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Sekirei Cast - Sekirei (TV Size)

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riffy
as requested

[General]
  1. No preview point. You'd better add one to make map's preview more awesome!
  2. Probably this map should have japanese-characters in it's Title/Artist. Check the wikipedia, please!
  3. You forget to add tag TeA in tags, I think it's quite clear why you should use this tag.
  4. According to AiBat there's a missed file "reverse-arrow.png" :<
  5. Use Slider Tick Rate 2, please it will fit with music the way better!
  6. Remove sound from video-file, it doesn't make any sense here. And if it's possible try to find a better quality video, current one doesn't look so good to me.
[TeA's insane]
\:3/ HAI HAI PRO MAPPER
  1. 00:36:155 (6,1) - nazi - I'd swap new combos here. So you will follow music closer + 00:36:155 (6) - NC here will help us to read your pattern! (you know, jumpy pattern > NC > regular pattern)
  2. 00:46:087 (4,1) - nazi - somehow, I've expected blanket slider here. as you did it here 00:47:101 (3,4)
  3. 00:52:776 - start spinner here, since that spin-sound starts here + 00:52:574 - circle here to keep rhythm consistent
  4. 01:16:695 (4,1) - nazi - same as 00:36:155 (6,1). Fix them both or ignore them both for consistency!
[Hard]
  1. 1/4 streams here are unexpected and feels weird. They're TOO hard for your relaxing diff, use sliders instead, please.
  2. Distance spacing is too low (x0.6) I makes sliders too fast + it plays awkward, imo. Maybe it's just me, anyway. :<
  3. 00:41:830 - I'd recommend you to place circle here, instead of using slider. It fits with vocals the way better, imo.
  4. 00:42:641 (2) - same as above, circle here. But this time circle for music, not for vocals! Also put NC at this circle to follow your patttern.
  5. 00:54:803 - missed circles everywhere. Please, check your rhythm properly next time!
  6. 01:20:344 (5) - nazi - Kiai end = New combo. If you will do it HTIS way, your patterns will be more reasonable.
  7. 01:15:074 (4) - for patterns like this one, you can use NC because jump distance is two times bigger than regular spacing! make sure, that ALL THE JUMPS are EASY-READABLE.
[Normal]
  1. 00:38:993 (5) - nazi - sliders with angles like this one feels weird for that SOFT song, please use white dots to create slider, because vocals are REALLY soft here.
  2. 00:49:533 (1) - two LOOOOOOOOONG sliders are too much fr ths diff. It's becoming the way TOO boring.
  3. 00:57:641 (4) - nazi - don't you feel like there's a missed new combo
[Easy]
  1. AR 4 is too fast for Easy diff. Try to reduce AR and other diff settings, please! It's too hard for Easy diff.
  2. 00:55:209 (1) - overlapped with spinner's hitburst. It will confuse and stress beginners a lot!
~~~~~~~~~~~~
Good job here, just make sure there's no more obvious/unrankable mistakes like missing preview point.
Topic Starter
Tur00

-Bakari- wrote:

as requested Thanks :3

[General]
  1. No preview point. You'd better add one to make map's preview more awesome! Fixed
  2. Probably this map should have japanese-characters in it's Title/Artist. Check the wikipedia, please! No O.o
  3. You forget to add tag TeA in tags, I think it's quite clear why you should use this tag. Fixed
  4. According to AiBat there's a missed file "reverse-arrow.png" :< D:
  5. Use Slider Tick Rate 2, please it will fit with music the way better! Fixed
  6. Remove sound from video-file, it doesn't make any sense here. And if it's possible try to find a better quality video, current one doesn't look so good to me.Fixed
[TeA's insane]
\:3/ HAI HAI PRO MAPPER
  1. 00:36:155 (6,1) - nazi - I'd swap new combos here. So you will follow music closer + 00:36:155 (6) - NC here will help us to read your pattern! (you know, jumpy pattern > NC > regular pattern)
  2. 00:46:087 (4,1) - nazi - somehow, I've expected blanket slider here. as you did it here 00:47:101 (3,4)
  3. 00:52:776 - start spinner here, since that spin-sound starts here + 00:52:574 - circle here to keep rhythm consistent
  4. 01:16:695 (4,1) - nazi - same as 00:36:155 (6,1). Fix them both or ignore them both for consistency!
[Hard]
  1. 1/4 streams here are unexpected and feels weird. They're TOO hard for your relaxing diff, use sliders instead, please. i'll keep this , Thanks
  2. Distance spacing is too low (x0.6) I makes sliders too fast + it plays awkward, imo. Maybe it's just me, anyway. :< ^
  3. 00:41:830 - I'd recommend you to place circle here, instead of using slider. It fits with vocals the way better, imo. ^
  4. 00:42:641 (2) - same as above, circle here. But this time circle for music, not for vocals! Also put NC at this circle to follow your patttern. New combo Only
  5. 00:54:803 - missed circles everywhere. Please, check your rhythm properly next time!Fixed
  6. 01:20:344 (5) - nazi - Kiai end = New combo. If you will do it HTIS way, your patterns will be more reasonable. Fixed
  7. 01:15:074 (4) - for patterns like this one, you can use NC because jump distance is two times bigger than regular spacing! make sure, that ALL THE JUMPS are EASY-READABLE.Fixed
[Normal]
  1. 00:38:993 (5) - nazi - sliders with angles like this one feels weird for that SOFT song, please use white dots to create slider, because vocals are REALLY soft here. Fixed
  2. 00:49:533 (1) - two LOOOOOOOOONG sliders are too much fr ths diff. It's becoming the way TOO boring.Fixed
  3. 00:57:641 (4) - nazi - don't you feel like there's a missed new comboFixed
[Easy]
  1. AR 4 is too fast for Easy diff. Try to reduce AR and other diff settings, please! It's too hard for Easy diff. Fixed
  2. 00:55:209 (1) - overlapped with spinner's hitburst. It will confuse and stress beginners a lot! Fixed
~~~~~~~~~~~~
Good job here, just make sure there's no more obvious/unrankable mistakes like missing preview pointFixed.
THANKS
pimp
mod as requested, sorry for delay :?

