makes storyboard scripting easier
Raiyn

OwOwWhatsThis wrote:

fake afffffffffffff:

1. you cant make a programming language , this is just a program that generates storyboards
2. this program is just a textbox that makes storyboard scripting easier
That's kinda the point?
Jojajim
Thanks ! :D
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