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MysteryBen27 - Remix Apple Apple Apple

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Topic Starter
ColdTooth

-Cloudchaser wrote:

For yah request~ m4m 2

Quick mod is quick, I'm too lazy

[General]
  1. Add "mlp" in tags too ~ Sure
  2. Cut the mp3 at 02:20:356 - :3
Oi, forgot to get that, lemme do that.

[Insane]
Hitsound mod are only suggestion, you're free to refuse.

  1. 00:21:213 (4) - add finish on the top (finish + clap) Added. Modders might tell me to remove it if it's a big problem.
  2. 00:24:642 (5) - remove clap and add finish No. It fits well where it is right now.
  3. 00:34:928 (4) - ^, easy, in parts like 00:34:928 - add a finish
It's fine where it is.

[Hard]
  1. 00:32:356 (3,6) - 1 grid up.
Sure.

[Normal]
  1. 01:40:499 (4) - don't do that http://puu.sh/27bND don't put a circle where the slider will pass.
Fixed

[Easy]
Looks good~


That's all ;_; im hungry
good luck~
Thanks.
Aurele
<3
Topic Starter
ColdTooth

Gabe wrote:

<3
<3
Natsu
Hi from my Queue

General:

capture.jpg is 1366x768, which differs from the recommended size of 1024x768. you should resize

Easy:

01:01:499 finish
01:46:070 finish in the start of slider
01:38:356 remove whistle and add finish


Normal:

01:46:070 finish
00:23:785 (1,2,3) - distance error
00:59:785 move to x:152 y:184 for fix distance problem
01:27:546 x100 y 200 ^
01:41:356 (5,1) - distance error
01:53:356 x:100 y:144 ^

Hard:

00:16:928 add finish
02:08:785 clap
02:11:356 remove whistle from slider body so weird xd
01:38:356 add finish
01:07:499 (1,1,1) - distance is wrog here


Insane:

00:16:928 add finish
01:46:070 ^
02:11:356 same as hard
01:38:356 ^

im sorry for short mod but i dont like ponys x_x
Topic Starter
ColdTooth

Natsu wrote:

Hi from my Queue

General:

capture.jpg is 1366x768, which differs from the recommended size of 1024x768. you should resize Fixed.

Easy:

01:01:499 finish Added.
01:46:070 finish in the start of slider Added.
01:38:356 remove whistle and add finish K


Normal:

01:46:070 finish Added.
00:23:785 (1,2,3) - distance error Fixed. I think
00:59:785 move to x:152 y:184 for fix distance problem K
01:27:546 x100 y 200 ^ Fixed
01:41:356 (5,1) - distance error It's fine where it is.
01:53:356 x:100 y:144 ^ Sure

Hard:

00:16:928 add finish Added, thought it was there.
02:08:785 clap K
02:11:356 remove whistle from slider body so weird xd It's fine, but let's see if more modders complain
01:38:356 add finish No.
01:07:499 (1,1,1) - distance is wrog here It's fine where it is.


Insane:

00:16:928 add finish Added, thought I did.
01:46:070 ^ K
02:11:356 same as hard I'll see if more modders complain.
01:38:356 ^ No, it sounds odd.

im sorry for short mod but i dont like ponys x_x It's alright.
Updated
wa_
Be prepared to mod today C:

