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dB Soundworks - The Battle of Lil' Slugger [Osu|Taiko]

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Topic Starter
Acrith
This beatmap was submitted using in-game submission on 22 września 2013 at 11:14:35

Artist: dB Soundworks
Title: The Battle of Lil' Slugger
Source: Super Meat Boy
Tags: CH1 Boss Cutscene BrujoAzul matthewhln aabc271 MYRKUL kazukisinx
BPM: 200
Filesize: 3284kb
Play Time: 01:55
Difficulties Available:
  1. A Perfect End (5 stars, 422 notes)
  2. aabc and hln's Taiko (4,94 stars, 671 notes)
  3. Bru's Bit (4,24 stars, 193 notes)
  4. Hello World! (1,7 stars, 94 notes)
  5. Marcin's Test (5 stars, 293 notes)
  6. MYRKUL'S Taiko Oni (4,94 stars, 722 notes)
  7. ZukiSinX's Taiko Muzukashii (4,83 stars, 501 notes)
Download: dB Soundworks - The Battle of Lil' Slugger
Information: Scores/Beatmap Listing
---------------
IF YOU DOWNLOADED BEFORE 07/03/13, PLEASE REDOWNLOAD!
So here we go! I'm going to share with you some of my work, at soundtracks from Super Meat Boy game!
This one is from Chapter One, boss cut-scene, the lil' slugger!
Hope you liek it! C:
Diffs gonna to do:
"Hello World" - Easy [1-1 level] (100%)
"The Bit" - Normal [1-8 level] (100%) (BrujoAzul)
"The Test" - Hard [1-20 level] (100%) (Alpaka)
"A Perfect End" - Insane [1-20X level] (100%)
"Taiko Muzukashii" (100%) (Kazukisinx)
"Taiko Oni" (100%) (MYRKUL)
"Taiko Collab" (100%) (Matthewhln and aabc271)
As you see, Osu! Standard diffs are gonna be called by original names of levels from Super Meat Boy theme chapter!
Mod/Changes History:
- 6 Feb 2013 - Alpaka mod.
- 7 Feb 2013 - Changing diffs name, remapping start and middle of Insane diff (done)
- 4 Mar 2013 - Alpaka second mod.
- 5 Mar 2013 - Some updates to Insane diff
- 7 Mar 2013 - Mp3 change, please redownload!
- 16 Mar 2013 - Hard guest diff done! (Alpaka)
- 18 Mar 2013 - Normal guest diff done! (BrujoAzul); Muzukashii diff done! (kazukisinx); Taiko Oni diff done! (MYRKUL); Taiko collab diff done! (Matthewhln and aabc271). Thank you all guys for support! :)
- 08 Apr 2013 - aonkub555 taiko diffs mod. Thank you! :)
- 09 Apr 2013 - Nemis osu! diffs mod. Thanks! :) (BG resizing!!!)
- 23 Apr 2013 - 0gre taiko dffs mod. Thanks!
- 22 Sep 2013 - Yoshi_green osu! diffs mod. Thanks! (3/4 done)
Marcin
[General]
Offset -8, wejdz do timing setup, tam gdzie masz te wszystkie linie wcisnij ctrl + a a potem offset by -8
Potem na górze na pasku Timing > resnap all notes.
Ustaw jako source Super Meat Boy i wywal te 3 wyrazy z tagów.
[The Test]
00:13:494 (4,5,6) - Flow - trzeba szaprnąć myszką by trafić - ja bym zalecił użycie takiego patterna: http://db.tt/YTtt2NHH
00:18:294 (3,4,5,6,7,8,9,10,11) - znowu flow - tym razem trzeba robić nie potrzebne cofnięcie by trafić - co ty na to? http://db.tt/YTtt2NHH
00:33:294 (7,8) - spacing w porównaniu do 00:32:694 (4,5) -
00:32:544 - 00:32:694 ja tu slysze tripleta... czemu nie wstawiles?
00:32:694 - Po co new combo?
00:45:894 (1,2,3,4) - Flow mozna tu poprawić - http://db.tt/o6KjWgHb
00:46:794 (2,3,4) - a to przesuń troche do przodu
00:49:494 (1) - Wywal łuk tutaj - psuje efekt.
00:49:944 (2,3) - Hm, poprzedni slider sugeruje ruszenie sie tam w ktorym kierunku ostatnim piłka sie slizgałą - czyli w lewy gorny rog - a tu nagle w prawym gornym rogu circle? Spróbuj ustawić circle troche blizej tego czego oczekuje gracz po (1) sliderze np. tak http://db.tt/fg9Ukz5M
Dodatkowo spróbuj zmienić łuk (3) w przeciwna strone (ctrl+h)
01:03:294 (2,3) - przykryty repeat slider - niby nic, ale w mojej mapie sie czepiali o to. radze poprawić.
01:05:394 (1,2) - Na defultowym skinie to bedzie przykrywane.. i nie bedzie widać repeat arrow.
01:10:794 (3) - obniż troche te dwa punkty (curve point, jak to po polsku..)
01:13:794 (6,7) - Dziki spacing o.o
01:15:294 (9) - zaczynanie tego pod sliderem... brzydko wyglada ... taka moja opinia
01:15:894 (10) - nc
01:46:944 (4) - Szczerze - nie spodziewalem sie tutaj circle.
01:49:194 (5) - ctrl + j i ustaw ponownie?... tak jakoś zły flow :(
Tyle tego by było...
Topic Starter
Acrith

