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Faylan - God FATE (TV Size)

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Topic Starter
HabiHolic

Sonnyc wrote:

yanlu wrote:

Hi~mod from Kodora's request <3
[Sonnyc's Insane]
00:13:455 (1) - don't stack with 00:13:609 (2) - ? hard to read with hd~ // Then don't play hidden~ Jk, Imo, stacking fits the song.
00:16:071 - empty.. //
00:16:378 (1,2,3,4) - the flow is hard with (1)<repeat.. // Oh.. . ... What should I do.. well keeping for now,,
00:18:532 - empty...(same as above
00:18:840 (1,2,3,4,5) - flow (same as 00:16:378 (1,2,3,4) - // At least this will be less confusing.
00:25:609 - add a note plz // I wanted to emphasize (1,2) more.
00:44:840 (2,3) - ctrl+g (more fit the flow>< // Not in my flow D:
00:48:840 (6,7,8) - add more note to make a small stream (end in 00:49:148 - ?) // Reasonable, but I want to keep the current one.
good luck~
Thx~ especially bakari~
SPOILER
osu file format v12

[General]
AudioFilename: Faylan - God FATE (TV Size).mp3
AudioLeadIn: 0
PreviewTime: 56763
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0

[Editor]
Bookmarks: 12532,24840,34494,49417,83917
DistanceSpacing: 1.11
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:God FATE (TV Size)
TitleUnicode:God FATE (TV Size)
Artist:Faylan
ArtistUnicode:飛蘭
Creator:HabiHolic
Version:Sonnyc's Insane
Source:Hakkenden Touhou Hakken Ibun
Tags:Sonnyc Kodora Studio DEEN Eight Dogs of the East
BeatmapID:219916
BeatmapSetID:78227

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:1.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
Video,0,"Hakkenden Touhou Hakken Ibun OP.avi"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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324,144,68532,6,0,P|308:188|276:216,1,90
188,32,68840,2,0,P|234:23|274:37,1,90,8|0,0:0|0:0,0:0:0:0:
372,64,69148,6,0,B|412:88|456:72|456:72|488:112|472:160,1,180,2|8,0:0|0:0,0:0:0:0:
452,256,69609,2,0,B|404:248|384:204|384:204|332:200|304:240,1,180
364,320,70071,2,0,B|320:344|276:340|240:312|240:312|192:336,1,180,10|0,0:0|0:0,0:0:0:0:
104,364,70532,2,0,B|88:316|112:264|160:244|160:244|152:208,1,180
120,116,70994,6,0,P|80:140|56:188,1,90
216,132,71301,1,2,0:0:0:0:
276,52,71455,2,0,B|312:80|316:132|316:132|360:128|396:160,1,180
480,300,71917,5,2,0:0:0:0:
420,380,72071,2,0,B|384:352|380:300|380:300|336:304|300:272,1,180
220,212,72532,1,8,0:0:0:0:
368,200,72686,1,0,0:0:0:0:
196,344,72840,6,0,P|148:348|104:332,1,90,2|0,0:0|0:0,0:0:0:0:
24,284,73148,1,8,0:0:0:0:
116,248,73301,2,0,P|124:288|108:334,1,90
40,192,73609,2,0,P|70:165|118:154,1,90,0|8,0:0|0:0,0:0:0:0:
216,160,73917,6,0,B|264:168|284:212|284:212|304:256|352:268,1,180
376,364,74378,2,0,P|420:344|444:304,1,90,10|0,0:0|0:0,0:0:0:0:
508,236,74686,2,0,P|468:212|424:212,1,90,0|2,0:0|0:0,0:0:0:0:
332,184,74994,2,0,P|332:228|352:268,1,90,8|0,0:0|0:0,0:0:0:0:
425,211,75301,5,0,0:0:0:0:
404,116,75455,2,0,B|376:80|312:72|264:108|264:108|236:100,1,180,2|0,0:0|0:0,0:0:0:0:
148,64,75917,1,8,0:0:0:0:
120,76,75994,1,0,0:0:0:0:
96,96,76071,1,0,0:0:0:0:
76,120,76148,1,0,0:0:0:0:
64,148,76225,2,0,P|52:212|60:264,1,90
144,208,76532,6,0,B|156:252|140:296|104:320|104:320|148:352,1,180,4|10,0:0|0:0,0:0:0:0:
226,290,76994,2,0,P|244:328|244:376,1,90
316,216,77301,2,0,P|354:229|388:263,1,90,2|8,0:0|0:0,0:0:0:0:
416,360,77609,1,0,0:0:0:0:
492,296,77763,6,0,B|504:248|488:204|460:184|460:184|456:156|436:132,1,180,0|10,0:0|0:0,0:0:0:0:
356,72,78225,2,0,P|338:109|338:157,1,90
196,224,78532,2,0,P|227:250|273:263,1,90,2|8,0:0|0:0,0:0:0:0:
372,260,78840,1,2,0:0:0:0:
338,157,78994,6,0,P|260:112|172:100,1,180,0|10,0:0|0:0,0:0:0:0:
108,24,79455,2,0,P|80:64|72:112,1,90
8,180,79763,2,0,P|60:204|96:200,1,90,2|8,0:0|0:0,0:0:0:0:
128,296,80071,1,0,0:0:0:0:
196,224,80225,6,0,P|248:232|276:256,1,90,2|0,0:0|0:0,0:0:0:0:
296,352,80532,2,0,P|345:328|368:296,1,90,10|0,0:0|0:0,0:0:0:0:
396,80,80994,1,2,0:0:0:0:
176,64,81301,2,0,P|104:80|88:256,1,270,2|10,0:0|0:0,0:0:0:0:
430,249,82071,2,0,P|408:80|336:64,1,270,2|0,0:0|0:0,0:0:0:0:
348,176,82686,5,2,0:0:0:0:
164,176,82994,1,0,0:0:0:0:
80,248,83148,1,0,0:0:0:0:
152,332,83301,1,0,0:0:0:0:
236,260,83455,1,2,0:0:0:0:
256,64,83917,5,4,0:0:0:0:
Ok update~
Topic Starter
HabiHolic

Behonkiss wrote:

Easy:

Consider slowing the slider speed a little.

00:06:994 (3): Consider changing this to a simple hitcircle. That fits an Easy difficulty better.

00:33:455 (2): Extend this to end at 00:34:532.

Normal:

Again, consider slowing the slider speed.

01:01:148 (7,1): Seems a bit tricky for a Normal difficulty.

Hard:

Overall timing for a lot of the objects here, with a circle or slider end every 1/2 beat, is repetitive. Consider adding some more variety.

