BBS started life as a PS2 game and was supposed to always be considered part of the "main" storyline. The only ones that aren't really noteworthy are Re:Coded and 358/2 days. 358/2 had some core components to it, but very little. Coded was the least important. I don't even really remember what the point of it was, other than "The hurting will be mended when you return to end it"
I absolutely loved KHDDD. The Flowmotion system has essentially spoiled me though and every other KH is going to feel boring/slow paced. Also, the secret boss in DDD is stupidly difficult and even exploiting the AI it's a pain in the ass.
I absolutely loved KHDDD. The Flowmotion system has essentially spoiled me though and every other KH is going to feel boring/slow paced. Also, the secret boss in DDD is stupidly difficult and even exploiting the AI it's a pain in the ass.