Alpaka wrote:

[General]
Offset -8, wejdz do timing setup, tam gdzie masz te wszystkie linie wcisnij ctrl + a a potem offset by -8
Potem na górze na pasku Timing > resnap all notes.
Ustaw jako source Super Meat Boy i wywal te 3 wyrazy z tagów. Done ~
[The Test]
00:13:494 (4,5,6) - Flow - trzeba szaprnąć myszką by trafić - ja bym zalecił użycie takiego patterna: http://db.tt/YTtt2NHH Done ~
00:18:294 (3,4,5,6,7,8,9,10,11) - znowu flow - tym razem trzeba robić nie potrzebne cofnięcie by trafić - co ty na to? http://db.tt/YTtt2NHH Popraw link...
00:33:294 (7,8) - spacing w porównaniu do 00:32:694 (4,5) - Done ~
00:32:544 - 00:32:694 ja tu slysze tripleta... czemu nie wstawiles? W zasadzie. Nie pomyślałem o tym ;)
00:32:694 - Po co new combo? A było? Nigdy tu nie było new combo D:
00:45:894 (1,2,3,4) - Flow mozna tu poprawić - http://db.tt/o6KjWgHb k. ~
00:46:794 (2,3,4) - a to przesuń troche do przodu k. ~
00:49:494 (1) - Wywal łuk tutaj - psuje efekt. Zupełnie zremappowałem ten kawałek.
00:49:944 (2,3) - Hm, poprzedni slider sugeruje ruszenie sie tam w ktorym kierunku ostatnim piłka sie slizgałą - czyli w lewy gorny rog - a tu nagle w prawym gornym rogu circle? Spróbuj ustawić circle troche blizej tego czego oczekuje gracz po (1) sliderze np. tak http://db.tt/fg9Ukz5M Po swojemu to wolałem zrobić, twój szkrin jest brzydki :C
Dodatkowo spróbuj zmienić łuk (3) w przeciwna strone (ctrl+h)
01:03:294 (2,3) - przykryty repeat slider - niby nic, ale w mojej mapie sie czepiali o to. radze poprawić. Who cares, zamieniłem miejscami xD. A na serio - nie mam pomysłu na ten kawałek, więc to zrobiłem. Nawet jest okej.
01:05:394 (1,2) - Na defultowym skinie to bedzie przykrywane.. i nie bedzie widać repeat arrow. Jak wyżej kurwa. Nie mam pomysłów, ale jednak gdzieś musiałem go wsadzić. Checknij to.
01:10:794 (3) - obniż troche te dwa punkty (curve point, jak to po polsku..) Done.
01:13:794 (6,7) - Dziki spacing o.o u don't say? Done.
01:15:294 (9) - zaczynanie tego pod sliderem... brzydko wyglada ... taka moja opinia To daj mi jakiś pomysł. Nie znam dużo patternów i nie wiem co tu w zasadzie zrobić aby było ładnie.
01:15:894 (10) - nc done.
01:46:944 (4) - Szczerze - nie spodziewalem sie tutaj circle. Troszkę go uwidoczniłem.
01:49:194 (5) - ctrl + j i ustaw ponownie?... tak jakoś zły flow :( Nie wiem czy o to Ci chodziło ale done.
Tyle tego by było...
Thanks for mod ;)

Also, I changed Circle Size to a bit larger. I think map is better now, but... It's only my opinion. I would be pleased, if people would comment, if circle size should be smaller than those now, or it's k now.