Insane:

Better timing variety here. No complaints.
Thanks Modding~~
B2IN
kodora req

 Kodora

:arrow: AR -1 OD -1.
  1. 00:02:686 (1,2) - unfit with music. if you want follow vocal, should change like this intead that
  2. 00:05:148 (1,2) - ^
  3. 00:15:609 (3) - move to x128 y220
  4. 00:18:994 (3) - don't overlap with 00:18:071 (3) . be might confused.
  5. 00:31:301 (5,6,7,8) - make symmetry will better.
  6. 00:49:455 (1) - i felt kinda odd. can you change from spinner to note ? then start spinner at 00:53:148 .
  7. 00:56:840 (1) - add finish on slider start.


gl
Kodora
ShadowSoul
[Hard]
00:14:994 (1) - Add a finish at the start? good idea
00:23:609 (1) - ^ If u like that sounds good, adeed
00:49:455 (1) - Add a Finish on that added
01:11:148 (6,7,8,1,2,3) - Ithink http://puu.sh/27GKp sounds better. (Just change the places of (8) and (1) okay

senaya
[Kodora's Hard]
Блин, даже и не знаю чо сказать. Выглядит карта на уровне 2008 года, наверное. Ритм есть, но стиль явно устаревший. не вижу ничего плохого
  1. 00:01:455 (4) - i see no reason for a repeat. no music, no words. follows rhytm, no changes
  2. 00:02:686 (1) - should end at 00:03:148 - if following lyrics. fixed
  3. 00:03:609 (2) - same as above. no words, no music on repeat's end. same for me too
  4. 00:04:532 (3) - this sounds off. should start somewhat earlier. try 50% and listen again, it is follow the lyrics
  5. 00:05:148 (1) - should end at 00:05:609 - if following lyrics. fixed
  6. 00:26:378 (4) - slider should start here imo. it will ruin pattern, so no
  7. 00:26:686 (5) - if you want a repeatable slider, this place looks the best, not later. i think. later no repeatable sliders, lol...
  8. 00:40:532 (1,2,3) - this spacing looks wrong. Leyko's idea, imho looks nice.
  9. 00:48:840 (7) - repeat here instead of the not after it? don't see the reason for it anyway. dont like :x
  10. 00:49:455 (1) - useless huge spinner. i'd map this part or at least portion of it (with break too) i think about it many times, so bad part to do anything with it. This spinner is not extra long, so i prefer dont change it.
  11. 00:57:763 (5) - slider should start here because of lyrics. it is not follow lyrics
  12. 01:10:071 (2) - slider should start here because of lyrics again. ^
  13. 01:11:609 (1) - forgot clap at repeat? sounds so weird, no
  14. 01:13:301 (2) - follow lyrics here too? http://puu.sh/27Vjp
not follow lyrics

yanlu
Kodora's Hard
00:04:532 (3) - overlap with 00:05:148 (1) - >.< fixed
00:07:609 - green line: too loud.maybe just 70% ok
00:15:301 - add this green line at 00:14:994 - and fix (1) fixed
^00:15:455 (2,3,4) - and this snap fixed
00:17:455 (1) - and 00:18:994 (3) - i don't like your way like this...it's hard to read and not stack good :I i stack it perfect now, should be fine
00:20:532 (3) - x188/y188 fixed
00:21:763 (2,3,4) - http://puu.sh/287df cant found better placement for it, i will change if you help with it :V
00:25:148 (2) - change to 2 note? do not want, looks not so good :\
00:28:840 (1) - don't overlap with 00:28:225 (4) - fixed
00:30:532 (2,3) - http://osu.ppy.sh/ss/629066 done!
00:31:763 (8,1) - http://puu.sh/287gB it will ruin pattern :\
00:47:301 (2,3,4,5) - http://osu.ppy.sh/ss/629068 done!
00:48:532 (6,7,8) - http://puu.sh/287jv umm, dont know :\
00:49:455 (1) - this spin..start at 00:49:301 - ?
(it's toooo long....change maybe >x<" it should start on white tick. And you propose make it even longer D:
01:00:225 (1) - overlap fixed
01:01:148 (4,5) - http://puu.sh/287lT ? not feet the next part...
01:05:763 (3,4,5) - http://puu.sh/287mT ><? sounds empty ><
01:08:532 (1) - just repeat once~ looks ugly for me :\
*all 80 vol.line change to 70%down? (too loud.. fixed!

Behonkiss
Hard:

Overall timing for a lot of the objects here, with a circle or slider end every 1/2 beat, is repetitive. Consider adding some more variety. okay

B2IN
kodora req

 Kodora

:arrow: AR -1 OD -1. no, too easy
  1. 00:02:686 (1,2) - unfit with music. if you want follow vocal, should change like this intead that fixed
  2. 00:05:148 (1,2) - ^ fixed
  3. 00:15:609 (3) - move to x128 y220 damn stacked mods... i change this part before:\
  4. 00:18:994 (3) - don't overlap with 00:18:071 (3) . be might confused. why not? looks good for me
  5. 00:31:301 (5,6,7,8) - make symmetry will better. done
  6. 00:49:455 (1) - i felt kinda odd. can you change from spinner to note ? then start spinner at 00:53:148 . bad part to map, i prefer save spinner here, it is not too long.
  7. 00:56:840 (1) - add finish on slider start. done!


gl


Thanks a lot, modders, update!

http://puu.sh/28Mv1
B2IN
i recommend ar7 od6. because normal diff is ad5 od3 and Insane diff is ad8 od8.
it is very important in harmony with another diff.
Topic Starter
HabiHolic

Kodora wrote:

ShadowSoul
[Hard]
00:14:994 (1) - Add a finish at the start? good idea
00:23:609 (1) - ^ If u like that sounds good, adeed
00:49:455 (1) - Add a Finish on that added
01:11:148 (6,7,8,1,2,3) - Ithink http://puu.sh/27GKp sounds better. (Just change the places of (8) and (1) okay

senaya
[Kodora's Hard]
Блин, даже и не знаю чо сказать. Выглядит карта на уровне 2008 года, наверное. Ритм есть, но стиль явно устаревший. не вижу ничего плохого
  1. 00:01:455 (4) - i see no reason for a repeat. no music, no words. follows rhytm, no changes
  2. 00:02:686 (1) - should end at 00:03:148 - if following lyrics. fixed
  3. 00:03:609 (2) - same as above. no words, no music on repeat's end. same for me too
  4. 00:04:532 (3) - this sounds off. should start somewhat earlier. try 50% and listen again, it is follow the lyrics
  5. 00:05:148 (1) - should end at 00:05:609 - if following lyrics. fixed
  6. 00:26:378 (4) - slider should start here imo. it will ruin pattern, so no
  7. 00:26:686 (5) - if you want a repeatable slider, this place looks the best, not later. i think. later no repeatable sliders, lol...
  8. 00:40:532 (1,2,3) - this spacing looks wrong. Leyko's idea, imho looks nice.
  9. 00:48:840 (7) - repeat here instead of the not after it? don't see the reason for it anyway. dont like :x
  10. 00:49:455 (1) - useless huge spinner. i'd map this part or at least portion of it (with break too) i think about it many times, so bad part to do anything with it. This spinner is not extra long, so i prefer dont change it.
  11. 00:57:763 (5) - slider should start here because of lyrics. it is not follow lyrics
  12. 01:10:071 (2) - slider should start here because of lyrics again. ^
  13. 01:11:609 (1) - forgot clap at repeat? sounds so weird, no
  14. 01:13:301 (2) - follow lyrics here too? http://puu.sh/27Vjp
not follow lyrics

yanlu
Kodora's Hard
00:04:532 (3) - overlap with 00:05:148 (1) - >.< fixed
00:07:609 - green line: too loud.maybe just 70% ok
00:15:301 - add this green line at 00:14:994 - and fix (1) fixed
^00:15:455 (2,3,4) - and this snap fixed
00:17:455 (1) - and 00:18:994 (3) - i don't like your way like this...it's hard to read and not stack good :I i stack it perfect now, should be fine
00:20:532 (3) - x188/y188 fixed
00:21:763 (2,3,4) - http://puu.sh/287df cant found better placement for it, i will change if you help with it :V
00:25:148 (2) - change to 2 note? do not want, looks not so good :\
00:28:840 (1) - don't overlap with 00:28:225 (4) - fixed
00:30:532 (2,3) - http://osu.ppy.sh/ss/629066 done!
00:31:763 (8,1) - http://puu.sh/287gB it will ruin pattern :\
00:47:301 (2,3,4,5) - http://osu.ppy.sh/ss/629068 done!
00:48:532 (6,7,8) - http://puu.sh/287jv umm, dont know :\
00:49:455 (1) - this spin..start at 00:49:301 - ?
(it's toooo long....change maybe >x<" it should start on white tick. And you propose make it even longer D:
01:00:225 (1) - overlap fixed
01:01:148 (4,5) - http://puu.sh/287lT ? not feet the next part...
01:05:763 (3,4,5) - http://puu.sh/287mT ><? sounds empty ><
01:08:532 (1) - just repeat once~ looks ugly for me :\
*all 80 vol.line change to 70%down? (too loud.. fixed!

