Oh, this is just boring. I mean what is the point of this? I wanted it to be more like this:
Kitokofox wrote:Well people keep insisting that sliders be auto completed to show the efforts of the mapper, and all you needed to do was tap the start of thr slider.. So my thoughts changed to that a little..
blissfulyoshi wrote:From your answer, the title is slightly incorrect. You want a mod that prevents sliderbreaks. Am I right?
My original intent was having all the sliders turned into hit circles at the cost of a lesser combo..
bwross wrote:I was confused for a second there about how the combo and score would be less... my assumption was that the slider would be replaced with circles for the beginning, end, and the ticks. Which would give the same combo, and a lot more points. Or perhaps not the ticks, but certainly the end would be marked, because sliders are a duration thing, they should be replaced with a duration thing. Marking just the beginning is silly, and simply won't feel right in many songs. That plus the fact that sliders are very soft objects already means I don't really support this. Maybe if a hold object is implemented, then we can return to talk about replacing sliders with holds... that would make more sense. Although that would probably add some very awkward jumps.