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NANA - LOVE ADVENTURE

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Topic Starter
phoon

alacat wrote:

[Easy]
  1. OD +1 star rateが少し低めなのであげてもいいかなと思います。 fixed
  2. 00:03:415 (2) - clapを追加 fixed
  3. 00:05:233 (2,4) - ここの2つが寂しいと思います。clapを追加するか、Normal soundにしてみてはどうですか?
    また、変更する場合は、kiai time のあとのpartなどもcheckしてください~ fixed
  4. 00:16:597 (3) - 折り返しに強い音があるのでwhistleをfinishに変更 fixed
  5. 00:18:415 - ここから前に比べてすこし静かめのパートなので音量をさげてみては?他のdiffでも確認してみてください 現状で違和感を感じるレベルではないのでこのままで
  6. 00:20:233 (3) - ここのスライダーの流れが少し悪いと思います、このあたりに移動してみてはどうですか? fixed
    https://osu.ppy.sh/ss/686852
  7. 00:23:870 (3) - 始点にwhistleを追加 fixed
  8. 00:25:233 (4) - finishを追加 後ろに付けるのが良いと思ったんですが、2つつけると強調されすぎだと思ったのでno change
  9. 00:25:688 - ^こちらも同じです fixed
  10. 00:38:415 (3) - もうすこし曲げた方が感覚が開き、見栄えがよくなると思います fixed
    https://osu.ppy.sh/ss/686856
  11. 00:42:051 (3) - 始点にwhistleを追加 fixed
  12. 00:54:324 (4) - すこしclapの音があっていない気がします。 規則性をつけたいのでそのままで


[Normal]
  1. 00:03:415 (4) - 始点にclapを追加 fixed
  2. 00:24:779 (5) - ここの形を同じようにするといいかもです00:21:142 (5) - 違和感しかなかったのでno change
  3. 00:29:324 (1,2) - 2つのnoteを1つのスライダーにしてみてはどうですか?00:29:665 - ここに音があるのですこしタイミングを取るのが難しいと感じました。 fixed
  4. 00:35:688 (4) - 終点にfinishを追加 2つfinishを繋げるとうるさい気がするのでno change
  5. 00:39:324 (4) - ^同じです。00:37:961 (2) - このあたりにあわせるならwhistleでもいいかも whistleにしました
  6. 00:47:052 (2) - 終点にclapを追加 fixed


[Hard]
  1. 00:03:415 (4) - clapを追加 fixed
  2. 00:07:052 (6,7,8,9) - Hardにしてはすこし難しいと感じました。(7)を削除してみてはどうですか?00:14:324 (6,7,8,9) - こちらもおなじです 修正したら見えづらかったのでno change
    すこし連打が多いように思えます。Hardなのですこし減らしてもいいかなと・・・他は問題ありません 難しめのHardという位置づけで(言い訳)


[Insane]
  1. 00:24:552 (4,5,6,7) - こういった音取りはどうですか? DT殺し用の配置なのでno change
  2. 00:31:142 (1,3) - finishを追加 やっぱりうるさいと思ったのでno change
  3. 00:39:779 (1,2,3,4) - spacing x0.80に? 跡のslider3つのために力をためる感じ(?)でいきたいのでno chnage
  4. 00:42:506 (3,4,5) - ジャンプがほしいです。このあたりに移動してみてはどうですか? このパートずっと悩んでたんですがいい感じになりました ありがとう!
    http://osu.ppy.sh/ss/686950
thanks mod!
Kitsuneko
from \( 'ω')/Kitsuneko's Modding Queue\('ω' )/

General

  1. 00:02:052 始めに音量40%か50%に下げておいて00:03:415で音量あげた方が盛り上がるね

Easy


  • Setting

  1. Clear


Hitsounding

  1. 00:12:506 (2,4) - Clap追加


Mapping

  1. 01:09:324 (5) - NC入れて音にあわせたアクセント入れるのもあり

Normal


  • Setting

  1. Clear


Hitsounding

  1. OK


Mapping

  1. 01:21:142 (6,2) - 01:18:870 (2) やら01:23:870 (1,2,1,2,1,2) やらに中途半端に被ってて見にくい気がする こんな感じでどうですかね