Also (again), I changed diff name "The Test" to "A perfect End" (Diffs are called from original Super Meat Boy levels), cause I think it's more estimated as Insane diff by people, than by Hard one.
Fortvilelse_old
Wydaje mi się, że AR9 byłby lepszy. Podnieś trochę DR i OD :D!
- 01:54:886 - może zrób z tego jeden stream, a nie takie dziwne w jednym miejscu ._.?
Topic Starter
Acrith

Fortvilelse wrote:

Wydaje mi się, że AR9 byłby lepszy. Podnieś trochę DR i OD :D! OD i DR +1, AR9?.. Nie wiem. Poczekam na opinię innych osób // AR9? I don't know. I'll wait for opinion of others.
- 01:54:886 - może zrób z tego jeden stream, a nie takie dziwne w jednym miejscu ._.? Wyjaśniłem na IRCu.
Thanks for playing :)
Marcin
00:18:894 (7,8,9) - lepiej by było jakby ten stream celował w dół a nie w górę.
00:46:194 (2,3,4) - ... nie wiem co myslec o tym streamie, niby okej ale nie lubie jak jest przykryte pod sliderem
00:59:686 (7) - wg. mnie to tutaj nie pasuje - zbyt mocno trzeba sie cofnąć by trafić i tak troche psuje plynność myszki
01:16:194 (2,4) - odsuń te slidery spod (1) i (3) ok? psuje troche efekt wg. mnie, a przykrycie ich nic nie daje.
01:46:494 (3,4) - zbyt duzy spacing przed streamem wg. mnie.
01:06:594 (1,2,3,4,5,6,7,8,9) - Wg. mnie to tu nie ma rytmu - nie pasuje do piosenki.
01:30:286 (5,6,7,8,9,10,11) - wolalbym chyba 1/4 slidera - potem sa jumpy i ciezko jest wrocic z streamowania do jumpowania.
Topic Starter
Acrith

Alpaka wrote:

00:18:894 (7,8,9) - lepiej by było jakby ten stream celował w dół a nie w górę. Myślę, że się udało, done~
00:46:194 (2,3,4) - ... nie wiem co myslec o tym streamie, niby okej ale nie lubie jak jest przykryte pod sliderem IRC, done~
00:59:686 (7) - wg. mnie to tutaj nie pasuje - zbyt mocno trzeba sie cofnąć by trafić i tak troche psuje plynność myszki Pomyślę czym mogę to zastąpić. Na ten moment zostaje.
01:16:194 (2,4) - odsuń te slidery spod (1) i (3) ok? psuje troche efekt wg. mnie, a przykrycie ich nic nie daje. Done~
01:46:494 (3,4) - zbyt duzy spacing przed streamem wg. mnie. Done~
01:06:594 (1,2,3,4,5,6,7,8,9) - Wg. mnie to tu nie ma rytmu - nie pasuje do piosenki. Pewno ułożenie Ci nie pasuje, rytm jest. To samo zastosowałem na początku, tylko inaczej ułożone i nie narzekasz. Aczkolwiek, spróbuje to rozmieścić inaczej.
01:30:286 (5,6,7,8,9,10,11) - wolalbym chyba 1/4 slidera - potem sa jumpy i ciezko jest wrocic z streamowania do jumpowania. Imo zostaje. Nie widzę powodu do zmian, chyba - że ktoś jeszcze się będzie skarżyć.
Bass
Mouding and timing help coming soon w
Gotori
good map~
matthewhln
Star

There are snap problem in our map, so I re-process it from our "original diff"
and it is done (simply move note instead of snap after fixing timing) : http://puu.sh/2ke6i

