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Okura Asuka - Prime Number Kimi to Deaeru Hi (TV Size)

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Verlaren
Hi~ from Aincrad's modding queue~

General:
Use grid level 3
You haven't a storyboard. Deselect letterbox during breaks in song setup menu (Song setup --> Storyboarding --> Misc. Toggles)


Easy:
AR +1
00:08:510(5) - move to x:184 y:328
00:11:989(5) - move to x:272 y:88
00:33:293(4) - move to x:88 y:88
01:01:119(1) - remove one reverse arrow
01:02:532(1) - unsnapped spinner. Move to 01:02:432 and extend him to 01:03:728


Normal:
DR +2
AR +1
OD +1
00:03:728(1) - remove new combo
00:08:292(5) - unsnapped slider(end). Extend him to 00:08:728
00:59:380(1) - remove new combo
01:18:510(1) - All your diffs should end in 01:21:989. So delete pattern in 01:18:510(1) and place there spinner with duration of up to 01:21:989
01:18:510(1) - add inherit pint(green line): Sampleset - soft: costum 1, volume: 5%


Hard:
00:19:163(5) - place on x:176 y:128
00:19:380(6) - place on x:232 y:120
00:33:293(6) - remove this pattern
00:43:076(1) - remove new combo
00:48:836(1) - move spinner to one tick forward and reduce to one tick
01:02:206(1) - remove new combo
01:02:749(1) - move spinner to one tick forward and reduce to one tick
01:15:032(6) - remove this pattern and place a at this place next pattern; and extend this spinner to one tick
01:18:510(1) - All your diffs should end in 01:21:989. So delete pattern in 01:18:510(1) and place there spinner with duration of up to 01:21:989
01:18:510(1) - add inherit pint(green line): Sampleset - soft: costum 1, volume: 5%


Sakurasou:
00:22:423(10) - new combo
00:33:510(1) - maybe delete this new combo?
00:33:728(1) - ^
01:10:902(6,7) - place on x:256 y:192
01:18:510(1) - All your diffs should end in 01:21:989. So delete pattern in 01:18:510(1) and place there spinner with duration of up to 01:21:989
01:18:510(1) - add inherit pint(green line): Sampleset - soft: costum 1, volume: 5%


Tari's Kichigai:
DR +1
CS -1
AR +1

Council to make changes to all of the above. So your map will be easier to read and will take another step on the way to the rank.
Topic Starter
Entreal

Verlaren wrote:

Hi~ from Aincrad's modding queue~

General:
Use grid level 3 YUS
You haven't a storyboard. Deselect letterbox during breaks in song setup menu (Song setup --> Storyboarding --> Misc. Toggles)
Oh what the heck! I didn't notice, fix.

Easy:
AR +1 Ok
00:08:510(5) - move to x:184 y:328 Ok
00:11:989(5) - move to x:272 y:88 Nah, it looks strange to me, also due to distance snapping.
00:33:293(4) - move to x:88 y:88 Ok
01:01:119(1) - remove one reverse arrow No need, I'm keeping in flow of the vocals.
01:02:532(1) - unsnapped spinner. Move to 01:02:432 and extend him to 01:03:728 Really? It's unsnapped? Alright, i fixed it.


Normal:
DR +2 These 3 fixed.
AR +1
OD +1
00:03:728(1) - remove new combo I think i'm going to keep this since it introduces a new instrument thing.
00:08:292(5) - unsnapped slider(end). Extend him to 00:08:728 Hmm i believe its fixed, but i once extended it to that, but it just sounds to weird.
00:59:380(1) - remove new combo Ok
01:18:510(1) - All your diffs should end in 01:21:989. So delete pattern in 01:18:510(1) and place there spinner with duration of up to 01:21:989 I kind of wanted it to end when it finishes.
01:18:510(1) - add inherit pint(green line): Sampleset - soft: costum 1, volume: 5% ^


Hard:
00:19:163(5) - place on x:176 y:128 Ok.
00:19:380(6) - place on x:232 y:120 ^
00:33:293(6) - remove this pattern ?
00:43:076(1) - remove new combo Ok
00:48:836(1) - move spinner to one tick forward and reduce to one tick Ok
01:02:206(1) - remove new combo Ok
01:02:749(1) - move spinner to one tick forward and reduce to one tick ^
01:15:032(6) - remove this pattern and place a at this place next pattern; and extend this spinner to one tick Um, I'm going to leave this for the finish.
01:18:510(1) - All your diffs should end in 01:21:989. So delete pattern in 01:18:510(1) and place there spinner with duration of up to 01:21:989
01:18:510(1) - add inherit pint(green line): Sampleset - soft: costum 1, volume: 5% Already stated this in normal.


Sakurasou:
00:22:423(10) - new combo K.
00:33:510(1) - maybe delete this new combo? Removed.
00:33:728(1) - ^ No.
01:10:902(6,7) - place on x:256 y:192 Moved it to y:184.
01:18:510(1) - All your diffs should end in 01:21:989. So delete pattern in 01:18:510(1) and place there spinner with duration of up to 01:21:989
01:18:510(1) - add inherit pint(green line): Sampleset - soft: costum 1, volume: 5% Already Stated.


Tari's Kichigai:
DR +1 Fixed except CS.
CS -1
AR +1

Council to make changes to all of the above. So your map will be easier to read and will take another step on the way to the rank. Thanks very much for the mod.
moonlightleaf
My friend ~ this is just my opinion , hope can help you~

Look the General first

General
adjusting the note's distance according to "distance-snap"

keep all the kika the same (length)

Easy
00:19:380(1) maybe not new note

00:44:163(1) move to 00:43:728

00:45:032(2)(3)(4)(5) do this http://osu.ppy.sh/ss/650640

00:55:032(3) end at 00:56:554

00:57:206(4) delete

00:58:076(1)(2)(3)(4) http://osu.ppy.sh/ss/650652

Normal
00:47:641(5) move to 00:47:858 end at

00:51:119(1) move to 00:51:336

00:52:437(2) move to 00:52:641 end at 00:53:076

00:53:510 add note

Hard
00:06:119(2) move to 00:06:336 and reduce a return

00:09:597(6) move to 00:09:815 and reduce a return

00:15:899(1) and 00:16:554(2)(3)(4)(5) exchange

00:22:423(5) delete all return

00:23:076(1)(2)(3)(4)(5)(6) http://osu.ppy.sh/ss/650673

00:24:163 add note

00:24:815(2) add a return , 00:25:249(3)delete ,00:25:684(1)(2)(3) move to
front white line

00:27:641(4) delete,00:28:076(1) add a return and move to 00:27:858

00:36:554(1)(2)(3)(4)(5)(6)(7)(8)http://osu.ppy.sh/ss/650684

00:40:032(1)(2)(3)(4) http://osu.ppy.sh/ss/650686

00:45:032(5) delete

00:45:467(1)(2)(3)(4)(5)(6) all move to front red line

00:48:523(4) delete

00:54:163(3)(4)(5) change to slider(3) http://osu.ppy.sh/ss/650695

00:56:554(6) delete , move 00:56:771(7) to here and add a return

01:00:032(3) add a return , delete 01:00:467(4)

01:08:076(3)(4)(5) do this http://osu.ppy.sh/ss/650704
BrujoAzul
From my queue o3o

General
Remove 1/2 sec for music track
Easy
00:04:597 - I don't like how that slider overlaps another D:
00:19:815 - Make that Symetric
00:33:728 - Same ^
00:35:249 (2) - Move the start in the same gride where the previous slider ends
00:42:423 - Add note?
00:51:771 (3,4) - Those sliders aren't the same that 00:50:033 (1,2)
00:56:771 - Add slider?
00:57:641 - Add note?
01:11:554 - Simetric
Why sometimes you have 5 notes combo and sometimes only 2? Make the combos of 4~5 notes each one
Normal
00:03:729 (1) - Make that slider end in 00:04:163 - And add two notes between it and the next slider
00:08:293 (5) - Make that slider Straigth
00:11:772 (5) - Same here
00:34:597 (2) - That slider isn't following the distance snap
00:43:510 - Add note?
01:06:337 (4) - Make that slider end in 01:06:771 -
01:17:642 (2,3,1) - Don't put that notes under the slider
01:18:510 - Transform that note in a slider
Sakurasou
00:36:120 (2,3) - Put those notes further for the 1st note
00:43:076 (7) - Same here
01:18:510 - Spinner?

