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Okura Asuka - Prime Number Kimi to Deaeru Hi (TV Size)

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Topic Starter
Entreal

KiyoshiX101 wrote:

Overlapping means that one slider is overlapping another and some times it doesn't look beautiful. What I mean is that sometimes you should "cheat" the distance snap due to avoid this overlapping. When the user can see the slider border clearly it's more enjoyable.

00:26:772 (1,1,1) - Remove NC from those. Hmm, I had a similar suggestion from this, but I'm going to stick with this since its to make
the sliders look beautiful.

This is not recommended and that's all. They do look beautiful but the New combo is meant to "highlight" the change of the rhythm, Lyrics and so on and not to "decorate" the beatmap.

;) That's the reason why I told you this, even though, you can keep it like this since I'm one at the moment who says that. If you see more Mods in the future saying the same thing it would be nice to change it :)


No KD

Hmm Alright, I'll change the combos as well as the overlapping. Thanks for the extra feedback! Since you crossed it out, I guess im allowed to KD again.
VTC
hi ~~~ VocaloidTACU 입니다




[Easy]



00:17:642 (1) - Position - > x:316 y:216 (Grid level 4)


00:26:337 (1) - try this - >

00:36:336 - add in soft whistle sound

00:40:684 - add in clap (soft C1)

00:44:598 (2) - ^

00:46:337 (4) - ^

00:47:207 (5) - add finish

00:50:903 (2) - position - > x:212 y:120(Grid level 4 ) and make symmetry with previous 00:50:033 (1) -

00:51:772 (3) - position - > x:212 y:212(Grid level 4 ) and make symmetry with previous 00:50:903 (2) -

00:53:511 (1,2) - try this - >

00:58:076 (1,2,3,4) - use Ctrl + H

01:11:555 (1) - add finish in head

[Normal]


00:04:706 (2) - try this - >

00:17:642 (4,5) - try this - >

00:33:728 (1) - ^ - >

00:40:249 (1) - ^ - >

00:45:468 (3) - end point is here - > 00:46:989 -

00:47:207 (4) - add finish

01:01:120 (1) - boring ... try this - >

01:02:641 (1) - remove finish

01:04:381 (1) - add finish in head


[Hard]



00:05:468 (1) - add finish in head

00:06:119 (2) - try this - >

00:09:598 (6) - ^

00:22:423 (5) - change this - >

00:22:532 - add clap

00:22:858 - add circle

00:36:989 (2) - add clap in tail

00:38:729 (6) - ^

00:40:468 (2) - ^

00:44:163 (3) - add clap in head

00:45:903 (2) - ^

00:53:729 (8) - New Combo

00:58:729 (4) - use Ctrl + G

01:11:555 (1) - add finish in head

01:12:859 (1,2) - add finish in tail

01:15:033 (6) - add finish

01:16:554 - add circle



[Sakurasou]



00:08:511 (6) - add clap

00:15:576 (11,12) - remove clap

00:22:533 (11,12) - ^

00:35:685 (1) - add finish

00:36:772 (3) - ^

00:36:989 (4) - add clap in tail

00:38:729 (4) - ^

00:42:642 (6) - add finish

00:43:076 (7) - remove finish

00:47:207 (4) - remove clap end add finish

00:45:903 (4) - add clap

00:46:772 (1) - ^

00:47:642 (2) - ^

00:48:729 (1) - remove finish

00:50:468 (1) - add finish

01:02:641 (9) - ^

01:11:337 (1) - add finish in tail

01:12:207 (3) - ^

01:13:076 (5) - ^

01:14:163 (3) - add finish

01:15:033 (7) - ^


[Tari's Kichigai]

00:01:880 (4) - remove clap

00:18:076 (6) - use ctrl + g muuuuuch better

00:19:815 - add clap

00:22:641 - remove clap

00:25:032 (5) - use ctrl + g

00:35:684 (1) - add finish in head

00:36:771 (1) - ^

00:47:641 (1) - add clap in head

01:01:989 (4) - use ctrl + g

01:11:554 (1) - add finish in head

01:12:423 (3) - add finish

01:13:293 - ^

01:14:163 (3) - add finish in head

01:15:032 (1) - ^



good luck ~~~~
Alarido
From my queue (: Let's Go!

[Easy]
00:33:294 (1) - remove NC to fit song's verse (voice)
00:33:728 (4) - add NC here, where begins new verse
01:15:033 (1) - remove NC to fit song's verse (voice) (if this NC is here for coherence with [Hard]'s last spinner and you want keep it, do nothing here (: )

[Normal]
00:04:815 (2) - move to this red stick, fits better the song
00:05:468 (1) - move to x:208 y:56 for keep spacing safe
00:05:902 (2) - ^ to x:104 y:56, same reason
00:06:772 (3) - ^ to x:104 y:208, ^
00:07:207 (4) - move just the 1st dot to x:80 y:312 - for spacing and for keep the blanket with no further adjustements needed

01:10:685 (1) - remove NC?
01:11:555 (3) - add NC?
01:15:033 (1) - remove NC? (if this NC is here for coherence with [Hard]'s last spinner and you want keep it, do nothing here (: )

[Hard]
*nothing to say here (:

[Sakurasou]
*nothing to say here (:

[Tari's Kichigai]
*nothing to say here (:

----------------------------------------

Nice song, nice video (I liked it) ~~ (: nice diffs (: Very good map, nearly perfect^^.

That's it. Let's go to Ranking ^^

Att.
Topic Starter
Entreal

VocaloidTACU wrote:

hi ~~~ VocaloidTACU 입니다 Edit: I was deaf from not hearing the faint finishes, I thank Gloria Guard for making me realize as well as you! Some finishes aren't registered though since having finishes in a few seconds are weird to me.




[Easy]



00:17:642 (1) - Position - > x:316 y:216 (Grid level 4) Ooo, Nice save. Fix.


00:26:337 (1) - try this - > I'll try it. Thanks.

00:36:336 - add in soft whistle sound Ok.
00:40:684 - add in clap (soft C1) Okay

00:44:598 (2) - ^ I see no need with this one.

00:46:337 (4) - ^ ^

00:47:207 (5) - add finish ^

00:50:903 (2) - position - > x:212 y:120(Grid level 4 ) and make symmetry with previous 00:50:033 (1) - Okay

00:51:772 (3) - position - > x:212 y:212(Grid level 4 ) and make symmetry with previous 00:50:903 (2) - ^

00:53:511 (1,2) - try this - > I'm going to leave it like the original, can't make the same beat on yours.

00:58:076 (1,2,3,4) - use Ctrl + H Alrighty.


01:11:555 (1) - add finish in head I originally tried this, but its too weird.

[Normal]


00:04:706 (2) - try this - > Hmm Alright, i always seem to have trouble with the second slider haha.

00:17:642 (4,5) - try this - > Ok

00:33:728 (1) - ^ - > Decided to go to a slider approach, but thanks

00:40:249 (1) - ^ - > Ok

00:45:468 (3) - end point is here - > 00:46:989 - I'll leave it as is.

00:47:207 (4) - add finish No thanks.

01:01:120 (1) - boring ... try this - > It does doesn't it? I'll use this, but i might need ideas.

01:02:641 (1) - remove finish Hmm, idk why it has a finish here

01:04:381 (1) - add finish in head Thanks.


[Hard]



00:05:468 (1) - add finish in head Hmm, I always seem to question a finish here, but ok.

00:06:119 (2) - try this - > Meh, i'll leave it.

00:09:598 (6) - ^ ^

00:22:423 (5) - change this - > I'll leave it as it is.

00:22:532 - add clap =It does.

00:22:858 - add circle No need, since 00:22:423

00:36:989 (2) - add clap in tail I wasn't actually going for the chain of claps, I was just following the music since some cases it has a beat. This is nice though, I'll give it a go.

00:38:729 (6) - ^ ^

00:40:468 (2) - ^ ^

00:44:163 (3) - add clap in head ^

00:45:903 (2) - ^ ^

00:53:729 (8) - New Combo ok

00:58:729 (4) - use Ctrl + G Ok

01:11:555 (1) - add finish in head Ehh, Ill pass. I don't like finishes since they sound really weird if i keep using them. Some specific parts they're okay.

01:12:859 (1,2) - add finish in tail ^

01:15:033 (6) - add finish Ok

01:16:554 - add circle Just extended the spinner, it's not good to have a circle right after a spinner.



[Sakurasou]



00:08:511 (6) - add clap K

00:15:576 (11,12) - remove clap I like the way it is though.

00:22:533 (11,12) - ^ ^

00:35:685 (1) - add finish ^

00:36:772 (3) - ^ ^

00:36:989 (4) - add clap in tail Ok

00:38:729 (4) - ^ Ok

00:42:642 (6) - add finish No

00:43:076 (7) - remove finish No

00:47:207 (4) - remove clap end add finish ^

00:45:903 (4) - add clap Ok

00:46:772 (1) - ^ ^

00:47:642 (2) - ^ ^

00:48:729 (1) - remove finish Alright.

00:50:468 (1) - add finish ^

01:02:641 (9) - ^ No

01:11:337 (1) - add finish in tail ^

01:12:207 (3) - ^ ^

01:13:076 (5) - ^ ^

01:14:163 (3) - add finish ^

01:15:033 (7) - ^ Ok


[Tari's Kichigai]

00:01:880 (4) - remove clap I'll leave it as it is.

00:18:076 (6) - use ctrl + g muuuuuch better Okie

00:19:815 - add clap ^

00:22:641 - remove clap ^

00:25:032 (5) - use ctrl + g Mm, Not needed.