general

try to find a louder mp3 you can steal one from the ranked versions of this song

Missing reversearrow.png for a complete hitcircle set

easy

00:13:857 (1) - add a whistle in the slider end? its better than empty
00:23:587 (4) - whistle in the repeat

normal

00:19:128 (4) - remove whistle in the slider end, sounds bad with the whistle at the next circle
00:34:533 (3,4) - add finish in this sliders, you added in easy
00:46:290 (2) - add a finish in the start, you added in easy
00:56:020 (2) - whistle in the slider end
00:59:263 (3) - whistle in the repeat, you are using at 01:12:236 (3) -
01:01:290 (1) - remove whistle in the repeat?
01:03:317 (4) - whistle in the start
01:04:939 (2) - ^
01:07:371 (1) - finish, you are using in easy
01:08:993 (4) - whistle in the slider end
01:14:668 (2) - whistle at start?
01:15:479 (3,4) - add some finish, you are using in easy
01:16:290 (4) - whistle
01:18:722 (3) - ^

hard

sometimes your small ds makes it flow a bit strange imo, 00:41:020 (2,3,4) - for exemple
try to add more jumps just like you did at the start

01:22:371 (2) -add a NC on this spinner.
00:34:533 - you are not using finish here in the other diffs, i think it sounds good too btw

00:43:452 - try to do something in this gap
00:52:776 (5,6,7,8,9,10) - ugly shape and stream, i also think slider end+stream plays bad here

TeA's Insane

irc modded
8-)

good mapset, keep getting mods, its not far from a bubble imo

GL :)
Topic Starter
Tur00
Updated~
waiting for the edits of tea's diff...
Raose
Easy & Normal look fine~ And I can barely do Insane maps, let alone try to mod them.. Also I'm a new mapper, sorry if these mods aren't helpful.

[Hard]

00:21:560 (2,3,4) - Prefer this rhythm:



00:30:479 (1) - Consider shaping the stream like this?



00:54:398 (8) - NC to signal the start of the chorus

00:56:020 (4,5,6) - The sliders look slightly cramped to me, maybe you can give them more room like this?



01:02:506 (4,5) - Put a note in between to fit the vocal
Cancel
ok. Finally a mod.

[General]

https://www.youtube.com/watch?v=YHTOKJiOvWI <- Use this video as BG. Its better imo.)

Use this MP3 : http://puu.sh/2jVv3 < Way better then the current one (don't forget the new offset!!)

This is imo a better BG > http://tv-facts.net/wp-content/uploads/ ... aper-_.jpg

[Easy]

00:15:479 (2) - Distance Snap this one correctly! / Add at end of slider whistle

00:20:344 (1) - At end, add whistle

00:21:560 (2) - Remove Whistle

00:27:641 (2) - Add at beginning and end whistle / remove whistle at current position!

00:29:668 (3) - Remove whistle!

00:32:912 (6) - ^

01:00:884 (1) - Add finish at beginning.

01:10:614 (3) - NC

[Normal]

00:19:128 (4) - Remove whistle at reverse

[Hard]

01:01:493 (2) - Not allowed. Move elsewhere

I can't mod insanes.

Good Luck!
Shohei Ohtani


Timing:
00:00:655 - Start timing here :3

Insane:
DID YOU SRS HITSOUND STORYBOARD LOL yeah don't. The notes they're being hitsounded on don't even have anything on them (When I have stuff saying "match mp3", that means to match the storyboarded notes.
00:20:114 (3) - hitnormal on the red note to match the mp3
00:26:601 (1) - ^
00:29:844 (1) - ^
00:40:384 (3) - Add clap on end of slider
00:43:628 (3) - ^
00:52:546 (4) - Add finish?

Very nicely done diff in terms of structure and creativity.

Hard:
00:16:060 (6) - Rotate this a bit more so it's on the other side of (7)? My hand is wanting to go northwest, but the next note is northeast, and it feels awkward (You can make it a triangle with (7) and (1) without changing anything but (6), tho.)
00:18:492 (4,5,6) - Have the endpoint of (4), (5), and the beginning of (6) go in a triangle pattern owo.
00:43:222 (2) - Add hitnormal on end of slider?
00:45:655 (6) - Add clap
00:49:303 (1) - Add finish on beginning of note
01:01:263 (2,3) - Not a big fan of stacks like this where they don't feel needed D:
01:20:114 (1) - Raise red point to x148 y49? Or somewhere around there, just to make sure the curve isn't lopsided

Normal:
00:25:385 (4) - It looks nice, but consider a curved slider to match the style of the previous notes?
00:31:466 (3) - If you're going to do a slider like this, don't have it go down so far. Have it something like this or something (NOTE: Picture not in context. http://osu.ppy.sh/ss/845470 )
00:49:304 (6) - NC
01:03:899 (1) - Move this slider (And pattern to match) to be like this (NOTE: Picture is only a reference: http://osu.ppy.sh/ss/845472 )
01:06:737 (4) - add clap

Easy:
00:23:358 (4) - NC
00:29:845 (4) - ^
00:36:331 (4) - ^
00:40:385 (1) - Whistle
00:44:439 (4) - Add clap on end of slider
00:47:682 (2) - Add finish on end of slider
00:57:412 (3) - Nc
00:57:412 (3) - Add clap on end of slider
00:58:223 (4) - ^
00:59:034 (5) - Lower 2nd and 4th sliderpoint
01:02:277 (2) - Add clap on repeat
01:05:926 (4) - Add clap on beginning of slider
01:16:872 (1) - Add finish on beginning of slider
01:18:492 (3) - Add finish on end of slider

Very nice mapset. Other than the storyboarded hitsounds, and the lack of hitsounds on easy, it's a great mapset, very nicely mapped. Much better than what I was expecting :3
TheVileOne
Mod 4 mod

General

Preview Time should be here 00:54:168 -

Easy
Not much to say.