Uh... I don't find anything else, good luck getting this ranked! o3o
Topic Starter
Entreal
Okay, I'll get to these later. I just woke up early, but i have school :)

I'll edit this when i get back.
Topic Starter
Entreal

moonlightleaf wrote:

My friend ~ this is just my opinion , hope can help you~

Look the General first

General
adjusting the note's distance according to "distance-snap" [/color]

keep all the kika the same (length) I might ask you in-game about this since i don't know what kika is...

Easy
00:19:380(1) maybe not new note This is the beginning for the piano thing

00:44:163(1) move to 00:43:728 Ok

00:45:032(2)(3)(4)(5) do this http://osu.ppy.sh/ss/650640 I think i did that

00:55:032(3) end at 00:56:554 I don't think i'm following the vocals with this part

00:57:206(4) delete ^

00:58:076(1)(2)(3)(4) http://osu.ppy.sh/ss/650652 I think ima keep this

Normal
00:47:641(5) move to 00:47:858 end at Not following vocals

00:51:119(1) move to 00:51:336 ^

00:52:437(2) move to 00:52:641 end at 00:53:076 ^

00:53:510 add note Ok

Hard
00:06:119(2) move to 00:06:336 and reduce a return Fixed

00:09:597(6) move to 00:09:815 and reduce a return ^

00:15:899(1) and 00:16:554(2)(3)(4)(5) exchange Fixed, not sure if it looks good tho

00:22:423(5) delete all return No need, it keeps the beat i believe

00:23:076(1)(2)(3)(4)(5)(6) http://osu.ppy.sh/ss/650673 No need

00:24:163 add note ^ following

00:24:815(2) add a return , 00:25:249(3)delete ,00:25:684(1)(2)(3) move to
front white line I like the idea, but i have no way in adjusting it, besides i think mines fine too

00:27:641(4) delete,00:28:076(1) add a return and move to 00:27:858 ^

00:36:554(1)(2)(3)(4)(5)(6)(7)(8)http://osu.ppy.sh/ss/650684 This is to keep the difficulty, i think its too easy if i do repeats

00:40:032(1)(2)(3)(4) http://osu.ppy.sh/ss/650686 ^

00:45:032(5) delete Leaving this to keep the beat

00:45:467(1)(2)(3)(4)(5)(6) all move to front red line ^

00:48:523(4) delete Following the drums in this part

00:54:163(3)(4)(5) change to slider(3) http://osu.ppy.sh/ss/650695 ^

00:56:554(6) delete , move 00:56:771(7) to here and add a return Ok

01:00:032(3) add a return , delete 01:00:467(4) Keeping the flow

01:08:076(3)(4)(5) do this http://osu.ppy.sh/ss/650704 Ok


BrujoAzul wrote:

From my queue o3o

General
Remove 1/2 sec for music track No idea how to do that but I'll see what i can do
Easy
00:04:597 - I don't like how that slider overlaps another D: Fixed.
00:19:815 - Make that Symetric No need
00:33:728 - Same ^ ^
00:35:249 (2) - Move the start in the same gride where the previous slider ends ^
00:42:423 - Add note? ^
00:51:771 (3,4) - Those sliders aren't the same that 00:50:033 (1,2) Really? It does to me, i even copied it from the same thing
00:56:771 - Add slider? Ok
00:57:641 - Add note? No need
01:11:554 - Simetric It's symmetric in a twisted like kind of look.
Why sometimes you have 5 notes combo and sometimes only 2? Make the combos of 4~5 notes each oneFixed some
Normal
00:03:729 (1) - Make that slider end in 00:04:163 - And add two notes between it and the next slider I believe i'm following that funky sound thing
00:08:293 (5) - Make that slider Straigth Due to overlapping, can't
00:11:772 (5) - Same here Same reason ^
00:34:597 (2) - That slider isn't following the distance snap I'm kind of cheating the distance snap to make a blanket, leaving it.
00:43:510 - Add note? No need.
01:06:337 (4) - Make that slider end in 01:06:771 - I did this to follow vocals, leaving it
01:17:642 (2,3,1) - Don't put that notes under the slider Fixed.
01:18:510 - Transform that note in a slider Leaving it
Sakurasou
00:36:120 (2,3) - Put those notes further for the 1st note This is to be consistent with the other 3 notes.
00:43:076 (7) - Same here Ok
01:18:510 - Spinner?No need.

Uh... I don't find anything else, good luck getting this ranked! o3o

Thanks you guys!
Topic Starter
Entreal

Moway wrote:

Hello, M4M from my queue.

[Easy]
00:04:598 (4,2) - Get rid of this overlap, makes the second slider quite hard to read. Fixed already.
00:08:076 (4,5) - Unstack these, try to avoid stacking on your easiest difficulty as this can be confusing for new players. ^
00:35:249 (2) - add a clap on the end of this slider No need, i only use clap when the music has a beat (ex: 00:32:858)
00:36:772 (1) - add a finish or a whistle, I think i like the finish better, but this needs some type of beatsound I think. Oh what the heck, why isn't this a whistle?! Fixed.
00:40:250 (1) - I like this slider with a finish on the head No need for a finish.
00:41:989 (2,3) - This rhythm can be a bit too hard for new players. I think a rhythm like this could work well and also keep your polarity nice.
Ok.
00:43:728 - Add a circle here, there is a quite strong beat here so it would fit nicely. Already fixed.
00:47:858 (1) - This spinner both begins too early and also ends too closely to the next circles. Consider replacing this with a long slider that starts at 00:48:076 and ends at 00:49:380. I'm going to leave this
00:50:033 (1,2,3,4) - Not sure how i feel about all of these 1/2 sliders in your easy diff. Maybe replace with 1/1 sliders or something, but consider remapping this part in some way. ^
00:53:511 (1) - If you choose to keep the previous sliders the same, then this part needs to be changed. Having the one repeat 1/2 sliders then suddenly a two repeat one will be something that new players won't be ready for. Fixed.
00:56:771 - Add a circle Already fixed.
00:57:641 - ^, especially for this one since the beat is strong. Fixed.
01:02:532 (1) - I don't like this spinner because it begins on a blue line and is too short and too close to other objects. Delete this and map the section to follow the drum beat. Remember that drum rhythm is usually more simple than the vocal rhythm, so for your easier difficulties it is better to stick with the drum beats. I feel as if this part fits with a spinner, I'll leave it.
01:07:206 - add a circle here, delete 01:07:423 (3) and instead replace with a 1/1 slider at 01:07:641. This will make the rhythm follow the drum beat better, remove that two repeat slider and also fix your polarity. Ok.
01:08:945 - add a circle here. Ok
01:11:554 (1) - I think it would be nice to make this slider symmetrical across the y-axis. Also all of this overlapping is a bit ugly. Here is the solution I came up with, so maybe try something like this. I'll try that


[Normal]
00:03:294 (3,1) - Form a blanket with these Fixed
00:03:729 (1) - remove NC to be consistent with the rest Ok
00:11:772 (5) - This needs to be adjusted, as the repeat is obscured quite greatly. As of now, I'll leave it since i can't think of anything nice to replace it.
00:21:989 (4,5,6) - maybe just replace this with a repeating 1/2 slider instead, that arrangement of circles is kind of odd. These circles are for the beat, if i put a slider i won't be able to create it.
00:29:816 (5) - NC Ok as well as v
00:30:250 (1) - remove NC
00:43:729 (1) - not a fan of this repeating slider, Maybe replace with two 1/2 sliders, one of them repeating once. Ok
00:53:510 (3,2) - very nazi, but maybe dont' have these overlap Can't think of anything here, due to distance snapping on lower diffs.
01:04:381 (1) - make this symmetrical across the y axis Strange, i believe i did.