Hard


  • Setting

  1. Clear


Hitsounding

  1. OK


Mapping

  1. 00:07:961 (2,3) - 1grid分 00:07:506 (1) - から離そう
  2. 00:22:961 (5,6) - ここだけスペーシングがおかしい
  3. 00:46:824 (1) - RNC

Insane


  • Setting

  1. Clear


Hitsounding

  1. OK


Mapping

  1. 00:46:824 (1) - RNC
  2. 00:15:233 (2,3) - スタックじゃなくてジャンプかなあ
  3. 00:16:142 (5,6,7) - 上にあわせてずらした3連打にして動きいれていく
    こんな感じになるかな
  4. 01:20:233 (1,3) - 01:19:779 (5,1) - の方がスペーシング広いせいで詰まってる感じする X:408 Y:220辺りに移動かな

エラーもなし概ね良好
とりあえずいつのまにかBGに16:9使えるようになっててびびった


Black = suggestions. Does not mean that must be changed / Blue = recommend to change / Red = Unrankable issues
Miya
Omg, sorry for the delay. I've been busy with rl problem, and some stuff. ><

General
  1. Increase the overal volume by 10% please. The song itself is quite loud, having 60% volume here is just too low.
  2. You may want to add a warning at creator word, since some part of the video is quite hentai ><


Easy
  1. 00:09:324 (3) - It will be much better to see if you just stack this slider repeat below circle 00:07:052 (4) -
  2. 00:31:142 (3) - I think the slider repeat on here doesn't follow the music well, and it's skip the heavy beat on 00:31:483 -, so, it's kinda doesn't quite well to hear. You better to make this slider into a 2/1 slider with no repeat, or 1/1 slider with repeat. Both of them work well covering the heavy beat on 00:31:483 -
  3. 00:27:506 (3) - Add whistle at the end of this slider? Sounds good with the piano from the song imo.
  4. 00:39:779 (4,2) - This overlap is kinda bad, Can you fix it? Maybe stack 00:41:142 (2) - with 00:39:779 (4) - properly?
  5. 00:42:051 (3) - Add whistle at slider end to cover piano sound?
  6. 01:19:779 (2,4) - Clap at both of this circle? Seems inconsistent.


Normal
  1. 00:35:688 (4) - Forgot a whistle at this slider end?
  2. 00:42:961 (4) - Add a whistle? Same reason as easy.
  3. 01:17:961 (6) - Hmm, i think you better change whistle at slider start here into clap since it's more fit with the drum from the song.
  4. 01:05:688 (1,2,3,4) - It's better to make the clap consistent on this part too imo. Switching suddenly into no clap is kinda weird to hear.


Hard
  1. Can you reduce the number of 5-plet like this 00:07:052 (6,7,8,9,1) - , the number of 5-plet is almost same with Insane so making it a little bit easier can make more difference between Hard and Insane.
  2. 01:26:597 (1,2) - I don't think 3/4 slider work well here. There is no 1/4 beat on 01:26:938 - so, it's better to make 01:26:597 (1,2) - a whole 1/1 slider.


Insane
  1. 00:27:506 (1) - Change this slider into triplet for more consistent rhythm.
  2. 00:34:779 (1) - This slider flow is bad imo. It's better to make your slider like this to make better flow > https://osu.ppy.sh/ss/811734
  3. 00:22:052 (1,2,3,4) - This note is clearly overmapped. Overmapping in this part doesnt work well imo, since the part itself is quite calm. Better to not doing overmapping here. Constant 1/2 is encourage.
  4. 01:05:347 - Add a note here for more consistant rhythm?


Insane is clearly overmapped, and need more work imo. Otherwise, it's really good map. :3
I'll leave my star for now. Good luck~
Topic Starter
phoon
some fixed
Rare
ganbare
Melophobia
BGでらかわいい・・・

[General]
Short verに関するガイドラインがルールに変更されたので外して下さい
"Maou Hajimemashita"をTagに追加
Letterbox during breaksを全難易度で無効化
Preview pointは47392の方が良いと思います