00:18:898 (4) - I don't like this slider. The positions is weird. I would prefer anote pattern if you can't reposition a slider in a more appealing way. https://osu.ppy.sh/ss/845471
00:31:466 (5,6,1) - Make spacing more equal.

Normal

00:16:872 (1,2) - Imperfect blanket.
00:54:980 (1,2) - Try to make the blankets equal for both sliders. It can be done with the current slider design. Grid snap off to fix.
01:20:115 (1) - You ended with a finish in the Easy. Why is there a clap here?

Hard

00:39:168 (5,6,7,8,9) - 1/2th would fit better
00:41:195 (3) - Whistle?
00:44:438 (4) - Start with whistle?
00:51:938 (3) - Your whistle may fit your hitsound pattern, but there isn't really a beat here. It sounds weird. You should remove the whistle.
01:06:736 (4,5,6,7,1) - Same as 39 seconds.

TeA's Insane
Really solid difficulty.

01:16:464 (1,2,3) - Use equal spacing.


star
Topic Starter
Tur00

CDFA wrote:

:3

Thanks My happy Friend <3
Thanks TVO :3


Updated~

kajiyatta
M4M
[General]
start ~ 00:13:627 no mapping? I suppose you can map this part and it would be more nice.
[Easy]
Placement
00:21:735(3) nazi, 1 grid right better, it will be beautiful flow.
00:44:438(4) a bit curved better to make a nice flow.
00:50:925 1 grid down
01:02:276(2) change the direction like this? flow suggestion
Rhythm
00:35:925 I'll expect a note here to follow the vocal and drum sound.
00:51:736(1) delay the spinner , instead put a note here? it sounds good for m,e
Hit Sonud
01:12:006(5) add whistle at end
[Normal]
HP -1
Placement
00:18:898(4) blanket here to be symmeterical
00:39:979(1,2,3) liner place,ent would be difficult for newbie, and this flow seems a bit bad. so like this?
Hit Sonud
00:36:330(1) add finish
00:46:60(2) add finish at head insted whistle
00:49:303(1) add finish at head
[Hard]
the spacing looks so narrow imo...
Placement
00:16:060(6) put a center between (4) and (5)
Rhythm
00:45:857 add a note here to follow the vocal.I'll highly expect it
Hit Sonud
01:00:654(1) add finish at head.
[Insane]
OD, HP -1 better because of mapping, this Insane looks basically difficulty, no spamming jump and stream.
Rhythm
00:52:344 this blank looks weird for Insane, like this?
01:06:330(5) to follow the drum, I'll expect a stream. e.g.)
Hit Sonud
decrease the N:C:1 volume to 40%, it sounds louder than S:C:1 clap.

overall fine I suppose. good luck with star.
Topic Starter
Tur00
Updated~
Rakuen
DEAncientNaga's Mod Queue

[General]
Nice song
Nicely mapped

00:03:290 - Start here for 1 or 2 diff (like hard and insane)

[Easy]
00:52:141 (1) - Slider until here

[Normal]
00:20:114 (1) - Make this more bent

[Hard]
00:21:330 (2,3) - Make (2) (3) goes down from above cuz (4) is bend

[TeA's Insane]
00:55:587 (3,4,5,6) - Put hitsound to make the lyric part more clearly, same as 01:10:384 (1,2,3) -
01:21:736 (1) - Suggest not to put long spinner in insane :P
Topic Starter
Tur00

DEAncientNaga wrote:

DEAncientNaga's Mod Queue

[General]
Nice song
Nicely mapped

00:03:290 - Start here for 1 or 2 diff (like hard and insane) No , i'll keep this

[Easy]
00:52:141 (1) - Slider until here No , i'll keep this

[Normal]
00:20:114 (1) - Make this more bent Fixed

[Hard]
00:21:330 (2,3) - Make (2) (3) goes down from above cuz (4) is bend Fixed

[TeA's Insane]
00:55:587 (3,4,5,6) - Put hitsound to make the lyric part more clearly, same as 01:10:384 (1,2,3) - Fixed
01:21:736 (1) - Suggest not to put long spinner in insane :P But i like it
Thanks for the mod :3 ~
[CSGA]Ar3sgice
hi


General

  1. you don't have artistUnicode and titleUnicode 0,0
  2. i think it's 早見沙織 - セキレイ (and according to this, the artist name is Hayami Saori 0,0)
TeA's Insane

  1. 00:13:932 (4) - add note here? http://osu.ppy.sh/ss/850582
  2. 00:52:344 (4) - i think this pattern is better to play http://osu.ppy.sh/ss/850574
  3. 01:02:479 (2) - better to add a note here, http://osu.ppy.sh/ss/850577 because the spacing is similar as 00:59:641 (2) -
  4. 01:07:040 (6) - move 1 grid down w
  5. 01:16:263 (4,5) - add note? http://osu.ppy.sh/ss/850581
Hard

  1. spacing is so small 0,0
  2. 01:02:276 (4,5,6) - it should be here 0,0 http://osu.ppy.sh/ss/850592
  3. 01:07:546 (2) - move this up 3-5 grids, the flow may feel better ww
  4. 01:12:006 (3,4,5) - move this pattern down for 8-12 grids.. it's too close now
Normal

  1. 00:20:114 (1) - this map looks biased to the right here, you can turn this slider left a little bit(? http://osu.ppy.sh/ss/850597
Easy

  1. should be ok ww
come play mc, 233
merchat7
As requested,

[General]