01:08:511 (6) - NC Okay as well as v
01:08:946 (1) - remove NC

[Hard]
00:06:336 (2) - why's this one a repeating 1/2 :3. Either make it a 1/1 like the others

OR

00:02:859 (2) - replace this with a repeating 1/2 K

00:13:511 (4) - just make this a straight line, looks weird being this little curved nublet Lol, nublet... Fixed
00:25:685 (1,2,3) - stack these on 00:24:163 (6), the spacing here is really large so this will help K
00:27:642 (4,1) - fix this overlap I find this deliberate.
00:34:816 (6) - make this slider symmetrical across the y axis so that this whole pattern will look nice. K.
00:36:337 (4,1) - random jump, fix this I'd say it isn't but, tiny fix.
00:38:294 (5) - NC K
00:40:903 (3) - ctrl +g this I'd go for a ->, <-, <-, -> pattern, same with v
00:41:337 (4) - and this, makes for much better mouse flow, but you'll have to adjust the following pattern
00:41:772 (1) - split this into two 1/2 sliders. plays better, feels better. I agree.
00:43:294 (1,2,3,4,5,1,2) - decrease the slope of all of these so they can form proper blankets with each other. Fixed?
00:48:510 (4) - maybe NC here Nah
00:48:945 (1) - end spinner 00:50:249 Leaving it.
00:50:467 - add circle here. I think it is much better to have a hit here than just ending a spinner. It is fine on your easier diffs because the quick note after spinner doesn't work for those, but here it fits much better. Ok
00:53:729 (1,2,3,4,5) - arrange the previous objects so that these can be centered on the y axis I'll just leave em alone.
00:56:554 (6) - argh bleh!
00:57:424 (1,2,3,4) - center these on the yaxis, I don't know why you ahve that big jump between 00:56:554 (6,1) - anyway K
01:06:989 (8,3) - fix this overlap When you play it, it doesn't really show the overlap so I'm leaving it.

So I was modding this diff and I was like

"Hmm, something is weird."

And something is weird! Why is the section beginning at 00:36:554 - 1.5x slider velocity while the rest is 1.0x? 1.5x slider velocity makes the overall slider speed 1.50, which is good for a hard diff. That leads me to question why the rest is mapped with 1.00 slider velocity. That feels way too slow for your hard difficulty. I realize I'm basically asking for you to do a remap/readjustment of most of this difficulty, so if you don't want to then you can just look at my modding and take what you will from that. However, I think this difficulty would be much better if the slider velocity was 1.5 for the whole thing.
You know, after like a few days after getting mods from people I kind of realized to myself and said, "hey, why the heck is Hard and Sakurasou so slow if they're in difficult difficulties, it doesn't make sense. Sadly it was too late for me too fix these changes knowing that these mods have been put into place and i was like CRAP. I then thought to myself an excuse and simply said fun, not frustration. I agree with you fully, but me realizing this so late in the ball game makes me cringed to think i might have to remap everything, and I simply die inside. If i only realized it sooner though, I would've remapped it. All i can say is fun, not difficulty. If they want difficulty, they can do Doubletime Hard or something like that haha. Though I'm making a different map as we speak, so maybe I'll make the sv faster in that one, should tell me so i can remember xD


[Sakurasou]

Not going to do a full mod of this difficulty, I just have to say that is really weird that the non kiai parts are mapped with tiny babby sliders. This is supposed to be the hardest difficulty of the mapset, which makes it weird that a large part of the song is mapped with 1.20 sliders. The kiai is mapped at 1.80, which is far more reasonable. Should read the last page of hard, I make a speech there :)


That's all for me here. Good luck!
Thanks so much for putting up with this! This is probably the second mod that i actually felt bad for having a person mod this LOL.
quiz-chan_DELETED
Hi~ from my queue

[General]
Seems fine.

[Easy]
00:28:076 (3,1) - Please adjust both sliders' shape so they are better blankets.

That's it! Nice!

[Normal]
00:08:293 (5) - This slider is a flow breaker. It would have a better flow if...
BUT... that would ruin spacing so if you change that, be sure to fix spacing too.
00:21:989 (4,5,6) - This looks messy: the notes just look like being stuck together., like thrown one onto another.
00:45:468 (3,4,5) - This would also flow better when...

[Hard]
00:36:337 (4,1) - Spacing issue, doesn't look appealing.

This is it?

[Sakurasou]
Just some little things, but still pretty solid!

[Tari's Kichigai]
Perfect!

Good luck!!
Topic Starter
Entreal

Quiz-chan wrote:

Hi~ from my queue

[General]
Seems fine.

[Easy]
00:28:076 (3,1) - Please adjust both sliders' shape so they are better blankets. Fixed.

That's it! Nice!

[Normal]
00:08:293 (5) - This slider is a flow breaker. It would have a better flow if... I wish i could change to that, but then i'll probably have to move everything since i tested it.
BUT... that would ruin spacing so if you change that, be sure to fix spacing too.
00:21:989 (4,5,6) - This looks messy: the notes just look like being stuck together., like thrown one onto another. I agree, but i have no idea how to fix this due to distance.
00:45:468 (3,4,5) - This would also flow better when... Fixed.

[Hard]
00:36:337 (4,1) - Spacing issue, doesn't look appealing. Fixed.

This is it?

[Sakurasou]
Just some little things, but still pretty solid!

[Tari's Kichigai]
Perfect!

Good luck!!
Thanks for teh modz! :D
Tari
Remove your name "Entreal" and TV Size from tags please....
Topic Starter
Entreal

Tari wrote:

Remove your name "Entreal" and TV Size from tags please....

Fixed. :o
Tari
Reminder : Don't add tags that are already in either the artist, source or , song name
Topic Starter
Entreal

Tari wrote:

Reminder : Don't add tags that are already in either the artist, source or , song name

Alright! New information, thanks alot Tari :D
V E
hi, from lova que~ mod~~
follow what you want...

easy

well spinner at 01:02 a little bit short but still catchable for newbie..
already nice...

normal

did you really do random DS here... better to have a consistent DS in normal

00:03:293 (3) - make this 1.20 DS and also move (4)
00:08:293 (5) - better to follow Quiz-chan
00:09:597 (2) - your DS too high
00:10:684 (4,5) - meybe this could help


hard


01:03:945 - end spinner at red tick, like you do from previous spinner

sakurasou


00:28:510 (2) - move higher to have a good flow you can move to y:36 on grid

tari's


00:22:423 (2) - move 2 grid up

well, hard diff kinda weird with the jumps and DS n SV... be sure to adjust some spacing...
good luck...
captin1
heey, from queue

mostly nazi suggestions

General

00:12:423 (1) - from this point on I would decrease hitsound volume just a touch, the snare hits stick out a bit much and the music is much softer

Easy
00:18:510 (4,1) - x:252 y:156, slightly better blanket imo then adjust (1) for spacing
00:26:010 (2,3,1) - spacing
01:08:945 (2,1,2) - spacing
01:13:728 (1,2) - spacing

Normal

Can't think of anything, nice diff!