Just for a note, first half is aabc's mapping and second half is mine

PS: I found out that the green line is aabc's idea :o
Topic Starter
Acrith
Thanks for your guest diffs, guys. Really, this one is SO awesome, to get them all in one day. Now, map is completed, and we need to wait for moddings! :)
aonkub555
Hi from my modding Queues


k = red note K = read note finish d = blue note D = blue note finish A = add note R = remove note


MYRKUL'S Taiko Oni diff

Timing Point
00:19:261 add slider city 0.velocity0.50x because slow follow intrument
00:28:861 add slider velocity 0.70x
00:37:261 add slider velocity 0.50x slow for spacing for speed in kiai time
00:38:461 add slider velocity 1.0x for feel suddenly speed in kiai time. i think it so fun :D
01:16:861 add slider city velocity0.50x it's time to slow again
01:26:461 add slider city velocity0.70x
01:36:061 add slider velocity 1.0x





00:00:811 - A k
00:01:411 - A d
00:03:811 - A k
00:04:186 - A k
00:05:011 - A k
00:07:111 - A k
00:07:411 - A k
00:08:611 - A k
00:08:761 to 00:09:061 - (A kkkk )
00:08:911 - A k
00:08:986 - A d
01:26:761 - A d
00:09:511 - k
00:10:411 - d
00:11:311 - R
00:11:461 - k
00:11:911 - k
00:13:786 - k
00:13:861 - d
00:14:311 - d
00:14:611 - d
00:16:261 - k
00:16:711 - k
00:17:611 - k
00:18:211 - d
00:18:511 - d
00:18:586 - k
00:27:661 - k
00:28:111 - R Not rhythmic intrument
01:17:011 - R not follow intrument
01:17:311 - R not follow intrument
01:25:261 - A k
01:26:461 - A K
01:26:761 - A d
01:35:611 - A d

i hope it's useful for you :)
MYRKUL
Thank you aonkub555, I made all the changes you proposed, now my diff is much better :D
Topic Starter
Acrith
Okay - so. Diffs are now up to date, after couple of minutes (they didn't want to be updated so far I tried). Thank you for modding aonkub555! :)
Nemis
[General]
Your background is a bit big, it should be 1024*768 pixels.
Fix the Audio lead-in in all the difficulties since they are in conflict.
Fix the letterbox in all the difficulties since they are in conflict.
Fix the uninherited sections in all the difficulties since they are in conflict. The uninherited sections need to be the same in all the difficulties since they determine the timing.

[A Perfect End]
OD7 HP7
00:06:659 (7) - Stack this slider under 00:06:059 (5) - 's end
00:16:559 (6,1) - I suggest to distance them a little more to remove the overlap
00:18:059 (3,4,5,6,7,8,9) - Fix this pattern, distance each beat (these beats 00:18:059 (3,4,5,6) - ) with the same distance from 00:18:659 (7) -
00:43:259 (5) - Add a new combo
00:49:259 (5) - Add a new combo
00:55:559 (1) - Remove new combo
00:56:159 (1) - Remove new combo
00:57:659 (1,1) - I suggest to increase their distance
00:57:959 (1) - Remove this combo too
01:02:759 (1,2,3,4,5,6) - I suggest to make this pattern symmetrical
01:12:059 (1) - Move this combo on 01:12:359 (2) - since you started new combos on the first white tick after the big one until here
01:12:359 (2) - Add a new combo here and 01:15:659 (1) - remove this one
01:16:559 (4,5) - I suggest to change this in a stream
01:26:459 (5) - Here a new combo is needed
01:35:459 (6) - Add a new combo here since you added a new combo 00:37:859 (1) - here too
01:43:859 (3) - Add a new combo here since you added a new combo 00:46:259 (1) - here too
01:45:659 (1) - Remove the finish on its end

01:46:859 (5) - Add a new combo and a finish
01:54:359 (1,1) - These two combos aren't needed
01:54:659 (1,2,3,4,5,6,7,8,9) - I suggest to change this form

[Marcin's Test]
OD6 HP5 and i suggest to use AR8
00:00:061 (1,2,3) - Fix the spacing here
00:14:761 (1) - I suggest to change or fix this form
00:49:261 (4,5,6,1) - I suggest to move this stack's position since it's wrongly overlapped with 00:48:661 (2) - in play mode
01:05:161 (1) - Move this slider 1 square up in the small grid
01:44:161 (4,5,6,7,8) - Stack these sliders' end/begin under the other sliders' end/begin
01:46:711 (5) - I suggest to remove this beat and add a reverse 01:46:411 (4) - of this slider