[Insane]
00:11:029 (4,1) - 強調される部分だしこういう配置してるところは全部ここのSpacingも大きくしてもいいんじゃないかなぁとか思ったり。めんどくさいならそのままでもいいよ
00:25:233 (7) - Finish?
00:31:142 (1,2) - ^
00:40:120 (4,1) - 細かいけどspacing
00:43:983 (1) - 終点を00:45:574 - にした方がドラムの切れ目に合って違和感減ると思う
00:46:824 (2,3,4,5,6,7) - 音量が大きすぎてちょっと煩いし、少し低めの音量にした方が次のKiaiの始点が強調されてbetter。
00:51:142 (1,2,3,4) - 前のセクションが少しHitsound多めなのにここでHitsoundが減るから少し耳が寂しいと思う。長いスライダーがあるから多少はしょうがないんだけど、00:51:824 (2,4) - にそれぞれClapつけるとだいぶ良くなる気がする
00:52:961 (1,2) - ^同様の理由でそれぞれの終点にclap? こっちはお好みで
00:58:415 (1,2,3,4) - 00:51:142 (1,2,3,4) - に同じ ただこっちは音の鳴り方が少し違うから音付け変えないで区別化しても良いと思う
01:10:688 (5) - エコー掛かった音だからFinishの方が合うと思う 両方付けてもgood
01:27:051 (2) - ^
01:27:051 (2) - SVが早くて流れが急だからStackしてるとやや叩きにくい&1/4って読みにくい気が個人的にするからUnstackしたほうがいいかな http://osu.ppy.sh/ss/976681

他の難易度にも共通して指摘できる部分(特にHitsound)が多かったけどさすがに手間すぎるのでこれ以降指摘しません 対応するところがあればそっちで判断して直しておいて下さい

[Hard]
00:38:415 (1,2,3) - このSpacingの使い方はHardにしてはかなり読みにくい
01:00:688 (2) - 反転させた配置なのはわかるんだけど流れ&見た目があんまり良くない こんな感じにしてみては http://osu.ppy.sh/ss/976710
今回はspreadがまともなので不問ですがちょっとHardにしては連打が多いです SpreadのためだけでなくInsaneとの区別化という意味でも難易度差をつけるのは大事だと思います

[Normal]
00:27:506 (3,4) - もっとWhistleつけても合うと思う 僕なら(3)全部につけて(4)の始点にもつけます
01:04:779 (5,1) - 対象配置に無理やりつなげすぎてて流れがかなり悪い もっと上手いつなげ方があるはず

[Easy]
00:18:415 - Finish忘れてない?
00:27:506 (3) - 曲げすぎな気がする http://osu.ppy.sh/ss/976739
00:32:961 (1) - ちょっと離れすぎ
01:26:597 (4) - これも対象配置にしちゃった方が自然

[General]
The guideline regarding (Short Ver.) has been switched to ranking rule, so please remove it.
There should be "Maou Hajimemashita" in the tags I think.
Disable Letterbox during breaks in all difficulties.
Set 47392 as preview point.

[Insane]
00:11:029 (4,1) - For all patterns of this kind, I think a larger spacing may be better considering this section should be emphasized. But as this'd be a tough work, you can leave it as it is.
00:25:233 (7) - Finish?
00:31:142 (1,2) - ^
00:40:120 (4,1) - *nazi* spacing.
00:43:983 (1) - End this spinner at 00:45:574 - to match it with the end of drum-roll.
00:46:824 (2,3,4,5,6,7) - The volume setting is way too loud imo, so please reduce it a little more. And also by doing this the kiai beginning would be more emphasized.
00:51:142 (1,2,3,4) - Considering that there's a lot of hitsounds in the previous section, this section feels empty. That's because of the long sliders but you can prevent it from happening by adding claps to 00:51:824 (2,4) - .
00:52:961 (1,2) - For the same reason as above, you can add claps here. But it's still up to you.
01:10:688 (5) - This sound is kinda echoed so finish fits better imo. Adding both is a good idea as well.
01:27:051 (2) - ^
01:27:051 (2) - Considering its high SV it feels uncomfortable while playing because they're stacked, and it makes the pattern unreadable. Consider unstacking them.
http://osu.ppy.sh/ss/976681

There's a lot of stuff which is applied to other diffs - especially for hitsounds. Please fix them up by yourself.

[Hard]
00:38:415 (1,2,3) - This spacing usage is really unreadable considering its difficulty and doesn't look good either.
01:00:688 (2) - I can tell why you did this but it doesn't look/flow well imo. How aboud rearranging it like this? http://osu.ppy.sh/ss/976710

[Normal]
00:27:506 (3,4) - How aboud adding whistles more?
01:04:779 (5,1) - This flows really badly because you're sticking to symmetrical pattern too much.