---

Let's go~
Mostly suggestions (as usual from me). Hitsounds based on my feelings.
[General]
BG looks narrowed. Why don't You crop "original" image?
[Easy]
00:21:213 (1) - Try something like this.
00:34:070 (1) - Move 32px down? Or copy 00:32:356 (3) and flip/rotate/move. Remember to spacing.
00:38:356 (2) - Why don't You move it to x=256? You can make something like this (equilateral triangle with 2,3,4).
00:40:928 (1) - Finish
00:41:356 (2) - Make it vertical
00:44:356 (2) - Rotate it 180deg and reverse?
00:46:499 - Clap?
00:46:928 - Finish fits good imo.
00:53:356 - Clap and 00:53:785 - Finish sounds better
01:01:928 (2) - move slidertail to x=184 or x=180
01:02:785 (3) - Finish
01:03:213 (4) - Try to add blanket with 01:04:928 (3)
01:19:928 (3) - Finish
01:21:213 (2) - This slider may be too hard for beginners, try this?
01:23:356 (3) - Make it symmetrical to 01:22:070 (1)
01:52:070 (2) - Finish
02:10:499 - Clap
[Normal]
Try to change CS to 3?
00:20:785 - Maybe add circle? But it's possible that it should be too hard
00:40:070 (4) - Finish
00:46:499 (4) - see Easy diff
00:46:928 (5) - ^
00:47:785 (1,2,3) - You can try make better symmetry? (for example)
00:53:785 (4) - Finish
01:12:213 - Clap
01:14:785 (5) - Finish and remove it from 01:15:213 ?
01:17:356 - Clap
01:18:213 - ^
01:22:499 - ^
01:22:070 (1,2,3) - This (symmetry)? Remember to spacing.
01:24:213 - Clap
01:25:070 (2) - Finish
01:27:213 - Remove finish
01:31:070 - Clap
01:31:928 - ^
01:32:356 (3) - Remove white point or make something else, it doesn't look good
01:46:928 - Remove clap
01:48:642 (3) - Finish
01:49:070 (4) - Clap or use soft hitsound
01:58:928 (5) - Finish
02:10:070 (1) - Why don't You use 1/3 slider?
[Hard]
Set HP&OD 6?
Hitsounds suggestions same as in Normal/Easy.
00:16:928 (1) - Try louder hit and clap
00:37:070 (6) - Symmetrical to 00:36:642 (5) (Probably You should move left (5) to make better spacing)
00:52:070 (2) - Blanket with 00:51:642 (1) ?
00:52:928 (1,2,3,4) - Make it in one straight line or other figure?
01:08:356 (1) - Make it perfectly symmetrical? (move bottom red point to y=236 and white points to x=212 and x=300)
01:18:642 (1) - For better shape, try to move white point to x=192
01:21:213 (3) - Slowdown feel is too large, you should make simplier shape (of course it extends slider body). Try this
01:22:499 (2) - Blanket with 01:22:070 (1) ?
01:24:642 (5) - Blanket with 01:23:785 (1) ?
01:34:070 (3) - Make curve like 01:34:499 (4) ?
01:49:499 (1,2) - This stacking is really confusing.
01:50:356 (4,5) - ^
01:54:213 (6) - Make it parallel with 01:53:570 (4,5)
01:58:285 - Add circle?
01:59:785 (1,2,3) - I had problems with reading when I play first time: It's 1/4 or 1/3 triplet (and 3 patterns more)? It's not big issue, it's rather opinion.
[Insane]
Set HP&OD 7? (Hm, I don't like high values D: )
00:16:928 (1) - Same as in Hard.
00:41:356 (2,3,4) - I don't understand this triplet.
00:43:713 (3) - Move to y=192.
00:44:356 (5) - Make symmetry to the x-axis and better blanket with (4).
01:00:749 (3,4,5,6,7,8,9) - Why stream? It doesn't fit good.
01:21:213 (4) - Same as in Hard.
01:23:356 (4) - move to x=256?
01:41:785 (1,2,3,4,5) - Use soft hitsounds.
01:59:785 (1,2,3) - In this place You should use slider or 1/2 circles.

Yeah. Probably You don't agree to anything, I'll understand, I'm godnoob-like mapper ;_;_;_;_;
BTW Good luck ^^
Topic Starter
ColdTooth
Fixing most of your stuff suggested, will update soon in an hour.

Updated! I didn't use a log this time cause I'm lazy to type out too many letters and tired from gym ;c
Starry-
Loving the map :3

---

[General]
  1. Add mlp in the tags.
  2. The FLV file seems a bit buggy, but it works fine in game. Might wanna just double check.
[Insane]

Solid difficulty :)
  1. 01:14:785 (5) - The combo colour pattern seems weird without a new combo here, however having one there wouldn't be too appropriate. If there is any alternative, use it, but it's fine for now.
  2. 01:41:785 (1,2,3,4,5) - Seems a bit out of place. Probably just me though.
  3. 02:10:928 (5) - New combo maybe? (Puts more expression)
[Hard]

A real enjoyable difficulty, hard to find anything that needs fixing.
  1. 01:16:928 (3,4,5,6) - I don't like how this isn't a new combo such as 00:37:499 (1,2,3,4)
  2. 01:38:356 (5,6) - Not too keen on this, try to find an alternative.
---

