Love this song and map~ have a star!
PM me if you want a mod please
PLEASE
PM me if you want a mod please
PLEASE
Thank you~ <3-Bakari- wrote:
Let's see.. Mod on somebody's requests :3
[General][Insane]
- Check your skin demensions. According to AiBat there's something wrong with them. What, when has this stupid rule been added? Why should I add empty pixels to these? >:
- Can't you add some tags? Techno (since techno as a genre is gone from osu) and maybe mix Sure.
- You should enable "Display epilepsy warning" box. Because your map contains flashing scenes Ok.
- Some vocals appear in the end and it seems kinda strange. I'd cut song till 00:22:324 (4) - but it's up to you. I'd prefer to leave it uncut, but let's see about that.
- If I were you, I'd move preview point to 01:16:621 - because there starts kiai-part, the most recognizable part of the song Ok.
[Hard]
- Try to use AR8 and OD7. This is [Insane] diff, and it will make mapset more balanced. What's ore it makes patterns neat and easy-readable. Ok!
- 00:22:076 - I don't feel like this 3/4 gap fits well here. It sounds like you've ignored a beat/vocals here, so consider placing a cicle here? It will make your rhythm easier-playable and more consistent, btw.
Note: same for: 00:24:059 - 00:28:026 - 00:30:010 - 00:37:944 - 00:41:911 - 00:49:845 - 00:51:828 - 01:07:200 - 01:15:134 - 01:23:564 - 01:25:547 - 01:41:415 - 01:43:150 - 01:45:382 - those beats are missed and I feel like you should place something here. It will fit with vocals/music. I don't think that a beat fits in these parts. But I'll try to ask some other opinions, too.- 00:47:737 (3) - nazi - normally, you don't use long and straight sliders, this one looks a bit eandom here. What's more, it is overlapped with 00:46:869 (1) - and it seems a bit messy Changed.
- 01:40:423 (1) - I bet you wanted to use Drum-Finish here instead of soft finish. You did it with 01:36:456 (1) and 01:38:440 (1) - that's why non-drum hitsound at 01:40:423 (1) - sounds a little bit strange Changed.
[Normal]
- Try [b]to use AR6 and OD5. For a [Hard] diff it's a good idea. It's a relaxing song, so low AR will be ok here (low AR for hard diff is <7). What's so wrong with current diff settings? It looks abit unbalanced and it is too slow. It makes mapset a little bit boring. Ok.
- 00:46:869 (1,2,3) - nazi - keeping same distance between those sliders will be a good idea. example Ok.
There's nothing else to say. Patterns looks a bit messy to me, but it's just your style, I guess. That makes me a bit sad, I wish you'd point out what you mean by messy. ;_;~~~~~~~~~~~
- Your OD/HP settings are the same as on [Hard]. I recommend you to use AR/HP/OD 3 or AR4 and OD/HP3 to keep diff settings balanced. Ok.
- 00:19:349 - this beat feels different from 00:19:597 . Try to use custom slidertick hitsound to make hitsounds even more enjoyable? I'll consider it!
- 00:22:076 - why don't you finish (1) here? It will give you more consistent (and easier-playable) rhythm + I feel like sound ends here. Hmm, not too bad, changed!
Note: 00:29:514 (2) -00:33:481 (2) - 00:37:448 (2) - 00:45:382 (2) - 00:47:365 (4) - 01:17:117 (2) - 01:19:597 - same- 00:37:448 (2,3,4) - nazi - this is the easiest diff here, and overlaps like this one can stress/confuse players. What's more it looks a little bit messy here :< Gah, changed. ;_;
- 00:58:770 (1,2) - same as 00:19:349. But copypasta here looks a bit lazy, can't you create something different here? It will make gamplay more interesting and enjoyable Tried something!
- 01:05:712 (1,2,3) - this is the easiest diff. So, flow here should be readable and easy to understand. For example, flow at 01:06:704 (2,3) - is quite confusing because beginners might mistakenly click (3)'s tail after finishing (2) I removed the overlaps, hope it's any better. >:
Note: 01:43:646 (5) - similar thing here and on some other patterns.- 01:20:588 (1) - same as above. It's all about making flow on easiest diff readable.Loops are kinda stressful for beginners, I've watched some beginners failing those loop-sliders two or more times :V But I like my loop here. >: And beginners need to learn how to play loops sometime, right?
Good luck!
Also changed some stacked triple notes to streams like Darkravens23 suggested. Sadly nothing I can do about the rhythm, since I have no problems with it and no idea what should I change about it.Andrea wrote:
~General~~Normal~
- Some skin files doesn't seem to have the correct dimensions as you can see here. This is stupid, but I'll change it after weekend when I get home to my photoshop. Blah.
