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Utada Hikaru - Passion (DJ Toy Remix)

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Total Posts
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Topic Starter
Lanttu
This beatmap was submitted using in-game submission on 5. joulukuuta 2013 at 16:41:42

Artist: Utada Hikaru
Title: Passion (DJ Toy Remix)
Source: Kingdom Hearts 2
Tags: techno mix
BPM: 121
Filesize: 5081kb
Play Time: 01:47
Difficulties Available:
  1. Hard (4,26 stars, 132 notes)
  2. Insane (4,95 stars, 240 notes)
  3. Normal (2,2 stars, 80 notes)
Download: Utada Hikaru - Passion (DJ Toy Remix)
Information: Scores/Beatmap Listing
---------------
I need more affection than you know.
BounceBabe
Hi, M4M!

General

Flash.png isn't used, use it or delete it!
Why is the "affection" sb element horizontaly? I also dont think you need it since you have no elements at the start

You almost have no curves in your sliders, make a little more?
Add some tags to it.

Normal

00:51:332 (2) - Avoid such "jumps" on Easy or Normals, for the players its confusing and might cause a combo break or miss
00:52:820 - Add a spinner up to 00:54:803 - ?, would suit good
01:03:729 (4,1) - Reverse these combos, the (4) slider is part of the next pattern
01:11:663 (3,1) - ^
01:19:845 (3,4,5) - Feels a bit odd when playing, that you have to go left when the flow of the previous slider goes right, can you place it so the circle row is also right?
01:20:588 (1,3) - This isn't stacked properly on each other
01:31:002 (2) - As i said above

Hard

Some tripples make the map too overmapped

00:26:539 (4,5,6) - Imo this tripple doesnt suit, theres no sound related to it
00:28:646 (7) - ^, delete it
00:38:564 (6) - ^
00:46:497 (6) - ^
01:15:382 (3,4,5) - A tripple wheres no beat or sound to it at all, improve this with something else instead of the tripple
01:18:605 (7) - Imo without this circle would sound and play better
01:34:101 (6) - Delete this, to not overmap again
01:42:035 (6) - ^

Not much but still, very nice map, song and SB!

Also, i could make a Easy if you wanted? Since you seem to like to someone to map an Easy
Topic Starter
Lanttu

BounceBabe wrote:

Hi, M4M!

General

Flash.png isn't used, use it or delete it! Oops, forgot to delete it. Done now!
Why is the "affection" sb element horizontaly? I also dont think you need it since you have no elements at the start Um, what do you mean? It's flipped horizontaly, because the line is sung backwards? And it's used many times during the sb.
You almost have no curves in your sliders, make a little more? I think I have plenty of curves tbh. :V
Add some tags to it. I can't come up with any good ones. ;_;

Normal

00:51:332 (2) - Avoid such "jumps" on Easy or Normals, for the players its confusing and might cause a combo break or miss The spacing difference is less than 0,10x, I don't think it should be called a jump.
00:52:820 - Add a spinner up to 00:54:803 - ?, would suit good Hmm, I think the break fits there more. But I'll consider it.
01:03:729 (4,1) - Reverse these combos, the (4) slider is part of the next pattern Ok~
01:11:663 (3,1) - ^
01:19:845 (3,4,5) - Feels a bit odd when playing, that you have to go left when the flow of the previous slider goes right, can you place it so the circle row is also right? I rotated the slider.
01:20:588 (1,3) - This isn't stacked properly on each other Fixed.
01:31:002 (2) - As i said above

Hard

Some tripples make the map too overmapped

00:26:539 (4,5,6) - Imo this tripple doesnt suit, theres no sound related to it There is, but I guess I can change this.
00:28:646 (7) - ^, delete it There clearly is a beat there, so no.
00:38:564 (6) - ^ Changed.
00:46:497 (6) - ^ ^
01:15:382 (3,4,5) - A tripple wheres no beat or sound to it at all, improve this with something else instead of the tripple But there is a beat. >: I'l consider changing it, though.
01:18:605 (7) - Imo without this circle would sound and play better The vocals land in this beat so I think it fits.
01:34:101 (6) - Delete this, to not overmap again There is a stream beat here.
01:42:035 (6) - ^ ^ Also changed some other tripples and stuff!
Not much but still, very nice map, song and SB!