00:35:684 (1) - add finish in head Nah

00:36:771 (1) - ^ Okie

00:47:641 (1) - add clap in head Nah

01:01:989 (4) - use ctrl + g Not needed.

01:11:554 (1) - add finish in head ^

01:12:423 (3) - add finish ^

01:13:293 - ^ ^

01:14:163 (3) - add finish in head ^

01:15:032 (1) - ^ ^



good luck ~~~~




cFiszpan wrote:

From my queue (: Let's Go! I can't move though!

[Easy]
00:33:294 (1) - remove NC to fit song's verse (voice) Alright
00:33:728 (4) - add NC here, where begins new verse ^
01:15:033 (1) - remove NC to fit song's verse (voice) (if this NC is here for coherence with [Hard]'s last spinner and you want keep it, do nothing here (: ) mmm, i'd say i did NC for the change in music.

[Normal]
00:04:815 (2) - move to this red stick, fits better the song Fix
00:05:468 (1) - move to x:208 y:56 for keep spacing safe Hmm, since i did the mod from the previous mod, ima move it somewhere else.
00:05:902 (2) - ^ to x:104 y:56, same reason Ok
00:06:772 (3) - ^ to x:104 y:208, ^ Ok
00:07:207 (4) - move just the 1st dot to x:80 y:312 - for spacing and for keep the blanket with no further adjustements needed Ok

01:10:685 (1) - remove NC? K
01:11:555 (3) - add NC? ^
01:15:033 (1) - remove NC? (if this NC is here for coherence with [Hard]'s last spinner and you want keep it, do nothing here (: ) Same reason as easy.

[Hard]
*nothing to say here (:

[Sakurasou]
*nothing to say here (:

[Tari's Kichigai]
*nothing to say here (:

----------------------------------------

Nice song, nice video (I liked it) ~~ (: nice diffs (: Very good map, nearly perfect^^.

That's it. Let's go to Ranking ^^ Ahaha, Thanks for the compliment, but i feel as if this isn't ready yet, Good post though :)

Att.

Thanks guys!
Gloria Guard
Hi Entreal (:3 」_)=3

From my queue m4m :)

[Easy]

00:05:249 (4,2) overlap
That will interfere with reading the notes,recommended that other place.

00:11:554 (4) remove clap and add finish

00:17:206 (1,2,1) specing

00:30:249 (1) I beat seems a little better.-> http://puu.sh/2f2dx, and slider head add clap

00:35:249 (2) very empty feeling.. please hitsound insert.

00:36:771 (1) add finish

00:45:467 (1,2,3,4,5) hmm.. I don't understand about the beat, this part do not have the exact sound.
and simply rather awkward, i want to replace this one. -> http://puu.sh/2f2kX (1) note start 00:44:163
(2) note 00:45:032, (3) note 00:45:902, (4) note 00:46:771, (5) note 00:47:641

00:57:641 (4,1) specing

01:01:119 (1) slider head add finish

01:07:423 (3) slider head remove clap and one arrow white line add clap, two arrow
red line remove clap

01:11:554 (1) slider head add finish and slider end add finish

01:14:380 (2) 3 note interval widening is recommended. -> http://puu.sh/2f256
and slider end add finish


[Normal]

00:08:293 (5) hmm.. your mistake slider... check please this is slider end 00:08:510

00:11:663 (4,5) oh.. 4 slider end score effect hidden 5 slider arrow.. -> http://puu.sh/2f2tZ
Skin inserted, but admitting it was not bad and will not be able to judge

00:21:880 (3,4,5,6) The beat is very awkward. I think it is better -> http://puu.sh/2f2C4

00:34:489 (1,2) blanket -> http://puu.sh/2f2Gn

00:35:249 (3) Easy same

00:36:771 (1) slider head add finish

00:45:032 (2) 1 gird left

00:47:641 (5) slider head add clap

00:50:032 hmm.. why kiai line here? move please 00:50:467 start kiai time

00:57:641 (1) slider head add finish

01:01:119 (1) slider head add finish

01:13:293 (2) add finish

01:14:163 (4) slider head add finish


[Hard]

00:02:641 (1,2) blanket -> http://puu.sh/2f2Ub

00:07:858 (3,4,5) blanket too -> http://puu.sh/2f2Wf

00:13:836 (4,1) specing

00:18:076 (2,3) 1 gird left

00:32:423 (3,4,5,6) Please enlarge the interval. this is confusing.

00:35:684 (1) add finish

00:48:402 (1,2,3,4,5) hmm.. this is patter shape, bad shape change please -> http://puu.sh/2f36X

00:50:032 Normal same

00:54:815 (1) remove slider please change this is beat -> http://puu.sh/2f39C

00:57:641 (1) slider end add finish

01:01:119 (2) add finish

01:03:728 (1) remove finish

01:04:380 (2) slider head add finish

01:09:815 (3) add finish

01:10:684 (7) slider head remove clap

01:11:554 (1) slider head add finish

01:12:423 (3) add finish

01:13:293 (1) slider end add finish

01:14:163 (2) ^


[Sakurasou]

00:04:489 (1,2,3,4,1,2,3,4,5,6) hmm.. this is patter shape really bad shape you change please
-> http://puu.sh/2f3fD

00:07:744 (2,3) specing

00:22:423 (10) add clap

00:25:358 (5,6) specing

00:35:684 (1) add finish

00:36:771 (3) ^

00:50:032 ^ Normal, Hard same

00:57:641 (1) slider end add finish

01:00:141 (7,8) specing

01:01:119 (2) add finish

01:09:815 (2) slider end add finish

01:11:554 (1) slider end add finish

01:12:423 (3) ^

01:13:293 (5) ^

01:14:163 (3) add finish


Good luck
Topic Starter
Entreal

Gloria Guard wrote:

Hi Entreal (:3 」_)=3

From my queue m4m :)

[Easy]

00:05:249 (4,2) overlap
That will interfere with reading the notes,recommended that other place. There shouldn't be any trouble, i replayed this over and over just to make sure.

00:11:554 (4) remove clap and add finish Removed clap, didn't add finish

00:17:206 (1,2,1) specing Fixed by a pixel.

00:30:249 (1) I beat seems a little better.-> http://puu.sh/2f2dx, and slider head add clap Looks good, I'll try it.

00:35:249 (2) very empty feeling.. please hitsound insert. Added Whistle like the others

00:36:771 (1) add finish Mmm.. No need.

00:45:467 (1,2,3,4,5) hmm.. I don't understand about the beat, this part do not have the exact sound.
and simply rather awkward, i want to replace this one. -> http://puu.sh/2f2kX (1) note start 00:44:163
(2) note 00:45:032, (3) note 00:45:902, (4) note 00:46:771, (5) note 00:47:641 Alright, I'll try it.

00:57:641 (4,1) specing Ahh, I forgot about that spacing, since one modder told me to flip the whole combo vertically, I'll change it.

01:01:119 (1) slider head add finish Not needed.

01:07:423 (3) slider head remove clap and one arrow white line add clap, two arrow
red line remove clap Okay.

01:11:554 (1) slider head add finish and slider end add finish Not needed, not really a big fan of finishes.

01:14:380 (2) 3 note interval widening is recommended. -> http://puu.sh/2f256
and slider end add finish Okay. No on the finish.


[Normal]

00:08:293 (5) hmm.. your mistake slider... check please this is slider end 00:08:510 Ohhhh, This is because it starts a new tune but i added a clap before it. Thanks, now i just need to know which one i should use.

00:11:663 (4,5) oh.. 4 slider end score effect hidden 5 slider arrow.. -> http://puu.sh/2f2tZ
Skin inserted, but admitting it was not bad and will not be able to judge Hmm I have no idea how to fix that one, since I use the skin inserted.

00:21:880 (3,4,5,6) The beat is very awkward. I think it is better -> http://puu.sh/2f2C4 Hmm I like mine better, it's not following the vocals i believe.

00:34:489 (1,2) blanket -> http://puu.sh/2f2Gn Nice, fixed.

00:35:249 (3) Easy same Hmm Alrighty.

00:36:771 (1) slider head add finish Not needed.

00:45:032 (2) 1 gird left Ok.

00:47:641 (5) slider head add clap Ok

00:50:032 hmm.. why kiai line here? move please 00:50:467 start kiai time It's to be consistent with the other times, but this i kind of agree with. It rises up at 00:50:467. I guess i'll change the rest.

00:57:641 (1) slider head add finish Not a big fan of finishes, but I'll make a light one.

01:01:119 (1) slider head add finish ^

01:13:293 (2) add finish No.

01:14:163 (4) slider head add finish ^


[Hard]

00:02:641 (1,2) blanket -> http://puu.sh/2f2Ub Fixed

00:07:858 (3,4,5) blanket too -> http://puu.sh/2f2Wf ^

00:13:836 (4,1) specing ^

00:18:076 (2,3) 1 gird left ^

00:32:423 (3,4,5,6) Please enlarge the interval. this is confusing. I don't find this confusing.

00:35:684 (1) add finish Okay.

00:48:402 (1,2,3,4,5) hmm.. this is patter shape, bad shape change please -> http://puu.sh/2f36X Nice Save.

00:50:032 Normal same Fixed

00:54:815 (1) remove slider please change this is beat -> http://puu.sh/2f39C Shortened slider added circle.

00:57:641 (1) slider end add finish Added faint finish.