- Audio Lead-In between the difficulties is inconsistent, make it 1000 on all of them. Changed
~Hard~
- 00:52:820 (3) - Add a whistle on this note, it feels empty without. Ok
- 01:00:257 (2) - Unsnapped slider end, please make sure to resnap it properly. Ok
- 01:20:588 (1) - This slider shape seems kinda weird to me, probably because of the red points on it. Changed
- Increase HP Drain by 1 tick to balance with the difficulty settings. Ok
~Insane~
- 00:52:324 (3) - Add a whistle at the end of this slider, it feels empty without. Ok
- Increase HP Drain by 1 or 2 ticks at least, it's way too low for this kind of difficulty. Ok
Also, offset +20 sounds much better to me, try that. +20 sounds WAY too late to my ears. ;_;
- 00:52:820 (7) - Add a whistle on this note, it feels empty without. Ok
Aww, anyways, I give you a star because I really like this song. :3Lanttu wrote:
Sorry, I don't think I'll accept any more guest diffs at this point.. ;w;
304,312,40919,6,0,B|376:320|376:320|421:363|477:349,1,180,4|0,3:0|1:0,0:0:0:0:
140,252,98935,2,0,B|104:296|104:296|61:295|33:324,2,135,0|4|4,1:0|3:0|3:0,0:0:0:0:
44,336,25051,6,0,B|26:275|26:275|-13:257|-22:207,1,150,4|0,3:0|1:0,0:0:0:0:
74,93,25919,2,0,B|130:121|132:182,1,112.5,4|4,3:0|3:0,0:0:0:0:
344,87,19101,2,0,B|303:104|256:85|256:85|209:66|170:86,1,180,2|2,0:0|0:0,0:0:0:0:
Thank you, this was a great mod. <3Niva wrote:
Hi Lanttu, random mod~
Haven't seen you for a long time... Let's try what I can get with this one though:
[General]
-> Hmm, I wonder why the big images (pause-overlay, fail-background, and bg) is in .png instead of .jpg? Not a major issue though, but it really costs filesize orz (each picture is 600kb+ currently o.o)
-> I get offset +21 on this song here, current offset feels very early (you can try with 25% playback though) Hauh, I guess I have to change it. it sounds so late to me. ;_;
[Insane]
-> Err, did you do the first half using the old slider algorithm and the second using the new slider algorithm? Interesting o.o Wha-what? ;W;[Hard]
- 00:23:068 (1) - It's fancier if tilted imo, up to you though: OK~
- 00:29:018 (1,2,3) - Another suggestion, try to encircle the previous (4) like this perhaps: OK~
- 00:36:828 - Add note here (continue the stream)? I can hear the instrument continues here though... OK~
- 00:40:919 (1) - Use this for better encircle? OK~
- 00:51:332 (2) - Hmm, perhaps either to move the midpoint to ~x:231 y:365 or to remake this slider using the new algorithm to make this more symmetrical? OK~
- 00:50:836 (1) - Also another suggestion here, I suggest to set the combo color to pink here (to fit the SB's pink-color fade in) then
- 00:58:770 (1) - Set the combo color here to blue (to fit the SB's blue-color fade out) - would be much nicer imo :3 Oh, sure thing~ Nice.
- 01:04:101 (x) - Err, I think skipping the beat here will play a bit awkward orz, I think it's better to add note here (with Normal sampleset perhaps) - I'm not pleased with the example below but perhaps you can get some inspiration from this: OK~
- 01:13:398 (2,3) - Put in ~x:472 y:140 so that (3,1,2) will form a straight line? OK~
- 01:25:423 (3,4,5) - Umm, I get the intention here to set a triangle between these three, but give more space between them perhaps? Also I don't really think straight line works good here, perhaps try this: OK~
- 01:38:935 (2) - Err, the slider's second half is clearly unsymmetrical, is this intentional? Try this perhaps, it also gives a better angle to (3) imo: OK~
- 01:48:233 (x) - Again, I can hear the song continues here - add note here? Also something like this works REALLY beautiful for the ending imo xD OK~
Plus on Taiko Muzukashii : is 00:02:861 (1) intentional? (should be 1/4 earlier though) - I've also talked with kanpakyin about the Taiko, the break in the Taiko diffs should be either mapped (although it would be almost impossible in this case) or be removed manually from the .osu file~
- 00:19:845 (2,3) - I think it's much fancier if you can make (2) parallel with the pink (1) and then curve (3) downward (instead of upward) like this - you might need to readjust the blue (1) but it won't be hard though (: Oooh, nice!