- mp3 quality seems noticeably lower quality then the ranked version https://osu.ppy.sh/b/69672
- And similarly artist should be the same as the ranked beatmap, definitely sound like multiple singers are singing this unless Saori Hayami have a extremely versatile voice and she does the chorus herself. So the tags from ranked map should be used or to be specific saori hayami marina inoue kana hanazawa aya endou
- Video should be 16:9 unless there is a specific reason.
- I believe you have to include (TV Size) in unicode as well so セキレイ (TV Size)

[Easy]

00:13:627 (1) - No finish at begin? :S And you put it on Hard too. Be sure to add to Normal as well.
00:16:871 (3) - I would normally suggest to put whistle on all part where there is piano, if you want to do this from the beginning, then feel free to do so, if not I'll assume it's intentional. However, I will mention instead places where I really think need whistle. Here, I think whistle is needed at begin.
00:20:114 (1) - Whistle at begin
00:15:249 (2) - After some consideration, I prefer if there is whistle at begin here.
00:25:384 (2) - Don't see why there is whistle on begin here
00:33:087 (1) - I would put whistle at end here for consistency with 00:31:465 (2) -
00:36:330 (1) - I would put finish here at begin, and for Hard, finish on the repeat instead of whistle. [This is inconsistent with Normal]
00:41:195 - 00:45:654 - Whistle on 1st and 3rd white tick instead of 2nd and 4th white tick sounds better to me.
00:52:141 (1) - A mistake? Should end at 00:54:168 or not have finish.
00:57:411 (1,2,3) - I would whistle on all begins here
01:00:654 (1) - Another wave slider looks nicer to me http://puu.sh/3w77E.jpg
01:08:763 (2) - Would whistle at end here for consistency with 01:07:141 (1) -
01:10:384 (3) - I would do finish here, applies to Normal and Hard as well.
01:18:492 (3) - ^ at begin
01:20:925 (1) - Prefer if you move it 1/2 back to 01:20:722
01:18:492 (3) - Something like this instead? http://puu.sh/3w7fE.jpg. So you don't have to blanket (3) anymore (if you want to blanket, I think it can be improved).

Prefers a more consistent hitsound logic, but placement + pattern is good.

[Normal]

00:29:438 (5,1) - I find this placement give better emphasis to piano sound http://puu.sh/3w7n2.jpg, but you'll need to adjust the following notes a bit.
00:28:222 (4,3) - I like how in Easy, you add a whistle to the end of (4) and (3), I prefer if this is done here too.
00:34:303 (3,4) - Would do finish like in Easy.
00:46:871 (3) - Would like to see whistle at begin
00:54:979 - 01:19:709 - Prefer if there is a whistle every 1st and 3rd white tick.If not, I think you should try to add some more whistle here, I feel the hitsounding is slightly empty here.
01:03:898 (1,2) - I think you can make the curve looks nicer.

Just the hitsounding at kiai time that bothers me, everything else looks good.

[Hard]

- Not fond of same hp drain as Insane, I would lower it.

00:13:627 - 00:38:763 - I would definitely add whistle with piano in this diff.
00:14:438 (3) - I prefer this http://puu.sh/3w7HB.jpg, but if you like yours, that is fine
00:30:249 (1,2) - I don't really find the jump nice to read, I prefer something like this http://puu.sh/3w7Ma.jpg
00:31:465 (4) - Same slider shape as (3) looks better imo http://puu.sh/3w7OY.jpg
00:39:168 (5,6,7,8,9) - I would use even lower spacing ,the spacing looked similar to a 1/2 spaced notes in this diff to me. Maybe 0.4x?
00:41:398 (4,5,1) - I find this placement flows better http://puu.sh/3w7Vc.jpg
01:02:276 (4) - Prefer whistle on white tick over red
01:20:114 (1) - Finish at begin and end
Regarding kiai, same suggestion as Normal (whistle every 1st and 3rd white tick).

Don't see any major problems except for stuff already mentioned.

[Insane]

00:13:425 (1,2) - I believe a compressed or stacked stream would work better here
00:13:627 - 00:38:763 - Please add whistle with piano
00:14:337 - 00:14:742 - 00:15:148 - I would put a note here in these places.
00:54:168 - 01:21:330 - Please consider adding whistle on 1st and 3rd white tick here, I only hear clap and finish which isn't too interesting to listen to.

Feel like it could use some more jumps, but I look through the beatmap a few times and didn't see a place in particular for it. I guess it's fine, the song is relatively calm. Please consider whistle at the places I mention. If you don't like my suggestion, then please try to add some whistle on your own, just hearing clap and finish is quite stale.

I don't see any major problems, but try to see if you can get some modders who can give some good jump suggestion for Insane, Insane flow nicely, but perhaps take a bit more risk in it. I'm sure the end result will be rewarding.

As I see no major problem, have a star.

Good luck!
Topic Starter
Tur00
Thanks CSGA , merchat <3

Updated~
Tony
m4m...

[Easy]

00:31:465 (2) - would be more sexy with whistle on start :3
00:41:195 (2) - whistle on repeat instead for more sexyness
01:12:006 (5) - whistle on repeat pliz
01:20:722 (1) - wtf... end this spinner on 01:25:128 - to follow the song~

Note: 00:27:411 (2) - I see you use this kind of slider a few times in your easy. It's ugly. lol
I present to you a sexier version of that: http://osu.ppy.sh/ss/851095
Code for that:
512,128,27411,2,0,B|464:104|416:128|416:128|368:152|320:128,2,200,0|2|2,0:0|0:0|0:0,0:0:0:0:

[Normal]
Same thing about those S sliders. they're ugly ;w;
00:49:303 (1) - the flow can be improved here by reversing this slider and moving the next circle somewhere up, like this: http://osu.ppy.sh/ss/851101
It just plays better that way.
01:19:709 (5) - let's move this down and right a little bit for a better flow http://osu.ppy.sh/ss/851105 It's just a weird angle
good normal :3

[Hard]
00:32:073 (5) - it is positioned ugly and it doesn't play that good if it's there. move it down~ and maybe rotate it http://osu.ppy.sh/ss/851109
01:01:263 (2,3) - just move them like this for a better flow: http://osu.ppy.sh/ss/851110

[Insane]
00:50:114 (5) - 2 grids up, 1 right lol

sexy mapset~ good luck :3
Alarido
Hi ^^
A Free Mod from Coffee Party Queue

Legenda wrote:

:!: → Unrankable things, must fix
:?: → My human doubts, things to consider
:idea: → Tips & Tricks to make your map better
♥ → Greetings
* → Just comments, not mods
Naked Lines → Mods
* No General issues to point.