Behonkiss
Hard:

Overall timing for a lot of the objects here, with a circle or slider end every 1/2 beat, is repetitive. Consider adding some more variety. okay

B2IN
kodora req

 Kodora

:arrow: AR -1 OD -1. no, too easy
  1. 00:02:686 (1,2) - unfit with music. if you want follow vocal, should change like this intead that fixed
  2. 00:05:148 (1,2) - ^ fixed
  3. 00:15:609 (3) - move to x128 y220 damn stacked mods... i change this part before:\
  4. 00:18:994 (3) - don't overlap with 00:18:071 (3) . be might confused. why not? looks good for me
  5. 00:31:301 (5,6,7,8) - make symmetry will better. done
  6. 00:49:455 (1) - i felt kinda odd. can you change from spinner to note ? then start spinner at 00:53:148 . bad part to map, i prefer save spinner here, it is not too long.
  7. 00:56:840 (1) - add finish on slider start. done!


gl


Thanks a lot, modders, update!

http://puu.sh/28Mv1
Update~
Kodora

B2IN wrote:

i recommend ar7 od6. because normal diff is ad5 od3 and Insane diff is ad8 od8.
it is very important in harmony with another diff.
1) AR 7 here is unreadable because of ~200 bpm, OD 6 makes map too easy
2) This is guest diff, so i can let it be.
3) This is not unrankable.

I dont change it, sorry.
Sonnyc
Meh.. I dont think third is a nice exception..
Broccoly
Hi. From my queue~

[Sonnyc's Insane]
00:44:840 (2,3,1) - The distance between 2, 3 and 3, 1 should be at least similar to each other since it's the same half beat.
01:05:148 (3) - replace it with two circles, and NC the latter one to fit the start of the lyric line.
I'd do it like this:


01:06:686 (1,2) - (nazi) blanket each other?
01:23:455 (5) - replace with a slider? because the vocal's sustaining the voice.

[Kodora's hard]
00:00:225 (1,3) - (half nazi) make these two parallel?
00:36:686 (8,1) - the distance between them is closer than the jumps right before.. might be confusing for hard diff players.
00:38:994 (1,2,3,1,2,3) - merge the combo? Because I think there's no point in dividing them.
00:49:455 to 00:51:763 - how about mapping here instead of a spinner? (put spinner starting from about 00:51:917 ) Vocal's still singing you know ;)
01:21:455 (1,2,3,4) - how about centering these notes? It's just a suggestion but I think it looks nice :D
Maybe like this


[Normal]
00:10:378 (1) - shorten the slider; end it when the vocal stops sustaining voice. 00:10:378 (1) - End Right here, and add a short break if you want to.
00:23:609 (1,2,3,4) - I recommend changing the beats here to fit the vocal better.
This sounds good ↓

00:26:070 (1,2,3) - ^ same reason. Those beats you have now are not very intuitive. If you can't fit the vocals like as in hard or insane diff, just go with the drum beats.
Like this

00:31:917 (4,5,6,7) - ^ same reason. Recommend changing like below:

00:45:455 (1,2,3,4,5,6,7) - ^ same reason. Right now the rhythm you have is hard to follow & unintuitive.
Here's an example:


00:51:917 (4,5,6,7,8) - ^ same reason. Here's a better (although it may be not perfect) example:


01:12:532 (1,2,3,4) - ^ same reason.


[Easy]
00:02:686 (1,2,3,4) - ^ same reason.
This suits better:

00:10:070 (1) - shorten the slider; end it when the vocal stops sustaining voice. 00:10:378 (1) (same reason as in normal)
00:26:070 (1,2) - (nazi) - blanket each other? or just ctrl c + v
00:44:378 (1,2,3,4,5) - may be too hard to newbies. Delete 3 and make 5 a slider
00:47:609 (1,3) - consider deleting these two. Tricky beat for newbies.
01:11:608 (1,2) - (nazi) Use two opposit same shaped sliders
01:19:609 (2) - consider deleting this. Maybe too fast for newbies; Easy diff should literally be easy


Well, that's it.
Hope this helps!
Good luck guys~ ;)
Sonnyc

Broccoly wrote:

Hi. From my queue~

[Sonnyc's Insane]
00:44:840 (2,3,1) - The distance between 2, 3 and 3, 1 should be at least similar to each other since it's the same half beat. // I did an NC, no prob. in reading. Also, imo jump fits here,,
01:05:148 (3) - replace it with two circles, and NC the latter one to fit the start of the lyric line. // I like the current slider.
I'd do it like this:

01:06:686 (1,2) - (nazi) blanket each other? // (1) is round as well as the stream, so this was the best what I could do.
01:23:455 (5) - replace with a slider? because the vocal's sustaining the voice. // A circle was done to emphasize 01:23:917 (1)

Well, that's it.
Hope this helps!
Good luck guys~ ;)
Ty~
Topic Starter
HabiHolic

Broccoly wrote:

Hi. From my queue~
[Normal]
00:10:378 (1) - shorten the slider; end it when the vocal stops sustaining voice. 00:10:378 (1) - End Right here, and add a short break if you want to.
No fix
00:23:609 (1,2,3,4) - I recommend changing the beats here to fit the vocal better.
This sounds good ↓No fix

00:26:070 (1,2,3) - ^ same reason. Those beats you have now are not very intuitive. If you can't fit the vocals like as in hard or insane diff, just go with the drum beats.No fix
Like this

00:31:917 (4,5,6,7) - ^ same reason. Recommend changing like below:No fix

00:45:455 (1,2,3,4,5,6,7) - ^ same reason. Right now the rhythm you have is hard to follow & unintuitive.
Here's an example:No fix


00:51:917 (4,5,6,7,8) - ^ same reason. Here's a better (although it may be not perfect) example: No fix


01:12:532 (1,2,3,4) - ^ same reason.No fix


[Easy]
00:02:686 (1,2,3,4) - ^ same reason. No fix
This suits better:

00:10:070 (1) - shorten the slider; end it when the vocal stops sustaining voice. 00:10:378 (1) (same reason as in normal) No fix
00:26:070 (1,2) - (nazi) - blanket each other? or just ctrl c + v FIX
00:44:378 (1,2,3,4,5) - may be too hard to newbies. Delete 3 and make 5 a slider No fix
00:47:609 (1,3) - consider deleting these two. Tricky beat for newbies. No fix
01:11:608 (1,2) - (nazi) Use two opposit same shaped sliders No fix
01:19:609 (2) - consider deleting this. Maybe too fast for newbies; Easy diff should literally be easy FIX


Well, that's it.
Hope this helps!
Good luck guys~ ;)
Thanks Modding~
Kodora
Broccoly
[Kodora's hard]
00:00:225 (1,3) - (half nazi) make these two parallel? my mistake, fixed
00:36:686 (8,1) - the distance between them is closer than the jumps right before.. might be confusing for hard diff players. i dont found it confusing
00:38:994 (1,2,3,1,2,3) - merge the combo? Because I think there's no point in dividing them. following instruments, rhytm changes suddenly.
00:49:455 to 00:51:763 - how about mapping here instead of a spinner? (put spinner starting from about 00:51:917 ) Vocal's still singing you know ;) i already wrote in previous mods why i do not want decreace this spinner.
01:21:455 (1,2,3,4) - how about centering these notes? It's just a suggestion but I think it looks nice :D
Maybe like this
will ruin pattern, no


Thanks, update

http://puu.sh/29wbN
Topic Starter
HabiHolic

Kodora wrote:

Broccoly
[Kodora's hard]
00:00:225 (1,3) - (half nazi) make these two parallel? my mistake, fixed
00:36:686 (8,1) - the distance between them is closer than the jumps right before.. might be confusing for hard diff players. i dont found it confusing
00:38:994 (1,2,3,1,2,3) - merge the combo? Because I think there's no point in dividing them. following instruments, rhytm changes suddenly.
00:49:455 to 00:51:763 - how about mapping here instead of a spinner? (put spinner starting from about 00:51:917 ) Vocal's still singing you know ;) i already wrote in previous mods why i do not want decreace this spinner.
01:21:455 (1,2,3,4) - how about centering these notes? It's just a suggestion but I think it looks nice :D
Maybe like this
will ruin pattern, no


Thanks, update

http://puu.sh/29wbN

Ok~Update~
Alltur
Mod request from in-game PM

일단 슬라이더 모양에 관한 사소한 모딩이 꽤 있을 것입니다... 크..