[Hello World!]
00:02:159 (2) - Stack it on 00:02:459 (3) - 's start
00:06:959 (2) - Stack it on 00:07:259 (3) - 's start
00:12:059 (1) - Remove new combo
00:16:859 (1) - Remove new combo here too
01:04:559 (1) - Stack this beat on 01:04:859 (2) - 's start
01:09:359 (2,3) - Stack these beat
01:13:259 (1,2,3) - At this moment this pattern is hard for a beginner. Change its rhythm in:

01:45:659 (6) - Add a new combo here
01:48:059 (1) - This new combo is unnedeed, remove it
Marcin

Nemis wrote:

[Marcin's Test]
OD6 HP5 and i suggest to use AR8 Hmmm Changed
00:00:061 (1,2,3) - Fix the spacing here Fixed
00:14:761 (1) - I suggest to change or fix this form Well, I think I've fixed it...
00:49:261 (4,5,6,1) - I suggest to move this stack's position since it's wrongly overlapped with 00:48:661 (2) - in play mode Didn't actually notice while play testing - changed to other pattern
01:05:161 (1) - Move this slider 1 square up in the small grid If it changes anything... done~~
01:44:161 (4,5,6,7,8) - Stack these sliders' end/begin under the other sliders' end/begin They're perfectly stacked, however stacking leniency is unstacking them - so it's fine I guess?
01:46:711 (5) - I suggest to remove this beat and add a reverse 01:46:411 (4) - of this sliderI don't like making it too easy, but changed!
Thanks, here is your diff acrith: https://dl.dropbox.com/u/21125662/dB%20 ... est%5D.osu
Topic Starter
Acrith

Nemis wrote:

[General]
Your background is a bit big, it should be 1024*768 pixels. Done~
Fix the Audio lead-in in all the difficulties since they are in conflict. Done~
Fix the letterbox in all the difficulties since they are in conflict. Done~
Fix the uninherited sections in all the difficulties since they are in conflict. The uninherited sections need to be the same in all the difficulties since they determine the timing. Seems it's done~

[A Perfect End]
OD7 HP7 Okay~
00:06:659 (7) - Stack this slider under 00:06:059 (5) - 's end I.. I don't really like this, but okay~
00:16:559 (6,1) - I suggest to distance them a little more to remove the overlap I was thinking about it - done~
00:18:059 (3,4,5,6,7,8,9) - Fix this pattern, distance each beat (these beats 00:18:059 (3,4,5,6) - ) with the same distance from 00:18:659 (7) - I guess it's done~
00:43:259 (5) - Add a new combo k
00:49:259 (5) - Add a new combo k
00:55:559 (1) - Remove new combo k
00:56:159 (1) - Remove new combo k
00:57:659 (1,1) - I suggest to increase their distance Mm... It's okay. No change.
00:57:959 (1) - Remove this combo too k
01:02:759 (1,2,3,4,5,6) - I suggest to make this pattern symmetrical Done~
01:12:059 (1) - Move this combo on 01:12:359 (2) - since you started new combos on the first white tick after the big one until here Mhm
01:12:359 (2) - Add a new combo here and 01:15:659 (1) - remove this one Okay
01:16:559 (4,5) - I suggest to change this in a stream I don't feel it like... there should be stream, so no change.
01:26:459 (5) - Here a new combo is needed sure
01:35:459 (6) - Add a new combo here since you added a new combo 00:37:859 (1) - here too okay
01:43:859 (3) - Add a new combo here since you added a new combo 00:46:259 (1) - here too okay
01:45:659 (1) - Remove the finish on its end Okay.

