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Kevin Sherwood - We All Fall Down

posted
Total Posts
9
Topic Starter
Cobra
This beatmap was submitted using in-game submission on Tuesday, February 19, 2013 at 6:35:12 PM

Artist: Kevin Sherwood
Title: We All Fall Down
Source: Black Ops 2 - Die Rise
Tags: clark nova black ops 2 zombies die rise easter egg song
BPM: 160
Filesize: 4726kb
Play Time: 02:57
Difficulties Available:
  1. Normal (3.5 stars, 231 notes)
Download: Kevin Sherwood - We All Fall Down
Information: Scores/Beatmap Listing
---------------
Ring around the rosie,
pocket full of posies,
ashes, ashes...

My 2nd beatmap.

It's a song made for the Black Ops 2 Zombies map Die Rise, which was released January 29th. Yes, this song is about 2 weeks old. It has a lot of hidden meanings and references to the storyline, and real life happenings - every sentence is not what it seems. Could the disaster of 1665 be responsible for all of this madness?

...We all fall down.
Melt
hi :3
request from queue

[Normal]
  1. OD+1?
  2. 00:36:501(2)x:396 y:288
  3. 00:39:126(1)finish?
  4. 00:45:126(1)^
  5. 00:56:751(5)x:294 y:108
  6. 01:08:751(1)one gird left
  7. 01:15:126(1)finish
  8. 01:21:126(4)^
  9. 01:21:722(4)x:157 y:61
  10. 01:53:376(4,5)some rhythm like this?
  11. 02:27:126 - 02:38:282 i dont think soft-hitsound suit for this song
  12. 02:45:126(5)finsh
  13. 02:45:313(1)spin could start at 02:45:501
nice diff,good luck :3
Topic Starter
Cobra

Melt wrote:

hi :3
request from queue

[Normal]
  1. OD+1?
  2. 00:36:501(2)x:396 y:288
  3. 00:39:126(1)finish?
  4. 00:45:126(1)^
  5. 00:56:751(5)x:294 y:108
  6. 01:08:751(1)one gird left
  7. 01:15:126(1)finish
  8. 01:21:126(4)^
  9. 01:21:722(4)x:157 y:61
  10. 01:53:376(4,5)some rhythm like this?
  11. 02:27:126 - 02:38:282 i dont think soft-hitsound suit for this song
  12. 02:45:126(5)finsh
  13. 02:45:313(1)spin could start at 02:45:501
all done!
nice diff,good luck :3 thank you :)
Pereira006
Hi ! thank m4m here my mod

[Normal]

Hitsound:

  1. 00:08:751 (T) - what point this timing ? just nothing is same bpm timing volume, just remove here
  2. 00:12:126 (1,2) - missing add clap because i can see you have done patterns previous and after so there should add too also is fit too
  3. 00:16:626 (1) - ^ same
  4. 00:40:626 (2) - this should add finish or clap in start slider you can listen the vocals + guitar + drums are really strong here part so is really fit more IMO
  5. 00:54:126 (1,2,3,4) - add clap is same explain before
  6. 01:05:376 (1) - missing add clap in start slider
  7. 01:24:126 (4) - missing add clap in end slider
  8. 01:25:251 (5) - remove clap wouldn't fit you patterns hitsound
  9. 01:25:626 (6) - missing add clap in end slider
  10. 01:26:751 (1) - again remove clap wouldn't fit you patterns hitsound
  11. 01:51:876 (1) - in start slider and end slider are missing add clap
  12. 01:53:376 (3) - ^ same
  13. 02:26:376 (1) - missing add clap
  14. 02:27:126 (3,4,1,2) - all slider should add clap in end slider because would fix you patterns previous
  15. 02:33:126 (1,2) - ^ same
  16. 02:36:126 (4) - ^ same
  17. 02:44:376 (3) - add clap

should carefully you hitsound patterns because i can see lot missing and misisng patterns

Gameplay:

  1. The spacing, don't use grid level 1 or 2 this make inconsistency spacing all notes and sliders, change grid level 3 or 4 this would better and would fix lot you spacing, if you change this you need fix all notes and spacings.
    Why inconsistency spacing ? you can see here 00:12:876 (2,3) - click in slider (2) and you would see this http://puu.sh/22d9D the next is (3) 0.69x but you original spacing is 0.8 that is inconsistency spacing, so change grid level 3 or 4 and fix all notes and sliders. Don't Think Grid level 1 or 2 is only for normal and easy, don't think that this just nothing. pls fix all spacing
  2. 00:24:126 (5) - should NC (New combo) because you can listen the vocals are really strong here IMO
  3. 00:54:126 (1,2,3,4) - this is boring stack in normal diff IMO try change unstack and place also carefully spacing
  4. 01:03:688 (4) - is really hard stack with 01:02:376 (1) because is bad read with skin default IMO try change place
  5. 01:33:126 (7) - really need NC as vocals is really strong

stuff cool, i like crazy shape sliders lol

[]
my problem is spacing, the spacing make confuse and make confuse to newbie players and hitsound should be carefully as lot missing
I know you are new mapping, Any question ? ask me in-game i can explain better
Good luck and bye bye !
Topic Starter
Cobra

Pereira006 wrote:

Hi ! thank m4m here my mod

[Normal]