* And no complaints for [Easy], [Normal] and [Hard]. Testplayed all of these (at Hard I got misses ._.).

[Tea's Insane]
:idea: 00:13:425 (1,2,3,4,5) - Why not try something like → http://puu.sh/3wmmw.jpg

Aaaaand that's it ^^

So epic video ♥ Good choice on song too (:

Star!!!

and LET'S RANK IT, my BATs ^^

P.S.: Hm... Before I seen the CDFA's post I noticed her too. That girl on red pants reminds me Kasugano Sakura from Street Fighter Alpha. Possibly this anime had its public release (or was created) after the SFA public release.
Bernkaztl
[size=150:45e92][b:45e92][color=#40BF40:45e92]Hi,
From IJO mod QUe[/color:45e92][/b:45e92][/size:45e92]

well,
not many i can say about your map,it's good enough :D
but,try make the nice slider
i think your slider is , uhm... well... still far from good

[Hard]

00:22:952 (5) - NC here , 00:23:357 (7) - Remove NC
01:07:141 (8) - Remove this NC 01:07:546 (1) - NC here
01:20:114 (1) - Remove NC

[tea insane]

00:26:398 (4) - NC here , 00:26:600 (3) - add NC
00:31:465 (4) - remove NC
00:32:884 (1) - Add NC
00:33:087 (3) - Remove NC
00:52:344 (4) - delete this note , move the spin to 00:52:344
00:56:600 (1) - Remove NC , 00:57:209 (8) - add NC
01:02:276 (1) - remove NC
01:03:695 (1) - NC here , 01:04:709 (3) - Delete NC
01:10:182 (6) - Delete this note

Good Luck With Your Map :D
Topic Starter
Tur00

Alarido wrote:

P.S.: Hm... Before I seen the CDFA's post I noticed her too. That girl on red pants reminds me Kasugano Sakura from Street Fighter Alpha. Possibly this anime had its public release (or was created) after the SFA public release. I did think the same thing when i saw her the first time , lol
Thank you
Updated~
Losertic
Hello!

Modding

General

  1. Pass.

Easy

  1. 01:20:722 (1) - move spinner end at 01:25:384.

Normal

  1. 01:14:033 (1,2) - https://osu.ppy.sh/ss/852849 smile :)
  2. 01:14:033 (1,2) - https://osu.ppy.sh/ss/852849 how about this one?

Hard

  1. 00:00:655 ~ 00:13:425 add note please.
  2. 00:50:925 (1) - move x-196.
  3. 01:04:078 (6,7) - ^
  4. 01:09:328 (4,1) - ^
  5. 01:14:578 (1,2,1,2,1,2) - how about you? https://osu.ppy.sh/ss/835781 / https://osu.ppy.sh/ss/835782

Insane

  1. 00:00:655 ~ 00:13:222 add note please.
  2. move Inherited points 00:13:627 -> 00:13:425.
  3. 01:21:736 (1) - remove clap. or all fixed spinner clap.
kirinokirino
hi
Easy
00:34:709 (3) - central anchor point 4 grid right and 2 grid down ( x:396, y:268 )
01:03:898 (3) - NC?
01:10:384 (3) - NC?
Normal
00:30:654 (2) and 00:31:465 (3) - 1 grid left, in order to make a straight line between 00:29:844 (1,2)
Hard
why 0.6x DS?
00:29:033 (5) - 1 grid right and down.
Insane
00:50:114 (5) - 2 grid up.
Topic Starter
Tur00
wooh
two random mods
thanks :D

Updated~
those
Old song, great choice. You make me want to map this song! Anyway, just stopping here to comment on the Insane, then a few notes for the lower diffs.

[Insane]
  1. 00:13:627 (3,4,5) - Not entirely sure on how this rhythm pattern fits, seeing how you don't offer this anywhere else in the map given the same vocal pattern. I'd probably just use what you did at 00:16:871 (3,4,5) - with longer sliders or 00:20:114 (3) - with a 3/4 repeat.
  2. 00:26:398 (1,2,3) - Would look much neater if straight.
  3. 00:32:884 (1,2,3) - Again, see to that you make these straight for better effect. Additionally the absence of N:C1 slidertick at 00:33:492 - doesn't provide a very good audio transition.
  4. 00:39:573 (1) - Starting this section, you will only be able to see what I'm talking about in play/test mode. Notice how followpoint only appears between some of the objects, but not all. You should change the spacing on certain objects accordingly based on whether you intended for the followpoints to appear or not (increase or decrease general spacing so that appearance of followpoint is consistent in this section).
  5. 00:54:168 (1) - Starting this section, I notice a lack of hitsounds, especially on the longer sliders. Make this Kiai Time more exciting! :D
  6. 01:06:330 (1,2,3,4,5,6,1) - Good improv.
  1. Hard reminds me of the first time I tried to make a Hard difficulty that wasn't quite Normal but wasn't quite Insane. A major flaw is that you're choosing to use such a low distance spacing (0.60x) with a slider velocity high relative to your spacing. I think the spacing you use at 00:41:195 (3,4,5,1) - is PERFECT for the entire difficulty, and would prove to make a smoother, more flowing map.
    1. A problem with this low spacing is that it makes passages like 00:44:438 (4,5,6,7,1,2,3) - really messy. If you have a higher distance spacing you can make these more freely.
    2. Another problem would be that you are sacrificing position of objects like 00:55:384 (3) - and 01:06:330 (3) - where they are meant to be symmetrical (on the axis) but you can't do so because you have to fit distance spacing. A larger distance spacing would allow more freedom of object placement.
  2. Normal is your best diff of the three. One thing I can mention here is that you didn't quite emphasize all cymbals heard at 00:34:303 (3,4) - . You do it nicely at 01:15:249 (3,4) - though :P.
  3. Easy could use AR2. One thing I really like is the group of consecutive circles in the Kiai Time 01:15:249 (2,3,4) - . On the contrary, your Kiai Time as a whole can make use of more circles instead of relying solely on sliders to bring out the song.
Topic Starter
Tur00
updated~
mancuso_JM_
Hi! As per your request :)