01:46:859 (5) - Add a new combo and a finish done~
01:54:359 (1,1) - These two combos aren't needed done~
01:54:659 (1,2,3,4,5,6,7,8,9) - I suggest to change this form Changed, I don't know if it's right now :P

[Hello World!]
00:02:159 (2) - Stack it on 00:02:459 (3) - 's start Done
00:06:959 (2) - Stack it on 00:07:259 (3) - 's start Done
00:12:059 (1) - Remove new combo Done
00:16:859 (1) - Remove new combo here too Done
01:04:559 (1) - Stack this beat on 01:04:859 (2) - 's start Done
01:09:359 (2,3) - Stack these beat Done
01:13:259 (1,2,3) - At this moment this pattern is hard for a beginner. Change its rhythm in:
Surely, you're right. Done~
01:45:659 (6) - Add a new combo here Okay.
01:48:059 (1) - This new combo is unnedeed, remove it Done
Wondering why Bru's Bit isn't modded, but it's okay. Thank you for modding, prized with some kudosu :).
Map is now up-to-date!
BrujoAzul
Feels cool to have your name written on a map *-*

But seriously, still no mod for my diff?
What's wrong with it? D:
Topic Starter
Acrith
I don't know D:... As well, i'm trying to get more moddings, and put this map in every modding queue when I only have time :)
0gre_old
Mod Req ~

[]
SIGNs
= don
= katsu
= big done
= big katsu

* = suggestion
* = strongly recommended
* = mini explanation
* = personally liked !

[ZukiSinX's Taiko Muzukashii]
MOD information
* 00:13:709 00:11:159 (49,50,51) some thing looks like this ? at here
* 00:28:859 01:26:459 ~ bit ovbious of symbal sound
* 00:38:459 (157) this is also and starting kiai
* However add more notes at kiai such as 00:39:509 instead adding a speed because player always can change it with HR
* 00:40:259 last mention about saying fill kiai ~ 00:40:259 note
* 00:59:609 note here ~ check the beggining or cutting it necessary ?
* 01:13:709 I think note here instead 01:13:859
* 01:17:459 I dont this note needed and this could be saying at 00:19:859
* 01:16:859 ~ 01:25:859 this part is very quiet so try cut all the notes which is not sound like
* 01:36:059 from this kiai start with big note and same as above
* If you are willing to add the speed then try SV to 1.40. There are some players hate fast speed

[aabc and hln's Taiko]
MOD information
* 00:31:259 00:33:659 00:36:059 00:37:259 there are not really finishing sound. why not add 01:36:059 (159) here finish instead ~
* 00:30:809 may move this note to 00:31:109 or just delete it
* 00:37:034 not necessary combo here
* 00:39:134 can add combo around here
* 00:57:959 recommend you to pick this sound all here. feel empty when seeing it also 00:58:259 (3,4,5) like those, you pick too much the similar ones
* note either 01:02:759 or 01:02:909 and so on
* are you not picking 01:17:159 this ?
* I just ignored at first part ~ 01:29:459 I think they are takeable
* 01:34:934 mentioned before, having 3-combo here is strange
* 01:40:484 combos sampling this
* 01:40:559 (192,193,194) 01:47:759 (259,260,261) at least one of them is differ

[MYRKUL'S Taiko Oni]
MOD information
* 00:04:709 note here ~
* 00:08:759
* 00:11:309 not picking this sound ? just mention because 00:16:259 sometimes you still ignore the sound at white beat
* 00:43:034 (1,2) how about here or just 00:43:109
* 00:45:659 either changing this to or 00:45:659 (1) add note here
* 00:49:484 (2,3) either ?
* 00:56:909 (4,5) fits ~
* 01:05:309 (3,4,1,1,2) this 5-comb is not necessary
* 01:06:659 (1,2,1,2,3,4,1,2,1,2,1) cut some notes. here is still a quiet part
* 01:07:859 (2,3) - still will do
* 01:13:709 (4,5,1,1,2,3,4,5) have a look where you put and adding notes
* 01:15:359 (2,1,1,1,2,1,2,1,1,2,1) too much notes
* 01:16:859 if it comes with
* 01:34:559 (3,4) can use to clearfy and difference the sound 01:34:859
* 01:35:459 not picking this sound ? then dont pick 01:34:859
* 01:40:559 (1,1,1) this doesnt follow smoothly
* 01:54:359 ~ and done !


nice song ~ :oops:
MYRKUL
Thanks for modding, 0gre <33
Ayesha Altugle
I'm a Midboss
[notice]
[bru's bit]
00:20:459 - adjust break unto it
01:18:059 - ^
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