[General]
Slider Tick Rate 1? 2는 약간 시끄러운 감도 있고.. 이지에서 콤보가 너무 높아져요. 350이라니...
이지와 노말에는 보컬에 너무 치중하시지 않는게 좋을 것 같은 느낌이 듭니다. 노래 자체가 보컬을 따라가기에는 초보 플레이어들에게는 어려울 수 있어요.

[Easy]
00:04:070 (2,3) - 리듬엔 맞지만, 쉬운 난이도에서는 추천드리지 않는 패턴입니다. 1/2 비트를 사용하기 때문이죠 (빨간색 선). 이렇게 해보는 건 어떤가요?
00:06:532 (2,3) - ^ 위와 동일한 내용

00:19:917 (1,2,3) - 이런 식의 리듬은 어떤가요?
00:23:301 (1) - 뉴콤보 삭제
00:24:840 (3) - 위의 뉴콤보가 삭제되었을 경우, 이곳에 뉴콤보 추가

00:37:763 (1,2,3) - 2번 슬라이더를 약간 더 부드럽게 하고 1번과 3번을 이렇게 배치해보는 건 어떨까요? 예시 일 뿐입니다. 그리고 만약에 이 모딩을 적용하신다면 이 슬라이더를 00:33:455 (2) 에도 사용해주시면 일관성있고 좋을 것 같습니다 :)

00:41:301 (3) - 이런식으로 해서 좀 더 다음 노트로 부드럽게 흐를 수 있게

01:22:686 (3) - 위와 비슷한 모딩입니다. 4번 노트로 잘 흐를수 있게 3번의 슬라이더를 ) 모양이 아닌 ( 모양으로 바꾸시는 건 어떤가요?

[Normal]
Distance Spacing이 x1.11이네요. 간격은 되도록이면 거의 x1.09~x1.13 이 범위 내로 맞춰주시면서 맵핑하신다면 더 깔끔해 질 것 같습니다.
00:17:455 (5) - 뉴콤보 추가?

00:18:532 (7) - 슬라이더 모양을 더 예쁘게?
120,304,18532,2,0,P|256:324|392:304,1,275,2|0,0:0|0:0,0:0:0:0:

00:51:763 (4) - 뉴콤보 추가?

00:25:147 (4) - 뉴콤보 추가하시고 대신 00:26:070 (1) 에 뉴콤보 제거

00:29:763 (1,2,3) - 배치와 슬라이더를 조금 손봤습니다. 쓰실지 안쓰실지는 Habiholic님 결정이지만 저는 뭐라고 할까 최대한 부드럽게 슬라이더를 만들고 싶달까..
112,76,29763,6,0,P|220:60|328:76,1,220,2|0,0:0|0:0,0:0:0:0:
444,116,30686,1,8,0:0:0:0:
352,196,30994,2,0,P|316:296|212:328,1,220,2|0,0:0|0:0,0:0:0:0:

00:32:071 (4,5,6) - 노말의 기준에 비해서 짧은 슬라이더는 어렵습니다. 만약에 저라면 이렇게 맵핑을 할 것 같군요. 흠..
352,196,30994,2,0,P|316:296|212:328,1,220,2|0,0:0|0:0,0:0:0:0:
240,208,31917,1,0,0:0:0:0:
120,228,32225,2,0,P|156:128|260:96,1,220,2|0,0:0|0:0,0:0:0:0:
380,88,33148,1,0,0:0:0:0:

00:30:994 ~ 00:32:840

00:32:840 - 00:33:455

00:35:917 (5) - 뉴콤보 추가?
00:47:148 (3,4,5) - 이런 리듬은 어떻습니까? 3번 슬라이더의 시작부분은 똑같습니다!

00:59:301 (5) - 뉴콤보 추가!
01:02:378 (2) - 간격 맞춰주세요 :)01:02:994 (3) - ^
01:09:147 (4) - 뉴콤보 추가!

01:12:686 (1) - 이 슬라이더를 01:12:840 에서 시작?

01:14:994 (4) - 슬라이더 끝 아래에 있는 서클은 노말 기준에서 약간 어렵다고 판단됩니다 (제 의견이지만요) 왠만해서는 슬라이더 끝 밑에는 잘 안놓거든요 노말에서는...

01:19:917 (1) - 뉴콤보 제거 하시고 01:20:224 (2) 에 뉴콤보 추가.

01:22:686 (6) - 뉴콤보 추가

[Kodora's Hard]

First thing, this difficulty has too monotonic rhythm compare to insane, even normal and easy. Because mostly you are using same length slider, same shape. The beat should be varying so that it would be fun and interesting to play.
Look at the timeline here (your hard difficulty).
And take a look at the time here (insane diff of this map)
Sonnyc actually varied the pattern along the way of the song so that the pattern is not so 'same all the way through'. There should be some pause, there should be longer slider, shorter slider, and some creative shape sliders, intuitive patterns so that it makes players interested while playing. Sorry if my words sound rude, but I suggest you to think one more time before you just say 'no'.


00:02:686 (1,2,3,4,1,2,3) - please check distance here. It's so random. SO RANDOM!
00:17:455 (1,2,3) - Check spacing here. They should be pretty even, but as it is now, it's not pretty seeing it like that. Nowadays, there are so many 'just rankable' maps. Try to make a high quality map using accurate spacing between notes.

00:19:917 (1,2,3,4) - Suggested placement.
196,48,19917,6,0,L|116:48,1,80
76,120,20224,2,0,L|156:120,1,80,8|0,0:0|0:0,0:0:0:0:
192,192,20532,2,0,L|112:192,1,80,0|0,0:0|0:0,0:0:0:0:
76,264,20840,2,0,L|156:264,1,80,8|0,0:0|0:0,0:0:0:0:

00:27:609 (2,3,4) - Spacing here is confusing. Because 1,2 / 2,3 and 3,4 has same beat, but 3,4 has totally different spacing compare to others.
(x1.25 vs. x1.72)

00:29:763 (5) - New combo here. Remove new combo at 00:30:378 (1).
00:30:994 (4) - New combo here.

00:49:148 (8) - Remove this note. It is not necessary, moreover it's awkward to put a note here because there isn't any beat that I hear.

01:16:840 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1,2,3,4) - Be more creative. There should be much better way than just mapping 1/1 throughout the whole end part of kiai.

[Sonnyc's Insane]
00:34:532 (1,2,3,1,2,3,4,1,2,3,1,2,3,4) - 이런게 재밌죠. 네 그렇습니다.
00:57:301 (3) - Ctrl+G?

Great insane diff :D

Good luck mapping~ :D
Topic Starter
HabiHolic

Akashi_S wrote:

Mod request from in-game PM

일단 슬라이더 모양에 관한 사소한 모딩이 꽤 있을 것입니다... 크..