Also, i could make a Easy if you wanted? Since you seem to like to someone to map an Easy
Thank you~ But I already got someone to map an easy, sorry. ;w; But if they can't get it done I'll let you know!
[Luxord]
Hello there :)

Keep in mind that my Mods are not meant to modify your mapping style but just suggestions to improve it which is your choice to use them or not. If something is urgent to be changed it will be marked Red with a legal explanation. :)

[Easy]
Finish it? :P

[Normal]
01:00:134 (3) - Move this one line back, to 01:00:010
01:30:506 (1,2) - Cheat a bit the Distance clap and stack those two ._.

[Hard]
00:46:869 (1,2) - Cheat a bit the Distance clap and stack those two ._.
00:50:836 (1,2) - ^
01:16:373 (3) - Move this to x:84 y:176 for the shape :c

The map is very good! Nothing else to mod by me(for now at least, I might re-mod later :3)

Good luck!
Topic Starter
Lanttu

KiyoshiX101 wrote:

Hello there :)

Keep in mind that my Mods are not meant to modify your mapping style but just suggestions to improve it which is your choice to use them or not. If something is urgent to be changed it will be marked Red with a legal explanation. :)

[Easy]
Finish it? :P Hauuu, I don't know how.

[Normal]
01:00:134 (3) - Move this one line back, to 01:00:010 Ok~
01:30:506 (1,2) - Cheat a bit the Distance clap and stack those two ._. I think it looks better unstacked. ;_;

[Hard]
00:46:869 (1,2) - Cheat a bit the Distance clap and stack those two ._. I think this one looks better unstacked also. ;_;
00:50:836 (1,2) - ^ ^
01:16:373 (3) - Move this to x:84 y:176 for the shape :c But right now it's in a straight line with (1,2) and (1). >: I moved 01:15:878 (1,2) instead.

The map is very good! Nothing else to mod by me(for now at least, I might re-mod later :3)

Good luck!
Thank you~ :3
[Luxord]
Hey :P

I can make an Easy difficulty for you if you want, I love this song *-* :P
Topic Starter
Lanttu
I decided to make the easy diff by myself afterall, sorry. =u='
Lundlerol
Hi~
azunyan556's modreqs~

[General]
Since offset has shifted, let's rearrange.
fixed>1254


[azunyan556's Taiko Oni]
00:01:254 (1) -  Finishでいいと思う。
00:01:997 (2) -  add k
00:02:741 (1,2,1) -  ここを始点にkkdで。
00:03:981 (2,1,1) -  ここを始点にkdkで。
00:07:700 - add k
00:17:121 - add d
00:23:568 - add k
00:52:824 (2) - D でもいいんじゃない?
01:39:188 (1) -  d
01:39:311 -  delete
01:39:435 (2) - add d