Hard

01:10:684 (7,1) - I would increase the space between these, so it reflects the pause a bit better

Sakurasou

00:01:119 (3) - curve this slider to the right so it leads into the stream a bit better
01:04:163 (2) - remove this note for effect

Tari's Kichigai

00:01:989 (1) - any reason this isn't in the same line as the notes before it? I think moving it over a bit would work
00:42:858 (7) - remove this note for effect

very solid maps! good luck!
Topic Starter
Entreal

selova wrote:

hi, from lova que~ mod~~ WAI HELLOW THARE. Haha.
follow what you want...

easy

well spinner at 01:02 a little bit short but still catchable for newbie.. I don't like having sliders right near sliders in easy by the tick marks, leaving it.
already nice...

normal

did you really do random DS here... better to have a consistent DS in normal

00:03:293 (3) - make this 1.20 DS and also move (4) Ahh little mistake i made there, thanks.
00:08:293 (5) - better to follow Quiz-chan Same reply.
00:09:597 (2) - your DS too high I believe fixed.
00:10:684 (4,5) - meybe this could help Nice idea, using it.


hard


01:03:945 - end spinner at red tick, like you do from previous spinner No need.

sakurasou


00:28:510 (2) - move higher to have a good flow you can move to y:36 on grid Sure.

tari's


00:22:423 (2) - move 2 grid up Ok.

well, hard diff kinda weird with the jumps and DS n SV... be sure to adjust some spacing...
good luck... I tend to ignore distance spacing when it comes to Hard and Insane if thats what your implying.

captin1 wrote:

heey, from queue WAI HELLO THAR.

mostly nazi suggestions

General

00:12:423 (1) - from this point on I would decrease hitsound volume just a touch, the snare hits stick out a bit much and the music is much softer Hmm i would like to, but where do i end that? During the chorus? I'll fix once you respond to this.

Easy
00:18:510 (4,1) - x:252 y:156, slightly better blanket imo then adjust (1) for spacing Oh, thanks! I thought i fixed this.
00:26:010 (2,3,1) - spacing Fixed as well as below.
01:08:945 (2,1,2) - spacing
01:13:728 (1,2) - spacing

Normal

Can't think of anything, nice diff! Thank yah. Haha

Hard

01:10:684 (7,1) - I would increase the space between these, so it reflects the pause a bit better Moved a bit.

Sakurasou

00:01:119 (3) - curve this slider to the right so it leads into the stream a bit better K.
01:04:163 (2) - remove this note for effect Okie.

Tari's Kichigai

00:01:989 (1) - any reason this isn't in the same line as the notes before it? I think moving it over a bit would work Okay.
00:42:858 (7) - remove this note for effect Ok.

very solid maps! good luck!


Thanks guys! Note: Tari allowed me to mod her stooof. :D
captin1
Yeah the volume in the chorus is fine, so the decrease until then would work well
Topic Starter
Entreal

captin1 wrote:

Yeah the volume in the chorus is fine, so the decrease until then would work well

Reduced to 50%. thanks!
popner
From my queue.

Let's see what I can help you.

Hmm..seems that it is your first map. The guest diff is good, and I give a normal mod for it. The diffs made by your self need some more works, a mod can help little in improving it so I will give you general suggestions.

Look at the composition, ctrl+a and you will see this:
That means, your pattern are cruising around the screen center and no notes are put on the side. This causes some problem. First, you have no enough space to arrange your notes and sliders, thus they need to overlap on each other, and the composition looks not neat and clear; Second, when others play your map, they will have a terrible feeling that the moving is bound up. So the suggestion is, to re-arrange the patterns to make a better composition. The guest diff has done a good job on this, so you can learn from it.

Same suggestion applied to all your own diffs.






And this is mod for guest diff.

[Tari's Kichigai]
00:20:902 (3,6) - make blanket between them? like:
00:46:989 (5) - I know you want to follow the piano at 00:47:206 (6), but, the vocal is not ended here. I think you can add a reverse to this slider, so both the piano and vocal are considered.
00:46:989 (5,1) - make the two sliders parallel? Now from what I see, they are dragged randomly and looks not neat.
01:03:945 (1,2,3) - spacing issue
01:04:380 (3,4,5) - maybe a pattern like this can be better? Look:
The diff is good.
popner
Double post, edited.
Topic Starter
Entreal

popner wrote:

From my queue.

Let's see what I can help you.

Hmm..seems that it is your first map. The guest diff is good, and I give a normal mod for it. The diffs made by your self need some more works, a mod can help little in improving it so I will give you general suggestions.

Look at the composition, ctrl+a and you will see this:
That means, your pattern are cruising around the screen center and no notes are put on the side. This causes some problem. First, you have no enough space to arrange your notes and sliders, thus they need to overlap on each other, and the composition looks not neat and clear; Second, when others play your map, they will have a terrible feeling that the moving is bound up. So the suggestion is, to re-arrange the patterns to make a better composition. The guest diff has done a good job on this, so you can learn from it.

Same suggestion applied to all your own diffs.






And this is mod for guest diff. Fixed the Ctrl+A thingy you suggested, but i probably need mods again haha...

[Tari's Kichigai]
00:20:902 (3,6) - make blanket between them? like:
00:46:989 (5) - I know you want to follow the piano at 00:47:206 (6), but, the vocal is not ended here. I think you can add a reverse to this slider, so both the piano and vocal are considered.
00:46:989 (5,1) - make the two sliders parallel? Now from what I see, they are dragged randomly and looks not neat.
01:03:945 (1,2,3) - spacing issue
01:04:380 (3,4,5) - maybe a pattern like this can be better? Look:
The diff is good.
Fixed.
blackabyss
hi~ from popner's special rules queue

[General]
  1. (AIBat Check) Inconsistency in LetterboxInBreaks:
    - [Easy] : 0
    - [Hard] : 1
    - [Normal] : 1
    - [Sakurasou] : 1
    - [Tari's Kichigai] : 1
[Easy]
  1. 00:33:728 - a bit nazi, isn't symmetrical. turn like this? http://osu.ppy.sh/ss/656022
    45,186,33728,6,0,P|-15:295|48:331,1,225,8|0,0:0|0:0,0:0:0:0:
    100,259,35249,2,0,L|324:259,1,225,0|0,0:0|0:0,0:0:0:0:
    400,209,36772,5,2,0:0:0:0:
  2. 00:14:163 - a bit nazi, maybe like this more beautiful https://osu.ppy.sh/ss/656033
    207,285,14163,2,0,P|151:221|207:157,1,180
    219,69,15468,1,8,0:0:0:0:
  3. 01:13:728 - i think it's more better to add soft-whistle on head and tail

[Normal]
  1. (AIBat Check) Unsnapped inherited (green) sections at:
    00:04:273 - snap to 00:04:271
    00:07:751 - snap to 00:07:749
    00:20:795 - snap to 00:20:793
  2. 00:26:336 - i seem not agree with this kind reverse in normal diff. change like this maybe? and add circle here 00:27:641 - http://osu.ppy.sh/ss/656047
  3. 00:40:249 (1,2,3) - imo, this a bit overlap :( re-arrange to beutiful pattern please. or try like this: http://osu.ppy.sh/ss/656054
    216,72,40249,6,0,P|256:88|280:144,1,90,0|8,0:0|0:0,0:0:0:0:
    332,136,40902,2,0,P|400:156|372:208,1,135,0|8,0:0|0:0,0:0:0:0:
  4. 00:45:032 (2) - move this note to x:283 y:134, look better anyway
  5. 00:47:206 - i think this way is more playable https://osu.ppy.sh/ss/656061
    121,252,47207,1,0,0:0:0:0:
    200,325,47641,2,0,P|280:341|352:261,1,180,0|8,0:0|0:0,0:0:0:0:
  6. 01:07:423 - this kind reverse on normal ;; imo a bit difficult. why not try to change that like this? http://puu.sh/2ivtD
  7. 01:13:293 (2,3,4) - add soft-whistle, seems fit with bg music. and for 4 just put it on head.