[General]
Slider Tick Rate 1? 2는 약간 시끄러운 감도 있고.. 이지에서 콤보가 너무 높아져요. 350이라니...
이지와 노말에는 보컬에 너무 치중하시지 않는게 좋을 것 같은 느낌이 듭니다. 노래 자체가 보컬을 따라가기에는 초보 플레이어들에게는 어려울 수 있어요.

[Easy]
00:04:070 (2,3) - 리듬엔 맞지만, 쉬운 난이도에서는 추천드리지 않는 패턴입니다. 1/2 비트를 사용하기 때문이죠 (빨간색 선). 이렇게 해보는 건 어떤가요?
이상해보여서 패스...
00:06:532 (2,3) - ^ 위와 동일한 내용^

00:19:917 (1,2,3) - 이런 식의 리듬은 어떤가요? 개인적으로 맘에 안들므로 넘어가겠습니다
00:23:301 (1) - 뉴콤보 삭제
00:24:840 (3) - 위의 뉴콤보가 삭제되었을 경우, 이곳에 뉴콤보 추가

00:37:763 (1,2,3) - 2번 슬라이더를 약간 더 부드럽게 하고 1번과 3번을 이렇게 배치해보는 건 어떨까요? 예시 일 뿐입니다. 그리고 만약에 이 모딩을 적용하신다면 이 슬라이더를 00:33:455 (2) 에도 사용해주시면 일관성있고 좋을 것 같습니다 :) 비슷하게 수정~

00:41:301 (3) - 이런식으로 해서 좀 더 다음 노트로 부드럽게 흐를 수 있게
수정~

01:22:686 (3) - 위와 비슷한 모딩입니다. 4번 노트로 잘 흐를수 있게 3번의 슬라이더를 ) 모양이 아닌 ( 모양으로 바꾸시는 건 어떤가요? 수정~

[Normal]
Distance Spacing이 x1.11이네요. 간격은 되도록이면 거의 x1.09~x1.13 이 범위 내로 맞춰주시면서 맵핑하신다면 더 깔끔해 질 것 같습니다.

00:17:455 (5) - 뉴콤보 추가? Nop

00:18:532 (7) - 슬라이더 모양을 더 예쁘게?수정~
120,304,18532,2,0,P|256:324|392:304,1,275,2|0,0:0|0:0,0:0:0:0:

00:51:763 (4) - 뉴콤보 추가? 흐름이랑 이상할거 같아서요...

00:25:147 (4) - 뉴콤보 추가하시고 대신 00:26:070 (1) 에 뉴콤보 제거

00:29:763 (1,2,3) - 배치와 슬라이더를 조금 손봤습니다. 쓰실지 안쓰실지는 Habiholic님 결정이지만 저는 뭐라고 할까 최대한 부드럽게 슬라이더를 만들고 싶달까.. 수정~
112,76,29763,6,0,P|220:60|328:76,1,220,2|0,0:0|0:0,0:0:0:0:
444,116,30686,1,8,0:0:0:0:
352,196,30994,2,0,P|316:296|212:328,1,220,2|0,0:0|0:0,0:0:0:0:

00:32:071 (4,5,6) - 노말의 기준에 비해서 짧은 슬라이더는 어렵습니다. 만약에 저라면 이렇게 맵핑을 할 것 같군요. 흠..
352,196,30994,2,0,P|316:296|212:328,1,220,2|0,0:0|0:0,0:0:0:0:
240,208,31917,1,0,0:0:0:0:
120,228,32225,2,0,P|156:128|260:96,1,220,2|0,0:0|0:0,0:0:0:0:
380,88,33148,1,0,0:0:0:0:
수정~

00:30:994 ~ 00:32:840

00:32:840 - 00:33:455

00:35:917 (5) - 뉴콤보 추가? 00:35:609 (4) - 대신 여기에 추가하겠습니다 흐름상 여기같아요 ㅋㅋ
00:47:148 (3,4,5) - 이런 리듬은 어떻습니까? 3번 슬라이더의 시작부분은 똑같습니다! 수정~

00:59:301 (5) - 뉴콤보 추가! 수정~
01:02:378 (2) - 간격 맞춰주세요 :) 수정~
01:02:994 (3) - ^ 수정~
01:09:147 (4) - 뉴콤보 추가! 수정~

01:12:686 (1) - 이 슬라이더를 01:12:840 에서 시작? Nop

01:14:994 (4) - 슬라이더 끝 아래에 있는 서클은 노말 기준에서 약간 어렵다고 판단됩니다 (제 의견이지만요) 왠만해서는 슬라이더 끝 밑에는 잘 안놓거든요 노말에서는... Nop

01:19:917 (1) - 뉴콤보 제거 하시고 01:20:224 (2) 에 뉴콤보 추가. 수정~

01:22:686 (6) - 뉴콤보 추가 수정~

Good luck mapping~ :D
Thanks Modding~
Kodora
Akashi_S
[Kodora's Hard]

First thing, this difficulty has too monotonic rhythm compare to insane, even normal and easy. Because mostly you are using same length slider, same shape. The beat should be varying so that it would be fun and interesting to play.
Look at the timeline here (your hard difficulty).
And take a look at the time here (insane diff of this map)
Sonnyc actually varied the pattern along the way of the song so that the pattern is not so 'same all the way through'. There should be some pause, there should be longer slider, shorter slider, and some creative shape sliders, intuitive patterns so that it makes players interested while playing. Sorry if my words sound rude, but I suggest you to think one more time before you just say 'no'. First thing, me and Sonnyc have different mapsets and mapped different kind of diffs. Second thing, there is no any rule what limited me to choose how many kind of hitobjects i can use and what rhytm i must choose. This is just ridicilous to say me change all mapset. I will map in my own. No.


00:02:686 (1,2,3,4,1,2,3) - please check distance here. It's so random. SO RANDOM! I do not map in chaotic non-systematic random style.
00:17:455 (1,2,3) - Check spacing here. They should be pretty even, but as it is now, it's not pretty seeing it like that. Nowadays, there are so many 'just rankable' maps. Try to make a high quality map using accurate spacing between notes. There is already perfect spaced notes, it is only your opinion without any argument or at least any suggestion how to make it better. No.

00:19:917 (1,2,3,4) - Suggested placement. ugly, and your overlaps one note
196,48,19917,6,0,L|116:48,1,80
76,120,20224,2,0,L|156:120,1,80,8|0,0:0|0:0,0:0:0:0:
192,192,20532,2,0,L|112:192,1,80,0|0,0:0|0:0,0:0:0:0:
76,264,20840,2,0,L|156:264,1,80,8|0,0:0|0:0,0:0:0:0:

00:27:609 (2,3,4) - Spacing here is confusing. Because 1,2 / 2,3 and 3,4 has same beat, but 3,4 has totally different spacing compare to others.
(x1.25 vs. x1.72) A lot of people with different kind of skill and with different mods test this map. No one make mistake here, there is nothing confusing here, it is only your opinion again. No changes.