以上です~。
あずにゃん頑張って~!!
jomnhnk
Hi~IRC Mod

SPOILER
17:43 azunyan556: さとさんの 好きな方でお願いします(´・ω・)9 このやろう
17:43 jomnhnk: Aだぜ(*´ڡ`●)このやろう
17:44 azunyan556: おkw
17:45 jomnhnk: 00:36:456 (1,1,2) -
17:45 jomnhnk: ここddってバックの音に合わせてるでしょ?
17:45 azunyan556: はい
17:46 jomnhnk: 00:40:423 (1,1,2) -  ここ同じ配置になってるけど前のとドラムが違うから変化させたほうがいいかなと思う
17:46 jomnhnk: kkd
17:46 jomnhnk: かな?て感じ
17:48 azunyan556: kkd にした!
17:49 jomnhnk: 01:43:027 (1,2) -
17:49 azunyan556: ドラム音のドゥッって音にdおいて kkdでしょ?
17:49 jomnhnk: そう!
17:49 jomnhnk: 01:43:027 (1,2) - ここは
17:50 jomnhnk: 2つともkを置いたほうが次のdが強調されていいとおもう
17:51 azunyan556: おお
17:51 azunyan556: でも少々むずかしくない?
17:52 jomnhnk: スピードがスピードやしOniやから問題ないと思う!
17:52 azunyan556: DT勢に怒られる…
17:52 azunyan556: とりあえず 採用!
17:52 jomnhnk: むりな音どりじゃないからいいと思うけど任せるwww
17:53 jomnhnk: 01:48:233 (3) - del
17:54 jomnhnk: そして
17:54 jomnhnk: 01:48:357 (1) - change K
17:54 azunyan556: さっきの kddkkdkkd にした!
17:55 jomnhnk: どこ?
17:55 azunyan556: 01:42:655 (1,1,2,1,2,1,1,2,1) -
17:56 azunyan556: change にゃん
17:56 jomnhnk: kddkkdkkdでもいいんじゃないかな(*´ڡ`●)
17:57 jomnhnk: 01:48:233 (3,1) - この2つはどやろ・・・
17:57 azunyan556: うん changeしたけど
17:57 jomnhnk: けど・・・
17:57 azunyan556: ここボーカルが ややこしや~ww
17:58 azunyan556: みて~いた~いんDA~
17:58 azunyan556: 申し訳ないけど 自分ならこんな歌い方はしないw
17:58 jomnhnk: wwwwwwwwww
17:58 jomnhnk: 全部バックやけどここだけボーカルに合わせるの?
17:58 azunyan556: いやいや
17:59 jomnhnk: www
17:59 jomnhnk: 捉え違えたw
17:59 azunyan556: バックに合わせると 最後ボーカルが強調されてて プレイ時になんか あうあう なる
17:59 jomnhnk: 大丈夫( ・´ー・`)どや
18:00 jomnhnk: 00:50:589 (1) -
18:00 azunyan556: またまた~w
18:00 jomnhnk: wwww
18:00 jomnhnk: ここ3連kにしたらどう?
18:01 jomnhnk: つぎdだから補えてるから
18:01 jomnhnk: 日本語変やww
18:01 azunyan556: I can do it !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
18:01 jomnhnk: んww
18:02 azunyan556: アイカンドイト!
18:02 azunyan556: 私は行うことが出来ます
18:02 jomnhnk: できるけどしない。
18:02 jomnhnk: wwwwwwww
18:02 azunyan556: いやkkkにしましたw
18:02 jomnhnk: 了解www
18:03 jomnhnk: 01:38:811 (1) -
18:03 azunyan556: Thank you Mod !! nice jam
18:03 azunyan556: !?
18:03 jomnhnk: え
18:03 jomnhnk: おわったwww
18:03 azunyan556: gomew
18:03 jomnhnk: wwwww
18:03 azunyan556: ここは?w
18:03 jomnhnk: dの方がいいと思う
18:04 jomnhnk: ドゥーンの余韻でw
18:05 azunyan556: あー ちょっと dkkkkdで プレイヤーを困惑させたい どS心が芽生えてしまった とこですここ
18:05 jomnhnk: wwwwww
18:05 jomnhnk: そのままいく?ww
18:05 azunyan556: ちょっと検討しますw
18:06 jomnhnk: おkwww  これぐらいかな(*´ڡ`●)
18:06 azunyan556: ありがとうございますw
18:06 jomnhnk: Good mapっすよ><;;あずにゃん♥
18:06 azunyan556: ありがとうございます(笑)
18:06 jomnhnk: 敬語やめて(´・ω・`)
18:06 jomnhnk: wwwwwwwwww
18:07 azunyan556: ありがとな クズやろう!
18:07 jomnhnk: ・・・・・・・・・・・うへへwwwwww
18:07 jomnhnk: っておい
18:07 jomnhnk: Mかよwwww
18:07 azunyan556: わろたw

Good song!!
Map?? Map as well of course.XD
GoGoGoooooRanked!!! :)
TKS
taiko mod

ハァ〜〜〜〜〜〜〜〜〜〜〜〜〜〜〜〜マラ( ◞‸◟ )✌

[general]
好みの問題ですが、おとなしい曲なのでhit soundを少し下げても良いかも知れません

[azunyan556's Taiko Muzukashii]
00:16:745 (1) - のkを00:16:621 - に移動
00:30:258 - d
00:34:101 (1) - del
00:42:407 (3) - k
00:42:407 (3) - d
00:46:622 (1) - のdを00:46:126 - に移動
01:26:291 (1) - のdを01:25:795 - に移動
01:39:059 (1) - のkを01:38:935 - に移動

[azunyan556's Taiko Oni]
00:07:696 - k
00:12:654 (3,4,1) - kkd
00:15:754 (1) - k
00:15:754 (1) - d or k
00:47:241 (4,1) - kd
01:39:059 - del
01:41:911 (2,3,1) - kkd
01:43:027 (1,2) - kk
01:43:894 (2,3,1) - kkd
01:46:869 (2,3,1,1,2,1,1,2,1,1,2,3,1) - ddkdkkdkkdk (del) K の形とかdoudesyou