[Hard]
  • this diff is more nice :3
  1. 01:12:858 (1,2) - add soft-whistle on the tail

[Tari's Kichigai]
  1. 00:33:945 - imo, this one should be symmetric like this: http://puu.sh/2ivUx
  2. 00:45:467- a bit nazi here, imo this one look better: http://osu.ppy.sh/ss/656083
    336,228,45467,6,0,L|335:121,1,90
    420,80,45902,2,0,L|520:80,2,90
    336,40,46554,1,0,0:0:0:0:
    252,84,46771,1,8,0:0:0:0:
  3. 01:05:032 (4) - it's more better to move this one to x:508 y:208
  4. 01:10:249 (9) - move to x:136 y:144
  5. 01:13:728 (1,2) - adding soft-whistle?
  6. 01:14:163 (3,4) - ^ but only on the head

[Sakurasou]
  1. 00:16:771 - this slider imo look a bit strange. why not use this one? http://puu.sh/2iwkH
    40,328,16771,2,0,B|0:268|40:156|40:156|16:116|40:56,1,270
  2. i think in this diff is much triplet eue

sorry for being nazi modder ;; cause your rhythm is almost perfect, just try to do more nicer pattern.
nice map, here stars for yaa owo/
Topic Starter
Entreal

blackabyss wrote:

hi~ from popner's special rules queue

[General]
  1. (AIBat Check) Inconsistency in LetterboxInBreaks:
    - [Easy] : 0 Fixed as well as below!
    - [Hard] : 1
    - [Normal] : 1
    - [Sakurasou] : 1
    - [Tari's Kichigai] : 1
[Easy]
  1. 00:33:728 - a bit nazi, isn't symmetrical. turn like this? http://osu.ppy.sh/ss/656022 K
    45,186,33728,6,0,P|-15:295|48:331,1,225,8|0,0:0|0:0,0:0:0:0:
    100,259,35249,2,0,L|324:259,1,225,0|0,0:0|0:0,0:0:0:0:
    400,209,36772,5,2,0:0:0:0:
  2. 00:14:163 - a bit nazi, maybe like this more beautiful https://osu.ppy.sh/ss/656033 I'll leave it
    207,285,14163,2,0,P|151:221|207:157,1,180
    219,69,15468,1,8,0:0:0:0:
  3. 01:13:728 - i think it's more better to add soft-whistle on head and tail K

[Normal]
  1. (AIBat Check) Unsnapped inherited (green) sections at: The heck?! They are snapped.
    00:04:273 - snap to 00:04:271
    00:07:751 - snap to 00:07:749
    00:20:795 - snap to 00:20:793
  2. 00:26:336 - i seem not agree with this kind reverse in normal diff. change like this maybe? and add circle here 00:27:641 - http://osu.ppy.sh/ss/656047 I'll try it, though your I'll alter a little bit since your way overlaps the previous note thingy
  3. 00:40:249 (1,2,3) - imo, this a bit overlap :( re-arrange to beutiful pattern please. or try like this: http://osu.ppy.sh/ss/656054
    Meh, i'll change it to be at least non overlapping.
    216,72,40249,6,0,P|256:88|280:144,1,90,0|8,0:0|0:0,0:0:0:0:
    332,136,40902,2,0,P|400:156|372:208,1,135,0|8,0:0|0:0,0:0:0:0:
  4. 00:45:032 (2) - move this note to x:283 y:134, look better anyway Moved a little bit
  5. 00:47:206 - i think this way is more playable https://osu.ppy.sh/ss/656061 Ok
    121,252,47207,1,0,0:0:0:0:
    200,325,47641,2,0,P|280:341|352:261,1,180,0|8,0:0|0:0,0:0:0:0:
  6. 01:07:423 - this kind reverse on normal ;; imo a bit difficult. why not try to change that like this? http://puu.sh/2ivtD Meh, I'll leave it.
  7. 01:13:293 (2,3,4) - add soft-whistle, seems fit with bg music. and for 4 just put it on head. Ok


[Hard]
  • this diff is more nice :3
  1. 01:12:858 (1,2) - add soft-whistle on the tail
Thanks, and okay.

[Tari's Kichigai]
  1. 00:33:945 - imo, this one should be symmetric like this: http://puu.sh/2ivUx
  2. 00:45:467- a bit nazi here, imo this one look better: http://osu.ppy.sh/ss/656083
    336,228,45467,6,0,L|335:121,1,90
    420,80,45902,2,0,L|520:80,2,90
    336,40,46554,1,0,0:0:0:0:
    252,84,46771,1,8,0:0:0:0:
  3. 01:05:032 (4) - it's more better to move this one to x:508 y:208
  4. 01:10:249 (9) - move to x:136 y:144
  5. 01:13:728 (1,2) - adding soft-whistle?
  6. 01:14:163 (3,4) - ^ but only on the head

[Sakurasou]
  1. 00:16:771 - this slider imo look a bit strange. why not use this one? http://puu.sh/2iwkH So i fiddled around with it but i'm not sure if its good looking...
    40,328,16771,2,0,B|0:268|40:156|40:156|16:116|40:56,1,270
  2. i think in this diff is much triplet eue
Daww i love triplet notes though!

sorry for being nazi modder ;; cause your rhythm is almost perfect, just try to do more nicer pattern.
nice map, here stars for yaa owo/
Thanks for modding :)
luxoDeh
Hi M4M from my queue!

EASY

00:33:728 (1) - this slider is a bit out of the screen when playing just move it a bit on the right

NORMAL

00:21:989 (4,5,6) - why don't make a perfect tryangle? just a suggestion u.u
00:31:120 (3) - one grid up, if you want to allign whit the previous slider

HARD
00:25:902 (2) - I know sometimes in hard you could change spacing, but maybe in this point it's better to give the right spacing to this note, just move it a bit upper, it would be more readable in my opinion
00:36:554 (5) - maybe it's better to fix spacing here... (I fail it everytime D:)
00:43:076 (4) - also here spacing
00:54:815 (1) - maybe four reverse are a bit confusing (maybe)
01:08:728 (4,5,1) - you made a triplet only in this part of the song, maybe it's better delete it. and also start the NC here 01:08:728 (4) -
maybe check in all the diff the points where spacing is a bit confusing. in some parts is ok because there is a symmetry and a good reason to change it but sometimes maybe it's a bit confusing for me... anyway it's your decision if change it or not u.u

nothing in Tari's Kichigai diff (this is really good) and I really suck at insane so it's better to leave it to someone else for it's mod u.u
anyway really good map and song! good luck for ranking! ;)
Topic Starter
Entreal

luxoDeh wrote:

Hi M4M from my queue!