01:01:119 (2) add finish ^

01:03:728 (1) remove finish Ok

01:04:380 (2) slider head add finish ^

01:09:815 (3) add finish ^

01:10:684 (7) slider head remove clap ^

01:11:554 (1) slider head add finish ^

01:12:423 (3) add finish No

01:13:293 (1) slider end add finish No, having too much finishes in a sitting sounds really weird.

01:14:163 (2) ^ No


[Sakurasou]

00:04:489 (1,2,3,4,1,2,3,4,5,6) hmm.. this is patter shape really bad shape you change please
-> http://puu.sh/2f3fD Nice idea, i'll go with it.

00:07:744 (2,3) specing Ok

00:22:423 (10) add clap Okay, but i had an idea since you mentioned this.

00:25:358 (5,6) specing Ok

00:35:684 (1) add finish ^

00:36:771 (3) ^ ^

00:50:032 ^ Normal, Hard same ^

00:57:641 (1) slider end add finish ^

01:00:141 (7,8) specing K

01:01:119 (2) add finish ^

01:09:815 (2) slider end add finish Not needed.

01:11:554 (1) slider end add finish K.

01:12:423 (3) ^ Having finishes around will make it sound weird in my opinion

01:13:293 (5) ^ ^

01:14:163 (3) add finish ^


Good luck
Phew... Finishes galore, thanks so much. :lol: :lol: :lol:
VTC
I suggested finish sound in my modding post

but you didn't almost not fix

....why ? that finish sound is really necessary ( follow back rhythm )

you need more think about the hit sound
Topic Starter
Entreal

VocaloidTACU wrote:

I suggested finish sound in my modding post

but you didn't almost not fix

....why ? that finish sound is really necessary ( follow back rhythm )

you need more think about the hit sound

Um... I believe I made an edit post on yours and added some faint finishes, recheck? It should be on the same post when I reviewed your mod
neonat
Some suggestions

Hard

00:35:467 - add a note
00:48:946 (1) - end same place, but start at 00:48:836
01:02:858 (1) - ^
01:15:249 (1) - ^


Sakurasou

00:33:837 (2) - remove, triplets doesn't suit well in the part
Generally there's a lot of triplets, but I feel they don't suit the music behind :(
Topic Starter
Entreal

neonat wrote:

Some suggestions

Hard

00:35:467 - add a note Following that little sweet jingle here, no need.
00:48:946 (1) - end same place, but start at 00:48:836 Ok.
01:02:858 (1) - ^ ^
01:15:249 (1) - ^ ^


Sakurasou

00:33:837 (2) - remove, triplets doesn't suit well in the part I'll leave it.
Generally there's a lot of triplets, but I feel they don't suit the music behind :(
Hmm I kind of like triplets, but maybe i'll change them, just don't know what to change em with so... :o

Thanks!
RikiH_
Hi, modding from popner's queue O: Sorry for shitty english!

Easy

00:08:076 (4,5) - Usually, stacks in easy diffs are confusing for newbie players, I suggest you to change it
00:08:510 (5,1) - Make a blanket with them
00:11:554 (4,5) - The same about stack
00:14:163 (1,1) - This overlap is a bit ugly...
00:22:858 (1,3) - The same, move (3) a bit
00:32:858 (3,4) - This stack, you know. I suggest you to put the (4) in 84|80
00:44:163 (1,2,3,4,5) - Make a better square with these, you should put the notes here:
(1) - move to 192|96
(2) - move to 372|116
(3) - move to 352|296
(4) - move to 172|276
(5) - move to 192|96
This will flow better and it is more nice to see!
01:00:684 (4,1) - A blanket?
01:02:532 (1) - This spinner is too short. Replace it with a slider, but if you fix, start it on the red tick, in 01:02:641 !!
01:04:380 (1,2) - You can make these better!
01:07:423 (3,4) - I don't like how they overlap... It's really ugly
01:08:945 - I'd add a note here
01:14:597 (3) - This is covered by the previous slider, I think it's unrankable. Unfortunately I don't know how to fix it :(
01:15:032 (1) - Please move the final point to 320|236. If you do this, make a pattern like this

Normal

00:11:771 (5) - The repeat is partially covered by the previous slider and I think it's unrankable, you should move it like this:
00:35:249 (3,1) - You can make a better blanket with these
00:40:902 (2,3) - They are too near in my opinion, it's hard to read them in a Normal
00:43:728 (1) - This too. I'd make an unique long slider instead of a 3 repeat slider
01:04:380 (1) - Put the final sliderpoint to 361|168 for a perfect simmetry
01:11:554 (1) - This is asymmetric, unfortunately I don't know how to fix...
01:18:619 - Here you can start a spinner and end it here: 01:23:728

Hard

00:02:858 (2,4) - Try to use ctrl+g on these sliders
00:08:076 (4) - Ctrl+g
00:11:336 (2) - Spacing error. Move this 1 grid left
00:14:597 (2) - move to 320|228 for a better pattern
00:17:206 (5) - 252|128
00:19:380 (6) - 200|80 for a better flow
00:32:641 (3,4,5,6) - A pattern like this? (6 is stacked under 3)
00:37:858 (4) - Why isn't this curved like others? It also overlaps with two sliders!
00:40:467 (2,4) - Ctrl+g on these sliders
00:44:597 (4,1) - Overlap... Maybe try to curve (1) like other sliders
00:46:336 (3,5) - Another overlap, this time try to curve (5)
00:53:076 (7) - Try ctrl+g
01:08:293 (4,5,6) - I don't like how you stacked these, try to make a triangle or something...

Tari's Kichigai

00:02:967 (4) - Move to 205|81
00:11:336 (3) - This is a bit ugly... You can surely improve it
00:31:554 (4,5) - Please blanket these notes, it would be more funny to play
00:34:380 (3) - Move final sliderpoint to 180|65 to make this perfectly parallel with the following slider
01:15:467 (2,3) - They have different spacing. Make the spacing like these 01:15:032 (1,2)
01:18:619 - I'd add a longer spinner here (end it in 01:23:728)

Sakurasou

00:00:250 (1,2) - These have different spacing compared to 00:00:684 (2,3) - Please fix!
00:03:728 (1) - move to 256|284 for a better flow
00:08:293 (5,6,7,8,9) - You can surely make a better square and then a better pattern.
(5) - Put this in 376|176
(6,7,8) - Put these three notes in 308|196
(9) - Put this in 320|272
00:19:597 (1,2,3) - Overlap...
00:20:902 (5,6,7) - Another overlap. Put (6) in 256|36. Sometimes you have to ignore spacing in order to make better patterns!
00:24:163 (6,1) - Move to 256|120
00:30:902 (3) - This is not symmetrical with the center... I'm not an expert and I don't know how to fix it, sorry :(
00:34:815 (4) - Curve this and make a blanket
00:35:684 (1) - I think you should remove whstle from here, it's inaudible
00:43:728 (2,3,4) - Select the whole pattern and put it two grids down
00:44:815 (2,3,4) - The same, select the whole pattern and put it two grids up! (This is for spacing)
01:04:815 (4,7) - Ctrl+g on these sliders
01:07:858 (2,3) - Curve the slider and make a blanket
01:10:902 (6,7) - Move these 2 or 3 grid down
01:11:771 (2,4) - Ctrl+g on these?
01:18:619 - Add a final spinner. End it in 01:23:728

Well, I hope this helps. This map needs some work but I'm sure you can do it :) I'll star it because you starred my map
Moway
Hello, M4M from my queue.

[Easy]
00:04:598 (4,2) - Get rid of this overlap, makes the second slider quite hard to read.
00:08:076 (4,5) - Unstack these, try to avoid stacking on your easiest difficulty as this can be confusing for new players.
00:35:249 (2) - add a clap on the end of this slider
00:36:772 (1) - add a finish or a whistle, I think i like the finish better, but this needs some type of beatsound I think.
00:40:250 (1) - I like this slider with a finish on the head
00:41:989 (2,3) - This rhythm can be a bit too hard for new players. I think a rhythm like this could work well and also keep your polarity nice.

00:43:728 - Add a circle here, there is a quite strong beat here so it would fit nicely.
00:47:858 (1) - This spinner both begins too early and also ends too closely to the next circles. Consider replacing this with a long slider that starts at 00:48:076 and ends at 00:49:380.
00:50:033 (1,2,3,4) - Not sure how i feel about all of these 1/2 sliders in your easy diff. Maybe replace with 1/1 sliders or something, but consider remapping this part in some way.
00:53:511 (1) - If you choose to keep the previous sliders the same, then this part needs to be changed. Having the one repeat 1/2 sliders then suddenly a two repeat one will be something that new players won't be ready for.
00:56:771 - Add a circle
00:57:641 - ^, especially for this one since the beat is strong.
01:02:532 (1) - I don't like this spinner because it begins on a blue line and is too short and too close to other objects. Delete this and map the section to follow the drum beat. Remember that drum rhythm is usually more simple than the vocal rhythm, so for your easier difficulties it is better to stick with the drum beats.
01:07:206 - add a circle here, delete 01:07:423 (3) and instead replace with a 1/1 slider at 01:07:641. This will make the rhythm follow the drum beat better, remove that two repeat slider and also fix your polarity.
01:08:945 - add a circle here.
01:11:554 (1) - I think it would be nice to make this slider symmetrical across the y-axis. Also all of this overlapping is a bit ugly. Here is the solution I came up with, so maybe try something like this.