[ohaka]
    ┏━━━┓
    ┃  た  ┃
    ┃     ┃
    ┃  わ  ┃
    ┃     ┃
    ┃  し   ┃
    ┃     ┃
    ┃     ┃
   ┏┻━━━┻┓
   ┃        ┃
AzuSHeL

Lundlerol wrote:

Hi~
azunyan556's modreqs~

[General]
Since offset has shifted, let's rearrange.
fixed>1254


[azunyan556's Taiko Oni]
00:01:254 (1) -  Finishでいいと思う。
00:01:997 (2) -  add k
00:02:741 (1,2,1) -  ここを始点にkkdで。
00:03:981 (2,1,1) -  ここを始点にkdkで。
00:07:700 - add k
00:17:121 - add d
00:23:568 - add k
00:52:824 (2) - D でもいいんじゃない?
01:39:188 (1) -  d
01:39:311 -  delete
01:39:435 (2) - add d

以上です~。
あずにゃん頑張って~!!
[]
I left to be offset Lantuu
Lundlerol♥ thank you Mod~
I think music is better now thanks to you for this Mod was allowed to adopt some♥
なぜ英文なのか…かっこつけたいからさヽ( ´ー)ノ フッ
AzuSHeL

jomnhnk wrote:

Hi~IRC Mod

SPOILER
17:43 azunyan556: さとさんの 好きな方でお願いします(´・ω・)9 このやろう
17:43 jomnhnk: Aだぜ(*´ڡ`●)このやろう
17:44 azunyan556: おkw
17:45 jomnhnk: 00:36:456 (1,1,2) -
17:45 jomnhnk: ここddってバックの音に合わせてるでしょ?
17:45 azunyan556: はい
17:46 jomnhnk: 00:40:423 (1,1,2) -  ここ同じ配置になってるけど前のとドラムが違うから変化させたほうがいいかなと思う
17:46 jomnhnk: kkd
17:46 jomnhnk: かな?て感じ
17:48 azunyan556: kkd にした!
17:49 jomnhnk: 01:43:027 (1,2) -
17:49 azunyan556: ドラム音のドゥッって音にdおいて kkdでしょ?
17:49 jomnhnk: そう!
17:49 jomnhnk: 01:43:027 (1,2) - ここは
17:50 jomnhnk: 2つともkを置いたほうが次のdが強調されていいとおもう
17:51 azunyan556: おお
17:51 azunyan556: でも少々むずかしくない?
17:52 jomnhnk: スピードがスピードやしOniやから問題ないと思う!
17:52 azunyan556: DT勢に怒られる…
17:52 azunyan556: とりあえず 採用!
17:52 jomnhnk: むりな音どりじゃないからいいと思うけど任せるwww
17:53 jomnhnk: 01:48:233 (3) - del
17:54 jomnhnk: そして
17:54 jomnhnk: 01:48:357 (1) - change K
17:54 azunyan556: さっきの kddkkdkkd にした!
17:55 jomnhnk: どこ?
17:55 azunyan556: 01:42:655 (1,1,2,1,2,1,1,2,1) -
17:56 azunyan556: change にゃん
17:56 jomnhnk: kddkkdkkdでもいいんじゃないかな(*´ڡ`●)
17:57 jomnhnk: 01:48:233 (3,1) - この2つはどやろ・・・
17:57 azunyan556: うん changeしたけど
17:57 jomnhnk: けど・・・
17:57 azunyan556: ここボーカルが ややこしや~ww
17:58 azunyan556: みて~いた~いんDA~
17:58 azunyan556: 申し訳ないけど 自分ならこんな歌い方はしないw
17:58 jomnhnk: wwwwwwwwww
17:58 jomnhnk: 全部バックやけどここだけボーカルに合わせるの?
17:58 azunyan556: いやいや
17:59 jomnhnk: www
17:59 jomnhnk: 捉え違えたw
17:59 azunyan556: バックに合わせると 最後ボーカルが強調されてて プレイ時になんか あうあう なる
17:59 jomnhnk: 大丈夫( ・´ー・`)どや
18:00 jomnhnk: 00:50:589 (1) -
18:00 azunyan556: またまた~w
18:00 jomnhnk: wwww
18:00 jomnhnk: ここ3連kにしたらどう?
18:01 jomnhnk: つぎdだから補えてるから
18:01 jomnhnk: 日本語変やww
18:01 azunyan556: I can do it !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
18:01 jomnhnk: んww
18:02 azunyan556: アイカンドイト!
18:02 azunyan556: 私は行うことが出来ます
18:02 jomnhnk: できるけどしない。
18:02 jomnhnk: wwwwwwww
18:02 azunyan556: いやkkkにしましたw
18:02 jomnhnk: 了解www
18:03 jomnhnk: 01:38:811 (1) -
18:03 azunyan556: Thank you Mod !! nice jam
18:03 azunyan556: !?
18:03 jomnhnk: え
18:03 jomnhnk: おわったwww
18:03 azunyan556: gomew
18:03 jomnhnk: wwwww
18:03 azunyan556: ここは?w
18:03 jomnhnk: dの方がいいと思う
18:04 jomnhnk: ドゥーンの余韻でw
18:05 azunyan556: あー ちょっと dkkkkdで プレイヤーを困惑させたい どS心が芽生えてしまった とこですここ
18:05 jomnhnk: wwwwww
18:05 jomnhnk: そのままいく?ww
18:05 azunyan556: ちょっと検討しますw
18:06 jomnhnk: おkwww  これぐらいかな(*´ڡ`●)
18:06 azunyan556: ありがとうございますw
18:06 jomnhnk: Good mapっすよ><;;あずにゃん♥
18:06 azunyan556: ありがとうございます(笑)
18:06 jomnhnk: 敬語やめて(´・ω・`)
18:06 jomnhnk: wwwwwwwwww
18:07 azunyan556: ありがとな クズやろう!
18:07 jomnhnk: ・・・・・・・・・・・うへへwwwwww
18:07 jomnhnk: っておい
18:07 jomnhnk: Mかよwwww
18:07 azunyan556: わろたw