The other diff's look fine to me :)
First time attempting to mod so :x
Topic Starter
ColdTooth

Starzd wrote:

Loving the map :3

---

[General]
  1. Add mlp in the tags. Will do
  2. The FLV file seems a bit buggy, but it works fine in game. Might wanna just double check.It's fine.
[Insane]

Solid difficulty :)
  1. 01:14:785 (5) - The combo colour pattern seems weird without a new combo here, however having one there wouldn't be too appropriate. If there is any alternative, use it, but it's fine for now. I would agree, but it sounds odd to me, and it already sounds odd. Soooo... idk I'll put a NC there.
  2. 01:41:785 (1,2,3,4,5) - Seems a bit out of place. Probably just me though. I like it there.
  3. 02:10:928 (5) - New combo maybe? (Puts more expression)With a grey combo there, it'll be blending in the background, and I don't like that.
[Hard]

A real enjoyable difficulty, hard to find anything that needs fixing.
  1. 01:16:928 (3,4,5,6) - I don't like how this isn't a new combo such as 00:37:499 (1,2,3,4) Fixed
  2. 01:38:356 (5,6) - Not too keen on this, try to find an alternative.Reworked this and the next combo.
---

The other diff's look fine to me :)
First time attempting to mod so :x Good mod though.
Updated.
TheVileOne
I am willing to mod this. I really don't want to mod 4 graveyarded maps in a row. PM me if you still need my mod. i will hold off modding graveyarded maps until I handle active maps.
Aurele
Oh my god, it's in graveyard Q.Q

Revive pls.
Topic Starter
ColdTooth

TheVileOne wrote:

I am willing to mod this. I really don't want to mod 4 graveyarded maps in a row. PM me if you still need my mod. i will hold off modding graveyarded maps until I handle active maps.
I'll revive it soon. I'm aiming for it this Friday.

Gabe wrote:

Oh my god, it's in graveyard Q.Q

Revive pls.
I know. I'm a terrible person.
Topic Starter
ColdTooth

Gabe wrote:

Oh my god, it's in graveyard Q.Q

Revive pls. Done

Good mod *runs*
Winek
Aww I was already mapping that ;_;
I can just wish you good luck and mod it
...
Sorry, your map is perfect. Just saying you shouldn't add any kiai time in it.

So I star'd it, good luck on ranking it before me
Topic Starter
ColdTooth
let's give this another go

if this goes in graveyard one more time, i should probably abandon it ungrave it again :D
Phos-
Hey there~

General

I don't understand why the area after 01:46:066 (1) - is kiai time because to me, the area of the song still seems pretty calm and the kiai is less than 5 seconds long.

Easy

00:31:924 (3) - You should add a note here to keep the consistency of the 1/1 pattern you have going which would fill the awkward gap. I do not hear any difference in the music that would justify the missing note here, so try it! I think it would sound a lot better.

00:44:352 (2) - Move this slider so it starts at x:92 y:148 because it would seem neater and more organised, as well as flowing better.

00:52:066 (2) - Meh, you should curve this slider like 00:51:209 (1) - because I feel that it's not curved enough and that curving it like 00:51:209 (1) - would keep slider consistency.

Normal

01:09:209 (2) - You should curve this like 01:08:352 (1) - for a kind of symmetrical pattern, as well as improving visuals, flow, and slider consistency.

01:10:495 (3) - If you move this to x:330 y:294, it would stack over the end of 01:08:352 (1) - which would make things seem neater.

01:10:924 (4) - Same sort of issue as I've mentioned above, moving this to x:452 y:288 would make it's start stack with the start of 01:08:352 (1) - which would again, make things seem more organised.

Hard

01:04:281 (2,3,4) - I find that this pattern starts in an awkward place since it partially overlaps 01:02:995 (5) - making it seem unorganised. Try moving it so it perfectly overlaps 01:02:995 (5) - or doesn't touch 01:02:995 (5) - at all.

01:08:352 (1,2,3,4) - Flow here seems kinda bad, maybe you can reorganise these notes into something like this:


Insane

01:43:066 (2) - You should make the start of this stack with the recently hit hitcircle at 01:41:352 (7) - since I think it would be neater and look better.

02:02:995 (9,1) - The flow within these two notes is kind of bad, so you rotate 02:03:209 (1) - a bit to improve this.