- 00:25:051 (1) - I think it's better to place the red waypoint not on the slider's tick, but somewhere lower instead to give a better angle with (2) : OK~
- 00:29:018 (1) - Move the midpoint to ~x:395 y:283 for better encircle? Minor stuff though OK~
- 00:40:423 (3) - I think it's better to move this to ~x:415 y:160 regardless of the spacing here to avoid overlap (it won't be hard to catch at all~) OK~
- 00:50:836 (1) - Same here as Insane (switch combo color to pink) OK~
- 00:58:770 (1) - Also same as Insane (switch combo color to blue) OK~
- 01:00:754 (1,2) - Err, I don't really like the flow here personally orz... Standard encircle works better imo >_< OK~
- 01:14:390 (1) - Sampleset : Normal here? I can hear a bass beat... OK~
- 01:28:026 (3) - I think adding a slight curve to the right will flow fancily to the next (1) here, up to you though :3 OK~
- 01:31:002 (2) - Try using a tilted slider wave here? Plays much better than a standard curve imo~ OK~
- 01:45:630 (3,4,5,1) - Err, try to create an arc on these four? Also don't be afraid to move (3) a bit further than a normal spacing here though, it's still intuitive much (: OK~
[Normal]
- 00:19:101 (1) - Umm, narrow wave doesn't really work on this diff imo... It feels more natural imo when the wave is made less narrow like this: OK~
- 00:25:051 (1) - That distinguishable instrument sound on 00:25:795 sounds very fitting with whistle imo and feels kinda weird having it unmapped... Just personal view though (:
- 00:30:258 (3,4) - Hmm, perhaps split (3) into two circles here, create symmetry with (2) and use it to encircle the following slider like this?
OK~- 00:37:448 (2) - Err, to encircle (1) better you can just move the midpoint to ~x:75 y:377 though (it won't be offscreen in play mode, don't worry :3) OK~
- 00:42:902 (2,1,2) - Err okay... While doing this pattern I recommend to turn off both distance and grid snap and aim for the perfect encircle instead, it will still be intuitive much though~ OK~
- 00:48:853 (1) - Same as other diffs (switch combo color to pink) OK~
- 00:58:770 (1) - Same as other diffs (switch combo color to blue) OK~
- 01:03:729 (3) - You can add whistle on slider's end for the piano if you want (this applies to next parts like this though) OK~
- 01:26:539 (4) - Move the endpoint to ~x:507 y:213 for better encircle? Minor stuff though OK~
- 01:29:762 (3,4,5) - Hmm, try to move (4) downward and (5) upward to form an arc here? The current formation looks a bit ambiguous though imo xD
OK~- 01:47:613 (5) - Err, is the slider's end intentionally left with Drum sampleset? Normal sounds more appropriate here imo... OK~
Great map with neat SB as usual, I'll keep an eye on this mapset though (I'd recheck personally when you checked this mod :3)
17:28 HeatKai: np it? :p
17:29 *Niva is listening to [http://osu.ppy.sh/b/229875 Utada Hikaru - Passion (DJ Toy Remix)]
17:29 Niva: Lanttu's :D
17:29 Niva: ah, okay
17:29 HeatKai: who's the taiko mapper?
17:29 Niva: azunyan556
17:33 Niva: yep~
17:51 Niva: dc'ed orz xD
17:52 HeatKai: more mods won't hurt
17:52 HeatKai: hahaha
Indeed, if a BAT who is able to give a Taiko icon gives a Taiko icon to this map (as an approval sign) I'll gladly bubble this for sure~dkun wrote:
Call the guest mapper? I would really like to see this ranked!
Because of the graveyarding. Going to change it backKurokami wrote:
Why is this in the Works In Progress subforum. I think this is already pending. O_O
Just Kingdom Heartsdkun wrote:
[...] I would really like to see this ranked!
Never say never xDLanttu wrote:
Seriously, I'll never ever again take guest diffs.
Put them into the desciption and done ._.Lanttu wrote:
I'd feel like deleteing the taiko diffs, but I don't want people to think that I'm overly mean.
Unlucky for taiko players, because this mode gets more popular. Finding someone who can mod it is the better way I think...Lanttu wrote:
I'd feel like deleteing the taiko diffs, but I don't want people to think that I'm overly mean.
Your wish is my command! But let's get some of these issues out of the way before doing so.Makar wrote:
I wish some BAT would bubble this ;_;