Good song!!
Map?? Map as well of course.XD
GoGoGoooooRanked!!! :)
[]
jomnhnk♥ thank you Mod~
チャットの要らない部分省きなさいw
ありがとな クズやろう!♥
AzuSHeL

TKSalt wrote:

taiko mod

ハァ〜〜〜〜〜〜〜〜〜〜〜〜〜〜〜〜マラ( ◞‸◟ )✌

[general]
好みの問題ですが、おとなしい曲なのでhit soundを少し下げても良いかも知れません

[azunyan556's Taiko Muzukashii]
00:16:745 (1) - のkを00:16:621 - に移動
00:30:258 - d
00:34:101 (1) - del
00:42:407 (3) - k
00:42:407 (3) - d
00:46:622 (1) - のdを00:46:126 - に移動
01:26:291 (1) - のdを01:25:795 - に移動
01:39:059 (1) - のkを01:38:935 - に移動

[azunyan556's Taiko Oni]
00:07:696 - k
00:12:654 (3,4,1) - kkd
00:15:754 (1) - k
00:15:754 (1) - d or k
00:47:241 (4,1) - kd
01:39:059 - del
01:41:911 (2,3,1) - kkd
01:43:027 (1,2) - kk
01:43:894 (2,3,1) - kkd
01:46:869 (2,3,1,1,2,1,1,2,1,1,2,3,1) - ddkdkkdkkdk (del) K の形とかdoudesyou

[ohaka]
    ┏━━━┓
    ┃  ぽ  ┃
    ┃     ┃
    ┃  ん  ┃
    ┃     ┃
    ┃  ず  ┃
    ┃     ┃
    ┃     ┃
   ┏┻━━━┻┓
   ┃        ┃

[]
TKSalt♥ thank you Mod~
音量は検討しまーす
とても参考になりました 両方やってくれてありがとうヾ(:3ノシヾ)ノ"
[]

Lanttu~ :)
I'd get up edited to Mod :3

Muzukashii :arrow: http://puu.sh/2iGy5
Oni :arrow: http://puu.sh/2iGym
DingGGu
Hello, I'm DingGGu!


Insane


00:47:613 (2) - How about add this? I think this is better than now, because you almost use double circle beat.