00:29:763 (5) - New combo here. Remove new combo at 00:30:378 (1). following pattern
00:30:994 (4) - New combo here. i do not set new combo randomly

00:49:148 (8) - Remove this note. It is not necessary, moreover it's awkward to put a note here because there isn't any beat that I hear. i'm free to choose any rhytm, with this note it sounds better for me

01:16:840 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1,2,3,4) - Be more creative. There should be much better way than just mapping 1/1 throughout the whole end part of kiai. Be more constructive, enough pointless nazi-quibbles. This is my diff and i can map it in any way. I should put ass-kicking ridicilous jumps here? This is not insane diff, this is hard. Its good. Its nice to play. Its follows rhytm. And it is my way what i can choose. So no.
Kodora
Little fixes by ignorethis, update please.

http://puu.sh/29JNS
Alltur
@Kodora: Sorry if my modding sounds rude ;_; it's based on my other modding experiences and reference to many newly(or at least recent) ranked map standard because I want every map that I mod to be ranked. I was inconsiderate not thinking straight and ignoring your mapping style. Again, I apologize.
Topic Starter
HabiHolic

Kodora wrote:

Little fixes by ignorethis, update please.

http://puu.sh/29JNS
Ok~Update~~
MineC24
모딩큐~
Modding queue~

offset
제 생각에는 오프셋을 -5 ~ -10 정도 하는게 더 좋아보이는데...
Offset -5 ~ -10 please..?

Easy
고칠게 없는듯.. 완벽해요 :)

Normal
OD + 1..?

00:45:455 (1) - 슬라이더 모양이 빨간 포인트때문에 보기 안좋아요...
00:50:532 (3) - x:428 y:240 에 있는 빨간 포인트를 하얀 포인트로 바꾸는게 더 좋을듯해요..

Kodora's Hard
remove Letterbox during breaks

00:21:148 (5) - add NC and 00:21:455 (1) - remove NC
00:28:532 (5,1) - ^

Sonnyc's Insane
01:04:071 (4) - 슬라이더 모양이 보기에 안좋아요..

랭크까지 ㄱㄱ~ :)
GL :)
y u c a
hi there :)
request from kodora

easy
00:08:840 (2) - just add 1 circle instead of slider
00:54:685 (1) - try this?

normal
00:10:070 (1) - try this?
00:50:532 (3) - use same pattern as 00:49:301 (1,2) ? sound good IMO
01:11:455 (5) - start from 01:11:455 for follow vocal

hard
00:03:609 (2) - try this? better IMO
00:49:455 (1) - please no. go map here
01:06:686 (1) - add finish
so many 1/2 slider+circle this diff(i mean youre using almost 1/2 rhythm in this map) xD you can follow vocal tho

insane
00:06:994 (1,2,3,1) - its better IMO
00:10:071 (1) - spinner end>00:11:917 and 00:12:071 (1) - add note here

i hope this mod will help you guys
good luck!
Topic Starter
HabiHolic

jaehn215 wrote:

모딩큐~
Modding queue~

offset
제 생각에는 오프셋을 -5 ~ -10 정도 하는게 더 좋아보이는데...
Offset -5 ~ -10 please..?

흠... 안고쳤습니다 굳이 맞는데 바꿀필요가 있나 싶습니다...

Easy
고칠게 없는듯.. 완벽해요 :)
감사합니다~^^

Normal
OD + 1..? 안돼요..ㅠㅠ 난이도상...

00:50:532 (3) - x:428 y:240 에 있는 빨간 포인트를 하얀 포인트로 바꾸는게 더 좋을듯해요 뜻을 이해 못하겠어요... ㅠㅠ
00:45:455 (1) - 슬라이더 모양이 빨간 포인트때문에 보기 안좋아요... 수정했습니다 저도 긴가민가 했기때문 ㅋㅋㅋㅋ


랭크까지 ㄱㄱ~ :)
GL :)
고맙습니다~^^
Topic Starter
HabiHolic

yuca wrote:

hi there :)
request from kodora

easy
00:08:840 (2) - just add 1 circle instead of slider Hmm... No.. Not Understand...
00:54:685 (1) - try this? No fix... Not seems to be too difficult considering the difficulty ...

normal
00:10:070 (1) - try this? Nop...
00:50:532 (3) - use same pattern as 00:49:301 (1,2) ? sound good IMO no fix
01:11:455 (5) - start from 01:11:455 for follow vocalno fix


i hope this mod will help you guys
good luck!
Thanks Modding~
MineC24
00:50:532 (3) - x:428 y:240 에 있는 빨간 포인트를 하얀 포인트로 바꾸는게 더 좋을듯해요 뜻을 이해 못하겠어요... ㅠㅠ - 빨간 포인트를 한번 우클릭하면 원래포인트로 돌아오잖아요. 저는 그걸 말한.....
Topic Starter
HabiHolic

jaehn215 wrote:

00:50:532 (3) - x:428 y:240 에 있는 빨간 포인트를 하얀 포인트로 바꾸는게 더 좋을듯해요 뜻을 이해 못하겠어요... ㅠㅠ - 빨간 포인트를 한번 우클릭하면 원래포인트로 돌아오잖아요. 저는 그걸 말한.....
아 그렇군요 수정해서 서브밋 했습니다~
Kodora
jaenh215
remove Letterbox during breaks i removed it even when i mostly finish map it, fixed, thanks

00:21:148 (5) - add NC and 00:21:455 (1) - remove NC done
00:28:532 (5,1) - ^ done

yuca
00:03:609 (2) - try this? better IMO look at next note, with no reverse it create hoo high jump for hard diff - sorry :\
00:49:455 (1) - please no. go map here hard-mapable part, so i prefer no change this spinner - it not too long
01:06:686 (1) - add finish added
so many 1/2 slider+circle this diff(i mean youre using almost 1/2 rhythm in this map) xD you can follow vocal tho first version was more diverse but.. eh, this song it too hard for me =A=

thanks yuca!

thanks, modders!

update - http://puu.sh/2avw4
Topic Starter
HabiHolic

Kodora wrote:

jaenh215
remove Letterbox during breaks i removed it even when i mostly finish map it, fixed, thanks

00:21:148 (5) - add NC and 00:21:455 (1) - remove NC done
00:28:532 (5,1) - ^ done

yuca
00:03:609 (2) - try this? better IMO look at next note, with no reverse it create hoo high jump for hard diff - sorry :\
00:49:455 (1) - please no. go map here hard-mapable part, so i prefer no change this spinner - it not too long
01:06:686 (1) - add finish added
so many 1/2 slider+circle this diff(i mean youre using almost 1/2 rhythm in this map) xD you can follow vocal tho first version was more diverse but.. eh, this song it too hard for me =A=

thanks yuca!

thanks, modders!

update - http://puu.sh/2avw4
OK~ Update~~~
-DK-
지젼;; 랭크 받으세요 ㄲㄲ
Topic Starter
HabiHolic

qwesdf72 wrote:

지젼;; 랭크 받으세요 ㄲㄲ
ㅋㅋㅋㅋㅋㅋㅋㅋ
Kodora
Some fixes by CSY the corrupt, update please.

http://puu.sh/2b1Nc
Topic Starter
HabiHolic

Kodora wrote:

Some fixes by CSY the corrupt, update please.

http://puu.sh/2b1Nc
Update~~~
[Luxord]
Hello from Popner's Queue!!