[Easy:]

Settings:
--> The Approach Rate is really low here, in addition is not consistent with the other difficulties so I recommend you to increase it by 2 ticks (AR+2)

• 00:19:303 (5) - Add a whistle here, fits properly with the vocals and piano
• 00:20:114 (1) - You can try a whistle or a finish at the slider start to follow the piano properly
• 00:37:952 - Add a whistle here as well
• 00:38:763 (2) - This slider is breaking your comboing in general, and it is not following the music properly neither. So, I recommend you to reduce this slider length in 1/1 and after that add a single note (with New Combo) in 00:39:573 -.
• 00:46:060 (1) - *Nazi* - Move this Slider to x:148 y:112, this pattern will see better in this way, make sure to fix the spacing with the following notes, anyway you don't need to do a lot of changes because you have a spinner near :P
• 00:52:141 - I personally think that you need to add a note here and move the spinner to 00:52:344 - because the long section of the vocal starts in there (After to do that, don't forget to fix the spinner length).
• 01:00:654 (1) - Add a Finish at the slider start instead of the whistles, due to cymbals presence
• 01:03:898 (5) - I think you are missing a New Combo here, because it is pretty necessary
• 01:10:384 (1,2,3,1) - This pattern will look better if you move it to the middle of the screen, you can use some of symetry here, with (1,2,3) you can do something like this (after to do that, you will need to fix some spacing with the following notes, but anyway you won't need to do so many changes)
• 01:20:722 (Spin) - Move this Spinner 1/2 forward, since the long vocals section starts in 01:20:925 -. So, this will make the rhythm coherent

- Pretty good in general. Just some suggestions to make the map well-looking and some inconsistencies things (NCs, hitsounds), but other than that is good enough

[Normal:]

• 00:15:249 (3,4) - For a better flow, move (3) to x:204 y:80 and then move (4) to x:192 y:268 to make the spacing consistent between the objects
• 00:50:925 - I suggest you to map a part of this spinner, I personally think your spinner should start in 00:52:344 - , especially if you make the spinner end on the kiai section beginning. So, add some objects since 00:50:925 to 00:52:141 please.
• 00:54:573 (x) - I think a note is ok here, because this is a Normal diff. I think you should give it a try
• 01:00:654 - Add a finish here
• 01:02:276 (3) - And maybe you can add a whistle here, because the hitsounding sounds pretty monotonus
• 01:20:114 - I think this spinner should start in 01:20:925 - , as I suggested you in Easy. Would be better if you map this little section since 01:20:114 to 01:20:519.

- Not bad, but I expected some more whistles at least in the kiai section. Maybe you can add some of them by yourself

[Hard:]

• 00:39:573 (8,1) - This stack is not really productive in a Hard diff. after the little stream, this will be pretty weird. I recommend you to move (1) to x:256 y:280 and then move the following (2) to x:296 y:124
• 00:52:344 (Spin) - This is not really acceptable in a Hard, it is not funny if you end the spinner over the kiai section start because the kiai section is the most important in the map. So, I suggest you to reduce it by 1/1 and then add a single note in 00:54:168 -. Do it please!
• 00:59:945 (2) - I think is better if you delete this note, is not following the music in 100%, it is a bit useless. A 3-plet looks better than that.
• 01:02:073 - 01:02:175 (x - x) - I really excpected two notes in these two places, because they follow the vocals pretty well
• 01:07:141 (9,1) - Same as 00:39:573. Make sure to unstack these objects, btw, you can probably fix the form of this 5-plet because actually looks a bit weird
• 01:22:141 (Spin) - For consistency with Insane, this spinner should start in 01:21:736 -, so I'd re-arrange a bit the previous pattern and move the spinner to this position

- Not bad in general!

[TeA's Insane:]

• 00:13:627 (3) - Add a finish at the slider beginning
• 00:14:844 (2) - For a better flow, do a flip vertically (ctrl+j) in this Slider and move it to x:216 y:352

- Well, it is really simple to be an Insane, no jumps, simple streams, low SV. Instead of Slidertick sounds I expected patterns like this for example but oh well. Still a good diff :P