01:37:200 (2) - ^

your so nice mapper, i love this beat! xD
i hope this mod help for you
Topic Starter
Lanttu
Added both, thankyun~
AnimeStyle
From Modding Queue



I checked Normal, Hard and Insane, but I found nothing :/
I changed my queue rules, that only maps, which really need modding, can be post there :?

I'm really sry, so I gave you a star for this great map ^^
Topic Starter
Lanttu
Aww, I'm sorry. ;w;' But thank you anyways~
Makar
Love this song and map~ have a star!

PM me if you want a mod please

PLEASE
riffy
Let's see.. Mod on somebody's requests :3

[General]
  1. Check your skin demensions. According to AiBat there's something wrong with them.
  2. Can't you add some tags? Techno (since techno as a genre is gone from osu) and maybe mix
  3. You should enable "Display epilepsy warning" box. Because your map contains flashing scenes
  4. Some vocals appear in the end and it seems kinda strange. I'd cut song till 00:22:324 (4) - but it's up to you.
  5. If I were you, I'd move preview point to 01:16:621 - because there starts kiai-part, the most recognizable part of the song
[Insane]
  1. Try to use AR8 and OD7. This is [Insane] diff, and it will make mapset more balanced. What's ore it makes patterns neat and easy-readable.
  2. 00:22:076 - I don't feel like this 3/4 gap fits well here. It sounds like you've ignored a beat/vocals here, so consider placing a cicle here? It will make your rhythm easier-playable and more consistent, btw.
    Note: same for: 00:24:059 - 00:28:026 - 00:30:010 - 00:37:944 - 00:41:911 - 00:49:845 - 00:51:828 - 01:07:200 - 01:15:134 - 01:23:564 - 01:25:547 - 01:41:415 - 01:43:150 - 01:45:382 - those beats are missed and I feel like you should place something here. It will fit with vocals/music.
  3. 00:47:737 (3) - nazi - normally, you don't use long and straight sliders, this one looks a bit eandom here. What's more, it is overlapped with 00:46:869 (1) - and it seems a bit messy
  4. 01:40:423 (1) - I bet you wanted to use Drum-Finish here instead of soft finish. You did it with 01:36:456 (1) and 01:38:440 (1) - that's why non-drum hitsound at 01:40:423 (1) - sounds a little bit strange
[Hard]
  1. Try [b]to use AR6 and OD5. For a [Hard] diff it's a good idea. It's a relaxing song, so low AR will be ok here (low AR for hard diff is <7). What's so wrong with current diff settings? It looks abit unbalanced and it is too slow. It makes mapset a little bit boring.
  2. 00:46:869 (1,2,3) - nazi - keeping same distance between those sliders will be a good idea. example

