Doesn't that describe, like, any online FPS in existance?
Battlefield 2 kicked MW2's multiplayer 6 ways to sunday in terms of actual balance. Everyone I know now abuses the fuck out of kill streaks and they get a nuke every other day.Seibei4211 wrote:
Doesn't that describe, like, any online FPS in existance?
Yeah but it can also be annoying as fuck. It's fun in its own regard but don't think you're skilled because you can whore killstreak bonuses.awp wrote:
if it was the SSB of army shooters wouldn't it at least be fun
Yeah, I was going to say the same thing.Seibei4211 wrote:
Ok, I finally have a verdict on this PS3 Bayonetta slowdown nonsense. FINALLY beat the game today and there was exactly 1 spot that had a noticeable amount of slowdown. It's during a part where there's over a hundred moving platforms moving around at once, so, you know, it's understandable. You only have to fight 3 really weak dudes like that. There wasn't a damn bit of slowdown in Chapter XIV, so I don't know where that came from. I was able to get the Prologue to slow down a bit when I revisited it with some later weapons, but that was a fluke.
I can see modern warfare 2 being fun in a LAN environment, but overall the game is just not that fun. You've heard this from me before but the reason why it's not is because you literally die in 1 second in almost all circumstances. This leaves you with 2 choices to get kills and not die:Rolled wrote:
The only reason people talk down about call of duty online play is because it has such a very steep learning curve. It could be your first match ever and you could be matched up with the top player. Although I will say that if you enjoy running mindlessly around a map until you find an opponent, and have a long drawn out gun battle to the death, this game really won't be your thing. MW2 is a lot more reliant on strategy, knowing your terrain, out-predicting opponents, etc. Hence why it has such a big learning curve, because you don't pick up such techniques in one sitting.
I died like 10 times trying to jump of the falling building to the flames. the timing is impossible.Seibei4211 wrote:
At least most of the quicktime events in Bayonetta make sense, although they are, of course, not that necessary either. They do most of the jumping around and action stuff like that for you most of the time, so it makes me wonder why they ask you to do it for them sometimes. I dunno. They're usually not so bullshit and there's not a lot of them.
Ehh, Ill wait for reviews. But honestly, MYYYYYY HHAAAAANNNNDDDSSSSSawp wrote:
Interested in FFXIII
not interested in paying 60 bux for it
Who said I'm going to reviewers for reviews.Seibei4211 wrote:
I'm not sure what reviewer isn't going to say "Best thing ever. 10/10, 5/5." whether it's actually that good or not.
RL Link wrote:
If you're getting it, don't bother with the English version. After hearing that they're apparently replacing the song with "My Hands" by some chick, I was extremely happy. Then I heard the song, it was ear rape. Of course this is just my opinion about that song. Not sure if others will like it.
Otherwise, the game looks great, and I have no problems with the voice overs.
lukewarmholiday wrote:
FFXIII: MYYYY HAAANNNDDDSSSSS
http://www.gametrailers.com/video/inter ... tasy/60730