I have to say I'm a bit tired of TV Size stuffs, but this map is pretty good so I don't see any reason to don't give it a try
Feel free to call me back for a recheck when you are ready!
Topic Starter
Tur00
Updated everything
and some IRC mods.
mancuso_JM_
IRC Rechecked! (No need to kds here)
14:54 mancuso_JM_: podemos ver algunas cositas por IRC
14:54 mancuso_JM_: ?
14:54 *mancuso_JM_ is editing [http://osu.ppy.sh/b/222520 Saori Hayami - Sekirei (TV Size) [TeA's Insane]]
14:55 Tur00: oks
14:55 Tur00: perame un momento
14:55 Tur00: termino esta cancion D:
14:55 mancuso_JM_: dale, no hay apuro
14:57 Tur00: listo dime
14:58 mancuso_JM_: tenes permiso para cambiar cosas en la diff. de TeA?
14:58 Tur00: se
14:58 Tur00: el no puede descargar el song
14:58 Tur00: no lo deja
14:58 mancuso_JM_: ok, ok
14:58 Tur00: y me dijo que le cambiara lo de la diff de el
14:58 mancuso_JM_: entonces
14:59 mancuso_JM_: 00:28:830 - Ahi falta una Nota
14:59 mancuso_JM_: ubicala en x:168 y:72
15:01 Tur00: ok
15:02 mancuso_JM_: 00:45:046 (2) - Ubica ese slider en x:224 y:184 para mejorar el flow en el patron
15:04 Tur00: ya.
15:05 mancuso_JM_: 01:04:303 - Olvido el clap en el slidertick
15:06 Tur00: ahi esta ._.
15:07 mancuso_JM_: me equivoque, sorry
15:07 mancuso_JM_: 01:01:060 - debi decir
15:07 Tur00: ya :3
15:09 mancuso_JM_: en Hard
15:10 mancuso_JM_: 00:30:046 (7,1,2) - Ubica (7) en x:288 y:200 , (1) en x:240 y:136 y (2) en x:168 y:104 para mejorar el flow
15:13 mancuso_JM_: ?????
15:14 mancuso_JM_: avisame cuando vuelvas
15:14 mancuso_JM_: btw, en Hard tambien
15:14 mancuso_JM_: 00:54:168 (1) - Agrega un finish en esa nota
15:14 Tur00: ok
15:14 Tur00: ya >.<
15:15 mancuso_JM_: agregaste ambas cosas? o que?
15:15 Tur00: todo
15:16 Tur00: osea si amas xd
15:16 Tur00: ambas*
15:16 mancuso_JM_: 01:20:114 (5) - New Combo y Finish al comienzo de este Slider
15:16 mancuso_JM_: 01:21:330 - Y Clap en esa nota
15:20 mancuso_JM_: avisame cuando hagas los cambios
15:20 mancuso_JM_: no soy adivino xD
15:20 Tur00: solo sigue
15:20 Tur00: XD
15:20 mancuso_JM_: en Normal
15:20 Tur00: no te preocupes haha
15:20 mancuso_JM_: 00:50:519 (2) - Usa clap en lugar del whistle
15:21 mancuso_JM_: 00:50:925 (3) - Whistle al comienzo del slider y en el reverse arrow. Clap al final del slider
15:22 mancuso_JM_: 01:19:709 (5,6) - Clap por whistle en (5) y finish en (6)
15:26 mancuso_JM_: En Easy: 01:18:087 (2,3) - Para mejor flow mueve (2) a x:316 y:188 y (3) a x:308 y:268
15:26 mancuso_JM_: luego de esto, actualiza
15:27 Tur00: hmm
15:29 Tur00: listo

Changes:
  1. Hitsounds fixes (Normal - Hard)
  2. Some changes to increase the flow (Easy - TeA's Insane)
With that, I can say that everything looks in set to me
So, Bubbled!
Topic Starter
Tur00

mancuso_JM_ wrote:

IRC Rechecked! (No need to kds here)
14:54 mancuso_JM_: podemos ver algunas cositas por IRC
14:54 mancuso_JM_: ?
14:54 *mancuso_JM_ is editing [http://osu.ppy.sh/b/222520 Saori Hayami - Sekirei (TV Size) [TeA's Insane]]
14:55 Tur00: oks
14:55 Tur00: perame un momento
14:55 Tur00: termino esta cancion D:
14:55 mancuso_JM_: dale, no hay apuro
14:57 Tur00: listo dime
14:58 mancuso_JM_: tenes permiso para cambiar cosas en la diff. de TeA?
14:58 Tur00: se
14:58 Tur00: el no puede descargar el song
14:58 Tur00: no lo deja
14:58 mancuso_JM_: ok, ok
14:58 Tur00: y me dijo que le cambiara lo de la diff de el
14:58 mancuso_JM_: entonces
14:59 mancuso_JM_: 00:28:830 - Ahi falta una Nota
14:59 mancuso_JM_: ubicala en x:168 y:72
15:01 Tur00: ok
15:02 mancuso_JM_: 00:45:046 (2) - Ubica ese slider en x:224 y:184 para mejorar el flow en el patron
15:04 Tur00: ya.
15:05 mancuso_JM_: 01:04:303 - Olvido el clap en el slidertick
15:06 Tur00: ahi esta ._.
15:07 mancuso_JM_: me equivoque, sorry
15:07 mancuso_JM_: 01:01:060 - debi decir
15:07 Tur00: ya :3
15:09 mancuso_JM_: en Hard
15:10 mancuso_JM_: 00:30:046 (7,1,2) - Ubica (7) en x:288 y:200 , (1) en x:240 y:136 y (2) en x:168 y:104 para mejorar el flow
15:13 mancuso_JM_: ?????
15:14 mancuso_JM_: avisame cuando vuelvas
15:14 mancuso_JM_: btw, en Hard tambien
15:14 mancuso_JM_: 00:54:168 (1) - Agrega un finish en esa nota
15:14 Tur00: ok
15:14 Tur00: ya >.<
15:15 mancuso_JM_: agregaste ambas cosas? o que?
15:15 Tur00: todo
15:16 Tur00: osea si amas xd
15:16 Tur00: ambas*
15:16 mancuso_JM_: 01:20:114 (5) - New Combo y Finish al comienzo de este Slider
15:16 mancuso_JM_: 01:21:330 - Y Clap en esa nota
15:20 mancuso_JM_: avisame cuando hagas los cambios
15:20 mancuso_JM_: no soy adivino xD
15:20 Tur00: solo sigue
15:20 Tur00: XD
15:20 mancuso_JM_: en Normal
15:20 Tur00: no te preocupes haha
15:20 mancuso_JM_: 00:50:519 (2) - Usa clap en lugar del whistle
15:21 mancuso_JM_: 00:50:925 (3) - Whistle al comienzo del slider y en el reverse arrow. Clap al final del slider
15:22 mancuso_JM_: 01:19:709 (5,6) - Clap por whistle en (5) y finish en (6)
15:26 mancuso_JM_: En Easy: 01:18:087 (2,3) - Para mejor flow mueve (2) a x:316 y:188 y (3) a x:308 y:268
15:26 mancuso_JM_: luego de esto, actualiza
15:27 Tur00: hmm
15:29 Tur00: listo

Changes:
  1. Hitsounds fixes (Normal - Hard)
  2. Some changes to increase the flow (Easy - TeA's Insane)
With that, I can say that everything looks in set to me
So, Bubbled!