    There's nothing else to say. Patterns looks a bit messy to me, but it's just your style, I guess.
[Normal]
  1. Your OD/HP settings are the same as on [Hard]. I recommend you to use AR/HP/OD 3 or AR4 and OD/HP3 to keep diff settings balanced.
  2. 00:19:349 - this beat feels different from 00:19:597 . Try to use custom slidertick hitsound to make hitsounds even more enjoyable?
  3. 00:22:076 - why don't you finish (1) here? It will give you more consistent (and easier-playable) rhythm + I feel like sound ends here.
    Note: 00:29:514 (2) -00:33:481 (2) - 00:37:448 (2) - 00:45:382 (2) - 00:47:365 (4) - 01:17:117 (2) - 01:19:597 - same
  4. 00:37:448 (2,3,4) - nazi - this is the easiest diff here, and overlaps like this one can stress/confuse players. What's more it looks a little bit messy here :<
  5. 00:58:770 (1,2) - same as 00:19:349. But copypasta here looks a bit lazy, can't you create something different here? It will make gamplay more interesting and enjoyable :)
  6. 01:05:712 (1,2,3) - this is the easiest diff. So, flow here should be readable and easy to understand. For example, flow at 01:06:704 (2,3) - is quite confusing because beginners might mistakenly click (3)'s tail after finishing (2)
    Note: 01:43:646 (5) - similar thing here and on some other patterns.
  7. 01:20:588 (1) - same as above. It's all about making flow on easiest diff readable.Loops are kinda stressful for beginners, I've watched some beginners failing those loop-sliders two or more times :V
~~~~~~~~~~~
Good luck!
Topic Starter
Lanttu

-Bakari- wrote:

Let's see.. Mod on somebody's requests :3

[General]
  1. Check your skin demensions. According to AiBat there's something wrong with them. What, when has this stupid rule been added? Why should I add empty pixels to these? >:
  2. Can't you add some tags? Techno (since techno as a genre is gone from osu) and maybe mix Sure.
  3. You should enable "Display epilepsy warning" box. Because your map contains flashing scenes Ok.
  4. Some vocals appear in the end and it seems kinda strange. I'd cut song till 00:22:324 (4) - but it's up to you. I'd prefer to leave it uncut, but let's see about that.
  5. If I were you, I'd move preview point to 01:16:621 - because there starts kiai-part, the most recognizable part of the song Ok.
[Insane]
  1. Try to use AR8 and OD7. This is [Insane] diff, and it will make mapset more balanced. What's ore it makes patterns neat and easy-readable. Ok!
  2. 00:22:076 - I don't feel like this 3/4 gap fits well here. It sounds like you've ignored a beat/vocals here, so consider placing a cicle here? It will make your rhythm easier-playable and more consistent, btw.
    Note: same for: 00:24:059 - 00:28:026 - 00:30:010 - 00:37:944 - 00:41:911 - 00:49:845 - 00:51:828 - 01:07:200 - 01:15:134 - 01:23:564 - 01:25:547 - 01:41:415 - 01:43:150 - 01:45:382 - those beats are missed and I feel like you should place something here. It will fit with vocals/music. I don't think that a beat fits in these parts. But I'll try to ask some other opinions, too.
  3. 00:47:737 (3) - nazi - normally, you don't use long and straight sliders, this one looks a bit eandom here. What's more, it is overlapped with 00:46:869 (1) - and it seems a bit messy Changed.
  4. 01:40:423 (1) - I bet you wanted to use Drum-Finish here instead of soft finish. You did it with 01:36:456 (1) and 01:38:440 (1) - that's why non-drum hitsound at 01:40:423 (1) - sounds a little bit strange Changed.
[Hard]
  1. Try [b]to use AR6 and OD5. For a [Hard] diff it's a good idea. It's a relaxing song, so low AR will be ok here (low AR for hard diff is <7). What's so wrong with current diff settings? It looks abit unbalanced and it is too slow. It makes mapset a little bit boring. Ok.
  2. 00:46:869 (1,2,3) - nazi - keeping same distance between those sliders will be a good idea. example Ok.

    There's nothing else to say. Patterns looks a bit messy to me, but it's just your style, I guess. That makes me a bit sad, I wish you'd point out what you mean by messy. ;_;
[Normal]
  1. Your OD/HP settings are the same as on [Hard]. I recommend you to use AR/HP/OD 3 or AR4 and OD/HP3 to keep diff settings balanced. Ok.
  2. 00:19:349 - this beat feels different from 00:19:597 . Try to use custom slidertick hitsound to make hitsounds even more enjoyable? I'll consider it!
  3. 00:22:076 - why don't you finish (1) here? It will give you more consistent (and easier-playable) rhythm + I feel like sound ends here. Hmm, not too bad, changed!
    Note: 00:29:514 (2) -00:33:481 (2) - 00:37:448 (2) - 00:45:382 (2) - 00:47:365 (4) - 01:17:117 (2) - 01:19:597 - same
  4. 00:37:448 (2,3,4) - nazi - this is the easiest diff here, and overlaps like this one can stress/confuse players. What's more it looks a little bit messy here :< Gah, changed. ;_;
  5. 00:58:770 (1,2) - same as 00:19:349. But copypasta here looks a bit lazy, can't you create something different here? It will make gamplay more interesting and enjoyable :) Tried something!
  6. 01:05:712 (1,2,3) - this is the easiest diff. So, flow here should be readable and easy to understand. For example, flow at 01:06:704 (2,3) - is quite confusing because beginners might mistakenly click (3)'s tail after finishing (2) I removed the overlaps, hope it's any better. >:
    Note: 01:43:646 (5) - similar thing here and on some other patterns.
  7. 01:20:588 (1) - same as above. It's all about making flow on easiest diff readable.Loops are kinda stressful for beginners, I've watched some beginners failing those loop-sliders two or more times :V But I like my loop here. >: And beginners need to learn how to play loops sometime, right?
~~~~~~~~~~~
Good luck!
Thank you~ <3
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