[Normal]
00:03:294 (3,1) - Form a blanket with these
00:03:729 (1) - remove NC to be consistent with the rest
00:11:772 (5) - This needs to be adjusted, as the repeat is obscured quite greatly.
00:21:989 (4,5,6) - maybe just replace this with a repeating 1/2 slider instead, that arrangement of circles is kind of odd.
00:29:816 (5) - NC
00:30:250 (1) - remove NC
00:43:729 (1) - not a fan of this repeating slider, Maybe replace with two 1/2 sliders, one of them repeating once.
00:53:510 (3,2) - very nazi, but maybe dont' have these overlap
01:04:381 (1) - make this symmetrical across the y axis
01:08:511 (6) - NC
01:08:946 (1) - remove NC

[Hard]
00:06:336 (2) - why's this one a repeating 1/2 :3. Either make it a 1/1 like the others

OR

00:02:859 (2) - replace this with a repeating 1/2

00:13:511 (4) - just make this a straight line, looks weird being this little curved nublet
00:25:685 (1,2,3) - stack these on 00:24:163 (6), the spacing here is really large so this will help
00:27:642 (4,1) - fix this overlap
00:34:816 (6) - make this slider symmetrical across the y axis so that this whole pattern will look nice.
00:36:337 (4,1) - random jump, fix this
00:38:294 (5) - NC
00:40:903 (3) - ctrl +g this
00:41:337 (4) - and this, makes for much better mouse flow, but you'll have to adjust the following pattern
00:41:772 (1) - split this into two 1/2 sliders. plays better, feels better.
00:43:294 (1,2,3,4,5,1,2) - decrease the slope of all of these so they can form proper blankets with each other.
00:48:510 (4) - maybe NC here
00:48:945 (1) - end spinner 00:50:249
00:50:467 - add circle here. I think it is much better to have a hit here than just ending a spinner. It is fine on your easier diffs because the quick note after spinner doesn't work for those, but here it fits much better.
00:53:729 (1,2,3,4,5) - arrange the previous objects so that these can be centered on the y axis
00:56:554 (6) - argh
00:57:424 (1,2,3,4) - center these on the yaxis, I don't know why you ahve that big jump between 00:56:554 (6,1) - anyway
01:06:989 (8,3) - fix this overlap

So I was modding this diff and I was like

"Hmm, something is weird."

And something is weird! Why is the section beginning at 00:36:554 - 1.5x slider velocity while the rest is 1.0x? 1.5x slider velocity makes the overall slider speed 1.50, which is good for a hard diff. That leads me to question why the rest is mapped with 1.00 slider velocity. That feels way too slow for your hard difficulty. I realize I'm basically asking for you to do a remap/readjustment of most of this difficulty, so if you don't want to then you can just look at my modding and take what you will from that. However, I think this difficulty would be much better if the slider velocity was 1.5 for the whole thing.


[Sakurasou]

Not going to do a full mod of this difficulty, I just have to say that is really weird that the non kiai parts are mapped with tiny babby sliders. This is supposed to be the hardest difficulty of the mapset, which makes it weird that a large part of the song is mapped with 1.20 sliders. The kiai is mapped at 1.80, which is far more reasonable.


That's all for me here. Good luck!
Topic Starter
Entreal
Umm I'm working on the mod from RikiH_ right now, so you can probably wait until this gets updated. I don't mind if you don't but im just saying.
Topic Starter
Entreal

RikiH_ wrote:

Hi, modding from popner's queue O: Sorry for shitty english! No need. Thanks for having time to mod haha.

Easy

00:08:076 (4,5) - Usually, stacks in easy diffs are confusing for newbie players, I suggest you to change it I'll move it down.
00:08:510 (5,1) - Make a blanket with them Since moving the stack, no need.
00:11:554 (4,5) - The same about stack Ok
00:14:163 (1,1) - This overlap is a bit ugly... To be consistent with the other sliders during the vocals, leaving it.
00:22:858 (1,3) - The same, move (3) a bit Not needed.
00:32:858 (3,4) - This stack, you know. I suggest you to put the (4) in 84|80 Moved it to 84|84
00:44:163 (1,2,3,4,5) - Make a better square with these, you should put the notes here:
(1) - move to 192|96
(2) - move to 372|116
(3) - move to 352|296
(4) - move to 172|276
(5) - move to 192|96
This will flow better and it is more nice to see! Fixed.
01:00:684 (4,1) - A blanket? ^
01:02:532 (1) - This spinner is too short. Replace it with a slider, but if you fix, start it on the red tick, in 01:02:641 !! No need.
01:04:380 (1,2) - You can make these better! Fixed.
01:07:423 (3,4) - I don't like how they overlap... It's really ugly Ok
01:08:945 - I'd add a note here Ok
01:14:597 (3) - This is covered by the previous slider, I think it's unrankable. Unfortunately I don't know how to fix it :( I believe its fixed?
01:15:032 (1) - Please move the final point to 320|236. If you do this, make a pattern like this Fixed.

Normal

00:11:771 (5) - The repeat is partially covered by the previous slider and I think it's unrankable, you should move it like this:
Good idea.
00:35:249 (3,1) - You can make a better blanket with these Ok
00:40:902 (2,3) - They are too near in my opinion, it's hard to read them in a Normal Um.. Kind of fixed?
00:43:728 (1) - This too. I'd make an unique long slider instead of a 3 repeat slider I'd agree, but I'm keeping the flow with the vocals
01:04:380 (1) - Put the final sliderpoint to 361|168 for a perfect simmetry I'm not sure about 361|168, a little out there don't you think? I'm probably interpreting wrong though.
01:11:554 (1) - This is asymmetric, unfortunately I don't know how to fix... I totally agree, I might just fidget around with this one.
01:18:619 - Here you can start a spinner and end it here: 01:23:728 No need.

Hard

00:02:858 (2,4) - Try to use ctrl+g on these sliders Ehh no need.
00:08:076 (4) - Ctrl+g ^
00:11:336 (2) - Spacing error. Move this 1 grid left Ok
00:14:597 (2) - move to 320|228 for a better pattern ^
00:17:206 (5) - 252|128 ^
00:19:380 (6) - 200|80 for a better flow ^
00:32:641 (3,4,5,6) - A pattern like this? (6 is stacked under 3) ^
00:37:858 (4) - Why isn't this curved like others? It also overlaps with two sliders! Ok
00:40:467 (2,4) - Ctrl+g on these sliders Ok, but going to ctr+g on 3rd not 4th.
00:44:597 (4,1) - Overlap... Maybe try to curve (1) like other sliders Ok
00:46:336 (3,5) - Another overlap, this time try to curve (5) Ok
00:53:076 (7) - Try ctrl+g No.
01:08:293 (4,5,6) - I don't like how you stacked these, try to make a triangle or something... Ok

Tari's Kichigai

00:02:967 (4) - Move to 205|81 No need.
00:11:336 (3) - This is a bit ugly... You can surely improve it ^
00:31:554 (4,5) - Please blanket these notes, it would be more funny to play Ok
00:34:380 (3) - Move final sliderpoint to 180|65 to make this perfectly parallel with the following slider ^
01:15:467 (2,3) - They have different spacing. Make the spacing like these 01:15:032 (1,2) Nah, its for the new combo.
01:18:619 - I'd add a longer spinner here (end it in 01:23:728) ^

Sakurasou

00:00:250 (1,2) - These have different spacing compared to 00:00:684 (2,3) - Please fix! Ok
00:03:728 (1) - move to 256|284 for a better flow Ok
00:08:293 (5,6,7,8,9) - You can surely make a better square and then a better pattern. ^
(5) - Put this in 376|176 ^
(6,7,8) - Put these three notes in 308|196
(9) - Put this in 320|272 ^
00:19:597 (1,2,3) - Overlap... ^
00:20:902 (5,6,7) - Another overlap. Put (6) in 256|36. Sometimes you have to ignore spacing in order to make better patterns! ^
00:24:163 (6,1) - Move to 256|120 ^
00:30:902 (3) - This is not symmetrical with the center... I'm not an expert and I don't know how to fix it, sorry :( I got it.
00:34:815 (4) - Curve this and make a blanket Ok
00:35:684 (1) - I think you should remove whstle from here, it's inaudible Oh what the heck, why is a whistle here.
00:43:728 (2,3,4) - Select the whole pattern and put it two grids down Ok
00:44:815 (2,3,4) - The same, select the whole pattern and put it two grids up! (This is for spacing) ^
01:04:815 (4,7) - Ctrl+g on these sliders ^
01:07:858 (2,3) - Curve the slider and make a blanket ^
01:10:902 (6,7) - Move these 2 or 3 grid down ^
01:11:771 (2,4) - Ctrl+g on these? ^
01:18:619 - Add a final spinner. End it in 01:23:728 Not needed.