EASY

00:33:728 (1) - this slider is a bit out of the screen when playing just move it a bit on the right Fixed.

NORMAL

00:21:989 (4,5,6) - why don't make a perfect tryangle? just a suggestion u.u Tried it, but i hope its what you're saying.
00:31:120 (3) - one grid up, if you want to allign whit the previous slider Ok

HARD
00:25:902 (2) - I know sometimes in hard you could change spacing, but maybe in this point it's better to give the right spacing to this note, just move it a bit upper, it would be more readable in my opinion K, moved it a bit up
00:36:554 (5) - maybe it's better to fix spacing here... (I fail it everytime D:) Fixed.
00:43:076 (4) - also here spacing K.
00:54:815 (1) - maybe four reverse are a bit confusing (maybe) No need.
01:08:728 (4,5,1) - you made a triplet only in this part of the song, maybe it's better delete it. and also start the NC here 01:08:728 (4) -
maybe check in all the diff the points where spacing is a bit confusing. in some parts is ok because there is a symmetry and a good reason to change it but sometimes maybe it's a bit confusing for me... anyway it's your decision if change it or not u.u I'd best leave it, since its following the vocals but a did a NC.

nothing in Tari's Kichigai diff (this is really good) and I really suck at insane so it's better to leave it to someone else for it's mod u.u
anyway really good map and song! good luck for ranking! ;) Thanks for the mod!
Topic Starter
Entreal
Updated. 3/16...
Xierra
Konichiwa! I'm here for your modding as promised!
Sorry for my lateness, I'm quite lazy :<

Something in this map doesn't seem quite right to me. Maybe I'll share with you some along with my suggestions.

General
All good here!

Easy
00:01:989 - 00:11:554 Do you really need those timing points? 10% volume doesn't affect much and the other diffs don't have it.
01:01:119 (1) - Add a finish on slider start!
01:13:729 (2) - Add a finish on slider end!

Not much to see here. The rest is good enough to me. :)

Normal
00:21:989 (4) - Remove clap
00:40:249 (1,2,3) - I suggest this way of mapping the part.

01:13:294 (2) - Finish here!
01:14:163 (4) - On slider start, change whistle to finish.
Hard
Some beats are a bit too hard / awkward to my taste here. I'll try fixing it up for you. :3

00:11:989 (4) - Usually people would miss here. Change into one repeat slider and move to the white line.
00:21:772 (4) - Uh no, bad way of anti-jumping to me. Move that slider down to y=276.
00:22:423 - 00:26:119 I find problems playing this one. But this should do better
And by this style:
Suggested way of mapping the part
I hope you know the drill :D
00:35:032 (4) - I suggest you map it this way, it's more true to the rhythm of the song to me.

00:35:685 - Finish here!
00:47:858 (1,2,3,4,5) - Not double flower pattern lol. Use 2 sliders and a circle, just to make it a little easier!

01:12:424 (3) - Finish here!
01:12:859 (1) - I bet you got the wrong hitsound on the slider end. Finish!
01:13:728 (2) - Finish here too :3

Not bad! I admit I went into freestyling too much once. Try to keep it playable to most people :3

Tari's Kichigai
00:35:684 (1) - Add a finish here. You can turn down the volume with inherited points.
00:43:728 (2) - ^
01:09:815 (7) - ^
01:12:423 (3) - ^
01:12:858 (4) - ^ on slider end
01:14:163 (3) - ^ on slider end

I swear the flow in this guest diff feels much better than yours. Learn a thing or two from this guy / girl. :3

Sakurasou
00:15:685 (14) - Too much clap. Remove the clap on this one.
00:26:120 (9) - ^
00:43:729 (2) - Finish here!
01:03:294 (3,4,5) - Nothing, Clap, Clap fits better here.
01:12:206 (3) - Finish on slider end
01:13:076 (5) - ^
01:14:163 (3) - Finish here!

I can't mess with this one. But it's good to me :3

There ya go. Don't give up and keep learning for better mapping! ;)
Broccoly
Hey. From my modding queue.

[Sakurasou]
00:04:815 (2) - i'd say stacking red 2 with purple 9, yellow 2,4 is more equidistant (circling around with the same radius) and neater.
00:05:250 (4,5,6) - you might wanna consider just stacking them, with greed slider 1 blanketing them few grids away. If you want to keep those, make a perfect blanket with red 6 and greed slider 1.
00:07:206 (1,2,3,4,5,6) - why not use the same distance snap that was used between green 7 and 8? Sudden distance decrease might make players feel closed. Especially in insane diff
00:08:510 (7,8,9) - Same as above (stacking)
00:24:381 (1,2,3,4,5,6,7) - consider this ↓ Right now, 1,2,3 feels too closed in. I highly recommend making a triplet(not as in musical terms). In the picture, there are 3 circles stacked (1,2,3) and the flow goes around to form a triangle and then comes back to the stacked place (6) and then a jump to the slider(blanketing 5)


00:25:903 (8,9,10) - same as above (stacking). Or if you want to spread them out, you need to use less distance snap.
00:29:381 (4,5,6) - Very confusing, since you used almost the same pattern before as triplets(quarter beats apart from each other), but this time it is just a single tapping with half beats apart from each other. Spread them out (you can make a triangle leading to the next yellow slider 1)
00:31:336 (4,5,6) - good. These kind of triplets are nice when appropriately used like in this case.
00:36:120 (2,3) - put these more apart from 1 since they are musically far apart (consider around y:224)
00:42:641 (6) - move up a little, cuz it should be more far away from 7. (consider around y:180)
00:48:729 (1) - This lead-in part to kiai time is pretty confusing right now. consider shortening this slider to end here: 00:48:729 (1), and add a circle at here: 00:50:032, and here: 00:50:249. consider changing 3 into a slider to fit in to the sustaining vocal. These changes should fix the problem imo. (or you can even come up with even better idea based on my opinion)
00:56:771 (5,6,1) - spread these out to keep the same distance as before. I get your point to complete the pentagon pattern, but if the distance balance gets crashed, a pentagon is not gonna help ;-; I'd move 6 to x:300 y:256, and purple 1 to x: 420 y:204 ish.
01:04:163 - add a circle to fit the lyrics. If not, place 1 more away from the next slider.

[Tari's Kichigai]
00:31:989 (5) - (nazi) move one grid left to make a perfect blanket with 4?
01:10:249 (9) - (nazi) place it few grids down to make the distance equal with that between 7 and 8? or you can even consider making a diamond.

Very nice. Couldn't find much.

[Hard]
00:25:684 (1,2,3) - same as in Sakurasou diff. I highly recommend just stacking them.
00:31:336 (1,2,3) - 1 and 2 are a half beat apart, and 2 and 3 are one beat apart, yet the distance between them are the same. This can cause confusion.
00:46:771 (4,5,6,7,8,1,2,3,4,5) - nice.
01:05:033 (3,4) - (nazi) make a perfect blanket?

[Normal]
00:21:989 (4,5,6) - I guess this is fine, but place them more neatly (equilaterally)
00:34:597 (2) - consider changing 2 to a circle, and start slider 3 on 00:34:815 (3) and end on 00:34:815 (3), to fit the vocal (lyrics) Make sure you place them like here: 00:53:510 (3).
00:57:206 (4,1) - (nazi) make a perfect blanket?

[Easy]
00:17:207 (2) - (nazi) move to left 1~2 grids to place it at the center of the previous slider.
00:33:728 (1) - The body of the slider goes out of the playfield too much. I think this may be unrankable, but not sure.