That's it from me! You seriously don't need to remap this anymore, I seriously think it can get ranked! Gogogo! (Have a star :3)

(╯°□°)╯︵
Topic Starter
ColdTooth

Fluttershy03 wrote:

Hey there~

General

I don't understand why the area after 01:46:066 (1) - is kiai time because to me, the area of the song still seems pretty calm and the kiai is less than 5 seconds long. this kiai is good

Easy

00:31:924 (3) - You should add a note here to keep the consistency of the 1/1 pattern you have going which would fill the awkward gap. I do not hear any difference in the music that would justify the missing note here, so try it! I think it would sound a lot better. no

00:44:352 (2) - Move this slider so it starts at x:92 y:148 because it would seem neater and more organised, as well as flowing better. alright

00:52:066 (2) - Meh, you should curve this slider like 00:51:209 (1) - because I feel that it's not curved enough and that curving it like 00:51:209 (1) - would keep slider consistency. somewhat fixed

also made HP to 2 myself

Normal

01:09:209 (2) - You should curve this like 01:08:352 (1) - for a kind of symmetrical pattern, as well as improving visuals, flow, and slider consistency. ok

01:10:495 (3) - If you move this to x:330 y:294, it would stack over the end of 01:08:352 (1) - which would make things seem neater. done

01:10:924 (4) - Same sort of issue as I've mentioned above, moving this to x:452 y:288 would make it's start stack with the start of 01:08:352 (1) - which would again, make things seem more organised. this is fine here, causes me to minor remap this section

made HP to 3 myself

Hard

01:04:281 (2,3,4) - I find that this pattern starts in an awkward place since it partially overlaps 01:02:995 (5) - making it seem unorganised. Try moving it so it perfectly overlaps 01:02:995 (5) - or doesn't touch 01:02:995 (5) - at all. but this is okay, and i like how it transitions to next part

01:08:352 (1,2,3,4) - Flow here seems kinda bad, maybe you can reorganise these notes into something like this: fixed it myself


made to HP5 myself

Insane

01:43:066 (2) - You should make the start of this stack with the recently hit hitcircle at 01:41:352 (7) - since I think it would be neater and look better. no

02:02:995 (9,1) - The flow within these two notes is kind of bad, so you rotate 02:03:209 (1) - a bit to improve this. Fixed

changed OD to 8 myself

That's it from me! You seriously don't need to remap this anymore, I seriously think it can get ranked! Gogogo! (Have a star :3) i dun need stars :P

(╯°□°)╯︵
desudesud
Mod Req

[Easy]

General - Letterbox in breaks conflict

General - Perhaps you could try a simple clap pattern on every large white tick as you see fit? idk, try it and see if you like it.

00:31:495 (2) - Feels a bit empty, as most players would expect a slider here to include the kick that RD and Fluttershy03 do with the music. I would probably change this to a slider that ends at 00:31:924

01:30:638 (2,3,4) - This pattern is inconsistent with some of the other patterns in similar cases, because when Applejack goes all "YEE HAW TASTE MY SWORD", you usually put a small repeat there, but this as a full slider. Imo, the full slider fits better, so I would either replace all the repeats in these cases with full sliders or replace this with a small repeat.

01:57:638 (3) - Feels a bit overmapperingish (idk what word to use), since this is really supposed to be a blank part in the song. This is similar to the one game in Rhythm Heaven where your supposed to hold and wait, so I would try to imitate that by removing this and avoiding the kind of overmapping. That way everyone's like "OMFG, COLDTOOTH DID IT JUST LIKE RHYTHM HEAVEN DID IT HE DID IT BEFORE IT WAS COOL OMGOMGOMOGOOMGBATPLS #COLDTOOTH4BAT2014"

02:04:495 (2) - ^^

[Normal]

First of all, 01:32:995 (2,3) - ER MER GERD DS ERROR FIX IMMEDIATELY! SOMEONE CALL AN AMBULANCE! WII U WII U WII U

00:35:781 (3,4,5) - I think some newer normal players may just jump the gun on this, as some newish players can play normal diffs too. I would make this a repeat slider (I think you see where I'm going with how it should repeat)

01:14:352 (5,6,7) - ^^

01:18:638 (1,2,3) - ^^

01:39:209 (1,2,3) - ^^

01:51:209 (4,5,6) - omg, another ^^? Didn't expect that, Ninja

01:57:424 (3,4) - I would just replace 4 with a circle where it ends and remove 3, for the same reason as 01:57:638 in Easy.