[Easy]
00:18:415 - You forget a finish here?
00:27:506 (3) - Is too curved imo. http://osu.ppy.sh/ss/976739
00:32:961 (1) - Too far.
01:26:597 (4) - It'd be more natural if this one is placed symmetrically as well as (1,2,3).

Forum pm me for a recheck~
Topic Starter
phoon

Melophobia wrote:

BGでらかわいい・・・ なおられには酷評された模様

[General]
Short verに関するガイドラインがルールに変更されたので外して下さい fix
"Maou Hajimemashita"をTagに追加 fix
Letterbox during breaksを全難易度で無効化 fix
Preview pointは47392の方が良いと思います

[Insane]
00:11:029 (4,1) - 強調される部分だしこういう配置してるところは全部ここのSpacingも大きくしてもいいんじゃないかなぁとか思ったり。めんどくさいならそのままでもいいよ 見た目重視で変えませんでした
00:25:233 (7) - Finish? fix
00:31:142 (1,2) - ^ fix
00:40:120 (4,1) - 細かいけどspacing 前後の形を若干変えた
00:43:983 (1) - 終点を00:45:574 - にした方がドラムの切れ目に合って違和感減ると思う fix
00:46:824 (2,3,4,5,6,7) - 音量が大きすぎてちょっと煩いし、少し低めの音量にした方が次のKiaiの始点が強調されてbetter。 fix
00:51:142 (1,2,3,4) - 前のセクションが少しHitsound多めなのにここでHitsoundが減るから少し耳が寂しいと思う。長いスライダーがあるから多少はしょうがないんだけど、00:51:824 (2,4) - にそれぞれClapつけるとだいぶ良くなる気がする fix
00:52:961 (1,2) - ^同様の理由でそれぞれの終点にclap? こっちはお好みで fix
00:58:415 (1,2,3,4) - 00:51:142 (1,2,3,4) - に同じ ただこっちは音の鳴り方が少し違うから音付け変えないで区別化しても良いと思う 変えませんでした
01:10:688 (5) - エコー掛かった音だからFinishの方が合うと思う 両方付けてもgood fix
01:27:051 (2) - ^ fix
01:27:051 (2) - SVが早くて流れが急だからStackしてるとやや叩きにくい&1/4って読みにくい気が個人的にするからUnstackしたほうがいいかな http://osu.ppy.sh/ss/976681 fix

他の難易度にも共通して指摘できる部分(特にHitsound)が多かったけどさすがに手間すぎるのでこれ以降指摘しません 対応するところがあればそっちで判断して直しておいて下さい 自分でもどう付けたのかわからないくらいごちゃごちゃしてたから明らかに違和感あるとこだけ直しました

[Hard]
00:38:415 (1,2,3) - このSpacingの使い方はHardにしてはかなり読みにくい (2)と(3)を入れ替えてそれっぽくしたけどあんまり変わってないかも...
01:00:688 (2) - 反転させた配置なのはわかるんだけど流れ&見た目があんまり良くない こんな感じにしてみては http://osu.ppy.sh/ss/976710 fix
今回はspreadがまともなので不問ですがちょっとHardにしては連打が多いです SpreadのためだけでなくInsaneとの区別化という意味でも難易度差をつけるのは大事だと思います できるだけInsaneと音取り変えないようにしたらこうなった 以後気をつけます
[Normal]
00:27:506 (3,4) - もっとWhistleつけても合うと思う 僕なら(3)全部につけて(4)の始点にもつけます fix
01:04:779 (5,1) - 対象配置に無理やりつなげすぎてて流れがかなり悪い もっと上手いつなげ方があるはず fix

[Easy]
00:18:415 - Finish忘れてない? fix
00:27:506 (3) - 曲げすぎな気がする http://osu.ppy.sh/ss/976739 fix
00:32:961 (1) - ちょっと離れすぎ fix
01:26:597 (4) - これも対象配置にしちゃった方が自然 fix

[General]
The guideline regarding (Short Ver.) has been switched to ranking rule, so please remove it.
There should be "Maou Hajimemashita" in the tags I think.
Disable Letterbox during breaks in all difficulties.
Set 47392 as preview point.