Alright. That's about it :)
Nice song. Hope this helps!
Good luck 8-)

p.s.) Quick question. Did you post this map on popner's special rules queue by any chance?
MineC24
Modding queue~

Easy
HP Drain - 1..?

00:19:816 (2) - change by 00:22:859 (1)
00:33:728 (1) - Move inside plz
01:07:206 (3) - add NC
01:07:641 (1) - remove NC

Normal
00:40:902 (2) - make more pretty..
01:11:554 (1) - ^

Hard
00:08:946 (5) - add NC and 00:10:685 (1) - remove NC
00:21:772 (4,5) - ctrl + j (and move 00:23:076 (1,2,3,4) :D )
00:46:771 (4,5,6,7,8) - make more pretty... (http://puu.sh/2kN7X <- use polygon circles plz)
00:47:858 (1,2,3,4,5) - ^
01:00:903 (1,2,3,4,5) - ^


Tari's Kichigai
<- change unicode.. http://puu.sh/2kNc0

HP Drain - 1..

00:50:467 (3) - imo add NC..? (Kiai)

Sakurasou
00:02:641 (3,4,5,6,7) - <- Distance check..
00:10:032 (6) - move x:36 y:316 plz
00:25:903 (7,8,9) - look so bad..

GL :)
Saten
Hi~

[General]
  1. Most of the finish suggestions I gave most likely fit with lower volume as you've been using on most of them
  2. Here's a video without audio to save some space http://puu.sh/2lg5s
  3. The unicode title on Tari's Kichigai is a bit different from the other difficulties. Looks like you're not using the same type of ~ in it (~ & 〜 )
[Sakurasou]
Change the Stack Leniency to 5 instead. Mainly because of 01:00:903 (1,2,3,4,5,6,7,8,9) -
00:01:119 (3) - clap on start
00:01:445 (4,6) - clap on these as well
00:22:423 (1,2,3,4) - no need for a stream here, but it's up to you
00:29:381 (4,5,6) - I almost thought this was a 1/4 triplet
00:35:467 (7) - clap here
00:43:729 (2) - add a finish here
00:45:468 (1,2,3,4,1,2,3,4,1,2,3,4) - to make this perfectly symmetrical, each part should be rotated 120°. This might make it more difficult to play though. Change it only if you find it more fitting. I also think you sould make a more clearer spacing between the triples and the center
00:48:729 (1) - end this at 00:50:032 -
00:57:858 (3) - the whistle on the end sounds very unfitting
01:00:032 (8) - I wouldn't recommend using 2 repeats
01:04:163 - I really do recommend that you add something here
01:06:989 (1) - avoid using 2 repeats? It's like it's messing with the flow at this speed
01:12:206 (3,5) - finish on the end. Also make sure to lower the volume on those, just like on 01:11:554 -
01:14:163 (3) - ^ same thing here

[Tari's Kichigai]
00:08:945 (3,4,5) - minor spacing issue. Try to equalize it more
00:10:684 (9) - ^kinda the same here, move the note 1 grid right
00:17:423 (4) - 1 grid down and 2 grids left
00:21:554 (5) - 1 grid down
00:27:858 (4) - 1 grid left
00:35:684 (1) - add a finish here
00:37:641 (3,4,1) - equalize the spacing here?
00:43:728 (2) - finish on start
00:44:380 (3,4,5) - I think the way 00:44:380 (3,4) - are placed could be better arranged imo. Here's a little suggestion 00:48:728 (4) - a finish fits better than a clap here imo
01:01:119 (2) - finish on start
01:09:815 (7) - finish here
01:12:423 (3) - ^
01:12:858 (4) - finish on end
01:14:163 (3) - finish on start

[Hard]
00:11:554 (3,4) - can't you try to find a bit more simple pattern here? the repeat-slider on the blue tick can be confusing.
00:20:250 (2,3) - space them up so that the tails doesn't touch each-other 00:22:423 (5,1,2,3,4,5,6) - This part was really unexpected. The slider with 3 repeats and the double-stack jumps makes it really difficult to play this part on sight-read.
00:31:336 (1,2,3) - Reading this can be a pain. At least make a New Combo on (3)
00:35:467 (5) - clap
00:35:685 (1) - finish
00:46:771 (4,6) - Move these 1 grid closer each-other
00:47:858 (1,2,3,4,5) - make a copy of the previous pattern to stay more consistent
00:48:945 (1,1) - I think you're being evil here. End the spinner 1/2 earlier
00:57:424 (1) - not sure here, but it looks like you missed adding a finish here
01:00:903 (1,3) - like before. Move these 1 grid closer each-other
01:02:858 (1,1) - End this 1/2 latter and remove the hitcircle. The rhythm looks a bit messed up here
01:10:250 (7,8,9) - intended spacing? looks a bit odd
01:12:424 (3) - finish
01:12:858 (1) - add the custom finish on the end. I think it fits better than a regular whistle
01:13:728 (2) - finish on end

[Normal]
I strongly recommend that you increase the AR by 1. Becomes so much easier to read imo, considering the spacing and so.
00:12:206 (6) - no need for a clap here imo. sound good without it here
00:20:902 (3,4,5,6) - do not put them so close in a chain, it becomes really hard to read
00:21:989 (4) - remove the clap here
00:57:642 (1,2,3) - would you like to try this pattern instead? looks a bit more tidy imo 01:02:641 (1,1) - this is really too close imo. would be somewhat better to end it at 01:03:510 - instead to give the player more time to recover from the spinner.
01:09:816 (4) - add a finish
01:11:554 (1,2,4) - you can follow the example that I mention on the other difficulties if you want here (regarding the finish hitsounds)
01:18:511 (1) - 1 grid up perhaps? so it lands on the center line

[Easy]
00:36:772 (1) - add a finish
00:47:858 (1,1) - for an easy difficulty, this is a pretty short time between the objects. I suggest you start the spinner on 00:47:641 - and end it on 00:48:728 -
01:01:119 (1) - add finish on start
01:02:641 (1,1) - for an easy difficult I wouldn't recommend this. At least end it 1/2 earlier (01:03:510 - ). You can also try this pattern
SPOILER


Remove a repeat from 01:01:119 (1) - then move the spinner so it starts 1/2 after the slider, but it should still end where I suggested before (01:03:510 - )


That's all I from me
Tari's Kichigai was the most solid one imo, so I only had some nitpicking suggestions. The other diffs were also good. Just had a few things I wanted to point out.

Anyway, good luck with this~
popcap990
T_T i can't open this beatmap with my mac osu pls repair it.
Topic Starter
Entreal
welp, I'm kind of in a pickle since i've been grounded haha... (sneaking here is a dangerous thing). I hope that i can get to these asap

and for popcap... I have no idea what to dooo Sorry. :(
popcap990
never mind entreal :)
Shohei Ohtani

popcap990 wrote:

T_T i can't open this beatmap with my mac osu pls repair it.
Why did I laugh

Sakura:
00:13:946 (6) - NC
00:17:642 (1,2,3,4,5,6,7,8) - It's a sweet pattern but I'd like (5,6) to be less intense. Full-screen jumps in a verse usually isn't good.
00:35:467 (7) - Add clap
00:55:685 (7,1) - The law of everything good and right in this world wants me to switch these two but I know that it wouldn't work but oh my god (7) just feels so unnatural. If you can fix it it'll be kawaii.
01:04:380 (2) - This anti-jump is incredibly awkward.