02:04:495 (2) - ^^, only just remove 2

[Hard]

00:46:924 (1) - NC feels kinda unnecessary, since the already new blue NC would fit to have all 3 hits. Your choice though, as it's not that bad if it stays in.

Well done diff!


[Insane]
I can't really mod most insanes, and sadly this one is in the category of most. Sorry!

00:16:924 (1) - This is really the only thing I can say, but I feel you should map this out with circles and sliders instead. The spinner, although fast and mildly challenging, could eaisly be rpelaced with circles and sliders to immediately give the feeling to the player that "OMG this is gonna be insane" and to also provide the difficulty of a regular Insane map, rather than going "oh lel spinner much hard wow doge"
Topic Starter
ColdTooth

xVirtualNinjax wrote:

Mod Req

[Easy]

General - Letterbox in breaks conflict o

General - Perhaps you could try a simple clap pattern on every large white tick as you see fit? idk, try it and see if you like it. eh, its fine

00:31:495 (2) - Feels a bit empty, as most players would expect a slider here to include the kick that RD and Fluttershy03 do with the music. I would probably change this to a slider that ends at 00:31:924 remapped

01:30:638 (2,3,4) - This pattern is inconsistent with some of the other patterns in similar cases, because when Applejack goes all "YEE HAW TASTE MY SWORD", you usually put a small repeat there, but this as a full slider. Imo, the full slider fits better, so I would either replace all the repeats in these cases with full sliders or replace this with a small repeat. I tried to not overuse some other patterns

01:57:638 (3) - Feels a bit overmapperingish (idk what word to use), since this is really supposed to be a blank part in the song. This is similar to the one game in Rhythm Heaven where your supposed to hold and wait, so I would try to imitate that by removing this and avoiding the kind of overmapping. That way everyone's like "OMFG, COLDTOOTH DID IT JUST LIKE RHYTHM HEAVEN DID IT HE DID IT BEFORE IT WAS COOL OMGOMGOMOGOOMGBATPLS #COLDTOOTH4BAT2014" pretty sure this is fine, will address this to a BAT if i have to

02:04:495 (2) - ^^ ^ but its fine

[Normal]

First of all, 01:32:995 (2,3) - ER MER GERD DS ERROR FIX IMMEDIATELY! SOMEONE CALL AN AMBULANCE! WII U WII U WII U HOLY SHIT HOW DID THAT HAPPEN ty, fixed

00:35:781 (3,4,5) - I think some newer normal players may just jump the gun on this, as some newish players can play normal diffs too. I would make this a repeat slider (I think you see where I'm going with how it should repeat)

01:14:352 (5,6,7) - ^^

01:18:638 (1,2,3) - ^^

01:39:209 (1,2,3) - ^^

these are acceptable for a normal

01:51:209 (4,5,6) - omg, another ^^? Didn't expect that, Ninja ^

01:57:424 (3,4) - I would just replace 4 with a circle where it ends and remove 3, for the same reason as 01:57:638 in Easy. okay i can hear a slider being here and im keeping it

02:04:495 (2) - ^^, only just remove 2 ^

[Hard]

00:46:924 (1) - NC feels kinda unnecessary, since the already new blue NC would fit to have all 3 hits. Your choice though, as it's not that bad if it stays in. focuses on fluttershy's hand hoof getting broken *runs*

Well done diff!


[Insane]
I can't really mod most insanes, and sadly this one is in the category of most. Sorry!

00:16:924 (1) - This is really the only thing I can say, but I feel you should map this out with circles and sliders instead. The spinner, although fast and mildly challenging, could eaisly be rpelaced with circles and sliders to immediately give the feeling to the player that "OMG this is gonna be insane" and to also provide the difficulty of a regular Insane map, rather than going "oh lel spinner much hard wow doge" actually that does give me a good idea

ty for the mod

i should call a BAT
AceHD
This is awesome! this needs to be ranked!!This is awesome! this needs to be ranked!!
Cookraine
Nice beatmap!!! :) ;)
Aurele
I'd like to see this ranked :(
WizardNaiJi
Please revive it when you'll map again!
BanchoBot
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