Well, I hope this helps. This map needs some work but I'm sure you can do it :) I'll star it because you starred my map
PHEW, tons of information. Thanks so much for putting up with this LOL
Verlaren
Hi~ from Aincrad's modding queue~

General:
Use grid level 3
You haven't a storyboard. Deselect letterbox during breaks in song setup menu (Song setup --> Storyboarding --> Misc. Toggles)


Easy:
AR +1
00:08:510(5) - move to x:184 y:328
00:11:989(5) - move to x:272 y:88
00:33:293(4) - move to x:88 y:88
01:01:119(1) - remove one reverse arrow
01:02:532(1) - unsnapped spinner. Move to 01:02:432 and extend him to 01:03:728


Normal:
DR +2
AR +1
OD +1
00:03:728(1) - remove new combo
00:08:292(5) - unsnapped slider(end). Extend him to 00:08:728
00:59:380(1) - remove new combo
01:18:510(1) - All your diffs should end in 01:21:989. So delete pattern in 01:18:510(1) and place there spinner with duration of up to 01:21:989
01:18:510(1) - add inherit pint(green line): Sampleset - soft: costum 1, volume: 5%


Hard:
00:19:163(5) - place on x:176 y:128
00:19:380(6) - place on x:232 y:120
00:33:293(6) - remove this pattern
00:43:076(1) - remove new combo
00:48:836(1) - move spinner to one tick forward and reduce to one tick
01:02:206(1) - remove new combo
01:02:749(1) - move spinner to one tick forward and reduce to one tick
01:15:032(6) - remove this pattern and place a at this place next pattern; and extend this spinner to one tick
01:18:510(1) - All your diffs should end in 01:21:989. So delete pattern in 01:18:510(1) and place there spinner with duration of up to 01:21:989
01:18:510(1) - add inherit pint(green line): Sampleset - soft: costum 1, volume: 5%


Sakurasou:
00:22:423(10) - new combo
00:33:510(1) - maybe delete this new combo?
00:33:728(1) - ^
01:10:902(6,7) - place on x:256 y:192
01:18:510(1) - All your diffs should end in 01:21:989. So delete pattern in 01:18:510(1) and place there spinner with duration of up to 01:21:989
01:18:510(1) - add inherit pint(green line): Sampleset - soft: costum 1, volume: 5%


Tari's Kichigai:
DR +1
CS -1
AR +1

Council to make changes to all of the above. So your map will be easier to read and will take another step on the way to the rank.
Topic Starter
Entreal

Verlaren wrote:

Hi~ from Aincrad's modding queue~

General:
Use grid level 3 YUS
You haven't a storyboard. Deselect letterbox during breaks in song setup menu (Song setup --> Storyboarding --> Misc. Toggles)
Oh what the heck! I didn't notice, fix.

Easy:
AR +1 Ok
00:08:510(5) - move to x:184 y:328 Ok
00:11:989(5) - move to x:272 y:88 Nah, it looks strange to me, also due to distance snapping.
00:33:293(4) - move to x:88 y:88 Ok
01:01:119(1) - remove one reverse arrow No need, I'm keeping in flow of the vocals.
01:02:532(1) - unsnapped spinner. Move to 01:02:432 and extend him to 01:03:728 Really? It's unsnapped? Alright, i fixed it.


Normal:
DR +2 These 3 fixed.
AR +1
OD +1
00:03:728(1) - remove new combo I think i'm going to keep this since it introduces a new instrument thing.
00:08:292(5) - unsnapped slider(end). Extend him to 00:08:728 Hmm i believe its fixed, but i once extended it to that, but it just sounds to weird.
00:59:380(1) - remove new combo Ok
01:18:510(1) - All your diffs should end in 01:21:989. So delete pattern in 01:18:510(1) and place there spinner with duration of up to 01:21:989 I kind of wanted it to end when it finishes.
01:18:510(1) - add inherit pint(green line): Sampleset - soft: costum 1, volume: 5% ^


Hard:
00:19:163(5) - place on x:176 y:128 Ok.
00:19:380(6) - place on x:232 y:120 ^
00:33:293(6) - remove this pattern ?
00:43:076(1) - remove new combo Ok
00:48:836(1) - move spinner to one tick forward and reduce to one tick Ok
01:02:206(1) - remove new combo Ok
01:02:749(1) - move spinner to one tick forward and reduce to one tick ^
01:15:032(6) - remove this pattern and place a at this place next pattern; and extend this spinner to one tick Um, I'm going to leave this for the finish.
01:18:510(1) - All your diffs should end in 01:21:989. So delete pattern in 01:18:510(1) and place there spinner with duration of up to 01:21:989
01:18:510(1) - add inherit pint(green line): Sampleset - soft: costum 1, volume: 5% Already stated this in normal.


Sakurasou:
00:22:423(10) - new combo K.
00:33:510(1) - maybe delete this new combo? Removed.
00:33:728(1) - ^ No.
01:10:902(6,7) - place on x:256 y:192 Moved it to y:184.
01:18:510(1) - All your diffs should end in 01:21:989. So delete pattern in 01:18:510(1) and place there spinner with duration of up to 01:21:989
01:18:510(1) - add inherit pint(green line): Sampleset - soft: costum 1, volume: 5% Already Stated.


Tari's Kichigai:
DR +1 Fixed except CS.
CS -1
AR +1

Council to make changes to all of the above. So your map will be easier to read and will take another step on the way to the rank. Thanks very much for the mod.
moonlightleaf
My friend ~ this is just my opinion , hope can help you~

Look the General first

General
adjusting the note's distance according to "distance-snap"

keep all the kika the same (length)

Easy
00:19:380(1) maybe not new note

00:44:163(1) move to 00:43:728

00:45:032(2)(3)(4)(5) do this http://osu.ppy.sh/ss/650640

00:55:032(3) end at 00:56:554

00:57:206(4) delete

00:58:076(1)(2)(3)(4) http://osu.ppy.sh/ss/650652

Normal
00:47:641(5) move to 00:47:858 end at

00:51:119(1) move to 00:51:336

00:52:437(2) move to 00:52:641 end at 00:53:076

00:53:510 add note

Hard
00:06:119(2) move to 00:06:336 and reduce a return

00:09:597(6) move to 00:09:815 and reduce a return

00:15:899(1) and 00:16:554(2)(3)(4)(5) exchange

00:22:423(5) delete all return

00:23:076(1)(2)(3)(4)(5)(6) http://osu.ppy.sh/ss/650673

00:24:163 add note

00:24:815(2) add a return , 00:25:249(3)delete ,00:25:684(1)(2)(3) move to
front white line

00:27:641(4) delete,00:28:076(1) add a return and move to 00:27:858

00:36:554(1)(2)(3)(4)(5)(6)(7)(8)http://osu.ppy.sh/ss/650684

00:40:032(1)(2)(3)(4) http://osu.ppy.sh/ss/650686

00:45:032(5) delete

00:45:467(1)(2)(3)(4)(5)(6) all move to front red line

00:48:523(4) delete

00:54:163(3)(4)(5) change to slider(3) http://osu.ppy.sh/ss/650695

00:56:554(6) delete , move 00:56:771(7) to here and add a return

01:00:032(3) add a return , delete 01:00:467(4)

01:08:076(3)(4)(5) do this http://osu.ppy.sh/ss/650704
BrujoAzul
From my queue o3o

General
Remove 1/2 sec for music track
Easy
00:04:597 - I don't like how that slider overlaps another D:
00:19:815 - Make that Symetric
00:33:728 - Same ^
00:35:249 (2) - Move the start in the same gride where the previous slider ends
00:42:423 - Add note?
00:51:771 (3,4) - Those sliders aren't the same that 00:50:033 (1,2)
00:56:771 - Add slider?
00:57:641 - Add note?
01:11:554 - Simetric
Why sometimes you have 5 notes combo and sometimes only 2? Make the combos of 4~5 notes each one
Normal
00:03:729 (1) - Make that slider end in 00:04:163 - And add two notes between it and the next slider
00:08:293 (5) - Make that slider Straigth
00:11:772 (5) - Same here
00:34:597 (2) - That slider isn't following the distance snap
00:43:510 - Add note?
01:06:337 (4) - Make that slider end in 01:06:771 -
01:17:642 (2,3,1) - Don't put that notes under the slider
01:18:510 - Transform that note in a slider
Sakurasou
00:36:120 (2,3) - Put those notes further for the 1st note
00:43:076 (7) - Same here
01:18:510 - Spinner?

Uh... I don't find anything else, good luck getting this ranked! o3o
Topic Starter
Entreal
Okay, I'll get to these later. I just woke up early, but i have school :)

I'll edit this when i get back.
Topic Starter
Entreal

moonlightleaf wrote:

My friend ~ this is just my opinion , hope can help you~

Look the General first

General
adjusting the note's distance according to "distance-snap" [/color]

keep all the kika the same (length) I might ask you in-game about this since i don't know what kika is...

Easy
00:19:380(1) maybe not new note This is the beginning for the piano thing

00:44:163(1) move to 00:43:728 Ok

00:45:032(2)(3)(4)(5) do this http://osu.ppy.sh/ss/650640 I think i did that

00:55:032(3) end at 00:56:554 I don't think i'm following the vocals with this part

00:57:206(4) delete ^

00:58:076(1)(2)(3)(4) http://osu.ppy.sh/ss/650652 I think ima keep this

Normal
00:47:641(5) move to 00:47:858 end at Not following vocals

00:51:119(1) move to 00:51:336 ^

00:52:437(2) move to 00:52:641 end at 00:53:076 ^

00:53:510 add note Ok

Hard
00:06:119(2) move to 00:06:336 and reduce a return Fixed

00:09:597(6) move to 00:09:815 and reduce a return ^

00:15:899(1) and 00:16:554(2)(3)(4)(5) exchange Fixed, not sure if it looks good tho

00:22:423(5) delete all return No need, it keeps the beat i believe

00:23:076(1)(2)(3)(4)(5)(6) http://osu.ppy.sh/ss/650673 No need

00:24:163 add note ^ following

00:24:815(2) add a return , 00:25:249(3)delete ,00:25:684(1)(2)(3) move to
front white line I like the idea, but i have no way in adjusting it, besides i think mines fine too

00:27:641(4) delete,00:28:076(1) add a return and move to 00:27:858 ^

00:36:554(1)(2)(3)(4)(5)(6)(7)(8)http://osu.ppy.sh/ss/650684 This is to keep the difficulty, i think its too easy if i do repeats