Weird ass japanese name:
Nice

Hard:
00:11:880 (4) - Starting a slider like this on this blue tick is not good.
00:31:336 (1) - Remove NC
00:32:642 (3) - Add NC
00:36:554 (5) - NC
00:50:467 (1) - Just delete this note and extend the slider to here

Normal:
00:08:293 (5) - This may be weird for normal players
01:11:554 (1) - Weird, as a lot of sliders are curved so this just seems out of place.
01:15:033 (1) - ^ And also nothing in the vocals symbolizes a need for this.

Easy:
Good enough

Whee.
Nichiyouki


Hi, Entreal

Mod request from my modding queue

Red = You must fix
Blue = You should consider
Black = My suggestion

General

  1. Remove "Okura Asuka Sakurasou no Pet na Kanojo Prime Number Kimi to Deaeru Hi" in tags. Because Okura Asuka is artist name, Sakurasou no Pet na Kanojo is source name, and Prime Number Kimi to Deaeru Hi is title name. However, you can add "ending" in tags, since this song is ending song of this anime.
  2. Change title name is "Prime Number ~Kimi to Deaeru Hi~ (TV Size)" to follow this song name in the video.

Easy

  1. 00:26:336 (1,2,3) - If you want make slider begin of (1,2) and circle (2) is equilateral triangle, move (1) to left 2 grids, and if you want to be more smoothly, move 2nd point of (1) to x:332 y:224 imo.
  2. 00:41:989 (2,3) - Use Ctrl+G. Then remap these again. After that, don't forget switch finish hitsound between slider end of (2) and circle (3).
  3. 01:02:641 (1) - This spinner is too short for Easy diff. I suggest that remove slider (1). Then end the spinner at 01:04:380, and if you don't add any note, please add NC on 01:05:903 (1), too.
  4. 01:18:510 (1) - Finish sound is too loud. Please reduce volume about 70~80%

Normal

  1. 00:01:990 (1,2,3) - It's too hard to play (2,3), since these aren't natural flow. So please make by this picture to can play more smoothly.
  2. 00:08:293 (5) - This slider end on the blue tick, which this diff is unrankable. So you must change note, which I suggest that change into note on 00:08:510. It will be follow drum sound in the song.
  3. 00:20:902 (3,4,5,6) - The rhythm of these notes are weird for me, and I think (4,5,6) is too hard to play imo. So I will suggest that make by this picture will be easier and suitable more to play, and if you fixed, add clap on slider end of (3) and slider only repeat and end of (4).
  4. 00:22:859 (1) - Why do you repeat the slider 2 times, which I think it will be better if you remove repeating 1 time. Then add a circle on that (00:24:163) instead.
  5. 00:40:249 (1) - Remove clap on slider end.
  6. 00:40:902 (2,3) - I think that make by this picture will be suitable more for the rhythm of song.
  7. 00:47:207 (4) - Move to down 2 grids and left 1 grid. It will be more beautiful imo.
  8. 00:57:642 (1,2,3,4,5,6) - I want make these notes are more beautiful by these pictures, and if you want fix, copy by code
    12,320,57642,6,0,P|56:320|96:300,1,90,4|8,0:0|0:0,0:0:0:0:
    124,196,58511,1,0,0:0:0:0:
    224,240,58946,1,8,0:0:0:0:
    212,132,59381,2,0,P|228:84|260:56,1,90,0|8,0:0|0:0,0:0:0:0:
    360,24,60250,1,0,0:0:0:0:
    452,80,60685,1,8,0:0:0:0:
  9. 01:02:641 (1,1) - I think this spinner is too short for Normal diff. Please end spinner at 01:04:380. Then change slider (1) into circle on 01:05:032 instead.
  10. 01:16:989 - Add 2 circles or a slider on here and 01:17:206 because I hear drum sound on the song.

Hard

  1. 00:11:880 (4) - The rhythm of slider begin is weird for me, since here isn't suitable for the rhythm of song. So you should start this slider at 00:11:989
  2. 00:29:816 (5) - It isn't necessary to add NC. Please remove it.
  3. 00:30:249 (1,2,1,2) - Spacing between these can't play smoothly. So I think you move 00:31:120 (2) to stack with slider end of 00:30:249 (1), and move 00:32:207 (2) to stack with 00:31:336 (1). It will be able to play more smoothly.
  4. 00:31:336 (1) - Same with 00:29:816 (5).
  5. 00:35:467 (5) - Add clap here to follow the rhythm.
  6. 01:01:989 (5,6,7) - I see these are anti-jump, which it isn't natural flow. So you should increase spacing between these about 1.8x to can play smoothly.
  7. 01:16:989 - I hear somethings of song on here, which I think you can add notes by this picture to minimize the empty space.

Tari's Kichigai

  1. 00:10:554 (1,2,3,4,1) - I guess this diff is Hard, because it isn't hard for me :D but this stream should make to easier than this by reduce spacing these about 0.5x, or use slider by repeat it to follow these rhythm.
  2. 00:19:163 (8) - Move to right 1 grid and down 6 grids will be look better.
  3. 00:31:989 (5) - Move to down 1 grid.
  4. 00:48:293 (2,3) - It will be look better if you move (2) to right and down 1 grid, and move (3) to right 1 grid.
  5. 00:49:380 (6) - Add clap here will be better?
  6. 01:10:249 (9) - Move to x:128 y:144 will be more beautiful.

Sakurasou

  1. 00:00:250 (1) - This note is almost at the edge of this game windows, although it does not leave the tables. But you should move it.
  2. 00:02:641 (3,4,5,6,7) - This stream should use equal spacing, which I suggest that use spacing about 0.7x
  3. 00:04:815 (2) - Try to aviod stacking with 00:04:381 will be better.
  4. 00:05:033 (3,4,5,6) - I think that make by this picture will be better imo.
  5. 00:08:510 (7,8,9) - These aren't natural flow. So I think it will be more smoothly if you make to similar with stream on picture above.
  6. 00:10:032 (6) - Move to down and right 1 grid.
  7. 00:13:946 (6) - Add NC to follow the vocal.
  8. 00:15:576 (13,14) - These aren't necessary to add clap. Please remove it.
  9. 00:24:381 (1,2,3,4,5,6) - I feel weird when I play it on here. I think that make by this picture, which (1,4) is stack. If you make by this, it will be more smoothly.
  10. 00:25:903 (7,8,9) - I want make these can be more smoothly than this by this picture.
  11. 00:30:032 (1) - Use Ctrl+G will be able to play more smoothly.
  12. 00:39:271 (6) - Move to left and down 1 grid to adjust spacing of this stream.
  13. 00:44:163 (4) - This rhythm should add clap on this note.
  14. 00:44:597 (6,8) - Remove clap on (6), but add it on slider begin of (8) instead to follow the rhythm.
  15. 01:04:163 - Add a circle here to follow the vocal.

Comment: Easy and Tari's Kichigai diffs are good for me, but you should improve some diffs; especially, in Hard diff because I feel I can't play smoothly :(

Hope my mod will be useful for you.

Good luck~
smallboat
Hello,for you mod,from my queue ^^ (poor english,sorry ~!)

Easy
--------
OK

Normal

00:00:250 (1) - try to add note?
00:00:684 (2) - ^
00:01:119 (3) - add slider at 00:01:554 to end

It feel good.

00:08:293 (5) - end is white line, no blue line?

Hard
00:00:250 (1) - add slider at 00:00:684 to end
00:01:119 (2) - add slider reverse 1 times at 00:01:554 to end
00:01:663 (3) - add note
00:01:771 (4) - ^
01:16:771 (1,2,3) - add note?

Sakurasou
-----------
OK
Makyu
keep working on this map!!
never surrender :c
BanchoBot
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