[General and Metadata]
  1. Inconsistency in AudioLeadIn - Unrankable!
  2. Easy: 0
  3. Kodora's Hard] : 1963
  4. Normal: 0
  5. Sonnyc's Insane: 0
Inconsistency in PreviewTime
  1. Easy: 56763
  2. Kodora's Hard: 56726
  3. Normal: 56763
  4. Sonnyc's Insane: 56763
Inconsistency in Tags
  1. Easy: Sonnyc Kodora Studio DEEN Eight Dogs of the East
  2. Kodora's Hard: Sonnyc Kodora
  3. Normal: Sonnyc Kodora Studio DEEN Eight Dogs of the East
  4. Sonnyc's Insane: Sonnyc Kodora Studio DEEN Eight Dogs of the East
Kiai Inconsistency in Kiai Times
  1. Easy: First Kai Starts on 00:56:840, ends on 01:23:917
  2. Kodora's Hard: First Kai Starts on 00:56:840, ends on 01:22:686
  3. Normal: First Kai Starts on 00:56:840, ends on 01:23:917
  4. Sonnyc's Insane: First Kai Starts on 00:56:840, ends on 01:22:685

[Easy]
  1. 00:15:917 (2) - You can remove this circle, since it's Easy this speed increases the "speed" to hit them and it's not that simple for newbies~
  2. 00:38:071 (2) - That slider is not symmetrical, you may work it out a bit more :)
  3. 00:50:532 (2,1) - Beat blanket error. >.<; Very small detail though~
[Normal]
  1. 00:32:225 (5) - Maybe clap at the beginning of the slider? It will bind the previous and next rhythm you had very nicely.
  2. 00:45:455 (1) - Not very symmetrical, still a small detail, you can work it out.
  3. 01:19:917 (6) - I think NC goes here. :/
[Kodora's Hard]
  1. 00:44:840 (1,2,3,4,5) - Not symmetrical - Fix it please, it looks bad :c
  2. 00:49:301 (1) - That looooong spinner is not needed. Map that part instead. Such a long spinner is not for Hard difficulties~
  3. Unsnapped inherited point at 00:12:688 - Snap to 00:12:686
    Lol the detail~
[Sonnyc's Insane]
  1. 00:54:378 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - That stream sounds totally bad to me cause it's very loud. consider replacing the beginning of the slider with some jumping sliders and keep the end of the stream as... stream. If you get my point. .-.
  2. 01:03:917 (3,4) - Beat blanket problem. Work out this Beat Blanket a bit more. :)

Very nice song and I wish you good luck :)
captin1
from your m4m queue

Still new at this so mostly suggestions

Easy

01:08:532 (3,4) - maybe not notes stacked
Everything else is fine

Normal

00:47:148 (3) - start this on white tick after? sounds better imo
01:23:301 (2,3) - I think you could do a short half beat slider from 23:301 to 23:455 and then a single circle at 23:917 to fit lyrics a bit better

Kodora's Hard

fine~

Sonnyc's Insane

00:45:301 (2,1) - I think you could put more space between these two like you did with (3,1) just before
00:58:994 (2) - reverse? so it goes out away from the next (1)
01:08:840 (2) - ^

good luck!
Andrea
~General~

Preview Time should be the same on all the difficulties. Fix it, please.

Tags between the difficulties are incosinstent. Fix this too, please.

I suggest you to use the same kiai on all the difficulties, you're not obbligated to fix it, though.


~Easy~

Tick Rate 2 feels too high to me, reduce it to 1.


00:04:070 (2,3) - This pattern might be confusing to beginners, make a slider instead so it won't confuse new players.
00:06:532 (2,3) - ^ Same goes for this.
00:17:455 (4) - New combo would fit here.
00:26:070 (1) - This new combo isn't needed.
00:27:301 (2) - Add a new combo here too.
00:40:224 (1,2) - Do not stack them, it might confuse beginners, space them normally like the rest of the map.
00:42:378 (4) - New combo should go here.
00:44:378 (1) - Remove this new combo.
00:45:455 (2) - Then add it here.
01:02:994 (1) - This slider is almost off-screen, move it up a bit.
01:08:532 (3,4) - Do not stack these circles, beginners might get confused.
01:22:686 (3) - New combo due to the new stanza.

~Normal~

AR -1 would be better.


00:17:455 (5) - New combo due to the new stanza.
00:21:917 (5) - ^ Same here.
00:44:224 (4) - The finish should go on the slider repeat, not at the end of it.
00:51:763 (4) - New combo due to the new stanza.
00:55:916 (2) - Remove the slider repeat, it doesn't follow anything.
01:04:070 (4,6) - Try to not overlap these sliders together, it looks ugly.
01:14:070 (3,4) - Pretty confusing stack for a Normal, please just space it normally like the rest.

~Kodora's Hard~

Change the Audio Lead-In to 2000 manually through the file .osu.


00:30:378 (1) - Remove this new combo, it's not needed here.
00:30:994 (4) - Add the new combo here instead, since you have a jump.
00:40:532 (1,2) - This sudden change of spacing is hard to read, change it.
00:41:917 (4) - I don't think this slowdown really fits with this part of the song, do something else.
00:46:378 (1) - You don't need this new combo here.
00:49:301 (1) - This spinner is way too long and pretty boring for a Hard difficulty. I suggest you to map this part normally instead.
00:57:763 (5,1) - New combo should go on (5), not on (1).
01:01:148 (4,5,6,7) - Why did you make the spacing so big here? Make it the same as the rest of the map, makes more sense to me.
01:06:686 (1) - Add a finish at the begin, perhaps? It emphasize this part really much if you add it.
01:11:455 (1) - I don't like this slider where it's placed, you're missing the strong beat with it, add some notes instead of this.
01:16:532 (8,1) - New combo should go on (8), not on (1).
01:20:840 (7) - This note is touching the HP Bar, move it down a bit.

~Sonnyc's Insane~

Increase the HP Drain by 1 tick at least so you can balance the settings of this difficulty correctly.


00:37:455 (2) - This slider is touching the HP Bar, move it down a bit.
01:00:686 (4) - ^ Same goes with this one, fix it please.
01:11:917 (1,2,3,4) - Why did you lower the volume here? It doesn't fit at all imo.

Good luck with this ^^
jyu
Hi ^^ m4m from your mod queue
I hope this will help

Sonnyc's Insane
00:15:455 (2,3) - stack?
00:17:609 - the distance is too far
00:22:225 (1) - i feel uneasy with this, tbh
00:25:609 - add a circle
00:25:763 - ^
01:22:071 (5,1) - stack?
00:35:609 (1) - remove nc
00:38:071 (1) - ^
00:40:532 (1) - ^
00:45:148 (1) - ^
01:02:686 (3,4) - the distance is too far
01:04:532 (1) - remove nc

Kodora's Hard
Stack leniency 5-7
AR-2 / AR-1
OD-2 / OD-1

00:03:609 (2) - add whistle
00:04:840 (4,1) - 1 grid to the right
00:27:407 - the distance is too far
00:30:378 (1) - remove nc
00:30:994 (4) - add nc
00:33:917 (4) - an error with this. why this reverse end at 00:34:994 -
00:38:994 (1) - remove nc
00:49:301 (1) - how about making it a two-flip spinner?
00:58:687 (1) - remove nc
00:59:301 (3) - add nc
01:02:994 - ^
01:03:301 (1) - remove nc
01:08:532 (1) - ^
01:09:148 (2) - add nc
01:09:917 (1) - remove nc
01:10:225 (6) - add nc
01:16:532 (8) - ^
01:16:840 (1) - remove nc

i'm kinda confused with the combo x.x please make it more consistent

Normal
00:17:455 (5) - add nc
00:19:609 (1) - remove nc
00:19:917 (2) - add nc
00:34:378 (2) - x:216 y:344
00:38:070 (1) - remove nc
00:38:378 (2) - add nc
00:44:224 (4) - how about making it like this

01:04:070 (4,6) - they touched a bit, but i think it's quite fine

Easy
00:02:686 (1,2,3,1,2,3) - imo, the patterns are kinda hard to read for beginners
00:13:609 - to 00:14:994 - insert break time? it's better than the HP draining
00:17:455 (4) - add nc
00:44:378 (1) - remove nc
00:45:455 (2) - add nc
01:01:763 (4) - ^

Here's my map : https://osu.ppy.sh/s/77115 (you can skip Normal/Hard)
Good luck for your ranking~
Topic Starter
HabiHolic

KiyoshiX101 wrote:

Hello from Popner's Queue!!