00:40:032(1)(2)(3)(4) http://osu.ppy.sh/ss/650686 ^

00:45:032(5) delete Leaving this to keep the beat

00:45:467(1)(2)(3)(4)(5)(6) all move to front red line ^

00:48:523(4) delete Following the drums in this part

00:54:163(3)(4)(5) change to slider(3) http://osu.ppy.sh/ss/650695 ^

00:56:554(6) delete , move 00:56:771(7) to here and add a return Ok

01:00:032(3) add a return , delete 01:00:467(4) Keeping the flow

01:08:076(3)(4)(5) do this http://osu.ppy.sh/ss/650704 Ok


BrujoAzul wrote:

From my queue o3o

General
Remove 1/2 sec for music track No idea how to do that but I'll see what i can do
Easy
00:04:597 - I don't like how that slider overlaps another D: Fixed.
00:19:815 - Make that Symetric No need
00:33:728 - Same ^ ^
00:35:249 (2) - Move the start in the same gride where the previous slider ends ^
00:42:423 - Add note? ^
00:51:771 (3,4) - Those sliders aren't the same that 00:50:033 (1,2) Really? It does to me, i even copied it from the same thing
00:56:771 - Add slider? Ok
00:57:641 - Add note? No need
01:11:554 - Simetric It's symmetric in a twisted like kind of look.
Why sometimes you have 5 notes combo and sometimes only 2? Make the combos of 4~5 notes each oneFixed some
Normal
00:03:729 (1) - Make that slider end in 00:04:163 - And add two notes between it and the next slider I believe i'm following that funky sound thing
00:08:293 (5) - Make that slider Straigth Due to overlapping, can't
00:11:772 (5) - Same here Same reason ^
00:34:597 (2) - That slider isn't following the distance snap I'm kind of cheating the distance snap to make a blanket, leaving it.
00:43:510 - Add note? No need.
01:06:337 (4) - Make that slider end in 01:06:771 - I did this to follow vocals, leaving it
01:17:642 (2,3,1) - Don't put that notes under the slider Fixed.
01:18:510 - Transform that note in a slider Leaving it
Sakurasou
00:36:120 (2,3) - Put those notes further for the 1st note This is to be consistent with the other 3 notes.
00:43:076 (7) - Same here Ok
01:18:510 - Spinner?No need.

Uh... I don't find anything else, good luck getting this ranked! o3o

Thanks you guys!
Topic Starter
Entreal

Moway wrote:

Hello, M4M from my queue.

[Easy]
00:04:598 (4,2) - Get rid of this overlap, makes the second slider quite hard to read. Fixed already.
00:08:076 (4,5) - Unstack these, try to avoid stacking on your easiest difficulty as this can be confusing for new players. ^
00:35:249 (2) - add a clap on the end of this slider No need, i only use clap when the music has a beat (ex: 00:32:858)
00:36:772 (1) - add a finish or a whistle, I think i like the finish better, but this needs some type of beatsound I think. Oh what the heck, why isn't this a whistle?! Fixed.
00:40:250 (1) - I like this slider with a finish on the head No need for a finish.
00:41:989 (2,3) - This rhythm can be a bit too hard for new players. I think a rhythm like this could work well and also keep your polarity nice.
Ok.
00:43:728 - Add a circle here, there is a quite strong beat here so it would fit nicely. Already fixed.
00:47:858 (1) - This spinner both begins too early and also ends too closely to the next circles. Consider replacing this with a long slider that starts at 00:48:076 and ends at 00:49:380. I'm going to leave this
00:50:033 (1,2,3,4) - Not sure how i feel about all of these 1/2 sliders in your easy diff. Maybe replace with 1/1 sliders or something, but consider remapping this part in some way. ^
00:53:511 (1) - If you choose to keep the previous sliders the same, then this part needs to be changed. Having the one repeat 1/2 sliders then suddenly a two repeat one will be something that new players won't be ready for. Fixed.
00:56:771 - Add a circle Already fixed.
00:57:641 - ^, especially for this one since the beat is strong. Fixed.
01:02:532 (1) - I don't like this spinner because it begins on a blue line and is too short and too close to other objects. Delete this and map the section to follow the drum beat. Remember that drum rhythm is usually more simple than the vocal rhythm, so for your easier difficulties it is better to stick with the drum beats. I feel as if this part fits with a spinner, I'll leave it.
01:07:206 - add a circle here, delete 01:07:423 (3) and instead replace with a 1/1 slider at 01:07:641. This will make the rhythm follow the drum beat better, remove that two repeat slider and also fix your polarity. Ok.
01:08:945 - add a circle here. Ok
01:11:554 (1) - I think it would be nice to make this slider symmetrical across the y-axis. Also all of this overlapping is a bit ugly. Here is the solution I came up with, so maybe try something like this. I'll try that


[Normal]
00:03:294 (3,1) - Form a blanket with these Fixed
00:03:729 (1) - remove NC to be consistent with the rest Ok
00:11:772 (5) - This needs to be adjusted, as the repeat is obscured quite greatly. As of now, I'll leave it since i can't think of anything nice to replace it.
00:21:989 (4,5,6) - maybe just replace this with a repeating 1/2 slider instead, that arrangement of circles is kind of odd. These circles are for the beat, if i put a slider i won't be able to create it.
00:29:816 (5) - NC Ok as well as v
00:30:250 (1) - remove NC
00:43:729 (1) - not a fan of this repeating slider, Maybe replace with two 1/2 sliders, one of them repeating once. Ok
00:53:510 (3,2) - very nazi, but maybe dont' have these overlap Can't think of anything here, due to distance snapping on lower diffs.
01:04:381 (1) - make this symmetrical across the y axis Strange, i believe i did.

01:08:511 (6) - NC Okay as well as v
01:08:946 (1) - remove NC

[Hard]
00:06:336 (2) - why's this one a repeating 1/2 :3. Either make it a 1/1 like the others

OR

00:02:859 (2) - replace this with a repeating 1/2 K

00:13:511 (4) - just make this a straight line, looks weird being this little curved nublet Lol, nublet... Fixed
00:25:685 (1,2,3) - stack these on 00:24:163 (6), the spacing here is really large so this will help K
00:27:642 (4,1) - fix this overlap I find this deliberate.
00:34:816 (6) - make this slider symmetrical across the y axis so that this whole pattern will look nice. K.
00:36:337 (4,1) - random jump, fix this I'd say it isn't but, tiny fix.
00:38:294 (5) - NC K
00:40:903 (3) - ctrl +g this I'd go for a ->, <-, <-, -> pattern, same with v
00:41:337 (4) - and this, makes for much better mouse flow, but you'll have to adjust the following pattern
00:41:772 (1) - split this into two 1/2 sliders. plays better, feels better. I agree.
00:43:294 (1,2,3,4,5,1,2) - decrease the slope of all of these so they can form proper blankets with each other. Fixed?
00:48:510 (4) - maybe NC here Nah
00:48:945 (1) - end spinner 00:50:249 Leaving it.
00:50:467 - add circle here. I think it is much better to have a hit here than just ending a spinner. It is fine on your easier diffs because the quick note after spinner doesn't work for those, but here it fits much better. Ok
00:53:729 (1,2,3,4,5) - arrange the previous objects so that these can be centered on the y axis I'll just leave em alone.
00:56:554 (6) - argh bleh!
00:57:424 (1,2,3,4) - center these on the yaxis, I don't know why you ahve that big jump between 00:56:554 (6,1) - anyway K
01:06:989 (8,3) - fix this overlap When you play it, it doesn't really show the overlap so I'm leaving it.

So I was modding this diff and I was like

"Hmm, something is weird."

And something is weird! Why is the section beginning at 00:36:554 - 1.5x slider velocity while the rest is 1.0x? 1.5x slider velocity makes the overall slider speed 1.50, which is good for a hard diff. That leads me to question why the rest is mapped with 1.00 slider velocity. That feels way too slow for your hard difficulty. I realize I'm basically asking for you to do a remap/readjustment of most of this difficulty, so if you don't want to then you can just look at my modding and take what you will from that. However, I think this difficulty would be much better if the slider velocity was 1.5 for the whole thing.
You know, after like a few days after getting mods from people I kind of realized to myself and said, "hey, why the heck is Hard and Sakurasou so slow if they're in difficult difficulties, it doesn't make sense. Sadly it was too late for me too fix these changes knowing that these mods have been put into place and i was like CRAP. I then thought to myself an excuse and simply said fun, not frustration. I agree with you fully, but me realizing this so late in the ball game makes me cringed to think i might have to remap everything, and I simply die inside. If i only realized it sooner though, I would've remapped it. All i can say is fun, not difficulty. If they want difficulty, they can do Doubletime Hard or something like that haha. Though I'm making a different map as we speak, so maybe I'll make the sv faster in that one, should tell me so i can remember xD


[Sakurasou]

Not going to do a full mod of this difficulty, I just have to say that is really weird that the non kiai parts are mapped with tiny babby sliders. This is supposed to be the hardest difficulty of the mapset, which makes it weird that a large part of the song is mapped with 1.20 sliders. The kiai is mapped at 1.80, which is far more reasonable. Should read the last page of hard, I make a speech there :)


That's all for me here. Good luck!
Thanks so much for putting up with this! This is probably the second mod that i actually felt bad for having a person mod this LOL.
quiz-chan_DELETED
Hi~ from my queue

[General]
Seems fine.

[Easy]
00:28:076 (3,1) - Please adjust both sliders' shape so they are better blankets.

That's it! Nice!