Hitsound:

  1. 00:08:751 (T) - what point this timing ? just nothing is same bpm timing volume, just remove here
  2. 00:12:126 (1,2) - missing add clap because i can see you have done patterns previous and after so there should add too also is fit too
  3. 00:16:626 (1) - ^ same
  4. 00:40:626 (2) - this should add finish or clap in start slider you can listen the vocals + guitar + drums are really strong here part so is really fit more IMO
  5. 00:54:126 (1,2,3,4) - add clap is same explain before
  6. 01:05:376 (1) - missing add clap in start slider
  7. 01:24:126 (4) - missing add clap in end slider
  8. 01:25:251 (5) - remove clap wouldn't fit you patterns hitsound
  9. 01:25:626 (6) - missing add clap in end slider
  10. 01:26:751 (1) - again remove clap wouldn't fit you patterns hitsound
  11. 01:51:876 (1) - in start slider and end slider are missing add clap
  12. 01:53:376 (3) - ^ same
  13. 02:26:376 (1) - missing add clap
  14. 02:27:126 (3,4,1,2) - all slider should add clap in end slider because would fix you patterns previous
  15. 02:33:126 (1,2) - ^ same
  16. 02:36:126 (4) - ^ same
  17. 02:44:376 (3) - add clap
all done... thank you very much, im not good at hitsounds lol
should carefully you hitsound patterns because i can see lot missing and misisng patterns

Gameplay:

  1. The spacing, don't use grid level 1 or 2 this make inconsistency spacing all notes and sliders, change grid level 3 or 4 this would better and would fix lot you spacing, if you change this you need fix all notes and spacings.
    Why inconsistency spacing ? you can see here 00:12:876 (2,3) - click in slider (2) and you would see this http://puu.sh/22d9D the next is (3) 0.69x but you original spacing is 0.8 that is inconsistency spacing, so change grid level 3 or 4 and fix all notes and sliders. Don't Think Grid level 1 or 2 is only for normal and easy, don't think that this just nothing. pls fix all spacing done with the first part of the song, will finish tomorrow
  2. 00:24:126 (5) - should NC (New combo) because you can listen the vocals are really strong here IMO done
  3. 00:54:126 (1,2,3,4) - this is boring stack in normal diff IMO try change unstack and place also carefully spacing
  4. 01:03:688 (4) - is really hard stack with 01:02:376 (1) because is bad read with skin default IMO try change place i will try and fix both of these later
  5. 01:33:126 (7) - really need NC as vocals is really strong done

stuff cool, i like crazy shape sliders lol thanks i like em too

[]
my problem is spacing, the spacing make confuse and make confuse to newbie players and hitsound should be carefully as lot missing
I know you are new mapping, Any question ? ask me in-game i can explain better
Good luck and bye bye ! yeah i screwed up the spacing and it screwed up even more when i changed note size.. thank you for awesome mod, it helped me a lot, i learn something new everyday
---Assault[K]---
[Normal]

HP Drain 5
AR 7

Enable countdown (3,2,1, go!) because it feels empty at the start of song
Last spinner end at end point (green line) 03:01:176
[Luxord]
Hello there :)

This is a M4M from My queue

Keep in mind that my Mods are not meant to modify your mapping style but just suggestions to improve it which isz your choice to use them or not. If something is urgent to be changed it will be marked Red with a legal explanation. :)

[Normal]
00:47:751 - I think you should put a circle here, the break doesn't sound good in my opinion there >.<;
01:38:001 (6) - x:444 y:220 Put it there so the slider borders will be clear and look better.
02:15:126 (5) - NC
02:16:626 (1) - Remove NC
02:18:126 (3) - Add NC
02:21:126 (5) - Add NC
02:34:626 (2) - Fix the Slider shape: https://osu.ppy.sh/ss/613468


It's nice map but the song is not my style at all .-. I hope the mod is helpful!

Good luck!
Topic Starter
Cobra

KiyoshiX101 wrote:

Hello there :)

This is a M4M from My queue

Keep in mind that my Mods are not meant to modify your mapping style but just suggestions to improve it which isz your choice to use them or not. If something is urgent to be changed it will be marked Red with a legal explanation. :)

[Normal]
00:47:751 - I think you should put a circle here, the break doesn't sound good in my opinion there >.<; sounds good, done
01:38:001 (6) - x:444 y:220 Put it there so the slider borders will be clear and look better. done
02:15:126 (5) - NC done
02:16:626 (1) - Remove NC done
02:18:126 (3) - Add NC why xD
02:21:126 (5) - Add NC done
02:34:626 (2) - Fix the Slider shape: https://osu.ppy.sh/ss/613468 done


It's nice map but the song is not my style at all .-. I hope the mod is helpful! it was, thanks, its not really my style either but its great for killing zombies

Good luck!

---Assault[K]--- wrote:

[Normal]

HP Drain 5 okay
AR 7 err too high i think, someone said 6 was too high, now i get a 7, so i'll just make it 6

Enable countdown (3,2,1, go!) because it feels empty at the start of song ok i like it
Last spinner end at end point (green line) 03:01:176 okay

thanks for mod :)
Updates,
spacing all fixed hopefully and some stuff remapped... hopefully it's a lot better now, thanks guys
Backux
i cant download it, someone help me :(
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