[General and Metadata]
  1. Inconsistency in AudioLeadIn - Unrankable!
  2. Easy: 0
  3. Kodora's Hard] : 1963
  4. Normal: 0
  5. Sonnyc's Insane: 0
Inconsistency in PreviewTime
  1. Easy: 56763
  2. Kodora's Hard: 56726
  3. Normal: 56763
  4. Sonnyc's Insane: 56763
Inconsistency in Tags
  1. Easy: Sonnyc Kodora Studio DEEN Eight Dogs of the East
  2. Kodora's Hard: Sonnyc Kodora
  3. Normal: Sonnyc Kodora Studio DEEN Eight Dogs of the East
  4. Sonnyc's Insane: Sonnyc Kodora Studio DEEN Eight Dogs of the East
Kiai Inconsistency in Kiai Times
  1. Easy: First Kai Starts on 00:56:840, ends on 01:23:917
  2. Kodora's Hard: First Kai Starts on 00:56:840, ends on 01:22:686
  3. Normal: First Kai Starts on 00:56:840, ends on 01:23:917
  4. Sonnyc's Insane: First Kai Starts on 00:56:840, ends on 01:22:685


[Easy]
  1. 00:15:917 (2) - You can remove this circle, since it's Easy this speed increases the "speed" to hit them and it's not that simple for newbies~
  2. 00:38:071 (2) - That slider is not symmetrical, you may work it out a bit more :)
  3. 00:50:532 (2,1) - Beat blanket error. >.<; Very small detail though~
[Normal]
  1. 00:32:225 (5) - Maybe clap at the beginning of the slider? It will bind the previous and next rhythm you had very nicely.
  2. 00:45:455 (1) - Not very symmetrical, still a small detail, you can work it out.
  3. 01:19:917 (6) - I think NC goes here. :/

Very nice song and I wish you good luck :)
Thanks Modding~
Topic Starter
HabiHolic

captin1 wrote:

from your m4m queue

Still new at this so mostly suggestions

Easy

01:08:532 (3,4) - maybe not notes stacked
Everything else is fine

Normal

00:47:148 (3) - start this on white tick after? sounds better imo
01:23:301 (2,3) - I think you could do a short half beat slider from 23:301 to 23:455 and then a single circle at 23:917 to fit lyrics a bit better

good luck!
Thanks Modding...~
Topic Starter
HabiHolic

Andrea wrote:

~General~

Preview Time should be the same on all the difficulties. Fix it, please.

Tags between the difficulties are incosinstent. Fix this too, please.

I suggest you to use the same kiai on all the difficulties, you're not obbligated to fix it, though.


~Easy~

Tick Rate 2 feels too high to me, reduce it to 1.


00:04:070 (2,3) - This pattern might be confusing to beginners, make a slider instead so it won't confuse new players.
00:06:532 (2,3) - ^ Same goes for this.
00:17:455 (4) - New combo would fit here.
00:26:070 (1) - This new combo isn't needed.
00:27:301 (2) - Add a new combo here too.
00:40:224 (1,2) - Do not stack them, it might confuse beginners, space them normally like the rest of the map.
00:42:378 (4) - New combo should go here.
00:44:378 (1) - Remove this new combo.
00:45:455 (2) - Then add it here.
01:02:994 (1) - This slider is almost off-screen, move it up a bit.
01:08:532 (3,4) - Do not stack these circles, beginners might get confused.
01:22:686 (3) - New combo due to the new stanza.

~Normal~

AR -1 would be better.


00:17:455 (5) - New combo due to the new stanza.
00:21:917 (5) - ^ Same here.
00:44:224 (4) - The finish should go on the slider repeat, not at the end of it.
00:51:763 (4) - New combo due to the new stanza.
00:55:916 (2) - Remove the slider repeat, it doesn't follow anything.
01:04:070 (4,6) - Try to not overlap these sliders together, it looks ugly.
01:14:070 (3,4) - Pretty confusing stack for a Normal, please just space it normally like the rest.


Good luck with this ^^
Andrea Thnaks~ Modding~
Topic Starter
HabiHolic

AlpacaCokelat wrote:

Hi ^^ m4m from your mod queue
I hope this will help

Normal
00:17:455 (5) - add nc
00:19:609 (1) - remove nc
00:19:917 (2) - add nc
00:34:378 (2) - x:216 y:344
00:38:070 (1) - remove nc
00:38:378 (2) - add nc
00:44:224 (4) - how about making it like this

01:04:070 (4,6) - they touched a bit, but i think it's quite fine

Easy
00:02:686 (1,2,3,1,2,3) - imo, the patterns are kinda hard to read for beginners
00:13:609 - to 00:14:994 - insert break time? it's better than the HP draining
00:17:455 (4) - add nc
00:44:378 (1) - remove nc
00:45:455 (2) - add nc
01:01:763 (4) - ^

Here's my map : https://osu.ppy.sh/s/77115 (you can skip Normal/Hard)
Good luck for your ranking~
Thanks Modding~
K i A i
[이지]
00:04:532 (2) - 디스턴스를 약간 줄여주세요 + 클랩 사운드 -> 휘슬 사운드로 대체
00:06:994 (2) - 디스턴스 일정하게 유지해주세요 + ^
00:08:839 (2) - 해당 슬라이더 끝 부분의 샘플셋을 소프트로 바꾸거나 음소거를 시키는건 어떤가요?
00:40:224 (1) - 노멀 이하의 난이도에 해당 노트와 같은 안티점프는 적당하지 않습니다, 00:39:455 (3) 노트에 겹쳐보거나, 다른 방법을 이용해 안티점프 효과를 제거해주세요.
00:54:685 (1) - 해당 슬라이더 마지막 부분에 피니시 추가
01:04:840 (2) - 해당 슬라이더 마지막 부분에 클랩 추가
01:09:147 (1) - 해당 슬라이더 마지막 부분에 피니시 추가
01:11:608 (1) - 해당 슬라이더 마지막 부분에 클랩 추가
01:12:840 (2) - ^
01:22:686 (1) - 해당 슬라이더 시작 부분의 샘플셋을 노멀로 바꾼 뒤, 에디션을 소프트로 바꾸는건 어떤가요?

[노멀]
00:08:840 (4) - 해당 슬라이더의 끝 부분과, 00:09:763 (5) - 해당 노트의 샘플셋을 소프트로 바꾸거나 음소거를 시키는건 어떤가요?
00:24:686 (3) - 해당 노트를 앞 부분 서클 노트와의 디스턴스를 지키면서, 뒷 부분 슬라이더 노트와의 간격을 조금 더 벌려주세요.
00:34:994 (3) - 디스턴스 1.1로 유지해주세요 + 뉴콤보
00:47:148 (3) - 뉴콤보
00:54:378 (1) - 해당 슬라이더 마지막 부분에 피니시 추가
01:16:378 (1) - ^
01:22:686 (1) - 해당 슬라이더 시작 부분의 샘플셋을 노멀로 바꾼 뒤, 에디션을 소프트로 바꾸는건 어떤가요?

[kodora]
00:00:225 (1) - how about add 'sampleset-normal', 'addition-auto' to this slider's start point?
00:09:301 (2,3) - how about add 'sampleset-soft' or making mute?
00:46:071 (5) - make this note's position like '00:44:840 (1) - ctrl + h
01:06:686 (1) - finish to start point

[손닉]
00:02:686 (1) ~ 00:06:532 (4) - 까지의 노트들에 적용된 클랩 사운드를 휘슬 사운드로 대체하는건 어떤가요?
00:14:840 와 00:14:917 에 서클노트 추가 + 00:14:994 (1) - 슬라이더의 시작 부분에 겹치게 해주세요
00:34:994 (2) ~ 00:36:532 (4) / 00:37:455 (2) ~ 00:38:994 (4) etc - nice 8-)
01:22:994 (2,3,4,5) - 샘플셋을 소프트로 바꾸는건 어떤가요?



that's all
gl
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