Thanks! :D
dkun
Sorry for the really late mod! I know I said I would look at this ages ago~

We fixed a few things in Hard (hitsounds and a few slider/combo changes)~

Have a heart from me! (≧∇≦)/

irclog
12:15 Tur00: hey bro
12:15 dkun: hi
12:15 dkun: sorry was afk
12:16 Tur00: my map just has got bubble can u check it , to know if i can get ranked?
12:16 Tur00: >.<
12:16 dkun: sweet
12:16 dkun: sec
12:17 Tur00: ok
12:18 dkun: wow quite a bit has changed
12:18 Tur00: haha thanks lol
12:19 dkun: up for an irc mod?
12:20 Tur00: ok
12:21 dkun: most of these are going to be suggestions unless it's noted otherwise
12:21 Tur00: ok
12:23 dkun: 00:13:425 (1) - this should have S:C1 clap
12:24 dkun: 00:13:425 (1,2,3) - make this a straight line in terms of alignment -> https://osu.ppy.sh/ss/892525
12:25 dkun: o_O?
12:26 Tur00: wich diff
12:26 Tur00: o.o
12:26 dkun: this is hard, by the way
12:26 Tur00: which*
12:26 dkun: :p
12:26 dkun: sorry haha
12:26 Tur00: don't worry haha
12:27 dkun: let me know when you get through those
12:27 Tur00: ok
12:27 Tur00: lol
12:27 Tur00: allright
12:28 dkun: 00:16:668 (4) - add clap
12:28 dkun: 00:16:871 (1) - 1grid left, straight line
12:28 dkun: 00:18:492 (5,6) - nice blanket
12:28 dkun: 00:27:411 (3,4) - why not make these symmetrical?
12:31 dkun: 00:27:006 (2) - move one right to match with (8) of last combo
12:32 dkun: rest look good to me
12:32 Tur00: ok
12:32 dkun: let's go to normal
12:33 dkun: 00:21:330 (2,3) - nice blanket again :p
12:34 Tur00: what do u mean D:?
12:34 dkun: it's a compliment
12:34 dkun: haha
12:34 Tur00: ah ok
12:34 Tur00: Thanks <3
12:34 dkun: i'd map the normal like this
12:34 dkun: good stuff
12:34 Tur00: thanks :3
12:35 dkun: E/N are good as well
12:36 dkun: and a niiiice guest insane
12:36 Tur00: haha thanks for E/N
12:36 dkun: mmmk update
12:36 dkun: i'll rank after
12:36 Tur00: and i'll say to Tea what you said
12:38 Tur00: ok
12:38 Tur00: update~
12:38 Tur00: updated*
12:39 dkun: hmm
12:39 dkun: did you not want to put extra claps here?
12:40 Tur00: where o.o?
12:40 dkun: 00:13:425 (1) - and 00:16:668 (4) -
12:40 dkun: if you do it for 13, the inherited section needs to be moved back
12:40 Tur00: wtf ._. , i did.
12:40 dkun: hahah didn't go through the update
12:40 dkun: :p
12:40 dkun: everything else seems good though
12:40 Tur00: and about the (4)
12:40 Tur00: i think that better i'll put the clap in (5)
12:41 dkun: hmm
12:41 dkun: okay
12:41 Tur00: what do u think?
12:41 dkun: yeah, works with me
12:42 dkun: let me know when you update
12:43 Tur00: ok
12:43 Tur00: alright
Topic Starter
Tur00

dkun wrote:

Sorry for the really late mod! I know I said I would look at this ages ago~

We fixed a few things in Hard (hitsounds and a few slider/combo changes)~

Have a heart from me! (≧∇≦)/ <<< This looks a bit gay .. but , THanks!! :D
Lanturn
Love this song, and a very nice mapset to go with it. great job :)

Edit: Artist name should be Hayami Saori, not Saori Hayami.

Family Name before Given name.
kanpakyin

Lanturn wrote:

Love this song, and a very nice mapset to go with it. great job :)

Edit: Artist name should be Hayami Saori, not Saori Hayami.

Family Name before Given name.
Besides this, isn't that the artist should be Sekirei Cast?
As this song was sung by 结(早见沙织)、月海(井上麻里奈)、草野(花泽香菜)、松(远藤绫)

here;s another ranked ver: http://osu.ppy.sh/s/12750
Tari
not to mention the redundant tags (another saori hayami tags ).
Shohei Ohtani
oh no (Although someone can just go ahead and edit the tags lol)
Melophobia
Showing certain of singers' names as Artist is a good idea, since a long artist name causes an error while importing a beatmap. Recent ranked maps such as http://osu.ppy.sh/s/101539 are using this method too. However, as Lanturn already mentioned, the Artist should be "Hayami Saori".
KSHR
if you need kanji to add to tags..
SPOILER
早見 沙織 (Hayami Saori)
井上 麻里奈 (Inoue Marina)
花澤 香菜 (Hanazawa Kana)
遠藤 綾 (Endou Aya)
Gonzvlo
Go
Melophobia
~
Shohei Ohtani
omg an unrank that everyone didn't like die over omg someone take a picture
show more
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