[Normal]
00:08:293 (5) - This slider is a flow breaker. It would have a better flow if...
BUT... that would ruin spacing so if you change that, be sure to fix spacing too.
00:21:989 (4,5,6) - This looks messy: the notes just look like being stuck together., like thrown one onto another.
00:45:468 (3,4,5) - This would also flow better when...

[Hard]
00:36:337 (4,1) - Spacing issue, doesn't look appealing.

This is it?

[Sakurasou]
Just some little things, but still pretty solid!

[Tari's Kichigai]
Perfect!

Good luck!!
Topic Starter
Entreal

Quiz-chan wrote:

Hi~ from my queue

[General]
Seems fine.

[Easy]
00:28:076 (3,1) - Please adjust both sliders' shape so they are better blankets. Fixed.

That's it! Nice!

[Normal]
00:08:293 (5) - This slider is a flow breaker. It would have a better flow if... I wish i could change to that, but then i'll probably have to move everything since i tested it.
BUT... that would ruin spacing so if you change that, be sure to fix spacing too.
00:21:989 (4,5,6) - This looks messy: the notes just look like being stuck together., like thrown one onto another. I agree, but i have no idea how to fix this due to distance.
00:45:468 (3,4,5) - This would also flow better when... Fixed.

[Hard]
00:36:337 (4,1) - Spacing issue, doesn't look appealing. Fixed.

This is it?

[Sakurasou]
Just some little things, but still pretty solid!

[Tari's Kichigai]
Perfect!

Good luck!!
Thanks for teh modz! :D
Tari
Remove your name "Entreal" and TV Size from tags please....
Topic Starter
Entreal

Tari wrote:

Remove your name "Entreal" and TV Size from tags please....

Fixed. :o
Tari
Reminder : Don't add tags that are already in either the artist, source or , song name
Topic Starter
Entreal

Tari wrote:

Reminder : Don't add tags that are already in either the artist, source or , song name

Alright! New information, thanks alot Tari :D
V E
hi, from lova que~ mod~~
follow what you want...

easy

well spinner at 01:02 a little bit short but still catchable for newbie..
already nice...

normal

did you really do random DS here... better to have a consistent DS in normal

00:03:293 (3) - make this 1.20 DS and also move (4)
00:08:293 (5) - better to follow Quiz-chan
00:09:597 (2) - your DS too high
00:10:684 (4,5) - meybe this could help


hard


01:03:945 - end spinner at red tick, like you do from previous spinner

sakurasou


00:28:510 (2) - move higher to have a good flow you can move to y:36 on grid

tari's


00:22:423 (2) - move 2 grid up

well, hard diff kinda weird with the jumps and DS n SV... be sure to adjust some spacing...
good luck...
captin1
heey, from queue

mostly nazi suggestions

General

00:12:423 (1) - from this point on I would decrease hitsound volume just a touch, the snare hits stick out a bit much and the music is much softer

Easy
00:18:510 (4,1) - x:252 y:156, slightly better blanket imo then adjust (1) for spacing
00:26:010 (2,3,1) - spacing
01:08:945 (2,1,2) - spacing
01:13:728 (1,2) - spacing

Normal

Can't think of anything, nice diff!

Hard

01:10:684 (7,1) - I would increase the space between these, so it reflects the pause a bit better

Sakurasou

00:01:119 (3) - curve this slider to the right so it leads into the stream a bit better
01:04:163 (2) - remove this note for effect

Tari's Kichigai

00:01:989 (1) - any reason this isn't in the same line as the notes before it? I think moving it over a bit would work
00:42:858 (7) - remove this note for effect

very solid maps! good luck!
Topic Starter
Entreal

selova wrote:

hi, from lova que~ mod~~ WAI HELLOW THARE. Haha.
follow what you want...

easy

well spinner at 01:02 a little bit short but still catchable for newbie.. I don't like having sliders right near sliders in easy by the tick marks, leaving it.
already nice...

normal

did you really do random DS here... better to have a consistent DS in normal

00:03:293 (3) - make this 1.20 DS and also move (4) Ahh little mistake i made there, thanks.
00:08:293 (5) - better to follow Quiz-chan Same reply.
00:09:597 (2) - your DS too high I believe fixed.
00:10:684 (4,5) - meybe this could help Nice idea, using it.


hard


01:03:945 - end spinner at red tick, like you do from previous spinner No need.

sakurasou


00:28:510 (2) - move higher to have a good flow you can move to y:36 on grid Sure.

tari's


00:22:423 (2) - move 2 grid up Ok.

well, hard diff kinda weird with the jumps and DS n SV... be sure to adjust some spacing...
good luck... I tend to ignore distance spacing when it comes to Hard and Insane if thats what your implying.

captin1 wrote:

heey, from queue WAI HELLO THAR.

mostly nazi suggestions

General

00:12:423 (1) - from this point on I would decrease hitsound volume just a touch, the snare hits stick out a bit much and the music is much softer Hmm i would like to, but where do i end that? During the chorus? I'll fix once you respond to this.

Easy
00:18:510 (4,1) - x:252 y:156, slightly better blanket imo then adjust (1) for spacing Oh, thanks! I thought i fixed this.
00:26:010 (2,3,1) - spacing Fixed as well as below.
01:08:945 (2,1,2) - spacing
01:13:728 (1,2) - spacing

Normal

Can't think of anything, nice diff! Thank yah. Haha

Hard

01:10:684 (7,1) - I would increase the space between these, so it reflects the pause a bit better Moved a bit.

Sakurasou

00:01:119 (3) - curve this slider to the right so it leads into the stream a bit better K.
01:04:163 (2) - remove this note for effect Okie.

Tari's Kichigai

00:01:989 (1) - any reason this isn't in the same line as the notes before it? I think moving it over a bit would work Okay.
00:42:858 (7) - remove this note for effect Ok.

very solid maps! good luck!


Thanks guys! Note: Tari allowed me to mod her stooof. :D
captin1
Yeah the volume in the chorus is fine, so the decrease until then would work well
Topic Starter
Entreal

captin1 wrote:

Yeah the volume in the chorus is fine, so the decrease until then would work well

Reduced to 50%. thanks!
popner
From my queue.

Let's see what I can help you.

Hmm..seems that it is your first map. The guest diff is good, and I give a normal mod for it. The diffs made by your self need some more works, a mod can help little in improving it so I will give you general suggestions.

Look at the composition, ctrl+a and you will see this:
That means, your pattern are cruising around the screen center and no notes are put on the side. This causes some problem. First, you have no enough space to arrange your notes and sliders, thus they need to overlap on each other, and the composition looks not neat and clear; Second, when others play your map, they will have a terrible feeling that the moving is bound up. So the suggestion is, to re-arrange the patterns to make a better composition. The guest diff has done a good job on this, so you can learn from it.

Same suggestion applied to all your own diffs.






And this is mod for guest diff.

[Tari's Kichigai]
00:20:902 (3,6) - make blanket between them? like:
00:46:989 (5) - I know you want to follow the piano at 00:47:206 (6), but, the vocal is not ended here. I think you can add a reverse to this slider, so both the piano and vocal are considered.
00:46:989 (5,1) - make the two sliders parallel? Now from what I see, they are dragged randomly and looks not neat.
01:03:945 (1,2,3) - spacing issue
01:04:380 (3,4,5) - maybe a pattern like this can be better? Look:
The diff is good.
popner
Double post, edited.
Topic Starter
Entreal

popner wrote:

From my queue.

Let's see what I can help you.

Hmm..seems that it is your first map. The guest diff is good, and I give a normal mod for it. The diffs made by your self need some more works, a mod can help little in improving it so I will give you general suggestions.

Look at the composition, ctrl+a and you will see this:
That means, your pattern are cruising around the screen center and no notes are put on the side. This causes some problem. First, you have no enough space to arrange your notes and sliders, thus they need to overlap on each other, and the composition looks not neat and clear; Second, when others play your map, they will have a terrible feeling that the moving is bound up. So the suggestion is, to re-arrange the patterns to make a better composition. The guest diff has done a good job on this, so you can learn from it.

Same suggestion applied to all your own diffs.






And this is mod for guest diff. Fixed the Ctrl+A thingy you suggested, but i probably need mods again haha...

