NoSlider Mod

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Total Posts
33
This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
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bwross
I was confused for a second there about how the combo and score would be less... my assumption was that the slider would be replaced with circles for the beginning, end, and the ticks. Which would give the same combo, and a lot more points. Or perhaps not the ticks, but certainly the end would be marked, because sliders are a duration thing, they should be replaced with a duration thing. Marking just the beginning is silly, and simply won't feel right in many songs. That plus the fact that sliders are very soft objects already means I don't really support this. Maybe if a hold object is implemented, then we can return to talk about replacing sliders with holds... that would make more sense. Although that would probably add some very awkward jumps.
Spare
this would Ruin the map I don't even no how this is possible without messing up The Flow of the map if you rly want this delete all the Sliders your self? on the map :P
Zare

Kitokofox wrote:

I thought it would be pretty fair for maps with fast or rapid sliders that players would have an easier time without (Like The Big Black, or Emerald Sword)
I lol'd at this. Do you even understand how sliders work?
BRBP
:oops:
blissfulyoshi
As people have said, you didn't anything at all about your implementation. How do you want to transform sliders? (Read bwross's post for more detail)

In short, this would completely ruin slider dominated maps (just look at any of my recent maps), so I am against it. However, I won't deny it just yet.....
loldcraft
remember that the end of the slider is always 100, so 2 taps are actually harder. and if there is a circle at every bend, then its as good as a slider itself. but i would use it to have fun tapping the tablet
Topic Starter
Kitokofox
blissfulyoshi, I've atually been debating myself on this.

I've come to two possible decisions:

1) It completes the sliders for you and you only need to tap them but reduces your score.

2) It completes the sliders for you just like 1), but is a completely unranked mod.

loldcraft wrote:

remember that the end of the slider is always 100, so 2 taps are actually harder. and if there is a circle at every bend, then its as good as a slider itself. but i would use it to have fun tapping the tablet
You only need to tap the first part of the slider. That's what makes it easier. And that's why it should lower your score if it's ranked.
blissfulyoshi
From your answer, the title is slightly incorrect. You want a mod that prevents sliderbreaks. Am I right?
UnderminE
Play taiko
Heibel
I think that this will be very awful to play with, since the sliders might add to the rhythm and flow of the map, turning that off would be chaotic :p
Topic Starter
Kitokofox

blissfulyoshi wrote:

From your answer, the title is slightly incorrect. You want a mod that prevents sliderbreaks. Am I right?
Well people keep insisting that sliders be auto completed to show the efforts of the mapper, and all you needed to do was tap the start of thr slider.. So my thoughts changed to that a little..
My original intent was having all the sliders turned into hit circles at the cost of a lesser combo..
Tshemmp

Kitokofox wrote:

blissfulyoshi wrote:

From your answer, the title is slightly incorrect. You want a mod that prevents sliderbreaks. Am I right?
Well people keep insisting that sliders be auto completed to show the efforts of the mapper, and all you needed to do was tap the start of thr slider.. So my thoughts changed to that a little..
My original intent was having all the sliders turned into hit circles at the cost of a lesser combo..
Oh, this is just boring. I mean what is the point of this? I wanted it to be more like this:

bwross wrote:

I was confused for a second there about how the combo and score would be less... my assumption was that the slider would be replaced with circles for the beginning, end, and the ticks. Which would give the same combo, and a lot more points. Or perhaps not the ticks, but certainly the end would be marked, because sliders are a duration thing, they should be replaced with a duration thing. Marking just the beginning is silly, and simply won't feel right in many songs. That plus the fact that sliders are very soft objects already means I don't really support this. Maybe if a hold object is implemented, then we can return to talk about replacing sliders with holds... that would make more sense. Although that would probably add some very awkward jumps.
ZeroEightOne
No slider -> convert sliders into streams
[Luxord]

Saten wrote:

u r funneh
Like totally funneh.

I'll give you just one example.

Hatsune Miku - No,39
Winshley
Go stream this with no-slider mod

To be honest, I don't approve this because Circles are harder than Sliders anyway. Just my opinion...
deadbeat

Kitokofox wrote:

My original intent was having all the sliders turned into hit circles at the cost of a lesser combo..
is this still your intent?
Tshemmp

KiyoshiX101 wrote:

Saten wrote:

u r funneh
Like totally funneh.

I'll give you just one example.

Hatsune Miku - No,39

Winshley wrote:

Go stream this with no-slider mod

To be honest, I don't approve this because Circles are harder than Sliders anyway. Just my opinion...
Yeah, of course you guys can bring some impossible examples but on most maps it might work well as a fun mod.
silmarilen
theowest
Stop linking slider maps already.
We got it, some maps are entirely made out of sliders. I don't see how it will be much of a problem for this request.
ieb

Winshley wrote:

Go stream this with no-slider mod

To be honest, I don't approve this because Circles are harder than Sliders anyway. Just my opinion...
I support it
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