[Insane]
00:11:029 (4,1) - For all patterns of this kind, I think a larger spacing may be better considering this section should be emphasized. But as this'd be a tough work, you can leave it as it is.
00:25:233 (7) - Finish?
00:31:142 (1,2) - ^
00:40:120 (4,1) - *nazi* spacing.
00:43:983 (1) - End this spinner at 00:45:574 - to match it with the end of drum-roll.
00:46:824 (2,3,4,5,6,7) - The volume setting is way too loud imo, so please reduce it a little more. And also by doing this the kiai beginning would be more emphasized.
00:51:142 (1,2,3,4) - Considering that there's a lot of hitsounds in the previous section, this section feels empty. That's because of the long sliders but you can prevent it from happening by adding claps to 00:51:824 (2,4) - .
00:52:961 (1,2) - For the same reason as above, you can add claps here. But it's still up to you.
01:10:688 (5) - This sound is kinda echoed so finish fits better imo. Adding both is a good idea as well.
01:27:051 (2) - ^
01:27:051 (2) - Considering its high SV it feels uncomfortable while playing because they're stacked, and it makes the pattern unreadable. Consider unstacking them.
http://osu.ppy.sh/ss/976681

There's a lot of stuff which is applied to other diffs - especially for hitsounds. Please fix them up by yourself.

[Hard]
00:38:415 (1,2,3) - This spacing usage is really unreadable considering its difficulty and doesn't look good either.
01:00:688 (2) - I can tell why you did this but it doesn't look/flow well imo. How aboud rearranging it like this? http://osu.ppy.sh/ss/976710

[Normal]
00:27:506 (3,4) - How aboud adding whistles more?
01:04:779 (5,1) - This flows really badly because you're sticking to symmetrical pattern too much.

[Easy]
00:18:415 - You forget a finish here?
00:27:506 (3) - Is too curved imo. http://osu.ppy.sh/ss/976739
00:32:961 (1) - Too far.
01:26:597 (4) - It'd be more natural if this one is placed symmetrically as well as (1,2,3).
tytytytytytytyty
Melophobia
Satellite
wwwwwwwwwwwww

go go ~
Oyatsu
Yea!! I support Visual Novel Song, Go! GO! plz :D
Garven
fuuuuuun

[General]
Tick rate 2 fits this song best

[Easy]
00:31:142 (3,1) - Spacing is a bit large here

[Normal]
01:11:142 (1) - This is rather soon after a spinner for a normal difficulty. Maybe map through the spinner at 01:09:324 (1) -

[Hard]
OD +1-2
Compared to the Normal, this is rather difficult. Too many streams. Try reducing your use of them in this or restrict the length of the streams to 5 circles.

[Insane]
New combos feel overused. Try to make your combos a little longer - maybe every one or two tall white ticks
00:11:142 (1) - ?
00:30:233 (4,5,1,2,3) - This flows better imo:
->
If you do this, you'll want to move 00:32:052 (1) - closer though.
00:40:233 (1) - ?
01:01:142 (4,5,6) - ?
01:18:415 (1) - Same as earlier
Topic Starter
phoon

Garven wrote:

fuuuuuun ^^

[General]
Tick rate 2 fits this song best changed

[Easy]
00:31:142 (3,1) - Spacing is a bit large here fixed

[Normal]
01:11:142 (1) - This is rather soon after a spinner for a normal difficulty. Maybe map through the spinner at 01:09:324 (1) - no change (Because a similar tendency is seen in other beatmaps)

[Hard]
OD +1-2 fixed
Compared to the Normal, this is rather difficult. Too many streams. Try reducing your use of them in this or restrict the length of the streams to 5 circles.

[Insane]
New combos feel overused. Try to make your combos a little longer - maybe every one or two tall white ticks
(not change it to show a united feeling in Hard and Insane)
00:11:142 (1) - ? changed
00:30:233 (4,5,1,2,3) - This flows better imo: changed
-> changed
If you do this, you'll want to move 00:32:052 (1) - closer though.
00:40:233 (1) - ? changed
01:01:142 (4,5,6) - ? no changed (To stop at the screen edge too much)
01:18:415 (1) - Same as earlier changed
thanks Garven :)
Garven
Did some additional IRC modding fixing a messed up slider and one pattern change in the Insane around 32 seconds in.

Rebubbled!
Topic Starter
phoon
ty Garven :D
Melophobia
Ranked.
HabiHolic
a nice job good!!!
MiLu
ふーん
fusya
おめでとーです!
kajiyatta
omedetou
CakiP
おめでとうございます~
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