[Tari's Kichigai]
00:20:902 (3,6) - make blanket between them? like:
00:46:989 (5) - I know you want to follow the piano at 00:47:206 (6), but, the vocal is not ended here. I think you can add a reverse to this slider, so both the piano and vocal are considered.
00:46:989 (5,1) - make the two sliders parallel? Now from what I see, they are dragged randomly and looks not neat.
01:03:945 (1,2,3) - spacing issue
01:04:380 (3,4,5) - maybe a pattern like this can be better? Look:
The diff is good.
Fixed.
blackabyss
hi~ from popner's special rules queue

[General]
  1. (AIBat Check) Inconsistency in LetterboxInBreaks:
    - [Easy] : 0
    - [Hard] : 1
    - [Normal] : 1
    - [Sakurasou] : 1
    - [Tari's Kichigai] : 1
[Easy]
  1. 00:33:728 - a bit nazi, isn't symmetrical. turn like this? http://osu.ppy.sh/ss/656022
    45,186,33728,6,0,P|-15:295|48:331,1,225,8|0,0:0|0:0,0:0:0:0:
    100,259,35249,2,0,L|324:259,1,225,0|0,0:0|0:0,0:0:0:0:
    400,209,36772,5,2,0:0:0:0:
  2. 00:14:163 - a bit nazi, maybe like this more beautiful https://osu.ppy.sh/ss/656033
    207,285,14163,2,0,P|151:221|207:157,1,180
    219,69,15468,1,8,0:0:0:0:
  3. 01:13:728 - i think it's more better to add soft-whistle on head and tail

[Normal]
  1. (AIBat Check) Unsnapped inherited (green) sections at:
    00:04:273 - snap to 00:04:271
    00:07:751 - snap to 00:07:749
    00:20:795 - snap to 00:20:793
  2. 00:26:336 - i seem not agree with this kind reverse in normal diff. change like this maybe? and add circle here 00:27:641 - http://osu.ppy.sh/ss/656047
  3. 00:40:249 (1,2,3) - imo, this a bit overlap :( re-arrange to beutiful pattern please. or try like this: http://osu.ppy.sh/ss/656054
    216,72,40249,6,0,P|256:88|280:144,1,90,0|8,0:0|0:0,0:0:0:0:
    332,136,40902,2,0,P|400:156|372:208,1,135,0|8,0:0|0:0,0:0:0:0:
  4. 00:45:032 (2) - move this note to x:283 y:134, look better anyway
  5. 00:47:206 - i think this way is more playable https://osu.ppy.sh/ss/656061
    121,252,47207,1,0,0:0:0:0:
    200,325,47641,2,0,P|280:341|352:261,1,180,0|8,0:0|0:0,0:0:0:0:
  6. 01:07:423 - this kind reverse on normal ;; imo a bit difficult. why not try to change that like this? http://puu.sh/2ivtD
  7. 01:13:293 (2,3,4) - add soft-whistle, seems fit with bg music. and for 4 just put it on head.

[Hard]
  • this diff is more nice :3
  1. 01:12:858 (1,2) - add soft-whistle on the tail

[Tari's Kichigai]
  1. 00:33:945 - imo, this one should be symmetric like this: http://puu.sh/2ivUx
  2. 00:45:467- a bit nazi here, imo this one look better: http://osu.ppy.sh/ss/656083
    336,228,45467,6,0,L|335:121,1,90
    420,80,45902,2,0,L|520:80,2,90
    336,40,46554,1,0,0:0:0:0:
    252,84,46771,1,8,0:0:0:0:
  3. 01:05:032 (4) - it's more better to move this one to x:508 y:208
  4. 01:10:249 (9) - move to x:136 y:144
  5. 01:13:728 (1,2) - adding soft-whistle?
  6. 01:14:163 (3,4) - ^ but only on the head

[Sakurasou]
  1. 00:16:771 - this slider imo look a bit strange. why not use this one? http://puu.sh/2iwkH
    40,328,16771,2,0,B|0:268|40:156|40:156|16:116|40:56,1,270
  2. i think in this diff is much triplet eue

sorry for being nazi modder ;; cause your rhythm is almost perfect, just try to do more nicer pattern.
nice map, here stars for yaa owo/
Topic Starter
Entreal

blackabyss wrote:

hi~ from popner's special rules queue

[General]
  1. (AIBat Check) Inconsistency in LetterboxInBreaks:
    - [Easy] : 0 Fixed as well as below!
    - [Hard] : 1
    - [Normal] : 1
    - [Sakurasou] : 1
    - [Tari's Kichigai] : 1
[Easy]
  1. 00:33:728 - a bit nazi, isn't symmetrical. turn like this? http://osu.ppy.sh/ss/656022 K
    45,186,33728,6,0,P|-15:295|48:331,1,225,8|0,0:0|0:0,0:0:0:0:
    100,259,35249,2,0,L|324:259,1,225,0|0,0:0|0:0,0:0:0:0:
    400,209,36772,5,2,0:0:0:0:
  2. 00:14:163 - a bit nazi, maybe like this more beautiful https://osu.ppy.sh/ss/656033 I'll leave it
    207,285,14163,2,0,P|151:221|207:157,1,180
    219,69,15468,1,8,0:0:0:0:
  3. 01:13:728 - i think it's more better to add soft-whistle on head and tail K

[Normal]
  1. (AIBat Check) Unsnapped inherited (green) sections at: The heck?! They are snapped.
    00:04:273 - snap to 00:04:271
    00:07:751 - snap to 00:07:749
    00:20:795 - snap to 00:20:793
  2. 00:26:336 - i seem not agree with this kind reverse in normal diff. change like this maybe? and add circle here 00:27:641 - http://osu.ppy.sh/ss/656047 I'll try it, though your I'll alter a little bit since your way overlaps the previous note thingy
  3. 00:40:249 (1,2,3) - imo, this a bit overlap :( re-arrange to beutiful pattern please. or try like this: http://osu.ppy.sh/ss/656054
    Meh, i'll change it to be at least non overlapping.
    216,72,40249,6,0,P|256:88|280:144,1,90,0|8,0:0|0:0,0:0:0:0:
    332,136,40902,2,0,P|400:156|372:208,1,135,0|8,0:0|0:0,0:0:0:0:
  4. 00:45:032 (2) - move this note to x:283 y:134, look better anyway Moved a little bit
  5. 00:47:206 - i think this way is more playable https://osu.ppy.sh/ss/656061 Ok
    121,252,47207,1,0,0:0:0:0:
    200,325,47641,2,0,P|280:341|352:261,1,180,0|8,0:0|0:0,0:0:0:0:
  6. 01:07:423 - this kind reverse on normal ;; imo a bit difficult. why not try to change that like this? http://puu.sh/2ivtD Meh, I'll leave it.
  7. 01:13:293 (2,3,4) - add soft-whistle, seems fit with bg music. and for 4 just put it on head. Ok


[Hard]
  • this diff is more nice :3
  1. 01:12:858 (1,2) - add soft-whistle on the tail
Thanks, and okay.

[Tari's Kichigai]
  1. 00:33:945 - imo, this one should be symmetric like this: http://puu.sh/2ivUx
  2. 00:45:467- a bit nazi here, imo this one look better: http://osu.ppy.sh/ss/656083
    336,228,45467,6,0,L|335:121,1,90
    420,80,45902,2,0,L|520:80,2,90
    336,40,46554,1,0,0:0:0:0:
    252,84,46771,1,8,0:0:0:0:
  3. 01:05:032 (4) - it's more better to move this one to x:508 y:208
  4. 01:10:249 (9) - move to x:136 y:144
  5. 01:13:728 (1,2) - adding soft-whistle?
  6. 01:14:163 (3,4) - ^ but only on the head

[Sakurasou]
  1. 00:16:771 - this slider imo look a bit strange. why not use this one? http://puu.sh/2iwkH So i fiddled around with it but i'm not sure if its good looking...
    40,328,16771,2,0,B|0:268|40:156|40:156|16:116|40:56,1,270
  2. i think in this diff is much triplet eue
Daww i love triplet notes though!

sorry for being nazi modder ;; cause your rhythm is almost perfect, just try to do more nicer pattern.
nice map, here stars for yaa owo/
Thanks for modding :)
luxoDeh
Hi M4M from my queue!

EASY

00:33:728 (1) - this slider is a bit out of the screen when playing just move it a bit on the right

NORMAL

00:21:989 (4,5,6) - why don't make a perfect tryangle? just a suggestion u.u
00:31:120 (3) - one grid up, if you want to allign whit the previous slider

HARD
00:25:902 (2) - I know sometimes in hard you could change spacing, but maybe in this point it's better to give the right spacing to this note, just move it a bit upper, it would be more readable in my opinion
00:36:554 (5) - maybe it's better to fix spacing here... (I fail it everytime D:)
00:43:076 (4) - also here spacing
00:54:815 (1) - maybe four reverse are a bit confusing (maybe)
01:08:728 (4,5,1) - you made a triplet only in this part of the song, maybe it's better delete it. and also start the NC here 01:08:728 (4) -
maybe check in all the diff the points where spacing is a bit confusing. in some parts is ok because there is a symmetry and a good reason to change it but sometimes maybe it's a bit confusing for me... anyway it's your decision if change it or not u.u

nothing in Tari's Kichigai diff (this is really good) and I really suck at insane so it's better to leave it to someone else for it's mod u.u
anyway really good map and song! good luck for ranking! ;)
Topic Starter
Entreal

luxoDeh wrote:

Hi M4M from my queue!

EASY

00:33:728 (1) - this slider is a bit out of the screen when playing just move it a bit on the right Fixed.

NORMAL

00:21:989 (4,5,6) - why don't make a perfect tryangle? just a suggestion u.u Tried it, but i hope its what you're saying.
00:31:120 (3) - one grid up, if you want to allign whit the previous slider Ok

HARD
00:25:902 (2) - I know sometimes in hard you could change spacing, but maybe in this point it's better to give the right spacing to this note, just move it a bit upper, it would be more readable in my opinion K, moved it a bit up
00:36:554 (5) - maybe it's better to fix spacing here... (I fail it everytime D:) Fixed.
00:43:076 (4) - also here spacing K.
00:54:815 (1) - maybe four reverse are a bit confusing (maybe) No need.
01:08:728 (4,5,1) - you made a triplet only in this part of the song, maybe it's better delete it. and also start the NC here 01:08:728 (4) -
maybe check in all the diff the points where spacing is a bit confusing. in some parts is ok because there is a symmetry and a good reason to change it but sometimes maybe it's a bit confusing for me... anyway it's your decision if change it or not u.u I'd best leave it, since its following the vocals but a did a NC.

nothing in Tari's Kichigai diff (this is really good) and I really suck at insane so it's better to leave it to someone else for it's mod u.u
anyway really good map and song! good luck for ranking! ;) Thanks for the mod!
Topic Starter
Entreal
Updated. 3/16...
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